thanks, may it be a great game and hopefully luck isn’t the total decider lol
Let the sub fight, and if you get one hit before I do in 106, lose the destroyer and have the sub submerge.
and no scramble.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3
Combat Move - Japanese
1 fighter moved from Philippines to 45 Sea Zone
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery and 1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
2 artilleries and 1 infantry moved from Anhwe to Chahar
Purchase Units - Japanese
Japanese buy 1 artillery, 4 bombers and 1 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Non Combat Move - Japanese
1 bomber, 3 fighters and 3 tactical_bombers moved from Caroline Islands to Hawaiian Islands
1 bomber moved from Philippines to Hawaiian Islands
2 fighters and 1 tactical_bomber moved from Philippines to Caroline Islands
1 fighter and 1 tactical_bomber moved from Borneo to Philippines
1 destroyer moved from 35 Sea Zone to 33 Sea Zone
1 marine moved from Guam to 21 Sea Zone
1 cruiser and 1 marine moved from 21 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Caroline Islands
1 transport moved from 26 Sea Zone to 33 Sea Zone
1 armour, 1 artillery and 4 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 1 carrier, 4 infantry and 3 transports moved from 6 Sea Zone to 26 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from Japan to 26 Sea Zone
1 marine moved from Midway to 25 Sea Zone
1 cruiser and 1 marine moved from 25 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 45 Sea Zone to Caroline Islands
Place Units - Japanese
1 artillery, 4 bombers and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 40 PUs; end with 41 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 44 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Japan is feeling like the dog who finally caught the car. Now what? :P
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3
Combat Move - Americans
1 armour moved from Morocco to Tunisia
Americans take Algeria from Neutral_Axis
Americans take Tunisia from Neutral_Axis
1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
2 fighters moved from 91 Sea Zone to 112 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to 112 Sea Zone
1 bomber moved from India to Hopei
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 3 fighters; Remaining resources: 0 PUs;
Combat - Americans
Combat Hit Differential Summary :
Scramble from W Germany?
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3
Combat Move - Americans
1 armour moved from Morocco to Tunisia
Americans take Algeria from Neutral_Axis
Americans take Tunisia from Neutral_Axis
1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
2 fighters moved from 91 Sea Zone to 112 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to 112 Sea Zone
1 bomber moved from India to Hopei
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
Purchase Units - Americans
Americans buy 2 carriers, 3 fighters and 1 submarine; Remaining resources: 2 PUs;
Combat - Americans
Combat Hit Differential Summary :
@simon33 said in Simon33 (A+9) vs DizzKneeLand33 (X) BM3 L20 Game 2:
Scramble from W Germany?
Slight update. Same Q.
Although tempting from a risk/reward perspective, no scramble. Thx!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3
Combat Move - Americans
1 armour moved from Morocco to Tunisia
Americans take Algeria from Neutral_Axis
Americans take Tunisia from Neutral_Axis
1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
2 fighters moved from 91 Sea Zone to 112 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to 112 Sea Zone
1 bomber moved from India to Hopei
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
Purchase Units - Americans
Americans buy 2 carriers, 3 fighters and 1 submarine; Remaining resources: 2 PUs;
Combat - Americans
Battle in Norway
Battle in French West Africa
Battle in Normandy Bordeaux
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Norway from Germans, taking French West Africa from Neutral_Axis, taking Normandy Bordeaux from Germans with 1 artillery remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Hopei
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Hopei, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Americans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 bomber moved from Hopei to Yunnan
2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 destroyer and 1 submarine moved from 106 Sea Zone to 91 Sea Zone
1 bomber moved from 112 Sea Zone to United Kingdom
2 fighters moved from Queensland to Java
Place Units - Americans
2 carriers, 3 fighters and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 60 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Move - Chinese
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
2 infantry moved from Kweichow to Shensi
5 infantry moved from Kweichow to Anhwe
1 fighter moved from Burma to Shensi
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
1 artillery and 4 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Kwangsi to Kwangtung
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat - Chinese
Chinese creates battle in territory Hopei
Battle in Kwangtung
Chinese attack with 1 artillery and 5 infantry
Japanese defend with 1 harbour and 1 infantry
Chinese roll dice for 1 artillery and 5 infantry in Kwangtung, round 2 : 1/6 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangtung
Chinese win, taking Hopei from Japanese, taking Kwangtung from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 5 infantry in Anhwe, round 2 : 1/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
3 artilleries and 6 infantry moved from Kwangsi to Kiangsi
1 fighter moved from Shensi to Kweichow
Place Units - Chinese
1 infantry placed in Kiangsi
3 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from Persia to Iraq
1 armour moved from Anglo Egyptian Sudan to Kenya
British take Ethiopia from Italians
British take Kenya from Italians
1 fighter moved from Trans-Jordan to Belgian Congo
1 infantry moved from Tanganyika Territory to Belgian Congo
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Kenya
1 infantry moved from Tanganyika Territory to Kenya
1 bomber, 1 fighter, 2 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
EDIT: 1 artillery and 1 infantry moved from Eastern United States to Central United States
EDIT: 1 infantry and 2 mech_infantrys moved from Southeast Mexico to Central United States
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 5 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 transports; Remaining resources: 2 PUs;
Combat - British
Battle in Belgian Congo
British attack with 1 fighter and 1 infantry
Italians defend with 1 artillery
British roll dice for 1 fighter and 1 infantry in Belgian Congo, round 2 : 2/2 hits, 0.67 expected hits
Italians roll dice for 1 artillery in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Belgian Congo
British win, taking Belgian Congo from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Iraq
British attack with 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry in Iraq, round 2 : 1/7 hits, 2.00 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry in Iraq, round 3 : 0/7 hits, 2.00 expected hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Iraq
British roll dice for 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry in Iraq, round 4 : 2/6 hits, 1.83 expected hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 4 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 2 infantry
Non Combat Move - British
1 bomber moved from Iraq to Shan State
1 infantry moved from Siam to Shan State
1 artillery and 1 infantry moved from Kwangsi to Kiangsi
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 armour and 1 mech_infantry moved from Yunnan to Kwangtung
1 fighter moved from India to Shan State
3 aaGuns and 2 infantry moved from Burma to India
1 mech_infantry moved from India to Yunnan
7 infantry moved from Yunnan to Kweichow
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 cruiser moved from 72 Sea Zone to 58 Sea Zone
1 destroyer moved from 58 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Ontario to Central United States
1 fighter moved from Belgian Congo to Rhodesia
2 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from Iraq to Persia
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
1 factory_minor placed in Persia
4 infantry placed in United Kingdom
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4
British collect 30 PUs (1 lost to blockades); end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
2 transports placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 18 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
Some Units in 39 Sea Zone change ownership: 2 transports
Combat Hit Differential Summary :
Germans : 0.33
British : -1.50
Italians : -0.33
Americans : 0.50
Chinese : 0.00
Neutral_Axis : -0.33
Japanese : -1.33
@DizzKneeLand33 said in Simon33 (A+9) vs DizzKneeLand33 (X) BM3 L20 Game 2:
Although tempting from a risk/reward perspective, no scramble. Thx!
I suspected that would be the choice.
Japan looks like it will be kept poor. Not sure about Germany either. Italy is a bit scary though.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3
Combat Move - Americans
1 armour moved from Morocco to Tunisia
Americans take Algeria from Neutral_Axis
Americans take Tunisia from Neutral_Axis
1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
2 fighters moved from 91 Sea Zone to 112 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to 112 Sea Zone
1 bomber moved from India to Hopei
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
Purchase Units - Americans
Americans buy 2 carriers, 3 fighters and 1 submarine; Remaining resources: 2 PUs;
Combat - Americans
Battle in Norway
Battle in French West Africa
Battle in Normandy Bordeaux
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Norway from Germans, taking French West Africa from Neutral_Axis, taking Normandy Bordeaux from Germans with 1 artillery remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Hopei
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Hopei, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Americans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 bomber moved from Hopei to Yunnan
2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 destroyer and 1 submarine moved from 106 Sea Zone to 91 Sea Zone
1 bomber moved from 112 Sea Zone to United Kingdom
2 fighters moved from Queensland to Java
Place Units - Americans
2 carriers, 3 fighters and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 60 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Move - Chinese
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
2 infantry moved from Kweichow to Shensi
5 infantry moved from Kweichow to Anhwe
1 fighter moved from Burma to Shensi
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
1 artillery and 4 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Kwangsi to Kwangtung
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat - Chinese
Chinese creates battle in territory Hopei
Battle in Kwangtung
Chinese attack with 1 artillery and 5 infantry
Japanese defend with 1 harbour and 1 infantry
Chinese roll dice for 1 artillery and 5 infantry in Kwangtung, round 2 : 1/6 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangtung
Chinese win, taking Hopei from Japanese, taking Kwangtung from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 5 infantry in Anhwe, round 2 : 1/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
3 artilleries and 6 infantry moved from Kwangsi to Kiangsi
1 fighter moved from Shensi to Kweichow
Place Units - Chinese
1 infantry placed in Kiangsi
3 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from Persia to Iraq
1 armour moved from Anglo Egyptian Sudan to Kenya
British take Ethiopia from Italians
British take Kenya from Italians
1 fighter moved from Trans-Jordan to Belgian Congo
1 infantry moved from Tanganyika Territory to Belgian Congo
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Kenya
1 infantry moved from Tanganyika Territory to Kenya
1 bomber, 1 fighter, 2 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq
EDIT: 1 artillery and 1 infantry moved from Eastern United States to Central United States
EDIT: 1 infantry and 2 mech_infantrys moved from Southeast Mexico to Central United States
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 5 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 transports; Remaining resources: 2 PUs;
Combat - British
Battle in Belgian Congo
British attack with 1 fighter and 1 infantry
Italians defend with 1 artillery
British roll dice for 1 fighter and 1 infantry in Belgian Congo, round 2 : 2/2 hits, 0.67 expected hits
Italians roll dice for 1 artillery in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Belgian Congo
British win, taking Belgian Congo from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Iraq
British attack with 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry in Iraq, round 2 : 1/7 hits, 2.00 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry in Iraq, round 3 : 0/7 hits, 2.00 expected hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Iraq
British roll dice for 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry in Iraq, round 4 : 2/6 hits, 1.83 expected hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 4 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 2 infantry
Non Combat Move - British
1 bomber moved from Iraq to Shan State
1 infantry moved from Siam to Shan State
1 artillery and 1 infantry moved from Kwangsi to Kiangsi
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 armour and 1 mech_infantry moved from Yunnan to Kwangtung
1 fighter moved from India to Shan State
3 aaGuns and 2 infantry moved from Burma to India
1 mech_infantry moved from India to Yunnan
7 infantry moved from Yunnan to Kweichow
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 cruiser moved from 72 Sea Zone to 58 Sea Zone
1 destroyer moved from 58 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Ontario to Central United States
1 fighter moved from Belgian Congo to Rhodesia
2 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from Iraq to Persia
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
1 factory_minor placed in Persia
4 infantry placed in United Kingdom
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4
British collect 30 PUs (1 lost to blockades); end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
2 transports placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 18 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
Some Units in 39 Sea Zone change ownership: 2 transports
Turning on Edit Mode
EDIT: Removing units owned by British from Rhodesia: 1 fighter
EDIT: Adding units owned by British to Tanganyika Territory: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.33
British : -1.50
Italians : -0.33
Americans : 0.50
Chinese : 0.00
Neutral_Axis : -0.33
Japanese : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3
Combat Move - Italians
1 infantry moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 bomber moved from Western Germany to Trans-Jordan
1 fighter moved from Southern Italy to Trans-Jordan
1 fighter moved from Western Germany to 112 Sea Zone
Purchase Units - Italians
Italians buy 1 artillery, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs;
Combat - Italians
Battle in 112 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 112 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Trans-Jordan, round 2 : 0/4 hits, 1.83 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Trans-Jordan, round 3 : 2/4 hits, 1.83 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from 112 Sea Zone to Southern Italy
1 fighter moved from Western Germany to Southern Italy
1 artillery and 2 infantry moved from Western Germany to France
1 aaGun moved from Western Germany to France
1 artillery and 3 infantry moved from Northern Italy to France
1 aaGun moved from Western Germany to France
1 bomber and 1 fighter moved from Trans-Jordan to Egypt
Place Units - Italians
1 factory_minor placed in Egypt
1 artillery and 3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : -1.67
British : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 infantry and 1 marine; Remaining resources: 0 PUs;
Non Combat Move - ANZAC
2 aaGuns moved from Queensland to New South Wales
1 artillery and 1 infantry moved from Queensland to South Australia
1 fighter moved from Java to South Australia
2 fighters moved from Java to 62 Sea Zone
2 infantry moved from Syria to Iraq
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
1 infantry and 1 marine placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Syria to Iraq
1 destroyer moved from 58 Sea Zone to 39 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 infantry and 1 marine; Remaining resources: 0 PUs;
Non Combat Move - ANZAC
2 aaGuns moved from Queensland to New South Wales
1 artillery and 1 infantry moved from Queensland to South Australia
1 fighter moved from Java to South Australia
2 fighters moved from Java to 62 Sea Zone
2 infantry moved from Syria to Iraq
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
1 infantry and 1 marine placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Syria to Iraq
1 destroyer moved from 58 Sea Zone to 39 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
Turn Complete - French
Turning on Edit Mode
EDIT: Adding units owned by French to 110 Sea Zone: 1 cruiser
EDIT: Removing units owned by French from 91 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
take two! lol
@DizzKneeLand33 said in Simon33 (A+9) vs DizzKneeLand33 (X) BM3 L20 Game 2:
take two! lol
Sounds like I only just got it in on time.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4
Research Technology - Germans
Combat Move - Germans
1 armour moved from Eastern Poland to Novgorod
Germans take Belarus from Russians
Germans take Novgorod from Russians
1 infantry moved from Eastern Poland to Belarus
2 infantry moved from Eastern Poland to Baltic States
3 bombers moved from Finland to Baltic States
1 bomber, 2 fighters and 3 tactical_bombers moved from Finland to Norway
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
Purchase Units - Germans
Germans buy 3 artilleries and 13 infantry; Remaining resources: 0 PUs;
Combat - Germans
Battle in Norway
Germans attack with 1 bomber, 2 fighters and 3 tactical_bombers
Americans defend with 1 infantry and 1 mech_infantry
Germans roll dice for 1 bomber, 2 fighters and 3 tactical_bombers in Norway, round 2 : 4/6 hits, 3.50 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Norway, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Americans, 2 tactical_bombers owned by the Germans and 1 mech_infantry owned by the Americans lost in Norway
Germans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -15
Casualties for Germans: 2 tactical_bombers
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Baltic States
Germans attack with 3 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 3 bombers and 2 infantry in Baltic States, round 2 : 4/5 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber, 2 fighters and 1 tactical_bomber moved from Norway to Western Germany
3 bombers moved from Baltic States to Romania
1 artillery and 2 infantry moved from Germany to Western Germany
6 artilleries and 10 infantry moved from Bessarabia to Ukraine
3 armour moved from Romania to Western Ukraine
2 artilleries and 8 infantry moved from Romania to Bessarabia
4 infantry moved from Bulgaria to Romania
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
2 aaGuns, 4 armour, 2 artilleries and 8 infantry moved from Eastern Poland to Western Ukraine
2 fighters and 1 tactical_bomber moved from Egypt to Romania
Place Units - Germans
2 artilleries and 8 infantry placed in Romania
1 artillery and 5 infantry placed in Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans : 2.17
Americans : 1.33
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4
Combat Move - Russians
1 armour moved from Karelia to Finland
Russians take Vyborg from Germans
Russians take Finland from Germans
2 infantry moved from Karelia to Novgorod
1 fighter and 1 infantry moved from Archangel to Belarus
4 infantry moved from Karelia to Novgorod
5 mech_infantrys moved from Karelia to Novgorod
1 fighter moved from Archangel to Novgorod
1 tactical_bomber moved from Archangel to Belarus
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat - Russians
Battle in Belarus
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Novgorod
Russians attack with 1 fighter, 6 infantry and 5 mech_infantrys
Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Russians roll dice for 1 fighter, 6 infantry and 5 mech_infantrys in Novgorod, round 2 : 0/12 hits, 2.33 expected hits
Germans roll dice for 1 armour in Novgorod, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Novgorod
Russians roll dice for 1 fighter, 5 infantry and 5 mech_infantrys in Novgorod, round 3 : 3/11 hits, 2.17 expected hits
Germans roll dice for 1 armour in Novgorod, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 fighter, 4 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Germans: 1 armour
Non Combat Move - Russians
1 fighter moved from Novgorod to Russia
2 aaGuns and 17 infantry moved from Bryansk to Russia
4 infantry moved from Archangel to Novgorod
1 infantry moved from Archangel to Novgorod
2 aaGuns, 2 artilleries and 6 infantry moved from Archangel to Vologda
6 infantry moved from Timguska to Novosibirsk
1 fighter and 1 tactical_bomber moved from Belarus to Volgograd
Place Units - Russians
1 infantry and 2 mech_infantrys placed in Volgograd
1 artillery, 1 fighter and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans : 1.67
Russians : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4
Combat Move - Japanese
1 artillery and 1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
Purchase Units - Japanese
Japanese buy 9 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Non Combat Move - Japanese
2 artilleries and 1 infantry moved from Chahar to Suiyuyan
1 aaGun, 1 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone
1 aaGun, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 33 Sea Zone to 26 Sea Zone
1 aaGun, 1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
4 bombers moved from Japan to Hawaiian Islands
2 transports moved from 26 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to Japan
Place Units - Japanese
9 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 34 PUs; end with 34 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 37 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 42 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4
Combat Move - Americans
1 bomber moved from Yunnan to Kansu
1 armour moved from Tunisia to Libya
Americans take Libya from Italians
1 armour moved from Libya to Tunisia
1 artillery moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
2 infantry moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 4 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat - Americans
Battle in Kansu
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Kansu, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Kansu
Japanese win with no units remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 fighters moved from Java to India
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 87 Sea Zone to 89 Sea Zone
1 artillery, 2 infantry and 2 mech_infantrys moved from Central United States to Southeast Mexico
1 battleship moved from 110 Sea Zone to 92 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Normandy Bordeaux to 92 Sea Zone
1 carrier moved from 110 Sea Zone to 92 Sea Zone
1 bomber moved from United Kingdom to Gibraltar
Place Units - Americans
2 carriers and 4 fighters placed in 10 Sea Zone
1 artillery and 2 infantry placed in Normandy Bordeaux
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Combat Move - Chinese
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
1 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
2 infantry moved from Shensi to Tsinghai
1 fighter moved from Kweichow to Tsinghai
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat - Chinese
Chinese creates battle in territory Kansu
Battle in Tsinghai
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Tsinghai, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 4 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Tsinghai, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Tsinghai
Chinese win, taking Kansu from Japanese, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Tsinghai to Kweichow
6 infantry moved from Anhwe to Jehol
1 artillery and 5 infantry moved from Kwangtung to Kwangsi
3 artilleries and 7 infantry moved from Kiangsi to Anhwe
Place Units - Chinese
2 artilleries placed in Jehol
2 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 18 PUs; end with 18 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - British
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
2 infantry moved from Iraq to Trans-Jordan
1 fighter moved from Persia to Trans-Jordan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from Tanganyika Territory to Anglo Egyptian Sudan
1 armour moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 artillery and 3 infantry moved from India to 39 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 39 Sea Zone to 43 Sea Zone
1 artillery and 3 infantry moved from 43 Sea Zone to Borneo
1 bomber moved from Shan State to Borneo
Purchase Units - British
British buy 2 artilleries, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat - British
Battle in Borneo
British attack with 1 artillery, 1 bomber and 3 infantry
Japanese defend with 2 artilleries and 2 infantry
British roll dice for 1 artillery, 1 bomber and 3 infantry in Borneo, round 2 : 2/5 hits, 1.67 expected hits
Japanese roll dice for 2 artilleries and 2 infantry in Borneo, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the British lost in Borneo
British roll dice for 1 artillery, 1 bomber and 1 infantry in Borneo, round 3 : 3/3 hits, 1.33 expected hits
Japanese roll dice for 2 artilleries in Borneo, round 3 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Japanese lost in Borneo
British win, taking Borneo from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 8
Casualties for British: 2 infantry
Casualties for Japanese: 2 artilleries and 2 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Trans-Jordan
British attack with 1 fighter and 2 infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 fighter and 2 infantry in Trans-Jordan, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
British roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 3 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - British
1 fighter moved from Trans-Jordan to Iraq
1 artillery and 2 infantry moved from Kenya to Belgian Congo
1 fighter moved from Anglo Egyptian Sudan to Belgian Congo
2 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 58 Sea Zone
1 artillery and 1 infantry moved from Kiangsi to Kwangsi
7 infantry moved from Kweichow to Anhwe
1 fighter and 1 tactical_bomber moved from Kwangtung to India
1 armour and 1 mech_infantry moved from Kwangtung to Anhwe
1 mech_infantry moved from Yunnan to Anhwe
1 fighter moved from Shan State to India
1 bomber moved from Borneo to Shan State
1 artillery and 1 infantry moved from Central United States to Southeast Mexico
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Persia
1 fighter and 2 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
2 armour and 3 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
Some Units in India change ownership: 2 armour and 3 mech_infantrys
Combat Hit Differential Summary :
British : 2.83
Italians : -0.33
Americans : 0.33
Chinese : -0.50
Japanese : -1.00
I think I have you now. Allies have almost triple the income of the Axis.