Scrambelst Du in SZ109 und/oder in SZ110, und falls ja, wie jeweils genau?
42106 OOB Round 01 - Germany - combat.tsvg
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 artillery moved from Yunnan to Szechwan
1 fighter moved from Burma to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 artillery and 1 fighter
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 fighter in Szechwan, round 2 : 1/2 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Sikang
Place Units - Chinese
3 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese : 0,17
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 2 carriers, 1 submarine and 4 transports; Remaining resources: 1 PUs;
Combat Move - Americans
3 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from Queensland to 49 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 42 Sea Zone to 21 Sea Zone
1 fighter moved from 42 Sea Zone to Philippines
1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Algeria
1 carrier, 1 destroyer and 3 submarines moved from 91 Sea Zone to 92 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Gibraltar to Algeria
Combat - Americans
Battle in 49 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 49 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Malaya
Battle in 21 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
Americans win, taking Malaya from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Philippines
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 airfield, 1 artillery and 1 harbour
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Philippines, round 2 : 1/3 hits, 1,17 expected hits
Japanese roll dice for 1 artillery in Philippines, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Americans win, taking Philippines from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Algeria
Americans attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 2 infantry
Americans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Algeria, round 2 : 0/7 hits, 3,17 expected hits
Italians roll dice for 2 infantry in Algeria, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Algeria
Americans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Algeria, round 3 : 2/6 hits, 3,00 expected hits
Italians roll dice for 2 infantry in Algeria, round 3 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Italians: 2 infantry
Non Combat Move - Americans
1 bomber moved from Algeria to Gibraltar
1 fighter and 1 tactical_bomber moved from Algeria to Gibraltar
1 marine moved from Brazil to 86 Sea Zone
1 cruiser and 1 marine moved from 86 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Morocco
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 infantry, 3 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 submarines moved from 42 Sea Zone to 35 Sea Zone
2 carriers, 1 destroyer, 1 fighter and 1 submarine moved from 54 Sea Zone to 35 Sea Zone
2 fighters moved from Queensland to 35 Sea Zone
1 fighter moved from 21 Sea Zone to 35 Sea Zone
1 fighter moved from 49 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
Place Units - Americans
3 transports placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
1 armour and 2 artilleries placed in Central United States
1 carrier placed in 101 Sea Zone
1 submarine placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 artillery moved from Yunnan to Szechwan
1 fighter moved from Burma to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 artillery and 1 fighter
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 fighter in Szechwan, round 2 : 1/2 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Sikang
Place Units - Chinese
3 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
Purchase Units - British
British buy 1 armour, 1 bomber and 1 factory_minor; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 artilleries; Remaining resources: 0 PUs;
Combat Move - British
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 42 Sea Zone to 35 Sea Zone
UK_Pacific take 35 Sea Zone from Japanese
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
4 bombers moved from Gibraltar to Iraq
3 infantry moved from Persia to Iraq
1 armour moved from Morocco to Tunisia
3 fighters moved from Gibraltar to Tunisia
1 mech_infantry moved from French Central Africa to French West Africa
British take French West Africa from Neutral_Axis
1 armour moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to Kenya
2 infantry moved from Tanganyika Territory to Kenya
2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from French Equatorial Africa to Anglo Egyptian Sudan
1 armour and 2 mech_infantrys moved from Union of South Africa to Tanganyika Territory
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 91 Sea Zone to 92 Sea Zone
Combat - British
Battle in Anglo Egyptian Sudan
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 2 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 1/4 hits, 1,50 expected hits
Italians roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 3 : 1/3 hits, 1,33 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in Iraq
British attack with 4 bombers and 3 infantry
Italians defend with 4 infantry
British roll dice for 4 bombers and 3 infantry in Iraq, round 2 : 2/7 hits, 3,17 expected hits
Italians roll dice for 4 infantry in Iraq, round 2 : 1/4 hits, 1,33 expected hits
2 infantry owned by the Italians and 1 infantry owned by the British lost in Iraq
British roll dice for 4 bombers and 2 infantry in Iraq, round 3 : 3/6 hits, 3,00 expected hits
Italians roll dice for 2 infantry in Iraq, round 3 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Italians and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Italians with 4 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Casualties for Italians: 4 infantry
Battle in Tunisia
British attack with 1 armour and 3 fighters
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 armour and 3 fighters in Tunisia, round 2 : 3/4 hits, 2,00 expected hits
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the British lost in Tunisia
British win with 3 fighters remaining. Battle score for attacker is 1
Casualties for British: 1 armour
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - British
1 fighter moved from 92 Sea Zone to Gibraltar
3 fighters moved from Tunisia to 92 Sea Zone
4 bombers moved from Iraq to Persia
1 fighter moved from Burma to Persia
1 tactical_bomber moved from Burma to Persia
1 submarine moved from 39 Sea Zone to 44 Sea Zone
1 submarine moved from 39 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Kenya
Place Units - British
1 factory_minor placed in Persia
1 armour and 1 bomber placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 1 fighter
EDIT: Adding units owned by British to Persia: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,5
British collect 31 PUs (2 lost to blockades); end with 31 PUs
Place Units - UK_Pacific
1 armour and 2 artilleries placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs
Some Units in India change ownership: 1 armour and 2 artilleries
Combat Hit Differential Summary :
Italians : 0,00
British : -1,00
Americans : -4,33
Chinese : 0,17
Japanese : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 carrier and 2 fighters; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Bessarabia to Rostov
Italians take Rostov from Russians
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Greece to Iraq
Combat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1.33 expected hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Iraq
Italians attack with 1 armour, 1 fighter and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Iraq, round 2 : 1/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Iraq
Italians win, taking Iraq from British with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from Iraq to Egypt
1 bomber moved from Anglo Egyptian Sudan to Greece
1 battleship, 2 cruisers, 1 destroyer and 2 transports moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
1 artillery and 1 infantry moved from Bessarabia to Ukraine
1 armour and 2 mech_infantrys moved from Romania to Ukraine
Place Units - Italians
1 carrier placed in 97 Sea Zone
2 fighters placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 23 PUs; end with 24 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Italians : -0.50
British : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 factory_minor; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 carrier and 1 cruiser moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 42 Sea Zone to Philippines
Non Combat Move - ANZAC
Place Units - ANZAC
1 factory_minor placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 factory_minor; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 carrier and 1 cruiser moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 42 Sea Zone to Philippines
Non Combat Move - ANZAC
Place Units - ANZAC
1 factory_minor placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 2 bombers, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 cruiser and 1 destroyer moved from 127 Sea Zone to 125 Sea Zone
2 bombers moved from Western Germany to 125 Sea Zone
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Western Ukraine to Bryansk
Germans take Bryansk from Russians
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 2 bombers, 1 cruiser, 1 destroyer and 1 submarine
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 bombers, 1 cruiser and 1 destroyer in 125 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 2 bombers, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Non Combat Move - Germans
5 armour and 5 mech_infantrys moved from Ukraine to Caucasus
3 aaGuns, 5 artilleries and 23 infantry moved from Ukraine to Rostov
5 mech_infantrys moved from Bessarabia to Rostov
10 mech_infantrys moved from Eastern Poland to Ukraine
3 armour and 3 mech_infantrys moved from Ukraine to Caucasus
2 mech_infantrys moved from Ukraine to Caucasus
2 armour and 4 mech_infantrys moved from Ukraine to Rostov
2 bombers moved from 125 Sea Zone to Yugoslavia
1 bomber moved from Romania to Southern Italy
2 tactical_bombers moved from Greece to Yugoslavia
1 fighter moved from Western Germany to Yugoslavia
1 fighter moved from Southern Italy to Yugoslavia
1 tactical_bomber moved from Greece to Southern Italy
1 infantry moved from Southern France to France
4 mech_infantrys moved from Western Germany to Yugoslavia
1 bomber moved from Poland to Yugoslavia
1 bomber moved from Yugoslavia to Greece
2 aaGuns moved from France to Western Germany
2 infantry moved from France to Western Germany
1 aaGun and 5 infantry moved from Finland to Norway
1 transport moved from 127 Sea Zone to 125 Sea Zone
2 infantry moved from Novgorod to Archangel
1 submarine moved from 124 Sea Zone to 119 Sea Zone
Place Units - Germans
3 infantry placed in Novgorod
3 infantry placed in Ukraine
1 airfield placed in Yugoslavia
2 bombers, 1 fighter and 1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 60 PUs; end with 60 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : -0.50
Russians : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Russians
Russians buy 10 artilleries; Remaining resources: 1 PUs;
Combat Move - Russians
2 infantry moved from Samara to Volgograd
1 fighter moved from Russia to Volgograd
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Smolensk
2 armour and 2 mech_infantrys moved from Samara to Vologda
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bryansk
retreated to Bryansk
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Volgograd
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 2 armour, 2 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Vologda, round 2 : 1/6 hits, 1,67 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Smolensk to Russia
1 fighter moved from Bryansk to Russia
1 fighter moved from Volgograd to Russia
2 aaGuns and 18 infantry moved from Yakut S.S.R. to Yenisey
1 aaGun and 1 infantry moved from Tambov to Russia
1 infantry moved from Russia to Vologda
1 aaGun moved from Russia to Vologda
10 artilleries and 21 infantry moved from Russia to Samara
1 aaGun moved from Russia to Samara
5 infantry moved from Russia to Samara
5 infantry moved from Russia to Samara
1 infantry moved from Russia to Vologda
2 infantry moved from Russia to Samara
Place Units - Russians
10 artilleries placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 22 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans : -0,67
Russians : -1,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Russians
Russians buy 10 artilleries; Remaining resources: 1 PUs;
Combat Move - Russians
2 infantry moved from Samara to Volgograd
1 fighter moved from Russia to Volgograd
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Smolensk
2 armour and 2 mech_infantrys moved from Samara to Vologda
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bryansk
retreated to Bryansk
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Volgograd
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 2 armour, 2 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Vologda, round 2 : 1/6 hits, 1,67 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Smolensk to Russia
1 fighter moved from Bryansk to Russia
1 fighter moved from Volgograd to Russia
2 aaGuns and 18 infantry moved from Yakut S.S.R. to Yenisey
1 aaGun and 1 infantry moved from Tambov to Russia
1 infantry moved from Russia to Vologda
1 aaGun moved from Russia to Vologda
10 artilleries and 21 infantry moved from Russia to Samara
1 aaGun moved from Russia to Samara
5 infantry moved from Russia to Samara
5 infantry moved from Russia to Samara
1 infantry moved from Russia to Vologda
2 infantry moved from Russia to Samara
Place Units - Russians
10 artilleries placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 22 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 aaGun and 2 infantry
EDIT: Adding units owned by Russians to Samara: 1 aaGun and 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,67
Russians : -1,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 2 fighters, 2 marines and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Shensi to Szechwan
1 mech_infantry moved from Hunan to Yunnan
Japanese take Yunnan from Chinese
1 artillery moved from Kwangsi to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from French Indo China to Shan State
5 fighters and 2 tactical_bombers moved from 36 Sea Zone to Philippines
1 tactical_bomber moved from French Indo China to Philippines
1 bomber, 1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
2 fighters and 1 tactical_bomber moved from French Indo China to Shan State
1 fighter and 2 tactical_bombers moved from French Indo China to 37 Sea Zone
1 fighter moved from 36 Sea Zone to Malaya
1 bomber and 1 tactical_bomber moved from French Indo China to Malaya
Combat - Japanese
Battle in Siberia
Battle in Szechwan
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 artillery
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/4 hits, 2.00 expected hits
Chinese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Chinese lost in Szechwan
Japanese win, taking Siberia from Russians, taking Szechwan from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Battle in Philippines
Japanese attack with 5 fighters and 3 tactical_bombers
Americans defend with 1 airfield, 1 artillery and 1 harbour; ANZAC defend with 1 fighter
Japanese roll dice for 5 fighters and 3 tactical_bombers in Philippines, round 2 : 6/8 hits, 4.50 expected hits
Americans roll dice for 1 artillery and 1 fighter in Philippines, round 2 : 2/2 hits, 1.00 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 fighter owned by the ANZAC and 1 artillery owned by the Americans lost in Philippines
Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Casualties for Americans: 1 artillery
Casualties for ANZAC: 1 fighter
Battle in 37 Sea Zone
Japanese attack with 1 fighter, 1 submarine, 2 tactical_bombers and 1 transport
Americans defend with 1 transport; ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter, 2 tactical_bombers and 1 transport in 37 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC, 1 submarine owned by the Japanese and 1 transport owned by the Americans lost in 37 Sea Zone
Japanese win with 1 fighter, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 9
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 transport
Battle in Shan State
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Malaya
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 2/5 hits, 2.50 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
4 fighters and 2 tactical_bombers moved from Philippines to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from Malaya to 36 Sea Zone
1 fighter moved from Szechwan to 36 Sea Zone
1 bomber and 1 tactical_bomber moved from Szechwan to French Indo China
2 fighters and 1 tactical_bomber moved from Shan State to French Indo China
1 bomber and 1 tactical_bomber moved from Malaya to French Indo China
1 tactical_bomber moved from 37 Sea Zone to French Indo China
1 mech_infantry moved from Hopei to Suiyuyan
1 mech_infantry moved from Kweichow to Shensi
1 infantry moved from Jehol to Chahar
6 infantry moved from Jehol to Anhwe
1 aaGun moved from Jehol to Anhwe
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Kweichow
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 armour and 1 mech_infantry moved from French Indo China to Kweichow
Place Units - Japanese
3 mech_infantrys placed in Kiangsu
2 fighters placed in Japan
2 marines placed in French Indo China
1 carrier placed in 36 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,4
Japanese collect 51 PUs (1 lost to blockades); end with 51 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
Combat Hit Differential Summary :
Americans : 1.67
Chinese : -0.33
UK_Pacific : 1.33
Japanese : 1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 carriers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from Gibraltar to Egypt
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 armour and 1 infantry moved from Morocco to 92 Sea Zone
1 armour moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 armour moved from Tunisia to Libya
Americans take Libya from Italians
1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Egypt
1 submarine moved from 35 Sea Zone to 37 Sea Zone
Combat - Americans
Battle in 37 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans win, taking 37 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Egypt
Americans attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
Germans defend with 1 infantry; Italians defend with 1 fighter, 1 harbour and 2 infantry
Americans roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Egypt, round 2 : 4/5 hits, 2,00 expected hits
Italians roll dice for 1 fighter and 3 infantry in Egypt, round 2 : 1/4 hits, 1,67 expected hits
1 infantry owned by the Germans, 1 infantry owned by the Americans, 1 fighter owned by the Italians and 2 infantry owned by the Italians lost in Egypt
Americans win, taking Egypt from Italians with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 16
Casualties for Americans: 1 infantry
Casualties for Italians: 1 fighter and 2 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Americans
1 bomber moved from Egypt to French Equatorial Africa
1 carrier, 1 destroyer, 2 fighters and 3 submarines moved from 92 Sea Zone to 98 Sea Zone
1 armour and 2 artilleries moved from Central United States to 101 Sea Zone
1 armour, 2 artilleries, 1 carrier, 1 submarine and 3 transports moved from 101 Sea Zone to 88 Sea Zone
3 infantry moved from French Guiana to 88 Sea Zone
1 armour, 2 artilleries, 1 carrier, 3 infantry, 1 submarine and 3 transports moved from 88 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
3 submarines moved from 91 Sea Zone to 92 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 91 Sea Zone to 92 Sea Zone
Place Units - Americans
2 carriers placed in 101 Sea Zone
2 fighters placed in Eastern United States
1 carrier and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 61 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Italians : -0,67
Americans : 1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Sikang to Szechwan
1 infantry moved from Sikang to Shensi
1 fighter moved from Sikang to Shensi
Combat - Chinese
Battle in Szechwan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 6 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 6 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 7 : 1/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 7 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Burma
Place Units - Chinese
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese : 0,00
Japanese : -1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 carriers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from Gibraltar to Egypt
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 armour and 1 infantry moved from Morocco to 92 Sea Zone
1 armour moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 armour moved from Tunisia to Libya
Americans take Libya from Italians
1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Egypt
1 submarine moved from 35 Sea Zone to 37 Sea Zone
Combat - Americans
Battle in 37 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans win, taking 37 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Egypt
Americans attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
Germans defend with 1 infantry; Italians defend with 1 fighter, 1 harbour and 2 infantry
Americans roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Egypt, round 2 : 4/5 hits, 2,00 expected hits
Italians roll dice for 1 fighter and 3 infantry in Egypt, round 2 : 1/4 hits, 1,67 expected hits
1 infantry owned by the Germans, 1 infantry owned by the Americans, 1 fighter owned by the Italians and 2 infantry owned by the Italians lost in Egypt
Americans win, taking Egypt from Italians with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 16
Casualties for Americans: 1 infantry
Casualties for Italians: 1 fighter and 2 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Americans
1 bomber moved from Egypt to French Equatorial Africa
1 carrier, 1 destroyer, 2 fighters and 3 submarines moved from 92 Sea Zone to 98 Sea Zone
1 armour and 2 artilleries moved from Central United States to 101 Sea Zone
1 armour, 2 artilleries, 1 carrier, 1 submarine and 3 transports moved from 101 Sea Zone to 88 Sea Zone
3 infantry moved from French Guiana to 88 Sea Zone
1 armour, 2 artilleries, 1 carrier, 3 infantry, 1 submarine and 3 transports moved from 88 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
3 submarines moved from 91 Sea Zone to 92 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 91 Sea Zone to 92 Sea Zone
Place Units - Americans
2 carriers placed in 101 Sea Zone
2 fighters placed in Eastern United States
1 carrier and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 61 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Sikang to Szechwan
1 infantry moved from Sikang to Shensi
1 fighter moved from Sikang to Shensi
Combat - Chinese
Battle in Szechwan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 6 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 6 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 7 : 1/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 7 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Burma
Place Units - Chinese
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Purchase Units - British
British buy 1 airfield and 5 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 2 mech_infantrys moved from Tanganyika Territory to Anglo Egyptian Sudan
2 infantry moved from Kenya to Anglo Egyptian Sudan
1 artillery moved from French Equatorial Africa to Anglo Egyptian Sudan
1 mech_infantry moved from French West Africa to French Equatorial Africa
1 fighter and 1 tactical_bomber moved from Kenya to Anglo Egyptian Sudan
4 bombers, 2 fighters and 1 tactical_bomber moved from Persia to Iraq
2 artilleries and 8 infantry moved from Burma to Yunnan
2 artilleries moved from India to Burma
1 armour moved from India to Yunnan
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 44 Sea Zone to 35 Sea Zone
1 bomber moved from Union of South Africa to Anglo Egyptian Sudan
Combat - British
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 4/9 hits, 3,50 expected hits
Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0,67 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Yunnan
British attack with 1 armour, 2 artilleries and 8 infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 armour, 2 artilleries and 8 infantry in Yunnan, round 2 : 4/11 hits, 2,83 expected hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 armour, 2 artilleries and 8 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Iraq
British attack with 4 bombers, 2 fighters and 1 tactical_bomber
Italians defend with 1 armour and 1 mech_infantry
British roll dice for 4 bombers, 2 fighters and 1 tactical_bomber in Iraq, round 2 : 5/7 hits, 4,33 expected hits
Italians roll dice for 1 armour and 1 mech_infantry in Iraq, round 2 : 0/2 hits, 0,83 expected hits
1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Iraq
British win with 4 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Italians: 1 armour and 1 mech_infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Iraq to Egypt
1 armour moved from Kenya to Egypt
1 aaGun moved from French Equatorial Africa to Anglo Egyptian Sudan
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
3 aaGuns moved from Burma to Yunnan
2 fighters moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
1 bomber moved from Anglo Egyptian Sudan to French Equatorial Africa
4 bombers moved from Iraq to French Equatorial Africa
Place Units - British
1 airfield placed in Egypt
5 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,4
British collect 33 PUs; end with 34 PUs
Place Units - UK_Pacific
1 armour and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs
Some Units in India change ownership: 1 armour and 2 mech_infantrys
Combat Hit Differential Summary :
Italians : -2,17
British : 2,33
Americans : 1,67
Chinese : 0,00
Japanese : -1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 factory_minor, 2 infantry and 1 tactical_bomber; Remaining resources: 5 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Rostov to Northwest Persia
Italians take Northwest Persia from Neutral_Allies
1 submarine moved from 80 Sea Zone to 75 Sea Zone
Combat - Italians
Non Combat Move - Italians
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
1 artillery and 1 infantry moved from Ukraine to Rostov
1 aaGun and 2 infantry moved from Southern Italy to 97 Sea Zone
1 aaGun and 2 infantry moved from 97 Sea Zone to Greece
Place Units - Italians
2 infantry and 1 tactical_bomber placed in Southern Italy
1 factory_minor placed in Iraq
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,5,4,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5,1,5,5,4,2,4,2,3,1,4,6,3,5,2,5,2
Italians collect 14 PUs (4 lost to blockades); end with 19 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 23 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
2 transports placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
2 transports placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 carrier, 1 fighter, 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Caucasus to Persia
Germans take Persia from British
8 armour and 10 mech_infantrys moved from Caucasus to Iraq
1 fighter and 1 tactical_bomber moved from Yugoslavia to Iraq
2 infantry moved from Rostov to Volgograd
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 mech_infantry moved from Western Germany to Southern Italy
1 mech_infantry moved from Yugoslavia to Southern Italy
1 fighter moved from Western Germany to Yugoslavia
1 bomber moved from Yugoslavia to Volgograd
1 bomber moved from Greece to Volgograd
2 mech_infantrys moved from Yugoslavia to Southern Italy
1 mech_infantry moved from Yugoslavia to Greece
Combat - Germans
Battle in Volgograd
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 2 bombers and 2 infantry in Volgograd, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 bomber moved from Volgograd to Yugoslavia
1 bomber moved from Volgograd to Iraq
10 mech_infantrys moved from Ukraine to Caucasus
2 armour and 9 mech_infantrys moved from Rostov to Northwest Persia
3 infantry moved from Ukraine to Rostov
1 infantry moved from Archangel to Novgorod
1 armour moved from Nenetsia to Novgorod
1 aaGun and 5 infantry moved from Norway to Finland
1 cruiser, 1 destroyer and 1 transport moved from 125 Sea Zone to 112 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 bomber moved from Western Germany to Southern Italy
1 bomber moved from Western Germany to Southern Italy
Place Units - Germans
3 artilleries placed in Ukraine
3 infantry placed in Novgorod
10 mech_infantrys placed in Germany
1 carrier placed in 112 Sea Zone
1 fighter placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 1 mech_infantry
EDIT: Adding units owned by Germans to Greece: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3,6,3
Germans collect 58 PUs (2 lost to blockades); end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Combat Hit Differential Summary :
Germans : 0.33
Russians : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
10 artilleries and 35 infantry moved from Samara to Volgograd
2 armour and 2 mech_infantrys moved from Vologda to Volgograd
1 infantry moved from Tambov to Volgograd
1 infantry moved from Vologda to Archangel
1 infantry moved from Smolensk to Belarus
1 infantry moved from Russia to Bryansk
1 infantry moved from Vologda to Nenetsia
Russians take Nenetsia from Germans
1 fighter moved from Russia to Belarus
1 fighter moved from Russia to Archangel
1 tactical_bomber moved from Russia to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 2 armour, 10 artilleries, 36 infantry and 2 mech_infantrys
Germans defend with 1 factory_minor and 2 infantry
Russians roll dice for 2 armour, 10 artilleries, 36 infantry and 2 mech_infantrys in Volgograd, round 2 : 14/50 hits, 12,33 expected hits
Germans roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 armour, 10 artilleries, 35 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Archangel
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Belarus, round 3 : 2/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Archangel to Russia
1 fighter moved from Belarus to Russia
1 aaGun moved from Vologda to Russia
1 tactical_bomber moved from Bryansk to Russia
2 aaGuns moved from Samara to Volgograd
2 aaGuns and 18 infantry moved from Yenisey to Timguska
2 infantry moved from Vologda to Russia
Place Units - Russians
1 artillery and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans : 0,00
Russians : 3,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 fighters, 4 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour and 3 mech_infantrys moved from Kweichow to Yunnan
1 mech_infantry moved from Hunan to Yunnan
2 artilleries and 1 infantry moved from French Indo China to Yunnan
2 bombers, 2 fighters and 4 tactical_bombers moved from French Indo China to Yunnan
3 fighters and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
4 fighters and 2 tactical_bombers moved from 36 Sea Zone to Yunnan
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 marine moved from French Indo China to 36 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 42 Sea Zone
Japanese take 42 Sea Zone from UK_Pacific
1 marine moved from 42 Sea Zone to Java
Combat - Japanese
Battle in Java
Battle in Yunnan
Japanese attack with 1 armour, 2 artilleries, 2 bombers, 6 fighters, 1 infantry, 4 mech_infantrys and 6 tactical_bombers
British defend with 3 aaGuns, 1 armour, 2 artilleries and 8 infantry
AA fire in Yunnan : 2/9 hits, 1.50 expected hits
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in Yunnan
Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 5 fighters, 1 infantry, 4 mech_infantrys and 5 tactical_bombers in Yunnan, round 2 : 9/20 hits, 9.50 expected hits
Chinese roll dice for 3 aaGuns, 1 armour, 2 artilleries and 8 infantry in Yunnan, round 2 : 1/11 hits, 3.83 expected hits
1 infantry owned by the Japanese, 3 aaGuns owned by the British and 6 infantry owned by the British lost in Yunnan
Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 5 fighters, 4 mech_infantrys and 5 tactical_bombers in Yunnan, round 3 : 10/19 hits, 9.33 expected hits
Chinese roll dice for 1 armour, 2 artilleries and 2 infantry in Yunnan, round 3 : 3/5 hits, 1.83 expected hits
1 artillery owned by the Japanese, 2 mech_infantrys owned by the Japanese, 2 artilleries owned by the British, 2 infantry owned by the British and 1 armour owned by the British lost in Yunnan
Japanese win, taking Java from Americans, taking Yunnan from Chinese with 1 armour, 1 artillery, 2 bombers, 5 fighters, 2 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Japanese: 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Casualties for British: 3 aaGuns, 1 armour, 2 artilleries and 8 infantry
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 submarine; ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 37 Sea Zone
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
3 fighters and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
2 fighters and 4 tactical_bombers moved from Yunnan to 42 Sea Zone
2 bombers, 3 fighters and 1 tactical_bomber moved from Yunnan to French Indo China
1 fighter moved from Japan to Korea
1 fighter moved from Japan to French Indo China
2 infantry moved from Manchuria to Korea
1 mech_infantry moved from Suiyuyan to Anhwe
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Kweichow
4 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Hunan
3 mech_infantrys moved from Kiangsu to Hunan
1 aaGun moved from Anhwe to Hunan
1 aaGun moved from Jehol to Anhwe
2 marines moved from French Indo China to 36 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
2 battleships, 5 carriers, 1 cruiser, 2 destroyers, 2 marines and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
Place Units - Japanese
3 mech_infantrys placed in French Indo China
2 infantry and 1 mech_infantry placed in Kiangsu
2 fighters and 2 infantry placed in Japan
1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,6
Japanese collect 56 PUs; end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Combat Hit Differential Summary :
Americans : 0.50
AA fire in Yunnan : : 0.50
Chinese : -1.67
Japanese : -0.33
@ksmckay Sorry it takes a bit longer, i’m pretty outplayed here…
yeah, it was an interesting opening in the pacific, but I think you should have played a little more traditionally in europe. Your europe opening made things way too easy for axis there, and that meant you couldnt keep up enough pressure in the pac to really take advantage of your position there. Now things are starting to fall apart.