@simon33 Sorry. Travelling. Will continue on Sunday or Monday.
Re Nornandy. Yes, sorry, I wanted to write a note (that you edit it) with a savegame but forgot.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 41 Sea Zone to 79 Sea Zone
1 submarine moved from 41 Sea Zone to 37 Sea Zone
2 aaGuns, 1 artillery and 3 infantry moved from New South Wales to Queensland
Place Units - ANZAC
2 infantry placed in Queensland
1 destroyer placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 bomber, 1 fighter, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Germans
4 fighters and 4 tactical_bombers moved from Greece to 97 Sea Zone
2 bombers moved from Western Germany to 97 Sea Zone
3 bombers moved from Bryansk to 97 Sea Zone
1 bomber moved from Iraq to 77 Sea Zone
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Russia
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
8 artilleries, 24 infantry and 9 mech_infantrys moved from Bryansk to Russia
3 armour moved from Ukraine to Russia
Combat - Germans
Battle in 77 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 77 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 97 Sea Zone
Germans attack with 5 bombers, 4 fighters and 4 tactical_bombers
British defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
Germans roll dice for 5 bombers, 4 fighters and 4 tactical_bombers in 97 Sea Zone, round 2 : 8/13 hits, 8.00 expected hits
British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter in 97 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
1 destroyer owned by the British, 1 cruiser owned by the British, 1 bomber owned by the Germans, 2 fighters owned by the Germans, 1 tactical_bomber owned by the Germans, 1 battleship owned by the British, 1 fighter owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
Germans win with 4 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 23
Casualties for Germans: 1 bomber, 2 fighters and 1 tactical_bomber
Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
Battle in Russia
Germans attack with 4 armour, 8 artilleries, 24 infantry and 9 mech_infantrys
Russians defend with 1 airfield, 1 factory_major and 5 infantry
Germans roll dice for 4 armour, 8 artilleries, 24 infantry and 9 mech_infantrys in Russia, round 2 : 17/45 hits, 11.50 expected hits
Russians roll dice for 5 infantry in Russia, round 2 : 1/5 hits, 1.67 expected hits
5 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia
Germans captures 23PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 4 armour, 8 artilleries, 23 infantry and 9 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 1 infantry
Casualties for Russians: 5 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
3 infantry moved from Archangel to Smolensk
3 aaGuns moved from Bryansk to Russia
1 fighter moved from Bryansk to Greece
4 bombers, 2 fighters and 3 tactical_bombers moved from 97 Sea Zone to Greece
10 mech_infantrys moved from Eastern Poland to Bryansk
3 infantry moved from Belarus to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
4 mech_infantrys moved from Western Germany to Poland
2 mech_infantrys moved from Greece to Romania
3 mech_infantrys moved from Persia to Iraq
1 bomber moved from 77 Sea Zone to Iraq
1 fighter moved from Bryansk to Greece
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 125 Sea Zone to 113 Sea Zone
Place Units - Germans
1 bomber and 1 fighter placed in Western Germany
3 armour placed in Novgorod
3 armour placed in Ukraine
3 mech_infantrys placed in Persia
1 submarine placed in 93 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,5
Germans collect 62 PUs; end with 86 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 93 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 95 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 110 PUs
Combat Hit Differential Summary :
Germans : 5.50
British : 1.50
Russians : -0.67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 bomber, 1 fighter, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Germans
4 fighters and 4 tactical_bombers moved from Greece to 97 Sea Zone
2 bombers moved from Western Germany to 97 Sea Zone
3 bombers moved from Bryansk to 97 Sea Zone
1 bomber moved from Iraq to 77 Sea Zone
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Russia
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
8 artilleries, 24 infantry and 9 mech_infantrys moved from Bryansk to Russia
3 armour moved from Ukraine to Russia
Combat - Germans
Battle in 77 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 77 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 97 Sea Zone
Germans attack with 5 bombers, 4 fighters and 4 tactical_bombers
British defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
Germans roll dice for 5 bombers, 4 fighters and 4 tactical_bombers in 97 Sea Zone, round 2 : 8/13 hits, 8.00 expected hits
British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter in 97 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
1 destroyer owned by the British, 1 cruiser owned by the British, 1 bomber owned by the Germans, 2 fighters owned by the Germans, 1 tactical_bomber owned by the Germans, 1 battleship owned by the British, 1 fighter owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
Germans win with 4 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 23
Casualties for Germans: 1 bomber, 2 fighters and 1 tactical_bomber
Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
Battle in Russia
Germans attack with 4 armour, 8 artilleries, 24 infantry and 9 mech_infantrys
Russians defend with 1 airfield, 1 factory_major and 5 infantry
Germans roll dice for 4 armour, 8 artilleries, 24 infantry and 9 mech_infantrys in Russia, round 2 : 17/45 hits, 11.50 expected hits
Russians roll dice for 5 infantry in Russia, round 2 : 1/5 hits, 1.67 expected hits
5 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia
Germans captures 23PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 4 armour, 8 artilleries, 23 infantry and 9 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 1 infantry
Casualties for Russians: 5 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
3 infantry moved from Archangel to Smolensk
3 aaGuns moved from Bryansk to Russia
1 fighter moved from Bryansk to Greece
4 bombers, 2 fighters and 3 tactical_bombers moved from 97 Sea Zone to Greece
10 mech_infantrys moved from Eastern Poland to Bryansk
3 infantry moved from Belarus to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
4 mech_infantrys moved from Western Germany to Poland
2 mech_infantrys moved from Greece to Romania
3 mech_infantrys moved from Persia to Iraq
1 bomber moved from 77 Sea Zone to Iraq
1 fighter moved from Bryansk to Greece
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 125 Sea Zone to 113 Sea Zone
Place Units - Germans
1 bomber and 1 fighter placed in Western Germany
3 armour placed in Novgorod
3 armour placed in Ukraine
3 mech_infantrys placed in Persia
1 submarine placed in 93 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,5
Germans collect 62 PUs; end with 86 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 93 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 95 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 110 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Poland: 1 mech_infantry
EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 5.50
British : 1.50
Russians : -0.67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 bomber, 1 fighter, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Germans
4 fighters and 4 tactical_bombers moved from Greece to 97 Sea Zone
2 bombers moved from Western Germany to 97 Sea Zone
3 bombers moved from Bryansk to 97 Sea Zone
1 bomber moved from Iraq to 77 Sea Zone
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Russia
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
8 artilleries, 24 infantry and 9 mech_infantrys moved from Bryansk to Russia
3 armour moved from Ukraine to Russia
Combat - Germans
Battle in 77 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 77 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 97 Sea Zone
Germans attack with 5 bombers, 4 fighters and 4 tactical_bombers
British defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
Germans roll dice for 5 bombers, 4 fighters and 4 tactical_bombers in 97 Sea Zone, round 2 : 8/13 hits, 8.00 expected hits
British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter in 97 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
1 destroyer owned by the British, 1 cruiser owned by the British, 1 bomber owned by the Germans, 2 fighters owned by the Germans, 1 tactical_bomber owned by the Germans, 1 battleship owned by the British, 1 fighter owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
Germans win with 4 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 23
Casualties for Germans: 1 bomber, 2 fighters and 1 tactical_bomber
Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
Battle in Russia
Germans attack with 4 armour, 8 artilleries, 24 infantry and 9 mech_infantrys
Russians defend with 1 airfield, 1 factory_major and 5 infantry
Germans roll dice for 4 armour, 8 artilleries, 24 infantry and 9 mech_infantrys in Russia, round 2 : 17/45 hits, 11.50 expected hits
Russians roll dice for 5 infantry in Russia, round 2 : 1/5 hits, 1.67 expected hits
5 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia
Germans captures 23PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 4 armour, 8 artilleries, 23 infantry and 9 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 1 infantry
Casualties for Russians: 5 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
3 infantry moved from Archangel to Smolensk
3 aaGuns moved from Bryansk to Russia
1 fighter moved from Bryansk to Greece
4 bombers, 2 fighters and 3 tactical_bombers moved from 97 Sea Zone to Greece
10 mech_infantrys moved from Eastern Poland to Bryansk
3 infantry moved from Belarus to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
4 mech_infantrys moved from Western Germany to Poland
2 mech_infantrys moved from Greece to Romania
3 mech_infantrys moved from Persia to Iraq
1 bomber moved from 77 Sea Zone to Iraq
1 fighter moved from Bryansk to Greece
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 125 Sea Zone to 113 Sea Zone
Place Units - Germans
1 bomber and 1 fighter placed in Western Germany
3 armour placed in Novgorod
3 armour placed in Ukraine
3 mech_infantrys placed in Persia
1 submarine placed in 93 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,5
Germans collect 62 PUs; end with 86 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 93 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 95 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 110 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Poland: 1 mech_infantry
EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 infantry
EDIT: Adding units owned by Germans to Northern Italy: 1 infantry
Combat Hit Differential Summary :
Germans : 5.50
British : 1.50
Russians : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Combat Move - Russians
1 infantry moved from Samara to Volgograd
2 fighters and 1 tactical_bomber moved from Samara to Volgograd
5 artilleries and 10 infantry moved from Caucasus to Northwest Persia
5 artilleries moved from Caucasus to Northwest Persia
5 infantry moved from Caucasus to Northwest Persia
1 infantry moved from Samara to Volgograd
Combat - Russians
Battle in Volgograd
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/5 hits, 2,00 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Northwest Persia
Russians attack with 10 artilleries and 15 infantry
Italians defend with 1 infantry
Russians roll dice for 10 artilleries and 15 infantry in Northwest Persia, round 2 : 6/25 hits, 7,50 expected hits
Italians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Northwest Persia
Russians win, taking Northwest Persia from Italians with 10 artilleries and 15 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Caucasus to Northwest Persia
2 armour and 2 mech_infantrys moved from Caucasus to Northwest Persia
20 infantry moved from Caucasus to Northwest Persia
2 fighters and 1 tactical_bomber moved from Volgograd to Kazakhstan
12 infantry moved from Novosibirsk to Kazakhstan
2 aaGuns, 11 artilleries and 21 infantry moved from Samara to Kazakhstan
1 infantry moved from Urals to Timguska
Turn Complete - Russians
Combat Hit Differential Summary :
Germans : -0,33
Italians : -0,33
Russians : -0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 fighter, 6 mech_infantrys, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Amur to Korea
1 infantry moved from Manchuria to Korea
1 infantry moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
5 infantry and 3 mech_infantrys moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 mech_infantry moved from Kweichow to Burma
1 mech_infantry moved from Hunan to Burma
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Kweichow
4 mech_infantrys moved from French Indo China to Burma
1 bomber moved from French Indo China to 42 Sea Zone
2 fighters moved from Japan to 17 Sea Zone
2 fighters moved from 17 Sea Zone to Iwo Jima
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
1 marine moved from Philippines to 35 Sea Zone
1 battleship and 1 marine moved from 35 Sea Zone to 17 Sea Zone
1 marine moved from 17 Sea Zone to Iwo Jima
1 cruiser moved from 35 Sea Zone to 17 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Iwo Jima
Japanese attack with 2 fighters, 2 infantry and 1 marine
Americans defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 1 battleship and 1 cruiser in Iwo Jima, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Iwo Jima, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Iwo Jima
Japanese win, taking Iwo Jima from Americans with 2 fighters and 1 marine remaining. Battle score for attacker is 1
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Non Combat Move - Japanese
2 fighters moved from Iwo Jima to 23 Sea Zone
1 carrier moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 submarine moved from 6 Sea Zone to 1 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 marine moved from New Guinea to 46 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to French Indo China
3 fighters and 3 tactical_bombers moved from 46 Sea Zone to French Indo China
1 bomber moved from 42 Sea Zone to French Indo China
1 aaGun moved from Yunnan to Burma
1 artillery, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 1 infantry, 2 marines and 1 transport moved from 46 Sea Zone to 33 Sea Zone
2 carriers and 1 destroyer moved from 35 Sea Zone to 33 Sea Zone
Place Units - Japanese
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kiangsu
1 fighter and 2 tactical_bombers placed in Japan
1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2
Japanese collect 56 PUs (3 lost to blockades); end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Combat Hit Differential Summary :
Americans : 1.33
Japanese : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 destroyers and 6 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
4 bombers moved from Gibraltar to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 bomber moved from British Columbia to Aleutian Islands
1 mech_infantry moved from Western United States to 10 Sea Zone
1 mech_infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 mech_infantry moved from 8 Sea Zone to Aleutian Islands
Combat - Americans
Battle in Aleutian Islands
Americans attack with 1 bomber and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 1 bomber and 1 mech_infantry in Aleutian Islands, round 2 : 0/2 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber and 1 mech_infantry in Aleutian Islands, round 3 : 1/2 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Aleutian Islands
Americans win, taking Aleutian Islands from Japanese with 1 mech_infantry remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantry
Battle in Trans-Jordan
Americans attack with 4 bombers and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 4 bombers and 1 infantry in Trans-Jordan, round 2 : 2/5 hits, 2,83 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Trans-Jordan
Americans win with 4 bombers remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Americans
4 bombers moved from Trans-Jordan to Egypt
2 transports moved from 92 Sea Zone to 89 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to Gibraltar
6 fighters moved from Eastern United States to 92 Sea Zone
2 aaGuns and 1 mech_infantry moved from British Columbia to Western United States
2 fighters moved from Queensland to Hawaiian Islands
Place Units - Americans
2 destroyers placed in 101 Sea Zone
6 fighters placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5,6
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Italians : 0,67
Americans : -1,50
Japanese : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
1 infantry moved from Kansu to Shensi
Combat - Chinese
Chinese creates battle in territory Yunnan
Battle in Shensi
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Yunnan from Japanese, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese : 0,67
Japanese : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 destroyers and 6 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
4 bombers moved from Gibraltar to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 bomber moved from British Columbia to Aleutian Islands
1 mech_infantry moved from Western United States to 10 Sea Zone
1 mech_infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 mech_infantry moved from 8 Sea Zone to Aleutian Islands
Combat - Americans
Battle in Aleutian Islands
Americans attack with 1 bomber and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 1 bomber and 1 mech_infantry in Aleutian Islands, round 2 : 0/2 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber and 1 mech_infantry in Aleutian Islands, round 3 : 1/2 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Aleutian Islands
Americans win, taking Aleutian Islands from Japanese with 1 mech_infantry remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantry
Battle in Trans-Jordan
Americans attack with 4 bombers and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 4 bombers and 1 infantry in Trans-Jordan, round 2 : 2/5 hits, 2,83 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Trans-Jordan
Americans win with 4 bombers remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Americans
4 bombers moved from Trans-Jordan to Egypt
2 transports moved from 92 Sea Zone to 89 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to Gibraltar
6 fighters moved from Eastern United States to 92 Sea Zone
2 aaGuns and 1 mech_infantry moved from British Columbia to Western United States
2 fighters moved from Queensland to Hawaiian Islands
Place Units - Americans
2 destroyers placed in 101 Sea Zone
6 fighters placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5,6
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
1 infantry moved from Kansu to Shensi
Combat - Chinese
Chinese creates battle in territory Yunnan
Battle in Shensi
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Yunnan from Japanese, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - British
British buy 3 armour and 1 fighter; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;
Politics - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 39 Sea Zone: 4 fighters
EDIT: Adding units owned by Americans to India: 4 fighters
EDIT: Turning off Edit Mode
Combat Move - British
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 submarine moved from 79 Sea Zone to 80 Sea Zone
1 submarine moved from 79 Sea Zone to 39 Sea Zone
1 armour moved from Egypt to Trans-Jordan
British take Trans-Jordan from Italians
1 armour moved from Trans-Jordan to Egypt
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 destroyer moved from 79 Sea Zone to 72 Sea Zone
1 submarine moved from 80 Sea Zone to 72 Sea Zone
1 cruiser moved from 79 Sea Zone to 72 Sea Zone
1 battleship and 1 carrier moved from 79 Sea Zone to 39 Sea Zone
1 fighter moved from 79 Sea Zone to India
Combat - British
Non Combat Move - British
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
Place Units - British
3 armour placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,1,1,1
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 6,6
British collect 26 PUs (6 lost to blockades); end with 29 PUs
Place Units - UK_Pacific
5 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs
Some Units in India change ownership: 5 infantry
Combat Hit Differential Summary :
Italians : 0,67
Americans : -1,50
Chinese : 0,67
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 destroyers and 6 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
4 bombers moved from Gibraltar to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 bomber moved from British Columbia to Aleutian Islands
1 mech_infantry moved from Western United States to 10 Sea Zone
1 mech_infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 mech_infantry moved from 8 Sea Zone to Aleutian Islands
Combat - Americans
Battle in Aleutian Islands
Americans attack with 1 bomber and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 1 bomber and 1 mech_infantry in Aleutian Islands, round 2 : 0/2 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber and 1 mech_infantry in Aleutian Islands, round 3 : 1/2 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Aleutian Islands
Americans win, taking Aleutian Islands from Japanese with 1 mech_infantry remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantry
Battle in Trans-Jordan
Americans attack with 4 bombers and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 4 bombers and 1 infantry in Trans-Jordan, round 2 : 2/5 hits, 2,83 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Trans-Jordan
Americans win with 4 bombers remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Americans
4 bombers moved from Trans-Jordan to Egypt
2 transports moved from 92 Sea Zone to 89 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to Gibraltar
6 fighters moved from Eastern United States to 92 Sea Zone
2 aaGuns and 1 mech_infantry moved from British Columbia to Western United States
2 fighters moved from Queensland to Hawaiian Islands
Place Units - Americans
2 destroyers placed in 101 Sea Zone
6 fighters placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 5,6
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
1 infantry moved from Kansu to Shensi
Combat - Chinese
Chinese creates battle in territory Yunnan
Battle in Shensi
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Yunnan from Japanese, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - British
British buy 3 armour and 1 fighter; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;
Politics - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 39 Sea Zone: 4 fighters
EDIT: Adding units owned by Americans to India: 4 fighters
EDIT: Turning off Edit Mode
Combat Move - British
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 submarine moved from 79 Sea Zone to 80 Sea Zone
1 submarine moved from 79 Sea Zone to 39 Sea Zone
1 armour moved from Egypt to Trans-Jordan
British take Trans-Jordan from Italians
1 armour moved from Trans-Jordan to Egypt
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 destroyer moved from 79 Sea Zone to 72 Sea Zone
1 submarine moved from 80 Sea Zone to 72 Sea Zone
1 cruiser moved from 79 Sea Zone to 72 Sea Zone
1 battleship and 1 carrier moved from 79 Sea Zone to 39 Sea Zone
1 fighter moved from 79 Sea Zone to India
Combat - British
Non Combat Move - British
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
Place Units - British
3 armour placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,1,1,1
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 6,6
British collect 26 PUs (6 lost to blockades); end with 29 PUs
Place Units - UK_Pacific
5 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs
Some Units in India change ownership: 5 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 6 fighters
EDIT: Adding units owned by Americans to Western United States: 6 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0,67
Americans : -1,50
Chinese : 0,67
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Italians
Italians buy nothing; Remaining resources: 18 PUs;
Combat Move - Italians
1 infantry moved from Rostov to Caucasus
Italians take Caucasus from Russians
1 armour and 1 mech_infantry moved from Bryansk to Samara
Italians take Samara from Russians
1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
Italians take Eastern Persia from British
1 infantry moved from Iraq to Trans-Jordan
Italians take Trans-Jordan from British
1 artillery and 2 infantry moved from Iraq to Syria
1 submarine moved from 71 Sea Zone to 82 Sea Zone
2 fighters moved from Greece to Southern Italy
1 bomber moved from Greece to Southern Italy
Combat - Italians
Non Combat Move - Italians
1 artillery moved from Bryansk to Tambov
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,5
Italians collect 20 PUs (2 lost to blockades); end with 38 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 37 Sea Zone to 43 Sea Zone
2 fighters moved from 79 Sea Zone to Egypt
1 carrier, 1 cruiser and 1 destroyer moved from 79 Sea Zone to 39 Sea Zone
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 61 Sea Zone
2 aaGuns, 1 artillery and 5 infantry moved from Queensland to New South Wales
Place Units - ANZAC
3 infantry placed in New South Wales
2 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 37 Sea Zone to 43 Sea Zone
2 fighters moved from 79 Sea Zone to Egypt
1 carrier, 1 cruiser and 1 destroyer moved from 79 Sea Zone to 39 Sea Zone
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 61 Sea Zone
2 aaGuns, 1 artillery and 5 infantry moved from Queensland to New South Wales
Place Units - ANZAC
3 infantry placed in New South Wales
2 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 105 PUs;
Germans buy 9 armour, 4 bombers and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 bomber and 1 fighter moved from Western Germany to 115 Sea Zone
1 carrier and 1 cruiser moved from 113 Sea Zone to 115 Sea Zone
1 bomber moved from Greece to 115 Sea Zone
3 bombers moved from Greece to Volgograd
1 fighter and 1 tactical_bomber moved from Greece to Volgograd
1 armour moved from Russia to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Russia
2 mech_infantrys moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
1 submarine moved from 93 Sea Zone to 97 Sea Zone
Germans take 97 Sea Zone from British
1 bomber moved from Iraq to Volgograd
Combat - Germans
Battle in Volgograd
Germans attack with 4 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 4 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 4/9 hits, 4.33 expected hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 4 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 115 Sea Zone
Germans attack with 2 bombers, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 2 bombers, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter in 115 Sea Zone, round 2 : 5/5 hits, 2.67 expected hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Units damaged: 1 carrier owned by the Germans
1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 115 Sea Zone
Germans win with 2 bombers, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 18
Casualties for Russians: 1 cruiser and 1 submarine
Non Combat Move - Germans
1 fighter moved from 115 Sea Zone to Novgorod
1 bomber moved from 115 Sea Zone to Russia
1 bomber moved from 115 Sea Zone to Novgorod
3 aaGuns, 3 armour, 8 artilleries, 23 infantry and 9 mech_infantrys moved from Russia to Samara
10 mech_infantrys moved from Bryansk to Samara
3 infantry moved from Bryansk to Tambov
3 armour moved from Ukraine to Tambov
3 infantry moved from Smolensk to Russia
3 armour moved from Novgorod to Bryansk
2 mech_infantrys moved from Romania to Ukraine
3 mech_infantrys moved from Poland to Western Ukraine
1 mech_infantry moved from Western Germany to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 fighter moved from Greece to Southern Italy
1 transport moved from 113 Sea Zone to 115 Sea Zone
2 submarines moved from 109 Sea Zone to 124 Sea Zone
3 mech_infantrys moved from Persia to Eastern Persia
2 armour and 13 mech_infantrys moved from Iraq to Eastern Persia
1 infantry moved from France to Western Germany
4 bombers moved from Volgograd to Greece
1 fighter and 1 tactical_bomber moved from Volgograd to Ukraine
Place Units - Germans
3 armour placed in Novgorod
3 armour placed in Russia
3 armour placed in Ukraine
4 bombers and 1 infantry placed in Western Germany
Germans undo move 4.
1 infantry placed in France
4 bombers placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3
Germans collect 61 PUs (2 lost to blockades); end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
Combat Hit Differential Summary :
Germans : 2.00
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Combat Move - Russians
1 infantry moved from Kazakhstan to Volgograd
1 infantry moved from Kazakhstan to Volgograd
1 infantry moved from Kazakhstan to Volgograd
2 fighters and 1 tactical_bomber moved from Kazakhstan to Volgograd
11 artilleries and 30 infantry moved from Kazakhstan to Caucasus
1 infantry moved from Timguska to Yenisey
Combat - Russians
Battle in Volgograd
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 mech_infantrys
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/6 hits, 2,17 expected hits
Germans roll dice for 3 mech_infantrys in Volgograd, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 3 : 2/5 hits, 2,00 expected hits
Germans roll dice for 2 mech_infantrys in Volgograd, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Casualties for Germans: 3 mech_infantrys
Battle in Caucasus
Russians attack with 11 artilleries and 30 infantry
Italians defend with 1 infantry
Russians roll dice for 11 artilleries and 30 infantry in Caucasus, round 2 : 11/41 hits, 10,50 expected hits
Italians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Caucasus
Russians win, taking Caucasus from Italians with 11 artilleries and 30 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Kazakhstan to Caucasus
2 fighters and 1 tactical_bomber moved from Volgograd to Northwest Persia
5 infantry moved from Northwest Persia to Caucasus
5 artilleries moved from Northwest Persia to Caucasus
2 aaGuns and 6 infantry moved from Kansu to Shensi
Turn Complete - Russians
Combat Hit Differential Summary :
Germans : 0,33
Italians : -0,33
Russians : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 fighter, 5 infantry and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
5 infantry and 9 mech_infantrys moved from Burma to India
2 bombers, 9 fighters and 6 tactical_bombers moved from French Indo China to India
3 mech_infantrys moved from French Indo China to Yunnan
1 mech_infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Hopei to Yunnan
1 mech_infantry moved from Anhwe to Yunnan
1 mech_infantry moved from Hunan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 artillery, 1 battleship, 1 cruiser, 1 infantry, 2 marines and 1 transport moved from 33 Sea Zone to 26 Sea Zone
5 carriers, 2 destroyers and 1 submarine moved from 33 Sea Zone to 26 Sea Zone
1 marine moved from Iwo Jima to 17 Sea Zone
1 battleship, 1 cruiser, 1 marine and 1 transport moved from 17 Sea Zone to 6 Sea Zone
2 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 artillery, 3 infantry and 2 marines moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 23 Sea Zone to Hawaiian Islands
1 carrier and 1 destroyer moved from 23 Sea Zone to 26 Sea Zone
1 submarine moved from 1 Sea Zone to 8 Sea Zone
Combat - Japanese
Battle in 8 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 8 Sea Zone
Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Hawaiian Islands
Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 marines
Americans defend with 1 airfield, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry
Japanese roll dice for 1 battleship and 1 cruiser in Hawaiian Islands, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 marines in Hawaiian Islands, round 2 : 2/8 hits, 2.67 expected hits
Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Hawaiian Islands, round 2 : 3/4 hits, 2.00 expected hits
3 infantry owned by the Japanese, 1 fighter owned by the Americans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Hawaiian Islands
Japanese roll dice for 1 artillery, 2 fighters and 2 marines in Hawaiian Islands, round 3 : 0/5 hits, 2.00 expected hits
Americans roll dice for 1 fighter in Hawaiian Islands, round 3 : 1/1 hits, 0.67 expected hits
1 artillery owned by the Japanese lost in Hawaiian Islands
Japanese roll dice for 2 fighters and 2 marines in Hawaiian Islands, round 4 : 1/4 hits, 1.67 expected hits
Americans roll dice for 1 fighter in Hawaiian Islands, round 4 : 1/1 hits, 0.67 expected hits
1 marine owned by the Japanese and 1 fighter owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 2 fighters and 1 marine remaining. Battle score for attacker is 9
Casualties for Japanese: 1 artillery, 3 infantry and 1 marine
Casualties for Americans: 2 fighters, 1 infantry and 1 mech_infantry
Battle in Yunnan
Japanese attack with 1 infantry and 7 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 7 mech_infantrys in Yunnan, round 2 : 1/8 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in India
Japanese attack with 2 bombers, 9 fighters, 5 infantry, 9 mech_infantrys and 6 tactical_bombers
British defend with 1 armour, 3 artilleries, 1 fighter, 5 infantry and 1 mech_infantry; Americans defend with 4 fighters; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 2 bombers, 9 fighters, 5 infantry, 9 mech_infantrys and 6 tactical_bombers in India, round 2 : 15/31 hits, 12.17 expected hits
UK_Pacific roll dice for 1 armour, 3 artilleries, 5 fighters, 5 infantry and 1 mech_infantry in India, round 2 : 9/15 hits, 6.83 expected hits
5 infantry owned by the Japanese, 4 mech_infantrys owned by the Japanese, 1 mech_infantry owned by the British, 4 fighters owned by the Americans, 3 artilleries owned by the British, 5 infantry owned by the British, 1 fighter owned by the British and 1 armour owned by the British lost in India
Japanese captures 14PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 bombers, 9 fighters, 5 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is 56
Casualties for Japanese: 5 infantry and 4 mech_infantrys
Casualties for British: 1 armour, 3 artilleries, 1 fighter, 5 infantry and 1 mech_infantry
Casualties for Americans: 4 fighters
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
2 bombers, 9 fighters and 6 tactical_bombers moved from India to Burma
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 fighter and 2 tactical_bombers moved from Japan to 26 Sea Zone
Place Units - Japanese
3 transports placed in 6 Sea Zone
2 artilleries and 5 infantry placed in Japan
1 artillery and 1 fighter placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4,5,3,3,1,5,3,1,3,6,1,3,1,4
Japanese collect 54 PUs (8 lost to blockades); end with 69 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans : 1.67
Chinese : -0.33
UK_Pacific : 2.17
Japanese : -1.33
didnt realize it but thats game. You have no way to take any VCs in pacific back and no way to take berlin.
I think maybe your opening in the pacific would have been interesting if you had taken a more traditional z92 stack approach in europe. But the cv/bomber buy and abandonment of the med just meant you were so far behind in europe that you had to spend US money there and then you fell behind in the pac pretty quickly after running out of ground units.
@ksmckay said in Ksmckay vs Giallo (Allies +14):
didnt realize it but thats game. You have no way to take any VCs in pacific back and no way to take berlin.
I think maybe your opening in the pacific would have been interesting if you had taken a more traditional z92 stack approach in europe. But the cv/bomber buy and abandonment of the med just meant you were so far behind in europe that you had to spend US money there and then you fell behind in the pac pretty quickly after running out of ground units.
Me neither, but indeed thats game! well played ill post it… Thanks for your comments, I never look back at my games, I know I should…