@ArtofWar1947 yeah Ger got awful dice that first round.
I guess if I had the five on Avg instead it could be worth risking an air strike to keep Norway but with the AA gun and those dice defending on 3s…tough call.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 bomber, 1 carrier, 1 destroyer, 3 fighters, 2 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
3 armour moved from Ukraine to Russia
1 mech_infantry moved from Volgograd to Russia
1 infantry moved from Bryansk to Russia
2 tactical_bombers moved from Bryansk to Russia
8 bombers, 4 fighters and 3 tactical_bombers moved from Bryansk to Vologda
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 bomber, 1 carrier, 1 destroyer, 3 fighters, 2 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
3 armour moved from Ukraine to Russia
1 mech_infantry moved from Volgograd to Russia
1 infantry moved from Bryansk to Russia
2 tactical_bombers moved from Bryansk to Russia
8 bombers, 4 fighters and 3 tactical_bombers moved from Bryansk to Vologda
Combat - Germans
Battle in Russia
Germans attack with 3 armour, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 airfield, 2 artilleries, 1 factory_minor and 2 infantry
Germans roll dice for 3 armour, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Russia, round 2 : 4/7 hits, 3.17 expected hits
Russians roll dice for 2 artilleries and 2 infantry in Russia, round 2 : 1/4 hits, 1.33 expected hits
2 infantry owned by the Russians, 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Russia
Germans destroys 33PUs while taking Russians capital
Germans win, taking Russia from Russians with 3 armour, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries and 2 infantry
Battle in Vologda
Germans attack with 8 bombers, 4 fighters and 3 tactical_bombers
Russians defend with 1 aaGun, 1 armour, 9 infantry and 2 mech_infantrys
AA fire in Vologda : 1/3 hits, 0.50 expected hits
1 fighter owned by the Germans lost in Vologda
Germans roll dice for 8 bombers, 3 fighters and 3 tactical_bombers in Vologda, round 2 : 12/14 hits, 8.83 expected hits
Russians roll dice for 1 aaGun, 1 armour, 9 infantry and 2 mech_infantrys in Vologda, round 2 : 3/12 hits, 4.17 expected hits
2 mech_infantrys owned by the Russians, 9 infantry owned by the Russians, 2 fighters owned by the Germans, 1 aaGun owned by the Russians and 1 tactical_bomber owned by the Germans lost in Vologda
Germans roll dice for 8 bombers, 1 fighter and 2 tactical_bombers in Vologda, round 3 : 7/11 hits, 7.00 expected hits
Russians roll dice for 1 armour in Vologda, round 3 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 tactical_bomber owned by the Germans lost in Vologda
Germans win with 8 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Germans: 3 fighters and 2 tactical_bombers
Casualties for Russians: 1 aaGun, 1 armour, 9 infantry and 2 mech_infantrys
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Vologda to Bryansk
2 tactical_bombers moved from Russia to Ukraine
8 bombers moved from Vologda to Ukraine
2 aaGuns moved from Bryansk to Ukraine
2 infantry moved from Belarus to Novgorod
1 infantry moved from Southern France to Northern Italy
2 artilleries moved from Normandy Bordeaux to France
1 aaGun moved from France to Northern Italy
2 fighters moved from Western Germany to Egypt
1 armour and 3 mech_infantrys moved from Western Germany to Southern Italy
2 artilleries and 6 infantry moved from Western Germany to Northern Italy
1 aaGun moved from Poland to Germany
Place Units - Germans
1 bomber, 3 fighters and 2 infantry placed in Western Germany
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 113 Sea Zone
3 armour placed in Ukraine
1 armour and 2 mech_infantrys placed in Volgograd
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germans : 4.00
AA fire in Vologda : : 0.50
Russians : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Combat Move - Russians
13 infantry moved from Novosibirsk to Samara
Combat - Russians
Battle in Samara
Russians attack with 13 infantry
Italians defend with 1 armour
Russians roll dice for 13 infantry in Samara, round 2 : 4/13 hits, 2.17 expected hits
Italians roll dice for 1 armour in Samara, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Samara
Russians win, taking Samara from Italians with 12 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Non Combat Move - Russians
2 aaGuns moved from Novosibirsk to Samara
Turn Complete - Russians
Combat Hit Differential Summary :
Italians : 0.50
Russians : 1.83
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 3 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Solomon Islands
1 bomber moved from Paulau Island to 42 Sea Zone
1 bomber moved from Paulau Island to 34 Sea Zone
2 fighters moved from 34 Sea Zone to 45 Sea Zone
1 bomber moved from 34 Sea Zone to 45 Sea Zone
2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 45 Sea Zone
2 infantry moved from Yunnan to Burma
1 artillery moved from Kweichow to Szechwan
1 mech_infantry moved from Hunan to Szechwan
1 infantry moved from Yunnan to Szechwan
2 fighters and 2 tactical_bombers moved from French Indo China to Szechwan
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
1 submarine moved from 26 Sea Zone to 10 Sea Zone
1 infantry moved from Suiyuyan to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 mech_infantry moved from Jehol to Suiyuyan
1 infantry moved from Yenisey to Olgiy
Japanese take Olgiy from Russians
1 infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 armour moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 submarine moved from 79 Sea Zone to 72 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 3 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Solomon Islands
1 bomber moved from Paulau Island to 42 Sea Zone
1 bomber moved from Paulau Island to 34 Sea Zone
2 fighters moved from 34 Sea Zone to 45 Sea Zone
1 bomber moved from 34 Sea Zone to 45 Sea Zone
2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 45 Sea Zone
2 infantry moved from Yunnan to Burma
1 artillery moved from Kweichow to Szechwan
1 mech_infantry moved from Hunan to Szechwan
1 infantry moved from Yunnan to Szechwan
2 fighters and 2 tactical_bombers moved from French Indo China to Szechwan
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
1 submarine moved from 26 Sea Zone to 10 Sea Zone
1 infantry moved from Suiyuyan to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 mech_infantry moved from Jehol to Suiyuyan
1 infantry moved from Yenisey to Olgiy
Japanese take Olgiy from Russians
1 infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 armour moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 submarine moved from 79 Sea Zone to 72 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Solomon Islands
Battle in 45 Sea Zone
Japanese attack with 1 bomber, 4 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 bomber, 4 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 5/7 hits, 4.00 expected hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Solomon Islands from ANZAC with 1 bomber, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Szechwan
Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Szechwan, round 2 : 2/7 hits, 3.17 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Burma
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Paulau Island to Japan
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 bomber moved from 42 Sea Zone to Kwangtung
1 bomber moved from 45 Sea Zone to Kwangtung
1 artillery moved from Kwangsi to Kwangtung
3 infantry moved from Paulau Island to 34 Sea Zone
2 marines moved from Paulau Island to 34 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 3 infantry, 2 marines and 2 transports moved from 34 Sea Zone to 20 Sea Zone
3 infantry and 2 marines moved from 20 Sea Zone to Kwangtung
2 fighters moved from Szechwan to Yunnan
2 tactical_bombers moved from Szechwan to Yunnan
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
3 infantry moved from French Indo China to Yunnan
2 infantry moved from Kwangsi to Yunnan
1 mech_infantry moved from Shantung to Kweichow
1 mech_infantry moved from Shantung to Hunan
1 armour and 1 mech_infantry moved from Malaya to Yunnan
1 tactical_bomber moved from French Indo China to 6 Sea Zone
2 fighters moved from Paulau Island to Yunnan
1 tactical_bomber moved from French Indo China to Yunnan
4 fighters and 2 tactical_bombers moved from 45 Sea Zone to 20 Sea Zone
Place Units - Japanese
3 infantry placed in French Indo China
3 mech_infantrys placed in Shantung
2 artilleries placed in Japan
1 destroyer and 1 submarine placed in 20 Sea Zone
1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
Combat Hit Differential Summary :
ANZAC : -0.33
Chinese : -0.67
UK_Pacific : -0.33
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 6 bombers; Remaining resources: 1 PUs;
Combat Move - Americans
6 bombers moved from Queensland to Burma
6 bombers moved from Western United States to 49 Sea Zone
9 bombers moved from India to Egypt
2 bombers moved from Gibraltar to Egypt
1 armour moved from Morocco to Tunisia
Americans take Tunisia from Italians
Combat - Americans
Americans creates battle in territory 26 Sea Zone
Battle in 49 Sea Zone
Americans attack with 6 bombers
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 49 Sea Zone
Americans win with 6 bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Egypt
Americans attack with 11 bombers
Germans defend with 2 fighters and 1 infantry; Italians defend with 1 armour, 3 artilleries, 1 bomber, 1 factory_minor, 4 fighters, 1 harbour, 9 infantry, 1 marine and 1 tactical_bomber
Americans roll dice for 11 bombers in Egypt, round 2 : 9/11 hits, 7.33 expected hits
Italians roll dice for 1 armour, 3 artilleries, 1 bomber, 6 fighters, 10 infantry, 1 marine and 1 tactical_bomber in Egypt, round 2 : 7/23 hits, 9.83 expected hits
1 infantry owned by the Germans, 1 bomber owned by the Italians, 7 bombers owned by the Americans and 7 infantry owned by the Italians lost in Egypt
Americans roll dice for 4 bombers in Egypt, round 3 : 4/4 hits, 2.67 expected hits
Italians roll dice for 1 armour, 3 artilleries, 6 fighters, 2 infantry, 1 marine and 1 tactical_bomber in Egypt, round 3 : 9/14 hits, 7.00 expected hits
4 bombers owned by the Americans, 2 artilleries owned by the Italians and 2 infantry owned by the Italians lost in Egypt
Italians win with 1 armour, 1 artillery, 6 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is -82
Casualties for Americans: 11 bombers
Casualties for Germans: 1 infantry
Casualties for Italians: 2 artilleries, 1 bomber and 9 infantry
Battle in Burma
Americans attack with 6 bombers
Japanese defend with 2 infantry
Americans roll dice for 6 bombers in Burma, round 2 : 3/6 hits, 4.00 expected hits
Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Burma
Americans win with 5 bombers remaining. Battle score for attacker is -6
Casualties for Americans: 1 bomber
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
5 bombers moved from Burma to India
1 artillery moved from Morocco to Algeria
1 infantry moved from Morocco to 91 Sea Zone
1 cruiser, 1 destroyer, 1 infantry and 2 transports moved from 91 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
6 bombers moved from 49 Sea Zone to Queensland
Place Units - Americans
6 bombers placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 1,2
Americans collect 51 PUs (3 lost to blockades); end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Italians : -0.83
Americans : 2.00
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 6 bombers; Remaining resources: 1 PUs;
Combat Move - Americans
6 bombers moved from Queensland to Burma
6 bombers moved from Western United States to 49 Sea Zone
9 bombers moved from India to Egypt
2 bombers moved from Gibraltar to Egypt
1 armour moved from Morocco to Tunisia
Americans take Tunisia from Italians
Combat - Americans
Americans creates battle in territory 26 Sea Zone
Battle in 49 Sea Zone
Americans attack with 6 bombers
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 49 Sea Zone
Americans win with 6 bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Egypt
Americans attack with 11 bombers
Germans defend with 2 fighters and 1 infantry; Italians defend with 1 armour, 3 artilleries, 1 bomber, 1 factory_minor, 4 fighters, 1 harbour, 9 infantry, 1 marine and 1 tactical_bomber
Americans roll dice for 11 bombers in Egypt, round 2 : 9/11 hits, 7.33 expected hits
Italians roll dice for 1 armour, 3 artilleries, 1 bomber, 6 fighters, 10 infantry, 1 marine and 1 tactical_bomber in Egypt, round 2 : 7/23 hits, 9.83 expected hits
1 infantry owned by the Germans, 1 bomber owned by the Italians, 7 bombers owned by the Americans and 7 infantry owned by the Italians lost in Egypt
Americans roll dice for 4 bombers in Egypt, round 3 : 4/4 hits, 2.67 expected hits
Italians roll dice for 1 armour, 3 artilleries, 6 fighters, 2 infantry, 1 marine and 1 tactical_bomber in Egypt, round 3 : 9/14 hits, 7.00 expected hits
4 bombers owned by the Americans, 2 artilleries owned by the Italians and 2 infantry owned by the Italians lost in Egypt
Italians win with 1 armour, 1 artillery, 6 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is -82
Casualties for Americans: 11 bombers
Casualties for Germans: 1 infantry
Casualties for Italians: 2 artilleries, 1 bomber and 9 infantry
Battle in Burma
Americans attack with 6 bombers
Japanese defend with 2 infantry
Americans roll dice for 6 bombers in Burma, round 2 : 3/6 hits, 4.00 expected hits
Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Burma
Americans win with 5 bombers remaining. Battle score for attacker is -6
Casualties for Americans: 1 bomber
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
5 bombers moved from Burma to India
1 artillery moved from Morocco to Algeria
1 infantry moved from Morocco to 91 Sea Zone
1 cruiser, 1 destroyer, 1 infantry and 2 transports moved from 91 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
6 bombers moved from 49 Sea Zone to Queensland
Place Units - Americans
6 bombers placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 1,2
Americans collect 51 PUs (3 lost to blockades); end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs
Purchase Units - British
British buy 1 aaGun, 1 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 4 infantry, 4 marines and 1 mech_infantry moved from Algeria to 92 Sea Zone
1 artillery, 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 1 fighter, 5 infantry, 4 marines, 1 mech_infantry, 1 tactical_bomber and 4 transports moved from 92 Sea Zone to 98 Sea Zone
1 artillery, 5 infantry, 4 marines and 1 mech_infantry moved from 98 Sea Zone to Egypt
1 armour, 3 artilleries, 4 infantry and 2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
Combat - British
Battle in Egypt
British attack with 1 armour, 4 artilleries, 9 infantry, 4 marines and 3 mech_infantrys
Germans defend with 2 fighters; Italians defend with 1 armour, 1 artillery, 1 factory_minor, 4 fighters, 1 harbour, 1 marine and 1 tactical_bomber
British roll dice for 1 battleship and 3 cruisers in Egypt, round 2 : 2/4 hits, 2.17 expected hits
British roll dice for 1 armour, 4 artilleries, 9 infantry, 4 marines and 3 mech_infantrys in Egypt, round 2 : 6/21 hits, 5.83 expected hits
Italians roll dice for 1 armour, 1 artillery, 6 fighters, 1 marine and 1 tactical_bomber in Egypt, round 2 : 7/10 hits, 5.67 expected hits
1 tactical_bomber owned by the Italians, 1 marine owned by the Italians, 4 fighters owned by the Italians, 1 artillery owned by the Italians, 7 infantry owned by the British and 1 armour owned by the Italians lost in Egypt
British roll dice for 1 armour, 4 artilleries, 2 infantry, 4 marines and 3 mech_infantrys in Egypt, round 3 : 6/14 hits, 4.67 expected hits
Italians roll dice for 2 fighters in Egypt, round 3 : 2/2 hits, 1.33 expected hits
2 fighters owned by the Germans and 2 infantry owned by the British lost in Egypt
British win, taking Egypt from Italians with 1 armour, 4 artilleries, 4 marines and 3 mech_infantrys remaining. Battle score for attacker is 59
Casualties for British: 9 infantry
Casualties for Italians: 1 armour, 1 artillery, 4 fighters, 1 marine and 1 tactical_bomber
Casualties for Germans: 2 fighters
Non Combat Move - British
2 fighters moved from Gibraltar to 98 Sea Zone
3 armour moved from Union of South Africa to Belgian Congo
Place Units - British
1 armour and 2 mech_infantrys placed in Union of South Africa
1 aaGun and 3 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,1
British collect 27 PUs (3 lost to blockades); end with 27 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Some Units in India change ownership: 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Algeria: 1 aaGun
EDIT: Adding units owned by British to Tunisia: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 1.17
British : 1.33
Americans : 2.00
Japanese : 0.33
I assumed max defense throughout in the Egypt battles since I was planning on a double hit anyway.
Suicide is painless…
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 carriers, 1 destroyer and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Novgorod to Vyborg
Italians take Vyborg from Russians
1 armour and 1 mech_infantry moved from Vyborg to Karelia
1 infantry moved from Eastern Persia to West India
Italians take West India from UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 carriers, 1 destroyer and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Novgorod to Vyborg
Italians take Vyborg from Russians
1 armour and 1 mech_infantry moved from Vyborg to Karelia
1 infantry moved from Eastern Persia to West India
Italians take West India from UK_Pacific
Combat - Italians
Battle in Karelia
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 armour and 1 artillery
Italians roll dice for 1 armour and 1 mech_infantry in Karelia, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 armour and 1 artillery in Karelia, round 2 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the Italians and 1 artillery owned by the Russians lost in Karelia
Italians roll dice for 1 armour in Karelia, round 3 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 armour in Karelia, round 3 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 armour in Karelia, round 4 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 armour in Karelia, round 4 : 1/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Karelia
Russians win with 1 armour remaining. Battle score for attacker is -6
Casualties for Italians: 1 armour and 1 mech_infantry
Casualties for Russians: 1 artillery
Non Combat Move - Italians
2 infantry moved from Western Germany to Northern Italy
1 armour moved from Southern Italy to Northern Italy
1 mech_infantry moved from Southern Italy to Northern Italy
3 infantry moved from Northern Italy to Southern Italy
2 fighters moved from Southern Italy to 97 Sea Zone
1 battleship, 2 cruisers, 1 destroyer and 2 transports moved from 81 Sea Zone to 72 Sea Zone
Place Units - Italians
2 carriers, 1 destroyer and 1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3,2,5,1,3,6,3,2,1,6,1,3,1
Italians collect 29 PUs (2 lost to blockades); end with 30 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 36 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 39 PUs
Combat Hit Differential Summary :
Italians : -0.67
Russians : 0.17
@DizzKneeLand33 no prob, was expecting it!
How long can those bombers keep saving you I wonder…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 carriers, 1 destroyer and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Novgorod to Vyborg
Italians take Vyborg from Russians
1 armour and 1 mech_infantry moved from Vyborg to Karelia
1 infantry moved from Eastern Persia to West India
Italians take West India from UK_Pacific
Combat - Italians
Battle in Karelia
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 armour and 1 artillery
Italians roll dice for 1 armour and 1 mech_infantry in Karelia, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 armour and 1 artillery in Karelia, round 2 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the Italians and 1 artillery owned by the Russians lost in Karelia
Italians roll dice for 1 armour in Karelia, round 3 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 armour in Karelia, round 3 : 0/1 hits, 0.50 expected hits
Italians roll dice for 1 armour in Karelia, round 4 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 armour in Karelia, round 4 : 1/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Karelia
Russians win with 1 armour remaining. Battle score for attacker is -6
Casualties for Italians: 1 armour and 1 mech_infantry
Casualties for Russians: 1 artillery
Non Combat Move - Italians
2 infantry moved from Western Germany to Northern Italy
1 armour moved from Southern Italy to Northern Italy
1 mech_infantry moved from Southern Italy to Northern Italy
3 infantry moved from Northern Italy to Southern Italy
2 fighters moved from Southern Italy to 97 Sea Zone
1 battleship, 2 cruisers, 1 destroyer and 2 transports moved from 81 Sea Zone to 72 Sea Zone
Place Units - Italians
2 carriers, 1 destroyer and 1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3,2,5,1,3,6,3,2,1,6,1,3,1
Italians collect 29 PUs (2 lost to blockades); end with 30 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 36 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 39 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Alexandria: 1 mech_infantry
EDIT: Adding units owned by Italians to Libya: 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -0.67
Russians : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 2 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier moved from 61 Sea Zone to 62 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
2 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 2 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier moved from 61 Sea Zone to 62 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
2 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
1 submarine moved from 113 Sea Zone to 114 Sea Zone
1 bomber moved from Western Germany to 114 Sea Zone
2 infantry moved from Novgorod to Karelia
1 fighter and 1 tactical_bomber moved from Bryansk to Karelia
1 armour and 2 mech_infantrys moved from Volgograd to Samara
1 armour moved from Russia to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Samara
2 armour and 1 mech_infantry moved from Russia to Samara
8 bombers and 2 tactical_bombers moved from Ukraine to Samara
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
1 submarine moved from 113 Sea Zone to 114 Sea Zone
1 bomber moved from Western Germany to 114 Sea Zone
2 infantry moved from Novgorod to Karelia
1 fighter and 1 tactical_bomber moved from Bryansk to Karelia
1 armour and 2 mech_infantrys moved from Volgograd to Samara
1 armour moved from Russia to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Samara
2 armour and 1 mech_infantry moved from Russia to Samara
8 bombers and 2 tactical_bombers moved from Ukraine to Samara
Combat - Germans
Battle in Norway
Battle in 114 Sea Zone
Germans attack with 1 bomber and 1 submarine
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win, taking Norway from Russians with 1 bomber and 1 submarine remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Karelia
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 armour
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Karelia, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 armour in Karelia, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Samara
Germans attack with 4 armour, 8 bombers, 3 mech_infantrys and 2 tactical_bombers
Russians defend with 2 aaGuns and 12 infantry
AA fire in Samara : 2/6 hits, 1.00 expected hits
2 tactical_bombers owned by the Germans lost in Samara
Germans roll dice for 4 armour, 8 bombers and 3 mech_infantrys in Samara, round 2 : 6/15 hits, 7.83 expected hits
Russians roll dice for 2 aaGuns and 12 infantry in Samara, round 2 : 4/12 hits, 4.00 expected hits
4 infantry owned by the Russians, 1 armour owned by the Germans, 2 aaGuns owned by the Russians and 3 mech_infantrys owned by the Germans lost in Samara
Germans roll dice for 3 armour and 8 bombers in Samara, round 3 : 8/11 hits, 6.83 expected hits
Russians roll dice for 8 infantry in Samara, round 3 : 1/8 hits, 2.67 expected hits
8 infantry owned by the Russians and 1 armour owned by the Germans lost in Samara
Germans win, taking Samara from Russians with 2 armour and 8 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 2 armour, 3 mech_infantrys and 2 tactical_bombers
Casualties for Russians: 2 aaGuns and 12 infantry
Non Combat Move - Germans
8 bombers moved from Samara to Russia
2 aaGuns and 3 armour moved from Ukraine to Rostov
3 fighters moved from Western Germany to Southern Italy
1 bomber moved from 114 Sea Zone to Southern Italy
1 fighter and 1 tactical_bomber moved from Karelia to Novgorod
2 artilleries moved from France to Northern Italy
1 armour moved from Southern Italy to Northern Italy
2 mech_infantrys moved from Southern Italy to Northern Italy
4 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Southern Italy to Northern Italy
1 infantry moved from Northern Italy to Southern Italy
1 submarine moved from 121 Sea Zone to 106 Sea Zone
Place Units - Germans
3 infantry placed in Russia
1 armour and 2 mech_infantrys placed in Volgograd
3 armour placed in Ukraine
2 fighters and 1 tactical_bomber placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northern Italy: 1 aaGun
EDIT: Adding units owned by Germans to Southern Italy: 1 aaGun
EDIT: Removing units owned by Germans from Germany: 2 aaGuns
EDIT: Adding units owned by Germans to Western Germany: 2 aaGuns
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
Germans : -0.50
AA fire in Samara : : 1.00
Russians : -2.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Combat Move - Russians
Non Combat Move - Russians
1 submarine moved from 92 Sea Zone to 98 Sea Zone
Turn Complete - Russians
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 5 infantry, 3 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Urals to Nenetsia
Japanese take Nenetsia from Russians
1 armour moved from Nenetsia to Urals
1 infantry moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Tsinghai to Sikang
1 mech_infantry moved from Suiyuyan to Sikang
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Tsagaan Olom to Suiyuyan
1 infantry moved from Olgiy to Kansu
2 infantry moved from Yunnan to Burma
3 fighters and 2 tactical_bombers moved from Yunnan to Sikang
2 fighters and 2 tactical_bombers moved from Yunnan to Burma
1 submarine moved from 26 Sea Zone to 10 Sea Zone
1 submarine moved from 20 Sea Zone to 42 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 5 infantry, 3 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Urals to Nenetsia
Japanese take Nenetsia from Russians
1 armour moved from Nenetsia to Urals
1 infantry moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Tsinghai to Sikang
1 mech_infantry moved from Suiyuyan to Sikang
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Tsagaan Olom to Suiyuyan
1 infantry moved from Olgiy to Kansu
2 infantry moved from Yunnan to Burma
3 fighters and 2 tactical_bombers moved from Yunnan to Sikang
2 fighters and 2 tactical_bombers moved from Yunnan to Burma
1 submarine moved from 26 Sea Zone to 10 Sea Zone
1 submarine moved from 20 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in Burma
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 2/6 hits, 2.67 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Sikang
Japanese attack with 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Sikang, round 2 : 5/7 hits, 3.17 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Burma to Yunnan
3 fighters and 2 tactical_bombers moved from Sikang to Yunnan
1 artillery and 1 mech_infantry moved from Szechwan to Yunnan
1 mech_infantry moved from Hunan to Yunnan
1 mech_infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Anhwe to Yunnan
1 mech_infantry moved from Shantung to Kweichow
1 mech_infantry moved from Shantung to Anhwe
1 mech_infantry moved from Shantung to Hunan
3 infantry moved from Kwangtung to Kwangsi
2 bombers moved from Kwangtung to Philippines
2 marines moved from Kwangtung to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
3 infantry moved from French Indo China to Yunnan
2 submarines moved from 6 Sea Zone to 26 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 marines, 2 tactical_bombers and 2 transports moved from 20 Sea Zone to 6 Sea Zone
2 marines moved from 6 Sea Zone to Japan
1 artillery moved from 6 Sea Zone to Japan
2 fighters moved from Japan to 6 Sea Zone
Place Units - Japanese
2 submarines placed in 20 Sea Zone
1 destroyer and 2 transports placed in 6 Sea Zone
3 mech_infantrys placed in Shantung
3 infantry placed in French Indo China
1 infantry placed in Kwangtung
3 artilleries and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 72 PUs; end with 72 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
Combat Hit Differential Summary :
Chinese : -0.33
UK_Pacific : 0.67
Japanese : 1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 6 bombers; Remaining resources: 5 PUs;
Combat Move - Americans
4 infantry moved from Brazil to 86 Sea Zone
1 cruiser, 1 destroyer, 4 infantry and 2 transports moved from 86 Sea Zone to 87 Sea Zone
4 infantry moved from 87 Sea Zone to French West Africa
1 fighter moved from Gibraltar to Libya
1 armour moved from Tunisia to Libya
5 bombers moved from India to 72 Sea Zone
3 bombers moved from Queensland to Solomon Islands
3 bombers moved from Queensland to Burma
Combat - Americans
Americans creates battle in territory 26 Sea Zone
Battle in French West Africa
Battle in 72 Sea Zone
Americans attack with 5 bombers
Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 2 transports; Japanese defend with 1 submarine
1 submarine owned by the Japanese Submerged
Americans roll dice for 5 bombers in 72 Sea Zone, round 2 : 1/5 hits, 3.33 expected hits
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 72 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
1 destroyer owned by the Italians and 2 bombers owned by the Americans lost in 72 Sea Zone
Americans roll dice for 3 bombers in 72 Sea Zone, round 3 : 2/3 hits, 2.00 expected hits
Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 72 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
2 cruisers owned by the Italians and 2 bombers owned by the Americans lost in 72 Sea Zone
Americans roll dice for 1 bomber in 72 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 battleship and 2 transports in 72 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
1 bomber owned by the Americans and 1 battleship owned by the Italians lost in 72 Sea Zone
Italians win, taking French West Africa from Neutral_Axis with 2 transports remaining. Battle score for attacker is -8
Casualties for Americans: 5 bombers
Casualties for Italians: 1 battleship, 2 cruisers and 1 destroyer
Battle in Burma
Americans attack with 3 bombers
Japanese defend with 1 infantry
Americans roll dice for 3 bombers in Burma, round 2 : 2/3 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
Americans win with 3 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Libya
Americans attack with 1 armour and 1 fighter
Italians defend with 1 mech_infantry
Americans roll dice for 1 armour and 1 fighter in Libya, round 2 : 2/2 hits, 1.00 expected hits
Italians roll dice for 1 mech_infantry in Libya, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians and 1 fighter owned by the Americans lost in Libya
Americans win, taking Libya from Italians with 1 armour remaining. Battle score for attacker is -6
Casualties for Americans: 1 fighter
Casualties for Italians: 1 mech_infantry
Battle in Solomon Islands
Americans attack with 3 bombers
Japanese defend with 1 infantry
Americans roll dice for 3 bombers in Solomon Islands, round 2 : 2/3 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Solomon Islands
Americans win with 3 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
3 bombers moved from Solomon Islands to Hawaiian Islands
6 bombers moved from Western United States to Hawaiian Islands
3 bombers moved from Burma to India
Place Units - Americans
6 bombers placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2,1,1,2
Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 4,1,6,2
Americans collect 52 PUs (4 lost to blockades); end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Italians : 1.33
Americans : -1.00
Japanese : -0.67