@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Kansu
1 fighter moved from Tsinghai to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kansu to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese : 0.17
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 infantry, 4 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from 54 Sea Zone to New Guinea
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 submarine moved from 26 Sea Zone to 46 Sea Zone
1 submarine moved from 34 Sea Zone to 42 Sea Zone
1 submarine moved from 43 Sea Zone to 41 Sea Zone
Americans take 41 Sea Zone from Japanese
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
1 fighter moved from Queensland to 46 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 transport
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 1 transport in 46 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 46 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 1 transport in 46 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 46 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
1 transport owned by the Japanese lost in 46 Sea Zone
Americans roll dice for 1 submarine in 46 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans win with 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 55 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 cruiser
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 55 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 cruiser in 55 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 55 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 cruiser in 55 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Americans and 1 cruiser owned by the Japanese lost in 55 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 cruiser
Battle in New Guinea
Americans attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in New Guinea, round 2 : 3/4 hits, 1.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in New Guinea
Americans win, taking New Guinea from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Americans
2 fighters moved from New Guinea to 54 Sea Zone
1 fighter moved from 46 Sea Zone to Queensland
2 fighters moved from 55 Sea Zone to Queensland
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 aaGun moved from British Columbia to Alaska
2 fighters moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 artillery and 1 infantry moved from 101 Sea Zone to Central United States
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
4 submarines placed in 10 Sea Zone
1 infantry placed in Western United States
1 bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Kansu
1 fighter moved from Tsinghai to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kansu to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Purchase Units - British
British buy 1 artillery, 1 fighter, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
1 armour and 2 mech_infantrys moved from Alexandria to Tobruk
Combat - British
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 armour
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 4/5 hits, 2.00 expected hits
Japanese roll dice for 1 armour in Burma, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Tobruk
British attack with 1 armour and 2 mech_infantrys
Italians defend with 1 infantry
British roll dice for 1 armour and 2 mech_infantrys in Tobruk, round 2 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour and 2 mech_infantrys in Tobruk, round 3 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Tobruk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Tobruk
British win, taking Tobruk from Italians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
2 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 armour and 1 mech_infantry moved from Iraq to Northwest Persia
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 armour moved from Alexandria to Trans-Jordan
1 artillery and 1 infantry moved from Italian Somaliland to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 cruiser moved from 96 Sea Zone to 98 Sea Zone
2 fighters and 1 tactical_bomber moved from Burma to India
Place Units - British
3 mech_infantrys placed in Persia
1 artillery, 1 fighter and 1 infantry placed in Egypt
1 transport placed in 106 Sea Zone
British undo move 2.
1 artillery and 1 infantry placed in Egypt
1 fighter placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Place Units - UK_Pacific
2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
British : 1.33
Italians : -0.67
Americans : -1.33
Chinese : 0.17
Japanese : -1.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 93 Sea Zone to 95 Sea Zone
1 armour moved from Eastern Poland to Smolensk
Combat - Italians
Battle in 95 Sea Zone
Italians attack with 1 submarine
French defend with 1 destroyer
Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
French roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 95 Sea Zone
Italians win with 1 submarine remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Smolensk
Italians attack with 1 armour
Russians defend with 1 infantry
Italians roll dice for 1 armour in Smolensk, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 armour owned by the Italians lost in Smolensk
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 1 armour
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Algeria from French to Italians
EDIT: Removing units owned by Italians from Tunisia: 1 artillery
EDIT: Adding units owned by Italians to Algeria: 1 artillery
EDIT: Turning off Edit Mode
1 artillery and 2 infantry moved from Yugoslavia to Bulgaria
2 mech_infantrys moved from Northern Italy to Bulgaria
1 mech_infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
Place Units - Italians
2 fighters placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians : 0.17
French : -0.33
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
1 artillery and 1 infantry moved from South Australia to New South Wales
1 fighter moved from Dutch New Guinea to Queensland
1 fighter moved from New South Wales to Queensland
1 infantry moved from Dutch New Guinea to New Guinea
1 infantry moved from Alexandria to Tobruk
1 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
1 artillery and 1 infantry moved from South Australia to New South Wales
1 fighter moved from Dutch New Guinea to Queensland
1 fighter moved from New South Wales to Queensland
1 infantry moved from Dutch New Guinea to New Guinea
1 infantry moved from Alexandria to Tobruk
1 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
1 infantry moved from Belarus to Smolensk
1 fighter and 1 tactical_bomber moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Eastern Poland to Smolensk
1 bomber moved from Western Germany to Western Ukraine
4 armour and 3 mech_infantrys moved from Belarus to Western Ukraine
1 armour moved from Eastern Poland to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
2 armour and 7 mech_infantrys moved from Eastern Poland to Western Ukraine
Combat - Germans
Battle in Western Ukraine
Germans attack with 6 armour, 1 bomber and 10 mech_infantrys
Russians defend with 3 infantry
Germans roll dice for 6 armour, 1 bomber and 10 mech_infantrys in Western Ukraine, round 2 : 5/17 hits, 5.33 expected hits
Russians roll dice for 3 infantry in Western Ukraine, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 6 armour, 1 bomber and 10 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Archangel
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod
1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
3 artilleries and 1 infantry moved from Novgorod to Belarus
1 bomber moved from Western Ukraine to Novgorod
1 armour and 5 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Belarus to Novgorod
1 submarine moved from 105 Sea Zone to 92 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Western Germany to France
Place Units - Germans
3 armour placed in Novgorod
9 mech_infantrys placed in Germany
1 infantry placed in France
1 mech_infantry placed in Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Germans : 0.00
Russians : -1.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Tsinghai to Shensi
4 fighters and 1 tactical_bomber moved from Russia to Shensi
1 fighter moved from Russia to Smolensk
1 infantry moved from Bryansk to Ukraine
1 artillery and 1 infantry moved from Rostov to Ukraine
2 infantry moved from Russia to Smolensk
Combat - Russians
Battle in Shensi
Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 artilleries and 1 infantry
Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 2/7 hits, 3.00 expected hits
Japanese roll dice for 2 artilleries and 1 infantry in Shensi, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Russians lost in Shensi
retreated to Shensi
Japanese win with 1 artillery remaining. Battle score for attacker is 1
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 armour in Ukraine, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 3 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 armour in Ukraine, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Ukraine
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 4 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 armour in Ukraine, round 4 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Germans: 1 armour
Non Combat Move - Russians
1 mech_infantry moved from Volgograd to Russia
1 fighter moved from Smolensk to Russia
4 fighters and 1 tactical_bomber moved from Shensi to Kansu
2 aaGuns moved from Timguska to Kansu
4 infantry moved from Timguska to Kansu
1 infantry moved from Timguska to Kansu
6 infantry moved from Timguska to Novosibirsk
1 infantry moved from Timguska to Novosibirsk
Place Units - Russians
2 armour and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : 1.17
Russians : -2.17
Japanese : 1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 3 destroyers, 1 factory_minor and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 artillery moved from Shensi to Tsinghai
1 armour moved from Kweichow to Tsinghai
2 fighters and 2 tactical_bombers moved from Kweichow to Tsinghai
1 artillery moved from Shan State to Burma
1 fighter and 2 tactical_bombers moved from Yunnan to Burma
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
1 fighter moved from Philippines to 46 Sea Zone
1 fighter moved from French Indo China to Burma
Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 submarine and 1 transport
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 transport owned by the Americans lost in 46 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine and 1 transport
Battle in Tsinghai
Japanese attack with 1 armour, 1 artillery, 2 fighters and 2 tactical_bombers
Chinese defend with 1 fighter and 2 infantry
Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 2 tactical_bombers in Tsinghai, round 2 : 4/6 hits, 3.17 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 3/3 hits, 1.33 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 artillery owned by the Japanese, 2 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -9
Casualties for Japanese: 1 artillery, 1 fighter and 1 tactical_bomber
Casualties for Chinese: 1 fighter and 2 infantry
Battle in Burma
Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Burma, round 2 : 2/5 hits, 2.67 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from French Indo China to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 33 Sea Zone
2 carriers moved from 36 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 46 Sea Zone to Caroline Islands
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship moved from 36 Sea Zone to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from Burma to Kweichow
2 bombers moved from French Indo China to Kweichow
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kwangtung to Yunnan
1 infantry moved from Kiangsu to Anhwe
1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Kwangtung
1 submarine moved from 45 Sea Zone to 33 Sea Zone
1 cruiser moved from 35 Sea Zone to 55 Sea Zone
1 battleship and 1 carrier moved from 35 Sea Zone to 33 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from Japan to Philippines
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Tsinghai to Kweichow
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
2 destroyers placed in 36 Sea Zone
3 mech_infantrys placed in Kiangsu
1 mech_infantry placed in French Indo China
1 factory_minor placed in Kwangtung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,6
Japanese collect 62 PUs (2 lost to blockades); end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Americans : -0.17
Chinese : 1.67
UK_Pacific : -0.67
Japanese : 1.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
1 submarine moved from 42 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Eastern United States to 91 Sea Zone
1 submarine moved from 41 Sea Zone to 43 Sea Zone
Americans take 37 Sea Zone from Japanese
Combat - Americans
Battle in Morocco
Battle in 46 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 46 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win, taking Morocco from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 cruiser
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters in 55 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 cruiser in 55 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Americans and 1 cruiser owned by the Japanese lost in 55 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 cruiser
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 43 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 42 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
2 fighters moved from 55 Sea Zone to 63 Sea Zone
1 battleship, 2 carriers, 2 cruisers and 1 destroyer moved from 54 Sea Zone to 63 Sea Zone
2 fighters moved from 46 Sea Zone to 63 Sea Zone
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 artillery moved from New Guinea to 46 Sea Zone
1 artillery and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
1 mech_infantry moved from Queensland to New South Wales
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 25 Sea Zone to 31 Sea Zone
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
1 submarine moved from 10 Sea Zone to 27 Sea Zone
1 submarine moved from 10 Sea Zone to 14 Sea Zone
1 bomber moved from Eastern United States to Hawaiian Islands
1 fighter moved from 55 Sea Zone to New Zealand
1 submarine moved from 10 Sea Zone to 29 Sea Zone
1 submarine moved from 10 Sea Zone to 12 Sea Zone
1 transport moved from 101 Sea Zone to 86 Sea Zone
Place Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
1 armour and 1 infantry placed in Eastern United States
1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans : -0.17
Japanese : 0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Chinese undo move 1.
1 infantry placed in Suiyuyan
Chinese undo move 1.
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
1 submarine moved from 42 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Eastern United States to 91 Sea Zone
1 submarine moved from 41 Sea Zone to 43 Sea Zone
Americans take 37 Sea Zone from Japanese
Combat - Americans
Battle in Morocco
Battle in 46 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 46 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win, taking Morocco from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 cruiser
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters in 55 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 cruiser in 55 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Americans and 1 cruiser owned by the Japanese lost in 55 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 cruiser
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 43 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 42 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
2 fighters moved from 55 Sea Zone to 63 Sea Zone
1 battleship, 2 carriers, 2 cruisers and 1 destroyer moved from 54 Sea Zone to 63 Sea Zone
2 fighters moved from 46 Sea Zone to 63 Sea Zone
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 artillery moved from New Guinea to 46 Sea Zone
1 artillery and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
1 mech_infantry moved from Queensland to New South Wales
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 25 Sea Zone to 31 Sea Zone
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
1 submarine moved from 10 Sea Zone to 27 Sea Zone
1 submarine moved from 10 Sea Zone to 14 Sea Zone
1 bomber moved from Eastern United States to Hawaiian Islands
1 fighter moved from 55 Sea Zone to New Zealand
1 submarine moved from 10 Sea Zone to 29 Sea Zone
1 submarine moved from 10 Sea Zone to 12 Sea Zone
1 transport moved from 101 Sea Zone to 86 Sea Zone
Place Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
1 armour and 1 infantry placed in Eastern United States
1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Chinese undo move 1.
1 infantry placed in Suiyuyan
Chinese undo move 1.
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Purchase Units - British
British buy 1 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 armour, 4 artilleries, 10 infantry and 3 mech_infantrys moved from India to Burma
1 fighter moved from India to 41 Sea Zone
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
1 battleship, 1 carrier and 2 cruisers moved from 98 Sea Zone to 94 Sea Zone
Combat - British
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Burma
British attack with 2 armour, 4 artilleries, 10 infantry and 3 mech_infantrys
Japanese defend with 1 artillery
British roll dice for 2 armour, 4 artilleries, 10 infantry and 3 mech_infantrys in Burma, round 2 : 7/19 hits, 5.17 expected hits
Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 armour, 4 artilleries, 10 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Algeria
British attack with 1 artillery and 1 infantry
Italians defend with 1 artillery
British roll dice for 1 battleship and 1 cruiser in Algeria, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 artillery in Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Algeria
British win, taking Algeria from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - British
1 fighter moved from United Kingdom to 94 Sea Zone
1 armour and 1 mech_infantry moved from Tobruk to Egypt
1 armour and 1 mech_infantry moved from Northwest Persia to Kazakhstan
2 infantry moved from Northwest Persia to Caucasus
3 mech_infantrys moved from Persia to Caucasus
1 armour and 2 mech_infantrys moved from Iraq to Caucasus
1 armour moved from Trans-Jordan to Northwest Persia
1 artillery and 1 infantry moved from West India to India
1 fighter moved from 41 Sea Zone to India
1 destroyer moved from 39 Sea Zone to 79 Sea Zone
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
Place Units - British
1 submarine placed in 110 Sea Zone
3 mech_infantrys placed in Egypt
3 mech_infantrys placed in Persia
1 infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from 79 Sea Zone: 1 transport
EDIT: Adding units owned by British to 72 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
British : 1.67
Italians : -0.33
Americans : -0.17
Japanese : -0.17
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
1 submarine moved from 42 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Eastern United States to 91 Sea Zone
1 submarine moved from 41 Sea Zone to 43 Sea Zone
Americans take 37 Sea Zone from Japanese
Combat - Americans
Battle in Morocco
Battle in 46 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 46 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win, taking Morocco from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 cruiser
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters in 55 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 cruiser in 55 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Americans and 1 cruiser owned by the Japanese lost in 55 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 cruiser
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 43 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 42 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
2 fighters moved from 55 Sea Zone to 63 Sea Zone
1 battleship, 2 carriers, 2 cruisers and 1 destroyer moved from 54 Sea Zone to 63 Sea Zone
2 fighters moved from 46 Sea Zone to 63 Sea Zone
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 artillery moved from New Guinea to 46 Sea Zone
1 artillery and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
1 mech_infantry moved from Queensland to New South Wales
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 25 Sea Zone to 31 Sea Zone
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
1 submarine moved from 10 Sea Zone to 27 Sea Zone
1 submarine moved from 10 Sea Zone to 14 Sea Zone
1 bomber moved from Eastern United States to Hawaiian Islands
1 fighter moved from 55 Sea Zone to New Zealand
1 submarine moved from 10 Sea Zone to 29 Sea Zone
1 submarine moved from 10 Sea Zone to 12 Sea Zone
1 transport moved from 101 Sea Zone to 86 Sea Zone
Place Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
1 armour and 1 infantry placed in Eastern United States
1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Chinese undo move 1.
1 infantry placed in Suiyuyan
Chinese undo move 1.
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Purchase Units - British
British buy 1 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 armour, 4 artilleries, 10 infantry and 3 mech_infantrys moved from India to Burma
1 fighter moved from India to 41 Sea Zone
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
1 battleship, 1 carrier and 2 cruisers moved from 98 Sea Zone to 94 Sea Zone
Combat - British
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Burma
British attack with 2 armour, 4 artilleries, 10 infantry and 3 mech_infantrys
Japanese defend with 1 artillery
British roll dice for 2 armour, 4 artilleries, 10 infantry and 3 mech_infantrys in Burma, round 2 : 7/19 hits, 5.17 expected hits
Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 armour, 4 artilleries, 10 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Algeria
British attack with 1 artillery and 1 infantry
Italians defend with 1 artillery
British roll dice for 1 battleship and 1 cruiser in Algeria, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 artillery in Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Algeria
British win, taking Algeria from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - British
1 fighter moved from United Kingdom to 94 Sea Zone
1 armour and 1 mech_infantry moved from Tobruk to Egypt
1 armour and 1 mech_infantry moved from Northwest Persia to Kazakhstan
2 infantry moved from Northwest Persia to Caucasus
3 mech_infantrys moved from Persia to Caucasus
1 armour and 2 mech_infantrys moved from Iraq to Caucasus
1 armour moved from Trans-Jordan to Northwest Persia
1 artillery and 1 infantry moved from West India to India
1 fighter moved from 41 Sea Zone to India
1 destroyer moved from 39 Sea Zone to 79 Sea Zone
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
Place Units - British
1 submarine placed in 110 Sea Zone
3 mech_infantrys placed in Egypt
3 mech_infantrys placed in Persia
1 infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from 79 Sea Zone: 1 transport
EDIT: Adding units owned by British to 72 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from India: 3 aaGuns
EDIT: Adding units owned by British to Burma: 3 aaGuns
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 1.67
Italians : -0.33
Americans : -0.17
Japanese : -0.17
If you do the kamikaze attack on sz 92, I’ll take the following ool
2 US destroyers
1 keel
then max defence
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 95 Sea Zone to 91 Sea Zone
2 fighters moved from Southern Italy to 91 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 95 Sea Zone to 91 Sea Zone
2 fighters moved from Southern Italy to 91 Sea Zone
Combat - Italians
Battle in 91 Sea Zone
Italians attack with 2 fighters and 1 submarine
British defend with 1 destroyer and 1 transport; Americans defend with 1 carrier, 2 destroyers, 2 fighters and 2 transports
Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 fighters in 91 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Americans roll dice for 1 carrier, 3 destroyers, 2 fighters and 3 transports in 91 Sea Zone, round 2 : 3/6 hits, 2.67 expected hits
1 submarine owned by the Italians and 2 fighters owned by the Italians lost in 91 Sea Zone
Americans win with 1 carrier, 3 destroyers, 2 fighters and 3 transports remaining. Battle score for attacker is -26
Casualties for Italians: 2 fighters and 1 submarine
Non Combat Move - Italians
1 mech_infantry moved from Southern Italy to Yugoslavia
2 mech_infantrys moved from Bulgaria to Eastern Poland
Place Units - Italians
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : -1.33
Americans : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Tobruk to Libya
ANZAC take Libya from Italians
Combat - ANZAC
Non Combat Move - ANZAC
2 fighters moved from India to Caucasus
1 artillery and 1 infantry moved from Queensland to South Australia
1 artillery and 1 infantry moved from New South Wales to South Australia
2 fighters moved from Queensland to Western Australia
2 aaGuns moved from Queensland to South Australia
1 transport moved from 62 Sea Zone to 61 Sea Zone
1 destroyer moved from 62 Sea Zone to 61 Sea Zone
1 cruiser and 1 transport moved from 54 Sea Zone to 61 Sea Zone
1 infantry moved from Iraq to Northwest Persia
Place Units - ANZAC
1 fighter placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Tobruk to Libya
ANZAC take Libya from Italians
Combat - ANZAC
Non Combat Move - ANZAC
2 fighters moved from India to Caucasus
1 artillery and 1 infantry moved from Queensland to South Australia
1 artillery and 1 infantry moved from New South Wales to South Australia
2 fighters moved from Queensland to Western Australia
2 aaGuns moved from Queensland to South Australia
1 transport moved from 62 Sea Zone to 61 Sea Zone
1 destroyer moved from 62 Sea Zone to 61 Sea Zone
1 cruiser and 1 transport moved from 54 Sea Zone to 61 Sea Zone
1 infantry moved from Iraq to Northwest Persia
Place Units - ANZAC
1 fighter placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 1 destroyer, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Eastern Poland to Ukraine
6 armour and 10 mech_infantrys moved from Western Ukraine to Bryansk
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
2 infantry moved from Belarus to Smolensk
8 armour, 8 artilleries, 21 infantry and 6 mech_infantrys moved from Belarus to Bryansk
3 armour moved from Novgorod to Bryansk
1 bomber moved from Novgorod to Smolensk
1 fighter and 1 tactical_bomber moved from Novgorod to Ukraine
1 submarine moved from 110 Sea Zone to 112 Sea Zone
Combat - Germans
Battle in Smolensk
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 17 armour, 8 artilleries, 21 infantry and 16 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 17 armour, 8 artilleries, 21 infantry and 16 mech_infantrys in Bryansk, round 2 : 22/62 hits, 18.67 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 17 armour, 8 artilleries, 21 infantry and 16 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery and 1 factory_minor
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 0/4 hits, 1.50 expected hits
Russians roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 3 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Novgorod to Western Germany
1 bomber moved from Smolensk to Western Germany
2 aaGuns moved from Belarus to Bryansk
1 fighter and 1 tactical_bomber moved from Ukraine to Romania
1 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
10 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from France to Western Germany
1 fighter and 1 tactical_bomber moved from Gibraltar to Southern Italy
1 tactical_bomber moved from Gibraltar to Southern Italy
1 submarine moved from 92 Sea Zone to 97 Sea Zone
Place Units - Germans
2 mech_infantrys placed in France
3 mech_infantrys placed in Western Germany
3 armour placed in Novgorod
1 bomber placed in Western Germany
1 submarine placed in 112 Sea Zone
1 destroyer placed in 110 Sea Zone
Germans undo move 5.
1 submarine placed in 105 Sea Zone
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Germans : 2.33
Russians : -1.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Kansu to Tsinghai
3 fighters moved from Kansu to Tsinghai
1 fighter and 1 tactical_bomber moved from Kansu to Vologda
2 infantry moved from Novosibirsk to Vologda
2 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
Combat - Russians
Battle in Tsinghai
Russians attack with 3 fighters and 3 infantry
Japanese defend with 1 armour
Russians roll dice for 3 fighters and 3 infantry in Tsinghai, round 2 : 3/6 hits, 2.00 expected hits
Japanese roll dice for 1 armour in Tsinghai, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Tsinghai
Russians win, taking Tsinghai from Japanese with 3 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Vologda
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 fighter and 1 tactical_bomber moved from Vologda to Russia
3 fighters moved from Tsinghai to Russia
5 infantry moved from Novosibirsk to Samara
2 aaGuns and 2 infantry moved from Kansu to Novosibirsk
1 infantry moved from Russia to Tambov
Place Units - Russians
1 artillery and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans : -1.00
Russians : 2.67
Japanese : -0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 destroyer, 2 fighters, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Sikang to Tsinghai
2 fighters and 2 tactical_bombers moved from Kweichow to Tsinghai
1 bomber moved from Kweichow to Shensi
1 mech_infantry moved from Kweichow to Shensi
1 fighter moved from Kweichow to Shensi
1 bomber and 1 tactical_bomber moved from Kweichow to Suiyuyan
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
1 destroyer moved from 16 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 30 Sea Zone
1 destroyer moved from 33 Sea Zone to 46 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
Japanese take 43 Sea Zone from Americans
1 fighter moved from Philippines to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 30 Sea Zone
Combat - Japanese
Battle in 26 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 26 Sea Zone
Japanese win, taking 26 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 46 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 30 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 30 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 30 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Shensi
Japanese attack with 1 bomber, 1 fighter and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Shensi, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 bomber and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 tactical_bomber in Suiyuyan, round 2 : 2/2 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 3 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Tsinghai, round 2 : 1/5 hits, 2.50 expected hits
Chinese roll dice for 3 infantry in Tsinghai, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Tsinghai
Japanese roll dice for 2 fighters and 2 tactical_bombers in Tsinghai, round 3 : 3/4 hits, 2.33 expected hits
Chinese roll dice for 2 infantry in Tsinghai, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Tsinghai
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Japanese
1 fighter moved from Tsinghai to Sikang
1 fighter and 2 tactical_bombers moved from Tsinghai to Szechwan
1 bomber and 1 fighter moved from Shensi to French Indo China
1 bomber and 1 tactical_bomber moved from Suiyuyan to Szechwan
1 artillery moved from Kwangtung to Kwangsi
3 mech_infantrys moved from Kiangsu to Kweichow
1 infantry moved from Anhwe to Chahar
1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 2 battleships, 3 carriers, 2 fighters, 3 infantry, 2 tactical_bombers and 2 transports moved from 33 Sea Zone to 35 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from Caroline Islands to French Indo China
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to French Indo China
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
1 transport moved from 20 Sea Zone to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 54 Sea Zone
1 destroyer moved from 36 Sea Zone to 56 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 30 Sea Zone to Marshall Islands
Place Units - Japanese
2 armour and 1 artillery placed in French Indo China
1 artillery and 2 mech_infantrys placed in Kwangtung
1 infantry and 2 mech_infantrys placed in Kiangsu
2 fighters placed in Japan
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Americans : 0.00
Chinese : -0.33
Japanese : -0.00