Thx! Enjoyed the game, well played. Dice were unkind to you, especially the AA hits.
Sovietishcat (L) VS The Shrike (X) The ReMatch; BalMod
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@TheShrike Plz use last file.
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Kenya to Tanganyika Territory Italians take Tanganyika Territory from British 1 submarine moved from 97 Sea Zone to 95 Sea Zone 1 bomber moved from Southern Italy to 95 Sea Zone Combat - Italians Battle in 95 Sea Zone Italians attack with 1 bomber and 1 submarine British defend with 1 cruiser Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber in 95 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 cruiser in 95 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the British and 1 submarine owned by the Italians lost in 95 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Casualties for British: 1 cruiser Non Combat Move - Italians 1 bomber moved from 95 Sea Zone to Southern Italy 1 armour and 1 mech_infantry moved from Northern Italy to Romania 2 armour moved from Yugoslavia to Eastern Poland 2 artilleries and 3 infantry moved from Yugoslavia to Northern Italy 2 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 bomber placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,2,5 Italians collect 11 PUs (2 lost to blockades); end with 11 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians : 0.00 British : 0.50
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 2 Combat Move - French 1 destroyer moved from 91 Sea Zone to 110 Sea Zone Non Combat Move - French 1 fighter moved from United Kingdom to Gibraltar Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 3 infantry and 1 marine; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 armour moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Ukraine Germans take Ukraine from Russians 2 infantry moved from Eastern Poland to Baltic States 1 infantry moved from Eastern Poland to Belarus 1 artillery moved from Western Germany to 112 Sea Zone 1 infantry moved from Norway to 112 Sea Zone 1 marine moved from Western Germany to 112 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 127 Sea Zone to Novgorod 2 bombers moved from Western Germany to Baltic States 1 bomber moved from Western Germany to Belarus 1 bomber moved from Western Germany to Novgorod 4 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 infantry moved from Southern France to Normandy Bordeaux Germans take Normandy Bordeaux from French Combat - Germans Battle in Novgorod Germans attack with 1 artillery, 1 bomber, 1 infantry and 1 marine Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 1 battleship and 1 cruiser in Novgorod, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 marine in Novgorod, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 1 artillery, 1 bomber and 1 marine remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Baltic States Germans attack with 2 bombers and 2 infantry Russians defend with 2 infantry Germans roll dice for 2 bombers and 2 infantry in Baltic States, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Belarus Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Belarus, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Belarus to Eastern Poland 2 bombers moved from Baltic States to Eastern Poland 1 bomber moved from Novgorod to Eastern Poland 1 infantry moved from Bessarabia to Eastern Poland 6 armour and 4 mech_infantrys moved from Yugoslavia to Eastern Poland 10 mech_infantrys moved from Germany to Eastern Poland 5 tactical_bombers moved from Western Germany to Eastern Poland Place Units - Germans 3 infantry and 1 marine placed in Western Germany 6 armour placed in Germany Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Germans : 0.67 Russians : -0.67
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3 Purchase Units - Russians Russians buy 2 fighters and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 infantry moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Ukraine 1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine 1 submarine moved from 109 Sea Zone to 105 Sea Zone 1 infantry moved from Bryansk to Belarus 1 fighter moved from Bryansk to Belarus Combat - Russians Battle in Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 armour and 1 factory_minor Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/4 hits, 1,50 expected hits Germans roll dice for 1 armour in Ukraine, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Belarus Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Belarus to Russia 4 artilleries and 5 infantry moved from Russia to Bryansk 1 aaGun, 3 artilleries and 3 infantry moved from Archangel to Vologda 6 infantry moved from Yenisey to Timguska 2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey 1 tactical_bomber moved from Ukraine to Bryansk 1 fighter moved from Ukraine to Russia Place Units - Russians 2 fighters and 8 infantry placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans : -0,83 Russians : 1,83
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Could you repost save, maybe even resave it and manually post? It won’t open for me, it’s stopping at like 94% download.
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TripleA Manual Gamesave Post: Russians round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3 Purchase Units - Russians Russians buy 2 fighters and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 infantry moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Ukraine 1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine 1 submarine moved from 109 Sea Zone to 105 Sea Zone 1 infantry moved from Bryansk to Belarus 1 fighter moved from Bryansk to Belarus Combat - Russians Battle in Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 armour and 1 factory_minor Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/4 hits, 1,50 expected hits Germans roll dice for 1 armour in Ukraine, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Belarus Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Belarus to Russia 4 artilleries and 5 infantry moved from Russia to Bryansk 1 aaGun, 3 artilleries and 3 infantry moved from Archangel to Vologda 6 infantry moved from Yenisey to Timguska 2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey 1 tactical_bomber moved from Ukraine to Bryansk 1 fighter moved from Ukraine to Russia Place Units - Russians 2 fighters and 8 infantry placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans : -0,83 Russians : 1,83
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@TheShrike Please try this one.
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 3 artilleries, 1 carrier and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 bomber moved from Kwangsi to India 1 armour and 1 infantry moved from Borneo to 43 Sea Zone 1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone 1 armour and 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 artillery moved from 37 Sea Zone to Malaya 1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya 1 submarine moved from 35 Sea Zone to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from Kwangsi to 36 Sea Zone 2 artilleries and 1 infantry moved from Anhwe to Hunan 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 artillery and 1 infantry moved from Yunnan to Hunan 1 marine moved from Philippines to 35 Sea Zone 1 cruiser and 1 marine moved from 35 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to Malaya 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone 3 fighters moved from Kwangsi to 36 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone 2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 2 battleships, 2 carriers, 1 cruiser and 2 destroyers moved from 42 Sea Zone to 45 Sea Zone 1 fighter moved from 35 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone 1 fighter moved from 35 Sea Zone to 45 Sea Zone Combat - Japanese Strategic bombing raid in India AA fire in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in India causes 8 damage total. Battle in Sumatra Battle in Celebes Battle in 55 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 55 Sea Zone Japanese win, taking Sumatra from Dutch, taking Celebes from Dutch with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 destroyer Battle in 36 Sea Zone Japanese attack with 5 fighters, 1 submarine and 2 tactical_bombers British defend with 1 battleship Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 5 fighters and 2 tactical_bombers in 36 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits British roll dice for 1 battleship in 36 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 submarine owned by the Japanese and 1 battleship owned by the British lost in 36 Sea Zone Japanese win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Japanese: 1 submarine Casualties for British: 1 battleship Battle in Hunan Japanese attack with 3 artilleries and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 3 artilleries and 2 infantry in Hunan, round 2 : 3/5 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 3 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Malaya Japanese attack with 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 cruiser in Malaya, round 2 : 1/1 hits, 0.50 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Malaya to Shan State 2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 45 Sea Zone 1 fighter moved from 36 Sea Zone to 35 Sea Zone 4 fighters and 2 tactical_bombers moved from 36 Sea Zone to French Indo China 2 artilleries and 2 infantry moved from French Indo China to Shan State 1 aaGun and 4 infantry moved from Manchuria to Jehol 1 bomber moved from India to French Indo China Place Units - Japanese 1 carrier and 3 transports placed in 6 Sea Zone 3 artilleries placed in Japan Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
British : 0.33 ANZAC : 0.67 Chinese : -0.33 UK_Pacific : 0.67 AA fire in India : : -0.17 Japanese : 1.67
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Worked, thanks!
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3 Purchase Units - British British buy 1 armour, 1 fighter, 1 infantry and 3 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 3x factory_major; Remaining resources: 9 PUs; UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from United Kingdom to Normandy Bordeaux 1 transport moved from 92 Sea Zone to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 mech_infantry moved from Union of South Africa to 71 Sea Zone 1 mech_infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone 1 mech_infantry moved from 72 Sea Zone to Tanganyika Territory 2 infantry moved from Rhodesia to Tanganyika Territory 1 mech_infantry moved from Egypt to Kenya British take Kenya from Italians 3 artilleries, 14 infantry and 1 marine moved from India to Burma Combat - British Battle in Holland Belgium Battle in Normandy Bordeaux British attack with 1 armour, 1 artillery, 1 fighter and 2 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 3/5 hits, 1,83 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux British win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 1 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Burma British attack with 3 artilleries, 14 infantry and 1 marine Japanese defend with 1 infantry British roll dice for 3 artilleries, 14 infantry and 1 marine in Burma, round 2 : 7/18 hits, 4,00 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 3 artilleries, 13 infantry and 1 marine remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Tanganyika Territory British attack with 2 infantry and 1 mech_infantry Italians defend with 1 artillery and 1 infantry British roll dice for 1 cruiser in Tanganyika Territory, round 2 : 1/1 hits, 0,50 expected hits British roll dice for 2 infantry and 1 mech_infantry in Tanganyika Territory, round 2 : 0/3 hits, 0,50 expected hits Italians roll dice for 1 artillery and 1 infantry in Tanganyika Territory, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in Tanganyika Territory British roll dice for 2 infantry and 1 mech_infantry in Tanganyika Territory, round 3 : 0/3 hits, 0,50 expected hits Italians roll dice for 1 artillery in Tanganyika Territory, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Tanganyika Territory British roll dice for 1 infantry and 1 mech_infantry in Tanganyika Territory, round 4 : 0/2 hits, 0,33 expected hits Italians roll dice for 1 artillery in Tanganyika Territory, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Tanganyika Territory British roll dice for 1 mech_infantry in Tanganyika Territory, round 5 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 artillery in Tanganyika Territory, round 5 : 0/1 hits, 0,33 expected hits British roll dice for 1 mech_infantry in Tanganyika Territory, round 6 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 artillery in Tanganyika Territory, round 6 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Tanganyika Territory Italians win with 1 artillery remaining. Battle score for attacker is -7 Casualties for Italians: 1 infantry Casualties for British: 2 infantry and 1 mech_infantry Non Combat Move - British 1 armour moved from Egypt to Kenya 1 fighter moved from Tobruk to Egypt 2 artilleries and 1 infantry moved from Libya to Tunisia 1 fighter moved from Normandy Bordeaux to United Kingdom 1 destroyer moved from 91 Sea Zone to 92 Sea Zone Place Units - British 1 fighter placed in United Kingdom 3 submarines placed in 81 Sea Zone 1 armour placed in Union of South Africa 1 infantry placed in Union of South Africa Turning on Edit Mode EDIT: Removing units owned by British from India: 3 aaGuns EDIT: Adding units owned by British to Burma: 3 aaGuns EDIT: Turning off Edit Mode Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 1 armour and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 armour and 1 infantry
Combat Hit Differential Summary :
Germans : -0,33 British : 3,00 Italians : 1,00 Japanese : 0,67
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TripleA Manual Gamesave Post: Italians round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3 Purchase Units - Italians Turning on Edit Mode EDIT: Removing units owned by British from Gibraltar: 1 tactical_bomber EDIT: Adding units owned by British to United Kingdom: 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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@TheShrike plz use last file.
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3 Purchase Units - Italians Turning on Edit Mode EDIT: Removing units owned by British from Gibraltar: 1 tactical_bomber EDIT: Adding units owned by British to United Kingdom: 1 tactical_bomber EDIT: Turning off Edit Mode Italians buy 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Eastern Poland to Ukraine 1 armour and 1 mech_infantry moved from Romania to Western Ukraine 1 bomber moved from Southern Italy to Ukraine 1 bomber moved from Southern Italy to Western Ukraine 1 artillery moved from Tanganyika Territory to Belgian Congo Italians take Belgian Congo from British Combat - Italians Battle in Ukraine Italians attack with 2 armour and 1 bomber Russians defend with 1 factory_minor and 2 infantry Italians roll dice for 2 armour and 1 bomber in Ukraine, round 2 : 3/3 hits, 1.67 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians, 1 bomber owned by the Italians and 1 armour owned by the Italians lost in Ukraine Italians win, taking Ukraine from Russians with 1 armour remaining. Battle score for attacker is -12 Casualties for Italians: 1 armour and 1 bomber Casualties for Russians: 2 infantry Battle in Western Ukraine Italians attack with 1 armour, 1 bomber and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Western Ukraine, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Western Ukraine to Eastern Poland Place Units - Italians 4 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,4,5 Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : 2.00 Russians : 1.00
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3 Combat Move - French 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from French Central Africa to French Equatorial Africa Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 carrier and 3 fighters; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from Novgorod to Archangel Germans take Archangel from Russians 2 infantry moved from Baltic States to Belarus 2 tactical_bombers moved from Eastern Poland to Belarus 2 fighters and 2 infantry moved from Western Germany to Holland Belgium 4 bombers moved from Eastern Poland to Holland Belgium Combat - Germans Battle in Holland Belgium Germans attack with 4 bombers, 2 fighters and 2 infantry British defend with 2 infantry Germans roll dice for 4 bombers, 2 fighters and 2 infantry in Holland Belgium, round 2 : 3/8 hits, 4.00 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 4 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 2 infantry Battle in Belarus Germans attack with 2 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 infantry and 2 tactical_bombers in Belarus, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 tactical_bombers moved from Belarus to Western Ukraine 3 aaGuns, 8 armour, 4 artilleries, 18 infantry, 14 mech_infantrys and 3 tactical_bombers moved from Eastern Poland to Western Ukraine 6 armour moved from Germany to Eastern Poland 1 marine moved from Novgorod to 127 Sea Zone 4 infantry moved from Vyborg to Novgorod 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 marine, 1 submarine and 1 transport moved from 127 Sea Zone to 112 Sea Zone 2 fighters moved from Holland Belgium to 112 Sea Zone 4 bombers moved from Holland Belgium to Western Germany 3 infantry moved from Greece to Bulgaria Place Units - Germans 1 carrier placed in 112 Sea Zone 3 fighters placed in Western Germany 3 armour placed in Novgorod Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans : -1.33 British : 0.33 Russians : -0.33
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TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 carrier and 3 fighters; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from Novgorod to Archangel Germans take Archangel from Russians 2 infantry moved from Baltic States to Belarus 2 tactical_bombers moved from Eastern Poland to Belarus 2 fighters and 2 infantry moved from Western Germany to Holland Belgium 4 bombers moved from Eastern Poland to Holland Belgium Combat - Germans Battle in Holland Belgium Germans attack with 4 bombers, 2 fighters and 2 infantry British defend with 2 infantry Germans roll dice for 4 bombers, 2 fighters and 2 infantry in Holland Belgium, round 2 : 3/8 hits, 4.00 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 4 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 2 infantry Battle in Belarus Germans attack with 2 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 infantry and 2 tactical_bombers in Belarus, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 tactical_bombers moved from Belarus to Western Ukraine 3 aaGuns, 8 armour, 4 artilleries, 18 infantry, 14 mech_infantrys and 3 tactical_bombers moved from Eastern Poland to Western Ukraine 6 armour moved from Germany to Eastern Poland 1 marine moved from Novgorod to 127 Sea Zone 4 infantry moved from Vyborg to Novgorod 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 marine, 1 submarine and 1 transport moved from 127 Sea Zone to 112 Sea Zone 2 fighters moved from Holland Belgium to 112 Sea Zone 4 bombers moved from Holland Belgium to Western Germany 3 infantry moved from Greece to Bulgaria Place Units - Germans 1 carrier placed in 112 Sea Zone 3 fighters placed in Western Germany 3 armour placed in Novgorod Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 112 Sea Zone: 1 battleship and 1 marine EDIT: Adding units owned by Germans to 112 Sea Zone: 1 battleship EDIT: Adding units owned by Germans to Western Germany: 1 marine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1.33 British : 0.33 Russians : -0.33
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Please, use second save, forgot to get my marine off the boat.
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4 Purchase Units - Russians Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Bryansk to Ukraine 1 tactical_bomber moved from Bryansk to Ukraine 2 infantry moved from Vologda to Archangel 2 fighters moved from Russia to Ukraine 2 fighters moved from Russia to Archangel Combat - Russians Battle in Ukraine Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Italians defend with 1 armour and 1 factory_minor Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/5 hits, 2,00 expected hits Italians roll dice for 1 armour in Ukraine, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Italians lost in Ukraine Russians win, taking Ukraine from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Battle in Archangel Russians attack with 2 fighters and 2 infantry Germans defend with 1 artillery Russians roll dice for 2 fighters and 2 infantry in Archangel, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 artillery in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Ukraine to Russia 3 aaGuns, 2 armour, 8 artilleries, 24 infantry and 2 mech_infantrys moved from Bryansk to Russia 1 aaGun, 3 artilleries and 1 infantry moved from Vologda to Russia 2 fighters moved from Archangel to Russia 6 infantry moved from Timguska to Novosibirsk 2 aaGuns and 12 infantry moved from Yenisey to Timguska 1 submarine moved from 105 Sea Zone to 92 Sea Zone Place Units - Russians 2 artilleries and 8 infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : -0,33 Italians : -0,50 Russians : 0,67
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 destroyer, 3 factory_minors and 2 fighters; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 1 infantry moved from Manchuria to Amur Japanese take Amur from Russians 3 artilleries and 3 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 infantry moved from Hunan to Kweichow Japanese take Kweichow from Chinese 1 mech_infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Jehol to Chahar Combat - Japanese Battle in Guam Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 2 infantry moved from Jehol to Manchuria 1 infantry moved from Kwangtung to Kwangsi 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber moved from Shan State to French Indo China 2 fighters moved from French Indo China to 33 Sea Zone 1 destroyer moved from 45 Sea Zone to 21 Sea Zone 1 destroyer moved from 35 Sea Zone to 21 Sea Zone 2 carriers, 1 fighter and 3 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters and 1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone 2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 6 Sea Zone to 33 Sea Zone 3 artilleries moved from Hunan to Kwangsi 2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands Place Units - Japanese 1 factory_minor placed in French Indo China 1 factory_minor placed in Kwangtung 1 factory_minor placed in Korea 2 fighters placed in Japan 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6,3,1 Japanese collect 50 PUs (10 lost to blockades); end with 50 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :