@Ghostglider Game is ready for G1 scrambles.
Bid is 3 Jap marines to Fukien, S. Man, and Japan.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from Ukraine to Rostov
1 armour and 1 mech_infantry moved from Caucasus to Tambov
Combat - Italians
Battle in Tambov
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Tambov
Italians win, taking Tambov from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 2 infantry in Rostov, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
Italians win, taking Rostov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 armour and 2 mech_infantrys moved from Ukraine to Volgograd
1 armour moved from Caucasus to Volgograd
Place Units - Italians
1 armour and 2 mech_infantrys placed in Ukraine
Turn Complete - Italians
Italians collect 18 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : -0.33
Russians : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 fighter; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 carrier moved from 41 Sea Zone to 39 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
Non Combat Move - ANZAC
Place Units - ANZAC
1 artillery and 1 fighter placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,6
ANZAC collect 6 PUs (3 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 fighter; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 carrier moved from 41 Sea Zone to 39 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
Non Combat Move - ANZAC
Place Units - ANZAC
1 artillery and 1 fighter placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,6
ANZAC collect 6 PUs (3 lost to blockades); end with 7 PUs
Combat Move - French
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Well, I think I messed up that whole bombing run. I was thinking tac bombers could bomb a factory, but I guess not? lol I must really be rusty…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 7 artilleries, 1 bomber and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Caucasus to Persia
Germans take Northwest Persia from British
Germans take Persia from British
3 armour and 3 mech_infantrys moved from Caucasus to Novosibirsk
Germans take Kazakhstan from Russians
Germans take Novosibirsk from Russians
1 mech_infantry moved from Volgograd to Samara
Germans take Samara from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
2 fighters and 2 tactical_bombers moved from Ukraine to Russia
1 tactical_bomber moved from Novgorod to Russia
1 bomber moved from Romania to Russia
2 infantry moved from Eastern Poland to Belarus
1 artillery moved from Novgorod to Belarus
1 fighter moved from Novgorod to Belarus
Combat - Germans
Air Battle in Russia
Germans attacks with 6 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits, 0.17 expected hits
AA fire in Russia : 1/3 hits, 0.50 expected hits
1 tactical_bomber killed by AA
Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Russia rolls: 5,2 and causes: 6 damage to unit: airfield
Bombing raid in Russia causes 9 damage total. Damaged units is as follows: factory_major = 3, airfield = 6
Battle in Belarus
Germans attack with 1 artillery, 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Belarus, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
5 armour and 6 mech_infantrys moved from Caucasus to Volgograd
3 armour and 2 mech_infantrys moved from Ukraine to Volgograd
3 armour moved from Eastern Poland to Ukraine
5 artilleries and 5 infantry moved from Bessarabia to Ukraine
2 fighters and 1 tactical_bomber moved from Western Germany to Ukraine
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
1 submarine moved from 112 Sea Zone to 123 Sea Zone
6 artilleries and 4 infantry moved from Romania to Bessarabia
5 infantry moved from Novgorod to Archangel
3 armour moved from Germany to Romania
1 bomber, 2 fighters and 2 tactical_bombers moved from Russia to Ukraine
1 fighter moved from Belarus to Ukraine
1 infantry moved from Ukraine to Western Ukraine
Place Units - Germans
1 bomber placed in Western Germany
3 armour placed in Volgograd
1 artillery and 2 infantry placed in Novgorod
6 artilleries and 4 infantry placed in Romania
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6
Germans collect 58 PUs (3 lost to blockades); end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 0.33
Germans : -0.33
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 3x factory_major; Remaining resources: 30 PUs;
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Belarus
1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
1 fighter moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Western Ukraine
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 fighter moved from Bryansk to Samara
1 infantry moved from Russia to Samara
5 armour and 7 mech_infantrys moved from Bryansk to Russia
34 infantry moved from Bryansk to Tambov
1 artillery and 1 infantry moved from Bryansk to Rostov
8 artilleries moved from Bryansk to Tambov
7 infantry moved from Bryansk to Tambov
1 infantry moved from Russia to Samara
2 infantry moved from Sakha to Siberia
2 infantry moved from Amur to Siberia
Combat - Russians
Battle in Siberia
Russians attack with 4 infantry
Japanese defend with 1 infantry
Russians roll dice for 4 infantry in Siberia, round 2 : 0/4 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 4 infantry in Siberia, round 3 : 0/4 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Siberia, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 4 infantry in Siberia, round 4 : 2/4 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Siberia, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Siberia
Russians win, taking Siberia from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 2/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 8 artilleries and 41 infantry
Italians defend with 1 armour
Russians roll dice for 8 artilleries and 41 infantry in Tambov, round 2 : 14/49 hits, 10,83 expected hits
Italians roll dice for 1 armour in Tambov, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Italians lost in Tambov
Russians win, taking Tambov from Italians with 8 artilleries and 41 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Rostov
Russians attack with 1 artillery and 1 infantry
Italians defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Rostov
Russians roll dice for 1 artillery in Rostov, round 3 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Rostov, round 3 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 artillery in Rostov, round 4 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Rostov, round 4 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Russians lost in Rostov
Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Belarus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits, 1,50 expected hits
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 3 : 1/4 hits, 1,50 expected hits
Germans roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 2/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Belarus to Russia
1 fighter moved from Smolensk to Russia
1 fighter moved from Vologda to Russia
1 fighter moved from Samara to Russia
1 fighter moved from Western Ukraine to Russia
2 aaGuns moved from Bryansk to Tambov
10 infantry moved from Bryansk to Russia
2 aaGuns moved from Bryansk to Russia
5 infantry moved from Bryansk to Tambov
2 aaGuns and 14 infantry moved from Bryansk to Russia
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4
Russians collect 20 PUs (2 lost to blockades); end with 20 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans : -0,33
Italians : -0,50
Russians : 4,00
Japanese : -1,00
@DizzKneeLand33 said in DizzKneeLand33 (X+0) versus Giallo BM3 L20:
Well, I think I messed up that whole bombing run. I was thinking tac bombers could bomb a factory, but I guess not? lol I must really be rusty…
Stop drinking!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 43 Sea Zone to 41 Sea Zone
Japanese take 43 Sea Zone from UK_Pacific
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 armour and 1 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 armour and 1 infantry moved from 43 Sea Zone to Borneo
2 bombers moved from Philippines to Borneo
2 fighters moved from 42 Sea Zone to Borneo
2 marines moved from Java to 42 Sea Zone
1 battleship, 1 cruiser and 2 marines moved from 42 Sea Zone to 44 Sea Zone
2 bombers moved from Philippines to Celebes
2 marines moved from 44 Sea Zone to Celebes
Combat - Japanese
Battle in Borneo
Japanese attack with 1 armour, 2 bombers, 2 fighters and 1 infantry
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 armour, 2 bombers, 2 fighters and 1 infantry in Borneo, round 2 : 3/6 hits, 3.00 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 armour, 2 bombers and 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 41 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
British roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for British: 1 destroyer
Battle in Sumatra
Battle in Celebes
Japanese attack with 2 bombers and 2 marines
British defend with 1 marine
Japanese roll dice for 1 battleship and 1 cruiser in Celebes, round 2 : 1/2 hits, 1.17 expected hits
UK_Pacific roll dice for 1 marine in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the British lost in Celebes
Japanese win, taking Sumatra from UK_Pacific, taking Celebes from UK_Pacific with 2 bombers and 2 marines remaining. Battle score for attacker is 5
Casualties for British: 1 marine
Non Combat Move - Japanese
2 bombers moved from Celebes to Philippines
2 bombers moved from Borneo to Philippines
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
2 carriers, 1 destroyer and 4 submarines moved from 42 Sea Zone to 43 Sea Zone
1 submarine moved from 44 Sea Zone to 35 Sea Zone
4 submarines moved from 43 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 43 Sea Zone
2 fighters moved from Borneo to 43 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
2 fighters and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 31 PUs; end with 31 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 34 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 39 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
British : 0.67
UK_Pacific : 0.00
Japanese : -0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 1 fighter, 4 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
2 infantry moved from 30 Sea Zone to Johnston Island
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
2 fighters moved from 26 Sea Zone to Johnston Island
2 fighters moved from 26 Sea Zone to Wake Island
2 fighters moved from Hawaiian Islands to 54 Sea Zone
1 destroyer and 6 submarines moved from 26 Sea Zone to 54 Sea Zone
1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan
Combat - Americans
Battle in 54 Sea Zone
Americans attack with 2 destroyers, 2 fighters and 8 submarines
Japanese defend with 1 submarine
Americans roll dice for 8 submarines in 54 Sea Zone, round 2 : 2/8 hits, 2,67 expected hits
1 submarine owned by the Japanese lost in 54 Sea Zone
Americans win, taking 54 Sea Zone from Neutral with 2 destroyers, 2 fighters and 8 submarines remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Johnston Island
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 marine
Americans roll dice for 2 fighters and 2 infantry in Johnston Island, round 2 : 3/4 hits, 1,33 expected hits
Japanese roll dice for 1 marine in Johnston Island, round 2 : 1/1 hits, 0,33 expected hits
1 marine owned by the Japanese and 1 infantry owned by the Americans lost in Johnston Island
Americans win, taking Johnston Island from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 2
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 marine
Battle in Wake Island
Americans attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Wake Island, round 2 : 3/4 hits, 1,67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Wake Island, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Wake Island
Americans win, taking Wake Island from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is -6
Casualties for Americans: 1 fighter and 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Americans
1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 26 Sea Zone to 30 Sea Zone
1 carrier moved from 26 Sea Zone to 31 Sea Zone
1 fighter moved from Wake Island to 31 Sea Zone
1 destroyer moved from 26 Sea Zone to 31 Sea Zone
2 fighters moved from Johnston Island to 30 Sea Zone
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
1 carrier moved from 26 Sea Zone to 30 Sea Zone
1 carrier moved from 26 Sea Zone to 31 Sea Zone
1 fighter moved from Hawaiian Islands to 30 Sea Zone
1 fighter moved from 26 Sea Zone to 31 Sea Zone
1 fighter moved from 26 Sea Zone to 31 Sea Zone
1 submarine moved from 26 Sea Zone to 30 Sea Zone
1 submarine moved from 26 Sea Zone to 30 Sea Zone
1 destroyer moved from 26 Sea Zone to 31 Sea Zone
3 fighters moved from Egypt to Iraq
3 fighters moved from Eastern United States to Gibraltar
1 destroyer moved from 88 Sea Zone to 101 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
2 fighters moved from 54 Sea Zone to Queensland
Place Units - Americans
1 carrier placed in 10 Sea Zone
1 carrier placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
1 destroyer and 2 submarines placed in 101 Sea Zone
1 fighter placed in Western United States
1 submarine placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans : 2,33
Japanese : 2,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
2 artilleries and 2 infantry placed in Anhwe
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 1 fighter, 4 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
2 infantry moved from 30 Sea Zone to Johnston Island
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
2 fighters moved from 26 Sea Zone to Johnston Island
2 fighters moved from 26 Sea Zone to Wake Island
2 fighters moved from Hawaiian Islands to 54 Sea Zone
1 destroyer and 6 submarines moved from 26 Sea Zone to 54 Sea Zone
1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan
Combat - Americans
Battle in 54 Sea Zone
Americans attack with 2 destroyers, 2 fighters and 8 submarines
Japanese defend with 1 submarine
Americans roll dice for 8 submarines in 54 Sea Zone, round 2 : 2/8 hits, 2,67 expected hits
1 submarine owned by the Japanese lost in 54 Sea Zone
Americans win, taking 54 Sea Zone from Neutral with 2 destroyers, 2 fighters and 8 submarines remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Johnston Island
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 marine
Americans roll dice for 2 fighters and 2 infantry in Johnston Island, round 2 : 3/4 hits, 1,33 expected hits
Japanese roll dice for 1 marine in Johnston Island, round 2 : 1/1 hits, 0,33 expected hits
1 marine owned by the Japanese and 1 infantry owned by the Americans lost in Johnston Island
Americans win, taking Johnston Island from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 2
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 marine
Battle in Wake Island
Americans attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Wake Island, round 2 : 3/4 hits, 1,67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Wake Island, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Wake Island
Americans win, taking Wake Island from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is -6
Casualties for Americans: 1 fighter and 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Americans
1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 26 Sea Zone to 30 Sea Zone
1 carrier moved from 26 Sea Zone to 31 Sea Zone
1 fighter moved from Wake Island to 31 Sea Zone
1 destroyer moved from 26 Sea Zone to 31 Sea Zone
2 fighters moved from Johnston Island to 30 Sea Zone
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
1 carrier moved from 26 Sea Zone to 30 Sea Zone
1 carrier moved from 26 Sea Zone to 31 Sea Zone
1 fighter moved from Hawaiian Islands to 30 Sea Zone
1 fighter moved from 26 Sea Zone to 31 Sea Zone
1 fighter moved from 26 Sea Zone to 31 Sea Zone
1 submarine moved from 26 Sea Zone to 30 Sea Zone
1 submarine moved from 26 Sea Zone to 30 Sea Zone
1 destroyer moved from 26 Sea Zone to 31 Sea Zone
3 fighters moved from Egypt to Iraq
3 fighters moved from Eastern United States to Gibraltar
1 destroyer moved from 88 Sea Zone to 101 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
2 fighters moved from 54 Sea Zone to Queensland
Place Units - Americans
1 carrier placed in 10 Sea Zone
1 carrier placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
1 destroyer and 2 submarines placed in 101 Sea Zone
1 fighter placed in Western United States
1 submarine placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
2 artilleries and 2 infantry placed in Anhwe
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Purchase Units - British
British buy 3 armour, 2 artilleries, 1 fighter and 1 infantry; Remaining resources: 4 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport; Remaining resources: 1 PUs;
Combat Move - British
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 41 Sea Zone
2 fighters and 1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Germans
1 armour moved from Eastern Persia to India
3 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 armour moved from Alexandria to Trans-Jordan
1 mech_infantry moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Trans-Jordan
2 armour moved from Egypt to Trans-Jordan
1 bomber moved from India to Persia
1 fighter moved from Iraq to Persia
Combat - British
Battle in 37 Sea Zone
British attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
British roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the British lost in 37 Sea Zone
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Persia
British attack with 1 bomber and 1 fighter
Germans defend with 1 armour
British roll dice for 1 bomber and 1 fighter in Persia, round 2 : 1/2 hits, 1,17 expected hits
Germans roll dice for 1 armour in Persia, round 2 : 1/1 hits, 0,50 expected hits
1 armour owned by the Germans and 1 fighter owned by the British lost in Persia
British win with 1 bomber remaining. Battle score for attacker is -4
Casualties for British: 1 fighter
Casualties for Germans: 1 armour
Battle in 41 Sea Zone
British attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 transport
British roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 41 Sea Zone
British win, taking 41 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to India
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 infantry moved from Libya to Tobruk
1 bomber moved from Persia to Iraq
Place Units - British
3 armour placed in Egypt
2 artilleries and 1 infantry placed in Iraq
1 fighter placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Gibraltar: 4 fighters
EDIT: Adding units owned by British to United Kingdom: 2 fighters
EDIT: Adding units owned by British to Egypt: 2 fighters
EDIT: Turning off Edit Mode
1 cruiser and 1 transport placed in 39 Sea Zone
1 artillery, 1 infantry and 1 marine placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 16 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery, 1 infantry and 1 marine
Some Units in 39 Sea Zone change ownership: 1 cruiser and 1 transport
Combat Hit Differential Summary :
Germans : 0,50
British : 1,00
Americans : 2,33
Japanese : 2,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 armour, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Ukraine to Bryansk
2 armour and 2 mech_infantrys moved from Volgograd to Bryansk
1 artillery moved from Rostov to Bryansk
Combat - Italians
Battle in Bryansk
Italians attack with 3 armour, 2 artilleries, 1 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 3 armour, 2 artilleries, 1 infantry and 4 mech_infantrys in Bryansk, round 2 : 2/10 hits, 3.33 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 3 armour, 2 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
Place Units - Italians
2 infantry placed in Southern Italy
1 armour and 2 mech_infantrys placed in Ukraine
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,2,6
Italians collect 16 PUs (2 lost to blockades); end with 16 PUs
Combat Hit Differential Summary :
Italians : -1.33
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Trans-Jordan to Iraq
Non Combat Move - ANZAC
2 aaGuns, 4 artilleries, 3 fighters and 10 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,1
ANZAC collect 6 PUs (3 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Trans-Jordan to Iraq
Non Combat Move - ANZAC
2 aaGuns, 4 artilleries, 3 fighters and 10 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,1
ANZAC collect 6 PUs (3 lost to blockades); end with 6 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 2 artilleries, 1 bomber, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
6 artilleries and 4 infantry moved from Bessarabia to Western Ukraine
1 artillery and 2 infantry moved from Novgorod to Belarus
3 tactical_bombers moved from Ukraine to Belarus
4 infantry moved from Archangel to Vologda
1 armour and 1 mech_infantry moved from Novosibirsk to Urals
Germans take Urals from Russians
1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour and 1 mech_infantry moved from Novosibirsk to Yenisey
Germans take Timguska from Russians
Germans take Yenisey from Russians
1 mech_infantry moved from Novosibirsk to Kansu
Germans take Kansu from Chinese
1 armour moved from Novosibirsk to Suiyuyan
Germans take Suiyuyan from Chinese
1 submarine moved from 123 Sea Zone to 124 Sea Zone
1 bomber and 5 fighters moved from Ukraine to Russia
1 bomber moved from Western Germany to Russia
Combat Hit Differential Summary :
Intercept in Russia? (2 bombers 5 fighters are on the mission).
@DizzKneeLand33 said in DizzKneeLand33 (X+0) versus Giallo BM3 L20:
Intercept in Russia? (2 bombers 5 fighters are on the mission).
no thanks
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 2 artilleries, 1 bomber, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
6 artilleries and 4 infantry moved from Bessarabia to Western Ukraine
1 artillery and 2 infantry moved from Novgorod to Belarus
3 tactical_bombers moved from Ukraine to Belarus
4 infantry moved from Archangel to Vologda
1 armour and 1 mech_infantry moved from Novosibirsk to Urals
Germans take Urals from Russians
1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour and 1 mech_infantry moved from Novosibirsk to Yenisey
Germans take Timguska from Russians
Germans take Yenisey from Russians
1 mech_infantry moved from Novosibirsk to Kansu
Germans take Kansu from Chinese
1 armour moved from Novosibirsk to Suiyuyan
Germans take Suiyuyan from Chinese
1 submarine moved from 123 Sea Zone to 124 Sea Zone
1 bomber and 5 fighters moved from Ukraine to Russia
1 bomber moved from Western Germany to Russia
Combat - Germans
Air Battle in Russia
Germans attacks with 7 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits, 0.33 expected hits
Bombing raid in Russia rolls: 5,6 and causes: 11 damage to unit: factory_major
Bombing raid in Russia causes 11 damage total.
Battle in Western Ukraine
Germans attack with 6 artilleries and 4 infantry
Russians defend with 1 infantry
Germans roll dice for 6 artilleries and 4 infantry in Western Ukraine, round 2 : 6/10 hits, 3.33 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 6 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 artillery, 2 infantry and 3 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 2 infantry and 3 tactical_bombers in Belarus, round 2 : 2/6 hits, 2.33 expected hits
Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Vologda
Germans attack with 4 infantry
Russians defend with 1 infantry
Germans roll dice for 4 infantry in Vologda, round 2 : 1/4 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 infantry moved from Archangel to Smolensk
3 aaGuns, 3 armour, 22 artilleries and 52 infantry moved from Ukraine to Bryansk
2 bombers and 5 fighters moved from Russia to Bryansk
3 tactical_bombers moved from Belarus to Bryansk
11 armour and 8 mech_infantrys moved from Volgograd to Bryansk
3 armour moved from Romania to Ukraine
6 artilleries and 4 infantry moved from Romania to Bessarabia
1 aaGun, 1 artillery and 2 infantry moved from France to Western Germany
1 fighter moved from Western Germany to Bryansk
1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
Place Units - Germans
1 artillery and 2 infantry placed in Volgograd
1 artillery and 2 infantry placed in Novgorod
1 bomber placed in Western Germany
5 armour and 5 mech_infantrys placed in Romania
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,1,6
Germans collect 61 PUs (5 lost to blockades); end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.33
Germans : 2.67
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Russians
Russians repair damage of 5x factory_major; Remaining resources: 18 PUs;
Russians buy 4 artilleries; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Samara to Volgograd
2 infantry moved from Tambov to Volgograd
2 infantry moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
3 fighters moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 infantry moved from Siberia to Soviet Far East
Russians take Soviet Far East from Japanese
3 infantry moved from Siberia to Amur
1 infantry moved from Korea to Amur
1 fighter moved from Russia to Volgograd
Combat - Russians
Battle in Volgograd
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor and 2 infantry
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/6 hits, 2,17 expected hits
Germans roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 0/3 hits, 1,00 expected hits
1 infantry owned by the Germans lost in Volgograd
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Volgograd, round 3 : 2/6 hits, 2,17 expected hits
Germans roll dice for 1 artillery and 1 infantry in Volgograd, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 3 fighters and 3 infantry
Germans defend with 4 infantry
Russians roll dice for 3 fighters and 3 infantry in Vologda, round 2 : 2/6 hits, 2,00 expected hits
Germans roll dice for 4 infantry in Vologda, round 2 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Vologda
Russians roll dice for 3 fighters and 2 infantry in Vologda, round 3 : 2/5 hits, 1,83 expected hits
Germans roll dice for 2 infantry in Vologda, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Casualties for Germans: 4 infantry
Non Combat Move - Russians
3 fighters moved from Vologda to Russia
2 fighters and 1 tactical_bomber moved from Volgograd to Russia
2 aaGuns, 8 artilleries and 44 infantry moved from Tambov to Russia
Place Units - Russians
4 artilleries placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 19 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans : -0,67
Russians : -1,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 62 Sea Zone to 56 Sea Zone
Non Combat Move - Japanese
1 armour moved from Borneo to 43 Sea Zone
2 marines moved from Celebes to 44 Sea Zone
1 battleship, 1 cruiser and 2 marines moved from 44 Sea Zone to 35 Sea Zone
1 armour, 2 carriers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 armour and 2 marines moved from 35 Sea Zone to Philippines
2 fighters moved from Japan to 6 Sea Zone
Place Units - Japanese
1 carrier, 2 destroyers and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,5
Japanese collect 29 PUs (1 lost to blockades); end with 29 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 32 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 37 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :