@Ghostglider Game is ready for G1 scrambles.
Bid is 3 Jap marines to Fukien, S. Man, and Japan.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Caucasus to Turkmenistan
Italians take Turkmenistan from Russians
1 mech_infantry moved from Vologda to Bryansk
Combat - Italians
Non Combat Move - Italians
1 infantry moved from Rostov to Caucasus
1 artillery and 2 infantry moved from Ukraine to Rostov
4 armour, 3 artilleries, 2 infantry and 2 mech_infantrys moved from Bryansk to Rostov
1 aaGun, 2 artilleries and 7 infantry moved from Northern Italy to France
Place Units - Italians
1 infantry placed in Northern Italy
1 artillery and 2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,1,1,6,1
Italians collect 13 PUs (7 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 3 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
3 destroyers moved from 62 Sea Zone to 54 Sea Zone
1 carrier moved from 37 Sea Zone to 54 Sea Zone
1 infantry moved from Yunnan to Burma
Non Combat Move - ANZAC
Place Units - ANZAC
3 transports placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 3 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
3 destroyers moved from 62 Sea Zone to 54 Sea Zone
1 carrier moved from 37 Sea Zone to 54 Sea Zone
1 infantry moved from Yunnan to Burma
Non Combat Move - ANZAC
Place Units - ANZAC
3 transports placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
1 destroyer moved from 92 Sea Zone to 109 Sea Zone
1 cruiser moved from 92 Sea Zone to 109 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 2 fighters, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Siberia to Soviet Far East
Germans take Soviet Far East from Russians
1 artillery and 2 infantry moved from Bryansk to Russia
1 infantry moved from Smolensk to Russia
3 bombers, 6 fighters and 4 tactical_bombers moved from Bryansk to Russia
Combat - Germans
Battle in Russia
Germans attack with 1 artillery, 3 bombers, 6 fighters, 3 infantry and 4 tactical_bombers
Russians defend with 1 airfield, 1 armour, 2 artilleries and 1 factory_major
Germans roll dice for 1 artillery, 3 bombers, 6 fighters, 3 infantry and 4 tactical_bombers in Russia, round 2 : 11/17 hits, 8.67 expected hits
Russians roll dice for 1 armour and 2 artilleries in Russia, round 2 : 2/3 hits, 1.17 expected hits
1 armour owned by the Russians, 2 artilleries owned by the Russians and 2 infantry owned by the Germans lost in Russia
Germans captures 9PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 1 artillery, 3 bombers, 6 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour and 2 artilleries
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
1 mech_infantry moved from Nenetsia to Novosibirsk
1 mech_infantry moved from Novgorod to Vologda
10 armour moved from Ukraine to Tambov
3 aaGuns, 22 armour, 35 artilleries, 61 infantry and 13 mech_infantrys moved from Bryansk to Tambov
3 bombers, 6 fighters and 4 tactical_bombers moved from Russia to Tambov
10 mech_infantrys moved from Romania to Ukraine
2 mech_infantrys moved from Novgorod to Bryansk
1 armour moved from Siberia to Korea
2 armour and 1 mech_infantry moved from Amur to Korea
Place Units - Germans
2 fighters placed in Western Germany
3 infantry placed in Volgograd
6 armour and 4 mech_infantrys placed in Romania
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,6,2,1,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2
Germans collect 64 PUs (6 lost to blockades); end with 73 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUs
Combat Hit Differential Summary :
Germans : 2.33
Russians : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Combat Move - Russians
1 artillery and 1 infantry moved from Samara to Russia
1 infantry moved from Samara to Russia
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
1 infantry moved from Manchuria to Amur
Russians take Amur from Germans
1 infantry moved from Manchuria to Buyant-Uhaa
Russians take Buyant-Uhaa from Germans
5 fighters and 1 tactical_bomber moved from Northwest Persia to Caucasus
Combat - Russians
Battle in Russia
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Russia, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 artillery and 1 infantry in Russia, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia
Russians roll dice for 1 artillery in Russia, round 3 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery in Russia, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Russia
Russians win, taking Russia from Germans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Russians: 2 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Caucasus
Russians attack with 5 fighters and 1 tactical_bomber
Italians defend with 1 infantry
Russians roll dice for 5 fighters and 1 tactical_bomber in Caucasus, round 2 : 4/6 hits, 3,17 expected hits
Italians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Caucasus
Russians win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Russians
5 fighters and 1 tactical_bomber moved from Caucasus to Northwest Persia
6 aaGuns, 5 armour, 12 artilleries, 80 infantry and 7 mech_infantrys moved from Samara to Kazakhstan
Turn Complete - Russians
Russians collect 6 PUs; end with 6 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 9 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 11 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 13 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 15 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Combat Hit Differential Summary :
Germans : 1,00
Italians : -0,33
Russians : 1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Non Combat Move - Japanese
1 infantry moved from Korea to 6 Sea Zone
1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 artillery, 2 destroyers, 3 infantry, 1 submarine and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Japan to Philippines
Place Units - Japanese
1 fighter and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 16 PUs; end with 16 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Americans
Americans buy 8 fighters; Remaining resources: 3 PUs;
Combat Move - Americans
1 armour and 1 mech_infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Italians
1 destroyer moved from 109 Sea Zone to 124 Sea Zone
1 bomber moved from United Kingdom to 124 Sea Zone
8 fighters moved from Northwest Persia to Volgograd
1 armour moved from Caucasus to Volgograd
Combat - Americans
Battle in 124 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 124 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 124 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Volgograd
Americans attack with 1 armour and 8 fighters
Germans defend with 1 factory_minor and 3 infantry
Americans roll dice for 1 armour and 8 fighters in Volgograd, round 2 : 6/9 hits, 4,50 expected hits
Germans roll dice for 3 infantry in Volgograd, round 2 : 2/3 hits, 1,00 expected hits
3 infantry owned by the Germans, 1 armour owned by the Americans and 1 fighter owned by the Americans lost in Volgograd
Americans win with 7 fighters remaining. Battle score for attacker is -7
Casualties for Americans: 1 armour and 1 fighter
Casualties for Germans: 3 infantry
Non Combat Move - Americans
7 fighters moved from Volgograd to Northwest Persia
3 tactical_bombers moved from Persia to Northwest Persia
4 fighters moved from 91 Sea Zone to Gibraltar
1 carrier and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
2 carriers, 2 destroyers, 4 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
3 fighters moved from Hawaiian Islands to Queensland
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from 124 Sea Zone to United Kingdom
Place Units - Americans
8 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 58 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 3 fighters
EDIT: Adding units owned by Americans to Persia: 3 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,83
Americans : 1,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 7 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
2 infantry moved from Shensi to Kansu
1 infantry moved from Tsinghai to Kansu
Place Units - Chinese
7 artilleries placed in Yunnan
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Americans
Americans buy 8 fighters; Remaining resources: 3 PUs;
Combat Move - Americans
1 armour and 1 mech_infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Italians
1 destroyer moved from 109 Sea Zone to 124 Sea Zone
1 bomber moved from United Kingdom to 124 Sea Zone
8 fighters moved from Northwest Persia to Volgograd
1 armour moved from Caucasus to Volgograd
Combat - Americans
Battle in 124 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 124 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 124 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Volgograd
Americans attack with 1 armour and 8 fighters
Germans defend with 1 factory_minor and 3 infantry
Americans roll dice for 1 armour and 8 fighters in Volgograd, round 2 : 6/9 hits, 4,50 expected hits
Germans roll dice for 3 infantry in Volgograd, round 2 : 2/3 hits, 1,00 expected hits
3 infantry owned by the Germans, 1 armour owned by the Americans and 1 fighter owned by the Americans lost in Volgograd
Americans win with 7 fighters remaining. Battle score for attacker is -7
Casualties for Americans: 1 armour and 1 fighter
Casualties for Germans: 3 infantry
Non Combat Move - Americans
7 fighters moved from Volgograd to Northwest Persia
3 tactical_bombers moved from Persia to Northwest Persia
4 fighters moved from 91 Sea Zone to Gibraltar
1 carrier and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
2 carriers, 2 destroyers, 4 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
3 fighters moved from Hawaiian Islands to Queensland
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from 124 Sea Zone to United Kingdom
Place Units - Americans
8 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 58 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 3 fighters
EDIT: Adding units owned by Americans to Persia: 3 fighters
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 7 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
2 infantry moved from Shensi to Kansu
1 infantry moved from Tsinghai to Kansu
Place Units - Chinese
7 artilleries placed in Yunnan
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Purchase Units - British
British buy 8 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 armour and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - British
10 armour, 13 artilleries, 1 fighter, 23 infantry and 5 mech_infantrys moved from Northwest Persia to Caucasus
1 armour moved from Eastern Persia to Turkmenistan
1 fighter moved from Caucasus to Turkmenistan
1 bomber moved from Northwest Persia to Volgograd
2 fighters moved from Shensi to Caucasus
3 armour moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
3 mech_infantrys moved from Egypt to Iraq
3 infantry moved from Iraq to Northwest Persia
4 infantry moved from Trans-Jordan to Iraq
3 armour moved from Eastern Persia to Persia
5 armour moved from India to Eastern Persia
1 submarine moved from 43 Sea Zone to 57 Sea Zone
3 fighters moved from Gibraltar to 99 Sea Zone
3 fighters moved from 99 Sea Zone to Cyprus
Combat - British
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits, 0,17 expected hits
Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Battle in Turkmenistan
British attack with 1 armour and 1 fighter
Italians defend with 1 mech_infantry
British roll dice for 1 armour and 1 fighter in Turkmenistan, round 2 : 2/2 hits, 1,00 expected hits
Italians roll dice for 1 mech_infantry in Turkmenistan, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in Turkmenistan
British win, taking Turkmenistan from Italians with 1 armour and 1 fighter remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Turkmenistan to Eastern Persia
1 armour moved from Kansu to Dzavhan
1 armour moved from Chahar to Suiyuyan
1 armour moved from Suiyuyan to Tsagaan Olom
1 bomber moved from Volgograd to Caucasus
Place Units - British
3 armour placed in Iraq
3 armour placed in Egypt
2 armour and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
5 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 26 PUs; end with 27 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 33 PUs
Some Units in India change ownership: 5 armour and 1 mech_infantry
Combat Hit Differential Summary :
Germans : 0,83
British : 1,00
Italians : -0,33
AA fire in Volgograd : : -0,17
Americans : 1,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Tambov to Russia
1 mech_infantry moved from Bryansk to Samara
Italians take Samara from Russians
2 armour and 1 mech_infantry moved from Rostov to Russia
Combat - Italians
Battle in Russia
Italians attack with 2 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 airfield, 1 artillery and 1 factory_minor
Italians roll dice for 2 armour, 1 infantry and 1 mech_infantry in Russia, round 2 : 0/4 hits, 1.33 expected hits
Russians roll dice for 1 artillery in Russia, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 armour, 1 infantry and 1 mech_infantry in Russia, round 3 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 artillery in Russia, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Russia
Italians destroys 17PUs while taking Russians capital
Italians win, taking Russia from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Russians: 1 artillery
Non Combat Move - Italians
2 armour, 4 artilleries, 3 infantry and 1 mech_infantry moved from Rostov to Volgograd
Place Units - Italians
1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,2,3,3,5
Italians collect 12 PUs (10 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
Italians : -1.67
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Burma to Yunnan
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Marianas
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
1 fighter moved from New Zealand to Queensland
2 fighters moved from Queensland to 54 Sea Zone
Combat - ANZAC
Battle in Paulau Island
Battle in Guam
Battle in Marianas
Non Combat Move - ANZAC
Place Units - ANZAC
1 cruiser and 2 submarines placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Burma to Yunnan
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Marianas
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
1 fighter moved from New Zealand to Queensland
2 fighters moved from Queensland to 54 Sea Zone
Combat - ANZAC
Battle in Paulau Island
Battle in Guam
Battle in Marianas
Non Combat Move - ANZAC
Place Units - ANZAC
1 cruiser and 2 submarines placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
Non Combat Move - French
1 cruiser and 1 destroyer moved from 109 Sea Zone to 91 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 92 PUs;
Germans buy 1 armour, 2 artilleries and 7 tactical_bombers; Remaining resources: 1 PUs;
Combat Move - Germans
3 armour and 1 mech_infantry moved from Korea to Amur
1 mech_infantry moved from Soviet Far East to Amur
Combat - Germans
Battle in Amur
Germans attack with 3 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 armour and 2 mech_infantrys in Amur, round 2 : 1/5 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Amur
Germans win, taking Amur from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 mech_infantry moved from Vologda to Volgograd
2 mech_infantrys moved from Bryansk to Volgograd
10 mech_infantrys moved from Ukraine to Volgograd
3 aaGuns, 32 armour, 35 artilleries, 3 bombers, 6 fighters, 61 infantry, 13 mech_infantrys and 4 tactical_bombers moved from Tambov to Volgograd
6 armour and 4 mech_infantrys moved from Romania to Ukraine
2 fighters moved from Western Germany to Romania
Place Units - Germans
1 armour and 2 artilleries placed in Volgograd
7 tactical_bombers placed in Romania
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,1,1,5,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5
Germans collect 63 PUs (3 lost to blockades); end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : -0.83
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Combat Move - Russians
1 artillery moved from Kazakhstan to Novosibirsk
5 armour, 11 artilleries, 81 infantry and 7 mech_infantrys moved from Kazakhstan to Caucasus
2 infantry moved from Manchuria to Korea
Combat - Russians
Battle in Novosibirsk
Russians attack with 1 artillery
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery in Novosibirsk, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 mech_infantry in Novosibirsk, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery in Novosibirsk, round 4 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 mech_infantry in Novosibirsk, round 4 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery in Novosibirsk, round 5 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 mech_infantry in Novosibirsk, round 5 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Novosibirsk
Germans win with no units remaining. Battle score for attacker is 0
Casualties for Russians: 1 artillery
Casualties for Germans: 1 mech_infantry
Battle in Korea
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 infantry in Korea, round 2 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
Russians win, taking Korea from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 infantry moved from Buyant-Uhaa to Manchuria
6 aaGuns moved from Kazakhstan to Caucasus
5 fighters and 1 tactical_bomber moved from Northwest Persia to Caucasus
Turn Complete - Russians
Combat Hit Differential Summary :
Germans : -0,33
Russians : 0,33
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 21 Sea Zone
1 submarine moved from 35 Sea Zone to 34 Sea Zone
1 submarine moved from 35 Sea Zone to 22 Sea Zone
Combat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 22 Sea Zone
Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 34 Sea Zone
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 21 Sea Zone
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Non Combat Move - Japanese
1 armour, 1 artillery, 4 infantry and 2 marines moved from Philippines to 35 Sea Zone
1 armour, 1 artillery, 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 6 fighters, 4 infantry, 2 marines, 5 submarines, 2 tactical_bombers and 3 transports moved from 35 Sea Zone to 38 Sea Zone
6 bombers and 5 fighters moved from Philippines to Japan
Place Units - Japanese
1 artillery and 5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 13 PUs; end with 13 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Japanese : -1.00
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Americans
Americans buy 4 artilleries, 3 fighters, 4 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
2 carriers moved from 91 Sea Zone to 106 Sea Zone
4 fighters moved from Eastern United States to 106 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
4 fighters moved from Gibraltar to Cyprus
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
1 destroyer and 1 submarine moved from 54 Sea Zone to 22 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 34 Sea Zone
1 submarine moved from 54 Sea Zone to 21 Sea Zone
1 destroyer moved from 54 Sea Zone to 21 Sea Zone
Combat Hit Differential Summary :
do you want to use any token?
1 in 22 on the destroyer. If it hits, submerge my sub. Thx!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Americans
Americans buy 4 artilleries, 3 fighters, 4 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
2 carriers moved from 91 Sea Zone to 106 Sea Zone
4 fighters moved from Eastern United States to 106 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
4 fighters moved from Gibraltar to Cyprus
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
1 destroyer and 1 submarine moved from 54 Sea Zone to 22 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 34 Sea Zone
1 submarine moved from 54 Sea Zone to 21 Sea Zone
1 destroyer moved from 54 Sea Zone to 21 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2
Battle in Marshall Islands
Battle in 22 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 submarine
1 submarine owned by the Americans Submerged
1 submarine owned by the Japanese Submerged
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
Americans winJapanese win, taking Marshall Islands from Japanese with no units remaining, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 34 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Japanese lost in 34 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 21 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Japanese lost in 21 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
2 mech_infantrys moved from Eastern United States to 101 Sea Zone
2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 mech_infantrys moved from 91 Sea Zone to Morocco
1 destroyer moved from 124 Sea Zone to 109 Sea Zone
7 fighters and 3 tactical_bombers moved from Northwest Persia to Caucasus
3 fighters moved from Persia to Caucasus
6 carriers, 1 destroyer, 12 fighters and 8 submarines moved from 54 Sea Zone to 42 Sea Zone
Place Units - Americans
2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Central United States
2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
3 fighters placed in Persia
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Americans : 2,67
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 artilleries; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
6 artilleries placed in Yunnan
Turn Complete - Chinese
Chinese collect 23 PUs; end with 25 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 28 PUs
Combat Hit Differential Summary :