Scramble sz114 and Normandy.
DizzKneeLand33 (X+0) versus Giallo BM3 L20
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians repair damage of 3x factory_major; Remaining resources: 30 PUs; Russians buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Bryansk to Belarus 1 fighter and 1 tactical_bomber moved from Bryansk to Belarus 1 fighter moved from Bryansk to Smolensk 1 infantry moved from Bryansk to Smolensk 1 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Bryansk to Western Ukraine 1 infantry moved from Russia to Vologda 1 fighter moved from Russia to Vologda 1 fighter moved from Bryansk to Samara 1 infantry moved from Russia to Samara 5 armour and 7 mech_infantrys moved from Bryansk to Russia 34 infantry moved from Bryansk to Tambov 1 artillery and 1 infantry moved from Bryansk to Rostov 8 artilleries moved from Bryansk to Tambov 7 infantry moved from Bryansk to Tambov 1 infantry moved from Russia to Samara 2 infantry moved from Sakha to Siberia 2 infantry moved from Amur to Siberia Combat - Russians Battle in Siberia Russians attack with 4 infantry Japanese defend with 1 infantry Russians roll dice for 4 infantry in Siberia, round 2 : 0/4 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 4 infantry in Siberia, round 3 : 0/4 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Siberia, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 4 infantry in Siberia, round 4 : 2/4 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Siberia, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Siberia Russians win, taking Siberia from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Western Ukraine Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 2/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 8 artilleries and 41 infantry Italians defend with 1 armour Russians roll dice for 8 artilleries and 41 infantry in Tambov, round 2 : 14/49 hits, 10,83 expected hits Italians roll dice for 1 armour in Tambov, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Italians lost in Tambov Russians win, taking Tambov from Italians with 8 artilleries and 41 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Battle in Rostov Russians attack with 1 artillery and 1 infantry Italians defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Rostov Russians roll dice for 1 artillery in Rostov, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery and 1 infantry in Rostov, round 3 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 artillery in Rostov, round 4 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery and 1 infantry in Rostov, round 4 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Russians lost in Rostov Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7 Casualties for Russians: 1 artillery and 1 infantry Battle in Belarus Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits, 1,50 expected hits Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Belarus Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 3 : 1/4 hits, 1,50 expected hits Germans roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Samara Russians attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Vologda Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 2/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Belarus to Russia 1 fighter moved from Smolensk to Russia 1 fighter moved from Vologda to Russia 1 fighter moved from Samara to Russia 1 fighter moved from Western Ukraine to Russia 2 aaGuns moved from Bryansk to Tambov 10 infantry moved from Bryansk to Russia 2 aaGuns moved from Bryansk to Russia 5 infantry moved from Bryansk to Tambov 2 aaGuns and 14 infantry moved from Bryansk to Russia Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4 Russians collect 20 PUs (2 lost to blockades); end with 20 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUsCombat Hit Differential Summary :
Germans : -0,33 Italians : -0,50 Russians : 4,00 Japanese : -1,00 -
@DizzKneeLand33 said in DizzKneeLand33 (X+0) versus Giallo BM3 L20:
Well, I think I messed up that whole bombing run. I was thinking tac bombers could bomb a factory, but I guess not? lol I must really be rusty…
Stop drinking!
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 43 Sea Zone to 41 Sea Zone Japanese take 43 Sea Zone from UK_Pacific 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone 1 destroyer moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 armour and 1 infantry moved from Java to 42 Sea Zone 1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 armour and 1 infantry moved from 43 Sea Zone to Borneo 2 bombers moved from Philippines to Borneo 2 fighters moved from 42 Sea Zone to Borneo 2 marines moved from Java to 42 Sea Zone 1 battleship, 1 cruiser and 2 marines moved from 42 Sea Zone to 44 Sea Zone 2 bombers moved from Philippines to Celebes 2 marines moved from 44 Sea Zone to Celebes Combat - Japanese Battle in Borneo Japanese attack with 1 armour, 2 bombers, 2 fighters and 1 infantry British defend with 1 artillery and 1 infantry Japanese roll dice for 1 armour, 2 bombers, 2 fighters and 1 infantry in Borneo, round 2 : 3/6 hits, 3.00 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 armour, 2 bombers and 2 fighters remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in 41 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport British defend with 1 destroyer Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 41 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits British roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for British: 1 destroyer Battle in Sumatra Battle in Celebes Japanese attack with 2 bombers and 2 marines British defend with 1 marine Japanese roll dice for 1 battleship and 1 cruiser in Celebes, round 2 : 1/2 hits, 1.17 expected hits UK_Pacific roll dice for 1 marine in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the British lost in Celebes Japanese win, taking Sumatra from UK_Pacific, taking Celebes from UK_Pacific with 2 bombers and 2 marines remaining. Battle score for attacker is 5 Casualties for British: 1 marine Non Combat Move - Japanese 2 bombers moved from Celebes to Philippines 2 bombers moved from Borneo to Philippines 1 destroyer moved from 42 Sea Zone to 37 Sea Zone 2 carriers, 1 destroyer and 4 submarines moved from 42 Sea Zone to 43 Sea Zone 1 submarine moved from 44 Sea Zone to 35 Sea Zone 4 submarines moved from 43 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 43 Sea Zone 2 fighters moved from Borneo to 43 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 2 fighters and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 31 PUs; end with 31 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 34 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 39 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 44 PUsCombat Hit Differential Summary :
British : 0.67 UK_Pacific : 0.00 Japanese : -0.00 -
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 1 fighter, 4 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone 2 infantry moved from 30 Sea Zone to Johnston Island 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 2 submarines moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island 2 fighters moved from 26 Sea Zone to Johnston Island 2 fighters moved from 26 Sea Zone to Wake Island 2 fighters moved from Hawaiian Islands to 54 Sea Zone 1 destroyer and 6 submarines moved from 26 Sea Zone to 54 Sea Zone 1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan Combat - Americans Battle in 54 Sea Zone Americans attack with 2 destroyers, 2 fighters and 8 submarines Japanese defend with 1 submarine Americans roll dice for 8 submarines in 54 Sea Zone, round 2 : 2/8 hits, 2,67 expected hits 1 submarine owned by the Japanese lost in 54 Sea Zone Americans win, taking 54 Sea Zone from Neutral with 2 destroyers, 2 fighters and 8 submarines remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Johnston Island Americans attack with 2 fighters and 2 infantry Japanese defend with 1 marine Americans roll dice for 2 fighters and 2 infantry in Johnston Island, round 2 : 3/4 hits, 1,33 expected hits Japanese roll dice for 1 marine in Johnston Island, round 2 : 1/1 hits, 0,33 expected hits 1 marine owned by the Japanese and 1 infantry owned by the Americans lost in Johnston Island Americans win, taking Johnston Island from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 2 Casualties for Americans: 1 infantry Casualties for Japanese: 1 marine Battle in Wake Island Americans attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Wake Island, round 2 : 3/4 hits, 1,67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Wake Island, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Wake Island Americans win, taking Wake Island from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is -6 Casualties for Americans: 1 fighter and 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Americans 1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 carrier moved from 26 Sea Zone to 30 Sea Zone 1 carrier moved from 26 Sea Zone to 31 Sea Zone 1 fighter moved from Wake Island to 31 Sea Zone 1 destroyer moved from 26 Sea Zone to 31 Sea Zone 2 fighters moved from Johnston Island to 30 Sea Zone 1 destroyer moved from 26 Sea Zone to 30 Sea Zone 1 carrier moved from 26 Sea Zone to 30 Sea Zone 1 carrier moved from 26 Sea Zone to 31 Sea Zone 1 fighter moved from Hawaiian Islands to 30 Sea Zone 1 fighter moved from 26 Sea Zone to 31 Sea Zone 1 fighter moved from 26 Sea Zone to 31 Sea Zone 1 submarine moved from 26 Sea Zone to 30 Sea Zone 1 submarine moved from 26 Sea Zone to 30 Sea Zone 1 destroyer moved from 26 Sea Zone to 31 Sea Zone 3 fighters moved from Egypt to Iraq 3 fighters moved from Eastern United States to Gibraltar 1 destroyer moved from 88 Sea Zone to 101 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 submarine moved from 92 Sea Zone to 97 Sea Zone 2 fighters moved from 54 Sea Zone to Queensland Place Units - Americans 1 carrier placed in 10 Sea Zone 1 carrier placed in 101 Sea Zone 1 transport placed in 10 Sea Zone 1 destroyer and 2 submarines placed in 101 Sea Zone 1 fighter placed in Western United States 1 submarine placed in 10 Sea Zone 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUsCombat Hit Differential Summary :
Americans : 2,33 Japanese : 2,00 -
TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 2 artilleries and 2 infantry placed in Anhwe 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 1 fighter, 4 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone 2 infantry moved from 30 Sea Zone to Johnston Island 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 2 submarines moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island 2 fighters moved from 26 Sea Zone to Johnston Island 2 fighters moved from 26 Sea Zone to Wake Island 2 fighters moved from Hawaiian Islands to 54 Sea Zone 1 destroyer and 6 submarines moved from 26 Sea Zone to 54 Sea Zone 1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan Combat - Americans Battle in 54 Sea Zone Americans attack with 2 destroyers, 2 fighters and 8 submarines Japanese defend with 1 submarine Americans roll dice for 8 submarines in 54 Sea Zone, round 2 : 2/8 hits, 2,67 expected hits 1 submarine owned by the Japanese lost in 54 Sea Zone Americans win, taking 54 Sea Zone from Neutral with 2 destroyers, 2 fighters and 8 submarines remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Johnston Island Americans attack with 2 fighters and 2 infantry Japanese defend with 1 marine Americans roll dice for 2 fighters and 2 infantry in Johnston Island, round 2 : 3/4 hits, 1,33 expected hits Japanese roll dice for 1 marine in Johnston Island, round 2 : 1/1 hits, 0,33 expected hits 1 marine owned by the Japanese and 1 infantry owned by the Americans lost in Johnston Island Americans win, taking Johnston Island from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 2 Casualties for Americans: 1 infantry Casualties for Japanese: 1 marine Battle in Wake Island Americans attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Wake Island, round 2 : 3/4 hits, 1,67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Wake Island, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Wake Island Americans win, taking Wake Island from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is -6 Casualties for Americans: 1 fighter and 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Americans 1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 carrier moved from 26 Sea Zone to 30 Sea Zone 1 carrier moved from 26 Sea Zone to 31 Sea Zone 1 fighter moved from Wake Island to 31 Sea Zone 1 destroyer moved from 26 Sea Zone to 31 Sea Zone 2 fighters moved from Johnston Island to 30 Sea Zone 1 destroyer moved from 26 Sea Zone to 30 Sea Zone 1 carrier moved from 26 Sea Zone to 30 Sea Zone 1 carrier moved from 26 Sea Zone to 31 Sea Zone 1 fighter moved from Hawaiian Islands to 30 Sea Zone 1 fighter moved from 26 Sea Zone to 31 Sea Zone 1 fighter moved from 26 Sea Zone to 31 Sea Zone 1 submarine moved from 26 Sea Zone to 30 Sea Zone 1 submarine moved from 26 Sea Zone to 30 Sea Zone 1 destroyer moved from 26 Sea Zone to 31 Sea Zone 3 fighters moved from Egypt to Iraq 3 fighters moved from Eastern United States to Gibraltar 1 destroyer moved from 88 Sea Zone to 101 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 submarine moved from 92 Sea Zone to 97 Sea Zone 2 fighters moved from 54 Sea Zone to Queensland Place Units - Americans 1 carrier placed in 10 Sea Zone 1 carrier placed in 101 Sea Zone 1 transport placed in 10 Sea Zone 1 destroyer and 2 submarines placed in 101 Sea Zone 1 fighter placed in Western United States 1 submarine placed in 10 Sea Zone 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 2 artilleries and 2 infantry placed in Anhwe 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs Purchase Units - British British buy 3 armour, 2 artilleries, 1 fighter and 1 infantry; Remaining resources: 4 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport; Remaining resources: 1 PUs; Combat Move - British 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 submarine moved from 39 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from India to 41 Sea Zone 2 fighters and 1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone 1 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Germans 1 armour moved from Eastern Persia to India 3 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Egypt to Trans-Jordan 1 armour moved from Alexandria to Trans-Jordan 1 mech_infantry moved from Egypt to Trans-Jordan 1 armour moved from Egypt to Trans-Jordan 2 armour moved from Egypt to Trans-Jordan 1 bomber moved from India to Persia 1 fighter moved from Iraq to Persia Combat - British Battle in 37 Sea Zone British attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer British roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the British lost in 37 Sea Zone British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for British: 1 submarine Casualties for Japanese: 1 destroyer Battle in Persia British attack with 1 bomber and 1 fighter Germans defend with 1 armour British roll dice for 1 bomber and 1 fighter in Persia, round 2 : 1/2 hits, 1,17 expected hits Germans roll dice for 1 armour in Persia, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Germans and 1 fighter owned by the British lost in Persia British win with 1 bomber remaining. Battle score for attacker is -4 Casualties for British: 1 fighter Casualties for Germans: 1 armour Battle in 41 Sea Zone British attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer and 1 transport British roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 41 Sea Zone British win, taking 41 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - British 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to India 2 fighters and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone 1 submarine moved from 39 Sea Zone to 42 Sea Zone 1 infantry moved from Libya to Tobruk 1 bomber moved from Persia to Iraq Place Units - British 3 armour placed in Egypt 2 artilleries and 1 infantry placed in Iraq 1 fighter placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from Gibraltar: 4 fighters EDIT: Adding units owned by British to United Kingdom: 2 fighters EDIT: Adding units owned by British to Egypt: 2 fighters EDIT: Turning off Edit Mode 1 cruiser and 1 transport placed in 39 Sea Zone 1 artillery, 1 infantry and 1 marine placed in India Turn Complete - UK_Pacific UK_Pacific collect 15 PUs; end with 16 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs Units Change Ownership Some Units in India change ownership: 1 artillery, 1 infantry and 1 marine Some Units in 39 Sea Zone change ownership: 1 cruiser and 1 transportCombat Hit Differential Summary :
Germans : 0,50 British : 1,00 Americans : 2,33 Japanese : 2,33 -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 1 armour, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Ukraine to Bryansk 2 armour and 2 mech_infantrys moved from Volgograd to Bryansk 1 artillery moved from Rostov to Bryansk Combat - Italians Battle in Bryansk Italians attack with 3 armour, 2 artilleries, 1 infantry and 4 mech_infantrys Russians defend with 1 infantry Italians roll dice for 3 armour, 2 artilleries, 1 infantry and 4 mech_infantrys in Bryansk, round 2 : 2/10 hits, 3.33 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 3 armour, 2 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians Place Units - Italians 2 infantry placed in Southern Italy 1 armour and 2 mech_infantrys placed in Ukraine Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,2,6 Italians collect 16 PUs (2 lost to blockades); end with 16 PUsCombat Hit Differential Summary :
Italians : -1.33 Russians : -0.33 -
TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Trans-Jordan to Iraq Non Combat Move - ANZAC 2 aaGuns, 4 artilleries, 3 fighters and 10 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 54 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,1 ANZAC collect 6 PUs (3 lost to blockades); end with 6 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Trans-Jordan to Iraq Non Combat Move - ANZAC 2 aaGuns, 4 artilleries, 3 fighters and 10 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 54 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,1 ANZAC collect 6 PUs (3 lost to blockades); end with 6 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 2 artilleries, 1 bomber, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 6 artilleries and 4 infantry moved from Bessarabia to Western Ukraine 1 artillery and 2 infantry moved from Novgorod to Belarus 3 tactical_bombers moved from Ukraine to Belarus 4 infantry moved from Archangel to Vologda 1 armour and 1 mech_infantry moved from Novosibirsk to Urals Germans take Urals from Russians 1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy Germans take Evenkiyskiy from Russians 1 armour and 1 mech_infantry moved from Novosibirsk to Yenisey Germans take Timguska from Russians Germans take Yenisey from Russians 1 mech_infantry moved from Novosibirsk to Kansu Germans take Kansu from Chinese 1 armour moved from Novosibirsk to Suiyuyan Germans take Suiyuyan from Chinese 1 submarine moved from 123 Sea Zone to 124 Sea Zone 1 bomber and 5 fighters moved from Ukraine to Russia 1 bomber moved from Western Germany to RussiaCombat Hit Differential Summary :
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Intercept in Russia? (2 bombers 5 fighters are on the mission).
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@DizzKneeLand33 said in DizzKneeLand33 (X+0) versus Giallo BM3 L20:
Intercept in Russia? (2 bombers 5 fighters are on the mission).
no thanks
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 2 artilleries, 1 bomber, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 6 artilleries and 4 infantry moved from Bessarabia to Western Ukraine 1 artillery and 2 infantry moved from Novgorod to Belarus 3 tactical_bombers moved from Ukraine to Belarus 4 infantry moved from Archangel to Vologda 1 armour and 1 mech_infantry moved from Novosibirsk to Urals Germans take Urals from Russians 1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy Germans take Evenkiyskiy from Russians 1 armour and 1 mech_infantry moved from Novosibirsk to Yenisey Germans take Timguska from Russians Germans take Yenisey from Russians 1 mech_infantry moved from Novosibirsk to Kansu Germans take Kansu from Chinese 1 armour moved from Novosibirsk to Suiyuyan Germans take Suiyuyan from Chinese 1 submarine moved from 123 Sea Zone to 124 Sea Zone 1 bomber and 5 fighters moved from Ukraine to Russia 1 bomber moved from Western Germany to Russia Combat - Germans Air Battle in Russia Germans attacks with 7 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 0/2 hits, 0.33 expected hits Bombing raid in Russia rolls: 5,6 and causes: 11 damage to unit: factory_major Bombing raid in Russia causes 11 damage total. Battle in Western Ukraine Germans attack with 6 artilleries and 4 infantry Russians defend with 1 infantry Germans roll dice for 6 artilleries and 4 infantry in Western Ukraine, round 2 : 6/10 hits, 3.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 6 artilleries and 4 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 artillery, 2 infantry and 3 tactical_bombers Russians defend with 2 infantry Germans roll dice for 1 artillery, 2 infantry and 3 tactical_bombers in Belarus, round 2 : 2/6 hits, 2.33 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 1 artillery, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Vologda Germans attack with 4 infantry Russians defend with 1 infantry Germans roll dice for 4 infantry in Vologda, round 2 : 1/4 hits, 0.67 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 4 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 1 infantry moved from Archangel to Smolensk 3 aaGuns, 3 armour, 22 artilleries and 52 infantry moved from Ukraine to Bryansk 2 bombers and 5 fighters moved from Russia to Bryansk 3 tactical_bombers moved from Belarus to Bryansk 11 armour and 8 mech_infantrys moved from Volgograd to Bryansk 3 armour moved from Romania to Ukraine 6 artilleries and 4 infantry moved from Romania to Bessarabia 1 aaGun, 1 artillery and 2 infantry moved from France to Western Germany 1 fighter moved from Western Germany to Bryansk 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 submarine moved from 125 Sea Zone to 112 Sea Zone Place Units - Germans 1 artillery and 2 infantry placed in Volgograd 1 artillery and 2 infantry placed in Novgorod 1 bomber placed in Western Germany 5 armour and 5 mech_infantrys placed in Romania Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,1,6 Germans collect 61 PUs (5 lost to blockades); end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUsCombat Hit Differential Summary :
AA fire in Russia : : -0.33 Germans : 2.67 Russians : -0.33 -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Russians repair damage of 5x factory_major; Remaining resources: 18 PUs; Russians buy 4 artilleries; Remaining resources: 2 PUs; Combat Move - Russians 1 infantry moved from Samara to Volgograd 2 infantry moved from Tambov to Volgograd 2 infantry moved from Russia to Vologda 1 fighter and 1 tactical_bomber moved from Russia to Volgograd 3 fighters moved from Russia to Vologda 1 infantry moved from Russia to Vologda 1 infantry moved from Siberia to Soviet Far East Russians take Soviet Far East from Japanese 3 infantry moved from Siberia to Amur 1 infantry moved from Korea to Amur 1 fighter moved from Russia to Volgograd Combat - Russians Battle in Volgograd Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 artillery, 1 factory_minor and 2 infantry Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/6 hits, 2,17 expected hits Germans roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Germans lost in Volgograd Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Volgograd, round 3 : 2/6 hits, 2,17 expected hits Germans roll dice for 1 artillery and 1 infantry in Volgograd, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 2 infantry Casualties for Russians: 1 infantry Battle in Vologda Russians attack with 3 fighters and 3 infantry Germans defend with 4 infantry Russians roll dice for 3 fighters and 3 infantry in Vologda, round 2 : 2/6 hits, 2,00 expected hits Germans roll dice for 4 infantry in Vologda, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Vologda Russians roll dice for 3 fighters and 2 infantry in Vologda, round 3 : 2/5 hits, 1,83 expected hits Germans roll dice for 2 infantry in Vologda, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Casualties for Germans: 4 infantry Non Combat Move - Russians 3 fighters moved from Vologda to Russia 2 fighters and 1 tactical_bomber moved from Volgograd to Russia 2 aaGuns, 8 artilleries and 44 infantry moved from Tambov to Russia Place Units - Russians 4 artilleries placed in Russia Turn Complete - Russians Russians collect 17 PUs; end with 19 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUsCombat Hit Differential Summary :
Germans : -0,67 Russians : -1,17 -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 62 Sea Zone to 56 Sea Zone Non Combat Move - Japanese 1 armour moved from Borneo to 43 Sea Zone 2 marines moved from Celebes to 44 Sea Zone 1 battleship, 1 cruiser and 2 marines moved from 44 Sea Zone to 35 Sea Zone 1 armour, 2 carriers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport moved from 43 Sea Zone to 35 Sea Zone 1 armour and 2 marines moved from 35 Sea Zone to Philippines 2 fighters moved from Japan to 6 Sea Zone Place Units - Japanese 1 carrier, 2 destroyers and 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,1 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,5 Japanese collect 29 PUs (1 lost to blockades); end with 29 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 32 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 37 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 42 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 1 carrier, 1 cruiser and 5 fighters; Remaining resources: 3 PUs; Combat Move - Americans 1 mech_infantry moved from Trans-Jordan to Persia Americans take Persia from Germans 1 infantry moved from Johnston Island to 30 Sea Zone 1 infantry and 1 transport moved from 30 Sea Zone to 63 Sea Zone 1 infantry moved from 63 Sea Zone to New Zealand 1 artillery moved from Wake Island to 31 Sea Zone 1 artillery and 1 transport moved from 31 Sea Zone to 49 Sea Zone 1 artillery moved from 49 Sea Zone to Solomon Islands 1 destroyer moved from 54 Sea Zone to 56 Sea Zone 1 fighter moved from Queensland to 56 Sea Zone 2 artilleries and 2 infantry moved from Morocco to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Sardinia 1 artillery, 2 carriers, 3 destroyers, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Sicily 2 fighters moved from 92 Sea Zone to 95 Sea Zone Combat - Americans Battle in New Zealand Battle in Sicily Battle in Sardinia Battle in Solomon Islands Battle in 56 Sea Zone Americans attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 56 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 56 Sea Zone Americans win, taking New Zealand from Japanese, taking Sicily from Italians, taking Sardinia from Italians, taking Solomon Islands from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 2 carriers, 1 destroyer and 3 fighters moved from 31 Sea Zone to 49 Sea Zone 2 carriers, 1 destroyer, 3 fighters and 2 submarines moved from 30 Sea Zone to 49 Sea Zone 1 destroyer and 8 submarines moved from 54 Sea Zone to 49 Sea Zone 1 fighter moved from Queensland to 49 Sea Zone 1 fighter moved from 56 Sea Zone to South Australia 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 31 Sea Zone to 25 Sea Zone 1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 carrier, 2 destroyers and 3 submarines moved from 101 Sea Zone to 91 Sea Zone 3 fighters moved from Gibraltar to 99 Sea Zone 3 fighters moved from 99 Sea Zone to Cyprus 4 fighters moved from Iraq to Cyprus 2 fighters moved from 92 Sea Zone to 99 Sea Zone 2 fighters moved from 99 Sea Zone to Cyprus 1 armour moved from Trans-Jordan to Northwest Persia Place Units - Americans 3 fighters placed in Western United States 1 carrier and 1 cruiser placed in 101 Sea Zone 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 58 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUsCombat Hit Differential Summary :
Americans : 1,17 Japanese : -0,17 -
TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 infantry moved from Jehol to Chahar 1 infantry moved from Anhwe to Hopei Place Units - Chinese 1 infantry placed in Tsinghai 1 artillery and 1 infantry placed in Shensi 1 artillery placed in Hopei 4 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 21 PUs; end with 21 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 24 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 1 carrier, 1 cruiser and 5 fighters; Remaining resources: 3 PUs; Combat Move - Americans 1 mech_infantry moved from Trans-Jordan to Persia Americans take Persia from Germans 1 infantry moved from Johnston Island to 30 Sea Zone 1 infantry and 1 transport moved from 30 Sea Zone to 63 Sea Zone 1 infantry moved from 63 Sea Zone to New Zealand 1 artillery moved from Wake Island to 31 Sea Zone 1 artillery and 1 transport moved from 31 Sea Zone to 49 Sea Zone 1 artillery moved from 49 Sea Zone to Solomon Islands 1 destroyer moved from 54 Sea Zone to 56 Sea Zone 1 fighter moved from Queensland to 56 Sea Zone 2 artilleries and 2 infantry moved from Morocco to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Sardinia 1 artillery, 2 carriers, 3 destroyers, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Sicily 2 fighters moved from 92 Sea Zone to 95 Sea Zone Combat - Americans Battle in New Zealand Battle in Sicily Battle in Sardinia Battle in Solomon Islands Battle in 56 Sea Zone Americans attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 56 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 56 Sea Zone Americans win, taking New Zealand from Japanese, taking Sicily from Italians, taking Sardinia from Italians, taking Solomon Islands from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 2 carriers, 1 destroyer and 3 fighters moved from 31 Sea Zone to 49 Sea Zone 2 carriers, 1 destroyer, 3 fighters and 2 submarines moved from 30 Sea Zone to 49 Sea Zone 1 destroyer and 8 submarines moved from 54 Sea Zone to 49 Sea Zone 1 fighter moved from Queensland to 49 Sea Zone 1 fighter moved from 56 Sea Zone to South Australia 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 31 Sea Zone to 25 Sea Zone 1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 carrier, 2 destroyers and 3 submarines moved from 101 Sea Zone to 91 Sea Zone 3 fighters moved from Gibraltar to 99 Sea Zone 3 fighters moved from 99 Sea Zone to Cyprus 4 fighters moved from Iraq to Cyprus 2 fighters moved from 92 Sea Zone to 99 Sea Zone 2 fighters moved from 99 Sea Zone to Cyprus 1 armour moved from Trans-Jordan to Northwest Persia Place Units - Americans 3 fighters placed in Western United States 1 carrier and 1 cruiser placed in 101 Sea Zone 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 58 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 infantry moved from Jehol to Chahar 1 infantry moved from Anhwe to Hopei Place Units - Chinese 1 infantry placed in Tsinghai 1 artillery and 1 infantry placed in Shensi 1 artillery placed in Hopei 4 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 21 PUs; end with 21 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 24 PUs Purchase Units - British British buy 1 airfield, 3 armour and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Northwest Persia to Caucasus Russians take Caucasus from Italians 11 artilleries, 18 infantry and 4 mech_infantrys moved from Iraq to Northwest Persia 4 armour and 1 mech_infantry moved from Trans-Jordan to Northwest Persia 1 infantry moved from Trans-Jordan to Iraq 3 armour moved from Egypt to Iraq 1 infantry moved from Tobruk to Alexandria 2 fighters moved from Egypt to Cyprus 3 fighters moved from United Kingdom to Gibraltar 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 2 fighters and 1 tactical_bomber moved from 39 Sea Zone to Sumatra 1 tactical_bomber moved from India to Sumatra 1 submarine moved from 41 Sea Zone to 43 Sea Zone UK_Pacific take 43 Sea Zone from Japanese 1 submarine moved from 39 Sea Zone to 44 Sea Zone UK_Pacific take 42 Sea Zone from Japanese UK_Pacific take 44 Sea Zone from Japanese 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 armour moved from Kwangsi to Anhwe 1 bomber moved from Iraq to Northwest Persia Combat - British Battle in Sumatra British attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers Japanese defend with 1 infantry British roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Sumatra, round 2 : 4/6 hits, 3,00 expected hits Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sumatra British win, taking Sumatra from Japanese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters and 2 tactical_bombers moved from Sumatra to 39 Sea Zone 1 armour moved from India to Yunnan Place Units - British 1 airfield placed in Cyprus 3 infantry placed in Iraq 3 armour placed in Egypt Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India 1 destroyer and 1 transport placed in 39 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 19 PUs; end with 19 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs Units Change Ownership Some Units in India change ownership: 1 artillery and 1 infantry Some Units in 39 Sea Zone change ownership: 1 destroyer and 1 transportCombat Hit Differential Summary :
British : 1,00 Americans : 1,17 Japanese : -0,50 -
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Rostov to Tambov Italians take Tambov from Russians 1 armour moved from Bryansk to Samara Italians take Samara from Russians 1 armour and 1 mech_infantry moved from Bryansk to Vologda 1 armour and 1 mech_infantry moved from Ukraine to Caucasus 1 mech_infantry moved from Ukraine to Caucasus Combat - Italians Battle in Vologda Italians attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 armour and 1 mech_infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Italians win, taking Vologda from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Italians attack with 1 armour and 2 mech_infantrys British defend with 1 infantry Italians roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for British: 1 infantry Non Combat Move - Italians 2 artilleries and 6 infantry moved from France to Northern Italy 2 infantry moved from Northern Italy to Southern Italy 1 aaGun moved from Northern Italy to Southern Italy 2 artilleries moved from Northern Italy to Southern Italy Place Units - Italians 1 artillery and 2 infantry placed in Ukraine 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,4,6 Italians collect 16 PUs (5 lost to blockades); end with 16 PUsCombat Hit Differential Summary :
Italians : 0.50 Russians : 0.33 -
TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy nothing; Remaining resources: 6 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC Turn Complete - ANZAC ANZAC collect 15 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUsCombat Hit Differential Summary :





