@mikawagunichi said in L26 PTV axis-dominion (+12) vs mikawa:
@axis-dominion ugh royal navy decided not to fight back today
yeah they let you down big time. or maybe just call it savage revenge for wiping out those italian capital ships!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3
Research Technology - Germans
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
8 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Germany to 114 Sea Zone
1 armour moved from Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Baltic States to Poland
1 destroyer moved from 114 Sea Zone to 115 Sea Zone
1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Novgorod
1 fighter and 2 tactical_bombers moved from Western Germany to 114 Sea Zone
3 bombers moved from Western Germany to 115 Sea Zone
Purchase Units - Germans
Germans buy 1 armour, 1 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat - Germans
Battle in 115 Sea Zone
Germans attack with 3 bombers, 1 destroyer and 1 transport
Russians defend with 1 submarine
Germans roll dice for 3 bombers, 1 destroyer and 1 transport in 115 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 3 bombers, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Novgorod
Battle in 114 Sea Zone
Germans attack with 1 battleship, 1 cruiser, 1 fighter and 2 tactical_bombers
Russians defend with 1 cruiser
Germans roll dice for 1 battleship, 1 cruiser, 1 fighter and 2 tactical_bombers in 114 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Units damaged: 1 battleship owned by the Germans
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win, taking Novgorod from Russians with 1 battleship, 1 cruiser, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Non Combat Move - Germans
1 fighter and 2 tactical_bombers moved from 114 Sea Zone to Western Germany
3 bombers moved from 115 Sea Zone to Western Germany
1 armour and 2 mech_infantrys moved from Northern Italy to Romania
3 aaGuns, 2 armour, 5 artilleries and 26 infantry moved from Romania to Bessarabia
5 armour and 2 mech_infantrys moved from Yugoslavia to Bessarabia
4 artilleries and 2 infantry moved from Slovakia Hungary to Romania
6 mech_infantrys moved from Germany to Romania
1 mech_infantry moved from Western Germany to Northern Italy
1 fighter moved from Alexandria to Southern Italy
3 fighters moved from Alexandria to Cyprus
1 tactical_bomber moved from Northern Italy to Western Germany
1 artillery moved from Germany to Poland
3 mech_infantrys moved from Western Germany to Poland
1 submarine moved from 123 Sea Zone to 125 Sea Zone
Place Units - Germans
1 submarine placed in 112 Sea Zone
1 armour, 1 infantry and 5 mech_infantrys placed in Germany
4 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 45 PUs; end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans : 1.83
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3
Combat Move - Russians
2 infantry moved from Belarus to Novgorod
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
2 infantry moved from Sikang to Szechwan
1 tactical_bomber moved from Russia to Novgorod
2 armour and 3 mech_infantrys moved from Sikang to Szechwan
1 fighter moved from Russia to Novgorod
1 fighter moved from Russia to Szechwan
Purchase Units - Russians
Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat - Russians
Battle in Novgorod
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/4 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
6 infantry moved from Ukraine to Bryansk
9 infantry moved from Russia to Bryansk
5 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 submarine moved from 109 Sea Zone to 105 Sea Zone
2 aaGuns and 16 infantry moved from Amur to Manchuria
Place Units - Russians
10 infantry placed in Russia
2 mech_infantrys placed in Volgograd
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans : 0,67
Russians : 0,50
Did you forget our game?
@Giallo said in Giallo (Allies+9) vs Simon33 (Axis) BM3 Game II:
Did you forget our game?
Hopefully, I’ll get to this tomorrow. I’ve had a bit of a shock.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3
Combat Move - Japanese
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
6 infantry moved from Kweichow to Yunnan
3 artilleries and 1 infantry moved from Hunan to Yunnan
1 fighter moved from Japan to 17 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from French Indo China to Shan State
1 fighter moved from Philippines to 21 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 bombers moved from French Indo China to Shan State
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
2 cruisers and 2 destroyers moved from 44 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from Japan to Korea
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 carrier moved from 36 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Guam
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 fighter moved from 36 Sea Zone to 21 Sea Zone
Purchase Units - Japanese
Japanese buy 3 artilleries, 3 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Sumatra
Battle in Malaya
Battle in Korea
Japanese attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 2 infantry and 1 tactical_bomber in Korea, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Korea
Japanese roll dice for 1 infantry and 1 tactical_bomber in Korea, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Sumatra from Dutch, taking Malaya from UK_Pacific, taking Korea from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in 21 Sea Zone
Japanese attack with 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 transport
ANZAC defend with 1 cruiser and 1 transport
Japanese roll dice for 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 transport in 21 Sea Zone, round 2 : 1/5 hits, 2.17 expected hits
ANZAC roll dice for 1 cruiser and 1 transport in 21 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the ANZAC lost in 21 Sea Zone
1 transport owned by the ANZAC lost in 21 Sea Zone
Japanese win with 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 transport remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 cruiser and 1 transport
Battle in Guam
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield; ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Guam, round 2 : 1/4 hits, 1.83 expected hits
Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in Guam
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Guam, round 3 : 1/4 hits, 1.83 expected hits
Americans roll dice for 1 artillery in Guam, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Guam
Japanese win, taking Guam from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Yunnan
Japanese attack with 4 artilleries and 8 infantry
British defend with 2 infantry
Japanese roll dice for 4 artilleries and 8 infantry in Yunnan, round 2 : 1/12 hits, 3.33 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
Japanese roll dice for 4 artilleries and 7 infantry in Yunnan, round 3 : 1/11 hits, 3.17 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 4 artilleries and 6 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Battle in Shan State
Japanese attack with 2 bombers and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Shan State, round 2 : 2/3 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Anhwe to Kweichow
1 aaGun and 4 infantry moved from Anhwe to Hunan
4 infantry moved from Jehol to Anhwe
1 tactical_bomber moved from Korea to Japan
1 fighter and 1 tactical_bomber moved from Guam to 21 Sea Zone
1 fighter moved from 21 Sea Zone to Philippines
1 fighter moved from 17 Sea Zone to Japan
1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 armour moved from French Indo China to Yunnan
1 mech_infantry moved from Hunan to Yunnan
2 bombers moved from Shan State to French Indo China
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from French Indo China to 35 Sea Zone
1 tactical_bomber moved from French Indo China to Philippines
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 carrier and 2 fighters moved from 42 Sea Zone to 41 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
Place Units - Japanese
2 fighters placed in 6 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
2 artilleries, 1 fighter and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
ANZAC : -0.50
Americans : -1.00
Chinese : 1.00
UK_Pacific : -0.33
Russians : 0.33
Japanese : -7.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3
Combat Move - Japanese
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
6 infantry moved from Kweichow to Yunnan
3 artilleries and 1 infantry moved from Hunan to Yunnan
1 fighter moved from Japan to 17 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from French Indo China to Shan State
1 fighter moved from Philippines to 21 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 bombers moved from French Indo China to Shan State
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
2 cruisers and 2 destroyers moved from 44 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from Japan to Korea
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 carrier moved from 36 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Guam
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 fighter moved from 36 Sea Zone to 21 Sea Zone
Purchase Units - Japanese
Japanese buy 3 artilleries, 3 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Sumatra
Battle in Malaya
Battle in Korea
Japanese attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 2 infantry and 1 tactical_bomber in Korea, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Korea
Japanese roll dice for 1 infantry and 1 tactical_bomber in Korea, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Sumatra from Dutch, taking Malaya from UK_Pacific, taking Korea from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in 21 Sea Zone
Japanese attack with 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 transport
ANZAC defend with 1 cruiser and 1 transport
Japanese roll dice for 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 transport in 21 Sea Zone, round 2 : 1/5 hits, 2.17 expected hits
ANZAC roll dice for 1 cruiser and 1 transport in 21 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the ANZAC lost in 21 Sea Zone
1 transport owned by the ANZAC lost in 21 Sea Zone
Japanese win with 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 transport remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 cruiser and 1 transport
Battle in Guam
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield; ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Guam, round 2 : 1/4 hits, 1.83 expected hits
Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in Guam
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Guam, round 3 : 1/4 hits, 1.83 expected hits
Americans roll dice for 1 artillery in Guam, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Guam
Japanese win, taking Guam from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Yunnan
Japanese attack with 4 artilleries and 8 infantry
British defend with 2 infantry
Japanese roll dice for 4 artilleries and 8 infantry in Yunnan, round 2 : 1/12 hits, 3.33 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
Japanese roll dice for 4 artilleries and 7 infantry in Yunnan, round 3 : 1/11 hits, 3.17 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 4 artilleries and 6 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Battle in Shan State
Japanese attack with 2 bombers and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Shan State, round 2 : 2/3 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Anhwe to Kweichow
1 aaGun and 4 infantry moved from Anhwe to Hunan
4 infantry moved from Jehol to Anhwe
1 tactical_bomber moved from Korea to Japan
1 fighter and 1 tactical_bomber moved from Guam to 21 Sea Zone
1 fighter moved from 21 Sea Zone to Philippines
1 fighter moved from 17 Sea Zone to Japan
1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 armour moved from French Indo China to Yunnan
1 mech_infantry moved from Hunan to Yunnan
2 bombers moved from Shan State to French Indo China
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from French Indo China to 35 Sea Zone
1 tactical_bomber moved from French Indo China to Philippines
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 carrier and 2 fighters moved from 42 Sea Zone to 41 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
Place Units - Japanese
2 fighters placed in 6 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
2 artilleries, 1 fighter and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 2 submarines
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 submarines
EDIT: Adding units owned by Japanese to 41 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : -0.50
Americans : -1.00
Chinese : 1.00
UK_Pacific : -0.33
Russians : 0.33
Japanese : -7.33
@simon33 said in Giallo (Allies+9) vs Simon33 (Axis) BM3 Game II:
@Giallo said in Giallo (Allies+9) vs Simon33 (Axis) BM3 Game II:
Did you forget our game?
Hopefully, I’ll get to this tomorrow. I’ve had a bit of a shock.
everyhting alright I hope
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3
Combat Move - Americans
2 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
4 fighters moved from Gibraltar to Algeria
1 armour moved from Morocco to Algeria
Purchase Units - Americans
Americans buy 2 carriers, 2 fighters and 3 transports; Remaining resources: 0 PUs;
Combat - Americans
Battle in Algeria
Americans attack with 1 armour and 4 fighters
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 armour and 4 fighters in Algeria, round 2 : 2/5 hits, 2,50 expected hits
Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Axis lost in Algeria
Americans win, taking Algeria from Neutral_Axis with 1 armour and 4 fighters remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - Americans
4 fighters moved from Algeria to Gibraltar
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
3 fighters moved from Eastern United States to Gibraltar
2 infantry moved from Marianas to 22 Sea Zone
2 infantry and 1 transport moved from 22 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters moved from 22 Sea Zone to 31 Sea Zone
1 carrier moved from 26 Sea Zone to 31 Sea Zone
2 carriers and 1 destroyer moved from 10 Sea Zone to 31 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 31 Sea Zone
2 fighters moved from Hawaiian Islands to 31 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from Egypt to India
1 fighter moved from Egypt to Eastern Persia
Place Units - Americans
2 carriers and 3 transports placed in 101 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Move - Chinese
1 fighter and 1 infantry moved from Szechwan to Kweichow
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kweichow
retreated to Kweichow
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Szechwan
Place Units - Chinese
3 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Combat Move - British
1 armour moved from French West Africa to French Central Africa
British take French Central Africa from Neutral_Axis
1 armour moved from French Central Africa to French Equatorial Africa
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
1 mech_infantry moved from Egypt to Ethiopia
British take Ethiopia from Italians
1 tactical_bomber moved from Nigeria to Egypt
1 infantry moved from Iraq to Syria
3 fighters moved from Egypt to Syria
2 fighters moved from 92 Sea Zone to Tunisia
1 fighter moved from Gibraltar to Tunisia
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
1 transport moved from 87 Sea Zone to 92 Sea Zone
1 infantry moved from Burma to Shan State
1 battleship moved from 22 Sea Zone to 31 Sea Zone
Purchase Units - British
British buy 1 factory_minor, 1 fighter and 3 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 artilleries; Remaining resources: 0 PUs;
Combat - British
Battle in Shan State
British attack with 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Battle in Tunisia
British attack with 1 artillery, 3 fighters and 1 infantry
Italians defend with 1 infantry and 1 mech_infantry
British roll dice for 1 artillery, 3 fighters and 1 infantry in Tunisia, round 2 : 3/5 hits, 2,17 expected hits
Italians roll dice for 1 infantry and 1 mech_infantry in Tunisia, round 2 : 0/2 hits, 0,67 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Tunisia
British win, taking Tunisia from Italians with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry and 1 mech_infantry
Battle in Syria
British attack with 3 fighters and 1 infantry
Neutral_Axis defend with 1 infantry
British roll dice for 3 fighters and 1 infantry in Syria, round 2 : 3/4 hits, 1,67 expected hits
Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Axis lost in Syria
British win, taking Syria from Neutral_Axis with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - British
2 fighters moved from Syria to Egypt
1 fighter moved from Syria to Persia
1 bomber moved from Persia to India
1 cruiser, 1 destroyer and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 fighters moved from Tunisia to 92 Sea Zone
1 fighter moved from Tunisia to Algeria
1 destroyer moved from 98 Sea Zone to 94 Sea Zone
Place Units - British
1 factory_minor placed in Iraq
3 infantry placed in Egypt
1 fighter placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
3 artilleries placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 artilleries
Combat Hit Differential Summary :
British : 2,00
Italians : -0,67
Americans : -0,50
Chinese : -1,33
Neutral_Axis : -0,67
Japanese : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3
Combat Move - Italians
1 submarine moved from 97 Sea Zone to 94 Sea Zone
2 fighters moved from Southern Italy to 94 Sea Zone
1 bomber moved from Southern Italy to Algeria
1 artillery and 2 infantry moved from Tanganyika Territory to Rhodesia
Italians take Rhodesia from British
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Algeria
1 fighter moved from 94 Sea Zone to Algeria
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat - Italians
Battle in 94 Sea Zone
Italians attack with 1 fighter, 1 submarine and 1 transport
British defend with 1 destroyer and 1 transport
Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 fighter and 1 transport in 94 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 destroyer and 1 transport in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 94 Sea Zone
1 transport owned by the British lost in 94 Sea Zone
Italians roll dice for 1 submarine in 94 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Italians win with 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in Algeria
Italians attack with 1 bomber, 1 fighter and 2 infantry
British defend with 1 fighter; Americans defend with 1 armour
Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Algeria, round 2 : 4/4 hits, 1.50 expected hits
Americans roll dice for 1 armour and 1 fighter in Algeria, round 2 : 1/2 hits, 1.17 expected hits
1 armour owned by the Americans, 1 fighter owned by the British and 1 infantry owned by the Italians lost in Algeria
Italians win, taking Algeria from Americans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 13
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armour
Casualties for British: 1 fighter
Non Combat Move - Italians
1 fighter moved from Algeria to Libya
1 armour, 2 artilleries and 4 infantry moved from Tobruk to Libya
1 bomber moved from Algeria to Southern Italy
1 fighter moved from 94 Sea Zone to Southern Italy
1 mech_infantry moved from Northern Italy to Romania
1 aaGun, 2 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Romania to Bessarabia
2 aaGuns and 4 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians : 3.33
British : -0.33
Americans : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 63 Sea Zone
2 fighters moved from New South Wales to Queensland
2 aaGuns and 6 infantry moved from New South Wales to Queensland
2 fighters moved from 31 Sea Zone to Wake Island
Place Units - ANZAC
1 fighter placed in New South Wales
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
1 infantry moved from Morocco to Algeria
1 destroyer moved from 70 Sea Zone to 83 Sea Zone
Combat - French
Battle in Algeria
French attack with 1 infantry
Italians defend with 1 infantry
French roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits
French roll dice for 1 infantry in Algeria, round 3 : 1/1 hits, 0,17 expected hits
Italians roll dice for 1 infantry in Algeria, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Algeria
Italians win with no units remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Italians : 0,33
French : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4
Research Technology - Germans
Combat Move - Germans
1 armour moved from Bessarabia to Ukraine
Germans take Western Ukraine from Russians
Germans take Ukraine from Russians
2 infantry moved from Vyborg to Novgorod
3 bombers moved from Western Germany to Novgorod
Purchase Units - Germans
Germans buy 3 artilleries, 2 fighters, 2 infantry and 4 mech_infantrys; Remaining resources: 1 PUs;
Combat - Germans
Battle in Novgorod
Germans attack with 3 bombers and 2 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 3 bombers and 2 infantry in Novgorod, round 2 : 3/5 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
1 artillery moved from Poland to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
3 infantry moved from Vyborg to Finland
1 artillery and 1 infantry moved from 115 Sea Zone to Vyborg
1 infantry moved from Karelia to Vyborg
3 bombers moved from Novgorod to Bessarabia
1 armour, 4 artilleries, 2 infantry and 8 mech_infantrys moved from Romania to Bessarabia
3 aaGuns, 7 armour, 5 artilleries, 26 infantry and 10 mech_infantrys moved from Bessarabia to Ukraine
1 armour and 3 mech_infantrys moved from Poland to Bessarabia
1 armour and 5 mech_infantrys moved from Germany to Poland
1 battleship and 1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 112 Sea Zone to 124 Sea Zone
1 mech_infantry moved from Northern Italy to Romania
1 fighter and 2 tactical_bombers moved from Western Germany to Cyprus
1 tactical_bomber moved from Southern Italy to Western Germany
1 tactical_bomber moved from Western Germany to Cyprus
4 mech_infantrys moved from Western Germany to Poland
Place Units - Germans
1 artillery and 1 infantry placed in Germany
2 artilleries and 1 infantry placed in France
2 fighters and 4 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4
Germans collect 49 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans : 0.67
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4
Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 tactical_bomber moved from Bryansk to Novgorod
1 artillery and 1 infantry moved from Belarus to Novgorod
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 infantry moved from Belarus to Novgorod
Purchase Units - Russians
Russians buy 3 fighters and 4 infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in Novgorod
Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/4 hits, 1,33 expected hits
Germans roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Novgorod to Bryansk
2 aaGuns, 1 artillery and 27 infantry moved from Belarus to Bryansk
10 infantry moved from Russia to Bryansk
2 mech_infantrys moved from Volgograd to Bryansk
1 aaGun moved from Bryansk to Rostov
3 infantry moved from Bryansk to Rostov
1 fighter moved from Bryansk to Russia
Place Units - Russians
3 fighters and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : -0,67
Russians : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4
Combat Move - Japanese
1 unit repaired.
1 fighter moved from Japan to 19 Sea Zone
1 infantry moved from Anhwe to Jehol
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Yunnan
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Jehol
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 fighter and 1 tactical_bomber moved from Japan to Iwo Jima
1 carrier, 2 cruisers and 2 destroyers moved from 21 Sea Zone to 17 Sea Zone
2 fighters moved from 6 Sea Zone to Iwo Jima
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone
1 artillery moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from 45 Sea Zone to Dutch New Guinea
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 3 fighters and 2 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in Dutch New Guinea
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 19 Sea Zone
Japanese win, taking Dutch New Guinea from ANZAC with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Iwo Jima
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 2 cruisers in Iwo Jima, round 2 : 2/2 hits, 1.00 expected hits
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Iwo Jima
Japanese win, taking Iwo Jima from Americans with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Jehol
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Jehol to Shantung
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Kweichow to Yunnan
1 aaGun and 4 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 artillery and 1 infantry moved from Malaya to Shan State
1 artillery, 1 infantry and 1 mech_infantry moved from French Indo China to Shan State
1 battleship moved from 37 Sea Zone to 45 Sea Zone
1 fighter moved from Philippines to 17 Sea Zone
3 fighters and 1 tactical_bomber moved from Iwo Jima to 17 Sea Zone
1 fighter moved from 19 Sea Zone to 17 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 carrier moved from 35 Sea Zone to 17 Sea Zone
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 carrier, 1 fighter, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 20 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to Caroline Islands
2 submarines moved from 35 Sea Zone to 37 Sea Zone
2 bombers moved from French Indo China to Japan
1 tactical_bomber moved from Philippines to Japan
Place Units - Japanese
1 armour and 2 infantry placed in Japan
1 armour and 2 artilleries placed in French Indo China
3 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 56 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Americans : 0.33
Chinese : -0.33
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4
Combat Move - Americans
1 infantry moved from Manchuria to Korea
Americans take Korea from Japanese
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 fighter moved from Gibraltar to 94 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 91 Sea Zone to 94 Sea Zone
2 fighters moved from Gibraltar to 94 Sea Zone
1 bomber moved from India to 36 Sea Zone
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport; Remaining resources: 3 PUs;
Combat - Americans
Battle in Normandy Bordeaux
Battle in 36 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 36 Sea Zone
Americans win, taking Normandy Bordeaux from Germans with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 94 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Italians defend with 1 submarine and 1 transport
Americans roll dice for 1 destroyer and 3 fighters in 94 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits
Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 transport owned by the Italians and 1 submarine owned by the Italians lost in 94 Sea Zone
Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 13
Casualties for Italians: 1 submarine and 1 transport
Non Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 mech_infantrys moved from Central United States to 101 Sea Zone
2 mech_infantrys and 2 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 91 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
2 carriers moved from 101 Sea Zone to 91 Sea Zone
4 fighters moved from Gibraltar to 91 Sea Zone
3 fighters moved from 94 Sea Zone to Gibraltar
1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 31 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 bomber moved from 36 Sea Zone to Manchuria
1 fighter moved from Eastern Persia to Shensi
2 fighters moved from Western United States to 26 Sea Zone
Place Units - Americans
1 carrier placed in 101 Sea Zone
1 battleship and 1 transport placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
1 fighter moved from Szechwan to Kweichow
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Shensi
8 infantry moved from Szechwan to Shensi
Place Units - Chinese
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs
Combat Move - British
1 armour moved from India to Burma
UK_Pacific take Burma from Japanese
1 armour moved from Burma to India
1 armour moved from French Equatorial Africa to Tanganyika Territory
British take Tanganyika Territory from Italians
1 mech_infantry moved from Ethiopia to Kenya
British take Kenya from Italians
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to French Madagascar
1 battleship moved from 31 Sea Zone to 26 Sea Zone
1 transport moved from 92 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Syria to Iraq
Purchase Units - British
British buy 2 armour and 9 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat - British
Battle in Holland Belgium
Battle in French Madagascar
Non Combat Move - British
1 fighter moved from Persia to India
1 armour moved from Egypt to Kenya
1 fighter moved from Egypt to Union of South Africa
1 fighter moved from Egypt to Union of South Africa
1 cruiser moved from 92 Sea Zone to 110 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
3 infantry placed in Iraq
3 infantry placed in Egypt
2 armour and 1 infantry placed in Union of South Africa
2 infantry placed in United Kingdom
Turn Complete - British
British collect 40 PUs; end with 40 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Italians : -0,17
Americans : 1,17
Chinese : -1,00
Japanese : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4
Combat Move - Italians
3 armour and 1 mech_infantry moved from Bessarabia to Rostov
1 fighter moved from Libya to 94 Sea Zone
1 armour, 2 artilleries and 4 infantry moved from Libya to Tunisia
1 bomber moved from Southern Italy to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
2 fighters moved from Southern Italy to 94 Sea Zone
1 infantry moved from Rhodesia to South West Africa
Italians take South West Africa from British
1 artillery and 1 infantry moved from Rhodesia to Tanganyika Territory
Purchase Units - Italians
Italians buy 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat - Italians
Battle in Western Ukraine
Italians attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Italians attack with 3 armour and 1 mech_infantry
Russians defend with 1 aaGun and 3 infantry
Italians roll dice for 3 armour and 1 mech_infantry in Rostov, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 aaGun and 3 infantry in Rostov, round 2 : 2/3 hits, 1.00 expected hits
1 mech_infantry owned by the Italians, 1 aaGun owned by the Russians and 1 armour owned by the Italians lost in Rostov
Italians roll dice for 2 armour in Rostov, round 3 : 1/2 hits, 1.00 expected hits
Russians roll dice for 3 infantry in Rostov, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Rostov
1 armour owned by the Italians retreated to Ukraine
Russians win with 2 infantry remaining. Battle score for attacker is -8
Casualties for Italians: 2 armour and 1 mech_infantry
Casualties for Russians: 1 aaGun and 1 infantry
Battle in 94 Sea Zone
Italians attack with 3 fighters
Americans defend with 1 destroyer
Italians roll dice for 3 fighters in 94 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 fighter owned by the Italians lost in 94 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Italians: 1 fighter
Casualties for Americans: 1 destroyer
Battle in Tunisia
Italians attack with 1 armour, 2 artilleries and 4 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 armour, 2 artilleries and 4 infantry in Tunisia, round 2 : 3/7 hits, 2.17 expected hits
British roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Tunisia
Italians win, taking Tunisia from British with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Tanganyika Territory
Italians attack with 1 artillery and 1 infantry
British defend with 1 armour
Italians roll dice for 1 artillery and 1 infantry in Tanganyika Territory, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 armour in Tanganyika Territory, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Tanganyika Territory
Italians win, taking Tanganyika Territory from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Non Combat Move - Italians
1 aaGun, 1 artillery and 1 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Romania to Ukraine
1 bomber moved from Western Ukraine to Ukraine
2 fighters moved from 94 Sea Zone to Southern Italy
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 infantry and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : 0.17
British : -0.17
Americans : 0.67
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 4
Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
1 fighter moved from Queensland to Dutch New Guinea
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;
Combat - ANZAC
Battle in Dutch New Guinea
ANZAC attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 fighter and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Dutch New Guinea
ANZAC roll dice for 1 fighter and 1 infantry in Dutch New Guinea, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Dutch New Guinea, round 3 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 fighter and 1 infantry in Dutch New Guinea, round 4 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Dutch New Guinea, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
ANZAC roll dice for 1 fighter in Dutch New Guinea, round 5 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 artillery in Dutch New Guinea, round 5 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 fighter in Dutch New Guinea, round 6 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 artillery in Dutch New Guinea, round 6 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 fighter in Dutch New Guinea, round 7 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 artillery in Dutch New Guinea, round 7 : 1/1 hits, 0,33 expected hits
1 fighter owned by the ANZAC lost in Dutch New Guinea
Japanese win with 1 artillery remaining. Battle score for attacker is -10
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 fighter and 1 infantry
Non Combat Move - ANZAC
2 fighters could not land in 54 Sea Zone and were removed
1 destroyer moved from 63 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to Queensland
2 fighters moved from Wake Island to 54 Sea Zone
Place Units - ANZAC
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to Queensland: 2 fighters
EDIT: Removing units owned by ANZAC from 54 Sea Zone: 2 destroyers and 1 submarine
EDIT: Adding units owned by ANZAC to 62 Sea Zone: 2 destroyers and 1 submarine
EDIT: Turning off Edit Mode
1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
1 destroyer moved from 83 Sea Zone to 91 Sea Zone
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -2,50
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Research Technology - Germans
Combat Move - Germans
1 unit repaired.
1 artillery and 1 infantry moved from France to Holland Belgium
2 artilleries and 1 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from Southern Italy to Holland Belgium
2 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 artillery and 5 infantry moved from Vyborg to Novgorod
2 bombers moved from Bessarabia to Novgorod
1 bomber moved from Bessarabia to Novgorod
4 fighters and 3 tactical_bombers moved from Cyprus to Rostov
2 infantry moved from Ukraine to Rostov
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 2 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Battle in Novgorod
Germans attack with 2 artilleries, 3 bombers and 6 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 2 artilleries, 3 bombers and 6 infantry in Novgorod, round 2 : 4/11 hits, 4.00 expected hits
Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 2 artilleries, 3 bombers and 6 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 1 infantry and 1 mech_infantry
British defend with 1 aaGun and 1 infantry; Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.33 expected hits
Americans roll dice for 1 aaGun and 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
1 aaGun owned by the British lost in Normandy Bordeaux
Germans roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 1/4 hits, 1.33 expected hits
Americans roll dice for 2 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 2 artilleries and 1 mech_infantry in Normandy Bordeaux, round 4 : 2/3 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 infantry
Germans roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/6 hits, 3.00 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Rostov
Germans attack with 4 fighters, 2 infantry and 3 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 4 fighters, 2 infantry and 3 tactical_bombers in Rostov, round 2 : 3/9 hits, 4.33 expected hits
Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
4 fighters and 3 tactical_bombers moved from Rostov to Ukraine
3 bombers moved from Novgorod to Ukraine
1 armour, 4 artilleries, 2 infantry and 3 mech_infantrys moved from Bessarabia to Ukraine
1 mech_infantry moved from Romania to Ukraine
1 armour and 9 mech_infantrys moved from Poland to Bessarabia
2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany
1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 submarine moved from 124 Sea Zone to 125 Sea Zone
3 mech_infantrys moved from Western Germany to Germany
1 fighter moved from Southern Italy to Western Germany
1 tactical_bomber moved from Western Germany to Southern Italy
2 mech_infantrys moved from Germany to Poland
1 battleship, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone
Place Units - Germans
3 artilleries placed in Ukraine
2 infantry and 4 mech_infantrys placed in Germany
1 armour and 5 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans : -1.00
British : -0.67
Americans : -0.67
Russians : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - Russians
1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Western Ukraine
3 infantry moved from Manchuria to Amur
1 fighter moved from Russia to Western Ukraine
1 fighter moved from Russia to Rostov
3 infantry moved from Manchuria to Jehol
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in Amur
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Amur, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 3 infantry in Amur, round 3 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 3 infantry in Amur, round 4 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Amur, round 4 : 0/1 hits, 0,33 expected hits
Russians roll dice for 3 infantry in Amur, round 5 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Amur, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Amur
Russians roll dice for 2 infantry in Amur, round 6 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Amur, round 6 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Amur
1 infantry owned by the Russians retreated to Manchuria
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Russians attack with 2 fighters and 1 infantry
Italians defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Western Ukraine, round 2 : 0/3 hits, 1,17 expected hits
Italians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 2 fighters and 1 infantry in Western Ukraine, round 3 : 1/3 hits, 1,17 expected hits
Italians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Western Ukraine
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Jehol
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Jehol, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Jehol
Russians roll dice for 2 infantry in Jehol, round 3 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Jehol, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Jehol
Russians win, taking Jehol from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Rostov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Rostov, round 3 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Rostov to Russia
2 fighters moved from Western Ukraine to Russia
3 aaGuns, 2 artilleries, 48 infantry and 2 mech_infantrys moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from Szechwan to Shensi
2 armour, 2 infantry and 3 mech_infantrys moved from Szechwan to Shensi
1 submarine moved from 91 Sea Zone to 105 Sea Zone
Place Units - Russians
1 fighter and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : 0,33
Italians : 0,33
Russians : -3,83
Japanese : 1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - Japanese
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
2 artilleries and 3 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 artillery moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 artillery moved from Iwo Jima to 17 Sea Zone
1 artillery and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Yunnan to Kweichow
2 bombers moved from Japan to Kweichow
1 fighter and 1 tactical_bomber moved from Shantung to Jehol
1 infantry moved from Anhwe to Jehol
3 fighters and 1 tactical_bomber moved from Japan to Korea
2 fighters and 1 tactical_bomber moved from 17 Sea Zone to Korea
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
1 armour and 1 infantry moved from 5 Sea Zone to Soviet Far East
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in Soviet Far East
Battle in Siberia
Battle in Korea
Japanese attack with 1 artillery, 5 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 infantry
Japanese roll dice for 1 artillery, 5 fighters, 1 infantry and 2 tactical_bombers in Korea, round 2 : 4/9 hits, 4.50 expected hits
Americans roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Korea
Japanese win, taking Soviet Far East from Russians, taking Siberia from Russians, taking Korea from Americans with 1 artillery, 5 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Jehol
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kweichow
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Kweichow, round 2 : 1/3 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 bombers moved from Kweichow to French Indo China
1 infantry moved from Hunan to Anhwe
1 mech_infantry moved from Shan State to Hunan
3 artilleries and 1 infantry moved from French Indo China to Yunnan
1 aaGun, 1 armour, 4 artilleries, 10 infantry and 1 mech_infantry moved from Yunnan to Burma
1 armour moved from French Indo China to Burma
2 submarines moved from 37 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from Jehol to 6 Sea Zone
5 fighters and 2 tactical_bombers moved from Korea to 6 Sea Zone
3 fighters moved from 6 Sea Zone to Japan
1 cruiser and 2 destroyers moved from 17 Sea Zone to 5 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
3 carriers, 1 cruiser, 1 destroyer and 3 fighters moved from 17 Sea Zone to 6 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 45 Sea Zone to 20 Sea Zone
2 tactical_bombers moved from Caroline Islands to 6 Sea Zone
4 tactical_bombers moved from 6 Sea Zone to Japan
1 tactical_bomber moved from Japan to 6 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
1 armour, 1 artillery and 1 infantry placed in French Indo China
2 artilleries and 5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Americans : -0.33
Chinese : -0.67
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5
Combat Move - Americans
1 artillery, 3 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 91 Sea Zone to Normandy Bordeaux
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
2 carriers moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from 91 Sea Zone to Holland Belgium
1 bomber moved from Manchuria to Korea
1 infantry moved from Manchuria to Korea
Purchase Units - Americans
Americans buy 2 destroyers, 2 fighters, 7 submarines and 1 transport; Remaining resources: 1 PUs;
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 2 fighters, 2 infantry and 2 mech_infantrys
Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 mech_infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 2 fighters, 2 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 3/6 hits, 1,67 expected hits
Germans roll dice for 2 artilleries and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,00 expected hits
2 artilleries owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 2 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Americans: 1 infantry
Casualties for Germans: 2 artilleries and 1 mech_infantry
Battle in Holland Belgium
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/4 hits, 1,67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 1 artillery and 2 fighters in Holland Belgium, round 3 : 0/3 hits, 1,33 expected hits
Germans roll dice for 1 artillery in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Holland Belgium
Germans win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Germans: 1 infantry
2 fighters owned by the Americans retreated
Battle in Korea
Americans attack with 1 bomber and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 bomber and 1 infantry in Korea, round 2 : 1/2 hits, 0,83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Korea, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Korea
Americans roll dice for 1 bomber and 1 infantry in Korea, round 3 : 1/2 hits, 0,83 expected hits
Japanese roll dice for 1 artillery in Korea, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Korea
Americans win, taking Korea from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Americans
2 fighters moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Algeria to Morocco
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 battleship, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Korea to Hopei
1 fighter moved from Shensi to India
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
Place Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
1 destroyer and 7 submarines placed in 10 Sea Zone
2 fighters placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,2,1,2,2,3,3,3,3,5,1,3,3,1,2,2,6,1,5,4,1,3,6,4
Americans collect 55 PUs (3 lost to blockades); end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Move - Chinese
1 fighter and 2 infantry moved from Shensi to Kweichow
9 infantry moved from Shensi to Hopei
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Hopei
Place Units - Chinese
4 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Combat Move - British
1 infantry moved from Union of South Africa to South West Africa
1 armour moved from Union of South Africa to Rhodesia
British take Rhodesia from Italians
1 armour moved from Rhodesia to South West Africa
1 artillery and 1 infantry moved from French Madagascar to 72 Sea Zone
1 artillery moved from 72 Sea Zone to Tanganyika Territory
1 armour moved from Union of South Africa to Tanganyika Territory
1 armour moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to Ethiopia
1 mech_infantry moved from Kenya to Tanganyika Territory
1 fighter moved from Union of South Africa to South West Africa
1 fighter moved from Union of South Africa to Tanganyika Territory
1 infantry moved from 72 Sea Zone to Tanganyika Territory
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
2 fighters moved from 110 Sea Zone to 125 Sea Zone
4 fighters moved from United Kingdom to Holland Belgium
Purchase Units - British
British buy 1 armour, 3 artilleries and 7 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat - British
Battle in 125 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
British roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 3 : 1/3 hits, 1,33 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
British win, taking 125 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Holland Belgium
British attack with 4 fighters and 2 infantry
Germans defend with 1 artillery
British roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0,50 expected hits
Germans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in South West Africa
British attack with 1 armour, 1 fighter and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 armour, 1 fighter and 1 infantry in South West Africa, round 2 : 1/3 hits, 1,17 expected hits
Italians roll dice for 1 infantry in South West Africa, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in South West Africa
British win, taking South West Africa from Italians with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Tanganyika Territory
British attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Tanganyika Territory, round 2 : 1/5 hits, 1,83 expected hits
Italians roll dice for 1 artillery and 1 infantry in Tanganyika Territory, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Italians lost in Tanganyika Territory
British roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Tanganyika Territory, round 3 : 0/5 hits, 1,83 expected hits
Italians roll dice for 1 artillery in Tanganyika Territory, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Tanganyika Territory
British roll dice for 1 armour, 1 artillery, 1 fighter and 1 mech_infantry in Tanganyika Territory, round 4 : 2/4 hits, 1,67 expected hits
Italians roll dice for 1 artillery in Tanganyika Territory, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Tanganyika Territory
British win, taking Tanganyika Territory from Italians with 1 armour, 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 fighter moved from Tanganyika Territory to Anglo Egyptian Sudan
1 fighter moved from South West Africa to Anglo Egyptian Sudan
1 artillery moved from Egypt to Trans-Jordan
8 infantry moved from Egypt to Trans-Jordan
1 tactical_bomber moved from Egypt to Eastern Persia
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 fighters moved from Holland Belgium to Normandy Bordeaux
2 fighters moved from 125 Sea Zone to 110 Sea Zone
Place Units - British
3 artilleries placed in Iraq
3 infantry placed in Egypt
1 armour placed in Union of South Africa
4 infantry placed in United Kingdom
Turn Complete - British
British collect 40 PUs; end with 41 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2,5,3
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : 0,33
British : -3,67
Italians : 0,33
Americans : -0,83
Chinese : 0,17
Japanese : -1,33