Scramble 111 but not 110
sub fights in 106 and dies first.
There we go. Slightly different. But you can’t kill all my southern infantry. And I didn’t lose any planes.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 1
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
Purchase Units - Americans
Americans buy 1 carrier and 3 fighters; Remaining resources: 6 PUs;
Non Combat Move - Americans
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 bomber moved from Central United States to Gibraltar
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to British Guiana
Place Units - Americans
3 fighters placed in Eastern United States
1 carrier placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Combat Move - Chinese
1 infantry moved from Kweichow to Hunan
1 fighter moved from Szechwan to Hunan
6 infantry moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Yunnan
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 7 infantry
Japanese defend with 1 artillery
Chinese roll dice for 7 infantry in Yunnan, round 2 : 1/7 hits, 1,17 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 7 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Hunan to Shensi
2 infantry moved from Suiyuyan to Shensi
Place Units - Chinese
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - British
1 submarine moved from 98 Sea Zone to 96 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from India to French Indo China
1 fighter moved from Burma to French Indo China
1 battleship moved from 37 Sea Zone to 54 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 battleship moved from 111 Sea Zone to 110 Sea Zone
1 fighter moved from Scotland to 110 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
1 bomber moved from United Kingdom to 110 Sea Zone
Purchase Units - British
British buy 1 airfield and 1 fighter; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat - British
Battle in 96 Sea Zone
British attack with 1 fighter, 1 submarine and 1 tactical_bomber
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Italians lost in 96 Sea Zone
1 transport owned by the Italians lost in 96 Sea Zone
British roll dice for 1 submarine in 96 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
British win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in 110 Sea Zone
British attack with 1 battleship, 1 bomber, 1 destroyer and 3 fighters
Germans defend with 1 submarine
British roll dice for 1 battleship, 1 bomber, 1 destroyer and 3 fighters in 110 Sea Zone, round 2 : 4/6 hits, 3,17 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
British win with 1 battleship, 1 bomber and 3 fighters remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Germans: 1 submarine
Battle in French Indo China
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 2 fighters and 1 tactical_bomber in French Indo China, round 2 : 1/3 hits, 1,67 expected hits
Japanese roll dice for 2 infantry in French Indo China, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in French Indo China
British roll dice for 2 fighters and 1 tactical_bomber in French Indo China, round 3 : 2/3 hits, 1,67 expected hits
Japanese roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in French Indo China
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
2 infantry moved from Burma to Yunnan
3 infantry moved from Malaya to Shan State
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
British take Persia from Neutral_Allies
3 aaGuns, 1 artillery and 5 infantry moved from India to Burma
1 cruiser moved from 39 Sea Zone to 80 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from Union of South Africa to Rhodesia
1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
1 aaGun and 2 infantry moved from Scotland to United Kingdom
1 fighter moved from 110 Sea Zone to Gibraltar
1 bomber moved from 110 Sea Zone to Gibraltar
1 fighter moved from 110 Sea Zone to United Kingdom
1 fighter moved from 110 Sea Zone to United Kingdom
2 fighters moved from French Indo China to Burma
1 tactical_bomber moved from French Indo China to Yunnan
Place Units - British
1 airfield placed in Gibraltar
1 fighter placed in United Kingdom
Turn Complete - British
British collect 30 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
1 armour, 1 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Germans : 0,83
British : -0,33
Italians : -0,33
Chinese : 0,17
Japanese : -1,67
@simon33 said in Giallo (Allies+9) vs Simon33 (Axis) BM3 Game II:
There we go. Slightly different. But you can’t kill all my southern infantry. And I didn’t lose any planes.
Gladly I didn’t lose a plane as well…
one second pls
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 1
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
Purchase Units - Americans
Americans buy 1 carrier and 3 fighters; Remaining resources: 6 PUs;
Non Combat Move - Americans
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 bomber moved from Central United States to Gibraltar
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to British Guiana
Place Units - Americans
3 fighters placed in Eastern United States
1 carrier placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Combat Move - Chinese
1 infantry moved from Kweichow to Hunan
1 fighter moved from Szechwan to Hunan
6 infantry moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Yunnan
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 7 infantry
Japanese defend with 1 artillery
Chinese roll dice for 7 infantry in Yunnan, round 2 : 1/7 hits, 1,17 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 7 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Hunan to Shensi
2 infantry moved from Suiyuyan to Shensi
Place Units - Chinese
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - British
1 submarine moved from 98 Sea Zone to 96 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from India to French Indo China
1 fighter moved from Burma to French Indo China
1 battleship moved from 37 Sea Zone to 54 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 battleship moved from 111 Sea Zone to 110 Sea Zone
1 fighter moved from Scotland to 110 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
1 bomber moved from United Kingdom to 110 Sea Zone
Purchase Units - British
British buy 1 airfield and 1 fighter; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat - British
Battle in 96 Sea Zone
British attack with 1 fighter, 1 submarine and 1 tactical_bomber
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Italians lost in 96 Sea Zone
1 transport owned by the Italians lost in 96 Sea Zone
British roll dice for 1 submarine in 96 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
British win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in 110 Sea Zone
British attack with 1 battleship, 1 bomber, 1 destroyer and 3 fighters
Germans defend with 1 submarine
British roll dice for 1 battleship, 1 bomber, 1 destroyer and 3 fighters in 110 Sea Zone, round 2 : 4/6 hits, 3,17 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
British win with 1 battleship, 1 bomber and 3 fighters remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Germans: 1 submarine
Battle in French Indo China
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 2 fighters and 1 tactical_bomber in French Indo China, round 2 : 1/3 hits, 1,67 expected hits
Japanese roll dice for 2 infantry in French Indo China, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in French Indo China
British roll dice for 2 fighters and 1 tactical_bomber in French Indo China, round 3 : 2/3 hits, 1,67 expected hits
Japanese roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in French Indo China
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - British
2 infantry moved from Burma to Yunnan
3 infantry moved from Malaya to Shan State
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
British take Persia from Neutral_Allies
3 aaGuns, 1 artillery and 5 infantry moved from India to Burma
1 cruiser moved from 39 Sea Zone to 80 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from Union of South Africa to Rhodesia
1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
1 aaGun and 2 infantry moved from Scotland to United Kingdom
1 fighter moved from 110 Sea Zone to Gibraltar
1 bomber moved from 110 Sea Zone to Gibraltar
1 fighter moved from 110 Sea Zone to United Kingdom
1 fighter moved from 110 Sea Zone to United Kingdom
2 fighters moved from French Indo China to Burma
1 tactical_bomber moved from French Indo China to Yunnan
Place Units - British
1 airfield placed in Gibraltar
1 fighter placed in United Kingdom
Turn Complete - British
British collect 30 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
1 armour, 1 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 infantry
EDIT: Adding units owned by British to Alexandria: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,83
British : -0,33
Italians : -0,33
Chinese : 0,17
Japanese : -1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 1
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 armour moved from Albania to Greece
2 infantry moved from Albania to Greece
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 artillery and 2 infantry moved from Ethiopia to Kenya
1 artillery moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Cyprus
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
2 fighters moved from Southern Italy to Greece
1 bomber moved from Northern Italy to 96 Sea Zone
1 armour, 1 artillery and 3 infantry moved from Tobruk to Alexandria
Purchase Units - Italians
Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat - Italians
Battle in Cyprus
Battle in Greece
Italians attack with 1 armour, 1 artillery, 2 fighters and 3 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 1/2 hits, 1.17 expected hits
Italians roll dice for 1 armour, 1 artillery, 2 fighters and 3 infantry in Greece, round 2 : 1/7 hits, 2.50 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1.33 expected hits
2 infantry owned by the Neutral_Allies lost in Greece
Italians roll dice for 1 armour, 1 artillery, 2 fighters and 3 infantry in Greece, round 3 : 4/7 hits, 2.50 expected hits
Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians win, taking Cyprus from British, taking Greece from Neutral_Allies with 1 armour, 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 1 infantry
Battle in 96 Sea Zone
Italians attack with 1 bomber and 1 destroyer
British defend with 1 submarine
Italians roll dice for 1 bomber and 1 destroyer in 96 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
British roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Italians and 1 submarine owned by the British lost in 96 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Italians: 1 destroyer
Casualties for British: 1 submarine
Battle in Alexandria
Italians attack with 1 armour, 1 artillery and 3 infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery and 3 infantry in Alexandria, round 2 : 3/5 hits, 1.50 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from 96 Sea Zone to Southern Italy
1 cruiser and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
2 fighters moved from Greece to Southern Italy
1 artillery and 1 infantry moved from Libya to Tobruk
1 armour moved from Northern Italy to Romania
1 aaGun, 1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
1 aaGun and 1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 armour and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4
Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians : 2.33
British : 0.50
Neutral_Allies : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 1
Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
2 fighters moved from New Zealand to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Malaya to Shan State
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 2 PUs;
Combat - ANZAC
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New Zealand: 1 infantry
EDIT: Turning off Edit Mode
2 aaGuns and 2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to Queensland: 1 infantry
EDIT: Turning off Edit Mode
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Politics - French
Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
Combat Move - French
1 destroyer moved from 72 Sea Zone to 70 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 2
Research Technology - Germans
Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
Combat Move - Germans
1 unit repaired.
2 bombers moved from Western Germany to 110 Sea Zone
1 fighter and 2 tactical_bombers moved from Holland Belgium to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 2 bombers, 1 fighter, 1 submarine and 3 tactical_bombers
British defend with 1 battleship
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 bombers, 1 fighter and 3 tactical_bombers in 110 Sea Zone, round 2 : 2/6 hits, 3.50 expected hits
British roll dice for 1 battleship in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 submarine owned by the Germans and 1 battleship owned by the British lost in 110 Sea Zone
Germans win with 2 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship
Non Combat Move - Germans
2 bombers, 1 fighter and 3 tactical_bombers moved from 110 Sea Zone to Western Germany
3 fighters moved from Western Germany to Alexandria
1 fighter moved from Southern Italy to Alexandria
2 tactical_bombers moved from Holland Belgium to Southern Italy
1 armour moved from Normandy Bordeaux to Northern Italy
2 aaGuns moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Western Germany to Northern Italy
2 mech_infantrys moved from France to Northern Italy
5 armour and 2 mech_infantrys moved from France to Yugoslavia
2 armour, 2 artilleries and 7 infantry moved from Yugoslavia to Romania
5 infantry moved from Bulgaria to Romania
3 aaGuns, 3 artilleries and 14 infantry moved from Slovakia Hungary to Romania
4 artilleries and 2 infantry moved from Germany to Slovakia Hungary
2 infantry moved from Norway to Finland
1 submarine moved from 112 Sea Zone to 123 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 112 Sea Zone to 114 Sea Zone
Place Units - Germans
1 artillery and 2 infantry placed in Germany
Germans undo move 1.
2 artilleries and 1 infantry placed in France
1 artillery, 1 infantry and 1 mech_infantry placed in Germany
1 bomber and 4 mech_infantrys placed in Western Germany
5 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans : -1.83
British : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 2
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 1 PUs;
Trigger Russians Allied Americans 2: Changing Relationship for Russians and Americans from Neutrality to Allied
Non Combat Move - Russians
2 aaGuns and 18 infantry moved from Buryatia to Amur
2 armour and 3 mech_infantrys moved from Volgograd to Sikang
2 infantry moved from Kazakhstan to Sikang
1 aaGun and 8 infantry moved from Novgorod to Belarus
1 artillery and 3 infantry moved from Western Ukraine to Bryansk
5 infantry moved from Russia to Bryansk
2 fighters moved from Novgorod to Russia
1 tactical_bomber moved from Novgorod to Russia
1 submarine moved from 124 Sea Zone to 109 Sea Zone
1 artillery moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
3 infantry moved from Bryansk to Belarus
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
Place Units - Russians
3 infantry placed in Ukraine
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 38 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 2
Combat Move - Japanese
1 unit repaired.
2 bombers, 6 fighters, 1 infantry and 5 tactical_bombers moved from Kwangsi to Yunnan
1 artillery and 2 infantry moved from Kiangsi to Hunan
6 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 artilleries and 1 mech_infantry moved from Anhwe to Hunan
1 fighter moved from 43 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 43 Sea Zone to Yunnan
1 infantry moved from Borneo to 43 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 battleship moved from 35 Sea Zone to 42 Sea Zone
1 cruiser and 1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 cruiser moved from 43 Sea Zone to 44 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Yunnan
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 marine moved from Japan to 6 Sea Zone
1 battleship and 1 marine moved from 6 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Guam
Purchase Units - Japanese
Japanese buy 2 carriers and 1 factory_minor; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in Guam
Battle in Celebes
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 destroyer and 1 transport
ANZAC defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Guam from Americans, taking Celebes from Dutch, taking 42 Sea Zone from Neutral with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 1 fighter and 2 submarines
British defend with 1 destroyer
Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 fighter and 2 submarines remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Java
Battle in Hunan
Japanese attack with 3 artilleries, 2 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 artilleries, 2 infantry and 1 mech_infantry in Hunan, round 2 : 0/6 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Japanese roll dice for 3 artilleries, 1 infantry and 1 mech_infantry in Hunan, round 3 : 1/5 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Java from Dutch, taking Hunan from Chinese with 3 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 2 bombers, 9 fighters, 1 infantry and 7 tactical_bombers
British defend with 2 infantry and 1 tactical_bomber; Chinese defend with 11 infantry
Japanese roll dice for 2 bombers, 9 fighters, 1 infantry and 7 tactical_bombers in Yunnan, round 2 : 8/19 hits, 10.67 expected hits
Chinese roll dice for 13 infantry and 1 tactical_bomber in Yunnan, round 2 : 7/14 hits, 4.83 expected hits
2 tactical_bombers owned by the Japanese, 5 fighters owned by the Japanese and 8 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 2 bombers, 4 fighters, 1 infantry and 5 tactical_bombers in Yunnan, round 3 : 8/12 hits, 6.67 expected hits
Chinese roll dice for 5 infantry and 1 tactical_bomber in Yunnan, round 3 : 0/6 hits, 2.17 expected hits
1 tactical_bomber owned by the British, 3 infantry owned by the Chinese and 2 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 bombers, 4 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is -22
Casualties for Japanese: 5 fighters and 2 tactical_bombers
Casualties for Chinese: 11 infantry
Casualties for British: 2 infantry and 1 tactical_bomber
Non Combat Move - Japanese
1 fighter moved from 37 Sea Zone to Philippines
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 43 Sea Zone to 42 Sea Zone
3 fighters and 1 tactical_bomber moved from Yunnan to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 24 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to French Indo China
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
2 bombers and 3 tactical_bombers moved from Yunnan to French Indo China
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 24 Sea Zone to 16 Sea Zone
Place Units - Japanese
2 carriers placed in 6 Sea Zone
1 factory_minor placed in French Indo China
Turn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
Combat Hit Differential Summary :
British : -0.33
ANZAC : 0.67
Chinese : 0.33
Japanese : -2.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 2
Combat Move - Japanese
1 unit repaired.
2 bombers, 6 fighters, 1 infantry and 5 tactical_bombers moved from Kwangsi to Yunnan
1 artillery and 2 infantry moved from Kiangsi to Hunan
6 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 artilleries and 1 mech_infantry moved from Anhwe to Hunan
1 fighter moved from 43 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 43 Sea Zone to Yunnan
1 infantry moved from Borneo to 43 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 battleship moved from 35 Sea Zone to 42 Sea Zone
1 cruiser and 1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 cruiser moved from 43 Sea Zone to 44 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Yunnan
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 marine moved from Japan to 6 Sea Zone
1 battleship and 1 marine moved from 6 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Guam
Purchase Units - Japanese
Japanese buy 2 carriers and 1 factory_minor; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in Guam
Battle in Celebes
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 destroyer and 1 transport
ANZAC defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Guam from Americans, taking Celebes from Dutch, taking 42 Sea Zone from Neutral with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 1 fighter and 2 submarines
British defend with 1 destroyer
Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 fighter and 2 submarines remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Java
Battle in Hunan
Japanese attack with 3 artilleries, 2 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 artilleries, 2 infantry and 1 mech_infantry in Hunan, round 2 : 0/6 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Japanese roll dice for 3 artilleries, 1 infantry and 1 mech_infantry in Hunan, round 3 : 1/5 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Java from Dutch, taking Hunan from Chinese with 3 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 2 bombers, 9 fighters, 1 infantry and 7 tactical_bombers
British defend with 2 infantry and 1 tactical_bomber; Chinese defend with 11 infantry
Japanese roll dice for 2 bombers, 9 fighters, 1 infantry and 7 tactical_bombers in Yunnan, round 2 : 8/19 hits, 10.67 expected hits
Chinese roll dice for 13 infantry and 1 tactical_bomber in Yunnan, round 2 : 7/14 hits, 4.83 expected hits
2 tactical_bombers owned by the Japanese, 5 fighters owned by the Japanese and 8 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 2 bombers, 4 fighters, 1 infantry and 5 tactical_bombers in Yunnan, round 3 : 8/12 hits, 6.67 expected hits
Chinese roll dice for 5 infantry and 1 tactical_bomber in Yunnan, round 3 : 0/6 hits, 2.17 expected hits
1 tactical_bomber owned by the British, 3 infantry owned by the Chinese and 2 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 bombers, 4 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is -22
Casualties for Japanese: 5 fighters and 2 tactical_bombers
Casualties for Chinese: 11 infantry
Casualties for British: 2 infantry and 1 tactical_bomber
Non Combat Move - Japanese
1 fighter moved from 37 Sea Zone to Philippines
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 43 Sea Zone to 42 Sea Zone
3 fighters and 1 tactical_bomber moved from Yunnan to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 24 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 36 Sea Zone to French Indo China
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
2 bombers and 3 tactical_bombers moved from Yunnan to French Indo China
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 24 Sea Zone to 16 Sea Zone
Place Units - Japanese
2 carriers placed in 6 Sea Zone
1 factory_minor placed in French Indo China
Turn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Jehol: 1 aaGun and 1 infantry
EDIT: Removing units owned by Japanese from Manchuria: 4 infantry
EDIT: Adding units owned by Japanese to Anhwe: 1 aaGun and 5 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : -0.33
ANZAC : 0.67
Chinese : 0.33
Japanese : -2.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 2
Combat Move - Americans
1 bomber moved from Gibraltar to 99 Sea Zone
1 fighter moved from Gibraltar to Egypt
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Marianas
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 destroyer and 1 submarine moved from 54 Sea Zone to 21 Sea Zone
Purchase Units - Americans
Americans buy 2 carriers, 3 destroyers and 3 fighters; Remaining resources: 0 PUs;
Combat - Americans
Battle in 99 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Marianas
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Marianas from Japanese, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 21 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 battleship
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship in 21 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
1 destroyer owned by the Americans lost in 21 Sea Zone
Americans roll dice for 1 submarine in 21 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 battleship in 21 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
1 submarine owned by the Americans lost in 21 Sea Zone
Japanese win with 1 battleship remaining. Battle score for attacker is -14
Casualties for Americans: 1 destroyer and 1 submarine
Non Combat Move - Americans
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 26 Sea Zone to 22 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 cruiser moved from 54 Sea Zone to 22 Sea Zone
1 bomber moved from 99 Sea Zone to Egypt
1 fighter moved from British Guiana to Gibraltar
3 fighters moved from Eastern United States to Gibraltar
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
Place Units - Americans
2 carriers and 2 destroyers placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
2 fighters placed in Eastern United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Move - Chinese
3 infantry moved from Shensi to Szechwan
1 fighter moved from Shensi to Szechwan
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Combat Move - British
2 infantry moved from Shan State to Yunnan
2 fighters moved from Burma to Yunnan
2 fighters moved from Gibraltar to Egypt
1 bomber moved from Gibraltar to Iraq
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
3 infantry moved from Persia to Iraq
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone
1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
1 tactical_bomber moved from 92 Sea Zone to French West Africa
Purchase Units - British
British buy 1 factory_minor and 3 fighters; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 3 PUs;
Combat - British
Battle in Yunnan
British attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Yunnan, round 2 : 1/4 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Iraq
British attack with 1 bomber and 4 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits, 0,50 expected hits
British roll dice for 1 bomber and 4 infantry in Iraq, round 2 : 0/5 hits, 1,33 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the British lost in Iraq
British roll dice for 1 bomber and 2 infantry in Iraq, round 3 : 1/3 hits, 1,00 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 3 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British roll dice for 1 bomber and 1 infantry in Iraq, round 4 : 1/2 hits, 0,83 expected hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 4 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 bomber and 1 infantry in Iraq, round 5 : 1/2 hits, 0,83 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 3 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in French West Africa
British attack with 1 armour, 1 infantry and 1 tactical_bomber
Neutral_Axis defend with 1 infantry
British roll dice for 1 armour, 1 infantry and 1 tactical_bomber in French West Africa, round 2 : 0/3 hits, 1,33 expected hits
Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in French West Africa
British roll dice for 1 armour and 1 tactical_bomber in French West Africa, round 3 : 1/2 hits, 1,17 expected hits
Neutral_Axis roll dice for 1 infantry in French West Africa, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Axis lost in French West Africa
British win, taking French West Africa from Neutral_Axis with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - British
1 tactical_bomber moved from French West Africa to Nigeria
1 bomber moved from Iraq to Persia
2 infantry moved from Rhodesia to Tanganyika Territory
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 92 Sea Zone to Egypt
2 fighters moved from United Kingdom to 92 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Yunnan to India
1 infantry moved from Shan State to Burma
2 aaGuns moved from Burma to India
1 aaGun moved from Burma to India
1 artillery moved from Burma to India
5 infantry moved from Burma to India
1 battleship moved from 54 Sea Zone to 22 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
Place Units - British
3 fighters placed in United Kingdom
1 factory_minor placed in Egypt
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Place Units - UK_Pacific
1 fighter placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3,5,1
UK_Pacific collect 6 PUs (4 lost to blockades); end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 1 fighter
Combat Hit Differential Summary :
British : -3,33
Americans : 0,33
Neutral_Axis : 0,33
Japanese : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 2
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Italians
1 artillery and 3 infantry moved from Kenya to Tanganyika Territory
1 armour moved from Romania to Bessarabia
Italians take Eastern Poland from Russians
Italians take Bessarabia from Russians
Purchase Units - Italians
Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat - Italians
Battle in Tanganyika Territory
Italians attack with 1 artillery and 3 infantry
British defend with 2 infantry
Italians roll dice for 1 artillery and 3 infantry in Tanganyika Territory, round 2 : 0/4 hits, 1.00 expected hits
British roll dice for 2 infantry in Tanganyika Territory, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 artillery and 3 infantry in Tanganyika Territory, round 3 : 0/4 hits, 1.00 expected hits
British roll dice for 2 infantry in Tanganyika Territory, round 3 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 artillery and 3 infantry in Tanganyika Territory, round 4 : 1/4 hits, 1.00 expected hits
British roll dice for 2 infantry in Tanganyika Territory, round 4 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Tanganyika Territory
Italians roll dice for 1 artillery and 3 infantry in Tanganyika Territory, round 5 : 1/4 hits, 1.00 expected hits
British roll dice for 1 infantry in Tanganyika Territory, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Tanganyika Territory
Italians win, taking Tanganyika Territory from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 mech_infantry moved from Tobruk to Tunisia
Italians take Tunisia from Neutral_Axis
1 armour, 1 artillery and 3 infantry moved from Alexandria to Tobruk
1 aaGun, 1 artillery and 2 infantry moved from Yugoslavia to Romania
1 armour and 1 mech_infantry moved from Northern Italy to Romania
1 armour moved from Greece to Romania
1 artillery and 2 infantry moved from Greece to Bulgaria
Place Units - Italians
3 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians : -2.00
British : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 2
Combat Move - ANZAC
2 fighters moved from Queensland to 21 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 infantry moved from Dutch New Guinea to New Guinea
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 5 PUs;
Combat - ANZAC
Battle in 21 Sea Zone
ANZAC attack with 1 cruiser, 2 fighters and 1 transport
Japanese defend with 1 battleship
ANZAC roll dice for 1 cruiser, 2 fighters and 1 transport in 21 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Japanese roll dice for 1 battleship in 21 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
1 battleship owned by the Japanese lost in 21 Sea Zone
ANZAC win with 1 cruiser, 2 fighters and 1 transport remaining. Battle score for attacker is 20
Casualties for Japanese: 1 battleship
Battle in Guam
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield and 1 marine
ANZAC roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 marine in Guam, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Guam, round 3 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 marine in Guam, round 3 : 0/1 hits, 0,33 expected hits
1 marine owned by the Japanese lost in Guam
ANZAC win, taking Guam from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 marine
Non Combat Move - ANZAC
2 fighters moved from 21 Sea Zone to 22 Sea Zone
2 aaGuns, 1 fighter and 4 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,17
Japanese : -1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3
Research Technology - Germans
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
8 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Germany to 114 Sea Zone
1 armour moved from Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Baltic States to Poland
1 destroyer moved from 114 Sea Zone to 115 Sea Zone
1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Novgorod
1 fighter and 2 tactical_bombers moved from Western Germany to 114 Sea Zone
3 bombers moved from Western Germany to 115 Sea Zone
Purchase Units - Germans
Germans buy 1 armour, 1 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat - Germans
Battle in 115 Sea Zone
Germans attack with 3 bombers, 1 destroyer and 1 transport
Russians defend with 1 submarine
Germans roll dice for 3 bombers, 1 destroyer and 1 transport in 115 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 3 bombers, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Novgorod
Battle in 114 Sea Zone
Germans attack with 1 battleship, 1 cruiser, 1 fighter and 2 tactical_bombers
Russians defend with 1 cruiser
Germans roll dice for 1 battleship, 1 cruiser, 1 fighter and 2 tactical_bombers in 114 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Units damaged: 1 battleship owned by the Germans
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win, taking Novgorod from Russians with 1 battleship, 1 cruiser, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Non Combat Move - Germans
1 fighter and 2 tactical_bombers moved from 114 Sea Zone to Western Germany
3 bombers moved from 115 Sea Zone to Western Germany
1 armour and 2 mech_infantrys moved from Northern Italy to Romania
3 aaGuns, 2 armour, 5 artilleries and 26 infantry moved from Romania to Bessarabia
5 armour and 2 mech_infantrys moved from Yugoslavia to Bessarabia
4 artilleries and 2 infantry moved from Slovakia Hungary to Romania
6 mech_infantrys moved from Germany to Romania
1 mech_infantry moved from Western Germany to Northern Italy
1 fighter moved from Alexandria to Southern Italy
3 fighters moved from Alexandria to Cyprus
1 tactical_bomber moved from Northern Italy to Western Germany
1 artillery moved from Germany to Poland
3 mech_infantrys moved from Western Germany to Poland
1 submarine moved from 123 Sea Zone to 125 Sea Zone
Place Units - Germans
1 submarine placed in 112 Sea Zone
1 armour, 1 infantry and 5 mech_infantrys placed in Germany
4 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 45 PUs; end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans : 1.83
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3
Combat Move - Russians
2 infantry moved from Belarus to Novgorod
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
2 infantry moved from Sikang to Szechwan
1 tactical_bomber moved from Russia to Novgorod
2 armour and 3 mech_infantrys moved from Sikang to Szechwan
1 fighter moved from Russia to Novgorod
1 fighter moved from Russia to Szechwan
Purchase Units - Russians
Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat - Russians
Battle in Novgorod
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/4 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
6 infantry moved from Ukraine to Bryansk
9 infantry moved from Russia to Bryansk
5 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 submarine moved from 109 Sea Zone to 105 Sea Zone
2 aaGuns and 16 infantry moved from Amur to Manchuria
Place Units - Russians
10 infantry placed in Russia
2 mech_infantrys placed in Volgograd
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans : 0,67
Russians : 0,50
Did you forget our game?
@Giallo said in Giallo (Allies+9) vs Simon33 (Axis) BM3 Game II:
Did you forget our game?
Hopefully, I’ll get to this tomorrow. I’ve had a bit of a shock.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3
Combat Move - Japanese
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
6 infantry moved from Kweichow to Yunnan
3 artilleries and 1 infantry moved from Hunan to Yunnan
1 fighter moved from Japan to 17 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from French Indo China to Shan State
1 fighter moved from Philippines to 21 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 bombers moved from French Indo China to Shan State
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
2 cruisers and 2 destroyers moved from 44 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from Japan to Korea
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 carrier moved from 36 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Guam
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 fighter moved from 36 Sea Zone to 21 Sea Zone
Purchase Units - Japanese
Japanese buy 3 artilleries, 3 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Sumatra
Battle in Malaya
Battle in Korea
Japanese attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 2 infantry and 1 tactical_bomber in Korea, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Korea
Japanese roll dice for 1 infantry and 1 tactical_bomber in Korea, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Sumatra from Dutch, taking Malaya from UK_Pacific, taking Korea from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in 21 Sea Zone
Japanese attack with 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 transport
ANZAC defend with 1 cruiser and 1 transport
Japanese roll dice for 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 transport in 21 Sea Zone, round 2 : 1/5 hits, 2.17 expected hits
ANZAC roll dice for 1 cruiser and 1 transport in 21 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the ANZAC lost in 21 Sea Zone
1 transport owned by the ANZAC lost in 21 Sea Zone
Japanese win with 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 transport remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 cruiser and 1 transport
Battle in Guam
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield; ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Guam, round 2 : 1/4 hits, 1.83 expected hits
Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in Guam
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Guam, round 3 : 1/4 hits, 1.83 expected hits
Americans roll dice for 1 artillery in Guam, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Guam
Japanese win, taking Guam from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Yunnan
Japanese attack with 4 artilleries and 8 infantry
British defend with 2 infantry
Japanese roll dice for 4 artilleries and 8 infantry in Yunnan, round 2 : 1/12 hits, 3.33 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
Japanese roll dice for 4 artilleries and 7 infantry in Yunnan, round 3 : 1/11 hits, 3.17 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 4 artilleries and 6 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Battle in Shan State
Japanese attack with 2 bombers and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Shan State, round 2 : 2/3 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Anhwe to Kweichow
1 aaGun and 4 infantry moved from Anhwe to Hunan
4 infantry moved from Jehol to Anhwe
1 tactical_bomber moved from Korea to Japan
1 fighter and 1 tactical_bomber moved from Guam to 21 Sea Zone
1 fighter moved from 21 Sea Zone to Philippines
1 fighter moved from 17 Sea Zone to Japan
1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 armour moved from French Indo China to Yunnan
1 mech_infantry moved from Hunan to Yunnan
2 bombers moved from Shan State to French Indo China
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from French Indo China to 35 Sea Zone
1 tactical_bomber moved from French Indo China to Philippines
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 carrier and 2 fighters moved from 42 Sea Zone to 41 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
Place Units - Japanese
2 fighters placed in 6 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
2 artilleries, 1 fighter and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
ANZAC : -0.50
Americans : -1.00
Chinese : 1.00
UK_Pacific : -0.33
Russians : 0.33
Japanese : -7.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 3
Combat Move - Japanese
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
6 infantry moved from Kweichow to Yunnan
3 artilleries and 1 infantry moved from Hunan to Yunnan
1 fighter moved from Japan to 17 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from French Indo China to Shan State
1 fighter moved from Philippines to 21 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 bombers moved from French Indo China to Shan State
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
2 cruisers and 2 destroyers moved from 44 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from Japan to Korea
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 carrier moved from 36 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Guam
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 fighter moved from 36 Sea Zone to 21 Sea Zone
Purchase Units - Japanese
Japanese buy 3 artilleries, 3 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Sumatra
Battle in Malaya
Battle in Korea
Japanese attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 2 infantry and 1 tactical_bomber in Korea, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Korea
Japanese roll dice for 1 infantry and 1 tactical_bomber in Korea, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Sumatra from Dutch, taking Malaya from UK_Pacific, taking Korea from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in 21 Sea Zone
Japanese attack with 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 transport
ANZAC defend with 1 cruiser and 1 transport
Japanese roll dice for 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 transport in 21 Sea Zone, round 2 : 1/5 hits, 2.17 expected hits
ANZAC roll dice for 1 cruiser and 1 transport in 21 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the ANZAC lost in 21 Sea Zone
1 transport owned by the ANZAC lost in 21 Sea Zone
Japanese win with 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 transport remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 cruiser and 1 transport
Battle in Guam
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield; ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Guam, round 2 : 1/4 hits, 1.83 expected hits
Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in Guam
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Guam, round 3 : 1/4 hits, 1.83 expected hits
Americans roll dice for 1 artillery in Guam, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Guam
Japanese win, taking Guam from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Yunnan
Japanese attack with 4 artilleries and 8 infantry
British defend with 2 infantry
Japanese roll dice for 4 artilleries and 8 infantry in Yunnan, round 2 : 1/12 hits, 3.33 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
Japanese roll dice for 4 artilleries and 7 infantry in Yunnan, round 3 : 1/11 hits, 3.17 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 4 artilleries and 6 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Battle in Shan State
Japanese attack with 2 bombers and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Shan State, round 2 : 2/3 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Anhwe to Kweichow
1 aaGun and 4 infantry moved from Anhwe to Hunan
4 infantry moved from Jehol to Anhwe
1 tactical_bomber moved from Korea to Japan
1 fighter and 1 tactical_bomber moved from Guam to 21 Sea Zone
1 fighter moved from 21 Sea Zone to Philippines
1 fighter moved from 17 Sea Zone to Japan
1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 armour moved from French Indo China to Yunnan
1 mech_infantry moved from Hunan to Yunnan
2 bombers moved from Shan State to French Indo China
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from French Indo China to 35 Sea Zone
1 tactical_bomber moved from French Indo China to Philippines
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 carrier and 2 fighters moved from 42 Sea Zone to 41 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
Place Units - Japanese
2 fighters placed in 6 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
2 artilleries, 1 fighter and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 2 submarines
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 submarines
EDIT: Adding units owned by Japanese to 41 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : -0.50
Americans : -1.00
Chinese : 1.00
UK_Pacific : -0.33
Russians : 0.33
Japanese : -7.33