one more late adjustment, i edited the US sub to 27 instead of 65 if you’d allow it. that decision has nothing to do with any chinese or uk rolls that happened later. if you disallow then just use the previous map instead. thanks.
Giallo (Allies+9) vs Simon33 (Axis) BM3 Game II
-
TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14 Combat Move - Japanese 1 armour moved from Kiangsu to Anhwe Japanese take Kiangsi from Chinese 1 infantry moved from Anhwe to Chahar Japanese take Chahar from Chinese 4 armour, 9 artilleries, 3 infantry and 9 mech_infantrys moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 tactical_bomber moved from French Indo China to 43 Sea Zone 1 fighter moved from Japan to 5 Sea Zone Purchase Units - Japanese Japanese buy 3 carriers, 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 5 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 5 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Non Combat Move - Japanese 1 fighter moved from 5 Sea Zone to 6 Sea Zone 5 fighters moved from Japan to 6 Sea Zone 3 fighters moved from Philippines to Japan 1 artillery and 1 infantry moved from Shantung to Anhwe 1 mech_infantry moved from Kiangsu to Kweichow 1 infantry moved from Hunan to Kweichow 1 artillery and 1 infantry moved from Yunnan to Kweichow 1 mech_infantry moved from French Indo China to Yunnan 1 mech_infantry moved from India to Yunnan 1 tactical_bomber moved from 43 Sea Zone to French Indo China 1 tactical_bomber moved from Hunan to French Indo China 1 fighter moved from French Indo China to India 1 tactical_bomber moved from India to French Indo China Place Units - Japanese 3 carriers, 1 destroyer and 1 submarine placed in 6 Sea Zone 3 infantry placed in French Indo China 3 infantry placed in India Turn Complete - Japanese Total Cost from Convoy Blockades: 13 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,5,3,1 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,6,4 Japanese collect 42 PUs (13 lost to blockades); end with 42 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 47 PUsCombat Hit Differential Summary :
-
TripleA Manual Gamesave Post: Americans round 14
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14 Combat Move - Americans 1 artillery moved from Morocco to Algeria Americans take Algeria from Italians 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone 1 infantry moved from 94 Sea Zone to Tunisia 1 infantry and 1 mech_infantry moved from Sumatra to 41 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone 1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes 1 artillery moved from Siberia to Sakha Russians take Sakha from Japanese 1 infantry moved from Amur to Korea Americans take Korea from Japanese 3 carriers and 1 destroyer moved from 26 Sea Zone to 6 Sea Zone 5 fighters and 2 tactical_bombers moved from Guam to 6 Sea Zone 2 submarines moved from 20 Sea Zone to 6 Sea Zone 1 submarine moved from 19 Sea Zone to 6 Sea Zone 1 fighter and 3 infantry moved from Norway to FinlandCombat Hit Differential Summary :
-
scramble?
-
-
TripleA Manual Gamesave Post: Americans round 14
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14 Combat Move - Americans 1 artillery moved from Morocco to Algeria Americans take Algeria from Italians 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone 1 infantry moved from 94 Sea Zone to Tunisia 1 infantry and 1 mech_infantry moved from Sumatra to 41 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone 1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes 1 artillery moved from Siberia to Sakha Russians take Sakha from Japanese 1 infantry moved from Amur to Korea Americans take Korea from Japanese 3 carriers and 1 destroyer moved from 26 Sea Zone to 6 Sea Zone 5 fighters and 2 tactical_bombers moved from Guam to 6 Sea Zone 2 submarines moved from 20 Sea Zone to 6 Sea Zone 1 submarine moved from 19 Sea Zone to 6 Sea Zone 1 fighter and 3 infantry moved from Norway to Finland Purchase Units - Americans Americans buy 2 destroyers, 2 fighters, 3 infantry, 4 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; Combat - Americans Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone Battle in Celebes Battle in Tunisia Battle in Finland Americans attack with 1 fighter and 3 infantry Germans defend with 1 artillery and 1 infantry Americans roll dice for 1 fighter and 3 infantry in Finland, round 2 : 1/4 hits, 1,00 expected hits Germans roll dice for 1 artillery and 1 infantry in Finland, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland Americans roll dice for 1 fighter and 2 infantry in Finland, round 3 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 artillery in Finland, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Finland Americans win, taking Celebes from Japanese, taking Tunisia from Italians, taking Finland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in 6 Sea Zone Americans attack with 3 carriers, 1 destroyer, 5 fighters, 5 submarines and 2 tactical_bombers Japanese defend with 3 carriers, 1 destroyer, 9 fighters and 1 submarine Americans roll dice for 5 submarines in 6 Sea Zone, round 2 : 3/5 hits, 1,67 expected hits Units damaged: 3 carriers owned by the Japanese Americans roll dice for 3 carriers, 1 destroyer, 5 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 5/8 hits, 4,17 expected hitsCombat Hit Differential Summary :
Germans : 0,00 Americans : 2,33 -
5 more hits
-
Lose the ships.
-
TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14 Combat Move - Americans 1 artillery moved from Morocco to Algeria Americans take Algeria from Italians 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone 1 infantry moved from 94 Sea Zone to Tunisia 1 infantry and 1 mech_infantry moved from Sumatra to 41 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone 1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes 1 artillery moved from Siberia to Sakha Russians take Sakha from Japanese 1 infantry moved from Amur to Korea Americans take Korea from Japanese 3 carriers and 1 destroyer moved from 26 Sea Zone to 6 Sea Zone 5 fighters and 2 tactical_bombers moved from Guam to 6 Sea Zone 2 submarines moved from 20 Sea Zone to 6 Sea Zone 1 submarine moved from 19 Sea Zone to 6 Sea Zone 1 fighter and 3 infantry moved from Norway to Finland Purchase Units - Americans Americans buy 2 destroyers, 2 fighters, 3 infantry, 4 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; Combat - Americans Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone Battle in Celebes Battle in Tunisia Battle in Finland Americans attack with 1 fighter and 3 infantry Germans defend with 1 artillery and 1 infantry Americans roll dice for 1 fighter and 3 infantry in Finland, round 2 : 1/4 hits, 1,00 expected hits Germans roll dice for 1 artillery and 1 infantry in Finland, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland Americans roll dice for 1 fighter and 2 infantry in Finland, round 3 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 artillery in Finland, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Finland Americans win, taking Celebes from Japanese, taking Tunisia from Italians, taking Finland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in 6 Sea Zone Americans attack with 3 carriers, 1 destroyer, 5 fighters, 5 submarines and 2 tactical_bombers Japanese defend with 3 carriers, 1 destroyer, 9 fighters and 1 submarine Americans roll dice for 5 submarines in 6 Sea Zone, round 2 : 3/5 hits, 1,67 expected hits Units damaged: 3 carriers owned by the Japanese Americans roll dice for 3 carriers, 1 destroyer, 5 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 5/8 hits, 4,17 expected hits Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 3 carriers, 1 destroyer and 9 fighters in 6 Sea Zone, round 2 : 8/13 hits, 7,33 expected hits Units damaged: 1 carrier owned by the Americans 5 submarines owned by the Americans, 3 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 1 carrier owned by the Americans lost in 6 Sea Zone Americans roll dice for 2 carriers, 1 destroyer, 5 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 : 3/8 hits, 4,17 expected hits Japanese roll dice for 9 fighters in 6 Sea Zone, round 3 : 8/9 hits, 6,00 expected hits 3 fighters owned by the Japanese, 1 destroyer owned by the Americans, 2 carriers owned by the Americans and 4 fighters owned by the Americans lost in 6 Sea Zone Americans roll dice for 1 fighter and 2 tactical_bombers in 6 Sea Zone, round 4 : 2/3 hits, 1,67 expected hits Japanese roll dice for 6 fighters in 6 Sea Zone, round 4 : 3/6 hits, 4,00 expected hits 2 fighters owned by the Japanese, 2 tactical_bombers owned by the Americans and 1 fighter owned by the Americans lost in 6 Sea Zone Japanese win with 4 fighters remaining. Battle score for attacker is -46 Casualties for Americans: 3 carriers, 1 destroyer, 5 fighters, 5 submarines and 2 tactical_bombers Casualties for Japanese: 3 carriers, 1 destroyer, 5 fighters and 1 submarine Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Moving scrambled unit from 6 Sea Zone back to originating territory: Japan 1 fighter owned by the Japanese forced to land in Japan Non Combat Move - Americans 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 carrier and 2 fighters moved from 41 Sea Zone to 44 Sea Zone 2 carriers moved from 54 Sea Zone to 21 Sea Zone 2 fighters moved from 44 Sea Zone to 21 Sea Zone 1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 infantry, 4 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 aaGun, 2 artilleries and 3 infantry moved from Morocco to 91 Sea Zone 1 aaGun, 2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone 1 aaGun, 2 artilleries and 3 infantry moved from 112 Sea Zone to Norway 1 fighter moved from Finland to Norway 1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Eastern United States to Gibraltar 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 carrier moved from 91 Sea Zone to 112 Sea Zone Place Units - Americans 3 infantry placed in Norway 2 fighters and 2 tactical_bombers placed in Western United States 2 destroyers and 4 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 74 PUs; end with 74 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs Combat Move - Chinese Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai 1 infantry moved from Shensi to Sikang 1 fighter moved from Shensi to Sikang Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat - Chinese Chinese creates battle in territory Tsinghai Battle in Sikang Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Sikang retreated to Sikang Japanese win, taking Tsinghai from Germans with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 25 infantry moved from Shensi to Kansu 1 fighter moved from Sikang to Kansu Place Units - Chinese 3 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Combat Move - British 1 battleship, 1 cruiser and 1 destroyer moved from 41 Sea Zone to 44 Sea Zone 3 mech_infantrys moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 2 fighters moved from Gibraltar to Egypt Purchase Units - British British buy 8 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; Non Combat Move - British 3 transports moved from 112 Sea Zone to 110 Sea Zone 6 infantry moved from United Kingdom to 110 Sea Zone 6 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone 6 infantry moved from 112 Sea Zone to Norway Place Units - British 3 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa 5 infantry placed in United Kingdom Turn Complete - British British collect 31 PUs; end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Germans : 0,00 Americans : 1,50 Chinese : -1,33 Japanese : 1,83 -
TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14 Combat Move - Italians 2 artilleries and 2 infantry moved from Libya to Tunisia 1 transport moved from 96 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 destroyer moved from 96 Sea Zone to 94 Sea Zone 2 fighters moved from 96 Sea Zone to Algeria 1 artillery and 1 infantry moved from 94 Sea Zone to Algeria 1 destroyer moved from 97 Sea Zone to 93 Sea Zone 3 fighters moved from Southern Italy to 93 Sea Zone Purchase Units - Italians Italians buy 1 artillery and 9 infantry; Remaining resources: 1 PUs; Combat - Italians Battle in 94 Sea Zone Italians attack with 1 destroyer and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 94 Sea Zone Italians win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Algeria Italians attack with 1 artillery, 2 fighters and 1 infantry Americans defend with 1 artillery Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Algeria, round 2 : 1/4 hits, 1.67 expected hits Americans roll dice for 1 artillery in Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Algeria Italians win, taking Algeria from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for Americans: 1 artillery Battle in Tunisia Italians attack with 2 artilleries and 2 infantry Americans defend with 1 infantry Italians roll dice for 2 artilleries and 2 infantry in Tunisia, round 2 : 2/4 hits, 1.33 expected hits Americans roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia Italians win, taking Tunisia from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Battle in 93 Sea Zone Italians attack with 1 destroyer and 3 fighters Russians defend with 1 submarine Italians roll dice for 1 destroyer and 3 fighters in 93 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Non Combat Move - Italians 3 fighters moved from 93 Sea Zone to Southern Italy 2 fighters moved from Algeria to 94 Sea Zone 1 marine moved from Malta to 96 Sea Zone 1 battleship, 1 carrier, 2 cruisers and 1 marine moved from 96 Sea Zone to 94 Sea Zone 1 artillery and 2 infantry moved from Western Germany to Denmark 1 infantry moved from Tobruk to Libya 1 artillery and 2 infantry moved from Belarus to Novgorod 2 bombers moved from Novgorod to Western Germany Place Units - Italians 1 artillery and 9 infantry placed in Northern Italy Turn Complete - Italians Italians collect 20 PUs; end with 21 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUsCombat Hit Differential Summary :
Italians : 0.17 Americans : 1.33 Russians : -0.17 -
TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14 Combat Move - ANZAC 1 fighter moved from Sumatra to 44 Sea Zone 1 submarine moved from 37 Sea Zone to 20 Sea Zone 1 carrier and 2 fighters moved from 41 Sea Zone to 44 Sea Zone 1 submarine moved from 54 Sea Zone to 35 Sea Zone ANZAC take 35 Sea Zone from Japanese 1 carrier moved from 54 Sea Zone to 21 Sea Zone Purchase Units - ANZAC ANZAC buy 1 artillery and 2 transports; Remaining resources: 2 PUs; Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 2 transports placed in 54 Sea Zone 1 artillery placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 15 Research Technology - Germans Combat Move - Germans 1 armour and 1 mech_infantry moved from Archangel to Russia Germans take Vologda from Russians 1 armour moved from Bryansk to Russia Germans take Smolensk from Russians 2 armour and 16 artilleries moved from Bryansk to Russia 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Finland 3 fighters moved from Novgorod to Finland 3 bombers moved from Western Germany to United Kingdom 2 mech_infantrys moved from Volgograd to Russia 2 fighters and 1 tactical_bomber moved from Volgograd to Russia Purchase Units - Germans Germans buy 6 artilleries, 1 fighter and 13 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/3 hits, 0.50 expected hits Bombing raid in United Kingdom rolls: 7,8,7 and causes: 20 damage to unit: factory_major Bombing raid in United Kingdom causes 20 damage total. Battle in Russia Germans attack with 4 armour, 16 artilleries, 2 fighters, 3 mech_infantrys and 1 tactical_bomber Russians defend with 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 2 infantry and 1 tactical_bomber AA fire in Russia : 0/3 hits, 0.50 expected hits Germans roll dice for 4 armour, 16 artilleries, 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 8/26 hits, 10.00 expected hits Russians roll dice for 3 aaGuns, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Russia, round 2 : 3/5 hits, 2.17 expected hits 1 tactical_bomber owned by the Russians, 2 infantry owned by the Russians, 1 fighter owned by the Russians, 1 artillery owned by the Russians, 3 artilleries owned by the Germans and 3 aaGuns owned by the Russians lost in Russia Germans captures 10PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 4 armour, 13 artilleries, 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 34 Casualties for Germans: 3 artilleries Casualties for Russians: 3 aaGuns, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Battle in Finland Germans attack with 1 artillery, 3 fighters and 1 infantry Americans defend with 2 infantry Germans roll dice for 1 battleship and 1 cruiser in Finland, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 2 infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Finland Germans win, taking Finland from Americans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 10 mech_infantrys moved from Archangel to Vyborg 13 mech_infantrys moved from Baltic States to Vyborg 3 fighters moved from Finland to Novgorod 7 mech_infantrys moved from Germany to Baltic States 3 artilleries moved from Ukraine to Rostov 1 mech_infantry moved from Volgograd to Northwest Persia 3 infantry moved from Volgograd to Caucasus 2 fighters and 1 tactical_bomber moved from Russia to Rostov 3 artilleries and 5 infantry moved from Northern Italy to Western Germany 3 bombers moved from United Kingdom to Western Germany 3 artilleries moved from Iraq to Trans-Jordan 3 mech_infantrys moved from Persia to Trans-Jordan 1 infantry moved from Persia to Iraq 5 infantry moved from Western Germany to France Place Units - Germans 3 mech_infantrys placed in Volgograd 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Novgorod 3 artilleries placed in Persia 3 artilleries placed in Iraq 1 fighter and 4 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3 Germans collect 68 PUs (2 lost to blockades); end with 78 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 80 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 84 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 104 PUsCombat Hit Differential Summary :
AA fire in Russia : : -0.50 Germans : -1.17 Americans : -0.67 Russians : 0.83 AA fire in United Kingdom : : -0.50 -
TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 15 Combat Move - Russians 1 mech_infantry moved from Shensi to Kansu Non Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 15 Combat Move - Japanese 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 artillery moved from Anhwe to Hopei Japanese take Hopei from Chinese 4 armour, 10 artilleries, 4 infantry and 10 mech_infantrys moved from Kweichow to Shensi Japanese take Shensi from Chinese 2 bombers moved from India to Tsinghai 1 infantry moved from Sikang to Tsinghai Purchase Units - Japanese Japanese buy 2 carriers, 2 infantry and 1 transport; Remaining resources: 2 PUs; 0 SuicideAttackTokens; Combat - Japanese Battle in Tsinghai Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Tsinghai, round 2 : 2/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 mech_infantry moved from Yunnan to Sikang 1 mech_infantry moved from Yunnan to Kweichow 1 armour moved from Anhwe to Shensi 2 bombers moved from Tsinghai to Kweichow 1 artillery and 3 infantry moved from French Indo China to Yunnan 1 bomber moved from French Indo China to Philippines 2 fighters moved from Japan to Philippines 1 tactical_bomber moved from French Indo China to Philippines 1 fighter moved from Japan to Philippines 2 fighters moved from India to French Indo China Place Units - Japanese 2 infantry placed in French Indo China 2 carriers and 1 transport placed in 39 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,2 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,1 Japanese collect 48 PUs (4 lost to blockades); end with 50 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUsCombat Hit Differential Summary :
Chinese : -0.33 Japanese : 0.50 -
TripleA Manual Gamesave Post: Americans round 15
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 15 Combat Move - Americans 1 infantry moved from Morocco to Algeria 1 fighter moved from Gibraltar to Algeria 1 fighter moved from Gibraltar to 94 Sea Zone 1 destroyer moved from 92 Sea Zone to 94 Sea Zone 4 submarines moved from 91 Sea Zone to 94 Sea Zone 1 artillery, 1 fighter and 1 infantry moved from Norway to Finland 1 infantry moved from Korea to Manchuria Chinese take Manchuria from Japanese 1 artillery moved from Sakha to Buryatia Americans take Buryatia from Japanese 1 infantry and 1 mech_infantry moved from Celebes to 44 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone 1 mech_infantry moved from 37 Sea Zone to Malaya 1 infantry moved from 37 Sea Zone to Malaya Purchase Units - Americans Americans buy 1 armour, 7 fighters, 1 infantry and 4 submarines; Remaining resources: 1 PUs; Combat - Americans Battle in Malaya Battle in Finland Americans attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 artillery and 1 infantry Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Finland, round 2 : 0/3 hits, 1,17 expected hits Germans roll dice for 1 artillery and 1 infantry in Finland, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Finland Americans roll dice for 1 artillery and 1 fighter in Finland, round 3 : 0/2 hits, 0,83 expected hits Germans roll dice for 1 artillery and 1 infantry in Finland, round 3 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 artillery and 1 fighter in Finland, round 4 : 0/2 hits, 0,83 expected hits Germans roll dice for 1 artillery and 1 infantry in Finland, round 4 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 artillery and 1 fighter in Finland, round 5 : 0/2 hits, 0,83 expected hits Germans roll dice for 1 artillery and 1 infantry in Finland, round 5 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Americans lost in Finland retreated to Finland Germans win, taking Malaya from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is -7 Casualties for Americans: 1 artillery and 1 infantry Battle in Algeria Americans attack with 1 fighter and 1 infantry Italians defend with 1 artillery Americans roll dice for 1 fighter and 1 infantry in Algeria, round 2 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 artillery in Algeria, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Americans and 1 artillery owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 1 infantry remaining. Battle score for attacker is -6 Casualties for Americans: 1 fighter Casualties for Italians: 1 artillery Battle in 94 Sea Zone Americans attack with 1 destroyer, 1 fighter and 4 submarines Italians defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 marine and 1 transport Americans roll dice for 4 submarines in 94 Sea Zone, round 2 : 1/4 hits, 1,33 expected hitsCombat Hit Differential Summary :
Germans : -0,67 Italians : 0,67 Americans : -3,67 -
@simon33 one hit with the subs in 94
-
Surely that’s obvious. Dent BB.
-
You can dent the CV next, then lose the DD.
-
TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 15 Combat Move - Americans 1 infantry moved from Morocco to Algeria 1 fighter moved from Gibraltar to Algeria 1 fighter moved from Gibraltar to 94 Sea Zone 1 destroyer moved from 92 Sea Zone to 94 Sea Zone 4 submarines moved from 91 Sea Zone to 94 Sea Zone 1 artillery, 1 fighter and 1 infantry moved from Norway to Finland 1 infantry moved from Korea to Manchuria Chinese take Manchuria from Japanese 1 artillery moved from Sakha to Buryatia Americans take Buryatia from Japanese 1 infantry and 1 mech_infantry moved from Celebes to 44 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone 1 mech_infantry moved from 37 Sea Zone to Malaya 1 infantry moved from 37 Sea Zone to Malaya Purchase Units - Americans Americans buy 1 armour, 7 fighters, 1 infantry and 4 submarines; Remaining resources: 1 PUs; Combat - Americans Battle in Malaya Battle in Finland Americans attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 artillery and 1 infantry Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Finland, round 2 : 0/3 hits, 1,17 expected hits Germans roll dice for 1 artillery and 1 infantry in Finland, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Finland Americans roll dice for 1 artillery and 1 fighter in Finland, round 3 : 0/2 hits, 0,83 expected hits Germans roll dice for 1 artillery and 1 infantry in Finland, round 3 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 artillery and 1 fighter in Finland, round 4 : 0/2 hits, 0,83 expected hits Germans roll dice for 1 artillery and 1 infantry in Finland, round 4 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 artillery and 1 fighter in Finland, round 5 : 0/2 hits, 0,83 expected hits Germans roll dice for 1 artillery and 1 infantry in Finland, round 5 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Americans lost in Finland retreated to Finland Germans win, taking Malaya from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is -7 Casualties for Americans: 1 artillery and 1 infantry Battle in Algeria Americans attack with 1 fighter and 1 infantry Italians defend with 1 artillery Americans roll dice for 1 fighter and 1 infantry in Algeria, round 2 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 artillery in Algeria, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Americans and 1 artillery owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 1 infantry remaining. Battle score for attacker is -6 Casualties for Americans: 1 fighter Casualties for Italians: 1 artillery Battle in 94 Sea Zone Americans attack with 1 destroyer, 1 fighter and 4 submarines Italians defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 marine and 1 transport Americans roll dice for 4 submarines in 94 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits Units damaged: 1 battleship owned by the Italians Americans roll dice for 1 destroyer and 1 fighter in 94 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport in 94 Sea Zone, round 2 : 4/7 hits, 3,67 expected hits 4 submarines owned by the Americans lost in 94 Sea Zone Americans roll dice for 1 destroyer and 1 fighter in 94 Sea Zone, round 3 : 2/2 hits, 0,83 expected hits Units damaged: 1 carrier owned by the Italians Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport in 94 Sea Zone, round 3 : 4/7 hits, 3,67 expected hits 1 destroyer owned by the Italians, 1 destroyer owned by the Americans and 1 fighter owned by the Americans lost in 94 Sea Zone Italians win with 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 1 transport remaining. Battle score for attacker is -34 Casualties for Americans: 1 destroyer, 1 fighter and 4 submarines Casualties for Italians: 1 destroyer 2 fighters owned by the Italians forced to land in Tunisia Non Combat Move - Americans 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 2 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea Zone 2 fighters and 2 tactical_bombers moved from Western United States to Wake Island 1 carrier and 1 fighter moved from 44 Sea Zone to 37 Sea Zone 2 carriers and 2 fighters moved from 21 Sea Zone to 46 Sea Zone 1 destroyer moved from 26 Sea Zone to 46 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 fighter moved from Finland to Norway Place Units - Americans 3 fighters placed in Norway 1 armour, 4 fighters and 1 infantry placed in Eastern United States 2 submarines placed in 101 Sea Zone 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 75 PUs; end with 76 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs Combat Move - Chinese 1 fighter and 1 infantry moved from Kansu to Tsinghai Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat - Chinese Battle in Tsinghai Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Tsinghai retreated to Tsinghai Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Tsinghai to Kansu Place Units - Chinese 1 infantry placed in Manchuria 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Combat Move - British 3 mech_infantrys moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 4 fighters moved from 112 Sea Zone to Finland 2 fighters moved from Norway to Finland 2 infantry moved from Norway to Finland 1 mech_infantry moved from Egypt to Tobruk British take Tobruk from Italians 1 battleship, 1 cruiser and 1 destroyer moved from 44 Sea Zone to 37 Sea Zone Purchase Units - British British buy 3 infantry and 3 mech_infantrys; Remaining resources: 14 PUs; Combat - British Battle in Finland British attack with 6 fighters and 2 infantry Germans defend with 1 artillery and 1 infantry British roll dice for 6 fighters and 2 infantry in Finland, round 2 : 2/8 hits, 3,33 expected hits Germans roll dice for 1 artillery and 1 infantry in Finland, round 2 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Finland British win, taking Finland from Germans with 6 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - British 2 fighters moved from Finland to 112 Sea Zone 2 fighters moved from Finland to 112 Sea Zone 2 fighters moved from Finland to Norway 3 transports moved from 112 Sea Zone to 110 Sea Zone 5 infantry moved from United Kingdom to 110 Sea Zone 5 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone 5 infantry moved from 112 Sea Zone to Norway Place Units - British 3 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 33 PUs; end with 47 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 50 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Germans : -0,33 Italians : 1,33 British : -1,33 Americans : -3,33 Chinese : -1,33 Japanese : 0,33 -
TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 15 Combat Move - Italians 1 infantry moved from Libya to Tobruk 2 bombers moved from Western Germany to Tobruk 1 artillery and 2 fighters moved from Tunisia to Algeria 1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 1 infantry, 1 marine and 1 transport moved from 94 Sea Zone to 92 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 92 Sea Zone to Gibraltar Purchase Units - Italians Italians buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat - Italians Battle in Gibraltar Italians attack with 1 artillery, 1 infantry and 1 marine British defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry; Americans defend with 2 aaGuns Italians roll dice for 1 battleship and 2 cruisers in Gibraltar, round 2 : 2/3 hits, 1.67 expected hits Italians roll dice for 1 artillery, 1 infantry and 1 marine in Gibraltar, round 2 : 0/3 hits, 1.00 expected hits British roll dice for 3 aaGuns and 1 infantry in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the British and 1 aaGun owned by the Americans lost in Gibraltar Italians roll dice for 1 artillery, 1 infantry and 1 marine in Gibraltar, round 3 : 1/3 hits, 1.00 expected hits British roll dice for 1 aaGun and 1 infantry in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the Americans lost in Gibraltar Italians roll dice for 1 artillery, 1 infantry and 1 marine in Gibraltar, round 4 : 0/3 hits, 1.00 expected hits British roll dice for 1 infantry in Gibraltar, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery, 1 infantry and 1 marine in Gibraltar, round 5 : 2/3 hits, 1.00 expected hits British roll dice for 1 infantry in Gibraltar, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Gibraltar Italians win, taking Gibraltar from British with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 18 Casualties for Americans: 2 aaGuns Casualties for British: 1 aaGun and 1 infantry Battle in Algeria Italians attack with 1 artillery and 2 fighters Americans defend with 1 infantry Italians roll dice for 1 artillery and 2 fighters in Algeria, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Algeria Italians win with 2 fighters remaining. Battle score for attacker is -1 Casualties for Italians: 1 artillery Casualties for Americans: 1 infantry Battle in Tobruk Italians attack with 2 bombers and 1 infantry British defend with 1 mech_infantry Italians roll dice for 2 bombers and 1 infantry in Tobruk, round 2 : 3/3 hits, 1.50 expected hits British roll dice for 1 mech_infantry in Tobruk, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Tobruk Italians win with 2 bombers remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for British: 1 mech_infantry Non Combat Move - Italians 2 bombers moved from Tobruk to Southern Italy 1 carrier moved from 94 Sea Zone to 97 Sea Zone 1 destroyer moved from 93 Sea Zone to 92 Sea Zone 2 fighters moved from Algeria to Southern Italy 3 fighters moved from Southern Italy to Western Germany 1 artillery and 1 infantry moved from Northern Italy to Southern France 1 infantry moved from Northern Italy to Southern France 7 infantry moved from Northern Italy to Western Germany 1 artillery and 2 infantry moved from Novgorod to Vyborg Place Units - Italians 1 fighter placed in Southern Italy 1 artillery and 4 infantry placed in Northern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUsCombat Hit Differential Summary :
Italians : 0.50 British : -0.67 Americans : 0.67 -
Questions for coming turns:
Germany are going to bomb Norway with 3bomb + 6 ftrs, intercept with 7ftr?Will the USSR mech stay put in Kansu? Actually, Germany will move a mech+tank to the Urals.





