Scramble 111 but not 110
sub fights in 106 and dies first.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 13
Combat Move - Russians
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Tambov
12 artilleries and 33 infantry moved from Smolensk to Russia
2 fighters moved from Russia to Samara
2 fighters moved from Russia to Tambov
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Samara
1 infantry moved from Smolensk to Belarus
1 fighter and 1 tactical_bomber moved from Russia to Belarus
1 mech_infantry moved from Anhwe to Hopei
1 submarine moved from 91 Sea Zone to 93 Sea Zone
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in Tambov
Russians attack with 3 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 3 fighters and 1 infantry in Tambov, round 2 : 0/4 hits, 1,67 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 3 fighters and 1 infantry in Tambov, round 3 : 2/4 hits, 1,67 expected hits
Germans roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Russians win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 2/3 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 3 fighters and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 3 fighters and 1 infantry in Samara, round 2 : 2/4 hits, 1,67 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
Russians win with 3 fighters remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
3 fighters moved from Samara to Russia
1 fighter and 1 tactical_bomber moved from Belarus to Russia
3 fighters moved from Tambov to Russia
Place Units - Russians
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 8 PUs; end with 8 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 10 PUs
Combat Hit Differential Summary :
Germans : 0,67
Russians : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 13
Combat Move - Japanese
1 armour and 1 mech_infantry moved from Hunan to Kiangsu
Japanese take Anhwe from Chinese
1 infantry moved from Hunan to Kiangsi
1 artillery and 1 infantry moved from Jehol to Shantung
1 bomber moved from French Indo China to 45 Sea Zone
4 fighters moved from Jehol to Shantung
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 bombers moved from India to Sumatra
1 fighter and 1 tactical_bomber moved from Jehol to Kiangsi
1 tactical_bomber moved from Jehol to Kiangsu
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 25 PUs; 0 SuicideAttackTokens;
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sumatra
Japanese attack with 1 artillery, 2 bombers and 1 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Sumatra, round 2 : 2/4 hits, 2.00 expected hits
ANZAC roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Kiangsu
Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Kiangsu, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shantung
Japanese attack with 1 artillery, 4 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 4 fighters and 1 infantry in Shantung, round 2 : 3/6 hits, 2.67 expected hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 armour, 4 artilleries and 2 infantry moved from Jehol to Anhwe
3 armour, 5 artilleries, 2 infantry and 6 mech_infantrys moved from Hunan to Anhwe
4 fighters moved from Shantung to Japan
1 fighter and 1 tactical_bomber moved from Kiangsi to French Indo China
1 infantry moved from Yunnan to Hunan
3 mech_infantrys moved from Yunnan to Anhwe
1 tactical_bomber moved from Kiangsu to Hunan
1 fighter and 1 tactical_bomber moved from Yunnan to India
1 mech_infantry moved from French Indo China to Hunan
1 artillery and 1 infantry moved from French Indo China to Yunnan
2 bombers moved from Sumatra to India
3 fighters moved from Japan to Philippines
1 bomber moved from 45 Sea Zone to French Indo China
Place Units - Japanese
1 artillery, 1 infantry and 1 mech_infantry placed in India
1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
2 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,2,4,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,2,1
Japanese collect 50 PUs (12 lost to blockades); end with 75 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
ANZAC : 0.33
Chinese : 0.00
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 13
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Java to 42 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
2 fighters moved from 42 Sea Zone to Sumatra
1 carrier moved from 42 Sea Zone to 41 Sea Zone
1 artillery moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 infantry moved from Soviet Far East to 3 Sea Zone
1 infantry and 1 transport moved from 3 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Amur
1 bomber moved from Egypt to Iraq
1 artillery and 1 infantry moved from Norway to Finland
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 3 fighters, 4 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;
Combat - Americans
Strategic bombing raid in Iraq
AA fire in Iraq : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Iraq causes 0 damage total.
Battle in Amur
Battle in Sumatra
Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 1 artillery
Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Sumatra, round 2 : 2/4 hits, 1,33 expected hits
Japanese roll dice for 1 artillery in Sumatra, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in Sumatra
Americans win, taking Amur from Japanese, taking Sumatra from Japanese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 artillery
Battle in Finland
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 artillery
Americans roll dice for 1 artillery and 1 infantry in Finland, round 2 : 2/2 hits, 0,67 expected hits
Germans roll dice for 1 artillery in Finland, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - Americans
1 fighter moved from Sumatra to 41 Sea Zone
2 carriers moved from 26 Sea Zone to 54 Sea Zone
3 carriers moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Guam to 41 Sea Zone
1 aaGun, 3 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 3 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 3 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
1 carrier moved from 112 Sea Zone to 91 Sea Zone
Place Units - Americans
1 fighter and 2 infantry placed in Norway
1 infantry placed in Central United States
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
4 submarines placed in 101 Sea Zone
2 fighters placed in Eastern United States
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Combat Move - Chinese
1 infantry moved from Kansu to Tsinghai
1 fighter moved from Hopei to Tsinghai
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Chinese lost in Tsinghai
Chinese win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Chinese
5 infantry moved from Kansu to Shensi
1 fighter moved from Tsinghai to Shensi
17 infantry moved from Hopei to Shensi
Place Units - Chinese
4 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 112 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
3 mech_infantrys moved from Union of South Africa to Belgian Congo
3 mech_infantrys moved from Belgian Congo to Egypt
1 mech_infantry moved from Tobruk to Egypt
2 fighters moved from 112 Sea Zone to Gibraltar
1 cruiser and 1 destroyer moved from 74 Sea Zone to 41 Sea Zone
1 battleship moved from 42 Sea Zone to 41 Sea Zone
Purchase Units - British
British buy 3 artilleries, 6 infantry and 3 mech_infantrys; Remaining resources: 3 PUs;
Combat - British
Battle in 41 Sea Zone
British attack with 1 battleship, 1 cruiser and 1 destroyer; Americans loiter and taunt
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win, taking 41 Sea Zone from Neutral with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - British
3 transports moved from 112 Sea Zone to 110 Sea Zone
6 infantry moved from United Kingdom to 110 Sea Zone
6 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
6 infantry moved from 112 Sea Zone to Norway
Place Units - British
3 artilleries placed in Egypt
3 mech_infantrys placed in Union of South Africa
6 infantry placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0,33
Americans : 2,00
Chinese : 0,33
AA fire in Iraq : : 0,83
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 13
Combat Move - Italians
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Tobruk
1 marine moved from Crete to 99 Sea Zone
2 cruisers and 1 marine moved from 99 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Malta
1 artillery and 2 infantry moved from Bryansk to Belarus
2 bombers moved from Novgorod to Belarus
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 4 infantry; Remaining resources: 2 PUs;
Combat - Italians
Battle in Tobruk
Battle in Malta
Battle in Belarus
Italians attack with 1 artillery, 2 bombers and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery, 2 bombers and 2 infantry in Belarus, round 2 : 3/5 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Italians win, taking Tobruk from British, taking Malta from British, taking Belarus from Russians with 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 bombers moved from Belarus to Novgorod
2 artilleries and 2 infantry moved from Tunisia to Libya
1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 99 Sea Zone to 96 Sea Zone
1 artillery moved from Denmark to Western Germany
2 infantry moved from Northern Italy to Western Germany
1 artillery and 3 infantry moved from Northern Italy to France
1 aaGun and 11 infantry moved from Western Germany to Denmark
Place Units - Italians
1 destroyer placed in 97 Sea Zone
3 infantry placed in Southern Italy
1 artillery and 1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians : 0.83
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 13
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 carrier moved from 54 Sea Zone to 41 Sea Zone
2 fighters moved from Java to 41 Sea Zone
1 fighter moved from Java to Sumatra
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 submarine; Remaining resources: 0 PUs;
Combat - ANZAC
Battle in Borneo
Non Combat Move - ANZAC
Place Units - ANZAC
1 carrier and 1 submarine placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14
Research Technology - Germans
Combat Move - Germans
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
1 armour and 1 mech_infantry moved from Bryansk to Archangel
Germans take Smolensk from Russians
3 bombers moved from Novgorod to Finland
3 fighters moved from Novgorod to Archangel
10 mech_infantrys moved from Eastern Poland to Archangel
Purchase Units - Germans
Germans buy 6 artilleries and 16 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Battle in Finland
Germans attack with 1 artillery, 3 bombers and 1 infantry
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 1 battleship and 1 cruiser in Finland, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 artillery and 1 infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 1 artillery, 3 bombers and 1 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Archangel
Germans attack with 1 armour, 3 fighters and 11 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour, 3 fighters and 11 mech_infantrys in Archangel, round 2 : 4/15 hits, 3.83 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 armour, 3 fighters and 11 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 fighters moved from Archangel to Novgorod
2 fighters and 1 tactical_bomber moved from Bryansk to Volgograd
2 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Western Ukraine to Bryansk
4 mech_infantrys moved from Eastern Poland to Bryansk
4 mech_infantrys moved from Poland to Novgorod
13 mech_infantrys moved from Germany to Baltic States
5 artilleries moved from Novgorod to Vyborg
3 mech_infantrys moved from Novgorod to Bryansk
3 artilleries moved from Iraq to Trans-Jordan
3 mech_infantrys moved from Persia to Trans-Jordan
1 infantry moved from Eastern Persia to Persia
3 bombers moved from Finland to Western Germany
10 infantry moved from Denmark to Western Germany
2 artilleries and 7 infantry moved from Western Germany to Germany
3 artilleries and 5 infantry moved from France to Northern Italy
Place Units - Germans
3 artilleries placed in Ukraine
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Persia
3 artilleries placed in Iraq
3 mech_infantrys placed in Novgorod
7 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2
Germans collect 65 PUs (2 lost to blockades); end with 65 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
Combat Hit Differential Summary :
Germans : 1.00
Americans : -0.67
Russians : -0.33
It’s gamble time, otherwise I’m doomed
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14
Combat Move - Russians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Bryansk
14 artilleries, 7 fighters, 50 infantry and 1 tactical_bomber moved from Russia to Bryansk
1 mech_infantry moved from Hopei to Shensi
Purchase Units - Russians
Russians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in Bryansk
Russians attack with 1 armour, 14 artilleries, 7 fighters, 50 infantry and 1 tactical_bomber
Germans defend with 2 aaGuns, 3 armour, 23 artilleries, 25 infantry and 17 mech_infantrys
AA fire in Bryansk : 0/6 hits, 1,00 expected hits
Russians roll dice for 1 armour, 14 artilleries, 7 fighters, 50 infantry and 1 tactical_bomber in Bryansk, round 2 : 16/73 hits, 20,00 expected hits
Italians roll dice for 2 aaGuns, 3 armour, 23 artilleries, 25 infantry and 17 mech_infantrys in Bryansk, round 2 : 28/68 hits, 23,17 expected hits
28 infantry owned by the Russians, 2 aaGuns owned by the Germans and 14 infantry owned by the Germans lost in Bryansk
Russians roll dice for 1 armour, 14 artilleries, 7 fighters, 22 infantry and 1 tactical_bomber in Bryansk, round 3 : 17/45 hits, 15,33 expected hits
Italians roll dice for 3 armour, 23 artilleries, 11 infantry and 17 mech_infantrys in Bryansk, round 3 : 15/54 hits, 18,50 expected hits
15 infantry owned by the Russians, 11 infantry owned by the Germans and 6 mech_infantrys owned by the Germans lost in Bryansk
Russians roll dice for 1 armour, 14 artilleries, 7 fighters, 7 infantry and 1 tactical_bomber in Bryansk, round 4 : 9/30 hits, 11,67 expected hits
Italians roll dice for 3 armour, 23 artilleries and 11 mech_infantrys in Bryansk, round 4 : 14/37 hits, 12,83 expected hits
7 infantry owned by the Russians, 7 artilleries owned by the Russians and 9 mech_infantrys owned by the Germans lost in Bryansk
Russians roll dice for 1 armour, 7 artilleries, 7 fighters and 1 tactical_bomber in Bryansk, round 5 : 9/16 hits, 7,00 expected hits
Italians roll dice for 3 armour, 23 artilleries and 2 mech_infantrys in Bryansk, round 5 : 14/28 hits, 9,83 expected hits
6 fighters owned by the Russians, 1 armour owned by the Russians, 7 artilleries owned by the Germans, 7 artilleries owned by the Russians and 2 mech_infantrys owned by the Germans lost in Bryansk
retreated to Bryansk
Italians win with 3 armour and 16 artilleries remaining. Battle score for attacker is -91
Casualties for Russians: 1 armour, 14 artilleries, 6 fighters and 50 infantry
Casualties for Germans: 2 aaGuns, 7 artilleries, 25 infantry and 17 mech_infantrys
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
Place Units - Russians
1 artillery and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 8 PUs; end with 8 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 10 PUs
Combat Hit Differential Summary :
AA fire in Bryansk : : -1,00
Italians : 6,67
Russians : -3,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14
Combat Move - Japanese
1 armour moved from Kiangsu to Anhwe
Japanese take Kiangsi from Chinese
1 infantry moved from Anhwe to Chahar
Japanese take Chahar from Chinese
4 armour, 9 artilleries, 3 infantry and 9 mech_infantrys moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 tactical_bomber moved from French Indo China to 43 Sea Zone
1 fighter moved from Japan to 5 Sea Zone
Purchase Units - Japanese
Japanese buy 3 carriers, 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 5 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 5 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Japanese
1 fighter moved from 5 Sea Zone to 6 Sea Zone
5 fighters moved from Japan to 6 Sea Zone
3 fighters moved from Philippines to Japan
1 artillery and 1 infantry moved from Shantung to Anhwe
1 mech_infantry moved from Kiangsu to Kweichow
1 infantry moved from Hunan to Kweichow
1 artillery and 1 infantry moved from Yunnan to Kweichow
1 mech_infantry moved from French Indo China to Yunnan
1 mech_infantry moved from India to Yunnan
1 tactical_bomber moved from 43 Sea Zone to French Indo China
1 tactical_bomber moved from Hunan to French Indo China
1 fighter moved from French Indo China to India
1 tactical_bomber moved from India to French Indo China
Place Units - Japanese
3 carriers, 1 destroyer and 1 submarine placed in 6 Sea Zone
3 infantry placed in French Indo China
3 infantry placed in India
Turn Complete - Japanese
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,5,3,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,6,4
Japanese collect 42 PUs (13 lost to blockades); end with 42 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14
Combat Move - Americans
1 artillery moved from Morocco to Algeria
Americans take Algeria from Italians
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Tunisia
1 infantry and 1 mech_infantry moved from Sumatra to 41 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
1 artillery moved from Siberia to Sakha
Russians take Sakha from Japanese
1 infantry moved from Amur to Korea
Americans take Korea from Japanese
3 carriers and 1 destroyer moved from 26 Sea Zone to 6 Sea Zone
5 fighters and 2 tactical_bombers moved from Guam to 6 Sea Zone
2 submarines moved from 20 Sea Zone to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 fighter and 3 infantry moved from Norway to Finland
Combat Hit Differential Summary :
scramble?
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14
Combat Move - Americans
1 artillery moved from Morocco to Algeria
Americans take Algeria from Italians
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Tunisia
1 infantry and 1 mech_infantry moved from Sumatra to 41 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
1 artillery moved from Siberia to Sakha
Russians take Sakha from Japanese
1 infantry moved from Amur to Korea
Americans take Korea from Japanese
3 carriers and 1 destroyer moved from 26 Sea Zone to 6 Sea Zone
5 fighters and 2 tactical_bombers moved from Guam to 6 Sea Zone
2 submarines moved from 20 Sea Zone to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 fighter and 3 infantry moved from Norway to Finland
Purchase Units - Americans
Americans buy 2 destroyers, 2 fighters, 3 infantry, 4 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Battle in Celebes
Battle in Tunisia
Battle in Finland
Americans attack with 1 fighter and 3 infantry
Germans defend with 1 artillery and 1 infantry
Americans roll dice for 1 fighter and 3 infantry in Finland, round 2 : 1/4 hits, 1,00 expected hits
Germans roll dice for 1 artillery and 1 infantry in Finland, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland
Americans roll dice for 1 fighter and 2 infantry in Finland, round 3 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 artillery in Finland, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Finland
Americans win, taking Celebes from Japanese, taking Tunisia from Italians, taking Finland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in 6 Sea Zone
Americans attack with 3 carriers, 1 destroyer, 5 fighters, 5 submarines and 2 tactical_bombers
Japanese defend with 3 carriers, 1 destroyer, 9 fighters and 1 submarine
Americans roll dice for 5 submarines in 6 Sea Zone, round 2 : 3/5 hits, 1,67 expected hits
Units damaged: 3 carriers owned by the Japanese
Americans roll dice for 3 carriers, 1 destroyer, 5 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 5/8 hits, 4,17 expected hits
Combat Hit Differential Summary :
Germans : 0,00
Americans : 2,33
5 more hits
Lose the ships.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14
Combat Move - Americans
1 artillery moved from Morocco to Algeria
Americans take Algeria from Italians
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Tunisia
1 infantry and 1 mech_infantry moved from Sumatra to 41 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
1 artillery moved from Siberia to Sakha
Russians take Sakha from Japanese
1 infantry moved from Amur to Korea
Americans take Korea from Japanese
3 carriers and 1 destroyer moved from 26 Sea Zone to 6 Sea Zone
5 fighters and 2 tactical_bombers moved from Guam to 6 Sea Zone
2 submarines moved from 20 Sea Zone to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 fighter and 3 infantry moved from Norway to Finland
Purchase Units - Americans
Americans buy 2 destroyers, 2 fighters, 3 infantry, 4 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Battle in Celebes
Battle in Tunisia
Battle in Finland
Americans attack with 1 fighter and 3 infantry
Germans defend with 1 artillery and 1 infantry
Americans roll dice for 1 fighter and 3 infantry in Finland, round 2 : 1/4 hits, 1,00 expected hits
Germans roll dice for 1 artillery and 1 infantry in Finland, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland
Americans roll dice for 1 fighter and 2 infantry in Finland, round 3 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 artillery in Finland, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Finland
Americans win, taking Celebes from Japanese, taking Tunisia from Italians, taking Finland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in 6 Sea Zone
Americans attack with 3 carriers, 1 destroyer, 5 fighters, 5 submarines and 2 tactical_bombers
Japanese defend with 3 carriers, 1 destroyer, 9 fighters and 1 submarine
Americans roll dice for 5 submarines in 6 Sea Zone, round 2 : 3/5 hits, 1,67 expected hits
Units damaged: 3 carriers owned by the Japanese
Americans roll dice for 3 carriers, 1 destroyer, 5 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 5/8 hits, 4,17 expected hits
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 3 carriers, 1 destroyer and 9 fighters in 6 Sea Zone, round 2 : 8/13 hits, 7,33 expected hits
Units damaged: 1 carrier owned by the Americans
5 submarines owned by the Americans, 3 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 1 carrier owned by the Americans lost in 6 Sea Zone
Americans roll dice for 2 carriers, 1 destroyer, 5 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 : 3/8 hits, 4,17 expected hits
Japanese roll dice for 9 fighters in 6 Sea Zone, round 3 : 8/9 hits, 6,00 expected hits
3 fighters owned by the Japanese, 1 destroyer owned by the Americans, 2 carriers owned by the Americans and 4 fighters owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 fighter and 2 tactical_bombers in 6 Sea Zone, round 4 : 2/3 hits, 1,67 expected hits
Japanese roll dice for 6 fighters in 6 Sea Zone, round 4 : 3/6 hits, 4,00 expected hits
2 fighters owned by the Japanese, 2 tactical_bombers owned by the Americans and 1 fighter owned by the Americans lost in 6 Sea Zone
Japanese win with 4 fighters remaining. Battle score for attacker is -46
Casualties for Americans: 3 carriers, 1 destroyer, 5 fighters, 5 submarines and 2 tactical_bombers
Casualties for Japanese: 3 carriers, 1 destroyer, 5 fighters and 1 submarine
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
1 fighter owned by the Japanese forced to land in Japan
Non Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier and 2 fighters moved from 41 Sea Zone to 44 Sea Zone
2 carriers moved from 54 Sea Zone to 21 Sea Zone
2 fighters moved from 44 Sea Zone to 21 Sea Zone
1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 infantry, 4 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 2 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
1 aaGun, 2 artilleries and 3 infantry moved from 112 Sea Zone to Norway
1 fighter moved from Finland to Norway
1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Eastern United States to Gibraltar
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 carrier moved from 91 Sea Zone to 112 Sea Zone
Place Units - Americans
3 infantry placed in Norway
2 fighters and 2 tactical_bombers placed in Western United States
2 destroyers and 4 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 74 PUs; end with 74 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Combat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
1 infantry moved from Shensi to Sikang
1 fighter moved from Shensi to Sikang
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat - Chinese
Chinese creates battle in territory Tsinghai
Battle in Sikang
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Sikang
retreated to Sikang
Japanese win, taking Tsinghai from Germans with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
25 infantry moved from Shensi to Kansu
1 fighter moved from Sikang to Kansu
Place Units - Chinese
3 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Combat Move - British
1 battleship, 1 cruiser and 1 destroyer moved from 41 Sea Zone to 44 Sea Zone
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 fighters moved from Gibraltar to Egypt
Purchase Units - British
British buy 8 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Non Combat Move - British
3 transports moved from 112 Sea Zone to 110 Sea Zone
6 infantry moved from United Kingdom to 110 Sea Zone
6 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
6 infantry moved from 112 Sea Zone to Norway
Place Units - British
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
5 infantry placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0,00
Americans : 1,50
Chinese : -1,33
Japanese : 1,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14
Combat Move - Italians
2 artilleries and 2 infantry moved from Libya to Tunisia
1 transport moved from 96 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 destroyer moved from 96 Sea Zone to 94 Sea Zone
2 fighters moved from 96 Sea Zone to Algeria
1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
3 fighters moved from Southern Italy to 93 Sea Zone
Purchase Units - Italians
Italians buy 1 artillery and 9 infantry; Remaining resources: 1 PUs;
Combat - Italians
Battle in 94 Sea Zone
Italians attack with 1 destroyer and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 94 Sea Zone
Italians win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Algeria
Italians attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 artillery
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Algeria, round 2 : 1/4 hits, 1.67 expected hits
Americans roll dice for 1 artillery in Algeria, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Algeria
Italians win, taking Algeria from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery
Battle in Tunisia
Italians attack with 2 artilleries and 2 infantry
Americans defend with 1 infantry
Italians roll dice for 2 artilleries and 2 infantry in Tunisia, round 2 : 2/4 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia
Italians win, taking Tunisia from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 3 fighters
Russians defend with 1 submarine
Italians roll dice for 1 destroyer and 3 fighters in 93 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
Russians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Non Combat Move - Italians
3 fighters moved from 93 Sea Zone to Southern Italy
2 fighters moved from Algeria to 94 Sea Zone
1 marine moved from Malta to 96 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 1 marine moved from 96 Sea Zone to 94 Sea Zone
1 artillery and 2 infantry moved from Western Germany to Denmark
1 infantry moved from Tobruk to Libya
1 artillery and 2 infantry moved from Belarus to Novgorod
2 bombers moved from Novgorod to Western Germany
Place Units - Italians
1 artillery and 9 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 21 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians : 0.17
Americans : 1.33
Russians : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 14
Combat Move - ANZAC
1 fighter moved from Sumatra to 44 Sea Zone
1 submarine moved from 37 Sea Zone to 20 Sea Zone
1 carrier and 2 fighters moved from 41 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 carrier moved from 54 Sea Zone to 21 Sea Zone
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 transports; Remaining resources: 2 PUs;
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
2 transports placed in 54 Sea Zone
1 artillery placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 15
Research Technology - Germans
Combat Move - Germans
1 armour and 1 mech_infantry moved from Archangel to Russia
Germans take Vologda from Russians
1 armour moved from Bryansk to Russia
Germans take Smolensk from Russians
2 armour and 16 artilleries moved from Bryansk to Russia
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
3 fighters moved from Novgorod to Finland
3 bombers moved from Western Germany to United Kingdom
2 mech_infantrys moved from Volgograd to Russia
2 fighters and 1 tactical_bomber moved from Volgograd to Russia
Purchase Units - Germans
Germans buy 6 artilleries, 1 fighter and 13 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/3 hits, 0.50 expected hits
Bombing raid in United Kingdom rolls: 7,8,7 and causes: 20 damage to unit: factory_major
Bombing raid in United Kingdom causes 20 damage total.
Battle in Russia
Germans attack with 4 armour, 16 artilleries, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 2 infantry and 1 tactical_bomber
AA fire in Russia : 0/3 hits, 0.50 expected hits
Germans roll dice for 4 armour, 16 artilleries, 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 8/26 hits, 10.00 expected hits
Russians roll dice for 3 aaGuns, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Russia, round 2 : 3/5 hits, 2.17 expected hits
1 tactical_bomber owned by the Russians, 2 infantry owned by the Russians, 1 fighter owned by the Russians, 1 artillery owned by the Russians, 3 artilleries owned by the Germans and 3 aaGuns owned by the Russians lost in Russia
Germans captures 10PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 4 armour, 13 artilleries, 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 34
Casualties for Germans: 3 artilleries
Casualties for Russians: 3 aaGuns, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Battle in Finland
Germans attack with 1 artillery, 3 fighters and 1 infantry
Americans defend with 2 infantry
Germans roll dice for 1 battleship and 1 cruiser in Finland, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 2 infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
10 mech_infantrys moved from Archangel to Vyborg
13 mech_infantrys moved from Baltic States to Vyborg
3 fighters moved from Finland to Novgorod
7 mech_infantrys moved from Germany to Baltic States
3 artilleries moved from Ukraine to Rostov
1 mech_infantry moved from Volgograd to Northwest Persia
3 infantry moved from Volgograd to Caucasus
2 fighters and 1 tactical_bomber moved from Russia to Rostov
3 artilleries and 5 infantry moved from Northern Italy to Western Germany
3 bombers moved from United Kingdom to Western Germany
3 artilleries moved from Iraq to Trans-Jordan
3 mech_infantrys moved from Persia to Trans-Jordan
1 infantry moved from Persia to Iraq
5 infantry moved from Western Germany to France
Place Units - Germans
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
3 artilleries placed in Persia
3 artilleries placed in Iraq
1 fighter and 4 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3
Germans collect 68 PUs (2 lost to blockades); end with 78 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 80 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 84 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 104 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.50
Germans : -1.17
Americans : -0.67
Russians : 0.83
AA fire in United Kingdom : : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 15
Combat Move - Russians
1 mech_infantry moved from Shensi to Kansu
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :