@Stucifer If my teammate @Daaras really want’s the Axis then we could do that. But if not I would want to do the Allies so lets ethier bid or dice roll for it. Hmm, the only issue is how will we know that we actually met each other in BB Dayton? What I mean is we could easily play against each other or walk past but not know it’s actually one of us. If that makes sense.
Giallo (Allies+9) vs Simon33 (Axis) BM3 Game II
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Politics - Germans Combat Move - Germans 1 armour moved from Western Germany to Holland Belgium Germans take Holland Belgium from Americans 1 armour moved from Holland Belgium to Western Germany 1 bomber moved from Novgorod to Vologda 1 mech_infantry moved from Nenetsia to Vologda 4 artilleries and 2 infantry moved from Belarus to Smolensk 5 mech_infantrys moved from Archangel to Smolensk 2 bombers moved from Novgorod to Tambov 1 infantry moved from Rostov to Tambov 6 artilleries and 7 infantry moved from Ukraine to Bryansk Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 75 PUs; Germans buy 3 artilleries, 9 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Battle in Bryansk Germans attack with 6 artilleries and 7 infantry Russians defend with 1 infantry Germans roll dice for 6 artilleries and 7 infantry in Bryansk, round 2 : 6/13 hits, 4.17 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 6 artilleries and 7 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 infantry in Tambov, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 4 artilleries, 2 infantry and 5 mech_infantrys Russians defend with 1 infantry Germans roll dice for 4 artilleries, 2 infantry and 5 mech_infantrys in Smolensk, round 2 : 3/11 hits, 3.17 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 4 artilleries, 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 mech_infantry in Vologda, round 2 : 2/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda Germans win with 1 bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 aaGuns moved from Ukraine to Bryansk 1 armour and 1 mech_infantry moved from Archangel to Smolensk 1 bomber moved from Vologda to Volgograd 2 bombers moved from Tambov to Volgograd 1 aaGun, 17 artilleries and 23 infantry moved from Rostov to Volgograd 7 armour and 3 mech_infantrys moved from Caucasus to Volgograd 1 mech_infantry moved from Tsinghai to Volgograd 1 armour moved from Kansu to Tsinghai 1 armour moved from Evenkiyskiy to Kansu 2 fighters moved from Western Germany to Egypt 8 artilleries and 10 infantry moved from Western Germany to France 7 mech_infantrys moved from Denmark to Western Germany 3 fighters and 5 tactical_bombers moved from Denmark to Germany 1 aaGun moved from Western Germany to Germany 3 mech_infantrys moved from France to Western Germany 3 mech_infantrys moved from Denmark to Western Germany Place Units - Germans 1 mech_infantry placed in Western Germany 3 infantry placed in Novgorod 3 infantry placed in Ukraine 3 artilleries placed in France 8 mech_infantrys placed in Germany 3 infantry placed in Volgograd Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3 Germans collect 58 PUs (3 lost to blockades); end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
Germans : 3.33 Russians : -0.33
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Combat Move - Russians 1 mech_infantry moved from Samara to Archangel Russians take Archangel from Germans 1 infantry moved from Samara to Tambov 1 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Germans 1 infantry moved from Samara to Novosibirsk Russians take Novosibirsk from Germans 1 armour moved from Russia to Urals Russians take Urals from Germans 1 infantry moved from Samara to Vologda 7 fighters and 1 tactical_bomber moved from Russia to Tambov 1 mech_infantry moved from Kwangtung to Kiangsu 1 infantry moved from Anhwe to Kweichow Purchase Units - Russians Russians buy 1 armour and 2 artilleries; Remaining resources: 0 PUs; Combat - Russians Battle in Tambov Russians attack with 7 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 7 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 5/9 hits, 4,33 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 7 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 3 aaGuns, 6 artilleries and 55 infantry moved from Samara to Russia 7 fighters and 1 tactical_bomber moved from Tambov to Russia Place Units - Russians 1 armour and 2 artilleries placed in Russia Turn Complete - Russians Russians collect 10 PUs; end with 10 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 13 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Combat Hit Differential Summary :
Germans : -0,33 Russians : 0,67
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Combat Move - Japanese 1 mech_infantry moved from Kwangsi to Kwangtung Japanese take Kwangtung from UK_Pacific 1 infantry moved from Kwangsi to Kiangsi Japanese take Kiangsi from Chinese 1 artillery and 1 infantry moved from Manchuria to Jehol 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Jehol 1 mech_infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 armour moved from India to West India Japanese take West India from UK_Pacific Purchase Units - Japanese Japanese buy 3 artilleries, 1 bomber, 3 fighters, 3 infantry, 1 marine and 2 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Jehol Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 3/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Jehol to Yunnan 1 armour and 1 artillery moved from Manchuria to Amur 2 carriers, 1 destroyer, 2 fighters and 2 submarines moved from 6 Sea Zone to 19 Sea Zone 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 infantry moved from Yunnan to Szechwan 1 artillery moved from Kwangsi to Yunnan 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber moved from French Indo China to Yunnan 2 bombers, 2 fighters and 1 tactical_bomber moved from Burma to Yunnan 2 armour moved from India to Yunnan 1 armour, 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 armour, 1 artillery, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 1 infantry, 3 submarines and 2 transports moved from 39 Sea Zone to 36 Sea Zone 1 armour, 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 3 fighters and 3 tactical_bombers moved from 39 Sea Zone to 36 Sea Zone 3 fighters moved from Japan to 36 Sea Zone Place Units - Japanese 1 infantry, 1 marine and 1 mech_infantry placed in French Indo China 1 artillery, 1 infantry and 1 mech_infantry placed in India 2 artilleries, 1 bomber, 3 fighters and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 63 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Chinese : 0.67 Japanese : 1.17
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Combat Move - Japanese 1 mech_infantry moved from Kwangsi to Kwangtung Japanese take Kwangtung from UK_Pacific 1 infantry moved from Kwangsi to Kiangsi Japanese take Kiangsi from Chinese 1 artillery and 1 infantry moved from Manchuria to Jehol 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Jehol 1 mech_infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 armour moved from India to West India Japanese take West India from UK_Pacific Purchase Units - Japanese Japanese buy 3 artilleries, 1 bomber, 3 fighters, 3 infantry, 1 marine and 2 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Jehol Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 3/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Jehol to Yunnan 1 armour and 1 artillery moved from Manchuria to Amur 2 carriers, 1 destroyer, 2 fighters and 2 submarines moved from 6 Sea Zone to 19 Sea Zone 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 infantry moved from Yunnan to Szechwan 1 artillery moved from Kwangsi to Yunnan 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber moved from French Indo China to Yunnan 2 bombers, 2 fighters and 1 tactical_bomber moved from Burma to Yunnan 2 armour moved from India to Yunnan 1 armour, 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 armour, 1 artillery, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 1 infantry, 3 submarines and 2 transports moved from 39 Sea Zone to 36 Sea Zone 1 armour, 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 3 fighters and 3 tactical_bombers moved from 39 Sea Zone to 36 Sea Zone 3 fighters moved from Japan to 36 Sea Zone Place Units - Japanese 1 infantry, 1 marine and 1 mech_infantry placed in French Indo China 1 artillery, 1 infantry and 1 mech_infantry placed in India 2 artilleries, 1 bomber, 3 fighters and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 63 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Timguska: 1 infantry EDIT: Adding units owned by Japanese to Kansu: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese : 0.67 Japanese : 1.17
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Combat Move - Americans 1 armour moved from Morocco to Tunisia Americans take Algeria from Italians Americans take Tunisia from Italians 1 artillery and 3 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 destroyer, 4 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone 3 artilleries moved from Normandy Bordeaux to 110 Sea Zone 1 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 4 artilleries, 5 infantry, 1 mech_infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone 4 artilleries, 5 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway 9 fighters moved from Normandy Bordeaux to 112 Sea Zone 2 fighters moved from 110 Sea Zone to Southern France 2 infantry moved from Normandy Bordeaux to Southern France 9 submarines moved from 10 Sea Zone to 7 Sea Zone 1 infantry and 1 mech_infantry moved from Guam to 21 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 21 Sea Zone to 17 Sea Zone 1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima 1 bomber moved from Iraq to Volgograd Purchase Units - Americans Americans buy 2 carriers, 5 fighters and 1 submarine; Remaining resources: 0 PUs; Combat - Americans Strategic bombing raid in Volgograd AA fire in Volgograd : 0/1 hits, 0,17 expected hits Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Volgograd causes 6 damage total. Battle in Norway Battle in Iwo Jima Battle in Southern France Americans attack with 2 fighters and 2 infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 1/4 hits, 1,33 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France Americans win, taking Norway from Germans, taking Iwo Jima from Japanese, taking Southern France from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Americans 1 bomber moved from Volgograd to Northwest Persia 3 carriers, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 2 fighters moved from Southern France to 110 Sea Zone 1 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 8 fighters and 7 submarines moved from 21 Sea Zone to 17 Sea Zone 2 tactical_bombers moved from Wake Island to Midway 1 carrier, 1 destroyer and 4 submarines moved from 54 Sea Zone to 26 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 3 fighters moved from 112 Sea Zone to United Kingdom Place Units - Americans 1 carrier and 1 submarine placed in 110 Sea Zone 1 carrier placed in 10 Sea Zone 4 fighters placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 66 PUs; end with 66 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs Combat Move - Chinese 1 infantry moved from Kiangsu to Kiangsi 1 fighter moved from Kweichow to Kiangsi Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 2 PUs; Combat - Chinese Battle in Kiangsi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kiangsi to Anhwe 1 infantry moved from Kiangsu to Anhwe 13 infantry moved from Kweichow to Anhwe Place Units - Chinese 5 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 13 PUs; end with 15 PUs Combat Move - British 1 battleship moved from 21 Sea Zone to 17 Sea Zone UK_Pacific take 22 Sea Zone from Japanese UK_Pacific take 17 Sea Zone from Japanese Purchase Units - British British buy 3 armour, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat - British Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from Northwest Persia: 1 bomber EDIT: Adding units owned by Americans to Iraq: 1 bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Caucasus from Italians to Russians EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 transport moved from 81 Sea Zone to 72 Sea Zone 1 cruiser and 2 destroyers moved from 81 Sea Zone to 72 Sea Zone 1 infantry moved from Northwest Persia to Caucasus 4 armour and 1 mech_infantry moved from Northwest Persia to Trans-Jordan 1 armour, 3 artilleries and 1 infantry moved from Iraq to Trans-Jordan 2 artilleries and 2 infantry moved from Northwest Persia to Iraq 5 infantry moved from Northwest Persia to Persia 2 aaGuns and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 aaGuns, 3 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone 2 aaGuns and 2 infantry moved from 112 Sea Zone to Norway 4 fighters moved from Normandy Bordeaux to Norway 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Normandy Bordeaux to Southern France Place Units - British Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 2 fighters EDIT: Adding units owned by British to Norway: 2 fighters EDIT: Turning off Edit Mode 3 mech_infantrys placed in Iraq 3 armour placed in Persia 5 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3,3,6 British collect 33 PUs (2 lost to blockades); end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians : 0,67 AA fire in Volgograd : : -0,17 Americans : -0,33 Chinese : -0,33 Japanese : -0,67
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one second!
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Combat Move - Americans 1 armour moved from Morocco to Tunisia Americans take Algeria from Italians Americans take Tunisia from Italians 1 artillery and 3 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 destroyer, 4 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone 3 artilleries moved from Normandy Bordeaux to 110 Sea Zone 1 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry moved from Normandy Bordeaux to Holland Belgium Americans take Holland Belgium from Germans 4 artilleries, 5 infantry, 1 mech_infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone 4 artilleries, 5 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway 9 fighters moved from Normandy Bordeaux to 112 Sea Zone 2 fighters moved from 110 Sea Zone to Southern France 2 infantry moved from Normandy Bordeaux to Southern France 9 submarines moved from 10 Sea Zone to 7 Sea Zone 1 infantry and 1 mech_infantry moved from Guam to 21 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 21 Sea Zone to 17 Sea Zone 1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima 1 bomber moved from Iraq to Volgograd Purchase Units - Americans Americans buy 2 carriers, 5 fighters and 1 submarine; Remaining resources: 0 PUs; Combat - Americans Strategic bombing raid in Volgograd AA fire in Volgograd : 0/1 hits, 0,17 expected hits Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Volgograd causes 6 damage total. Battle in Norway Battle in Iwo Jima Battle in Southern France Americans attack with 2 fighters and 2 infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 1/4 hits, 1,33 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France Americans win, taking Norway from Germans, taking Iwo Jima from Japanese, taking Southern France from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Americans 1 bomber moved from Volgograd to Northwest Persia 3 carriers, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 2 fighters moved from Southern France to 110 Sea Zone 1 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 8 fighters and 7 submarines moved from 21 Sea Zone to 17 Sea Zone 2 tactical_bombers moved from Wake Island to Midway 1 carrier, 1 destroyer and 4 submarines moved from 54 Sea Zone to 26 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 3 fighters moved from 112 Sea Zone to United Kingdom Place Units - Americans 1 carrier and 1 submarine placed in 110 Sea Zone 1 carrier placed in 10 Sea Zone 4 fighters placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 66 PUs; end with 66 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs Combat Move - Chinese 1 infantry moved from Kiangsu to Kiangsi 1 fighter moved from Kweichow to Kiangsi Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 2 PUs; Combat - Chinese Battle in Kiangsi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kiangsi to Anhwe 1 infantry moved from Kiangsu to Anhwe 13 infantry moved from Kweichow to Anhwe Place Units - Chinese 5 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 13 PUs; end with 15 PUs Combat Move - British 1 battleship moved from 21 Sea Zone to 17 Sea Zone UK_Pacific take 22 Sea Zone from Japanese UK_Pacific take 17 Sea Zone from Japanese Purchase Units - British British buy 3 armour, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat - British Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from Northwest Persia: 1 bomber EDIT: Adding units owned by Americans to Iraq: 1 bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Caucasus from Italians to Russians EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 transport moved from 81 Sea Zone to 72 Sea Zone 1 cruiser and 2 destroyers moved from 81 Sea Zone to 72 Sea Zone 1 infantry moved from Northwest Persia to Caucasus 4 armour and 1 mech_infantry moved from Northwest Persia to Trans-Jordan 1 armour, 3 artilleries and 1 infantry moved from Iraq to Trans-Jordan 2 artilleries and 2 infantry moved from Northwest Persia to Iraq 5 infantry moved from Northwest Persia to Persia 2 aaGuns and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 aaGuns, 3 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone 2 aaGuns and 2 infantry moved from 112 Sea Zone to Norway 4 fighters moved from Normandy Bordeaux to Norway 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Normandy Bordeaux to Southern France Place Units - British Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 2 fighters EDIT: Adding units owned by British to Norway: 2 fighters EDIT: Turning off Edit Mode 3 mech_infantrys placed in Iraq 3 armour placed in Persia 5 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3,3,6 British collect 33 PUs (2 lost to blockades); end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Adding units owned by British to 112 Sea Zone: 1 carrier, 2 cruisers and 2 fighters EDIT: Removing units owned by British from 110 Sea Zone: 1 carrier, 2 cruisers and 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0,67 AA fire in Volgograd : : -0,17 Americans : -0,33 Chinese : -0,33 Japanese : -0,67
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:+1: good to go!
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Combat Move - Italians 1 artillery and 1 infantry moved from Libya to Tunisia 1 armour moved from Egypt to Belgian Congo Italians take Anglo Egyptian Sudan from British Italians take Belgian Congo from British 1 infantry moved from Libya to Tunisia 1 bomber moved from Cyprus to Tambov 1 bomber moved from Tambov to Samara 1 infantry moved from Volgograd to Samara 1 armour, 1 artillery and 1 mech_infantry moved from Volgograd to Caucasus 1 fighter moved from Western Germany to Southern France 2 infantry moved from Northern Italy to Southern France 1 bomber moved from Cyprus to Southern France Purchase Units - Italians Italians buy 1 armour, 2 artilleries, 4 infantry, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs; Combat - Italians Battle in Tunisia Italians attack with 1 artillery and 2 infantry Americans defend with 1 armour Italians roll dice for 1 artillery and 2 infantry in Tunisia, round 2 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 armour in Tunisia, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Americans and 1 infantry owned by the Italians lost in Tunisia Italians win, taking Tunisia from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Americans: 1 armour Battle in Samara Italians attack with 1 bomber and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Samara, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Italians win, taking Samara from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Southern France Italians attack with 1 bomber, 1 fighter and 2 infantry British defend with 1 infantry; Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Southern France, round 2 : 2/4 hits, 1.50 expected hits Americans roll dice for 2 infantry in Southern France, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Americans, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Southern France Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0 Casualties for Italians: 2 infantry Casualties for Americans: 1 infantry Casualties for British: 1 infantry Battle in Caucasus Italians attack with 1 armour, 1 artillery and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Caucasus, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Italians win, taking Caucasus from Russians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Samara to Volgograd 1 artillery and 2 infantry moved from Bessarabia to Ukraine 1 infantry moved from Western Germany to Germany 1 aaGun and 10 infantry moved from Northern Italy to Western Germany 1 artillery and 1 infantry moved from Libya to Tobruk 1 transport moved from 98 Sea Zone to 99 Sea Zone 2 infantry moved from Cyprus to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Egypt 3 fighters moved from Southern Italy to Egypt 1 infantry moved from Southern Italy to Northern Italy 1 bomber moved from Southern France to Southern Italy 1 fighter moved from Southern France to Western Germany Place Units - Italians 1 armour, 1 artillery and 1 mech_infantry placed in Egypt 1 artillery, 4 infantry and 1 marine placed in Northern Italy Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians : 0.67 Americans : 1.83 Russians : -0.67
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9 Combat Move - ANZAC Purchase Units - ANZAC ANZAC buy 6 infantry; Remaining resources: 0 PUs; Non Combat Move - ANZAC 2 infantry moved from Northwest Persia to Iraq Place Units - ANZAC 3 infantry placed in Queensland 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3 1 fighter moved from Normandy Bordeaux to Norway 1 infantry moved from Normandy Bordeaux to Southern France 1 infantry moved from Normandy Bordeaux to Holland Belgium Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Research Technology - Germans Combat Move - Germans 1 artillery and 1 infantry moved from France to Southern France 1 fighter moved from Western Germany to Southern France 1 infantry moved from Volgograd to Tambov 1 artillery and 1 infantry moved from Volgograd to Kazakhstan 1 armour moved from Tsinghai to Kazakhstan 1 infantry moved from Smolensk to Vologda 1 bomber moved from Volgograd to Tambov 1 bomber moved from Volgograd to Vologda 1 armour moved from Kansu to Urals 1 bomber moved from Volgograd to Urals 2 armour and 2 mech_infantrys moved from Volgograd to Novosibirsk 1 mech_infantry moved from Smolensk to Archangel 1 armour and 1 mech_infantry moved from Volgograd to Novosibirsk 1 artillery moved from Smolensk to Vologda 3 artilleries and 1 infantry moved from Smolensk to Archangel 1 tactical_bomber moved from Germany to Southern France 1 artillery and 2 infantry moved from France to Holland Belgium 1 fighter and 1 tactical_bomber moved from Germany to Holland Belgium 14 artilleries and 10 infantry moved from France to Normandy Bordeaux 3 artilleries moved from France to Normandy Bordeaux Purchase Units - Germans Germans buy 4 artilleries, 1 fighter, 4 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Battle in Vologda Germans attack with 1 artillery, 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Vologda, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Southern France Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber French defend with 1 infantry; Americans defend with 1 factory_minor and 1 harbour Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 2/4 hits, 1.83 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Southern France Germans win, taking Southern France from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Kazakhstan Germans attack with 1 armour, 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 1 artillery and 1 infantry in Kazakhstan, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 3 artilleries, 1 infantry and 1 mech_infantry Russians defend with 1 mech_infantry Germans roll dice for 3 artilleries, 1 infantry and 1 mech_infantry in Archangel, round 2 : 2/5 hits, 1.67 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 3 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Tambov Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Urals Germans attack with 1 armour and 1 bomber Russians defend with 1 armour Germans roll dice for 1 armour and 1 bomber in Urals, round 2 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 armour in Urals, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 armour owned by the Germans lost in Urals Germans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 armour Casualties for Russians: 1 armour Battle in Novosibirsk Germans attack with 3 armour and 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 3 armour and 3 mech_infantrys in Novosibirsk, round 2 : 2/6 hits, 2.00 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Germans win, taking Novosibirsk from Russians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Holland Belgium Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry; French defend with 1 infantry; Americans defend with 1 infantry Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/5 hits, 2.00 expected hits Americans roll dice for 3 infantry in Holland Belgium, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 0/5 hits, 2.00 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Holland Belgium Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Holland Belgium, round 4 : 2/4 hits, 1.83 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 4 : 0/2 hits, 0.67 expected hits 1 infantry owned by the French and 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Casualties for British: 1 infantry Casualties for French: 1 infantry Battle in Normandy Bordeaux Germans attack with 17 artilleries and 10 infantry British defend with 1 aaGun, 5 infantry and 1 mech_infantry; Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 17 artilleries and 10 infantry in Normandy Bordeaux, round 2 : 7/27 hits, 9.00 expected hits Americans roll dice for 1 aaGun, 6 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/7 hits, 2.33 expected hits 1 aaGun owned by the British, 2 infantry owned by the Germans, 1 infantry owned by the Americans and 5 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 17 artilleries and 8 infantry in Normandy Bordeaux, round 3 : 3/25 hits, 8.33 expected hits Americans roll dice for 1 mech_infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 17 artilleries and 8 infantry remaining. Battle score for attacker is 21 Casualties for Germans: 2 infantry Casualties for Americans: 1 infantry Casualties for British: 1 aaGun, 5 infantry and 1 mech_infantry Non Combat Move - Germans 2 mech_infantrys moved from Western Germany to Normandy Bordeaux 1 fighter moved from Southern France to Western Germany 1 tactical_bomber moved from Southern France to Northern Italy 1 fighter moved from Western Germany to Egypt 1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany 2 fighters and 1 tactical_bomber moved from Germany to Novgorod 1 bomber moved from Vologda to Novgorod 1 bomber moved from Urals to Novgorod 1 bomber moved from Tambov to Novgorod 1 armour and 1 mech_infantry moved from Volgograd to Caucasus 2 armour moved from Volgograd to Caucasus 1 aaGun, 16 artilleries and 19 infantry moved from Volgograd to Caucasus 1 infantry moved from Bryansk to Smolensk 2 infantry moved from Bryansk to Ukraine 2 aaGuns, 6 artilleries and 4 infantry moved from Bryansk to Rostov 3 mech_infantrys moved from Volgograd to Novosibirsk 1 mech_infantry moved from Volgograd to Tsinghai 1 armour moved from Volgograd to Caucasus 8 mech_infantrys moved from Germany to Eastern Poland 12 mech_infantrys moved from Western Germany to Germany 3 infantry moved from Finland to Vyborg 3 artilleries and 3 infantry moved from Novgorod to Vyborg 1 armour and 5 mech_infantrys moved from Smolensk to Novgorod Place Units - Germans 2 infantry placed in Germany 3 mech_infantrys placed in Novgorod 3 artilleries placed in Ukraine 1 artillery placed in Germany 3 mech_infantrys placed in Germany 2 mech_infantrys placed in Germany 1 fighter, 2 infantry and 2 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 63 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
Germans : -9.17 Americans : -2.33 Russians : -1.17
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Combat Move - Russians 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Tambov 1 fighter moved from Russia to Tambov 1 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 2 fighters and 1 tactical_bomber moved from Russia to Vologda 1 infantry moved from Russia to Bryansk Russians take Bryansk from Germans 1 fighter moved from Russia to Smolensk 1 fighter moved from Russia to Tambov 1 infantry moved from Russia to Samara 1 fighter moved from Russia to Samara 1 mech_infantry moved from Kiangsu to Anhwe 1 infantry moved from Kweichow to Anhwe 1 submarine moved from 125 Sea Zone to 110 Sea Zone Purchase Units - Russians Russians buy 4 artilleries; Remaining resources: 1 PUs; Combat - Russians Battle in Tambov Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Tambov, round 2 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 2/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 1 fighter and 1 infantry Italians defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Samara retreated to Samara Italians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Vologda Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/4 hits, 1,83 expected hits Germans roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Vologda Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 3 : 3/4 hits, 1,83 expected hits Germans roll dice for 1 artillery in Vologda, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Vologda Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery and 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Vologda to Russia 2 fighters moved from Smolensk to Russia 1 fighter moved from Samara to Russia 2 fighters moved from Tambov to Russia 8 artilleries moved from Russia to Tambov 30 infantry moved from Russia to Tambov 5 infantry moved from Russia to Tambov 2 infantry moved from Russia to Tambov 1 aaGun moved from Russia to Tambov 2 infantry moved from Russia to Tambov Place Units - Russians 4 artilleries placed in Russia Turn Complete - Russians Russians collect 7 PUs; end with 8 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 11 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 13 PUs
Combat Hit Differential Summary :
Germans : -0,67 Italians : 0,67 Russians : 0,33
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Combat Move - Japanese 1 mech_infantry moved from Kwangtung to Kiangsi 2 bombers moved from Yunnan to Kiangsi 1 bomber moved from Japan to Kiangsi 1 infantry moved from Szechwan to Shensi Japanese take Shensi from Chinese Purchase Units - Japanese Japanese buy 2 artilleries, 1 fighter, 5 infantry, 2 mech_infantrys and 6 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Kiangsi Japanese attack with 3 bombers and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 3 bombers and 1 mech_infantry in Kiangsi, round 2 : 2/4 hits, 2.17 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 marine moved from French Indo China to 36 Sea Zone 1 battleship, 6 carriers, 2 cruisers, 2 destroyers, 8 fighters, 1 marine, 5 submarines, 3 tactical_bombers and 3 transports moved from 36 Sea Zone to 6 Sea Zone 3 artilleries and 3 infantry moved from Japan to 6 Sea Zone 3 artilleries and 3 infantry moved from 6 Sea Zone to Korea 1 armour, 1 artillery and 1 infantry moved from Amur to Manchuria 1 artillery moved from Jehol to Manchuria 4 fighters and 3 tactical_bombers moved from Yunnan to Manchuria 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Timguska to Kansu 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from French Indo China to Yunnan 3 bombers moved from Kiangsi to French Indo China 1 mech_infantry moved from India to Yunnan 1 artillery and 1 infantry moved from India to Burma 1 armour moved from West India to Burma Place Units - Japanese 2 infantry and 1 mech_infantry placed in Japan 1 artillery, 1 infantry and 1 mech_infantry placed in India 1 artillery and 2 infantry placed in French Indo China 1 fighter and 6 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Chinese : -0.33 Japanese : -0.17
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TripleA Manual Gamesave Post: Americans round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Combat Move - Americans 1 infantry moved from Norway to Finland Americans take Finland from Germans 4 fighters moved from Western United States to 6 Sea Zone 9 submarines moved from 7 Sea Zone to 6 Sea Zone 2 tactical_bombers moved from Midway to 6 Sea Zone 2 carriers, 1 destroyer and 4 submarines moved from 26 Sea Zone to 6 Sea Zone 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 8 fighters and 8 submarines moved from 17 Sea Zone to 6 Sea Zone 1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 32 Sea Zone 1 infantry and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands 1 bomber moved from Iraq to Belgian Congo Purchase Units - Americans Americans buy 1 airfield, 1 factory_minor, 4 fighters and 2 harbours; Remaining resources: 4 PUs; Combat - Americans
Combat Hit Differential Summary :
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scramble, tokens?
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Oh poo.
Full scramble. 1 token each on the DDs and Cruisers.
I didn’t really consider planes coming from W USA & Midway. I really should have seen that.
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@simon33 said in Giallo (Allies+9) vs Simon33 (Axis) BM3 Game II:
Oh poo.
Full scramble. 1 token each on the DDs and Cruisers.
I didn’t really consider planes coming from W USA & Midway. I really should have seen that.
If you need to review, please let me know
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I don’t really think that would be fair. I shouldn’t have moved into SZ6, apparently, which also would have affected my buy. It may not be fatal for the Axis but Japan will certainly take a hit.
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Combat Move - Americans 1 infantry moved from Norway to Finland Americans take Finland from Germans 4 fighters moved from Western United States to 6 Sea Zone 9 submarines moved from 7 Sea Zone to 6 Sea Zone 2 tactical_bombers moved from Midway to 6 Sea Zone 2 carriers, 1 destroyer and 4 submarines moved from 26 Sea Zone to 6 Sea Zone 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 8 fighters and 8 submarines moved from 17 Sea Zone to 6 Sea Zone 1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 32 Sea Zone 1 infantry and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands 1 bomber moved from Iraq to Belgian Congo Purchase Units - Americans Americans buy 1 airfield, 1 factory_minor, 4 fighters and 2 harbours; Remaining resources: 4 PUs; Combat - Americans Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5 Battle in Marshall Islands Battle in Belgian Congo Americans attack with 1 bomber Italians defend with 1 armour Americans roll dice for 1 bomber in Belgian Congo, round 2 : 1/1 hits, 0,67 expected hits Italians roll dice for 1 armour in Belgian Congo, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Italians lost in Belgian Congo Americans win, taking Marshall Islands from Japanese with 1 bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Battle in 6 Sea Zone Americans attack with 2 battleships, 6 carriers, 2 cruisers, 2 destroyers, 12 fighters, 21 submarines and 2 tactical_bombers Japanese defend with 1 battleship, 6 carriers, 2 cruisers, 2 destroyers, 12 fighters, 1 marine, 11 submarines, 3 tactical_bombers and 3 transports Americans roll dice for 21 submarines in 6 Sea Zone, round 2 : 5/21 hits, 7,00 expected hits Units damaged: 5 carriers owned by the Japanese Americans roll dice for 2 battleships, 6 carriers, 2 cruisers, 2 destroyers, 12 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 11/20 hits, 10,33 expected hits Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese Japanese roll dice for 11 submarines in 6 Sea Zone, round 2 : 2/11 hits, 1,83 expected hits Units damaged: 2 carriers owned by the Americans Japanese roll dice for 1 battleship, 6 carriers, 2 cruisers, 2 destroyers, 12 fighters, 3 tactical_bombers and 3 transports in 6 Sea Zone, round 2 : 12/26 hits, 13,83 expected hits Units damaged: 2 battleships owned by the Americans 9 submarines owned by the Japanese and 6 carriers owned by the Americans lost in 6 Sea Zone Americans roll dice for 21 submarines in 6 Sea Zone, round 3 : 8/21 hits, 7,00 expected hits Americans roll dice for 2 battleships, 2 cruisers, 2 destroyers, 12 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 : 6/20 hits, 10,33 expected hits Japanese roll dice for 2 submarines in 6 Sea Zone, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 battleship, 6 carriers, 2 cruisers, 2 destroyers, 12 fighters, 3 tactical_bombers and 3 transports in 6 Sea Zone, round 3 : 12/26 hits, 13,83 expected hits 3 tactical_bombers owned by the Japanese, 12 submarines owned by the Americans, 6 carriers owned by the Japanese, 2 destroyers owned by the Japanese, 2 submarines owned by the Japanese and 1 cruiser owned by the Japanese lost in 6 Sea Zone Americans roll dice for 9 submarines in 6 Sea Zone, round 4 : 4/9 hits, 3,00 expected hits 1 marine owned by the Japanese, 2 transports owned by the Japanese, 1 battleship owned by the Japanese and 1 cruiser owned by the Japanese lost in 6 Sea Zone Americans roll dice for 2 battleships, 2 cruisers, 2 destroyers, 12 fighters and 2 tactical_bombers in 6 Sea Zone, round 4 : 12/20 hits, 10,33 expected hits Japanese roll dice for 12 fighters in 6 Sea Zone, round 4 : 10/12 hits, 8,00 expected hits 12 fighters owned by the Japanese, 2 cruisers owned by the Americans, 2 destroyers owned by the Americans, 4 fighters owned by the Americans and 2 battleships owned by the Americans lost in 6 Sea Zone 1 transport owned by the Japanese lost in 6 Sea Zone Americans roll dice for 9 submarines in 6 Sea Zone, round 5 : 0/9 hits, 3,00 expected hits Americans win, taking 6 Sea Zone from Japanese with 8 fighters, 9 submarines and 2 tactical_bombers remaining. Battle score for attacker is 113 Casualties for Americans: 2 battleships, 6 carriers, 2 cruisers, 2 destroyers, 4 fighters and 12 submarines Casualties for Japanese: 1 battleship, 6 carriers, 2 cruisers, 2 destroyers, 12 fighters, 1 marine, 11 submarines, 3 tactical_bombers and 3 transports Non Combat Move - Americans 8 fighters and 2 tactical_bombers moved from 6 Sea Zone to Iwo Jima 1 carrier moved from 10 Sea Zone to 26 Sea Zone 3 fighters moved from United Kingdom to Gibraltar 2 fighters moved from 110 Sea Zone to Gibraltar 1 carrier and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 submarine moved from 110 Sea Zone to 105 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 bomber moved from Belgian Congo to Union of South Africa 1 transport moved from 112 Sea Zone to 109 Sea Zone 1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway Place Units - Americans 1 airfield, 1 factory_minor and 1 harbour placed in Norway 4 fighters placed in Eastern United States 1 harbour placed in Iwo Jima Turn Complete - Americans Americans collect 59 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Combat Move - Chinese 1 infantry moved from Anhwe to Kiangsi 1 fighter moved from Anhwe to Kiangsi 1 infantry moved from Anhwe to Jehol Chinese take Jehol from Japanese Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat - Chinese Battle in Kiangsi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kiangsi retreated to Kiangsi Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 17 infantry moved from Anhwe to Kweichow 1 fighter moved from Kiangsi to Kweichow Place Units - Chinese 5 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Combat Move - British 3 mech_infantrys moved from Iraq to Egypt 1 battleship moved from 17 Sea Zone to 26 Sea Zone 1 transport moved from 72 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Egypt 1 artillery moved from 81 Sea Zone to Egypt 5 armour, 2 artilleries and 1 mech_infantry moved from Trans-Jordan to Egypt 1 cruiser and 2 destroyers moved from 72 Sea Zone to 81 Sea Zone Purchase Units - British British buy 1 armour, 3 artilleries, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat - British Battle in Egypt British attack with 5 armour, 3 artilleries, 1 infantry and 4 mech_infantrys Germans defend with 3 fighters; Italians defend with 1 armour, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 2 infantry, 1 marine and 1 mech_infantry British roll dice for 1 cruiser in Egypt, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 5 armour, 3 artilleries, 1 infantry and 4 mech_infantrys in Egypt, round 2 : 8/13 hits, 4,83 expected hits Italians roll dice for 1 armour, 1 artillery, 6 fighters, 2 infantry, 1 marine and 1 mech_infantry in Egypt, round 2 : 4/12 hits, 6,17 expected hits 1 mech_infantry owned by the Italians, 2 mech_infantrys owned by the British, 1 marine owned by the Italians, 2 fighters owned by the Germans, 1 artillery owned by the Italians, 1 artillery owned by the British, 2 infantry owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in Egypt British roll dice for 5 armour, 2 artilleries and 2 mech_infantrys in Egypt, round 3 : 3/9 hits, 3,83 expected hits Italians roll dice for 4 fighters in Egypt, round 3 : 4/4 hits, 2,67 expected hits 2 mech_infantrys owned by the British, 3 fighters owned by the Italians and 2 artilleries owned by the British lost in Egypt British roll dice for 5 armour in Egypt, round 4 : 2/5 hits, 2,50 expected hits Italians roll dice for 1 fighter in Egypt, round 4 : 0/1 hits, 0,67 expected hits 1 fighter owned by the Germans lost in Egypt British win, taking Egypt from Italians with 5 armour remaining. Battle score for attacker is 54 Casualties for British: 3 artilleries, 1 infantry and 4 mech_infantrys Casualties for Germans: 3 fighters Casualties for Italians: 1 armour, 1 artillery, 3 fighters, 2 infantry, 1 marine and 1 mech_infantry Non Combat Move - British 5 infantry moved from Persia to Northwest Persia 3 armour moved from Persia to Trans-Jordan 2 artilleries and 2 infantry moved from Iraq to Trans-Jordan 3 transports moved from 112 Sea Zone to 110 Sea Zone 1 aaGun and 5 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 5 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone 1 aaGun and 5 infantry moved from 112 Sea Zone to Norway Place Units - British 3 artilleries placed in Iraq 3 mech_infantrys placed in Persia 1 armour placed in Union of South Africa 2 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4,2,3 British collect 31 PUs (4 lost to blockades); end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians : -2,00 British : 1,33 Americans : -4,67 Chinese : -0,67 Japanese : -1,17
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 10 Combat Move - Italians 1 artillery and 1 infantry moved from Tunisia to Algeria Italians take Algeria from Americans 1 bomber moved from Southern Italy to Northwest Persia 1 bomber moved from Volgograd to Northwest Persia 1 armour, 1 artillery and 1 mech_infantry moved from Caucasus to Northwest Persia Purchase Units - Italians Italians buy 1 artillery, 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat - Italians Battle in Northwest Persia Italians attack with 1 armour, 1 artillery, 2 bombers and 1 mech_infantry British defend with 5 infantry Italians roll dice for 1 armour, 1 artillery, 2 bombers and 1 mech_infantry in Northwest Persia, round 2 : 3/5 hits, 2.50 expected hits British roll dice for 5 infantry in Northwest Persia, round 2 : 0/5 hits, 1.67 expected hits 3 infantry owned by the British lost in Northwest Persia Italians roll dice for 1 armour, 1 artillery, 2 bombers and 1 mech_infantry in Northwest Persia, round 3 : 1/5 hits, 2.50 expected hits British roll dice for 2 infantry in Northwest Persia, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Northwest Persia Italians roll dice for 1 armour, 1 artillery, 2 bombers and 1 mech_infantry in Northwest Persia, round 4 : 2/5 hits, 2.50 expected hits British roll dice for 1 infantry in Northwest Persia, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northwest Persia Italians win, taking Northwest Persia from British with 1 armour, 1 artillery, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 15 Casualties for British: 5 infantry Non Combat Move - Italians 2 bombers moved from Northwest Persia to Volgograd 1 infantry moved from Samara to Volgograd 1 battleship, 2 cruisers, 1 destroyer and 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Tobruk to Libya 1 aaGun and 10 infantry moved from Western Germany to Germany 1 artillery and 2 infantry moved from Northern Italy to Western Germany 1 infantry moved from Northern Italy to Western Germany 1 fighter moved from Western Germany to Southern Italy Place Units - Italians 1 artillery and 1 infantry placed in Northern Italy 2 fighters placed in Southern Italy Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians : -1.50 British : -2.67