@DoManMacgee There is a version 1.55 that solves the mines problems
@The_Good_Captain When playing against Eric, it is advisable to use the same version as his (1.5) and not 1.55. Use 1.55 only after your game has finished.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Russians
Russians buy 2 armour, 2 bombers and 5 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Vyborg to Finland
1 fighter and 1 tactical_bomber moved from Novgorod to Finland
2 mech_infantrys moved from Novgorod to Finland
1 armour moved from Novgorod to Finland
1 infantry moved from Turkey to Greece
Russians take Greece from Italians
2 fighters moved from Novgorod to Yugoslavia
1 infantry moved from Romania to Yugoslavia
1 artillery and 2 infantry moved from Romania to Slovakia Hungary
1 artillery moved from Romania to Slovakia Hungary
5 armour and 9 mech_infantrys moved from Romania to Bulgaria
1 mech_infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 armour and 2 mech_infantrys moved from Kazakhstan to Kansu
1 fighter and 1 tactical_bomber moved from Russia to Kansu
1 mech_infantry moved from Novosibirsk to Kansu
Combat - Russians
Battle in Yugoslavia
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Yugoslavia, round 2 : 1/3 hits, 1,17 expected hits
Italians roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Yugoslavia
Russians win, taking Yugoslavia from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kansu
Russians attack with 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Kansu, round 2 : 3/6 hits, 2,17 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Finland
Russians attack with 1 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 fighters
Russians roll dice for 1 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Finland, round 2 : 3/6 hits, 2,17 expected hits
Germans roll dice for 2 fighters in Finland, round 2 : 1/2 hits, 1,33 expected hits
1 infantry owned by the Russians and 2 fighters owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Russians: 1 infantry
Casualties for Germans: 2 fighters
Battle in Bulgaria
Russians attack with 5 armour and 9 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 5 armour and 9 mech_infantrys in Bulgaria, round 2 : 5/14 hits, 4,00 expected hits
Italians roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Bulgaria
Russians win, taking Bulgaria from Italians with 5 armour and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Slovakia Hungary
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 2 artilleries and 2 infantry in Slovakia Hungary, round 2 : 3/4 hits, 1,33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Slovakia Hungary, round 2 : 0/2 hits, 0,67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Russians
2 fighters moved from Yugoslavia to Romania
2 infantry moved from Romania to Bulgaria
1 artillery and 2 infantry moved from Bessarabia to Romania
2 aaGuns and 16 infantry moved from Kazakhstan to Sikang
2 mech_infantrys moved from Volgograd to Sikang
1 mech_infantry moved from Russia to Urals
1 infantry moved from Kazakhstan to Novosibirsk
1 armour moved from Russia to Kazakhstan
1 fighter and 1 tactical_bomber moved from Kansu to Sikang
1 armour and 2 mech_infantrys moved from Ukraine to Romania
1 fighter and 1 tactical_bomber moved from Finland to Novgorod
Place Units - Russians
2 armour and 1 mech_infantry placed in Novgorod
2 bombers placed in Russia
3 mech_infantrys placed in Ukraine
1 mech_infantry placed in Volgograd
Turn Complete - Russians
Russians collect 47 PUs; end with 48 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 51 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 53 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 55 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 57 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 59 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germans : -1,00
Italians : -0,67
Russians : 4,17
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 5 destroyers, 2 fighters, 3 infantry and 3 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 35 Sea Zone to 49 Sea Zone
1 armour and 4 artilleries moved from Japan to 6 Sea Zone
7 infantry moved from Japan to 6 Sea Zone
1 armour, 4 artilleries, 1 battleship, 4 carriers, 2 destroyers, 4 fighters, 7 infantry, 6 submarines, 4 tactical_bombers and 6 transports moved from 6 Sea Zone to 33 Sea Zone
Japanese take 22 Sea Zone from Americans
1 armour, 4 artilleries and 7 infantry moved from 33 Sea Zone to Caroline Islands
3 carriers and 1 submarine moved from 35 Sea Zone to 33 Sea Zone
1 fighter and 3 tactical_bombers moved from Japan to 33 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
2 mech_infantrys moved from Szechwan to Kansu
1 mech_infantry moved from Shensi to Kansu
3 bombers moved from Yunnan to Kansu
1 infantry moved from Afghanistan to West India
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 76 Sea Zone to 80 Sea Zone
1 armour moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 armour moved from Timguska to Evenkiyskiy
1 mech_infantry moved from Yenisey to Evenkiyskiy
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Shantung to Anhwe
1 infantry moved from Kweichow to Szechwan
1 artillery moved from Szechwan to Kweichow
1 artillery moved from Szechwan to Yunnan
1 mech_infantry moved from Yunnan to India
1 mech_infantry moved from Szechwan to Burma
1 artillery moved from French Indo China to Yunnan
Combat - Japanese
Battle in Caroline Islands
Battle in 80 Sea Zone
Japanese attack with 2 submarines
British defend with 1 destroyer and 2 transports
Japanese roll dice for 2 submarines in 80 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 destroyer and 2 transports in 80 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 80 Sea Zone
2 transports owned by the British lost in 80 Sea Zone
Japanese roll dice for 1 submarine in 80 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese win, taking Caroline Islands from Americans, taking 80 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 16
Casualties for Japanese: 1 submarine
Casualties for British: 1 destroyer and 2 transports
Battle in Kansu
Japanese attack with 3 bombers and 3 mech_infantrys
Russians defend with 1 armour and 3 mech_infantrys
Japanese roll dice for 3 bombers and 3 mech_infantrys in Kansu, round 2 : 3/6 hits, 2.50 expected hits
Chinese roll dice for 1 armour and 3 mech_infantrys in Kansu, round 2 : 0/4 hits, 1.50 expected hits
3 mech_infantrys owned by the Russians lost in Kansu
Japanese roll dice for 3 bombers and 3 mech_infantrys in Kansu, round 3 : 3/6 hits, 2.50 expected hits
Chinese roll dice for 1 armour in Kansu, round 3 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Japanese and 1 armour owned by the Russians lost in Kansu
Japanese win, taking Kansu from Chinese with 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Russians: 1 armour and 3 mech_infantrys
Casualties for Japanese: 1 mech_infantry
Battle in Guam
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield and 1 artillery
Japanese roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 artillery in Guam, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Evenkiyskiy
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 1 mech_infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Evenkiyskiy, round 2 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 mech_infantry in Evenkiyskiy, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Evenkiyskiy
Japanese win, taking Evenkiyskiy from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Japanese
3 bombers moved from Kansu to Yunnan
Place Units - Japanese
3 infantry placed in India
2 fighters placed in Japan
5 destroyers and 3 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 76 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
British : 0.67
Americans : -0.33
Chinese : -1.00
Russians : -0.33
Japanese : 2.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Americans
Americans buy 5 artilleries, 2 bombers, 2 fighters, 8 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 2 infantry moved from Spain to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
4 fighters moved from Gibraltar to Southern France
1 bomber moved from Queensland to 21 Sea Zone
8 fighters and 1 tactical_bomber moved from 26 Sea Zone to 49 Sea Zone
Combat - Americans
Battle in 21 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 49 Sea Zone
Americans attack with 8 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 8 fighters and 1 tactical_bomber in 49 Sea Zone, round 2 : 4/9 hits, 4,67 expected hits
Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 49 Sea Zone
Americans win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in Southern France
Americans attack with 1 artillery, 4 fighters and 3 infantry
Germans defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 4 fighters and 3 infantry in Southern France, round 2 : 2/8 hits, 3,00 expected hits
Germans roll dice for 1 armour and 1 infantry in Southern France, round 2 : 0/2 hits, 0,83 expected hits
1 infantry owned by the Germans and 1 armour owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 1 artillery, 4 fighters and 3 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour and 1 infantry
Non Combat Move - Americans
4 fighters moved from Southern France to Gibraltar
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
7 fighters and 1 tactical_bomber moved from 49 Sea Zone to 54 Sea Zone
2 transports moved from 26 Sea Zone to 10 Sea Zone
1 battleship, 8 carriers, 2 destroyers, 2 fighters and 1 marine moved from 26 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
3 fighters moved from Western United States to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from 21 Sea Zone to Iwo Jima
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 bomber moved from Western United States to Hawaiian Islands
1 bomber moved from Western United States to Queensland
Place Units - Americans
2 bombers and 2 fighters placed in Western United States
1 submarine placed in 10 Sea Zone
1 artillery and 2 infantry placed in Spain
4 artilleries and 6 infantry placed in Central United States
Americans undo move 4.
3 artilleries and 5 infantry placed in Central United States
1 artillery and 1 infantry placed in Western United States
Americans undo move 4.
Americans undo move 4.
2 artilleries and 4 infantry placed in Central United States
2 artilleries and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Germans : -0,83
Americans : -1,67
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
1 fighter and 1 infantry moved from Sikang to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Sikang
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese : -0,67
Japanese : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Americans
Americans buy 5 artilleries, 2 bombers, 2 fighters, 8 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 2 infantry moved from Spain to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
4 fighters moved from Gibraltar to Southern France
1 bomber moved from Queensland to 21 Sea Zone
8 fighters and 1 tactical_bomber moved from 26 Sea Zone to 49 Sea Zone
Combat - Americans
Battle in 21 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 49 Sea Zone
Americans attack with 8 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 8 fighters and 1 tactical_bomber in 49 Sea Zone, round 2 : 4/9 hits, 4,67 expected hits
Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 49 Sea Zone
Americans win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in Southern France
Americans attack with 1 artillery, 4 fighters and 3 infantry
Germans defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 4 fighters and 3 infantry in Southern France, round 2 : 2/8 hits, 3,00 expected hits
Germans roll dice for 1 armour and 1 infantry in Southern France, round 2 : 0/2 hits, 0,83 expected hits
1 infantry owned by the Germans and 1 armour owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 1 artillery, 4 fighters and 3 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour and 1 infantry
Non Combat Move - Americans
4 fighters moved from Southern France to Gibraltar
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
7 fighters and 1 tactical_bomber moved from 49 Sea Zone to 54 Sea Zone
2 transports moved from 26 Sea Zone to 10 Sea Zone
1 battleship, 8 carriers, 2 destroyers, 2 fighters and 1 marine moved from 26 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
3 fighters moved from Western United States to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from 21 Sea Zone to Iwo Jima
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 bomber moved from Western United States to Hawaiian Islands
1 bomber moved from Western United States to Queensland
Place Units - Americans
2 bombers and 2 fighters placed in Western United States
1 submarine placed in 10 Sea Zone
1 artillery and 2 infantry placed in Spain
4 artilleries and 6 infantry placed in Central United States
Americans undo move 4.
3 artilleries and 5 infantry placed in Central United States
1 artillery and 1 infantry placed in Western United States
Americans undo move 4.
Americans undo move 4.
2 artilleries and 4 infantry placed in Central United States
2 artilleries and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
1 fighter and 1 infantry moved from Sikang to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Sikang
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 1 carrier, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 artilleries and 2 infantry moved from Normandy Bordeaux to France
1 infantry moved from Holland Belgium to France
1 fighter moved from Spain to France
3 fighters moved from United Kingdom to France
1 armour, 6 artilleries, 7 infantry and 4 mech_infantrys moved from Eastern Persia to West India
1 fighter moved from Persia to West India
1 carrier, 1 cruiser and 3 destroyers moved from 81 Sea Zone to 80 Sea Zone
Combat - British
Battle in 80 Sea Zone
British attack with 1 carrier, 1 cruiser and 3 destroyers
Japanese defend with 1 submarine
British roll dice for 1 carrier, 1 cruiser and 3 destroyers in 80 Sea Zone, round 2 : 2/4 hits, 1,50 expected hits
Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 80 Sea Zone
British win, taking 80 Sea Zone from Japanese with 1 carrier, 1 cruiser and 3 destroyers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in France
British attack with 2 artilleries, 4 fighters and 3 infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
British roll dice for 2 artilleries, 4 fighters and 3 infantry in France, round 2 : 1/9 hits, 3,50 expected hits
Germans roll dice for 1 artillery and 2 infantry in France, round 2 : 0/3 hits, 1,00 expected hits
1 infantry owned by the Germans lost in France
British roll dice for 2 artilleries, 4 fighters and 3 infantry in France, round 3 : 5/9 hits, 3,50 expected hits
Germans roll dice for 1 artillery and 1 infantry in France, round 3 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the British lost in France
British win, taking France from Germans, taking Normandy Bordeaux from British, taking Southern France from Americans with 2 artilleries, 4 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for British: 1 infantry
Battle in West India
British attack with 1 armour, 6 artilleries, 1 fighter, 7 infantry and 4 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 1 armour, 6 artilleries, 1 fighter, 7 infantry and 4 mech_infantrys in West India, round 2 : 7/19 hits, 5,83 expected hits
Japanese roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in West India
British win, taking West India from Japanese with 1 armour, 6 artilleries, 1 fighter, 6 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
3 artilleries moved from Persia to Eastern Persia
1 artillery moved from Iraq to Persia
2 mech_infantrys moved from Iraq to Eastern Persia
2 armour moved from Egypt to Iraq
4 fighters moved from France to Spain
1 fighter moved from West India to Eastern Persia
2 infantry moved from Spain to Normandy Bordeaux
Place Units - British
1 armour and 2 mech_infantrys placed in Persia
3 mech_infantrys placed in Egypt
1 infantry placed in United Kingdom
British undo move 3.
1 carrier placed in 109 Sea Zone
1 artillery and 2 infantry placed in Union of South Africa
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -1,50
British : 0,67
Americans : -1,67
Chinese : -0,67
Japanese : 1,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Combat Move - Italians
Turn Complete - Italians
Italians collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
1 infantry moved from New Britain to 47 Sea Zone
1 infantry and 1 transport moved from 47 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
ANZAC : -0,33
Japanese : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
1 infantry moved from New Britain to 47 Sea Zone
1 infantry and 1 transport moved from 47 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Turkey to Greece
2 infantry moved from Eastern Persia to West India
Turn Complete - French
French collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
ANZAC : -0,33
Japanese : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 infantry and 6 mech_infantrys; Remaining resources: 5 PUs;
Combat Move - Germans
2 infantry moved from Sweden to Finland
3 bombers moved from Sweden to Finland
1 artillery and 2 infantry moved from Germany to Slovakia Hungary
1 bomber moved from Sweden to Slovakia Hungary
2 mech_infantrys moved from Southern Italy to Southern France
4 infantry moved from Albania to Yugoslavia
1 infantry moved from Germany to Slovakia Hungary
1 bomber moved from Sweden to Yugoslavia
1 bomber moved from Sweden to Finland
1 artillery moved from Western Germany to France
1 armour moved from Western Germany to France
10 mech_infantrys moved from Western Germany to France
3 armour moved from Northern Italy to Southern France
1 armour moved from Southern Italy to Southern France
1 armour moved from Southern Italy to France
2 mech_infantrys moved from Northern Italy to Southern France
2 mech_infantrys moved from Northern Italy to Southern France
1 mech_infantry moved from Northern Italy to Southern France
4 mech_infantrys moved from Northern Italy to France
Combat - Germans
Battle in Yugoslavia
Germans attack with 1 bomber and 4 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 4 infantry in Yugoslavia, round 2 : 3/5 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Yugoslavia
Germans win, taking Yugoslavia from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Finland
Germans attack with 4 bombers and 2 infantry
Russians defend with 1 armour and 2 mech_infantrys
Germans roll dice for 4 bombers and 2 infantry in Finland, round 2 : 2/6 hits, 3.00 expected hits
Russians roll dice for 1 armour and 2 mech_infantrys in Finland, round 2 : 3/3 hits, 1.17 expected hits
2 mech_infantrys owned by the Russians, 1 bomber owned by the Germans and 2 infantry owned by the Germans lost in Finland
retreated to Finland
Russians win with 1 armour remaining. Battle score for attacker is -10
Casualties for Germans: 1 bomber and 2 infantry
Casualties for Russians: 2 mech_infantrys
Battle in France
Germans attack with 2 armour, 1 artillery and 14 mech_infantrys
British defend with 2 artilleries and 2 infantry; French defend with 1 airfield and 1 factory_minor
Germans roll dice for 2 armour, 1 artillery and 14 mech_infantrys in France, round 2 : 2/17 hits, 3.83 expected hits
French roll dice for 2 artilleries and 2 infantry in France, round 2 : 2/4 hits, 1.33 expected hits
2 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in France
Germans roll dice for 2 armour, 1 artillery and 12 mech_infantrys in France, round 3 : 2/15 hits, 3.50 expected hits
French roll dice for 2 artilleries in France, round 3 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the British lost in France
Germans destroys 18PUs while taking French capital
Germans win, taking France from French with 2 armour, 1 artillery and 12 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 2 mech_infantrys
Casualties for British: 2 artilleries and 2 infantry
Battle in Southern France
Germans attack with 4 armour and 7 mech_infantrys
French defend with 1 factory_minor and 1 harbour; Americans defend with 1 artillery and 3 infantry
Germans roll dice for 4 armour and 7 mech_infantrys in Southern France, round 2 : 2/11 hits, 3.17 expected hits
French roll dice for 1 artillery and 3 infantry in Southern France, round 2 : 1/4 hits, 1.33 expected hits
2 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France
Germans roll dice for 4 armour and 6 mech_infantrys in Southern France, round 3 : 3/10 hits, 3.00 expected hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Southern France
Germans win, taking Southern France from French with 4 armour and 6 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 artillery and 3 infantry
Battle in Slovakia Hungary
Germans attack with 1 artillery, 1 bomber and 3 infantry
Russians defend with 2 artilleries and 2 infantry
Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Slovakia Hungary, round 2 : 1/5 hits, 1.67 expected hits
Russians roll dice for 2 artilleries and 2 infantry in Slovakia Hungary, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Slovakia Hungary, round 3 : 0/4 hits, 1.50 expected hits
Russians roll dice for 2 artilleries and 1 infantry in Slovakia Hungary, round 3 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Germans lost in Slovakia Hungary
Germans roll dice for 1 artillery and 1 bomber in Slovakia Hungary, round 4 : 1/2 hits, 1.00 expected hits
Russians roll dice for 2 artilleries and 1 infantry in Slovakia Hungary, round 4 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Slovakia Hungary
retreated to Slovakia Hungary
Russians win with 2 artilleries remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 bomber moved from Slovakia Hungary to Western Germany
1 bomber moved from Yugoslavia to Western Germany
3 bombers moved from Finland to Western Germany
Place Units - Germans
1 artillery, 2 infantry and 6 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 31 PUs; end with 36 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans : -6.00
French : -1.00
Russians : 3.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Russians
Russians buy 10 armour, 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery moved from Slovakia Hungary to Greater Southern Germany
Russians take Greater Southern Germany from Germans
1 infantry moved from Greece to Albania
Russians take Albania from Italians
2 infantry moved from Bulgaria to Yugoslavia
1 infantry moved from Romania to Yugoslavia
1 mech_infantry moved from Sikang to Kansu
1 mech_infantry moved from Sikang to Kansu
2 bombers moved from Russia to Kansu
1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from Japanese
10 infantry moved from Sikang to Szechwan
1 fighter and 1 tactical_bomber moved from Sikang to Szechwan
1 armour moved from Finland to Norway
Russians take Norway from Germans
1 armour moved from Norway to Sweden
Russians take Sweden from Germans
2 fighters moved from Romania to Yugoslavia
1 fighter and 1 tactical_bomber moved from Novgorod to Yugoslavia
Combat - Russians
Battle in Yugoslavia
Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 3/7 hits, 2,67 expected hits
Germans roll dice for 3 infantry in Yugoslavia, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Yugoslavia
Russians win, taking Yugoslavia from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Germans: 3 infantry
Battle in Kansu
Russians attack with 2 bombers and 2 mech_infantrys
Japanese defend with 2 mech_infantrys
Russians roll dice for 2 bombers and 2 mech_infantrys in Kansu, round 2 : 1/4 hits, 1,67 expected hits
Japanese roll dice for 2 mech_infantrys in Kansu, round 2 : 0/2 hits, 0,67 expected hits
1 mech_infantry owned by the Japanese lost in Kansu
Russians roll dice for 2 bombers and 2 mech_infantrys in Kansu, round 3 : 2/4 hits, 1,67 expected hits
Japanese roll dice for 1 mech_infantry in Kansu, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 2 mech_infantrys
Casualties for Russians: 1 mech_infantry
Battle in Szechwan
Russians attack with 1 fighter, 10 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 1 fighter, 10 infantry and 1 tactical_bomber in Szechwan, round 2 : 4/12 hits, 2,83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Russians win, taking Szechwan from Japanese with 1 fighter, 10 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Sikang to Shensi
1 aaGun moved from Sikang to Szechwan
1 fighter and 1 tactical_bomber moved from Szechwan to Sikang
6 infantry moved from Sikang to Shensi
1 armour moved from Kazakhstan to Tsinghai
2 bombers moved from Kansu to Russia
1 mech_infantry moved from Volgograd to Tsinghai
3 aaGuns, 1 armour, 15 artilleries, 21 infantry and 2 mech_infantrys moved from Romania to Slovakia Hungary
5 armour and 9 mech_infantrys moved from Bulgaria to Slovakia Hungary
3 mech_infantrys moved from Ukraine to Romania
3 fighters and 1 tactical_bomber moved from Yugoslavia to Slovakia Hungary
2 armour and 1 mech_infantry moved from Novgorod to Eastern Poland
1 submarine moved from 81 Sea Zone to 97 Sea Zone
Place Units - Russians
2 infantry and 1 mech_infantry placed in Novgorod
Russians undo move 1.
1 artillery and 2 infantry placed in Novgorod
3 armour placed in Ukraine
3 armour placed in Volgograd
4 armour and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 57 PUs; end with 57 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 60 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 62 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 64 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 66 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 68 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 24 PUs; end with 92 PUs
Combat Hit Differential Summary :
Germans : 1,00
Russians : 1,17
Japanese : -0,33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 1 fighter, 5 infantry, 8 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour, 4 artilleries and 7 infantry moved from Caroline Islands to 33 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 armour, 4 artilleries, 1 battleship, 7 carriers, 2 destroyers, 5 fighters, 7 infantry, 6 submarines, 7 tactical_bombers and 6 transports moved from 33 Sea Zone to 54 Sea Zone
1 armour, 4 artilleries and 7 infantry moved from 54 Sea Zone to Queensland
Combat Hit Differential Summary :
Do you want to scramble in SZ 33
Yes both fighters please.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 1 fighter, 5 infantry, 8 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour, 4 artilleries and 7 infantry moved from Caroline Islands to 33 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 armour, 4 artilleries, 1 battleship, 7 carriers, 2 destroyers, 5 fighters, 7 infantry, 6 submarines, 7 tactical_bombers and 6 transports moved from 33 Sea Zone to 54 Sea Zone
1 armour, 4 artilleries and 7 infantry moved from 54 Sea Zone to Queensland
Combat - Japanese
Americans scrambles 2 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 54 Sea Zone
Japanese attack with 1 battleship, 7 carriers, 2 destroyers, 5 fighters, 6 submarines, 7 tactical_bombers and 6 transports
Americans defend with 1 battleship, 8 carriers, 2 destroyers, 8 fighters and 1 tactical_bomber; ANZAC defend with 4 fighters
Japanese roll dice for 6 submarines in 54 Sea Zone, round 2 : 2/6 hits, 2.00 expected hits
Units damaged: 2 carriers owned by the Americans
Japanese roll dice for 1 battleship, 7 carriers, 2 destroyers, 5 fighters, 7 tactical_bombers and 6 transports in 54 Sea Zone, round 2 : 7/15 hits, 8.17 expected hits
Units damaged: 6 carriers owned by the Americans
Americans roll dice for 1 battleship, 8 carriers, 2 destroyers, 12 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 12/24 hits, 12.50 expected hits
Units damaged: 4 carriers owned by the Japanese and 1 battleship owned by the Japanese
1 destroyer owned by the Americans, 3 carriers owned by the Japanese and 1 submarine owned by the Japanese lost in 54 Sea Zone
Japanese roll dice for 5 submarines in 54 Sea Zone, round 3 : 2/5 hits, 1.67 expected hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 1 battleship, 4 carriers, 2 destroyers, 5 fighters, 7 tactical_bombers and 6 transports in 54 Sea Zone, round 3 : 7/15 hits, 8.17 expected hits
Americans roll dice for 1 battleship, 8 carriers, 1 destroyer, 12 fighters and 1 tactical_bomber in 54 Sea Zone, round 3 : 13/23 hits, 12.17 expected hits
3 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 1 destroyer owned by the Americans, 2 carriers owned by the Japanese, 2 destroyers owned by the Japanese, 7 carriers owned by the Americans and 5 submarines owned by the Japanese lost in 54 Sea Zone
Japanese roll dice for 1 battleship, 2 carriers, 4 fighters, 4 tactical_bombers and 6 transports in 54 Sea Zone, round 4 : 7/9 hits, 5.33 expected hits
Americans roll dice for 1 battleship, 1 carrier, 12 fighters and 1 tactical_bomber in 54 Sea Zone, round 4 : 12/15 hits, 9.50 expected hits
4 tactical_bombers owned by the Japanese, 4 fighters owned by the Japanese, 1 transport owned by the Japanese, 4 fighters owned by the ANZAC, 1 tactical_bomber owned by the Americans, 2 carriers owned by the Japanese, 1 carrier owned by the Americans, 1 battleship owned by the Japanese and 1 fighter owned by the Americans lost in 54 Sea Zone
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Queensland
5 transports owned by the Japanese retreated to 46 Sea Zone
Americans win with 1 battleship and 7 fighters remaining. Battle score for attacker is -113
Casualties for Japanese: 1 battleship, 7 carriers, 2 destroyers, 5 fighters, 6 submarines, 7 tactical_bombers and 1 transport
Casualties for Americans: 8 carriers, 2 destroyers, 1 fighter and 1 tactical_bomber
Casualties for ANZAC: 4 fighters
7 fighters owned by the Americans forced to land in Queensland
Non Combat Move - Japanese
3 infantry moved from India to Burma
1 mech_infantry moved from India to Burma
2 artilleries and 3 bombers moved from Yunnan to Burma
1 mech_infantry moved from Hunan to Burma
1 artillery moved from Kweichow to Yunnan
1 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Shantung to Anhwe
1 armour moved from Shantung to Hunan
1 armour and 1 mech_infantry moved from Evenkiyskiy to Yenisey
5 destroyers and 3 submarines moved from 6 Sea Zone to 33 Sea Zone
2 fighters moved from Japan to Caroline Islands
Place Units - Japanese
3 infantry placed in India
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Malaya
1 infantry and 2 mech_infantrys placed in Shantung
2 artilleries, 1 fighter and 1 infantry placed in Japan
1 destroyer and 2 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : 2.83
Japanese : 0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Americans
Americans buy 3 artilleries, 3 carriers, 5 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 bomber moved from Queensland to Yunnan
1 fighter moved from Queensland to 46 Sea Zone
1 bomber moved from Iwo Jima to 6 Sea Zone
1 bomber moved from Hawaiian Islands to 6 Sea Zone
2 bombers moved from Western United States to 6 Sea Zone
3 fighters moved from Hawaiian Islands to 16 Sea Zone
Combat Hit Differential Summary :
Do you want to scramble in SZ6?
Yes. Please scramble.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Americans
Americans buy 3 artilleries, 3 carriers, 5 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 bomber moved from Queensland to Yunnan
1 fighter moved from Queensland to 46 Sea Zone
1 bomber moved from Iwo Jima to 6 Sea Zone
1 bomber moved from Hawaiian Islands to 6 Sea Zone
2 bombers moved from Western United States to 6 Sea Zone
3 fighters moved from Hawaiian Islands to 16 Sea Zone
1 bomber moved from Romania to Northern Italy
1 bomber moved from Romania to Southern Italy
Combat - Americans
Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Northern Italy causes 0 damage total.
Strategic bombing raid in Southern Italy
AA fire in Southern Italy : 0/1 hits, 0,17 expected hits
Bombing raid in Southern Italy rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern Italy causes 6 damage total.
Battle in 46 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 armour, 3 artilleries, 6 infantry and 5 transports
6 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 5 transports owned by the Japanese and 1 armour owned by the Japanese lost in 46 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 71
Casualties for Japanese: 1 armour, 3 artilleries, 6 infantry and 5 transports
Battle in 6 Sea Zone
Americans attack with 4 bombers
Japanese defend with 2 destroyers, 1 fighter and 2 transports
Americans roll dice for 4 bombers in 6 Sea Zone, round 2 : 1/4 hits, 2,67 expected hits
Japanese roll dice for 2 destroyers, 1 fighter and 2 transports in 6 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
1 destroyer owned by the Japanese and 2 bombers owned by the Americans lost in 6 Sea Zone
Americans roll dice for 2 bombers in 6 Sea Zone, round 3 : 1/2 hits, 1,33 expected hits
Japanese roll dice for 1 destroyer, 1 fighter and 2 transports in 6 Sea Zone, round 3 : 2/2 hits, 1,00 expected hits
1 destroyer owned by the Japanese and 2 bombers owned by the Americans lost in 6 Sea Zone
Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is -32
Casualties for Americans: 4 bombers
Casualties for Japanese: 2 destroyers
Battle in 16 Sea Zone
Americans attack with 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters in 16 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Yunnan
Americans attack with 1 bomber
Japanese defend with 1 artillery
Americans roll dice for 1 bomber in Yunnan, round 2 : 0/1 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 bomber owned by the Americans lost in Yunnan
Japanese win with 1 artillery remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Non Combat Move - Americans
1 bomber moved from Southern Italy to Malta
2 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
1 aaGun moved from Central United States to 101 Sea Zone
1 aaGun, 2 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 aaGun, 2 artilleries and 4 infantry moved from 91 Sea Zone to Spain
4 fighters moved from Gibraltar to Spain
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Spain
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 destroyer, 2 infantry, 3 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from 16 Sea Zone to Midway
1 fighter moved from 46 Sea Zone to Queensland
1 marine moved from Queensland to 54 Sea Zone
1 battleship and 1 marine moved from 54 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to 91 Sea Zone
1 fighter moved from Queensland to Hawaiian Islands
Place Units - Americans
3 carriers placed in 10 Sea Zone
1 artillery and 2 infantry placed in Spain
2 transports placed in 10 Sea Zone
2 artilleries and 3 infantry placed in Central United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
AA fire in Southern Italy : : -0,17
Americans : -2,17
AA fire in Northern Italy : : 0,83
Japanese : 2,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
1 fighter moved from Sikang to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Szechwan
3 infantry moved from Sikang to Szechwan
1 infantry moved from Tsinghai to Shensi
Place Units - Chinese
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese : 0,33
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Americans
Americans buy 3 artilleries, 3 carriers, 5 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 bomber moved from Queensland to Yunnan
1 fighter moved from Queensland to 46 Sea Zone
1 bomber moved from Iwo Jima to 6 Sea Zone
1 bomber moved from Hawaiian Islands to 6 Sea Zone
2 bombers moved from Western United States to 6 Sea Zone
3 fighters moved from Hawaiian Islands to 16 Sea Zone
1 bomber moved from Romania to Northern Italy
1 bomber moved from Romania to Southern Italy
Combat - Americans
Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Northern Italy causes 0 damage total.
Strategic bombing raid in Southern Italy
AA fire in Southern Italy : 0/1 hits, 0,17 expected hits
Bombing raid in Southern Italy rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern Italy causes 6 damage total.
Battle in 46 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 armour, 3 artilleries, 6 infantry and 5 transports
6 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 5 transports owned by the Japanese and 1 armour owned by the Japanese lost in 46 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 71
Casualties for Japanese: 1 armour, 3 artilleries, 6 infantry and 5 transports
Battle in 6 Sea Zone
Americans attack with 4 bombers
Japanese defend with 2 destroyers, 1 fighter and 2 transports
Americans roll dice for 4 bombers in 6 Sea Zone, round 2 : 1/4 hits, 2,67 expected hits
Japanese roll dice for 2 destroyers, 1 fighter and 2 transports in 6 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
1 destroyer owned by the Japanese and 2 bombers owned by the Americans lost in 6 Sea Zone
Americans roll dice for 2 bombers in 6 Sea Zone, round 3 : 1/2 hits, 1,33 expected hits
Japanese roll dice for 1 destroyer, 1 fighter and 2 transports in 6 Sea Zone, round 3 : 2/2 hits, 1,00 expected hits
1 destroyer owned by the Japanese and 2 bombers owned by the Americans lost in 6 Sea Zone
Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is -32
Casualties for Americans: 4 bombers
Casualties for Japanese: 2 destroyers
Battle in 16 Sea Zone
Americans attack with 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters in 16 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Yunnan
Americans attack with 1 bomber
Japanese defend with 1 artillery
Americans roll dice for 1 bomber in Yunnan, round 2 : 0/1 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 bomber owned by the Americans lost in Yunnan
Japanese win with 1 artillery remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Non Combat Move - Americans
1 bomber moved from Southern Italy to Malta
2 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
1 aaGun moved from Central United States to 101 Sea Zone
1 aaGun, 2 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 aaGun, 2 artilleries and 4 infantry moved from 91 Sea Zone to Spain
4 fighters moved from Gibraltar to Spain
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Spain
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 destroyer, 2 infantry, 3 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from 16 Sea Zone to Midway
1 fighter moved from 46 Sea Zone to Queensland
1 marine moved from Queensland to 54 Sea Zone
1 battleship and 1 marine moved from 54 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to 91 Sea Zone
1 fighter moved from Queensland to Hawaiian Islands
Place Units - Americans
3 carriers placed in 10 Sea Zone
1 artillery and 2 infantry placed in Spain
2 transports placed in 10 Sea Zone
2 artilleries and 3 infantry placed in Central United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
1 fighter moved from Sikang to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Szechwan
3 infantry moved from Sikang to Szechwan
1 infantry moved from Tsinghai to Shensi
Place Units - Chinese
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Purchase Units - British
British repair damage of 1x factory_major; Remaining resources: 46 PUs;
British buy 1 armour, 2 fighters and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 armour, 6 artilleries, 6 infantry and 4 mech_infantrys moved from West India to India
2 mech_infantrys moved from Eastern Persia to India
1 armour moved from Persia to Afghanistan
British take Afghanistan from Japanese
Combat - British
Battle in India
British attack with 1 armour, 6 artilleries, 6 infantry and 6 mech_infantrys
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
British roll dice for 1 armour, 6 artilleries, 6 infantry and 6 mech_infantrys in India, round 2 : 6/19 hits, 5,50 expected hits
Japanese roll dice for 3 infantry in India, round 2 : 1/3 hits, 1,00 expected hits
3 infantry owned by the Japanese and 1 infantry owned by the British lost in India
British win, taking India from Japanese with 1 armour, 6 artilleries, 5 infantry and 6 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Japanese: 3 infantry
Non Combat Move - British
3 artilleries moved from Eastern Persia to West India
2 mech_infantrys moved from Persia to West India
1 artillery moved from Persia to Eastern Persia
2 armour moved from Iraq to Eastern Persia
3 mech_infantrys moved from Egypt to Iraq
1 carrier, 1 cruiser and 3 destroyers moved from 80 Sea Zone to 81 Sea Zone
1 fighter moved from Eastern Persia to 81 Sea Zone
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
1 carrier moved from 109 Sea Zone to 91 Sea Zone
2 infantry moved from Normandy Bordeaux to Spain
Place Units - British
2 fighters placed in United Kingdom
1 armour and 2 mech_infantrys placed in Persia
3 mech_infantrys placed in Egypt
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 92 Sea Zone: 1 cruiser
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 0,50
AA fire in Southern Italy : : -0,17
Americans : -2,17
AA fire in Northern Italy : : 0,83
Chinese : 0,33
Japanese : 1,67