@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
Dutchman vs Pejon_88 BM3
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Turning off Edit Mode Americans buy 1 carrier, 1 destroyer, 1 factory_minor, 4 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Guam to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Okinawa 1 submarine moved from 26 Sea Zone to 17 Sea Zone 1 infantry moved from Spain to Southern France Americans take Southern France from Italians 1 armour, 1 artillery, 3 infantry and 3 mech_infantrys moved from Spain to Normandy Bordeaux Americans take Normandy Bordeaux from Germans 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Portugal 2 fighters moved from 92 Sea Zone to Portugal 1 bomber moved from Gibraltar to France Combat - Americans Strategic bombing raid in France AA fire in France : 0/1 hits, 0,17 expected hits Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in France causes 3 damage total. Battle in 17 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 17 Sea Zone Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Okinawa Battle in Portugal Americans attack with 2 fighters, 3 infantry and 1 mech_infantry Neutral_True defend with 2 infantry Americans roll dice for 2 fighters, 3 infantry and 1 mech_infantry in Portugal, round 2 : 1/6 hits, 1,67 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Portugal Americans roll dice for 2 fighters, 2 infantry and 1 mech_infantry in Portugal, round 3 : 2/5 hits, 1,50 expected hits Neutral_True roll dice for 1 infantry in Portugal, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_True lost in Portugal Americans win, taking Okinawa from Japanese, taking Portugal from Neutral_True with 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Neutral_True: 2 infantry Non Combat Move - Americans 1 bomber moved from France to Spain 2 fighters moved from Portugal to Spain 4 transports moved from 91 Sea Zone to 101 Sea Zone 1 marine moved from Western United States to 10 Sea Zone 1 battleship, 1 carrier and 1 marine moved from 10 Sea Zone to 26 Sea Zone 1 marine moved from 26 Sea Zone to Hawaiian Islands 3 fighters moved from Eastern United States to 26 Sea Zone 1 carrier moved from 26 Sea Zone to 50 Sea Zone Place Units - Americans 1 factory_minor placed in Spain 4 fighters placed in Western United States 3 infantry placed in Central United States 1 carrier and 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Yunnan 1 fighter moved from Sikang to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 6 infantry moved from Sikang to Szechwan 2 artilleries and 11 infantry moved from Shensi to Szechwan 1 fighter moved from Yunnan to Szechwan Place Units - Chinese 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Purchase Units - British British buy 2 artilleries, 2 infantry and 3 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 1x factory_major; Remaining resources: 9 PUs; UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from India to Burma 1 armour moved from Belgian Congo to Egypt British take Egypt from Italians 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 1 fighter moved from India to Burma 1 bomber and 1 tactical_bomber moved from Persia to Saudi Arabia 1 artillery and 1 infantry moved from Persia to 80 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 cruiser moved from 81 Sea Zone to 80 Sea Zone 1 transport moved from 81 Sea Zone to 80 Sea Zone 2 infantry moved from Persia to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Saudi Arabia 1 fighter moved from 91 Sea Zone to France 4 fighters moved from United Kingdom to France 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium Combat - British Battle in Holland Belgium Battle in Saudi Arabia British attack with 1 bomber, 2 infantry and 1 tactical_bomber Italians defend with 1 armour and 2 infantry British roll dice for 1 cruiser in Saudi Arabia, round 2 : 1/1 hits, 0,50 expected hits British roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Saudi Arabia, round 2 : 1/4 hits, 1,50 expected hits Italians roll dice for 1 armour and 2 infantry in Saudi Arabia, round 2 : 2/3 hits, 1,17 expected hits 2 infantry owned by the Italians and 2 infantry owned by the British lost in Saudi Arabia British roll dice for 1 bomber and 1 tactical_bomber in Saudi Arabia, round 3 : 2/2 hits, 1,17 expected hits Italians roll dice for 1 armour in Saudi Arabia, round 3 : 1/1 hits, 0,50 expected hits 1 tactical_bomber owned by the British and 1 armour owned by the Italians lost in Saudi Arabia British win, taking Holland Belgium from Germans with 1 bomber remaining. Battle score for attacker is -5 Casualties for British: 2 infantry and 1 tactical_bomber Casualties for Italians: 1 armour and 2 infantry Battle in France British attack with 5 fighters Germans defend with 1 airfield, 3 artilleries, 1 factory_minor and 1 infantry British roll dice for 5 fighters in France, round 2 : 1/5 hits, 2,50 expected hits Germans roll dice for 3 artilleries and 1 infantry in France, round 2 : 2/4 hits, 1,33 expected hits 1 infantry owned by the Germans and 2 fighters owned by the British lost in France British roll dice for 3 fighters in France, round 3 : 3/3 hits, 1,50 expected hits Germans roll dice for 3 artilleries in France, round 3 : 2/3 hits, 1,00 expected hits 3 artilleries owned by the Germans and 2 fighters owned by the British lost in France British win with 1 fighter remaining. Battle score for attacker is -25 Casualties for British: 4 fighters Casualties for Germans: 3 artilleries and 1 infantry Battle in Burma British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma British roll dice for 1 fighter and 1 infantry in Burma, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter and 1 infantry in Burma, round 4 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Burma, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win with 1 fighter remaining. Battle score for attacker is -3 Casualties for British: 2 infantry Casualties for Japanese: 1 infantry Battle in Trans-Jordan British attack with 1 artillery and 1 infantry Italians defend with 1 artillery British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 3 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 artillery in Trans-Jordan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Trans-Jordan British roll dice for 1 artillery in Trans-Jordan, round 4 : 1/1 hits, 0,33 expected hits Italians roll dice for 1 artillery in Trans-Jordan, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 artillery remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Italians: 1 artillery Non Combat Move - British 1 infantry moved from Northwest Persia to Persia 1 bomber moved from Saudi Arabia to Eastern Persia 2 infantry moved from Union of South Africa to Rhodesia 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 armour and 1 infantry moved from Spain to Normandy Bordeaux 1 fighter moved from France to Normandy Bordeaux 1 artillery and 1 infantry moved from Quebec to Eastern United States 1 carrier and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Burma to India Place Units - British 3 transports placed in 110 Sea Zone 2 artilleries and 1 infantry placed in Persia 1 infantry placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 1 armour and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 1 armour and 1 infantry Turning on Edit Mode EDIT: Removing units owned by Americans from 101 Sea Zone: 1 transport EDIT: Removing units owned by British from Eastern United States: 1 artillery and 1 infantry EDIT: Adding units owned by Americans to 106 Sea Zone: 1 transport EDIT: Adding units owned by British to 106 Sea Zone: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Turning off Edit ModeCombat Hit Differential Summary :
Germans : 1,67 British : -1,00 Italians : 1,33 AA fire in France : : -0,17 Americans : -0,50 Neutral_True : 0,00 Chinese : 0,67 Japanese : 1,33 -
Why did the American transport move on the UK turn?
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to Southern France 2 infantry moved from Northern Italy to Southern France 1 bomber moved from Romania to Bryansk 1 armour moved from Belarus to Bryansk 1 mech_infantry moved from Romania to Western Ukraine Italians take Western Ukraine from Russians Combat - Italians Battle in Bryansk Italians attack with 1 armour and 1 bomber Russians defend with 1 infantry Italians roll dice for 1 armour and 1 bomber in Bryansk, round 2 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Southern France Italians attack with 1 fighter and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France Italians win, taking Southern France from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Italians 1 fighter moved from Southern France to Southern Italy 1 artillery moved from Northern Italy to Western Germany 2 mech_infantrys moved from Southern Italy to Western Germany 2 infantry moved from Southern Italy to Northern Italy 1 bomber moved from Bryansk to Belarus 3 armour moved from Romania to Western Ukraine Place Units - Italians 2 artilleries and 6 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2 Italians collect 20 PUs (2 lost to blockades); end with 20 PUsCombat Hit Differential Summary :
Italians : -0.00 Americans : 0.67 Russians : -0.33 -
@Dutchman I just moved one out of four transports to SZ106 instead of all of them to SZ101 from SZ91. Hope that was ok since USA plays right before UK?
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 61 Sea Zone 2 infantry moved from South Australia to 61 Sea Zone 2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 fighter moved from New South Wales to 49 Sea Zone Combat - ANZAC Battle in Java Battle in 49 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 49 Sea Zone ANZAC win, taking Java from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 49 Sea Zone to 50 Sea Zone Place Units - ANZAC 2 submarines placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 61 Sea Zone 2 infantry moved from South Australia to 61 Sea Zone 2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 fighter moved from New South Wales to 49 Sea Zone Combat - ANZAC Battle in Java Battle in 49 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 49 Sea Zone ANZAC win, taking Java from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 49 Sea Zone to 50 Sea Zone Place Units - ANZAC 2 submarines placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Alexandria to Egypt 1 infantry moved from Tobruk to Alexandria 1 infantry moved from Anglo Egyptian Sudan to Egypt Turn Complete - FrenchCombat Hit Differential Summary :
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@Pejon_88 Oh I see! Yes that is fine :)
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_minor; Remaining resources: 53 PUs; Germans buy 6 artilleries and 7 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 2 infantry moved from Western Germany to Holland Belgium 1 bomber moved from Belarus to Holland Belgium 1 bomber moved from Belarus to Smolensk 2 infantry moved from Belarus to Smolensk 1 mech_infantry moved from Archangel to Vologda Germans take Vologda from Russians 10 mech_infantrys moved from Belarus to Rostov Germans take Rostov from Russians 10 armour moved from Belarus to Rostov 2 armour moved from Eastern Poland to Ukraine 1 armour moved from Belarus to Archangel 2 infantry moved from Belarus to Archangel 1 mech_infantry moved from Novgorod to Belarus 2 mech_infantrys moved from Eastern Poland to Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine 5 mech_infantrys moved from Eastern Poland to Belarus 1 mech_infantry moved from Novgorod to Belarus 1 fighter moved from Southern Italy to Holland Belgium 1 bomber moved from Belarus to Smolensk 1 bomber moved from Belarus to Holland Belgium 1 fighter moved from Belarus to Western Germany Combat - Germans Battle in Holland Belgium Germans attack with 2 bombers, 1 fighter and 2 infantry British defend with 1 infantry Germans roll dice for 2 bombers, 1 fighter and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 2.17 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Ukraine Germans attack with 2 armour and 3 mech_infantrys Russians defend with 1 artillery, 1 factory_minor and 1 infantry Germans roll dice for 2 armour and 3 mech_infantrys in Ukraine, round 2 : 2/5 hits, 1.50 expected hits Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Smolensk Germans attack with 2 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Smolensk, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers moved from Smolensk to Western Germany 1 fighter moved from Holland Belgium to France 3 aaGuns, 1 armour and 4 mech_infantrys moved from Western Germany to France 3 infantry moved from Switzerland to France 2 bombers moved from Holland Belgium to Western Germany 10 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Finland to Sweden Germans take Sweden from Neutral_True Place Units - Germans 3 artilleries placed in France 7 mech_infantrys placed in Germany 3 artilleries placed in Novgorod Turn Complete - Germans Germans collect 51 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Eastern Poland: 2 mech_infantrys EDIT: Adding units owned by Germans to Germany: 2 mech_infantrys EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 0.67 British : -0.33 Russians : 0.00 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 1 armour and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Novosibirsk to Vologda 3 infantry moved from Russia to Smolensk 1 fighter and 1 tactical_bomber moved from Russia to Smolensk 1 fighter moved from Samara to Vologda 2 fighters moved from Russia to Vologda 2 artilleries and 5 infantry moved from Russia to Bryansk Combat - Russians Battle in Smolensk Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/5 hits, 1,67 expected hits Germans roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Bryansk Russians attack with 2 artilleries and 5 infantry Italians defend with 1 armour Russians roll dice for 2 artilleries and 5 infantry in Bryansk, round 2 : 2/7 hits, 1,83 expected hits Italians roll dice for 1 armour in Bryansk, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Italians lost in Bryansk Russians win, taking Bryansk from Italians with 2 artilleries and 5 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Battle in Vologda Russians attack with 3 fighters and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 3 fighters and 2 infantry in Vologda, round 2 : 0/5 hits, 1,83 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 3 fighters and 2 infantry in Vologda, round 3 : 3/5 hits, 1,83 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 4 aaGuns, 16 artilleries and 32 infantry moved from Russia to Bryansk 3 fighters moved from Vologda to Russia 1 fighter and 1 tactical_bomber moved from Smolensk to Russia 2 armour moved from Volgograd to Bryansk 2 aaGuns and 8 infantry moved from Novosibirsk to Vologda 6 infantry moved from Samara to Vologda 1 infantry moved from Buryatia to Sakha 1 infantry moved from Ulaanbaatar to Buryatia 1 infantry moved from Olgiy to Yenisey 1 infantry moved from Kansu to Timguska 3 infantry moved from Kansu to Novosibirsk 1 submarine moved from 94 Sea Zone to 92 Sea Zone Place Units - Russians 1 armour and 9 infantry placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUsCombat Hit Differential Summary :
Germans : -0,33 Italians : -0,50 Russians : -0,17 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 artillery, 3 destroyers, 1 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour and 1 mech_infantry moved from Buyant-Uhaa to Buryatia Japanese take Ulaanbaatar from Russians 1 mech_infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Okinawa 1 destroyer moved from 6 Sea Zone to 17 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 transport moved from 21 Sea Zone to 6 Sea Zone 1 bomber moved from Philippines to Java 1 bomber moved from Philippines to Java 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from Amur to Okinawa Combat - Japanese Battle in Guam Battle in 42 Sea Zone Japanese attack with 1 submarine and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win, taking Guam from Americans, taking 42 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 17 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 17 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 17 Sea Zone Japanese win, taking 17 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Java Japanese attack with 1 artillery and 2 bombers ANZAC defend with 2 infantry Japanese roll dice for 1 artillery and 2 bombers in Java, round 2 : 1/3 hits, 1.67 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java Japanese roll dice for 2 bombers in Java, round 3 : 0/2 hits, 1.33 expected hits ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers in Java, round 4 : 2/2 hits, 1.33 expected hits ANZAC roll dice for 1 infantry in Java, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC and 1 bomber owned by the Japanese lost in Java Japanese win with 1 bomber remaining. Battle score for attacker is -10 Casualties for Japanese: 1 artillery and 1 bomber Casualties for ANZAC: 2 infantry Battle in Buryatia Japanese attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 1 mech_infantry in Buryatia, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Buryatia Japanese win, taking Buryatia from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Okinawa Japanese attack with 2 infantry and 1 tactical_bomber Americans defend with 1 infantry Japanese roll dice for 2 infantry and 1 tactical_bomber in Okinawa, round 2 : 2/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Okinawa, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Okinawa Japanese win, taking Okinawa from Americans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Japanese 1 tactical_bomber moved from Okinawa to 19 Sea Zone 1 carrier moved from 35 Sea Zone to 19 Sea Zone 1 bomber moved from Java to Shan State 1 battleship and 2 carriers moved from 33 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 17 Sea Zone to Japan 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 aaGun, 2 artilleries, 5 infantry and 7 mech_infantrys moved from Kweichow to Yunnan 1 mech_infantry moved from Shantung to Chahar 2 mech_infantrys moved from Shantung to Hunan 1 mech_infantry moved from Malaya to Burma 2 mech_infantrys moved from Malaya to Yunnan 1 artillery moved from Shan State to Yunnan 3 mech_infantrys moved from French Indo China to Yunnan 2 destroyers moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 3 destroyers and 1 submarine placed in 6 Sea Zone 1 artillery placed in Japan 1 infantry and 2 mech_infantrys placed in French Indo China 3 mech_infantrys placed in Malaya 3 mech_infantrys placed in Shantung Turn Complete - Japanese Japanese collect 60 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUsCombat Hit Differential Summary :
Americans : -0.50 ANZAC : 0.67 Russians : -0.33 Japanese : 0.33 -
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 8 artilleries, 1 carrier, 1 fighter, 6 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Normandy Bordeaux to Southern France 1 mech_infantry moved from Portugal to Southern France 3 fighters moved from 26 Sea Zone to 16 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone 1 transport moved from 19 Sea Zone to 22 Sea Zone 1 battleship, 1 carrier and 1 cruiser moved from 92 Sea Zone to 97 Sea Zone 2 fighters moved from Spain to Southern France 1 bomber moved from Spain to Holland Belgium 1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium Combat - Americans Battle in 16 Sea Zone Americans attack with 3 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 16 Sea Zone Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in 97 Sea Zone Americans attack with 1 battleship, 1 carrier and 1 cruiser Italians defend with 1 destroyer Americans roll dice for 1 battleship, 1 carrier and 1 cruiser in 97 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 97 Sea Zone Americans win, taking 97 Sea Zone from Neutral with 1 battleship, 1 carrier and 1 cruiser remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Holland Belgium Americans attack with 1 artillery, 1 bomber and 1 infantry Germans defend with 2 infantry Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Holland Belgium, round 2 : 2/3 hits, 1,33 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Battle in Southern France Americans attack with 2 fighters, 1 infantry and 1 mech_infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Southern France, round 2 : 3/4 hits, 1,33 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 1 bomber moved from Holland Belgium to Spain 2 infantry moved from Portugal to Spain 3 aaGuns and 3 infantry moved from Central United States to 101 Sea Zone 3 aaGuns, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 3 aaGuns and 3 infantry moved from 91 Sea Zone to Spain 1 armour, 1 infantry and 3 mech_infantrys moved from Normandy Bordeaux to Spain 1 carrier and 1 fighter moved from 50 Sea Zone to 46 Sea Zone 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 battleship, 2 carriers and 1 marine moved from 26 Sea Zone to 63 Sea Zone 1 marine moved from 63 Sea Zone to New Zealand 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone 1 fighter moved from 16 Sea Zone to Midway 1 fighter moved from Southern France to 97 Sea Zone 1 fighter moved from Southern France to Gibraltar 4 fighters moved from Western United States to Wake Island Place Units - Americans 3 artilleries placed in Spain 1 submarine and 1 transport placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 3 artilleries and 3 infantry placed in Central United States 1 fighter placed in Eastern United States 3 infantry placed in Normandy Bordeaux Americans undo move 6. 1 artillery and 2 infantry placed in Normandy Bordeaux 1 artillery and 1 infantry placed in Western United States 1 carrier placed in 10 Sea Zone Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUsCombat Hit Differential Summary :
Germans : 0,33 Italians : -0,67 Americans : 4,00 Japanese : 0,67 -
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Kweichow 1 infantry moved from Szechwan to Kweichow 1 fighter moved from Szechwan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Szechwan Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUsCombat Hit Differential Summary :
Chinese : -0,50 Japanese : 0,33 -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 8 artilleries, 1 carrier, 1 fighter, 6 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Normandy Bordeaux to Southern France 1 mech_infantry moved from Portugal to Southern France 3 fighters moved from 26 Sea Zone to 16 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone 1 transport moved from 19 Sea Zone to 22 Sea Zone 1 battleship, 1 carrier and 1 cruiser moved from 92 Sea Zone to 97 Sea Zone 2 fighters moved from Spain to Southern France 1 bomber moved from Spain to Holland Belgium 1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium Combat - Americans Battle in 16 Sea Zone Americans attack with 3 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 16 Sea Zone Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in 97 Sea Zone Americans attack with 1 battleship, 1 carrier and 1 cruiser Italians defend with 1 destroyer Americans roll dice for 1 battleship, 1 carrier and 1 cruiser in 97 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 97 Sea Zone Americans win, taking 97 Sea Zone from Neutral with 1 battleship, 1 carrier and 1 cruiser remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Holland Belgium Americans attack with 1 artillery, 1 bomber and 1 infantry Germans defend with 2 infantry Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Holland Belgium, round 2 : 2/3 hits, 1,33 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Battle in Southern France Americans attack with 2 fighters, 1 infantry and 1 mech_infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Southern France, round 2 : 3/4 hits, 1,33 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 1 bomber moved from Holland Belgium to Spain 2 infantry moved from Portugal to Spain 3 aaGuns and 3 infantry moved from Central United States to 101 Sea Zone 3 aaGuns, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 3 aaGuns and 3 infantry moved from 91 Sea Zone to Spain 1 armour, 1 infantry and 3 mech_infantrys moved from Normandy Bordeaux to Spain 1 carrier and 1 fighter moved from 50 Sea Zone to 46 Sea Zone 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 battleship, 2 carriers and 1 marine moved from 26 Sea Zone to 63 Sea Zone 1 marine moved from 63 Sea Zone to New Zealand 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone 1 fighter moved from 16 Sea Zone to Midway 1 fighter moved from Southern France to 97 Sea Zone 1 fighter moved from Southern France to Gibraltar 4 fighters moved from Western United States to Wake Island Place Units - Americans 3 artilleries placed in Spain 1 submarine and 1 transport placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 3 artilleries and 3 infantry placed in Central United States 1 fighter placed in Eastern United States 3 infantry placed in Normandy Bordeaux Americans undo move 6. 1 artillery and 2 infantry placed in Normandy Bordeaux 1 artillery and 1 infantry placed in Western United States 1 carrier placed in 10 Sea Zone Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Kweichow 1 infantry moved from Szechwan to Kweichow 1 fighter moved from Szechwan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Szechwan Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 1 airfield, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; Combat Move - British 1 fighter and 2 infantry moved from India to Burma 1 bomber moved from Eastern Persia to Iraq 2 artilleries and 2 infantry moved from Persia to Iraq 1 artillery moved from Trans-Jordan to Saudi Arabia British take Saudi Arabia from Italians 1 armour and 1 mech_infantry moved from Egypt to Iraq Combat - British Battle in Burma British attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter and 2 infantry in Burma, round 3 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Iraq British attack with 1 armour, 2 artilleries, 1 bomber, 2 infantry and 1 mech_infantry Neutral_Axis defend with 3 infantry British roll dice for 1 armour, 2 artilleries, 1 bomber, 2 infantry and 1 mech_infantry in Iraq, round 2 : 1/7 hits, 2,67 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British roll dice for 1 armour, 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry in Iraq, round 3 : 3/6 hits, 2,50 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 2 artilleries, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 3 destroyers moved from 81 Sea Zone to 97 Sea Zone 1 transport moved from 81 Sea Zone to 71 Sea Zone 2 infantry moved from Rhodesia to Tanganyika Territory 1 mech_infantry moved from Belgian Congo to Egypt 1 transport moved from 80 Sea Zone to 72 Sea Zone 1 fighter moved from Burma to India 1 bomber moved from Iraq to India 1 cruiser moved from 80 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Spain 7 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 carrier, 1 destroyer, 7 infantry, 1 mech_infantry and 4 transports moved from 110 Sea Zone to 91 Sea Zone 7 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain 1 fighter moved from Normandy Bordeaux to Gibraltar 1 armour and 1 infantry moved from Normandy Bordeaux to Spain Place Units - British 2 infantry and 1 mech_infantry placed in Union of South Africa 1 airfield placed in Gibraltar 3 infantry placed in Persia 3 infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 2 artilleries placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 artilleriesCombat Hit Differential Summary :
Germans : 0,33 Italians : -0,67 British : -0,83 Americans : 4,00 Chinese : -0,50 Neutral_Axis : 0,33 Japanese : 0,33 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from Northern Italy to Southern France 1 fighter moved from Southern Italy to Southern France 1 armour moved from Western Ukraine to Rostov 2 armour and 1 mech_infantry moved from Western Ukraine to Eastern Poland 1 bomber moved from Belarus to Eastern Poland Combat - Italians Battle in Southern France Italians attack with 1 artillery, 1 fighter and 2 infantry Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Southern France, round 2 : 3/4 hits, 1.33 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry and 1 mech_infantry Non Combat Move - Italians 1 fighter moved from Southern France to Southern Italy 2 mech_infantrys moved from Western Germany to Southern Italy 2 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 1 artillery and 3 infantry moved from Northern Italy to France 1 artillery moved from Western Germany to France 1 bomber moved from Eastern Poland to Southern Italy Place Units - Italians 3 mech_infantrys placed in Southern Italy 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,3,1,4,6,4 Italians collect 13 PUs (6 lost to blockades); end with 13 PUsCombat Hit Differential Summary :
Italians : 1.67 Americans : -0.67 -
TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 4 PUs; Combat Move - ANZAC 1 fighter moved from 46 Sea Zone to 21 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in 21 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 submarine and 1 transport ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 transport remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 1 fighter moved from 21 Sea Zone to 46 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to South Australia Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 18 PUsCombat Hit Differential Summary :
ANZAC : 0,67 Japanese : 0,83 -
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 4 PUs; Combat Move - ANZAC 1 fighter moved from 46 Sea Zone to 21 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in 21 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 submarine and 1 transport ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 transport remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 1 fighter moved from 21 Sea Zone to 46 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to South Australia Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 18 PUs Combat Move - French 1 destroyer moved from 39 Sea Zone to 42 Sea Zone Combat - French Battle in 42 Sea Zone French attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone French win, taking 42 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - French 3 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Alexandria to Egypt Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 0,67 Japanese : 0,83 -
I presumed you wanted to defend with your sub on ANZAC’s turn. This was the best outcome for you :)
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Yes that was the idea. It actually worked :)
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 3 bombers, 1 destroyer and 6 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Rostov to Northwest Persia Germans take Caucasus from Russians Germans take Northwest Persia from British 1 armour and 1 mech_infantry moved from Rostov to Volgograd 1 armour and 1 mech_infantry moved from Rostov to Volgograd 1 armour and 1 mech_infantry moved from Rostov to Tambov 2 infantry moved from France to Normandy Bordeaux 1 infantry moved from France to Holland Belgium 1 artillery moved from France to Normandy Bordeaux 1 fighter moved from Western Germany to Holland Belgium 1 fighter moved from France to Normandy Bordeaux 3 bombers moved from Western Germany to United Kingdom 1 bomber moved from Western Germany to United Kingdom 1 artillery moved from France to Holland Belgium Combat - Germans Strategic bombing raid in United Kingdom AA fire in United Kingdom : 1/4 hits, 0.67 expected hits 1 bomber killed by AA Bombing raid in United Kingdom rolls: 8,4,3 and causes: 15 damage to unit: factory_major Bombing raid in United Kingdom causes 15 damage total. Battle in Normandy Bordeaux Germans attack with 1 artillery, 1 fighter and 2 infantry Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.33 expected hits Americans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1.17 expected hits Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Germans roll dice for 1 artillery and 1 fighter in Normandy Bordeaux, round 4 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 artillery in Normandy Bordeaux, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 artillery owned by the Americans lost in Normandy Bordeaux Germans win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Germans: 1 artillery and 2 infantry Casualties for Americans: 1 artillery and 2 infantry Battle in Holland Belgium Germans attack with 1 artillery, 1 fighter and 1 infantry Americans defend with 1 artillery Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits Americans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Tambov Germans attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Tambov Germans roll dice for 1 armour in Tambov, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits 1 armour owned by the Germans lost in Tambov Russians win with 1 infantry remaining. Battle score for attacker is -10 Casualties for Germans: 1 armour and 1 mech_infantry Battle in Volgograd Germans attack with 2 armour and 2 mech_infantrys Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 2 armour and 2 mech_infantrys in Volgograd, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 armour moved from Rostov to Turkey Germans take Turkey from Neutral_True 1 mech_infantry moved from Rostov to Volgograd 1 armour moved from Rostov to Volgograd 1 mech_infantry moved from Rostov to Volgograd 4 armour and 4 mech_infantrys moved from Rostov to Northwest Persia 1 mech_infantry moved from Ukraine to Volgograd 1 armour moved from Ukraine to Volgograd 1 armour and 1 mech_infantry moved from Ukraine to Eastern Poland 1 fighter moved from Holland Belgium to Western Germany 1 fighter moved from Normandy Bordeaux to Western Germany 4 mech_infantrys moved from France to Western Germany 1 armour moved from France to Western Germany 3 aaGuns moved from France to Western Germany 3 bombers moved from United Kingdom to Western Germany 3 aaGuns, 1 armour, 3 artilleries, 5 infantry and 7 mech_infantrys moved from Belarus to Eastern Poland 1 infantry moved from Archangel to Novgorod 1 armour moved from Archangel to Baltic States 10 mech_infantrys moved from Eastern Poland to Baltic States 1 armour moved from Eastern Poland to Baltic States 9 mech_infantrys moved from Germany to Baltic States 7 infantry moved from Sweden to Finland 1 artillery moved from Novgorod to Baltic States Place Units - Germans 3 bombers placed in Western Germany 1 destroyer placed in 113 Sea Zone 2 infantry placed in Western Germany 2 infantry placed in France 2 infantry placed in Novgorod Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUsCombat Hit Differential Summary :
Germans : -2.00 Americans : 0.67 Russians : 1.00 AA fire in United Kingdom : : 0.33 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Ukraine Russians take Ukraine from Germans 1 infantry moved from Sakha to Siberia Russians take Siberia from Japanese 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Italians 2 infantry moved from Vologda to Archangel 1 fighter and 1 tactical_bomber moved from Russia to Archangel 2 infantry moved from Smolensk to Belarus 2 fighters moved from Russia to Belarus 1 fighter moved from Russia to Rostov 1 artillery and 1 infantry moved from Bryansk to Rostov Combat - Russians Battle in Rostov Russians attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 1 armour Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Rostov, round 2 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 armour in Rostov, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Italians lost in Rostov Russians win, taking Rostov from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Battle in Belarus Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Belarus, round 2 : 1/4 hits, 1,33 expected hits Italians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 3/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Archangel to Russia 2 fighters moved from Belarus to Russia 1 fighter moved from Rostov to Russia 2 aaGuns and 14 infantry moved from Vologda to Samara 1 infantry moved from Yenisey to Yakut S.S.R. 1 infantry moved from Timguska to Kansu 2 infantry moved from Novosibirsk to Samara 1 infantry moved from Novosibirsk to Kazakhstan 1 armour moved from Russia to Bryansk 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Vologda 3 infantry moved from Russia to Bryansk 4 infantry moved from Russia to Samara 1 submarine moved from 92 Sea Zone to 97 Sea Zone Place Units - Russians 3 infantry and 5 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUsCombat Hit Differential Summary :
Germans : -0,83 Italians : -0,33 Russians : 1,00





