Realized when I opened the game that I’d forgotten to move the Italian boats (not used to having any in the Atlantic). Hope that edit is ok. And if it changes where the French cruiser would have moved, please adjust.
Dutchman vs Pejon_88 BM3
-
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Russians Russians buy 2 armour, 2 bombers and 5 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Vyborg to Finland 1 fighter and 1 tactical_bomber moved from Novgorod to Finland 2 mech_infantrys moved from Novgorod to Finland 1 armour moved from Novgorod to Finland 1 infantry moved from Turkey to Greece Russians take Greece from Italians 2 fighters moved from Novgorod to Yugoslavia 1 infantry moved from Romania to Yugoslavia 1 artillery and 2 infantry moved from Romania to Slovakia Hungary 1 artillery moved from Romania to Slovakia Hungary 5 armour and 9 mech_infantrys moved from Romania to Bulgaria 1 mech_infantry moved from Urals to Evenkiyskiy Russians take Evenkiyskiy from Japanese 1 armour and 2 mech_infantrys moved from Kazakhstan to Kansu 1 fighter and 1 tactical_bomber moved from Russia to Kansu 1 mech_infantry moved from Novosibirsk to Kansu Combat - Russians Battle in Yugoslavia Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Yugoslavia, round 2 : 1/3 hits, 1,17 expected hits Italians roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Yugoslavia Russians win, taking Yugoslavia from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Kansu Russians attack with 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Kansu, round 2 : 3/6 hits, 2,17 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kansu Russians win, taking Kansu from Japanese with 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Finland Russians attack with 1 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 2 fighters Russians roll dice for 1 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Finland, round 2 : 3/6 hits, 2,17 expected hits Germans roll dice for 2 fighters in Finland, round 2 : 1/2 hits, 1,33 expected hits 1 infantry owned by the Russians and 2 fighters owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 17 Casualties for Russians: 1 infantry Casualties for Germans: 2 fighters Battle in Bulgaria Russians attack with 5 armour and 9 mech_infantrys Germans defend with 1 infantry Russians roll dice for 5 armour and 9 mech_infantrys in Bulgaria, round 2 : 5/14 hits, 4,00 expected hits Italians roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Bulgaria Russians win, taking Bulgaria from Italians with 5 armour and 9 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Slovakia Hungary Russians attack with 2 artilleries and 2 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 2 artilleries and 2 infantry in Slovakia Hungary, round 2 : 3/4 hits, 1,33 expected hits Germans roll dice for 1 artillery and 1 infantry in Slovakia Hungary, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Slovakia Hungary Russians win, taking Slovakia Hungary from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Russians 2 fighters moved from Yugoslavia to Romania 2 infantry moved from Romania to Bulgaria 1 artillery and 2 infantry moved from Bessarabia to Romania 2 aaGuns and 16 infantry moved from Kazakhstan to Sikang 2 mech_infantrys moved from Volgograd to Sikang 1 mech_infantry moved from Russia to Urals 1 infantry moved from Kazakhstan to Novosibirsk 1 armour moved from Russia to Kazakhstan 1 fighter and 1 tactical_bomber moved from Kansu to Sikang 1 armour and 2 mech_infantrys moved from Ukraine to Romania 1 fighter and 1 tactical_bomber moved from Finland to Novgorod Place Units - Russians 2 armour and 1 mech_infantry placed in Novgorod 2 bombers placed in Russia 3 mech_infantrys placed in Ukraine 1 mech_infantry placed in Volgograd Turn Complete - Russians Russians collect 47 PUs; end with 48 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 51 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 53 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 55 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 57 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 59 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 74 PUsCombat Hit Differential Summary :
Germans : -1,00 Italians : -0,67 Russians : 4,17 Japanese : -0,33 -
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 5 destroyers, 2 fighters, 3 infantry and 3 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 destroyer moved from 35 Sea Zone to 49 Sea Zone 1 armour and 4 artilleries moved from Japan to 6 Sea Zone 7 infantry moved from Japan to 6 Sea Zone 1 armour, 4 artilleries, 1 battleship, 4 carriers, 2 destroyers, 4 fighters, 7 infantry, 6 submarines, 4 tactical_bombers and 6 transports moved from 6 Sea Zone to 33 Sea Zone Japanese take 22 Sea Zone from Americans 1 armour, 4 artilleries and 7 infantry moved from 33 Sea Zone to Caroline Islands 3 carriers and 1 submarine moved from 35 Sea Zone to 33 Sea Zone 1 fighter and 3 tactical_bombers moved from Japan to 33 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 2 mech_infantrys moved from Szechwan to Kansu 1 mech_infantry moved from Shensi to Kansu 3 bombers moved from Yunnan to Kansu 1 infantry moved from Afghanistan to West India 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 submarine moved from 76 Sea Zone to 80 Sea Zone 1 armour moved from Yenisey to Timguska Japanese take Timguska from Russians 1 armour moved from Timguska to Evenkiyskiy 1 mech_infantry moved from Yenisey to Evenkiyskiy 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei 1 infantry moved from Shantung to Anhwe 1 infantry moved from Kweichow to Szechwan 1 artillery moved from Szechwan to Kweichow 1 artillery moved from Szechwan to Yunnan 1 mech_infantry moved from Yunnan to India 1 mech_infantry moved from Szechwan to Burma 1 artillery moved from French Indo China to Yunnan Combat - Japanese Battle in Caroline Islands Battle in 80 Sea Zone Japanese attack with 2 submarines British defend with 1 destroyer and 2 transports Japanese roll dice for 2 submarines in 80 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 destroyer and 2 transports in 80 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 80 Sea Zone 2 transports owned by the British lost in 80 Sea Zone Japanese roll dice for 1 submarine in 80 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese win, taking Caroline Islands from Americans, taking 80 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 16 Casualties for Japanese: 1 submarine Casualties for British: 1 destroyer and 2 transports Battle in Kansu Japanese attack with 3 bombers and 3 mech_infantrys Russians defend with 1 armour and 3 mech_infantrys Japanese roll dice for 3 bombers and 3 mech_infantrys in Kansu, round 2 : 3/6 hits, 2.50 expected hits Chinese roll dice for 1 armour and 3 mech_infantrys in Kansu, round 2 : 0/4 hits, 1.50 expected hits 3 mech_infantrys owned by the Russians lost in Kansu Japanese roll dice for 3 bombers and 3 mech_infantrys in Kansu, round 3 : 3/6 hits, 2.50 expected hits Chinese roll dice for 1 armour in Kansu, round 3 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Japanese and 1 armour owned by the Russians lost in Kansu Japanese win, taking Kansu from Chinese with 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is 14 Casualties for Russians: 1 armour and 3 mech_infantrys Casualties for Japanese: 1 mech_infantry Battle in Guam Japanese attack with 1 artillery and 1 infantry Americans defend with 1 airfield and 1 artillery Japanese roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 artillery in Guam, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Evenkiyskiy Japanese attack with 1 armour and 1 mech_infantry Russians defend with 1 mech_infantry Japanese roll dice for 1 armour and 1 mech_infantry in Evenkiyskiy, round 2 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 mech_infantry in Evenkiyskiy, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Evenkiyskiy Japanese win, taking Evenkiyskiy from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Japanese 3 bombers moved from Kansu to Yunnan Place Units - Japanese 3 infantry placed in India 2 fighters placed in Japan 5 destroyers and 3 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 76 PUs; end with 77 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUsCombat Hit Differential Summary :
British : 0.67 Americans : -0.33 Chinese : -1.00 Russians : -0.33 Japanese : 2.67 -
TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 5 artilleries, 2 bombers, 2 fighters, 8 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 2 infantry moved from Spain to Southern France 1 infantry moved from Normandy Bordeaux to Southern France 4 fighters moved from Gibraltar to Southern France 1 bomber moved from Queensland to 21 Sea Zone 8 fighters and 1 tactical_bomber moved from 26 Sea Zone to 49 Sea Zone Combat - Americans Battle in 21 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 49 Sea Zone Americans attack with 8 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 8 fighters and 1 tactical_bomber in 49 Sea Zone, round 2 : 4/9 hits, 4,67 expected hits Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 49 Sea Zone Americans win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in Southern France Americans attack with 1 artillery, 4 fighters and 3 infantry Germans defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 artillery, 4 fighters and 3 infantry in Southern France, round 2 : 2/8 hits, 3,00 expected hits Germans roll dice for 1 armour and 1 infantry in Southern France, round 2 : 0/2 hits, 0,83 expected hits 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 1 artillery, 4 fighters and 3 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 1 armour and 1 infantry Non Combat Move - Americans 4 fighters moved from Southern France to Gibraltar 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 110 Sea Zone to 91 Sea Zone 7 fighters and 1 tactical_bomber moved from 49 Sea Zone to 54 Sea Zone 2 transports moved from 26 Sea Zone to 10 Sea Zone 1 battleship, 8 carriers, 2 destroyers, 2 fighters and 1 marine moved from 26 Sea Zone to 54 Sea Zone 1 marine moved from 54 Sea Zone to Queensland 3 fighters moved from Western United States to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from 21 Sea Zone to Iwo Jima 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 bomber moved from Western United States to Hawaiian Islands 1 bomber moved from Western United States to Queensland Place Units - Americans 2 bombers and 2 fighters placed in Western United States 1 submarine placed in 10 Sea Zone 1 artillery and 2 infantry placed in Spain 4 artilleries and 6 infantry placed in Central United States Americans undo move 4. 3 artilleries and 5 infantry placed in Central United States 1 artillery and 1 infantry placed in Western United States Americans undo move 4. Americans undo move 4. 2 artilleries and 4 infantry placed in Central United States 2 artilleries and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUsCombat Hit Differential Summary :
Germans : -0,83 Americans : -1,67 Japanese : 0,67 -
TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 1 infantry moved from Tsinghai to Shensi 1 fighter and 1 infantry moved from Sikang to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Sikang Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUsCombat Hit Differential Summary :
Chinese : -0,67 Japanese : 0,33 -
TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 5 artilleries, 2 bombers, 2 fighters, 8 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 2 infantry moved from Spain to Southern France 1 infantry moved from Normandy Bordeaux to Southern France 4 fighters moved from Gibraltar to Southern France 1 bomber moved from Queensland to 21 Sea Zone 8 fighters and 1 tactical_bomber moved from 26 Sea Zone to 49 Sea Zone Combat - Americans Battle in 21 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 49 Sea Zone Americans attack with 8 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 8 fighters and 1 tactical_bomber in 49 Sea Zone, round 2 : 4/9 hits, 4,67 expected hits Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 49 Sea Zone Americans win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in Southern France Americans attack with 1 artillery, 4 fighters and 3 infantry Germans defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 artillery, 4 fighters and 3 infantry in Southern France, round 2 : 2/8 hits, 3,00 expected hits Germans roll dice for 1 armour and 1 infantry in Southern France, round 2 : 0/2 hits, 0,83 expected hits 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Southern France Americans win, taking Southern France from Germans with 1 artillery, 4 fighters and 3 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 1 armour and 1 infantry Non Combat Move - Americans 4 fighters moved from Southern France to Gibraltar 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 110 Sea Zone to 91 Sea Zone 7 fighters and 1 tactical_bomber moved from 49 Sea Zone to 54 Sea Zone 2 transports moved from 26 Sea Zone to 10 Sea Zone 1 battleship, 8 carriers, 2 destroyers, 2 fighters and 1 marine moved from 26 Sea Zone to 54 Sea Zone 1 marine moved from 54 Sea Zone to Queensland 3 fighters moved from Western United States to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from 21 Sea Zone to Iwo Jima 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 bomber moved from Western United States to Hawaiian Islands 1 bomber moved from Western United States to Queensland Place Units - Americans 2 bombers and 2 fighters placed in Western United States 1 submarine placed in 10 Sea Zone 1 artillery and 2 infantry placed in Spain 4 artilleries and 6 infantry placed in Central United States Americans undo move 4. 3 artilleries and 5 infantry placed in Central United States 1 artillery and 1 infantry placed in Western United States Americans undo move 4. Americans undo move 4. 2 artilleries and 4 infantry placed in Central United States 2 artilleries and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 1 infantry moved from Tsinghai to Shensi 1 fighter and 1 infantry moved from Sikang to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Sikang Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British British buy 1 armour, 1 artillery, 1 carrier, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 2 artilleries and 2 infantry moved from Normandy Bordeaux to France 1 infantry moved from Holland Belgium to France 1 fighter moved from Spain to France 3 fighters moved from United Kingdom to France 1 armour, 6 artilleries, 7 infantry and 4 mech_infantrys moved from Eastern Persia to West India 1 fighter moved from Persia to West India 1 carrier, 1 cruiser and 3 destroyers moved from 81 Sea Zone to 80 Sea Zone Combat - British Battle in 80 Sea Zone British attack with 1 carrier, 1 cruiser and 3 destroyers Japanese defend with 1 submarine British roll dice for 1 carrier, 1 cruiser and 3 destroyers in 80 Sea Zone, round 2 : 2/4 hits, 1,50 expected hits Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 80 Sea Zone British win, taking 80 Sea Zone from Japanese with 1 carrier, 1 cruiser and 3 destroyers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in France British attack with 2 artilleries, 4 fighters and 3 infantry Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 2 infantry British roll dice for 2 artilleries, 4 fighters and 3 infantry in France, round 2 : 1/9 hits, 3,50 expected hits Germans roll dice for 1 artillery and 2 infantry in France, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Germans lost in France British roll dice for 2 artilleries, 4 fighters and 3 infantry in France, round 3 : 5/9 hits, 3,50 expected hits Germans roll dice for 1 artillery and 1 infantry in France, round 3 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the British lost in France British win, taking France from Germans, taking Normandy Bordeaux from British, taking Southern France from Americans with 2 artilleries, 4 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 2 infantry Casualties for British: 1 infantry Battle in West India British attack with 1 armour, 6 artilleries, 1 fighter, 7 infantry and 4 mech_infantrys Japanese defend with 1 infantry British roll dice for 1 armour, 6 artilleries, 1 fighter, 7 infantry and 4 mech_infantrys in West India, round 2 : 7/19 hits, 5,83 expected hits Japanese roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in West India British win, taking West India from Japanese with 1 armour, 6 artilleries, 1 fighter, 6 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 3 artilleries moved from Persia to Eastern Persia 1 artillery moved from Iraq to Persia 2 mech_infantrys moved from Iraq to Eastern Persia 2 armour moved from Egypt to Iraq 4 fighters moved from France to Spain 1 fighter moved from West India to Eastern Persia 2 infantry moved from Spain to Normandy Bordeaux Place Units - British 1 armour and 2 mech_infantrys placed in Persia 3 mech_infantrys placed in Egypt 1 infantry placed in United Kingdom British undo move 3. 1 carrier placed in 109 Sea Zone 1 artillery and 2 infantry placed in Union of South Africa Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Germans : -1,50 British : 0,67 Americans : -1,67 Chinese : -0,67 Japanese : 1,50 -
TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Combat Move - Italians Turn Complete - Italians Italians collect 8 PUs; end with 8 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: ANZAC round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 infantry moved from New Britain to 47 Sea Zone 1 infantry and 1 transport moved from 47 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Hit Differential Summary :
ANZAC : -0,33 Japanese : -0,67 -
TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 infantry moved from New Britain to 47 Sea Zone 1 infantry and 1 transport moved from 47 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Turkey to Greece 2 infantry moved from Eastern Persia to West India Turn Complete - French French collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
ANZAC : -0,33 Japanese : -0,67 -
TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 infantry and 6 mech_infantrys; Remaining resources: 5 PUs; Combat Move - Germans 2 infantry moved from Sweden to Finland 3 bombers moved from Sweden to Finland 1 artillery and 2 infantry moved from Germany to Slovakia Hungary 1 bomber moved from Sweden to Slovakia Hungary 2 mech_infantrys moved from Southern Italy to Southern France 4 infantry moved from Albania to Yugoslavia 1 infantry moved from Germany to Slovakia Hungary 1 bomber moved from Sweden to Yugoslavia 1 bomber moved from Sweden to Finland 1 artillery moved from Western Germany to France 1 armour moved from Western Germany to France 10 mech_infantrys moved from Western Germany to France 3 armour moved from Northern Italy to Southern France 1 armour moved from Southern Italy to Southern France 1 armour moved from Southern Italy to France 2 mech_infantrys moved from Northern Italy to Southern France 2 mech_infantrys moved from Northern Italy to Southern France 1 mech_infantry moved from Northern Italy to Southern France 4 mech_infantrys moved from Northern Italy to France Combat - Germans Battle in Yugoslavia Germans attack with 1 bomber and 4 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 4 infantry in Yugoslavia, round 2 : 3/5 hits, 1.33 expected hits Russians roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Yugoslavia Germans win, taking Yugoslavia from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Finland Germans attack with 4 bombers and 2 infantry Russians defend with 1 armour and 2 mech_infantrys Germans roll dice for 4 bombers and 2 infantry in Finland, round 2 : 2/6 hits, 3.00 expected hits Russians roll dice for 1 armour and 2 mech_infantrys in Finland, round 2 : 3/3 hits, 1.17 expected hits 2 mech_infantrys owned by the Russians, 1 bomber owned by the Germans and 2 infantry owned by the Germans lost in Finland retreated to Finland Russians win with 1 armour remaining. Battle score for attacker is -10 Casualties for Germans: 1 bomber and 2 infantry Casualties for Russians: 2 mech_infantrys Battle in France Germans attack with 2 armour, 1 artillery and 14 mech_infantrys British defend with 2 artilleries and 2 infantry; French defend with 1 airfield and 1 factory_minor Germans roll dice for 2 armour, 1 artillery and 14 mech_infantrys in France, round 2 : 2/17 hits, 3.83 expected hits French roll dice for 2 artilleries and 2 infantry in France, round 2 : 2/4 hits, 1.33 expected hits 2 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in France Germans roll dice for 2 armour, 1 artillery and 12 mech_infantrys in France, round 3 : 2/15 hits, 3.50 expected hits French roll dice for 2 artilleries in France, round 3 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the British lost in France Germans destroys 18PUs while taking French capital Germans win, taking France from French with 2 armour, 1 artillery and 12 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 2 mech_infantrys Casualties for British: 2 artilleries and 2 infantry Battle in Southern France Germans attack with 4 armour and 7 mech_infantrys French defend with 1 factory_minor and 1 harbour; Americans defend with 1 artillery and 3 infantry Germans roll dice for 4 armour and 7 mech_infantrys in Southern France, round 2 : 2/11 hits, 3.17 expected hits French roll dice for 1 artillery and 3 infantry in Southern France, round 2 : 1/4 hits, 1.33 expected hits 2 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France Germans roll dice for 4 armour and 6 mech_infantrys in Southern France, round 3 : 3/10 hits, 3.00 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Southern France Germans win, taking Southern France from French with 4 armour and 6 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Germans: 1 mech_infantry Casualties for Americans: 1 artillery and 3 infantry Battle in Slovakia Hungary Germans attack with 1 artillery, 1 bomber and 3 infantry Russians defend with 2 artilleries and 2 infantry Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Slovakia Hungary, round 2 : 1/5 hits, 1.67 expected hits Russians roll dice for 2 artilleries and 2 infantry in Slovakia Hungary, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Slovakia Hungary, round 3 : 0/4 hits, 1.50 expected hits Russians roll dice for 2 artilleries and 1 infantry in Slovakia Hungary, round 3 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Germans lost in Slovakia Hungary Germans roll dice for 1 artillery and 1 bomber in Slovakia Hungary, round 4 : 1/2 hits, 1.00 expected hits Russians roll dice for 2 artilleries and 1 infantry in Slovakia Hungary, round 4 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Slovakia Hungary retreated to Slovakia Hungary Russians win with 2 artilleries remaining. Battle score for attacker is -7 Casualties for Germans: 1 artillery and 3 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 bomber moved from Slovakia Hungary to Western Germany 1 bomber moved from Yugoslavia to Western Germany 3 bombers moved from Finland to Western Germany Place Units - Germans 1 artillery, 2 infantry and 6 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 31 PUs; end with 36 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 41 PUsCombat Hit Differential Summary :
Germans : -6.00 French : -1.00 Russians : 3.17 -
TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Russians Russians buy 10 armour, 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery moved from Slovakia Hungary to Greater Southern Germany Russians take Greater Southern Germany from Germans 1 infantry moved from Greece to Albania Russians take Albania from Italians 2 infantry moved from Bulgaria to Yugoslavia 1 infantry moved from Romania to Yugoslavia 1 mech_infantry moved from Sikang to Kansu 1 mech_infantry moved from Sikang to Kansu 2 bombers moved from Russia to Kansu 1 infantry moved from Novosibirsk to Timguska Russians take Timguska from Japanese 10 infantry moved from Sikang to Szechwan 1 fighter and 1 tactical_bomber moved from Sikang to Szechwan 1 armour moved from Finland to Norway Russians take Norway from Germans 1 armour moved from Norway to Sweden Russians take Sweden from Germans 2 fighters moved from Romania to Yugoslavia 1 fighter and 1 tactical_bomber moved from Novgorod to Yugoslavia Combat - Russians Battle in Yugoslavia Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber Germans defend with 3 infantry Russians roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 3/7 hits, 2,67 expected hits Germans roll dice for 3 infantry in Yugoslavia, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Yugoslavia Russians win, taking Yugoslavia from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Germans: 3 infantry Battle in Kansu Russians attack with 2 bombers and 2 mech_infantrys Japanese defend with 2 mech_infantrys Russians roll dice for 2 bombers and 2 mech_infantrys in Kansu, round 2 : 1/4 hits, 1,67 expected hits Japanese roll dice for 2 mech_infantrys in Kansu, round 2 : 0/2 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese lost in Kansu Russians roll dice for 2 bombers and 2 mech_infantrys in Kansu, round 3 : 2/4 hits, 1,67 expected hits Japanese roll dice for 1 mech_infantry in Kansu, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Kansu Russians win, taking Kansu from Japanese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 2 mech_infantrys Casualties for Russians: 1 mech_infantry Battle in Szechwan Russians attack with 1 fighter, 10 infantry and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 1 fighter, 10 infantry and 1 tactical_bomber in Szechwan, round 2 : 4/12 hits, 2,83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan Russians win, taking Szechwan from Japanese with 1 fighter, 10 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 aaGun moved from Sikang to Shensi 1 aaGun moved from Sikang to Szechwan 1 fighter and 1 tactical_bomber moved from Szechwan to Sikang 6 infantry moved from Sikang to Shensi 1 armour moved from Kazakhstan to Tsinghai 2 bombers moved from Kansu to Russia 1 mech_infantry moved from Volgograd to Tsinghai 3 aaGuns, 1 armour, 15 artilleries, 21 infantry and 2 mech_infantrys moved from Romania to Slovakia Hungary 5 armour and 9 mech_infantrys moved from Bulgaria to Slovakia Hungary 3 mech_infantrys moved from Ukraine to Romania 3 fighters and 1 tactical_bomber moved from Yugoslavia to Slovakia Hungary 2 armour and 1 mech_infantry moved from Novgorod to Eastern Poland 1 submarine moved from 81 Sea Zone to 97 Sea Zone Place Units - Russians 2 infantry and 1 mech_infantry placed in Novgorod Russians undo move 1. 1 artillery and 2 infantry placed in Novgorod 3 armour placed in Ukraine 3 armour placed in Volgograd 4 armour and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 57 PUs; end with 57 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 60 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 62 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 64 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 66 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 68 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 24 PUs; end with 92 PUsCombat Hit Differential Summary :
Germans : 1,00 Russians : 1,17 Japanese : -0,33 -
TripleA Manual Gamesave Post: Japanese round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 1 fighter, 5 infantry, 8 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour, 4 artilleries and 7 infantry moved from Caroline Islands to 33 Sea Zone 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 armour, 4 artilleries, 1 battleship, 7 carriers, 2 destroyers, 5 fighters, 7 infantry, 6 submarines, 7 tactical_bombers and 6 transports moved from 33 Sea Zone to 54 Sea Zone 1 armour, 4 artilleries and 7 infantry moved from 54 Sea Zone to QueenslandCombat Hit Differential Summary :
-
Do you want to scramble in SZ 33
-
Yes both fighters please.
-
TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 1 fighter, 5 infantry, 8 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour, 4 artilleries and 7 infantry moved from Caroline Islands to 33 Sea Zone 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 armour, 4 artilleries, 1 battleship, 7 carriers, 2 destroyers, 5 fighters, 7 infantry, 6 submarines, 7 tactical_bombers and 6 transports moved from 33 Sea Zone to 54 Sea Zone 1 armour, 4 artilleries and 7 infantry moved from 54 Sea Zone to Queensland Combat - Japanese Americans scrambles 2 units out of Queensland to defend against the attack in 54 Sea Zone Battle in 42 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 54 Sea Zone Japanese attack with 1 battleship, 7 carriers, 2 destroyers, 5 fighters, 6 submarines, 7 tactical_bombers and 6 transports Americans defend with 1 battleship, 8 carriers, 2 destroyers, 8 fighters and 1 tactical_bomber; ANZAC defend with 4 fighters Japanese roll dice for 6 submarines in 54 Sea Zone, round 2 : 2/6 hits, 2.00 expected hits Units damaged: 2 carriers owned by the Americans Japanese roll dice for 1 battleship, 7 carriers, 2 destroyers, 5 fighters, 7 tactical_bombers and 6 transports in 54 Sea Zone, round 2 : 7/15 hits, 8.17 expected hits Units damaged: 6 carriers owned by the Americans Americans roll dice for 1 battleship, 8 carriers, 2 destroyers, 12 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 12/24 hits, 12.50 expected hits Units damaged: 4 carriers owned by the Japanese and 1 battleship owned by the Japanese 1 destroyer owned by the Americans, 3 carriers owned by the Japanese and 1 submarine owned by the Japanese lost in 54 Sea Zone Japanese roll dice for 5 submarines in 54 Sea Zone, round 3 : 2/5 hits, 1.67 expected hits Units damaged: 1 battleship owned by the Americans Japanese roll dice for 1 battleship, 4 carriers, 2 destroyers, 5 fighters, 7 tactical_bombers and 6 transports in 54 Sea Zone, round 3 : 7/15 hits, 8.17 expected hits Americans roll dice for 1 battleship, 8 carriers, 1 destroyer, 12 fighters and 1 tactical_bomber in 54 Sea Zone, round 3 : 13/23 hits, 12.17 expected hits 3 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 1 destroyer owned by the Americans, 2 carriers owned by the Japanese, 2 destroyers owned by the Japanese, 7 carriers owned by the Americans and 5 submarines owned by the Japanese lost in 54 Sea Zone Japanese roll dice for 1 battleship, 2 carriers, 4 fighters, 4 tactical_bombers and 6 transports in 54 Sea Zone, round 4 : 7/9 hits, 5.33 expected hits Americans roll dice for 1 battleship, 1 carrier, 12 fighters and 1 tactical_bomber in 54 Sea Zone, round 4 : 12/15 hits, 9.50 expected hits 4 tactical_bombers owned by the Japanese, 4 fighters owned by the Japanese, 1 transport owned by the Japanese, 4 fighters owned by the ANZAC, 1 tactical_bomber owned by the Americans, 2 carriers owned by the Japanese, 1 carrier owned by the Americans, 1 battleship owned by the Japanese and 1 fighter owned by the Americans lost in 54 Sea Zone 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Queensland 5 transports owned by the Japanese retreated to 46 Sea Zone Americans win with 1 battleship and 7 fighters remaining. Battle score for attacker is -113 Casualties for Japanese: 1 battleship, 7 carriers, 2 destroyers, 5 fighters, 6 submarines, 7 tactical_bombers and 1 transport Casualties for Americans: 8 carriers, 2 destroyers, 1 fighter and 1 tactical_bomber Casualties for ANZAC: 4 fighters 7 fighters owned by the Americans forced to land in Queensland Non Combat Move - Japanese 3 infantry moved from India to Burma 1 mech_infantry moved from India to Burma 2 artilleries and 3 bombers moved from Yunnan to Burma 1 mech_infantry moved from Hunan to Burma 1 artillery moved from Kweichow to Yunnan 1 infantry moved from Anhwe to Kweichow 1 mech_infantry moved from Shantung to Anhwe 1 armour moved from Shantung to Hunan 1 armour and 1 mech_infantry moved from Evenkiyskiy to Yenisey 5 destroyers and 3 submarines moved from 6 Sea Zone to 33 Sea Zone 2 fighters moved from Japan to Caroline Islands Place Units - Japanese 3 infantry placed in India 3 mech_infantrys placed in French Indo China 3 mech_infantrys placed in Malaya 1 infantry and 2 mech_infantrys placed in Shantung 2 artilleries, 1 fighter and 1 infantry placed in Japan 1 destroyer and 2 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans : 2.83 Japanese : 0.33 -
TripleA Manual Gamesave Post: Americans round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 3 artilleries, 3 carriers, 5 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 1 bomber moved from Queensland to Yunnan 1 fighter moved from Queensland to 46 Sea Zone 1 bomber moved from Iwo Jima to 6 Sea Zone 1 bomber moved from Hawaiian Islands to 6 Sea Zone 2 bombers moved from Western United States to 6 Sea Zone 3 fighters moved from Hawaiian Islands to 16 Sea ZoneCombat Hit Differential Summary :
-
Do you want to scramble in SZ6?
-
Yes. Please scramble.
-
TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 3 artilleries, 3 carriers, 5 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 1 bomber moved from Queensland to Yunnan 1 fighter moved from Queensland to 46 Sea Zone 1 bomber moved from Iwo Jima to 6 Sea Zone 1 bomber moved from Hawaiian Islands to 6 Sea Zone 2 bombers moved from Western United States to 6 Sea Zone 3 fighters moved from Hawaiian Islands to 16 Sea Zone 1 bomber moved from Romania to Northern Italy 1 bomber moved from Romania to Southern Italy Combat - Americans Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone Strategic bombing raid in Northern Italy AA fire in Northern Italy : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Northern Italy causes 0 damage total. Strategic bombing raid in Southern Italy AA fire in Southern Italy : 0/1 hits, 0,17 expected hits Bombing raid in Southern Italy rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Southern Italy causes 6 damage total. Battle in 46 Sea Zone Americans attack with 1 fighter Japanese defend with 1 armour, 3 artilleries, 6 infantry and 5 transports 6 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 5 transports owned by the Japanese and 1 armour owned by the Japanese lost in 46 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 71 Casualties for Japanese: 1 armour, 3 artilleries, 6 infantry and 5 transports Battle in 6 Sea Zone Americans attack with 4 bombers Japanese defend with 2 destroyers, 1 fighter and 2 transports Americans roll dice for 4 bombers in 6 Sea Zone, round 2 : 1/4 hits, 2,67 expected hits Japanese roll dice for 2 destroyers, 1 fighter and 2 transports in 6 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits 1 destroyer owned by the Japanese and 2 bombers owned by the Americans lost in 6 Sea Zone Americans roll dice for 2 bombers in 6 Sea Zone, round 3 : 1/2 hits, 1,33 expected hits Japanese roll dice for 1 destroyer, 1 fighter and 2 transports in 6 Sea Zone, round 3 : 2/2 hits, 1,00 expected hits 1 destroyer owned by the Japanese and 2 bombers owned by the Americans lost in 6 Sea Zone Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is -32 Casualties for Americans: 4 bombers Casualties for Japanese: 2 destroyers Battle in 16 Sea Zone Americans attack with 3 fighters Japanese defend with 1 destroyer Americans roll dice for 3 fighters in 16 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Yunnan Americans attack with 1 bomber Japanese defend with 1 artillery Americans roll dice for 1 bomber in Yunnan, round 2 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 bomber owned by the Americans lost in Yunnan Japanese win with 1 artillery remaining. Battle score for attacker is -12 Casualties for Americans: 1 bomber Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Non Combat Move - Americans 1 bomber moved from Southern Italy to Malta 2 artilleries and 4 infantry moved from Central United States to 101 Sea Zone 1 aaGun moved from Central United States to 101 Sea Zone 1 aaGun, 2 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 aaGun, 2 artilleries and 4 infantry moved from 91 Sea Zone to Spain 4 fighters moved from Gibraltar to Spain 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Spain 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 1 destroyer, 2 infantry, 3 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 3 fighters moved from 16 Sea Zone to Midway 1 fighter moved from 46 Sea Zone to Queensland 1 marine moved from Queensland to 54 Sea Zone 1 battleship and 1 marine moved from 54 Sea Zone to 26 Sea Zone 1 marine moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to 91 Sea Zone 1 fighter moved from Queensland to Hawaiian Islands Place Units - Americans 3 carriers placed in 10 Sea Zone 1 artillery and 2 infantry placed in Spain 2 transports placed in 10 Sea Zone 2 artilleries and 3 infantry placed in Central United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUsCombat Hit Differential Summary :
AA fire in Southern Italy : : -0,17 Americans : -2,17 AA fire in Northern Italy : : 0,83 Japanese : 2,00 -
TripleA Turn Summary: Chinese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Suiyuyan 1 fighter moved from Sikang to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Szechwan 3 infantry moved from Sikang to Szechwan 1 infantry moved from Tsinghai to Shensi Place Units - Chinese 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUsCombat Hit Differential Summary :
Chinese : 0,33 Japanese : -0,33 -
TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - Americans Americans buy 3 artilleries, 3 carriers, 5 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 unit repaired. 1 bomber moved from Queensland to Yunnan 1 fighter moved from Queensland to 46 Sea Zone 1 bomber moved from Iwo Jima to 6 Sea Zone 1 bomber moved from Hawaiian Islands to 6 Sea Zone 2 bombers moved from Western United States to 6 Sea Zone 3 fighters moved from Hawaiian Islands to 16 Sea Zone 1 bomber moved from Romania to Northern Italy 1 bomber moved from Romania to Southern Italy Combat - Americans Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone Strategic bombing raid in Northern Italy AA fire in Northern Italy : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Northern Italy causes 0 damage total. Strategic bombing raid in Southern Italy AA fire in Southern Italy : 0/1 hits, 0,17 expected hits Bombing raid in Southern Italy rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Southern Italy causes 6 damage total. Battle in 46 Sea Zone Americans attack with 1 fighter Japanese defend with 1 armour, 3 artilleries, 6 infantry and 5 transports 6 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 5 transports owned by the Japanese and 1 armour owned by the Japanese lost in 46 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 71 Casualties for Japanese: 1 armour, 3 artilleries, 6 infantry and 5 transports Battle in 6 Sea Zone Americans attack with 4 bombers Japanese defend with 2 destroyers, 1 fighter and 2 transports Americans roll dice for 4 bombers in 6 Sea Zone, round 2 : 1/4 hits, 2,67 expected hits Japanese roll dice for 2 destroyers, 1 fighter and 2 transports in 6 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits 1 destroyer owned by the Japanese and 2 bombers owned by the Americans lost in 6 Sea Zone Americans roll dice for 2 bombers in 6 Sea Zone, round 3 : 1/2 hits, 1,33 expected hits Japanese roll dice for 1 destroyer, 1 fighter and 2 transports in 6 Sea Zone, round 3 : 2/2 hits, 1,00 expected hits 1 destroyer owned by the Japanese and 2 bombers owned by the Americans lost in 6 Sea Zone Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is -32 Casualties for Americans: 4 bombers Casualties for Japanese: 2 destroyers Battle in 16 Sea Zone Americans attack with 3 fighters Japanese defend with 1 destroyer Americans roll dice for 3 fighters in 16 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Yunnan Americans attack with 1 bomber Japanese defend with 1 artillery Americans roll dice for 1 bomber in Yunnan, round 2 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 bomber owned by the Americans lost in Yunnan Japanese win with 1 artillery remaining. Battle score for attacker is -12 Casualties for Americans: 1 bomber Moving scrambled unit from 6 Sea Zone back to originating territory: Japan Non Combat Move - Americans 1 bomber moved from Southern Italy to Malta 2 artilleries and 4 infantry moved from Central United States to 101 Sea Zone 1 aaGun moved from Central United States to 101 Sea Zone 1 aaGun, 2 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 aaGun, 2 artilleries and 4 infantry moved from 91 Sea Zone to Spain 4 fighters moved from Gibraltar to Spain 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Spain 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 1 destroyer, 2 infantry, 3 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 3 fighters moved from 16 Sea Zone to Midway 1 fighter moved from 46 Sea Zone to Queensland 1 marine moved from Queensland to 54 Sea Zone 1 battleship and 1 marine moved from 54 Sea Zone to 26 Sea Zone 1 marine moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to 91 Sea Zone 1 fighter moved from Queensland to Hawaiian Islands Place Units - Americans 3 carriers placed in 10 Sea Zone 1 artillery and 2 infantry placed in Spain 2 transports placed in 10 Sea Zone 2 artilleries and 3 infantry placed in Central United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Suiyuyan 1 fighter moved from Sikang to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Szechwan 3 infantry moved from Sikang to Szechwan 1 infantry moved from Tsinghai to Shensi Place Units - Chinese 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Purchase Units - British British repair damage of 1x factory_major; Remaining resources: 46 PUs; British buy 1 armour, 2 fighters and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 armour, 6 artilleries, 6 infantry and 4 mech_infantrys moved from West India to India 2 mech_infantrys moved from Eastern Persia to India 1 armour moved from Persia to Afghanistan British take Afghanistan from Japanese Combat - British Battle in India British attack with 1 armour, 6 artilleries, 6 infantry and 6 mech_infantrys Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry British roll dice for 1 armour, 6 artilleries, 6 infantry and 6 mech_infantrys in India, round 2 : 6/19 hits, 5,50 expected hits Japanese roll dice for 3 infantry in India, round 2 : 1/3 hits, 1,00 expected hits 3 infantry owned by the Japanese and 1 infantry owned by the British lost in India British win, taking India from Japanese with 1 armour, 6 artilleries, 5 infantry and 6 mech_infantrys remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Japanese: 3 infantry Non Combat Move - British 3 artilleries moved from Eastern Persia to West India 2 mech_infantrys moved from Persia to West India 1 artillery moved from Persia to Eastern Persia 2 armour moved from Iraq to Eastern Persia 3 mech_infantrys moved from Egypt to Iraq 1 carrier, 1 cruiser and 3 destroyers moved from 80 Sea Zone to 81 Sea Zone 1 fighter moved from Eastern Persia to 81 Sea Zone 1 artillery and 2 infantry moved from Union of South Africa to Rhodesia 1 carrier moved from 109 Sea Zone to 91 Sea Zone 2 infantry moved from Normandy Bordeaux to Spain Place Units - British 2 fighters placed in United Kingdom 1 armour and 2 mech_infantrys placed in Persia 3 mech_infantrys placed in Egypt Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 92 Sea Zone: 1 cruiser EDIT: Adding units owned by Americans to 91 Sea Zone: 1 cruiser EDIT: Turning off Edit ModeCombat Hit Differential Summary :
British : 0,50 AA fire in Southern Italy : : -0,17 Americans : -2,17 AA fire in Northern Italy : : 0,83 Chinese : 0,33 Japanese : 1,67





