@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
Dutchman vs Pejon_88 BM3
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians buy 1 artillery, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Ukraine to Bessarabia 1 infantry moved from Western Ukraine to Bessarabia 1 tactical_bomber moved from Bryansk to Bessarabia 1 fighter moved from Russia to Bessarabia 1 infantry moved from Belarus to Novgorod Russians take Novgorod from Germans 1 infantry moved from Belarus to Baltic States Russians take Baltic States from Germans 20 infantry moved from Volgograd to Caucasus 1 fighter moved from Russia to Bessarabia 10 artilleries and 10 infantry moved from Belarus to Eastern Poland Combat - Russians Battle in Bessarabia Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Bessarabia, round 2 : 5/6 hits, 2,17 expected hits Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Eastern Poland Russians attack with 10 artilleries and 10 infantry Italians defend with 2 armour and 1 mech_infantry Russians roll dice for 10 artilleries and 10 infantry in Eastern Poland, round 2 : 11/20 hits, 6,67 expected hits Germans roll dice for 2 armour and 1 mech_infantry in Eastern Poland, round 2 : 2/3 hits, 1,33 expected hits 2 infantry owned by the Russians, 1 mech_infantry owned by the Italians and 2 armour owned by the Italians lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 10 artilleries and 8 infantry remaining. Battle score for attacker is 10 Casualties for Russians: 2 infantry Casualties for Italians: 2 armour and 1 mech_infantry Battle in Caucasus Russians attack with 20 infantry Germans defend with 1 armour and 1 infantry Russians roll dice for 20 infantry in Caucasus, round 2 : 2/20 hits, 3,33 expected hits Germans roll dice for 1 armour and 1 infantry in Caucasus, round 2 : 0/2 hits, 0,83 expected hits 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 20 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 1 armour and 1 infantry Non Combat Move - Russians 2 aaGuns moved from Volgograd to Caucasus 1 infantry moved from Kazakhstan to Novosibirsk 1 mech_infantry moved from Archangel to Urals 1 aaGun moved from Belarus to Novgorod 3 armour and 4 mech_infantrys moved from Bryansk to Eastern Poland 15 infantry moved from Belarus to Eastern Poland 2 artilleries moved from Belarus to Eastern Poland 1 artillery and 1 infantry moved from Belarus to Eastern Poland 3 aaGuns, 1 artillery and 4 infantry moved from Bryansk to Western Ukraine 8 infantry moved from Belarus to Novgorod 1 infantry moved from Belarus to Eastern Poland 3 artilleries moved from Belarus to Novgorod 1 artillery moved from Belarus to Eastern Poland 2 fighters and 1 tactical_bomber moved from Bessarabia to Bryansk 5 armour moved from Russia to Archangel Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 7 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUsCombat Hit Differential Summary :
Germans : 0,17 Russians : 5,83 -
TripleA Manual Gamesave Post: Russians round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians buy 1 artillery, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Ukraine to Bessarabia 1 infantry moved from Western Ukraine to Bessarabia 1 tactical_bomber moved from Bryansk to Bessarabia 1 fighter moved from Russia to Bessarabia 1 infantry moved from Belarus to Novgorod Russians take Novgorod from Germans 1 infantry moved from Belarus to Baltic States Russians take Baltic States from Germans 20 infantry moved from Volgograd to Caucasus 1 fighter moved from Russia to Bessarabia 10 artilleries and 10 infantry moved from Belarus to Eastern Poland Combat - Russians Battle in Bessarabia Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Bessarabia, round 2 : 5/6 hits, 2,17 expected hits Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Eastern Poland Russians attack with 10 artilleries and 10 infantry Italians defend with 2 armour and 1 mech_infantry Russians roll dice for 10 artilleries and 10 infantry in Eastern Poland, round 2 : 11/20 hits, 6,67 expected hits Germans roll dice for 2 armour and 1 mech_infantry in Eastern Poland, round 2 : 2/3 hits, 1,33 expected hits 2 infantry owned by the Russians, 1 mech_infantry owned by the Italians and 2 armour owned by the Italians lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 10 artilleries and 8 infantry remaining. Battle score for attacker is 10 Casualties for Russians: 2 infantry Casualties for Italians: 2 armour and 1 mech_infantry Battle in Caucasus Russians attack with 20 infantry Germans defend with 1 armour and 1 infantry Russians roll dice for 20 infantry in Caucasus, round 2 : 2/20 hits, 3,33 expected hits Germans roll dice for 1 armour and 1 infantry in Caucasus, round 2 : 0/2 hits, 0,83 expected hits 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 20 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 1 armour and 1 infantry Non Combat Move - Russians 2 aaGuns moved from Volgograd to Caucasus 1 infantry moved from Kazakhstan to Novosibirsk 1 mech_infantry moved from Archangel to Urals 1 aaGun moved from Belarus to Novgorod 3 armour and 4 mech_infantrys moved from Bryansk to Eastern Poland 15 infantry moved from Belarus to Eastern Poland 2 artilleries moved from Belarus to Eastern Poland 1 artillery and 1 infantry moved from Belarus to Eastern Poland 3 aaGuns, 1 artillery and 4 infantry moved from Bryansk to Western Ukraine 8 infantry moved from Belarus to Novgorod 1 infantry moved from Belarus to Eastern Poland 3 artilleries moved from Belarus to Novgorod 1 artillery moved from Belarus to Eastern Poland 2 fighters and 1 tactical_bomber moved from Bessarabia to Bryansk 5 armour moved from Russia to Archangel Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 7 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from 97 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 98 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 0,17 Russians : 5,83 -
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 91 PUs; 6 SuicideAttackTokens; Japanese buy 1 armour, 1 artillery, 2 bombers, 1 carrier, 3 infantry and 5 submarines; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Shan State to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 bomber, 3 fighters and 6 tactical_bombers moved from Shan State to Hunan 3 mech_infantrys moved from French Indo China to Hunan 1 infantry moved from Anhwe to Hunan 2 armour and 1 mech_infantry moved from Shantung to Hunan 1 mech_infantry moved from Kansu to Tsinghai Japanese take Tsinghai from Chinese 1 armour moved from Timguska to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 armour moved from Evenkiyskiy to Yenisey 1 mech_infantry moved from Timguska to Olgiy Japanese take Olgiy from Russians 1 armour and 1 mech_infantry moved from India to West India Japanese take West India from UK_Pacific 1 armour and 1 mech_infantry moved from West India to Eastern Persia Japanese take Eastern Persia from British 2 artilleries moved from India to Burma 3 mech_infantrys moved from India to Burma 1 mech_infantry moved from India to Burma 1 mech_infantry moved from India to Burma Combat - Japanese Battle in Burma Japanese attack with 2 artilleries and 5 mech_infantrys Chinese defend with 2 infantry Japanese roll dice for 2 artilleries and 5 mech_infantrys in Burma, round 2 : 1/7 hits, 1.83 expected hits Chinese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Burma Japanese roll dice for 2 artilleries and 5 mech_infantrys in Burma, round 3 : 0/7 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 artilleries and 5 mech_infantrys in Burma, round 4 : 3/7 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Burma, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Burma Japanese win, taking Burma from Chinese with 2 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 mech_infantry Battle in 42 Sea Zone Japanese attack with 1 submarine and 1 transport ANZAC defend with 1 submarine and 1 transport 1 submarine owned by the ANZAC Submerged 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese win, taking 42 Sea Zone from French with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 artillery Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Java Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Java, round 4 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery Battle in Hunan Japanese attack with 2 armour, 1 bomber, 3 fighters, 1 infantry, 4 mech_infantrys and 6 tactical_bombers Chinese defend with 2 artilleries and 14 infantry Japanese roll dice for 2 armour, 1 bomber, 3 fighters, 1 infantry, 4 mech_infantrys and 6 tactical_bombers in Hunan, round 2 : 9/17 hits, 7.83 expected hits Chinese roll dice for 2 artilleries and 14 infantry in Hunan, round 2 : 3/16 hits, 5.33 expected hits 1 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese and 9 infantry owned by the Chinese lost in Hunan Japanese roll dice for 2 armour, 1 bomber, 3 fighters, 2 mech_infantrys and 6 tactical_bombers in Hunan, round 3 : 7/14 hits, 7.33 expected hits Chinese roll dice for 2 artilleries and 5 infantry in Hunan, round 3 : 2/7 hits, 2.33 expected hits 2 mech_infantrys owned by the Japanese, 5 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 2 armour, 1 bomber, 3 fighters and 6 tactical_bombers remaining. Battle score for attacker is 31 Casualties for Japanese: 1 infantry and 4 mech_infantrys Casualties for Chinese: 2 artilleries and 14 infantry Non Combat Move - Japanese 3 fighters and 5 tactical_bombers moved from Hunan to 36 Sea Zone 1 bomber moved from Hunan to India 1 tactical_bomber moved from Hunan to French Indo China 1 armour and 1 infantry moved from Malaya to 37 Sea Zone 1 armour, 1 battleship, 3 carriers, 5 destroyers, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 armour and 1 infantry moved from 36 Sea Zone to French Indo China 1 tactical_bomber moved from Japan to French Indo China 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 mech_infantry moved from India to Afghanistan Japanese take Afghanistan from Neutral_True 1 mech_infantry moved from Tsagaan Olom to Kansu 1 infantry moved from Chahar to Anhwe 1 mech_infantry moved from Ulaanbaatar to Buyant-Uhaa 1 mech_infantry moved from Buyant-Uhaa to Chahar 11 mech_infantrys moved from India to Eastern Persia 1 mech_infantry moved from India to Burma 1 mech_infantry moved from Sakha to Yakut S.S.R. Place Units - Japanese 1 carrier and 2 submarines placed in 36 Sea Zone 1 submarine placed in 6 Sea Zone 1 submarine placed in 37 Sea Zone 1 submarine placed in 39 Sea Zone 2 bombers placed in India 1 armour and 2 infantry placed in Shantung 1 artillery and 1 infantry placed in Malaya Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,1 Japanese collect 71 PUs (3 lost to blockades); end with 73 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUsCombat Hit Differential Summary :
ANZAC : 0.00 Chinese : -3.00 Japanese : -0.33 -
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 3 artilleries, 1 bomber, 4 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 8 artilleries and 8 infantry moved from Spain to 91 Sea Zone 8 artilleries, 8 infantry and 8 transports moved from 91 Sea Zone to 95 Sea Zone 8 artilleries and 8 infantry moved from 95 Sea Zone to Southern Italy 1 battleship and 1 cruiser moved from 97 Sea Zone to 95 Sea Zone 2 fighters moved from 97 Sea Zone to Southern Italy 2 fighters moved from Gibraltar to Southern Italy 1 fighter moved from Spain to Southern Italy 1 infantry moved from Spain to Southern France 1 bomber moved from Eastern United States to Southern France 1 bomber moved from United Kingdom to Germany 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to Marianas Combat - Americans Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0,17 expected hits Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in Germany causes 7 damage total. Battle in Marianas Battle in Southern Italy Americans attack with 8 artilleries, 5 fighters and 8 infantry Italians defend with 4 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 9 infantry and 5 mech_infantrys AA fire in Southern Italy : 2/5 hits, 0,83 expected hits 2 fighters owned by the Americans lost in Southern Italy Americans roll dice for 1 battleship and 1 cruiser in Southern Italy, round 2 : 2/2 hits, 1,17 expected hits Americans roll dice for 8 artilleries, 3 fighters and 8 infantry in Southern Italy, round 2 : 7/19 hits, 6,83 expected hits Italians roll dice for 4 aaGuns, 9 infantry and 5 mech_infantrys in Southern Italy, round 2 : 9/14 hits, 4,67 expected hits 4 aaGuns owned by the Italians, 8 infantry owned by the Americans, 1 artillery owned by the Americans and 5 infantry owned by the Italians lost in Southern Italy Americans roll dice for 7 artilleries and 3 fighters in Southern Italy, round 3 : 7/10 hits, 3,83 expected hits Italians roll dice for 4 infantry and 5 mech_infantrys in Southern Italy, round 3 : 2/9 hits, 3,00 expected hits 3 mech_infantrys owned by the Italians, 2 artilleries owned by the Americans and 4 infantry owned by the Italians lost in Southern Italy Americans roll dice for 5 artilleries and 3 fighters in Southern Italy, round 4 : 5/8 hits, 3,17 expected hits Italians roll dice for 2 mech_infantrys in Southern Italy, round 4 : 1/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Italians and 1 artillery owned by the Americans lost in Southern Italy Americans captures 13PUs while taking Italians capital Americans win, taking Marianas from Japanese, taking Southern Italy from Italians with 4 artilleries and 3 fighters remaining. Battle score for attacker is 7 Casualties for Americans: 4 artilleries, 2 fighters and 8 infantry Casualties for Italians: 4 aaGuns, 9 infantry and 5 mech_infantrys Battle in Southern France Americans attack with 1 bomber and 1 infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 bomber and 1 infantry in Southern France, round 2 : 1/2 hits, 0,83 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians Non Combat Move - Americans 1 bomber moved from Southern France to Spain 1 carrier moved from 97 Sea Zone to 95 Sea Zone 2 fighters moved from Southern Italy to 95 Sea Zone 1 fighter moved from Southern Italy to Spain 1 marine moved from Dutch New Guinea to 45 Sea Zone 1 battleship, 3 carriers, 1 destroyer, 5 fighters, 1 marine and 1 tactical_bomber moved from 45 Sea Zone to 22 Sea Zone 1 marine moved from 22 Sea Zone to Marianas 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 carrier moved from 33 Sea Zone to 26 Sea Zone 1 carrier moved from 33 Sea Zone to 22 Sea Zone 2 fighters moved from 33 Sea Zone to 22 Sea Zone 1 fighter moved from Western United States to Midway 1 fighter moved from Western United States to 91 Sea Zone 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 1 fighter moved from Eastern United States to Spain 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 bomber moved from Germany to Eastern Poland Place Units - Americans 1 artillery and 2 infantry placed in Spain 2 artilleries and 2 infantry placed in Western United States 2 transports placed in 10 Sea Zone 1 bomber and 3 fighters placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 61 PUs; end with 74 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUsCombat Hit Differential Summary :
Italians : 3,33 AA fire in Southern Italy : : 1,17 Americans : 6,17 AA fire in Germany : : -0,17 -
TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Hunan 1 fighter and 2 infantry moved from Yunnan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 armour Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 2 : 2/4 hits, 1,00 expected hits Japanese roll dice for 2 armour in Hunan, round 2 : 1/2 hits, 1,00 expected hits 2 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 9 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 armour Non Combat Move - Chinese 1 fighter moved from Hunan to Sikang Place Units - Chinese 3 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUsCombat Hit Differential Summary :
Chinese : 1,00 Japanese : 0,00 -
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 3 artilleries, 1 bomber, 4 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 8 artilleries and 8 infantry moved from Spain to 91 Sea Zone 8 artilleries, 8 infantry and 8 transports moved from 91 Sea Zone to 95 Sea Zone 8 artilleries and 8 infantry moved from 95 Sea Zone to Southern Italy 1 battleship and 1 cruiser moved from 97 Sea Zone to 95 Sea Zone 2 fighters moved from 97 Sea Zone to Southern Italy 2 fighters moved from Gibraltar to Southern Italy 1 fighter moved from Spain to Southern Italy 1 infantry moved from Spain to Southern France 1 bomber moved from Eastern United States to Southern France 1 bomber moved from United Kingdom to Germany 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to Marianas Combat - Americans Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0,17 expected hits Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in Germany causes 7 damage total. Battle in Marianas Battle in Southern Italy Americans attack with 8 artilleries, 5 fighters and 8 infantry Italians defend with 4 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 9 infantry and 5 mech_infantrys AA fire in Southern Italy : 2/5 hits, 0,83 expected hits 2 fighters owned by the Americans lost in Southern Italy Americans roll dice for 1 battleship and 1 cruiser in Southern Italy, round 2 : 2/2 hits, 1,17 expected hits Americans roll dice for 8 artilleries, 3 fighters and 8 infantry in Southern Italy, round 2 : 7/19 hits, 6,83 expected hits Italians roll dice for 4 aaGuns, 9 infantry and 5 mech_infantrys in Southern Italy, round 2 : 9/14 hits, 4,67 expected hits 4 aaGuns owned by the Italians, 8 infantry owned by the Americans, 1 artillery owned by the Americans and 5 infantry owned by the Italians lost in Southern Italy Americans roll dice for 7 artilleries and 3 fighters in Southern Italy, round 3 : 7/10 hits, 3,83 expected hits Italians roll dice for 4 infantry and 5 mech_infantrys in Southern Italy, round 3 : 2/9 hits, 3,00 expected hits 3 mech_infantrys owned by the Italians, 2 artilleries owned by the Americans and 4 infantry owned by the Italians lost in Southern Italy Americans roll dice for 5 artilleries and 3 fighters in Southern Italy, round 4 : 5/8 hits, 3,17 expected hits Italians roll dice for 2 mech_infantrys in Southern Italy, round 4 : 1/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Italians and 1 artillery owned by the Americans lost in Southern Italy Americans captures 13PUs while taking Italians capital Americans win, taking Marianas from Japanese, taking Southern Italy from Italians with 4 artilleries and 3 fighters remaining. Battle score for attacker is 7 Casualties for Americans: 4 artilleries, 2 fighters and 8 infantry Casualties for Italians: 4 aaGuns, 9 infantry and 5 mech_infantrys Battle in Southern France Americans attack with 1 bomber and 1 infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 bomber and 1 infantry in Southern France, round 2 : 1/2 hits, 0,83 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians Non Combat Move - Americans 1 bomber moved from Southern France to Spain 1 carrier moved from 97 Sea Zone to 95 Sea Zone 2 fighters moved from Southern Italy to 95 Sea Zone 1 fighter moved from Southern Italy to Spain 1 marine moved from Dutch New Guinea to 45 Sea Zone 1 battleship, 3 carriers, 1 destroyer, 5 fighters, 1 marine and 1 tactical_bomber moved from 45 Sea Zone to 22 Sea Zone 1 marine moved from 22 Sea Zone to Marianas 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 carrier moved from 33 Sea Zone to 26 Sea Zone 1 carrier moved from 33 Sea Zone to 22 Sea Zone 2 fighters moved from 33 Sea Zone to 22 Sea Zone 1 fighter moved from Western United States to Midway 1 fighter moved from Western United States to 91 Sea Zone 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 1 fighter moved from Eastern United States to Spain 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 bomber moved from Germany to Eastern Poland Place Units - Americans 1 artillery and 2 infantry placed in Spain 2 artilleries and 2 infantry placed in Western United States 2 transports placed in 10 Sea Zone 1 bomber and 3 fighters placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 61 PUs; end with 74 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Hunan 1 fighter and 2 infantry moved from Yunnan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 armour Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 2 : 2/4 hits, 1,00 expected hits Japanese roll dice for 2 armour in Hunan, round 2 : 1/2 hits, 1,00 expected hits 2 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 9 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 armour Non Combat Move - Chinese 1 fighter moved from Hunan to Sikang Place Units - Chinese 3 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 3 artilleries, 1 fighter and 6 infantry; Remaining resources: 4 PUs; Combat Move - British 1 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Germans 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from United Kingdom to Normandy Bordeaux Combat - British Battle in Normandy Bordeaux British attack with 1 fighter and 2 infantry Italians defend with 1 artillery, 1 factory_minor and 1 harbour British roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 0,83 expected hits Italians roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - British 1 fighter moved from Normandy Bordeaux to Spain 2 transports moved from 91 Sea Zone to 106 Sea Zone 1 cruiser moved from 81 Sea Zone to 95 Sea Zone 1 destroyer moved from 97 Sea Zone to 81 Sea Zone 2 destroyers moved from 97 Sea Zone to 95 Sea Zone 1 artillery, 1 bomber, 1 fighter, 6 infantry and 1 mech_infantry moved from Iraq to Persia 1 mech_infantry moved from Egypt to Iraq 2 mech_infantrys moved from Belgian Congo to Egypt 1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo 2 transports moved from 72 Sea Zone to 71 Sea Zone Place Units - British 1 fighter placed in United Kingdom 1 artillery and 2 infantry placed in Quebec 2 artilleries and 1 infantry placed in Persia 3 infantry placed in Union of South Africa Turn Complete - British British collect 37 PUs; end with 41 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Adding units owned by British to Union of South Africa: 2 artilleries EDIT: Removing units owned by British from Union of South Africa: 2 infantry EDIT: Removing units owned by British from Persia: 1 infantry EDIT: Adding units owned by British to Persia: 1 artillery EDIT: Changing PUs for British from 50 to 47 EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians : 3,00 British : 1,17 AA fire in Southern Italy : : 1,17 Americans : 6,17 Chinese : 1,00 Japanese : 0,00 AA fire in Germany : : -0,17 -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Combat Move - Italians 1 fighter moved from Western Germany to 110 Sea Zone Combat - Italians Battle in 110 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 110 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Non Combat Move - Italians 1 fighter moved from 110 Sea Zone to Western Germany Turn Complete - ItaliansCombat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC ANZAC creates battle in territory 42 Sea Zone Battle in 42 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 submarine and 1 transport ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC roll dice for 1 submarine in 42 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 13 Casualties for Japanese: 1 submarine and 1 transport Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from New South Wales to Queensland Place Units - ANZAC 1 artillery, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUsCombat Hit Differential Summary :
ANZAC : 1,00 Japanese : -0,33 -
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC ANZAC creates battle in territory 42 Sea Zone Battle in 42 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 submarine and 1 transport ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC roll dice for 1 submarine in 42 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 13 Casualties for Japanese: 1 submarine and 1 transport Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from New South Wales to Queensland Place Units - ANZAC 1 artillery, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Combat - French Non Combat Move - French 1 infantry moved from Iraq to Syria 2 infantry moved from Iraq to Persia Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 1,00 Japanese : -0,33 -
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans repair damage of 1x factory_major; Remaining resources: 71 PUs; Germans buy 2 armour, 6 artilleries, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from France to Southern France 6 infantry moved from Turkey to Greece 4 armour and 5 mech_infantrys moved from Turkey to Bulgaria 1 fighter moved from Western Germany to Southern France 1 armour moved from France to Normandy Bordeaux 4 bombers moved from Western Germany to Normandy Bordeaux 1 bomber moved from Western Germany to Southern France 1 fighter moved from Western Germany to Normandy Bordeaux 1 bomber moved from Western Germany to Southern France Combat - Germans Battle in Normandy Bordeaux Germans attack with 1 armour, 4 bombers and 1 fighter British defend with 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 1 armour, 4 bombers and 1 fighter in Normandy Bordeaux, round 2 : 1/6 hits, 3.67 expected hits British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 armour owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux retreated to Normandy Bordeaux British win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 1 armour Casualties for British: 1 infantry Battle in Southern France Germans attack with 1 artillery, 2 bombers and 1 fighter Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 2 bombers and 1 fighter in Southern France, round 2 : 2/4 hits, 2.17 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Southern France Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is -1 Casualties for Germans: 1 artillery Casualties for Americans: 1 infantry Non Combat Move - Germans 2 bombers and 1 fighter moved from Southern France to Western Germany 4 bombers and 1 fighter moved from Normandy Bordeaux to Western Germany 1 artillery and 3 infantry moved from Vyborg to Finland 1 mech_infantry moved from Slovakia Hungary to Romania 3 aaGuns, 3 artilleries and 1 infantry moved from Poland to Germany 1 infantry moved from Poland to Slovakia Hungary 3 armour moved from Slovakia Hungary to Greater Southern Germany 8 mech_infantrys moved from Slovakia Hungary to Northern Italy 4 mech_infantrys moved from Slovakia Hungary to Greater Southern Germany 2 armour moved from Greater Southern Germany to Northern Italy 6 mech_infantrys moved from Slovakia Hungary to Greater Southern Germany 6 mech_infantrys moved from Slovakia Hungary to Greater Southern Germany 10 infantry moved from Western Germany to Germany Place Units - Germans 4 artilleries placed in Germany 2 artilleries and 1 infantry placed in France 2 armour and 8 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 42 PUs; end with 42 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUsCombat Hit Differential Summary :
Germans : -2.83 British : 0.33 Americans : 0.67 -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Russians buy 1 armour, 2 artilleries, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Caucasus to Turkey Russians take Turkey from Germans 1 infantry moved from Novosibirsk to Timguska Russians take Timguska from Japanese 1 mech_infantry moved from Urals to Evenkiyskiy Russians take Evenkiyskiy from Japanese 2 infantry moved from Bessarabia to Romania 1 infantry moved from Baltic States to Poland Russians take Poland from Germans 2 infantry moved from Eastern Poland to Slovakia Hungary 1 fighter and 1 tactical_bomber moved from Bryansk to Slovakia Hungary 1 fighter moved from Russia to Romania 1 fighter moved from Bryansk to Romania 1 infantry moved from Novgorod to Vyborg Russians take Vyborg from Germans 1 infantry moved from Novgorod to Karelia Russians take Karelia from Germans Combat - Russians Battle in Romania Russians attack with 2 fighters and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 2 fighters and 2 infantry in Romania, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Romania Russians win, taking Romania from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Slovakia Hungary Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 2/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Slovakia Hungary Russians win, taking Slovakia Hungary from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Eastern Poland 2 fighters moved from Romania to Eastern Poland 3 aaGuns, 1 artillery and 4 infantry moved from Western Ukraine to Eastern Poland 1 artillery and 2 infantry moved from Ukraine to Bessarabia 1 mech_infantry moved from Russia to Novosibirsk 1 infantry moved from Caucasus to Kazakhstan 5 armour moved from Archangel to Belarus 6 mech_infantrys moved from Russia to Belarus 1 submarine moved from 98 Sea Zone to 81 Sea Zone Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 1 artillery and 1 infantry placed in Novgorod 3 mech_infantrys placed in Volgograd 1 armour placed in Russia 1 mech_infantry placed in Novgorod Turn Complete - Russians Russians collect 40 PUs; end with 40 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 46 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 48 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 57 PUsCombat Hit Differential Summary :
Germans : -0,67 Russians : 1,17 -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 3 carriers, 1 fighter, 2 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Burma to Yunnan Japanese take Yunnan from Chinese 1 infantry moved from Anhwe to Hunan 1 armour moved from Shantung to Hunan 2 tactical_bombers moved from French Indo China to Hunan 2 infantry moved from Afghanistan to Kazakhstan 1 bomber moved from India to Kazakhstan 1 destroyer moved from 36 Sea Zone to 44 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone 1 mech_infantry moved from Olgiy to Evenkiyskiy 1 mech_infantry moved from Yakut S.S.R. to Evenkiyskiy 1 armour moved from Yenisey to Evenkiyskiy 1 bomber moved from India to Kazakhstan 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 37 Sea Zone to 35 Sea Zone Combat - Japanese Battle in Hunan Japanese attack with 1 armour, 1 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 armour, 1 infantry and 2 tactical_bombers in Hunan, round 2 : 1/4 hits, 1.83 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Japanese roll dice for 1 armour and 2 tactical_bombers in Hunan, round 3 : 2/3 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Japanese win with 2 tactical_bombers remaining. Battle score for attacker is -3 Casualties for Japanese: 1 armour and 1 infantry Casualties for Chinese: 2 infantry Battle in Evenkiyskiy Japanese attack with 1 armour and 2 mech_infantrys Russians defend with 1 mech_infantry Japanese roll dice for 1 armour and 2 mech_infantrys in Evenkiyskiy, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 mech_infantry in Evenkiyskiy, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 2 mech_infantrys in Evenkiyskiy, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 mech_infantry in Evenkiyskiy, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Evenkiyskiy Japanese win, taking Evenkiyskiy from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Kazakhstan Japanese attack with 2 bombers and 2 infantry Russians defend with 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Kazakhstan, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 44 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 42 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone 1 fighter and 3 tactical_bombers moved from 36 Sea Zone to Japan 2 tactical_bombers moved from Hunan to 35 Sea Zone 1 armour and 1 infantry moved from French Indo China to 36 Sea Zone 1 armour, 1 battleship, 4 carriers, 3 destroyers, 1 infantry, 3 submarines and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 armour and 1 infantry moved from 35 Sea Zone to Philippines 1 artillery and 1 infantry moved from Malaya to Shan State 5 mech_infantrys moved from Burma to Yunnan 2 infantry moved from Shantung to Anhwe 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Hopei to Suiyuyan 1 mech_infantry moved from Kansu to Hopei 2 bombers moved from Kazakhstan to India 1 artillery moved from Burma to Yunnan 2 infantry moved from Afghanistan to Eastern Persia 1 mech_infantry moved from Afghanistan to Eastern Persia Place Units - Japanese 3 carriers placed in 36 Sea Zone 1 fighter and 1 infantry placed in Japan 1 infantry and 1 mech_infantry placed in Shantung 1 submarine placed in 6 Sea Zone 2 submarines placed in 37 Sea Zone Turn Complete - Japanese Japanese collect 74 PUs; end with 74 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUsCombat Hit Differential Summary :
Americans : -0.17 ANZAC : -0.33 Chinese : 1.00 Russians : -1.00 Japanese : -2.33 -
TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 2 artilleries, 2 carriers, 1 destroyer, 3 fighters and 7 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Spain to Northern Italy 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Northern Italy 4 artilleries moved from Southern Italy to Northern Italy 2 transports moved from 95 Sea Zone to 93 Sea Zone 2 fighters moved from Spain to Northern Italy 1 artillery and 2 infantry moved from Spain to 93 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 93 Sea Zone to 95 Sea Zone 1 artillery and 2 infantry moved from 95 Sea Zone to Northern Italy 2 fighters moved from 95 Sea Zone to Northern Italy 1 artillery and 1 infantry moved from Marianas to 22 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima Combat - Americans Battle in Northern Italy Americans attack with 5 artilleries, 1 bomber, 5 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 armour and 8 mech_infantrys; Italians defend with 1 factory_major Americans roll dice for 1 battleship and 1 cruiser in Northern Italy, round 2 : 1/2 hits, 1,17 expected hits Americans roll dice for 5 artilleries, 1 bomber, 5 fighters, 2 infantry and 1 tactical_bomber in Northern Italy, round 2 : 5/14 hits, 6,17 expected hits Italians roll dice for 2 armour and 8 mech_infantrys in Northern Italy, round 2 : 6/10 hits, 3,67 expected hits 2 infantry owned by the Americans, 4 artilleries owned by the Americans and 6 mech_infantrys owned by the Germans lost in Northern Italy Americans roll dice for 1 artillery, 1 bomber, 5 fighters and 1 tactical_bomber in Northern Italy, round 3 : 6/8 hits, 4,17 expected hits Italians roll dice for 2 armour and 2 mech_infantrys in Northern Italy, round 3 : 2/4 hits, 1,67 expected hits 2 armour owned by the Germans, 2 fighters owned by the Americans and 2 mech_infantrys owned by the Germans lost in Northern Italy Americans converts factory_major into different units Americans win, taking Northern Italy from Italians with 1 artillery, 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 4 artilleries, 2 fighters and 2 infantry Casualties for Germans: 2 armour and 8 mech_infantrys Battle in Guam Americans attack with 1 artillery and 1 infantry Japanese defend with 1 airfield and 1 infantry Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Guam, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Guam Americans win, taking Guam from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in Iwo Jima Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of Marshall Islands from Japanese to Americans EDIT: Adding units owned by Americans to Marshall Islands: 1 marine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 22 Sea Zone: 1 battleship EDIT: Removing units owned by Americans from Marianas: 1 marine EDIT: Adding units owned by Americans to 32 Sea Zone: 1 battleship EDIT: Turning off Edit Mode 4 carriers, 1 destroyer, 7 fighters and 1 tactical_bomber moved from 22 Sea Zone to 31 Sea Zone 3 fighters moved from Western United States to Hawaiian Islands 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 3 fighters and 1 tactical_bomber moved from Northern Italy to 95 Sea Zone 1 bomber moved from Western United States to Queensland 6 transports moved from 95 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 bomber moved from Northern Italy to Gibraltar 1 carrier moved from 91 Sea Zone to 95 Sea Zone Place Units - Americans 1 artillery and 2 infantry placed in Southern Italy 3 infantry placed in Southern France 1 artillery and 2 infantry placed in Spain 2 carriers and 1 destroyer placed in 10 Sea Zone 1 fighter placed in Eastern United States 2 fighters placed in Western United States Turn Complete - Americans Americans collect 66 PUs; end with 66 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUsCombat Hit Differential Summary :
Italians : 2,67 Americans : 2,17 Japanese : 0,33 -
TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Tsinghai 1 infantry moved from Shensi to Tsinghai 1 fighter moved from Sikang to Tsinghai Combat - Chinese Battle in Tsinghai Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Tsinghai to Sikang Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUsCombat Hit Differential Summary :
Chinese : 1,17 Japanese : -0,33 -
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 2 artilleries, 2 carriers, 1 destroyer, 3 fighters and 7 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Spain to Northern Italy 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Northern Italy 4 artilleries moved from Southern Italy to Northern Italy 2 transports moved from 95 Sea Zone to 93 Sea Zone 2 fighters moved from Spain to Northern Italy 1 artillery and 2 infantry moved from Spain to 93 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 93 Sea Zone to 95 Sea Zone 1 artillery and 2 infantry moved from 95 Sea Zone to Northern Italy 2 fighters moved from 95 Sea Zone to Northern Italy 1 artillery and 1 infantry moved from Marianas to 22 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima Combat - Americans Battle in Northern Italy Americans attack with 5 artilleries, 1 bomber, 5 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 armour and 8 mech_infantrys; Italians defend with 1 factory_major Americans roll dice for 1 battleship and 1 cruiser in Northern Italy, round 2 : 1/2 hits, 1,17 expected hits Americans roll dice for 5 artilleries, 1 bomber, 5 fighters, 2 infantry and 1 tactical_bomber in Northern Italy, round 2 : 5/14 hits, 6,17 expected hits Italians roll dice for 2 armour and 8 mech_infantrys in Northern Italy, round 2 : 6/10 hits, 3,67 expected hits 2 infantry owned by the Americans, 4 artilleries owned by the Americans and 6 mech_infantrys owned by the Germans lost in Northern Italy Americans roll dice for 1 artillery, 1 bomber, 5 fighters and 1 tactical_bomber in Northern Italy, round 3 : 6/8 hits, 4,17 expected hits Italians roll dice for 2 armour and 2 mech_infantrys in Northern Italy, round 3 : 2/4 hits, 1,67 expected hits 2 armour owned by the Germans, 2 fighters owned by the Americans and 2 mech_infantrys owned by the Germans lost in Northern Italy Americans converts factory_major into different units Americans win, taking Northern Italy from Italians with 1 artillery, 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 4 artilleries, 2 fighters and 2 infantry Casualties for Germans: 2 armour and 8 mech_infantrys Battle in Guam Americans attack with 1 artillery and 1 infantry Japanese defend with 1 airfield and 1 infantry Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Guam, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Guam Americans win, taking Guam from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in Iwo Jima Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of Marshall Islands from Japanese to Americans EDIT: Adding units owned by Americans to Marshall Islands: 1 marine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 22 Sea Zone: 1 battleship EDIT: Removing units owned by Americans from Marianas: 1 marine EDIT: Adding units owned by Americans to 32 Sea Zone: 1 battleship EDIT: Turning off Edit Mode 4 carriers, 1 destroyer, 7 fighters and 1 tactical_bomber moved from 22 Sea Zone to 31 Sea Zone 3 fighters moved from Western United States to Hawaiian Islands 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 3 fighters and 1 tactical_bomber moved from Northern Italy to 95 Sea Zone 1 bomber moved from Western United States to Queensland 6 transports moved from 95 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 bomber moved from Northern Italy to Gibraltar 1 carrier moved from 91 Sea Zone to 95 Sea Zone Place Units - Americans 1 artillery and 2 infantry placed in Southern Italy 3 infantry placed in Southern France 1 artillery and 2 infantry placed in Spain 2 carriers and 1 destroyer placed in 10 Sea Zone 1 fighter placed in Eastern United States 2 fighters placed in Western United States Turn Complete - Americans Americans collect 66 PUs; end with 66 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Tsinghai 1 infantry moved from Shensi to Tsinghai 1 fighter moved from Sikang to Tsinghai Combat - Chinese Battle in Tsinghai Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Tsinghai to Sikang Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 1 artillery, 1 factory_minor, 1 fighter and 7 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Persia to India Combat - British Battle in India British attack with 1 bomber Japanese defend with 1 airfield, 3 bombers, 1 factory_minor and 1 harbour British roll dice for 1 bomber in India, round 2 : 0/1 hits, 0,67 expected hits Japanese roll dice for 3 bombers in India, round 2 : 0/3 hits, 0,50 expected hits British roll dice for 1 bomber in India, round 3 : 0/1 hits, 0,67 expected hits Japanese roll dice for 3 bombers in India, round 3 : 2/3 hits, 0,50 expected hits 1 bomber owned by the British lost in India Japanese win with 3 bombers remaining. Battle score for attacker is -12 Casualties for British: 1 bomber Non Combat Move - British 1 infantry moved from Northwest Persia to Persia 1 mech_infantry moved from Iraq to Persia 2 mech_infantrys moved from Egypt to Iraq 1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt 2 artilleries and 1 infantry moved from Union of South Africa to 71 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone 2 artilleries and 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 106 Sea Zone 1 artillery and 2 infantry moved from 91 Sea Zone to Spain 1 carrier and 1 destroyer moved from 91 Sea Zone to 95 Sea Zone 1 fighter moved from United Kingdom to Spain Place Units - British 1 artillery and 2 infantry placed in Persia 1 factory_minor placed in Egypt 2 infantry placed in Quebec 1 fighter placed in United Kingdom 3 infantry placed in Normandy Bordeaux Turning on Edit Mode EDIT: Removing units owned by British from Normandy Bordeaux: 1 infantry EDIT: Adding units owned by British to Holland Belgium: 1 infantry EDIT: Changing ownership of Holland Belgium from Germans to British EDIT: Turning off Edit Mode Turn Complete - British British collect 40 PUs; end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Italians : 2,67 British : -1,33 Americans : 2,17 Chinese : 1,17 Japanese : 1,00 -
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Combat Move - Italians Turn Complete - ItaliansCombat Hit Differential Summary :
-
TripleA Turn Summary: ANZAC round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 destroyer and 1 fighter Japanese defend with 1 destroyer ANZAC roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 42 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 destroyer Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 fighter moved from 42 Sea Zone to Northern Territory 2 aaGuns and 2 infantry moved from South Australia to Queensland 1 artillery, 1 fighter and 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 2 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUsCombat Hit Differential Summary :
ANZAC : 0,17 Japanese : 0,67 -
TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 destroyer and 1 fighter Japanese defend with 1 destroyer ANZAC roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 42 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 destroyer Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 fighter moved from 42 Sea Zone to Northern Territory 2 aaGuns and 2 infantry moved from South Australia to Queensland 1 artillery, 1 fighter and 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 2 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 0,17 Japanese : 0,67 -
TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_major; Remaining resources: 42 PUs; Germans buy 2 artilleries, 9 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Western Germany to Holland Belgium 2 mech_infantrys moved from Western Germany to Normandy Bordeaux 1 artillery moved from France to Normandy Bordeaux 1 artillery and 1 infantry moved from France to Southern France 1 mech_infantry moved from Western Germany to Southern France 4 mech_infantrys moved from Western Germany to Northern Italy 2 armour moved from Western Germany to Northern Italy 6 mech_infantrys moved from Greater Southern Germany to Northern Italy 2 mech_infantrys moved from Greater Southern Germany to Northern Italy 2 mech_infantrys moved from Greater Southern Germany to Northern Italy 2 mech_infantrys moved from Bulgaria to Romania 1 fighter moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to Normandy Bordeaux 1 bomber moved from Western Germany to Southern France 1 artillery and 2 infantry moved from Germany to Slovakia Hungary 1 bomber moved from Western Germany to Romania 1 fighter moved from Western Germany to Slovakia Hungary 1 bomber moved from Western Germany to Romania 1 bomber moved from Western Germany to Normandy Bordeaux 1 bomber moved from Western Germany to Southern France Combat - Germans Battle in Northern Italy Germans attack with 2 armour and 14 mech_infantrys Americans defend with 1 artillery and 1 factory_minor Germans roll dice for 2 armour and 14 mech_infantrys in Northern Italy, round 2 : 1/16 hits, 3.33 expected hits Americans roll dice for 1 artillery in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Northern Italy Germans win, taking Northern Italy from Americans with 2 armour and 14 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Normandy Bordeaux Germans attack with 1 artillery, 2 bombers and 2 mech_infantrys British defend with 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 1 artillery, 2 bombers and 2 mech_infantrys in Normandy Bordeaux, round 2 : 2/5 hits, 2.17 expected hits British roll dice for 3 infantry in Normandy Bordeaux, round 2 : 3/3 hits, 1.00 expected hits 1 artillery owned by the Germans, 2 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux retreated to Normandy Bordeaux British win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Germans: 1 artillery and 2 mech_infantrys Casualties for British: 2 infantry Battle in Romania Germans attack with 2 bombers and 2 mech_infantrys Russians defend with 2 infantry Germans roll dice for 2 bombers and 2 mech_infantrys in Romania, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 2 infantry in Romania, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Romania Germans win, taking Romania from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Holland Belgium Germans attack with 1 fighter and 1 mech_infantry British defend with 1 infantry Germans roll dice for 1 fighter and 1 mech_infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 1 mech_infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Holland Belgium retreated to Holland Belgium British win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Germans: 1 mech_infantry Battle in Southern France Germans attack with 1 artillery, 2 bombers, 1 infantry and 1 mech_infantry Americans defend with 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 1 artillery, 2 bombers, 1 infantry and 1 mech_infantry in Southern France, round 2 : 1/5 hits, 2.17 expected hits Americans roll dice for 3 infantry in Southern France, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Americans lost in Southern France Germans roll dice for 1 artillery, 2 bombers, 1 infantry and 1 mech_infantry in Southern France, round 3 : 1/5 hits, 2.17 expected hits Americans roll dice for 2 infantry in Southern France, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France Germans roll dice for 1 artillery, 2 bombers and 1 mech_infantry in Southern France, round 4 : 2/4 hits, 2.00 expected hits Americans roll dice for 1 infantry in Southern France, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 1 artillery, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Americans: 3 infantry Casualties for Germans: 1 infantry Battle in Slovakia Hungary Germans attack with 1 artillery, 1 fighter and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Slovakia Hungary, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 2 infantry in Slovakia Hungary, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary Germans win, taking Slovakia Hungary from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 fighter moved from Slovakia Hungary to Western Germany 2 bombers moved from Romania to Western Germany 1 fighter moved from Holland Belgium to Western Germany 2 bombers moved from Normandy Bordeaux to Western Germany 2 bombers moved from Southern France to Western Germany 4 armour and 3 mech_infantrys moved from Bulgaria to Greater Southern Germany 4 infantry moved from Greece to Bulgaria Place Units - Germans 1 transport placed in 113 Sea Zone 3 infantry placed in France 2 artilleries and 6 infantry placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUsCombat Hit Differential Summary :
Germans : -5.17 British : 2.33 Americans : -1.33 Russians : -0.33 -
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Russians Russians buy 3 armour, 7 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians 18 infantry moved from Caucasus to Kazakhstan 1 infantry moved from Timguska to Yenisey Russians take Yenisey from Japanese 1 artillery and 2 infantry moved from Bessarabia to Romania 1 fighter and 1 tactical_bomber moved from Eastern Poland to Slovakia Hungary 3 infantry moved from Eastern Poland to Slovakia Hungary 3 armour, 15 artilleries, 24 infantry and 4 mech_infantrys moved from Eastern Poland to Romania Combat - Russians Battle in Romania Russians attack with 3 armour, 16 artilleries, 26 infantry and 4 mech_infantrys Germans defend with 2 mech_infantrys Russians roll dice for 3 armour, 16 artilleries, 26 infantry and 4 mech_infantrys in Romania, round 2 : 10/49 hits, 14,50 expected hits Germans roll dice for 2 mech_infantrys in Romania, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Romania Russians win, taking Romania from Germans with 3 armour, 16 artilleries, 25 infantry and 4 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Germans: 2 mech_infantrys Battle in Kazakhstan Russians attack with 18 infantry Japanese defend with 2 infantry Russians roll dice for 18 infantry in Kazakhstan, round 2 : 2/18 hits, 3,00 expected hits Japanese roll dice for 2 infantry in Kazakhstan, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan Russians win, taking Kazakhstan from Japanese with 17 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Japanese: 2 infantry Battle in Slovakia Hungary Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 1/5 hits, 1,67 expected hits Germans roll dice for 1 artillery and 1 infantry in Slovakia Hungary, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Slovakia Hungary, round 3 : 1/4 hits, 1,50 expected hits Germans roll dice for 1 artillery in Slovakia Hungary, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Slovakia Hungary Russians win, taking Slovakia Hungary from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Russians 2 aaGuns moved from Caucasus to Kazakhstan 1 mech_infantry moved from Novosibirsk to Urals 1 mech_infantry moved from Volgograd to Novosibirsk 1 mech_infantry moved from Volgograd to Kazakhstan 1 armour moved from Russia to Kazakhstan 1 aaGun, 4 artilleries, 8 infantry and 1 mech_infantry moved from Novgorod to Karelia 2 armour moved from Belarus to Karelia 1 mech_infantry moved from Belarus to Karelia 3 aaGuns moved from Eastern Poland to Romania 1 fighter moved from Eastern Poland to Novgorod 1 fighter moved from Eastern Poland to Novgorod 1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Novgorod 1 mech_infantry moved from Volgograd to Kazakhstan 1 artillery and 2 infantry moved from Ukraine to Bessarabia 1 armour moved from Belarus to Karelia 2 armour and 5 mech_infantrys moved from Belarus to Romania Place Units - Russians 3 mech_infantrys placed in Novgorod 1 armour and 2 mech_infantrys placed in Ukraine Russians undo move 1. 1 armour and 2 mech_infantrys placed in Novgorod 1 tactical_bomber placed in Russia 3 mech_infantrys placed in Volgograd Russians undo move 4. 1 armour and 2 mech_infantrys placed in Volgograd 1 mech_infantry placed in Russia Russians undo move 4. 1 armour placed in Russia 2 mech_infantrys placed in Volgograd Turn Complete - Russians Russians collect 40 PUs; end with 40 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 46 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 48 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 57 PUsCombat Hit Differential Summary :
Germans : 1,33 Russians : -6,67 Japanese : 0,33





