Scramble from Guam or Queensland?
Misterblue (axis) vs 666 bm3 20L
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 4 artilleries, 8 infantry and 6 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 1 bomber moved from United Kingdom to 125 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo Combat - Americans Battle in Borneo Battle in Sumatra Battle in 125 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 125 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone Americans win, taking Borneo from Japanese, taking Sumatra from Japanese, taking 125 Sea Zone from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 3 carriers moved from 110 Sea Zone to 91 Sea Zone 5 fighters moved from 110 Sea Zone to 91 Sea Zone 2 submarines moved from 105 Sea Zone to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 12 submarines moved from 89 Sea Zone to 91 Sea Zone 1 fighter moved from 110 Sea Zone to 91 Sea Zone 1 bomber moved from 125 Sea Zone to United Kingdom 2 carriers, 3 destroyers, 4 fighters and 4 submarines moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 3 fighters moved from Western United States to Hawaiian Islands 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 2 destroyers, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 6 transports placed in 101 Sea Zone 3 artilleries and 7 infantry placed in Eastern United States 1 artillery and 1 infantry placed in Central United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUsCombat Hit Differential Summary :
Germans : -0.17 Americans : 1.00Territory Summary for Americans :
Borneo : 1 flag, 1 infantry Queensland : 1 artillery, 3 infantry and 2 marines Wake Island : 1 airfield Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour Hawaiian Islands : 1 airfield, 3 fighters, 1 harbour and 2 infantry Midway : 1 airfield Sumatra : 1 flag, 1 infantry 41 Sea Zone : 1 transport 43 Sea Zone : 1 transport 26 Sea Zone : 3 destroyers, 2 submarines and 1 transport 54 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 5 fighters and 6 submarines Central United States : 1 artillery, 1 factory_major and 1 infantry Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 7 infantry United Kingdom : 1 bomber, 3 fighters and 1 tactical_bomber 125 Sea Zone : 1 flag, 1 destroyer 101 Sea Zone : 6 transports Brazil : 1 flag 91 Sea Zone : 3 carriers, 1 destroyer, 6 fighters and 14 submarines 110 Sea Zone : 1 aaGun, 1 cruiser, 3 destroyers, 2 infantry, 1 marine, 3 mech_infantrys, 3 submarines and 4 transportsProduction/PUs Summary :
Germans : 53 / 82 Russians : 25 / 30 Japanese : 62 / 83 Americans : 60 / 80 Chinese : 0 / 1 British : 33 / 29 UK_Pacific : 0 / 0 Italians : 17 / 31 ANZAC : 10 / 13 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Move Summary: British round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - British British buy 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Holland Belgium 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from 110 Sea Zone to Holland Belgium -
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 4 artilleries, 8 infantry and 6 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 1 bomber moved from United Kingdom to 125 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo Combat - Americans Battle in Borneo Battle in Sumatra Battle in 125 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 125 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone Americans win, taking Borneo from Japanese, taking Sumatra from Japanese, taking 125 Sea Zone from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 3 carriers moved from 110 Sea Zone to 91 Sea Zone 5 fighters moved from 110 Sea Zone to 91 Sea Zone 2 submarines moved from 105 Sea Zone to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 12 submarines moved from 89 Sea Zone to 91 Sea Zone 1 fighter moved from 110 Sea Zone to 91 Sea Zone 1 bomber moved from 125 Sea Zone to United Kingdom 2 carriers, 3 destroyers, 4 fighters and 4 submarines moved from 26 Sea Zone to 54 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 3 fighters moved from Western United States to Hawaiian Islands 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 2 destroyers, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 6 transports placed in 101 Sea Zone 3 artilleries and 7 infantry placed in Eastern United States 1 artillery and 1 infantry placed in Central United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai Combat - Chinese Chinese creates battle in territory Tsinghai Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 1 PU; end with 2 PUs Purchase Units - British British buy 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Holland Belgium 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from 110 Sea Zone to Holland Belgium Combat - British Battle in Normandy Bordeaux British attack with 1 fighter and 3 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry British roll dice for 1 fighter and 3 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 3 infantry in Normandy Bordeaux, round 3 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Normandy Bordeaux British roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 4 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is -3 Casualties for British: 2 infantry Casualties for Germans: 1 infantry Battle in Holland Belgium British attack with 1 fighter and 1 infantry Germans defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 2 transports moved from 86 Sea Zone to 91 Sea Zone 1 fighter moved from Normandy Bordeaux to 110 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 2 fighters moved from Ukraine to Persia 1 bomber moved from Persia to Egypt 3 mech_infantrys moved from Egypt to Iraq 1 armour and 2 mech_infantrys moved from Trans-Jordan to Persia 1 aaGun, 1 artillery and 5 infantry moved from Trans-Jordan to Iraq 5 infantry moved from Egypt to Trans-Jordan 1 artillery and 1 infantry moved from Rhodesia to Union of South Africa 1 infantry moved from Rhodesia to Belgian Congo Place Units - British 3 infantry placed in Persia 3 mech_infantrys placed in Egypt 2 mech_infantrys placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4,1,1,2,4 British collect 35 PUs (3 lost to blockades); end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Germans : 0.50 British : -1.50 Americans : 1.00Territory Summary for Americans, British, Chinese and UK_Pacific :
Tsinghai : 1 infantry Borneo : 1 infantry Queensland : 1 artillery, 3 infantry and 2 marines Wake Island : 1 airfield Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour Hawaiian Islands : 1 airfield, 3 fighters, 1 harbour and 2 infantry Midway : 1 airfield Sumatra : 1 flag, 1 infantry 41 Sea Zone : 1 transport 43 Sea Zone : 1 transport 26 Sea Zone : 3 destroyers, 2 submarines and 1 transport 54 Sea Zone : 1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 5 fighters and 6 submarines Central United States : 1 artillery, 1 factory_major and 1 infantry Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 7 infantry Belgian Congo : 1 infantry Iceland : 1 airfield Quebec : 1 factory_minor Trans-Jordan : 5 infantry New Brunswick Nova Scotia : 1 harbour Egypt : 1 bomber, 1 factory_minor, 1 harbour, 4 infantry and 3 mech_infantrys Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys Scotland : 1 airfield United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry Holland Belgium : 1 flag, 1 infantry Italian Somaliland : 1 flag Ethiopia : 1 flag 125 Sea Zone : 1 flag, 1 destroyer 106 Sea Zone : 1 flag Iraq : 1 flag, 1 aaGun, 1 artillery, 5 infantry and 3 mech_infantrys 101 Sea Zone : 6 transports 71 Sea Zone : 1 cruiser and 1 transport Brazil : 1 flag Northwest Persia : 1 flag Persia : 1 flag, 2 aaGuns, 2 armour, 1 artillery, 1 factory_minor, 4 fighters, 15 infantry, 4 mech_infantrys and 2 tactical_bombers 91 Sea Zone : 3 carriers, 1 destroyer, 6 fighters, 14 submarines and 2 transports 110 Sea Zone : 1 aaGun, 1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 2 infantry, 1 marine, 3 mech_infantrys, 3 submarines and 5 transportsProduction/PUs Summary :
Germans : 48 / 82 Russians : 25 / 30 Japanese : 61 / 83 Americans : 60 / 80 Chinese : 1 / 2 British : 38 / 38 UK_Pacific : 0 / 0 Italians : 17 / 31 ANZAC : 10 / 13 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Move Summary: Italians round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 2 fighters and 3 infantry; Remaining resources: 2 PUs; Combat Move - Italians 2 infantry and 2 mech_infantrys moved from Western Ukraine to Ukraine Italians take Ukraine from Russians 2 mech_infantrys moved from Northern Italy to Holland Belgium 1 bomber moved from Western Ukraine to Holland Belgium 3 infantry moved from Southern France to Normandy Bordeaux 3 mech_infantrys moved from Northern Italy to Normandy Bordeaux -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 2 fighters and 3 infantry; Remaining resources: 2 PUs; Combat Move - Italians 2 infantry and 2 mech_infantrys moved from Western Ukraine to Ukraine Italians take Ukraine from Russians 2 mech_infantrys moved from Northern Italy to Holland Belgium 1 bomber moved from Western Ukraine to Holland Belgium 3 infantry moved from Southern France to Normandy Bordeaux 3 mech_infantrys moved from Northern Italy to Normandy Bordeaux Combat - Italians Battle in Normandy Bordeaux Italians attack with 3 infantry and 3 mech_infantrys British defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 3 infantry and 3 mech_infantrys in Normandy Bordeaux, round 2 : 0/6 hits, 1,00 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 3 infantry and 3 mech_infantrys in Normandy Bordeaux, round 3 : 2/6 hits, 1,00 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from British with 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Holland Belgium Italians attack with 1 bomber and 2 mech_infantrys British defend with 1 infantry Italians roll dice for 1 bomber and 2 mech_infantrys in Holland Belgium, round 2 : 2/3 hits, 1,00 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Holland Belgium Italians win, taking Holland Belgium from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Holland Belgium to Western Germany 4 fighters moved from Western Germany to Gibraltar 1 submarine moved from 92 Sea Zone to 98 Sea Zone 1 destroyer moved from 92 Sea Zone to 95 Sea Zone 1 transport moved from 94 Sea Zone to 95 Sea Zone 2 aaGuns and 2 infantry moved from Northern Italy to Southern France Place Units - Italians 3 infantry placed in Southern France 2 fighters placed in Southern Italy Turn Complete - Italians Italians collect 21 PUs; end with 23 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUsCombat Hit Differential Summary :
Italians : 1,00 British : -1,00Territory Summary for Italians :
Gibraltar : 1 flag, 1 airfield, 3 artilleries, 5 fighters, 1 harbour, 2 infantry, 2 marines and 1 mech_infantry Cyprus : 1 flag Malta : 1 flag Morocco : 1 flag Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour, 3 infantry and 3 mech_infantrys Algeria : 1 flag, 1 airfield and 2 infantry Southern France : 1 flag, 2 aaGuns, 1 factory_minor, 1 harbour and 5 infantry Tunisia : 1 flag Western Germany : 2 aaGuns and 1 bomber Holland Belgium : 2 mech_infantrys Northern Italy : 1 factory_major Libya : 1 armour Southern Italy : 1 airfield, 1 factory_minor, 2 fighters and 1 harbour Bessarabia : 1 flag Ukraine : 1 flag, 1 factory_minor, 2 infantry and 2 mech_infantrys 95 Sea Zone : 1 destroyer and 1 transport Crete : 1 flag Greece : 1 flag 98 Sea Zone : 1 battleship, 2 cruisers and 1 submarineProduction/PUs Summary :
Germans : 51 / 82 Russians : 23 / 30 Japanese : 61 / 83 Americans : 60 / 80 Chinese : 1 / 2 British : 33 / 38 UK_Pacific : 0 / 0 Italians : 21 / 36 ANZAC : 10 / 13 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
Do you intend to make a stand in Persia? I’m pretty sure Japan got enough aligned to crush Persia at the price of making the cleanup in Indonesia take more time. If you’ve miscalculated how much Japan can throw at Persia feel free to adjust your ncm. :)
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@Misterblue sorry for this delay, returned home to find this covid pandemic wreaking havoc on my personal and business life. oh, boy hope to get back to this fun stuff soon and yes I intend to make a stand in Persia. If not the IC is taken by Germany anyway…
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@666 No rush. The game will be there when you got time to play it. :)
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TripleA Move Summary: ANZAC round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to New Guinea -
TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to New Guinea Combat - ANZAC Battle in Java Battle in New Guinea Battle in Celebes Non Combat Move - ANZAC 1 infantry moved from New South Wales to Queensland 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 cruiser, 2 fighters, 1 marine and 2 submarines moved from 26 Sea Zone to 54 Sea Zone 1 marine moved from 54 Sea Zone to Queensland 2 fighters moved from Hawaiian Islands to 54 Sea Zone 1 fighter moved from Midway to 54 Sea Zone 2 fighters moved from 54 Sea Zone to Queensland Place Units - ANZAC 1 infantry placed in New South Wales 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUsCombat Hit Differential Summary :
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 3 fighters, 1 harbour, 3 infantry, 1 marine and 1 mech_infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor, 1 harbour and 1 infantry New Guinea : 2 infantry Celebes : 1 flag, 1 infantry Java : 1 flag, 1 infantry 42 Sea Zone : 1 transport 44 Sea Zone : 1 transport 46 Sea Zone : 1 transport 54 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 2 submarines 62 Sea Zone : 1 destroyer Egypt : 2 infantryProduction/PUs Summary :
Germans : 51 / 82 Russians : 23 / 30 Japanese : 54 / 83 Americans : 60 / 80 Chinese : 1 / 2 British : 33 / 38 UK_Pacific : 0 / 0 Italians : 21 / 36 ANZAC : 17 / 22 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to New Guinea Combat - ANZAC Battle in Java Battle in New Guinea Battle in Celebes Non Combat Move - ANZAC 1 infantry moved from New South Wales to Queensland 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 cruiser, 2 fighters, 1 marine and 2 submarines moved from 26 Sea Zone to 54 Sea Zone 1 marine moved from 54 Sea Zone to Queensland 2 fighters moved from Hawaiian Islands to 54 Sea Zone 1 fighter moved from Midway to 54 Sea Zone 2 fighters moved from 54 Sea Zone to Queensland Place Units - ANZAC 1 infantry placed in New South Wales 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French 1 infantry moved from Alexandria to Tobruk French take Tobruk from Italians Combat - French Non Combat Move - French 2 infantry moved from United Kingdom to 110 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
Territory Summary for ANZAC and French :
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 3 fighters, 1 harbour, 3 infantry, 1 marine and 1 mech_infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor, 1 harbour and 1 infantry New Guinea : 2 infantry Celebes : 1 flag, 1 infantry Java : 1 flag, 1 infantry 42 Sea Zone : 1 transport 44 Sea Zone : 1 transport 46 Sea Zone : 1 transport 54 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 2 submarines 62 Sea Zone : 1 destroyer Egypt : 3 infantry Tobruk : 1 flag, 1 infantry 110 Sea Zone : 2 infantryProduction/PUs Summary :
Germans : 51 / 82 Russians : 23 / 30 Japanese : 54 / 83 Americans : 60 / 80 Chinese : 1 / 2 British : 33 / 38 UK_Pacific : 0 / 0 Italians : 21 / 36 ANZAC : 17 / 22 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Move Summary: Germans round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 4 fighters, 10 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 2 armour and 1 mech_infantry moved from Turkmenistan to Caucasus 1 fighter moved from Turkmenistan to Caucasus 4 armour moved from Turkmenistan to Volgograd 3 bombers and 1 fighter moved from Western Ukraine to Volgograd 1 bomber moved from Western Ukraine to Caucasus 1 artillery, 1 fighter and 1 infantry moved from Novgorod to Archangel 1 submarine moved from 113 Sea Zone to 125 Sea Zone 1 fighter moved from Novgorod to 125 Sea Zone 1 mech_infantry moved from Western Ukraine to Rostov Germans take Rostov from Russians 1 bomber moved from Philippines to 46 Sea Zone -
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 4 fighters, 10 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 2 armour and 1 mech_infantry moved from Turkmenistan to Caucasus 1 fighter moved from Turkmenistan to Caucasus 4 armour moved from Turkmenistan to Volgograd 3 bombers and 1 fighter moved from Western Ukraine to Volgograd 1 bomber moved from Western Ukraine to Caucasus 1 artillery, 1 fighter and 1 infantry moved from Novgorod to Archangel 1 submarine moved from 113 Sea Zone to 125 Sea Zone 1 fighter moved from Novgorod to 125 Sea Zone 1 mech_infantry moved from Western Ukraine to Rostov Germans take Rostov from Russians 1 bomber moved from Philippines to 46 Sea Zone Combat - Germans Battle in 46 Sea Zone Germans attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 46 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 125 Sea Zone Germans attack with 1 fighter and 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 125 Sea Zone Germans win, taking 125 Sea Zone from Americans with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Archangel Germans attack with 1 artillery, 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Archangel, round 2 : 1/3 hits, 1,17 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 4 armour, 3 bombers and 1 fighter Russians defend with 1 artillery, 1 factory_minor and 5 infantry Germans roll dice for 4 armour, 3 bombers and 1 fighter in Volgograd, round 2 : 4/8 hits, 4,50 expected hits Russians roll dice for 1 artillery and 5 infantry in Volgograd, round 2 : 0/6 hits, 2,00 expected hits 4 infantry owned by the Russians lost in Volgograd Germans roll dice for 4 armour, 3 bombers and 1 fighter in Volgograd, round 3 : 4/8 hits, 4,50 expected hits Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 4 armour, 3 bombers and 1 fighter remaining. Battle score for attacker is 19 Casualties for Russians: 1 artillery and 5 infantry Battle in Caucasus Germans attack with 2 armour, 1 bomber, 1 fighter and 1 mech_infantry Russians defend with 3 infantry Germans roll dice for 2 armour, 1 bomber, 1 fighter and 1 mech_infantry in Caucasus, round 2 : 3/5 hits, 2,33 expected hits Russians roll dice for 3 infantry in Caucasus, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 2 armour, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Non Combat Move - Germans 1 bomber moved from 46 Sea Zone to French Indo China 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 95 Sea Zone 4 fighters and 2 tactical_bombers moved from Western Germany to Gibraltar 1 aaGun, 1 artillery and 14 infantry moved from France to Normandy Bordeaux 1 fighter moved from 125 Sea Zone to Western Germany 2 aaGuns, 2 armour, 10 artilleries, 21 infantry and 7 mech_infantrys moved from Western Ukraine to Ukraine 4 mech_infantrys moved from Eastern Poland to Ukraine 1 fighter moved from Caucasus to Ukraine 1 bomber moved from Caucasus to Ukraine 3 bombers moved from Volgograd to Ukraine 1 fighter moved from Volgograd to Kazakhstan 1 fighter moved from Archangel to Ukraine 5 armour and 5 mech_infantrys moved from Germany to Eastern Poland 1 armour moved from Yenisey to Kansu 1 armour moved from Evenkiyskiy to Kansu Place Units - Germans 2 submarines placed in 113 Sea Zone 4 fighters placed in Western Germany 3 infantry placed in Novgorod 7 infantry placed in Germany Turn Complete - Germans Germans collect 58 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUsCombat Hit Differential Summary :
Germans : 0,17 Americans : -0,33 Russians : -4,00Territory Summary for Germans :
Kansu : 2 armour Sikang : 1 flag Evenkiyskiy : 1 flag Yenisey : 1 flag Timguska : 1 flag Kazakhstan : 1 fighter French Indo China : 1 bomber Gibraltar : 1 aaGun, 1 artillery, 4 fighters, 6 infantry and 2 tactical_bombers Normandy Bordeaux : 1 aaGun, 1 artillery and 14 infantry France : 1 flag, 1 airfield and 1 factory_minor Western Germany : 1 airfield, 1 factory_major, 5 fighters, 1 harbour and 6 infantry Germany : 1 factory_major and 7 infantry Belarus : 1 flag, 1 infantry Karelia : 1 flag Baltic States : 1 flag Rostov : 1 flag, 1 mech_infantry Nenetsia : 1 flag Vyborg : 1 flag Archangel : 1 flag, 1 artillery and 1 infantry Eastern Poland : 1 flag, 5 armour and 5 mech_infantrys Ukraine : 2 aaGuns, 2 armour, 10 artilleries, 4 bombers, 2 fighters, 21 infantry and 11 mech_infantrys Western Ukraine : 1 flag, 1 infantry Volgograd : 1 flag, 4 armour and 1 factory_minor Turkmenistan : 1 flag Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 6 infantry Caucasus : 1 flag, 2 armour and 1 mech_infantry 125 Sea Zone : 1 flag, 1 submarine 113 Sea Zone : 2 submarines 95 Sea Zone : 1 battleship, 1 carrier, 1 cruiser and 1 destroyer Bulgaria : 1 flag Eastern Persia : 1 flag 115 Sea Zone : 1 destroyer Yugoslavia : 1 flag Finland : 1 flag, 2 artilleries and 6 infantryProduction/PUs Summary :
Germans : 58 / 80 Russians : 16 / 30 Japanese : 54 / 83 Americans : 60 / 80 Chinese : 1 / 2 British : 33 / 38 UK_Pacific : 0 / 0 Italians : 21 / 36 ANZAC : 17 / 22 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
All blanks for the allies. :face_with_rolling_eyes:
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@Misterblue said in Misterblue (axis) vs 666 bm3 20L:
All blanks for the allies. :face_with_rolling_eyes:
yeah, I think they were all 4,5 & 6’s
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TripleA Move Summary: Russians round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Yakut S.S.R. to Yenisey Russians take Yenisey from Germans 1 infantry moved from Novosibirsk to Timguska Russians take Timguska from Germans 1 mech_infantry moved from Urals to Evenkiyskiy Russians take Evenkiyskiy from Germans 1 artillery and 2 infantry moved from Novosibirsk to Kazakhstan 2 fighters and 1 tactical_bomber moved from Persia to Kazakhstan 1 infantry moved from Bryansk to Rostov 1 fighter moved from Russia to Rostov -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Yakut S.S.R. to Yenisey Russians take Yenisey from Germans 1 infantry moved from Novosibirsk to Timguska Russians take Timguska from Germans 1 mech_infantry moved from Urals to Evenkiyskiy Russians take Evenkiyskiy from Germans 1 artillery and 2 infantry moved from Novosibirsk to Kazakhstan 2 fighters and 1 tactical_bomber moved from Persia to Kazakhstan 1 infantry moved from Bryansk to Rostov 1 fighter moved from Russia to Rostov Combat - Russians Battle in Kazakhstan Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 fighter; Japanese defend with 1 artillery Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/6 hits, 2.50 expected hits Japanese roll dice for 1 artillery and 1 fighter in Kazakhstan, round 2 : 1/2 hits, 1.00 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Kazakhstan, round 3 : 2/5 hits, 2.33 expected hits Japanese roll dice for 1 fighter in Kazakhstan, round 3 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 fighter owned by the Germans lost in Kazakhstan Russians win, taking Kazakhstan from Japanese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Russians: 2 infantry Casualties for Japanese: 1 artillery Casualties for Germans: 1 fighter Battle in Rostov Russians attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Rostov, round 3 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Rostov to Persia 2 fighters and 1 tactical_bomber moved from Kazakhstan to Persia 5 artilleries and 8 infantry moved from Russia to Bryansk 2 armour and 4 mech_infantrys moved from Urals to Russia 2 aaGuns and 11 infantry moved from Buryatia to Yakut S.S.R. Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUsCombat Hit Differential Summary :
Germans : -0.67 Russians : -1.17 Japanese : 0.33Territory Summary for Russians :
Evenkiyskiy : 1 mech_infantry Yenisey : 1 infantry Yakut S.S.R. : 2 aaGuns and 11 infantry Timguska : 1 infantry Kazakhstan : 1 artillery Bryansk : 2 aaGuns, 18 artilleries and 50 infantry Rostov : 1 infantry Russia : 1 airfield, 2 armour, 1 factory_major, 10 infantry and 4 mech_infantrys Novosibirsk : 1 infantry Persia : 3 fighters and 1 tactical_bomberProduction/PUs Summary :
Germans : 53 / 80 Russians : 22 / 29 Japanese : 53 / 83 Americans : 60 / 80 Chinese : 1 / 2 British : 33 / 38 UK_Pacific : 0 / 0 Italians : 21 / 36 ANZAC : 17 / 22 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Move Summary: Japanese round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 3 armour, 4 fighters, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Soviet Far East 1 infantry moved from Manchuria to Amur Japanese take Amur from Russians 2 armour, 2 artilleries, 4 fighters, 5 infantry, 4 mech_infantrys and 4 tactical_bombers moved from Eastern Persia to Persia 3 fighters and 1 mech_infantry moved from Turkmenistan to Persia 2 fighters and 2 tactical_bombers moved from India to Persia 2 artilleries and 2 infantry moved from India to 39 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 80 Sea Zone 1 transport moved from 39 Sea Zone to 79 Sea Zone 2 infantry moved from West India to 79 Sea Zone 2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone 2 artilleries and 4 infantry moved from 80 Sea Zone to Persia 2 bombers moved from Sikang to Persia 5 bombers moved from French Indo China to Persia 1 marine moved from Shan State to 37 Sea Zone 1 cruiser and 1 marine moved from 37 Sea Zone to 41 Sea Zone 1 transport moved from 39 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 41 Sea Zone to Sumatra 1 fighter moved from 37 Sea Zone to 44 Sea Zone 1 submarine moved from 35 Sea Zone to 43 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 submarine moved from 35 Sea Zone to 42 Sea Zone 2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Java 1 artillery moved from Kansu to Tsinghai 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Sikang to Tsinghai -
@666 I’ve reconsidered my purchase. Instead of redoing my turn I’ll trade in two arm and one saved PU for 3 inf, mech. I’ll edit it after deployment. Hmm I noticed there are no time stamp on the turn report. So I’ll re-post my pre-battle report with the one ipc edit included and do the the rest at the end…
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TripleA Move Summary: Japanese round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 3 armour, 4 fighters, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Turning on Edit Mode EDIT: Changing PUs for Japanese from 1 to 0 EDIT: Turning off Edit Mode 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Soviet Far East 1 infantry moved from Manchuria to Amur Japanese take Amur from Russians 2 armour, 2 artilleries, 4 fighters, 5 infantry, 4 mech_infantrys and 4 tactical_bombers moved from Eastern Persia to Persia 3 fighters and 1 mech_infantry moved from Turkmenistan to Persia 2 fighters and 2 tactical_bombers moved from India to Persia 2 artilleries and 2 infantry moved from India to 39 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 80 Sea Zone 1 transport moved from 39 Sea Zone to 79 Sea Zone 2 infantry moved from West India to 79 Sea Zone 2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone 2 artilleries and 4 infantry moved from 80 Sea Zone to Persia 2 bombers moved from Sikang to Persia 5 bombers moved from French Indo China to Persia 1 marine moved from Shan State to 37 Sea Zone 1 cruiser and 1 marine moved from 37 Sea Zone to 41 Sea Zone 1 transport moved from 39 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 41 Sea Zone to Sumatra 1 fighter moved from 37 Sea Zone to 44 Sea Zone 1 submarine moved from 35 Sea Zone to 43 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 submarine moved from 35 Sea Zone to 42 Sea Zone 2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Java 1 artillery moved from Kansu to Tsinghai 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Sikang to Tsinghai





