@Oskar2KX no
Misterblue (axis) vs 666 bm3 20L
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TripleA Move Summary: Japanese round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 bombers, 6 infantry, 5 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from India to West India Japanese take West India from UK_Pacific 1 mech_infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Anhwe to Hopei 1 infantry moved from Chahar to Hopei 1 bomber moved from Shan State to Hopei 1 bomber moved from French Indo China to Hopei 3 fighters and 3 tactical_bombers moved from 46 Sea Zone to 54 Sea Zone -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 bombers, 6 infantry, 5 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from India to West India Japanese take West India from UK_Pacific 1 mech_infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Anhwe to Hopei 1 infantry moved from Chahar to Hopei 1 bomber moved from Shan State to Hopei 1 bomber moved from French Indo China to Hopei 3 fighters and 3 tactical_bombers moved from 46 Sea Zone to 54 Sea Zone Combat - Japanese Battle in 54 Sea Zone Japanese attack with 3 fighters and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 3 fighters and 3 tactical_bombers in 54 Sea Zone, round 2 : 2/6 hits, 3,50 expected hits Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 54 Sea Zone Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Hopei Japanese attack with 2 bombers and 2 infantry Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Hopei, round 2 : 0/4 hits, 1,67 expected hits Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Hopei Japanese roll dice for 2 bombers and 1 infantry in Hopei, round 3 : 3/3 hits, 1,50 expected hits Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery and 1 infantry Non Combat Move - Japanese 1 armour, 1 artillery and 2 infantry moved from India to West India 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 artillery moved from Burma to 38 Sea Zone 1 artillery and 1 transport moved from 38 Sea Zone to 79 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 1 battleship, 1 destroyer, 2 infantry and 1 transport moved from 37 Sea Zone to 79 Sea Zone 1 artillery and 2 infantry moved from 79 Sea Zone to West India 1 carrier and 1 fighter moved from 39 Sea Zone to 79 Sea Zone 1 fighter moved from 37 Sea Zone to 79 Sea Zone 1 tactical_bomber moved from 39 Sea Zone to India 1 fighter moved from 37 Sea Zone to India 1 fighter and 3 tactical_bombers moved from French Indo China to India 2 transports moved from 39 Sea Zone to 37 Sea Zone 1 transport moved from 36 Sea Zone to 35 Sea Zone 2 fighters moved from 35 Sea Zone to French Indo China 1 marine moved from New Guinea to 46 Sea Zone 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 1 marine and 3 submarines moved from 46 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 3 fighters and 3 tactical_bombers moved from 54 Sea Zone to 35 Sea Zone 2 fighters moved from 46 Sea Zone to 37 Sea Zone 1 infantry moved from French Indo China to Shan State 3 infantry moved from French Indo China to Yunnan 1 infantry moved from Hunan to Anhwe 1 mech_infantry moved from French Indo China to Hunan 1 mech_infantry moved from Jehol to Chahar 2 infantry moved from Manchuria to Jehol 3 destroyers and 2 submarines moved from 6 Sea Zone to 35 Sea Zone 2 bombers moved from Hopei to Burma Place Units - Japanese 3 mech_infantrys placed in India 3 infantry placed in Malaya 1 infantry and 2 mech_infantrys placed in French Indo China 2 bombers and 2 infantry placed in Japan 1 submarine and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUsCombat Hit Differential Summary :
Americans : -0,33 Chinese : -0,33 Japanese : -1,67Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry Iwo Jima : 1 infantry Shantung : 1 flag Kwangsi : 1 flag Kiangsu : 1 flag Kiangsi : 1 flag Japan : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 4 infantry Jehol : 1 flag, 2 infantry Manchuria : 1 flag, 1 aaGun and 8 infantry Yunnan : 1 flag, 4 artilleries and 3 infantry Hunan : 1 flag, 1 mech_infantry Hopei : 1 flag, 1 infantry Szechwan : 1 flag, 1 mech_infantry Chahar : 1 flag, 1 mech_infantry Anhwe : 1 flag, 1 infantry Ceylon : 1 flag Shan State : 1 flag, 1 infantry Burma : 1 flag, 2 bombers India : 1 flag, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 3 mech_infantrys and 4 tactical_bombers Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 infantry Borneo : 1 flag Kwangtung : 1 flag, 1 harbour New Guinea : 1 flag Philippines : 1 flag, 1 airfield, 1 harbour and 1 marine Guam : 1 flag, 1 airfield French Indo China : 1 flag, 1 airfield, 1 factory_minor, 2 fighters, 1 infantry and 2 mech_infantrys Celebes : 1 flag Java : 1 flag Dutch New Guinea : 1 flag Sumatra : 1 flag 37 Sea Zone : 1 carrier, 2 fighters and 2 transports 35 Sea Zone : 1 battleship, 5 carriers, 1 cruiser, 8 destroyers, 3 fighters, 8 submarines, 3 tactical_bombers and 1 transport 6 Sea Zone : 1 destroyer, 1 submarine and 1 transport West India : 1 flag, 1 armour, 2 artilleries and 5 infantry 79 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 transportsProduction/PUs Summary :
Germans : 52 / 80 Russians : 26 / 33 Japanese : 64 / 77 Americans : 52 / 72 Chinese : 6 / 8 British : 33 / 33 UK_Pacific : 0 / 0 Italians : 17 / 33 ANZAC : 10 / 18 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 bombers, 6 infantry, 5 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from India to West India Japanese take West India from UK_Pacific 1 mech_infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Anhwe to Hopei 1 infantry moved from Chahar to Hopei 1 bomber moved from Shan State to Hopei 1 bomber moved from French Indo China to Hopei 3 fighters and 3 tactical_bombers moved from 46 Sea Zone to 54 Sea Zone Combat - Japanese Battle in 54 Sea Zone Japanese attack with 3 fighters and 3 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 3 fighters and 3 tactical_bombers in 54 Sea Zone, round 2 : 2/6 hits, 3,50 expected hits Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 54 Sea Zone Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Hopei Japanese attack with 2 bombers and 2 infantry Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Hopei, round 2 : 0/4 hits, 1,67 expected hits Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Hopei Japanese roll dice for 2 bombers and 1 infantry in Hopei, round 3 : 3/3 hits, 1,50 expected hits Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery and 1 infantry Non Combat Move - Japanese 1 armour, 1 artillery and 2 infantry moved from India to West India 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 artillery moved from Burma to 38 Sea Zone 1 artillery and 1 transport moved from 38 Sea Zone to 79 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 1 battleship, 1 destroyer, 2 infantry and 1 transport moved from 37 Sea Zone to 79 Sea Zone 1 artillery and 2 infantry moved from 79 Sea Zone to West India 1 carrier and 1 fighter moved from 39 Sea Zone to 79 Sea Zone 1 fighter moved from 37 Sea Zone to 79 Sea Zone 1 tactical_bomber moved from 39 Sea Zone to India 1 fighter moved from 37 Sea Zone to India 1 fighter and 3 tactical_bombers moved from French Indo China to India 2 transports moved from 39 Sea Zone to 37 Sea Zone 1 transport moved from 36 Sea Zone to 35 Sea Zone 2 fighters moved from 35 Sea Zone to French Indo China 1 marine moved from New Guinea to 46 Sea Zone 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 1 marine and 3 submarines moved from 46 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 3 fighters and 3 tactical_bombers moved from 54 Sea Zone to 35 Sea Zone 2 fighters moved from 46 Sea Zone to 37 Sea Zone 1 infantry moved from French Indo China to Shan State 3 infantry moved from French Indo China to Yunnan 1 infantry moved from Hunan to Anhwe 1 mech_infantry moved from French Indo China to Hunan 1 mech_infantry moved from Jehol to Chahar 2 infantry moved from Manchuria to Jehol 3 destroyers and 2 submarines moved from 6 Sea Zone to 35 Sea Zone 2 bombers moved from Hopei to Burma Place Units - Japanese 3 mech_infantrys placed in India 3 infantry placed in Malaya 1 infantry and 2 mech_infantrys placed in French Indo China 2 bombers and 2 infantry placed in Japan 1 submarine and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Yunnan: 4 artilleries EDIT: Adding units owned by Japanese to Szechwan: 4 artilleries EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans : -0,33 Chinese : -0,33 Japanese : -1,67 -
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 2 carriers, 2 destroyers and 4 submarines; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 aaGun, 4 infantry, 1 marine and 3 mech_infantrys moved from Central America to 89 Sea Zone 1 aaGun, 3 carriers, 1 cruiser, 4 destroyers, 6 fighters, 4 infantry, 1 marine, 3 mech_infantrys, 10 submarines and 4 transports moved from 89 Sea Zone to 103 Sea Zone 8 submarines moved from 101 Sea Zone to 103 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 2 fighters moved from Eastern United States to Iceland 2 infantry moved from Western United States to 10 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery, 1 infantry and 2 marines moved from New Zealand to 63 Sea Zone 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 6 fighters, 1 infantry, 2 marines, 2 submarines and 2 transports moved from 63 Sea Zone to 26 Sea Zone 1 artillery, 1 infantry and 2 marines moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 2 carriers, 2 destroyers and 4 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
Territory Summary for Americans :
Queensland : 2 infantry Wake Island : 1 airfield Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour, 3 infantry and 2 marines Midway : 1 airfield 26 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 2 submarines and 3 transports 10 Sea Zone : 2 carriers, 2 destroyers and 4 submarines Central United States : 1 factory_major Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour Iceland : 2 fighters United Kingdom : 1 bomber, 1 fighter and 1 tactical_bomber Brazil : 1 flag 103 Sea Zone : 1 aaGun, 3 carriers, 1 cruiser, 4 destroyers, 6 fighters, 4 infantry, 1 marine, 3 mech_infantrys, 18 submarines and 4 transportsProduction/PUs Summary :
Germans : 52 / 80 Russians : 26 / 33 Japanese : 64 / 77 Americans : 52 / 72 Chinese : 6 / 8 British : 33 / 33 UK_Pacific : 0 / 0 Italians : 17 / 33 ANZAC : 10 / 18 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Move Summary: Chinese round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Chahar 1 fighter moved from Shensi to Chahar 3 infantry moved from Shensi to Hopei -
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Chahar 1 fighter moved from Shensi to Chahar 3 infantry moved from Shensi to Hopei Combat - Chinese Battle in Hopei Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Hopei, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Hopei, round 5 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Hopei, round 6 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 6 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Hopei, round 7 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 7 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 infantry owned by the Chinese retreated to Shensi Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Battle in Chahar Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Kansu Place Units - Chinese 1 infantry placed in Kweichow 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUsCombat Hit Differential Summary :
Chinese : -2.00 Japanese : 0.67Territory Summary for Chinese :
Shensi : 1 infantry Suiyuyan : 1 infantry Kweichow : 1 infantry Kansu : 1 fighter Chahar : 1 infantryProduction/PUs Summary :
Germans : 52 / 80 Russians : 26 / 33 Japanese : 63 / 77 Americans : 52 / 72 Chinese : 7 / 9 British : 33 / 33 UK_Pacific : 0 / 0 Italians : 17 / 33 ANZAC : 10 / 18 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Move Summary: British round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - British British buy 1 aaGun and 5 infantry; Remaining resources: 13 PUs; Combat Move - British 2 mech_infantrys moved from Iraq to Caucasus 1 bomber moved from Egypt to Caucasus 1 fighter and 2 tactical_bombers moved from Persia to Caucasus -
@Misterblue sorry going to change my USA NCM…navy is going to 91
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@666 No worries. :)
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 2 carriers, 2 destroyers and 4 submarines; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 aaGun, 4 infantry, 1 marine and 3 mech_infantrys moved from Central America to 89 Sea Zone 1 aaGun, 3 carriers, 1 cruiser, 4 destroyers, 6 fighters, 4 infantry, 1 marine, 3 mech_infantrys, 10 submarines and 4 transports moved from 89 Sea Zone to 103 Sea Zone 8 submarines moved from 101 Sea Zone to 103 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 2 fighters moved from Eastern United States to Iceland 2 infantry moved from Western United States to 10 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery, 1 infantry and 2 marines moved from New Zealand to 63 Sea Zone 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 6 fighters, 1 infantry, 2 marines, 2 submarines and 2 transports moved from 63 Sea Zone to 26 Sea Zone 1 artillery, 1 infantry and 2 marines moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 2 carriers, 2 destroyers and 4 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Chahar 1 fighter moved from Shensi to Chahar 3 infantry moved from Shensi to Hopei Combat - Chinese Battle in Hopei Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Hopei, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Hopei, round 5 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Hopei, round 6 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 6 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Hopei, round 7 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Hopei, round 7 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 infantry owned by the Chinese retreated to Shensi Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Battle in Chahar Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Kansu Place Units - Chinese 1 infantry placed in Kweichow 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - British British buy 1 aaGun and 5 infantry; Remaining resources: 13 PUs; Combat Move - British 2 mech_infantrys moved from Iraq to Caucasus 1 bomber moved from Egypt to Caucasus 1 fighter and 2 tactical_bombers moved from Persia to Caucasus Combat - British Battle in Caucasus British attack with 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers Germans defend with 1 mech_infantry British roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 3/6 hits, 2.67 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 1 bomber, 1 fighter and 2 tactical_bombers moved from Caucasus to Persia 1 mech_infantry moved from Iraq to Persia 1 cruiser and 1 transport moved from 81 Sea Zone to 72 Sea Zone 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 artillery moved from Anglo Egyptian Sudan to Belgian Congo 2 infantry moved from Union of South Africa to Rhodesia 2 transports moved from 71 Sea Zone to 70 Sea Zone 1 cruiser and 1 transport moved from 72 Sea Zone to 71 Sea Zone 2 transports moved from 70 Sea Zone to 68 Sea Zone 1 fighter moved from Egypt to Persia 1 fighter moved from Egypt to Persia 1 destroyer moved from 106 Sea Zone to 91 Sea Zone Place Units - British 3 infantry placed in Persia 1 aaGun and 2 infantry placed in Egypt Turn Complete - British British collect 33 PUs; end with 46 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by Americans from 103 Sea Zone: 1 aaGun, 3 carriers, 1 cruiser, 4 destroyers, 6 fighters, 4 infantry, 1 marine, 3 mech_infantrys, 18 submarines and 4 transports EDIT: Adding units owned by Americans to 91 Sea Zone: 3 carriers, 1 cruiser, 4 destroyers, 6 fighters, 18 submarines and 4 transports EDIT: Adding units owned by Americans to 91 Sea Zone: 1 aaGun, 4 infantry, 1 marine and 3 mech_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 68 Sea Zone: 2 transports EDIT: Adding units owned by British to 83 Sea Zone: 2 transports EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Iceland: 2 fighters EDIT: Adding units owned by Americans to British Guiana: 2 fighters EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -0.33 British : 0.33 Chinese : -2.00 Japanese : 0.67Territory Summary for Americans, British, Chinese and UK_Pacific :
Shensi : 1 infantry Suiyuyan : 1 infantry Kweichow : 1 infantry Kansu : 1 fighter Chahar : 1 infantry Queensland : 2 infantry Wake Island : 1 airfield Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour, 3 infantry and 2 marines Midway : 1 airfield 26 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 2 submarines and 3 transports 10 Sea Zone : 2 carriers, 2 destroyers and 4 submarines Central United States : 1 factory_major Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour Belgian Congo : 1 artillery Iceland : 1 airfield Quebec : 1 factory_minor New Brunswick Nova Scotia : 1 harbour Egypt : 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 14 infantry and 2 mech_infantrys Union of South Africa : 1 factory_minor and 1 harbour British Guiana : 2 fighters Scotland : 1 airfield United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 8 infantry, 1 mech_infantry and 1 tactical_bomber Rhodesia : 2 infantry Tobruk : 1 flag Italian Somaliland : 1 flag Ethiopia : 1 flag Caucasus : 2 mech_infantrys 106 Sea Zone : 1 flag Iraq : 1 flag Eastern Persia : 1 flag 71 Sea Zone : 1 cruiser and 1 transport 83 Sea Zone : 2 transports Brazil : 1 flag Northwest Persia : 1 flag Persia : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 3 fighters, 10 infantry, 2 mech_infantrys and 2 tactical_bombers 91 Sea Zone : 1 aaGun, 3 carriers, 1 cruiser, 5 destroyers, 6 fighters, 4 infantry, 1 marine, 3 mech_infantrys, 18 submarines and 4 transportsProduction/PUs Summary :
Germans : 50 / 80 Russians : 28 / 33 Japanese : 63 / 77 Americans : 52 / 72 Chinese : 7 / 9 British : 33 / 46 UK_Pacific : 0 / 0 Italians : 17 / 33 ANZAC : 10 / 18 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Move Summary: Italians round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 3 fighters and 1 infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 2 bombers moved from Southern Italy to Kazakhstan -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 3 fighters and 1 infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 2 bombers moved from Southern Italy to Kazakhstan Combat - Italians Battle in Kazakhstan Italians attack with 2 bombers Russians defend with 1 infantry Italians roll dice for 2 bombers in Kazakhstan, round 2 : 2/2 hits, 1,33 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 bomber owned by the Italians lost in Kazakhstan Italians win with 1 bomber remaining. Battle score for attacker is -9 Casualties for Italians: 1 bomber Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Kazakhstan to Szechwan 1 armour moved from Algeria to Libya 1 artillery, 2 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 92 Sea Zone to Gibraltar 1 transport moved from 92 Sea Zone to 97 Sea Zone 1 battleship and 2 cruisers moved from 92 Sea Zone to 98 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 destroyer moved from 92 Sea Zone to 97 Sea Zone 2 fighters moved from Greece to Southern Italy 2 infantry and 1 mech_infantry moved from Romania to Bessarabia 2 mech_infantrys moved from Northern Italy to Romania Place Units - Italians 3 fighters placed in Southern Italy 1 infantry placed in Southern France Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUsCombat Hit Differential Summary :
Italians : 0,67 Russians : 0,67Territory Summary for Italians :
Szechwan : 1 bomber Gibraltar : 1 flag, 1 airfield, 3 artilleries, 1 harbour, 2 infantry, 2 marines and 1 mech_infantry Cyprus : 1 flag Malta : 1 flag Morocco : 1 flag Algeria : 1 flag, 1 airfield Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry France : 2 aaGuns Tunisia : 1 flag Romania : 2 mech_infantrys Northern Italy : 1 factory_major Libya : 1 armour Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 5 fighters, 1 harbour and 4 infantry Bessarabia : 1 flag, 2 infantry and 1 mech_infantry Crete : 1 flag Greece : 1 flag 97 Sea Zone : 1 destroyer, 1 submarine and 1 transport 92 Sea Zone : 2 transports 98 Sea Zone : 1 battleship and 2 cruisersProduction/PUs Summary :
Germans : 50 / 80 Russians : 28 / 33 Japanese : 63 / 77 Americans : 52 / 72 Chinese : 7 / 9 British : 33 / 46 UK_Pacific : 0 / 0 Italians : 17 / 30 ANZAC : 10 / 18 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery, 2 infantry and 1 marine moved from New Zealand to 63 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 2 fighters, 2 infantry, 1 marine, 2 submarines and 2 transports moved from 63 Sea Zone to 26 Sea Zone 1 artillery, 2 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Queensland to 26 Sea Zone 2 fighters moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from New South Wales to Queensland Place Units - ANZAC 1 fighter placed in New South Wales 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Territory Summary for ANZAC and French :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry New Zealand : 1 airfield and 1 harbour New South Wales : 1 factory_minor, 1 fighter and 1 harbour Hawaiian Islands : 1 artillery, 2 fighters, 2 infantry and 1 marine 26 Sea Zone : 1 carrier, 1 cruiser, 3 fighters, 2 submarines and 2 transports 62 Sea Zone : 1 destroyer Egypt : 4 infantry United Kingdom : 2 infantryProduction/PUs Summary :
Germans : 50 / 80 Russians : 28 / 33 Japanese : 63 / 77 Americans : 52 / 72 Chinese : 7 / 9 British : 33 / 46 UK_Pacific : 0 / 0 Italians : 17 / 30 ANZAC : 10 / 13 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Move Summary: Germans round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 3 fighters, 10 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Volgograd to Novosibirsk Germans take Kazakhstan from Russians Germans take Novosibirsk from Russians 1 armour moved from Volgograd to Sikang Germans take Sikang from Chinese 1 armour moved from Volgograd to Turkmenistan Germans take Turkmenistan from Russians 1 infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 infantry moved from Belarus to Smolensk 1 infantry moved from Archangel to Smolensk 3 infantry moved from Bessarabia to Ukraine 10 artilleries and 21 infantry moved from Bessarabia to Western Ukraine 2 mech_infantrys moved from Eastern Poland to Western Ukraine 3 mech_infantrys moved from Volgograd to Samara 3 mech_infantrys moved from Volgograd to Caucasus 1 bomber moved from Novgorod to Samara 1 bomber moved from Novgorod to Caucasus 1 bomber moved from Novgorod to Ukraine 1 bomber moved from Novgorod to Smolensk 1 fighter moved from Greece to Caucasus -
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 3 fighters, 10 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Volgograd to Novosibirsk Germans take Kazakhstan from Russians Germans take Novosibirsk from Russians 1 armour moved from Volgograd to Sikang Germans take Sikang from Chinese 1 armour moved from Volgograd to Turkmenistan Germans take Turkmenistan from Russians 1 infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 infantry moved from Belarus to Smolensk 1 infantry moved from Archangel to Smolensk 3 infantry moved from Bessarabia to Ukraine 10 artilleries and 21 infantry moved from Bessarabia to Western Ukraine 2 mech_infantrys moved from Eastern Poland to Western Ukraine 3 mech_infantrys moved from Volgograd to Samara 3 mech_infantrys moved from Volgograd to Caucasus 1 bomber moved from Novgorod to Samara 1 bomber moved from Novgorod to Caucasus 1 bomber moved from Novgorod to Ukraine 1 bomber moved from Novgorod to Smolensk 1 fighter moved from Greece to Caucasus Combat - Germans Battle in Samara Germans attack with 1 bomber and 3 mech_infantrys Russians defend with 2 infantry Germans roll dice for 1 bomber and 3 mech_infantrys in Samara, round 2 : 1/4 hits, 1,17 expected hits Russians roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara Germans roll dice for 1 bomber and 2 mech_infantrys in Samara, round 3 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 infantry Battle in Caucasus Germans attack with 1 bomber, 1 fighter and 3 mech_infantrys British defend with 2 mech_infantrys Germans roll dice for 1 bomber, 1 fighter and 3 mech_infantrys in Caucasus, round 2 : 0/5 hits, 1,67 expected hits Russians roll dice for 2 mech_infantrys in Caucasus, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 bomber, 1 fighter and 3 mech_infantrys in Caucasus, round 3 : 2/5 hits, 1,67 expected hits Russians roll dice for 2 mech_infantrys in Caucasus, round 3 : 1/2 hits, 0,67 expected hits 2 mech_infantrys owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus Germans win, taking Caucasus from Russians with 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Casualties for British: 2 mech_infantrys Battle in Ukraine Germans attack with 1 bomber and 3 infantry Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 1 bomber and 3 infantry in Ukraine, round 2 : 1/4 hits, 1,17 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans roll dice for 1 bomber and 2 infantry in Ukraine, round 3 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Smolensk Germans attack with 1 bomber and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 2 : 2/3 hits, 1,00 expected hits Russians roll dice for 2 infantry in Smolensk, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk Germans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Western Ukraine Germans attack with 10 artilleries, 21 infantry and 2 mech_infantrys Russians defend with 2 infantry Germans roll dice for 10 artilleries, 21 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 9/33 hits, 8,83 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 10 artilleries, 19 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 bomber and 1 fighter moved from Caucasus to Greece 1 bomber moved from Ukraine to Greece 1 bomber moved from Smolensk to Greece 1 bomber moved from Samara to Greece 2 aaGuns moved from Bessarabia to Western Ukraine 4 infantry moved from Romania to Bessarabia 1 armour and 2 mech_infantrys moved from Volgograd to Novosibirsk 2 mech_infantrys moved from Volgograd to Turkmenistan 4 armour and 5 mech_infantrys moved from Volgograd to Kazakhstan 1 submarine moved from 105 Sea Zone to 119 Sea Zone 1 destroyer moved from 113 Sea Zone to 115 Sea Zone 2 transports moved from 92 Sea Zone to 93 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 98 Sea Zone 1 aaGun and 3 infantry moved from Southern France to 93 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone 1 aaGun and 3 infantry moved from 92 Sea Zone to Gibraltar 2 infantry moved from Southern France to France 3 infantry moved from Normandy Bordeaux to France 2 armour and 6 mech_infantrys moved from Germany to Eastern Poland 1 aaGun, 4 artilleries and 6 infantry moved from Novgorod to Karelia Place Units - Germans 3 infantry placed in Novgorod 1 artillery and 2 fighters placed in France 4 mech_infantrys placed in Germany 1 fighter and 7 infantry placed in Western Germany Germans undo move 4. Germans undo move 2. 1 artillery, 1 fighter and 1 infantry placed in France 2 fighters and 6 infantry placed in Western Germany Turn Complete - Germans Germans collect 61 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUsCombat Hit Differential Summary :
Germans : -0,50 Russians : 3,33Territory Summary for Germans :
Japan : 1 bomber Sikang : 1 flag, 1 armour Kazakhstan : 1 flag, 4 armour and 5 mech_infantrys Gibraltar : 1 aaGun, 1 artillery, 4 fighters, 6 infantry and 2 tactical_bombers Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter and 9 infantry Western Germany : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 6 infantry Germany : 1 factory_major and 4 mech_infantrys Belarus : 1 flag Karelia : 1 flag, 1 aaGun, 4 artilleries and 6 infantry Baltic States : 1 flag Nenetsia : 1 flag, 1 infantry Vyborg : 1 flag Archangel : 1 flag Eastern Poland : 1 flag, 2 armour and 6 mech_infantrys Bessarabia : 4 infantry Ukraine : 1 flag, 1 factory_minor and 1 infantry Western Ukraine : 1 flag, 2 aaGuns, 10 artilleries, 19 infantry and 2 mech_infantrys Novosibirsk : 1 flag, 2 armour and 2 mech_infantrys Vologda : 1 flag, 1 infantry Volgograd : 1 flag, 1 factory_minor Turkmenistan : 1 flag, 1 armour and 2 mech_infantrys Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Caucasus : 1 flag, 2 mech_infantrys Samara : 1 flag, 2 mech_infantrys 119 Sea Zone : 1 submarine 125 Sea Zone : 1 flag, 1 submarine Bulgaria : 1 flag Greece : 4 bombers and 1 fighter 92 Sea Zone : 2 transports 115 Sea Zone : 1 destroyer Yugoslavia : 1 flag 98 Sea Zone : 1 battleship, 1 carrier, 1 cruiser and 1 destroyer Finland : 1 flagProduction/PUs Summary :
Germans : 61 / 83 Russians : 18 / 33 Japanese : 63 / 77 Americans : 52 / 72 Chinese : 6 / 9 British : 33 / 46 UK_Pacific : 0 / 0 Italians : 17 / 30 ANZAC : 10 / 13 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Move Summary: Russians round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Vologda 2 armour, 7 artilleries, 16 infantry and 2 mech_infantrys moved from Russia to Samara 1 infantry moved from Tambov to Volgograd Russians take Volgograd from Germans 4 infantry moved from Rostov to Caucasus 1 tactical_bomber moved from Russia to Caucasus 2 fighters moved from Russia to Vologda 13 artilleries and 35 infantry moved from Rostov to Ukraine 1 infantry moved from Bryansk to Belarus Russians take Belarus from Germans -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Vologda 2 armour, 7 artilleries, 16 infantry and 2 mech_infantrys moved from Russia to Samara 1 infantry moved from Tambov to Volgograd Russians take Volgograd from Germans 4 infantry moved from Rostov to Caucasus 1 tactical_bomber moved from Russia to Caucasus 2 fighters moved from Russia to Vologda 13 artilleries and 35 infantry moved from Rostov to Ukraine 1 infantry moved from Bryansk to Belarus Russians take Belarus from Germans Combat - Russians Battle in Caucasus Russians attack with 4 infantry and 1 tactical_bomber Germans defend with 2 mech_infantrys Russians roll dice for 4 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/5 hits, 1.17 expected hits Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Battle in Vologda Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Vologda, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 2 armour, 7 artilleries, 16 infantry and 2 mech_infantrys Germans defend with 2 mech_infantrys Russians roll dice for 2 armour, 7 artilleries, 16 infantry and 2 mech_infantrys in Samara, round 2 : 6/27 hits, 7.50 expected hits Germans roll dice for 2 mech_infantrys in Samara, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Samara Russians win, taking Samara from Germans with 2 armour, 7 artilleries, 15 infantry and 2 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Germans: 2 mech_infantrys Battle in Ukraine Russians attack with 13 artilleries and 35 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 13 artilleries and 35 infantry in Ukraine, round 2 : 14/48 hits, 12.33 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 13 artilleries and 35 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 infantry moved from Tambov to Rostov 2 infantry moved from Bryansk to Rostov 1 tactical_bomber moved from Caucasus to Rostov 2 fighters moved from Vologda to Russia 1 aaGun moved from Russia to Samara 1 aaGun moved from Bryansk to Russia 1 aaGun moved from Rostov to Ukraine 1 infantry moved from Amur to Buryatia Place Units - Russians 7 infantry and 3 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUsCombat Hit Differential Summary :
Germans : -1.00 Russians : 1.83Territory Summary for Russians :
Amur : 2 aaGuns and 11 infantry Buryatia : 1 infantry Belarus : 1 infantry Bryansk : 1 infantry Rostov : 4 infantry and 1 tactical_bomber Russia : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 7 infantry and 3 mech_infantrys Ukraine : 1 aaGun, 13 artilleries, 1 factory_minor and 35 infantry Vologda : 1 infantry Volgograd : 1 factory_minor and 1 infantry Caucasus : 4 infantry Samara : 1 aaGun, 2 armour, 7 artilleries, 15 infantry and 2 mech_infantrysProduction/PUs Summary :
Germans : 52 / 83 Russians : 27 / 34 Japanese : 63 / 77 Americans : 52 / 72 Chinese : 6 / 9 British : 33 / 46 UK_Pacific : 0 / 0 Italians : 17 / 30 ANZAC : 10 / 13 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Move Summary: Japanese round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 armour, 1 destroyer, 2 fighters, 5 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from West India to Turkmenistan Japanese take Eastern Persia from British 1 mech_infantry moved from Szechwan to Tsinghai Japanese take Tsinghai from Chinese 2 infantry moved from Jehol to Chahar 1 infantry moved from Hopei to Suiyuyan 3 artilleries moved from Szechwan to Shensi 2 infantry moved from Yunnan to Kweichow 1 bomber moved from Japan to Suiyuyan 1 bomber moved from Japan to Chahar 1 bomber moved from Burma to Kweichow 1 bomber moved from Burma to Suiyuyan -
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 armour, 1 destroyer, 2 fighters, 5 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from West India to Turkmenistan Japanese take Eastern Persia from British 1 mech_infantry moved from Szechwan to Tsinghai Japanese take Tsinghai from Chinese 2 infantry moved from Jehol to Chahar 1 infantry moved from Hopei to Suiyuyan 3 artilleries moved from Szechwan to Shensi 2 infantry moved from Yunnan to Kweichow 1 bomber moved from Japan to Suiyuyan 1 bomber moved from Japan to Chahar 1 bomber moved from Burma to Kweichow 1 bomber moved from Burma to Suiyuyan Combat - Japanese Battle in Suiyuyan Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Suiyuyan, round 2 : 1/3 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kweichow Japanese attack with 1 bomber and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Kweichow, round 2 : 1/3 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Chahar Japanese attack with 1 bomber and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Chahar, round 2 : 0/3 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber and 2 infantry in Chahar, round 3 : 1/3 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Shensi Japanese attack with 3 artilleries Chinese defend with 1 infantry Japanese roll dice for 3 artilleries in Shensi, round 2 : 1/3 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 3 artilleries remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 artillery moved from Szechwan to Sikang 2 bombers moved from Suiyuyan to Sikang 1 bomber moved from Chahar to Sikang 1 bomber moved from Kweichow to Sikang 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Anhwe to Hopei 1 mech_infantry moved from Hunan to Anhwe 1 infantry moved from French Indo China to Yunnan 1 mech_infantry moved from French Indo China to Hunan 1 mech_infantry moved from French Indo China to Szechwan 2 infantry moved from Manchuria to Jehol 2 fighters moved from 79 Sea Zone to Turkmenistan 2 fighters and 4 tactical_bombers moved from India to Turkmenistan 3 mech_infantrys moved from India to West India 1 battleship, 1 carrier, 1 destroyer and 2 transports moved from 79 Sea Zone to 39 Sea Zone 2 fighters moved from 37 Sea Zone to West India 2 fighters moved from French Indo China to West India 1 infantry moved from Shan State to 37 Sea Zone 3 infantry moved from Malaya to 37 Sea Zone 1 carrier, 4 infantry and 2 transports moved from 37 Sea Zone to 39 Sea Zone 4 infantry moved from 39 Sea Zone to India 1 marine moved from Philippines to 35 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kiangsi 1 battleship, 5 carriers, 1 cruiser, 8 destroyers, 3 fighters, 1 marine, 8 submarines, 3 tactical_bombers and 1 transport moved from 35 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 marine moved from 6 Sea Zone to Japan Place Units - Japanese 1 armour and 2 mech_infantrys placed in India 3 mech_infantrys placed in Malaya 1 infantry and 2 mech_infantrys placed in French Indo China 2 fighters and 4 infantry placed in Japan 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 68 PUs; end with 68 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUsCombat Hit Differential Summary :
Chinese : 0,33 Japanese : -1,50Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry Iwo Jima : 1 infantry Shantung : 1 flag Kwangsi : 1 flag Korea : 2 infantry Kiangsu : 1 flag Kiangsi : 1 flag, 2 infantry Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 marine Jehol : 1 flag, 2 infantry Manchuria : 1 flag, 1 aaGun and 6 infantry Shensi : 1 flag, 3 artilleries Yunnan : 1 flag, 1 infantry Suiyuyan : 1 flag, 1 infantry Kweichow : 1 flag, 1 infantry Hunan : 1 flag, 1 mech_infantry Hopei : 1 flag, 1 infantry Tsinghai : 1 flag, 1 mech_infantry Szechwan : 1 flag, 1 infantry and 1 mech_infantry Chahar : 1 flag, 1 infantry Sikang : 1 artillery and 4 bombers Anhwe : 1 flag, 1 mech_infantry Ceylon : 1 flag Shan State : 1 flag Burma : 1 flag India : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 4 infantry and 2 mech_infantrys Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys Borneo : 1 flag Kwangtung : 1 flag, 1 harbour New Guinea : 1 flag Philippines : 1 flag, 1 airfield and 1 harbour Guam : 1 flag, 1 airfield French Indo China : 1 flag, 1 airfield, 1 factory_minor, 1 infantry and 2 mech_infantrys Celebes : 1 flag Java : 1 flag Dutch New Guinea : 1 flag Sumatra : 1 flag 39 Sea Zone : 1 battleship, 2 carriers, 1 destroyer and 4 transports 20 Sea Zone : 1 transport 6 Sea Zone : 1 battleship, 5 carriers, 1 cruiser, 10 destroyers, 3 fighters, 9 submarines, 3 tactical_bombers and 1 transport West India : 1 flag, 2 artilleries, 4 fighters, 5 infantry and 3 mech_infantrys Turkmenistan : 1 armour, 4 fighters and 4 tactical_bombers Eastern Persia : 1 flagProduction/PUs Summary :
Germans : 52 / 83 Russians : 27 / 34 Japanese : 68 / 81 Americans : 52 / 72 Chinese : 1 / 9 British : 33 / 46 UK_Pacific : 0 / 0 Italians : 17 / 30 ANZAC : 10 / 13 French : 5 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0 -
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 armour, 1 destroyer, 2 fighters, 5 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from West India to Turkmenistan Japanese take Eastern Persia from British 1 mech_infantry moved from Szechwan to Tsinghai Japanese take Tsinghai from Chinese 2 infantry moved from Jehol to Chahar 1 infantry moved from Hopei to Suiyuyan 3 artilleries moved from Szechwan to Shensi 2 infantry moved from Yunnan to Kweichow 1 bomber moved from Japan to Suiyuyan 1 bomber moved from Japan to Chahar 1 bomber moved from Burma to Kweichow 1 bomber moved from Burma to Suiyuyan Combat - Japanese Battle in Suiyuyan Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Suiyuyan, round 2 : 1/3 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kweichow Japanese attack with 1 bomber and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Kweichow, round 2 : 1/3 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Chahar Japanese attack with 1 bomber and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Chahar, round 2 : 0/3 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber and 2 infantry in Chahar, round 3 : 1/3 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Shensi Japanese attack with 3 artilleries Chinese defend with 1 infantry Japanese roll dice for 3 artilleries in Shensi, round 2 : 1/3 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 3 artilleries remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 artillery moved from Szechwan to Sikang 2 bombers moved from Suiyuyan to Sikang 1 bomber moved from Chahar to Sikang 1 bomber moved from Kweichow to Sikang 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Anhwe to Hopei 1 mech_infantry moved from Hunan to Anhwe 1 infantry moved from French Indo China to Yunnan 1 mech_infantry moved from French Indo China to Hunan 1 mech_infantry moved from French Indo China to Szechwan 2 infantry moved from Manchuria to Jehol 2 fighters moved from 79 Sea Zone to Turkmenistan 2 fighters and 4 tactical_bombers moved from India to Turkmenistan 3 mech_infantrys moved from India to West India 1 battleship, 1 carrier, 1 destroyer and 2 transports moved from 79 Sea Zone to 39 Sea Zone 2 fighters moved from 37 Sea Zone to West India 2 fighters moved from French Indo China to West India 1 infantry moved from Shan State to 37 Sea Zone 3 infantry moved from Malaya to 37 Sea Zone 1 carrier, 4 infantry and 2 transports moved from 37 Sea Zone to 39 Sea Zone 4 infantry moved from 39 Sea Zone to India 1 marine moved from Philippines to 35 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kiangsi 1 battleship, 5 carriers, 1 cruiser, 8 destroyers, 3 fighters, 1 marine, 8 submarines, 3 tactical_bombers and 1 transport moved from 35 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 marine moved from 6 Sea Zone to Japan Place Units - Japanese 1 armour and 2 mech_infantrys placed in India 3 mech_infantrys placed in Malaya 1 infantry and 2 mech_infantrys placed in French Indo China 2 fighters and 4 infantry placed in Japan 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 68 PUs; end with 68 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers EDIT: Removing units owned by Japanese from Japan: 1 marine EDIT: Adding units owned by Japanese to Dutch New Guinea: 1 marine EDIT: Adding units owned by Japanese to 45 Sea Zone: 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Sikang: 2 bombers EDIT: Adding units owned by Japanese to Jehol: 2 bombers EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese : 0,33 Japanese : -1,50





