Net Allies dice swing: +3.36 swing
Net Axis dice swing: -3.36 swing
The dice are a bit imbalanced, but not game-deciding.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
5 artilleries, 1 fighter and 6 infantry moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Kwangsi
Chinese attack with 5 artilleries, 1 fighter and 6 infantry
Japanese defend with 2 artilleries, 1 infantry and 6 mech_infantrys
Chinese roll dice for 5 artilleries, 1 fighter and 6 infantry in Kwangsi, round 2 : 4/12 hits, 4,00 expected hits
Japanese roll dice for 2 artilleries, 1 infantry and 6 mech_infantrys in Kwangsi, round 2 : 3/9 hits, 3,00 expected hits
1 infantry owned by the Japanese, 3 mech_infantrys owned by the Japanese and 3 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 5 artilleries, 1 fighter and 3 infantry in Kwangsi, round 3 : 1/9 hits, 3,17 expected hits
Japanese roll dice for 2 artilleries and 3 mech_infantrys in Kwangsi, round 3 : 4/5 hits, 1,67 expected hits
1 mech_infantry owned by the Japanese, 3 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangsi
Chinese roll dice for 4 artilleries and 1 fighter in Kwangsi, round 4 : 3/5 hits, 1,83 expected hits
Japanese roll dice for 2 artilleries and 2 mech_infantrys in Kwangsi, round 4 : 0/4 hits, 1,33 expected hits
1 artillery owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Kwangsi
Chinese roll dice for 4 artilleries and 1 fighter in Kwangsi, round 5 : 1/5 hits, 1,83 expected hits
Japanese roll dice for 1 artillery in Kwangsi, round 5 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 artillery owned by the Chinese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 3 artilleries and 1 fighter remaining. Battle score for attacker is 9
Casualties for Chinese: 2 artilleries and 6 infantry
Casualties for Japanese: 2 artilleries, 1 infantry and 6 mech_infantrys
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
Place Units - Chinese
2 artilleries and 1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese : -1,83
Japanese : 1,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 7 infantry, 1 submarine and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 mech_infantrys moved from Morocco to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 3 transports moved from 112 Sea Zone to 110 Sea Zone
3 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 91 Sea Zone to Gibraltar
1 bomber moved from Iraq to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
Combat - Americans
Battle in Philippines
Battle in 92 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
Americans win, taking Philippines from Japanese with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Gibraltar
Americans attack with 2 fighters and 4 infantry
Italians defend with 1 artillery and 1 harbour
Americans roll dice for 2 fighters and 4 infantry in Gibraltar, round 2 : 2/6 hits, 1,67 expected hits
Italians roll dice for 1 artillery in Gibraltar, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 2 fighters and 4 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Normandy Bordeaux
Americans attack with 3 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0,50 expected hits
Americans roll dice for 3 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/8 hits, 2,83 expected hits
Germans roll dice for 3 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,00 expected hits
3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 infantry
Casualties for Germans: 3 infantry
Non Combat Move - Americans
3 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
1 bomber moved from 92 Sea Zone to Morocco
1 aaGun moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 aaGun moved from 91 Sea Zone to Morocco
2 fighters moved from Gibraltar to 91 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
4 transports placed in 101 Sea Zone
1 artillery and 6 infantry placed in Eastern United States
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Iraq: 1 bomber
EDIT: Adding units owned by Americans to Egypt: 1 bomber
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
5 artilleries, 1 fighter and 6 infantry moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Kwangsi
Chinese attack with 5 artilleries, 1 fighter and 6 infantry
Japanese defend with 2 artilleries, 1 infantry and 6 mech_infantrys
Chinese roll dice for 5 artilleries, 1 fighter and 6 infantry in Kwangsi, round 2 : 4/12 hits, 4,00 expected hits
Japanese roll dice for 2 artilleries, 1 infantry and 6 mech_infantrys in Kwangsi, round 2 : 3/9 hits, 3,00 expected hits
1 infantry owned by the Japanese, 3 mech_infantrys owned by the Japanese and 3 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 5 artilleries, 1 fighter and 3 infantry in Kwangsi, round 3 : 1/9 hits, 3,17 expected hits
Japanese roll dice for 2 artilleries and 3 mech_infantrys in Kwangsi, round 3 : 4/5 hits, 1,67 expected hits
1 mech_infantry owned by the Japanese, 3 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangsi
Chinese roll dice for 4 artilleries and 1 fighter in Kwangsi, round 4 : 3/5 hits, 1,83 expected hits
Japanese roll dice for 2 artilleries and 2 mech_infantrys in Kwangsi, round 4 : 0/4 hits, 1,33 expected hits
1 artillery owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Kwangsi
Chinese roll dice for 4 artilleries and 1 fighter in Kwangsi, round 5 : 1/5 hits, 1,83 expected hits
Japanese roll dice for 1 artillery in Kwangsi, round 5 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 artillery owned by the Chinese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 3 artilleries and 1 fighter remaining. Battle score for attacker is 9
Casualties for Chinese: 2 artilleries and 6 infantry
Casualties for Japanese: 2 artilleries, 1 infantry and 6 mech_infantrys
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
Place Units - Chinese
2 artilleries and 1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs
Purchase Units - British
British buy 2 armour, 1 artillery, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 transports moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Syria to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Alexandria
1 artillery moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery moved from 110 Sea Zone to Holland Belgium
3 fighters moved from United Kingdom to Holland Belgium
1 infantry moved from Yunnan to Kweichow
1 mech_infantry moved from Yunnan to Siam
UK_Pacific take Siam from Japanese
1 tactical_bomber moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Kweichow
Combat - British
Battle in Alexandria
Battle in Malta
Battle in Kweichow
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 0/3 hits, 1,33 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 3 : 2/3 hits, 1,33 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Kweichow
British win, taking Alexandria from Italians, taking Malta from Italians, taking Kweichow from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Holland Belgium
British attack with 1 artillery, 3 fighters and 1 infantry
Germans defend with 2 infantry
British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits, 1,17 expected hits
British roll dice for 1 artillery, 3 fighters and 1 infantry in Holland Belgium, round 2 : 4/5 hits, 2,17 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - British
3 fighters moved from Holland Belgium to United Kingdom
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 artilleries, 1 fighter and 2 infantry moved from Anglo Egyptian Sudan to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 bomber moved from Union of South Africa to Egypt
1 mech_infantry moved from Iraq to Egypt
1 mech_infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
3 mech_infantrys moved from Persia to Caucasus
1 aaGun moved from Burma to India
1 artillery and 5 infantry moved from Burma to Yunnan
1 fighter moved from Yunnan to Volgograd
1 cruiser moved from 81 Sea Zone to 99 Sea Zone
1 destroyer moved from 81 Sea Zone to 95 Sea Zone
1 battleship moved from 81 Sea Zone to 96 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from Kweichow to Yunnan
1 tactical_bomber moved from Kweichow to Yunnan
Place Units - British
1 armour and 2 mech_infantrys placed in Persia
1 transport placed in 110 Sea Zone
1 armour, 1 artillery and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,6,5,4,2,3,4,5
UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : -0,67
Italians : -0,33
British : 1,00
Americans : 1,00
Chinese : -1,83
Japanese : 1,00
Nu har jeg prøvet 2 gange, men får et crash på dice serveren hver gang… Jeg prøver igen lidt senere, kan jo være den er nede
@Maxiheimer OK
@Enigma Har prøvet at køre en test - har du fået en dice-mail?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 battleship moved from 97 Sea Zone to 99 Sea Zone
1 fighter moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
1 bomber moved from Southern France to 96 Sea Zone
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
1 fighter moved from Southern Italy to 95 Sea Zone
1 cruiser moved from 97 Sea Zone to 96 Sea Zone
2 armour and 4 infantry moved from Western Ukraine to Bryansk
Italians take Bryansk from Russians
1 armour moved from Slovakia Hungary to Belarus
Italians take Belarus from Russians
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 98 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 95 Sea Zone
Italians attack with 1 destroyer and 1 fighter
British defend with 1 destroyer
Italians roll dice for 1 destroyer and 1 fighter in 95 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
British roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 95 Sea Zone
Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 96 Sea Zone
Italians attack with 1 bomber, 1 cruiser and 1 fighter
British defend with 1 battleship and 1 transport
Italians roll dice for 1 bomber, 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
British roll dice for 1 battleship and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
1 battleship owned by the British lost in 96 Sea Zone
1 transport owned by the British lost in 96 Sea Zone
Italians win with 1 bomber, 1 cruiser and 1 fighter remaining. Battle score for attacker is 27
Casualties for British: 1 battleship and 1 transport
Battle in 99 Sea Zone
Italians attack with 1 battleship
British defend with 1 cruiser
Italians roll dice for 1 battleship in 99 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
British roll dice for 1 cruiser in 99 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship in 99 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
British roll dice for 1 cruiser in 99 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the British lost in 99 Sea Zone
Italians win, taking 99 Sea Zone from Neutral with 1 battleship remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Non Combat Move - Italians
1 fighter moved from 98 Sea Zone to 99 Sea Zone
1 fighter moved from 96 Sea Zone to 99 Sea Zone
1 carrier moved from 97 Sea Zone to 99 Sea Zone
1 bomber moved from 96 Sea Zone to Southern Italy
1 fighter moved from 95 Sea Zone to Southern Italy
1 artillery and 3 infantry moved from Northern Italy to France
1 armour and 1 mech_infantry moved from Northern Italy to France
1 transport moved from 97 Sea Zone to 99 Sea Zone
2 aaGuns moved from Western Ukraine to Bryansk
Place Units - Italians
1 armour and 1 mech_infantry placed in Northern Italy
1 fighter and 2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 infantry
EDIT: Changing ownership of Cyprus from British to Italians
EDIT: Adding units owned by Italians to Cyprus: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 1,17
British : -1,00
Så lykkedes det at få dice serveren til at virke.
Jeg glemte her i 3 forsøg at tage en transporter med over til cypern, så har derfor editeret det.
Der var et søslag, så kan godt være du syntes det er douchebag agtigt af mig, men nu har jeg altså gjort det:)
@Maxiheimer Helt OK.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
Non Combat Move - ANZAC
1 fighter moved from Malaya to India
2 fighters moved from Volgograd to Russia
Place Units - ANZAC
1 fighter, 1 submarine and 1 transport placed in 54 Sea Zone
ANZAC undo move 1.
1 fighter placed in Queensland
1 submarine and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
Non Combat Move - ANZAC
1 fighter moved from Malaya to India
2 fighters moved from Volgograd to Russia
Place Units - ANZAC
1 fighter, 1 submarine and 1 transport placed in 54 Sea Zone
ANZAC undo move 1.
1 fighter placed in Queensland
1 submarine and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
Non Combat Move - ANZAC
1 fighter moved from Malaya to India
2 fighters moved from Volgograd to Russia
Place Units - ANZAC
1 fighter, 1 submarine and 1 transport placed in 54 Sea Zone
ANZAC undo move 1.
1 fighter placed in Queensland
1 submarine and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
Non Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from 81 Sea Zone: 1 destroyer
EDIT: Adding units owned by French to 98 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
@Enigma Glemte lige den franske destroyer i Middelhavet, så editerede lige og sendte igen.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
2 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
3 infantry moved from Western Germany to Holland Belgium
4 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
2 mech_infantrys moved from Novgorod to Belarus
2 mech_infantrys moved from Belarus to Smolensk
2 armour moved from Novgorod to Smolensk
Germans take Archangel from Russians
2 tactical_bombers moved from Novgorod to Smolensk
2 bombers moved from Western Germany to Smolensk
2 bombers moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
2 bombers moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 bombers, 1 fighter, 3 infantry and 2 tactical_bombers
British defend with 1 aaGun, 2 infantry and 1 mech_infantry; Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
AA fire in Normandy Bordeaux : 0/3 hits, 0,50 expected hits
Germans roll dice for 2 bombers, 1 fighter, 3 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 3/8 hits, 3,50 expected hits
Americans roll dice for 1 aaGun, 3 infantry and 3 mech_infantrys in Normandy Bordeaux, round 2 : 0/6 hits, 2,00 expected hits
1 aaGun owned by the British, 1 infantry owned by the Americans and 1 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 2 bombers, 1 fighter, 3 infantry and 2 tactical_bombers in Normandy Bordeaux, round 3 : 4/8 hits, 3,50 expected hits
Americans roll dice for 1 infantry and 3 mech_infantrys in Normandy Bordeaux, round 3 : 3/4 hits, 1,33 expected hits
1 mech_infantry owned by the British, 2 infantry owned by the Germans, 1 tactical_bomber owned by the Germans, 1 infantry owned by the British and 2 mech_infantrys owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Americans: 1 infantry and 2 mech_infantrys
Casualties for British: 1 aaGun, 2 infantry and 1 mech_infantry
Casualties for Germans: 2 infantry and 1 tactical_bomber
Battle in Holland Belgium
Germans attack with 2 bombers and 3 infantry
British defend with 1 artillery and 1 infantry
Germans roll dice for 2 bombers and 3 infantry in Holland Belgium, round 2 : 2/5 hits, 1,83 expected hits
British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 2 bombers and 3 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Smolensk
Germans attack with 2 armour, 2 bombers, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 2 artilleries and 4 infantry
Germans roll dice for 2 armour, 2 bombers, 2 mech_infantrys and 2 tactical_bombers in Smolensk, round 2 : 4/8 hits, 4,00 expected hits
Russians roll dice for 2 artilleries and 4 infantry in Smolensk, round 2 : 4/6 hits, 2,00 expected hits
4 infantry owned by the Russians, 2 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Smolensk
retreated to Smolensk
Russians win with 2 artilleries remaining. Battle score for attacker is -8
Casualties for Germans: 2 armour and 2 mech_infantrys
Casualties for Russians: 4 infantry
Non Combat Move - Germans
2 bombers moved from Smolensk to Bryansk
2 tactical_bombers moved from Smolensk to Bryansk
3 aaGuns, 5 armour and 4 infantry moved from Western Ukraine to Bryansk
1 armour moved from Novgorod to Bryansk
1 infantry moved from Norway to Finland
1 carrier moved from 113 Sea Zone to 115 Sea Zone
3 mech_infantrys moved from Poland to Western Ukraine
5 infantry moved from Poland to Eastern Poland
1 fighter moved from Normandy Bordeaux to Western Germany
2 bombers and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
2 bombers moved from Holland Belgium to Western Germany
1 fighter moved from Western Germany to Bryansk
2 infantry moved from Denmark to Western Germany
2 infantry moved from Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
1 fighter moved from Western Germany to 115 Sea Zone
3 mech_infantrys moved from Germany to Eastern Poland
3 infantry moved from Germany to Poland
Place Units - Germans
3 armour placed in Novgorod
3 mech_infantrys placed in Germany
5 infantry placed in Western Germany
5 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
Germans collect 51 PUs (2 lost to blockades); end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : 0,17
British : -0,67
Americans : -0,33
AA fire in Normandy Bordeaux : : -0,50
Russians : 2,00
Jeg var svine heldig i normandiet, til gengæld var du svine heldig i rusland…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery moved from Smolensk to Belarus
1 mech_infantry moved from Russia to Belarus
2 fighters moved from Russia to Belarus
1 mech_infantry moved from Russia to Archangel
Russians take Archangel from Germans
1 infantry moved from Central Mongolia to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Central Mongolia to Suiyuyan
Chinese take Suiyuyan from Japanese
Combat - Russians
Battle in Belarus
Russians attack with 1 artillery, 2 fighters and 1 mech_infantry
Italians defend with 1 armour
Russians roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Belarus, round 2 : 2/4 hits, 1,67 expected hits
Italians roll dice for 1 armour in Belarus, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Italians lost in Belarus
Russians win, taking Belarus from Italians with 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 fighters moved from Belarus to Russia
2 infantry moved from Timguska to Novosibirsk
1 artillery moved from Smolensk to Russia
Place Units - Russians
2 artilleries and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians : -0,50
Russians : 0,33
@Maxiheimer Tjah, det er sgu’ gået hen og er blevet lidt spændende…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 3 infantry, 6 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 mech_infantry moved from Siberia to Buryatia
2 mech_infantrys moved from Buyant-Uhaa to Chahar
1 fighter and 1 tactical_bomber moved from Jehol to Chahar
1 mech_infantry moved from Shantung to Kweichow
1 infantry moved from Shensi to Suiyuyan
1 tactical_bomber moved from Jehol to Suiyuyan
1 artillery moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 fighter and 1 tactical_bomber moved from Kiangsi to Kweichow
2 mech_infantrys moved from Kiangsu to Kwangsi
1 artillery moved from Java to 42 Sea Zone
2 mech_infantrys moved from Shantung to 19 Sea Zone
2 mech_infantrys and 2 transports moved from 19 Sea Zone to 35 Sea Zone
2 mech_infantrys moved from 35 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Celebes
2 fighters and 2 tactical_bombers moved from Kiangsi to Kwangsi
2 bombers moved from Kiangsi to Philippines
1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 artilleries moved from 35 Sea Zone to Philippines
1 mech_infantry moved from Kiangsu to Kwangsi
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
1 cruiser moved from 42 Sea Zone to 44 Sea Zone
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 cruiser and 4 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 cruiser and 4 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 cruiser and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Neutral with 1 cruiser and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kweichow
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 2/3 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 1/2 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Suiyuyan
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Chahar
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Chahar, round 2 : 2/4 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Chahar
Japanese win, taking Chahar from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Philippines
Japanese attack with 2 artilleries, 2 bombers, 2 infantry and 2 mech_infantrys
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese roll dice for 2 artilleries, 2 bombers, 2 infantry and 2 mech_infantrys in Philippines, round 2 : 3/8 hits, 3,00 expected hits
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 artilleries, 2 bombers, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 3 fighters and 3 tactical_bombers
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 3 fighters and 3 tactical_bombers in Celebes, round 2 : 4/7 hits, 3,83 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Kwangsi
Japanese attack with 2 fighters, 3 mech_infantrys and 2 tactical_bombers
Chinese defend with 3 artilleries
Japanese roll dice for 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Kwangsi, round 2 : 3/7 hits, 2,83 expected hits
Chinese roll dice for 3 artilleries in Kwangsi, round 2 : 2/3 hits, 1,00 expected hits
2 mech_infantrys owned by the Japanese and 3 artilleries owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 3 artilleries
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Kwangsi to Kiangsi
1 fighter and 1 tactical_bomber moved from Kweichow to Kiangsi
1 fighter and 1 tactical_bomber moved from Chahar to Anhwe
1 tactical_bomber moved from Suiyuyan to Anhwe
1 aaGun moved from Buyant-Uhaa to Chahar
2 fighters moved from 6 Sea Zone to Japan
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 carrier moved from 42 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsi to 35 Sea Zone
2 carriers moved from 42 Sea Zone to 44 Sea Zone
2 fighters and 2 tactical_bombers moved from Celebes to 44 Sea Zone
1 battleship and 1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 transport moved from 36 Sea Zone to 19 Sea Zone
2 bombers moved from Philippines to Kiangsi
Place Units - Japanese
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
1 destroyer and 2 transports placed in 6 Sea Zone
2 artilleries and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Americans : -0,67
ANZAC : -0,67
Chinese : 1,00
Japanese : 1,83
Ja det må man sige - en rigtig cliff hanger;)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 1 destroyer, 2 fighters, 7 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
4 infantry moved from Gibraltar to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Morocco to 97 Sea Zone
1 bomber moved from Egypt to 97 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
Combat - Americans
Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in Sumatra
Battle in Southern France
Battle in Normandy Bordeaux
Americans attack with 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/7 hits, 2,33 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Sumatra from Japanese, taking Southern France from Germans, taking Normandy Bordeaux from Germans with 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 97 Sea Zone
Americans attack with 2 bombers
Italians defend with 2 fighters and 2 transports
Americans roll dice for 2 bombers in 97 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits
Italians roll dice for 2 fighters and 2 transports in 97 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits
1 bomber owned by the Americans and 2 fighters owned by the Italians lost in 97 Sea Zone
2 transports owned by the Italians lost in 97 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 22
Casualties for Americans: 1 bomber
Casualties for Italians: 2 fighters and 2 transports
Non Combat Move - Americans
1 bomber moved from 97 Sea Zone to Egypt
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
1 aaGun moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to Gibraltar
1 fighter moved from 110 Sea Zone to Gibraltar
5 transports moved from 110 Sea Zone to 91 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
6 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 artillery, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
1 carrier moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
4 transports placed in 101 Sea Zone
1 armour and 7 infantry placed in Eastern United States
1 destroyer placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Germans : -0,33
Italians : -0,33
Americans : 0,83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kweichow, round 2 : 1/3 hits, 1,17 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Yunnan
Place Units - Chinese
1 artillery and 2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese : -0,17
Japanese : 0,67