@Ragnell804 gg, I concede
Maxi VS Enigma Winner takes it all:)
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 2 infantry, 6 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 mech_infantrys moved from Kiangsu to Kwangsi 1 infantry moved from Kansu to Shensi 1 mech_infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 artillery moved from Amur to Sakha Japanese take Sakha from Russians 1 mech_infantry moved from Shantung to Kweichow 1 tactical_bomber moved from Kwangtung to Kwangsi 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 infantry moved from Hunan to Kwangsi 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java 1 battleship moved from 36 Sea Zone to 42 Sea Zone 1 cruiser moved from 36 Sea Zone to 42 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 2 fighters moved from Japan to 25 Sea Zone 2 artilleries, 3 infantry and 3 mech_infantrys moved from Hunan to Kwangsi 1 bomber moved from Kiangsi to Shensi 1 bomber moved from Kiangsi to Kweichow 1 fighter moved from Kiangsi to Kweichow 1 tactical_bomber moved from Kiangsi to Kweichow 1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi 2 mech_infantrys moved from Shantung to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 artillery moved from Tsinghai to Shensi Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 battleship, 1 cruiser and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kweichow Japanese attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 artillery Japanese roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 2/4 hits, 2,00 expected hits Chinese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Chinese: 1 artillery Battle in Java Japanese attack with 1 artillery, 3 fighters and 3 tactical_bombers ANZAC defend with 1 infantry and 1 mech_infantry Japanese roll dice for 1 artillery, 3 fighters and 3 tactical_bombers in Java, round 2 : 5/7 hits, 3,83 expected hits ANZAC roll dice for 1 infantry and 1 mech_infantry in Java, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the ANZAC and 1 mech_infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 infantry and 1 mech_infantry Battle in Kwangsi Japanese attack with 2 artilleries, 1 fighter, 4 infantry, 6 mech_infantrys and 2 tactical_bombers British defend with 2 artilleries, 1 infantry and 1 mech_infantry Japanese roll dice for 2 artilleries, 1 fighter, 4 infantry, 6 mech_infantrys and 2 tactical_bombers in Kwangsi, round 2 : 3/15 hits, 4,33 expected hits Chinese roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Kwangsi, round 2 : 3/4 hits, 1,33 expected hits 3 infantry owned by the Japanese, 1 mech_infantry owned by the British, 1 artillery owned by the British and 1 infantry owned by the British lost in Kwangsi Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry, 6 mech_infantrys and 2 tactical_bombers in Kwangsi, round 3 : 3/12 hits, 3,83 expected hits Chinese roll dice for 1 artillery in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 2 artilleries, 1 fighter, 1 infantry, 6 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 3 infantry Casualties for British: 2 artilleries, 1 infantry and 1 mech_infantry Battle in 25 Sea Zone Japanese attack with 2 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters in 25 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Shensi Japanese attack with 1 artillery, 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Shensi, round 2 : 1/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 bomber moved from Shensi to Kiangsi 1 fighter and 2 tactical_bombers moved from Kwangsi to Kiangsi 1 bomber, 1 fighter and 1 tactical_bomber moved from Kweichow to Kiangsi 3 fighters and 3 tactical_bombers moved from Java to 42 Sea Zone 2 carriers moved from 37 Sea Zone to 42 Sea Zone 1 carrier moved from 36 Sea Zone to 42 Sea Zone 2 transports moved from 36 Sea Zone to 19 Sea Zone 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 2 submarines moved from 6 Sea Zone to 36 Sea Zone 2 fighters moved from 25 Sea Zone to 6 Sea Zone 1 fighter moved from Japan to Kiangsi 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 aaGun moved from Manchuria to Buyant-Uhaa 1 fighter and 2 tactical_bombers moved from Manchuria to Jehol 1 destroyer moved from 16 Sea Zone to 6 Sea Zone Place Units - Japanese 1 carrier and 2 transports placed in 6 Sea Zone 1 artillery and 2 infantry placed in Japan 3 mech_infantrys placed in Kiangsu 3 mech_infantrys placed in Shantung Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
ANZAC : -0,67 Americans : 0,67 Chinese : 0,67 Japanese : -1,67
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 1 destroyer, 7 infantry, 1 submarine and 5 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 mech_infantrys moved from Morocco to 91 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 4 infantry moved from Eastern United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from 91 Sea Zone to Gibraltar 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 3 transports moved from 112 Sea Zone to 110 Sea Zone 3 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from 91 Sea Zone to Gibraltar 1 bomber moved from Iraq to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines Combat - Americans Battle in Philippines Battle in 92 Sea Zone Americans attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 92 Sea Zone Americans win, taking Philippines from Japanese with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Gibraltar Americans attack with 2 fighters and 4 infantry Italians defend with 1 artillery and 1 harbour Americans roll dice for 2 fighters and 4 infantry in Gibraltar, round 2 : 2/6 hits, 1,67 expected hits Italians roll dice for 1 artillery in Gibraltar, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 2 fighters and 4 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Normandy Bordeaux Americans attack with 3 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0,50 expected hits Americans roll dice for 3 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/8 hits, 2,83 expected hits Germans roll dice for 3 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,00 expected hits 3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Germans: 3 infantry Non Combat Move - Americans 3 fighters moved from Normandy Bordeaux to 110 Sea Zone 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone 1 bomber moved from 92 Sea Zone to Morocco 1 aaGun moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 aaGun moved from 91 Sea Zone to Morocco 2 fighters moved from Gibraltar to 91 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 artillery moved from 54 Sea Zone to Queensland 1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 4 transports placed in 101 Sea Zone 1 artillery and 6 infantry placed in Eastern United States 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Iraq: 1 bomber EDIT: Adding units owned by Americans to Egypt: 1 bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,00 Italians : -0,33 Americans : 1,00
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 5 artilleries, 1 fighter and 6 infantry moved from Yunnan to Kwangsi Combat - Chinese Battle in Kwangsi Chinese attack with 5 artilleries, 1 fighter and 6 infantry Japanese defend with 2 artilleries, 1 infantry and 6 mech_infantrys Chinese roll dice for 5 artilleries, 1 fighter and 6 infantry in Kwangsi, round 2 : 4/12 hits, 4,00 expected hits Japanese roll dice for 2 artilleries, 1 infantry and 6 mech_infantrys in Kwangsi, round 2 : 3/9 hits, 3,00 expected hits 1 infantry owned by the Japanese, 3 mech_infantrys owned by the Japanese and 3 infantry owned by the Chinese lost in Kwangsi Chinese roll dice for 5 artilleries, 1 fighter and 3 infantry in Kwangsi, round 3 : 1/9 hits, 3,17 expected hits Japanese roll dice for 2 artilleries and 3 mech_infantrys in Kwangsi, round 3 : 4/5 hits, 1,67 expected hits 1 mech_infantry owned by the Japanese, 3 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangsi Chinese roll dice for 4 artilleries and 1 fighter in Kwangsi, round 4 : 3/5 hits, 1,83 expected hits Japanese roll dice for 2 artilleries and 2 mech_infantrys in Kwangsi, round 4 : 0/4 hits, 1,33 expected hits 1 artillery owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Kwangsi Chinese roll dice for 4 artilleries and 1 fighter in Kwangsi, round 5 : 1/5 hits, 1,83 expected hits Japanese roll dice for 1 artillery in Kwangsi, round 5 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 artillery owned by the Chinese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 3 artilleries and 1 fighter remaining. Battle score for attacker is 9 Casualties for Chinese: 2 artilleries and 6 infantry Casualties for Japanese: 2 artilleries, 1 infantry and 6 mech_infantrys Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan Place Units - Chinese 2 artilleries and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese : -1,83 Japanese : 1,67
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 1 destroyer, 7 infantry, 1 submarine and 5 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 mech_infantrys moved from Morocco to 91 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 4 infantry moved from Eastern United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 4 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from 91 Sea Zone to Gibraltar 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 3 transports moved from 112 Sea Zone to 110 Sea Zone 3 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from 91 Sea Zone to Gibraltar 1 bomber moved from Iraq to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines Combat - Americans Battle in Philippines Battle in 92 Sea Zone Americans attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 92 Sea Zone Americans win, taking Philippines from Japanese with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Gibraltar Americans attack with 2 fighters and 4 infantry Italians defend with 1 artillery and 1 harbour Americans roll dice for 2 fighters and 4 infantry in Gibraltar, round 2 : 2/6 hits, 1,67 expected hits Italians roll dice for 1 artillery in Gibraltar, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 2 fighters and 4 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Normandy Bordeaux Americans attack with 3 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0,50 expected hits Americans roll dice for 3 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/8 hits, 2,83 expected hits Germans roll dice for 3 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,00 expected hits 3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 infantry Casualties for Germans: 3 infantry Non Combat Move - Americans 3 fighters moved from Normandy Bordeaux to 110 Sea Zone 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone 1 bomber moved from 92 Sea Zone to Morocco 1 aaGun moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 aaGun moved from 91 Sea Zone to Morocco 2 fighters moved from Gibraltar to 91 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 artillery moved from 54 Sea Zone to Queensland 1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 4 transports placed in 101 Sea Zone 1 artillery and 6 infantry placed in Eastern United States 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Iraq: 1 bomber EDIT: Adding units owned by Americans to Egypt: 1 bomber EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 5 artilleries, 1 fighter and 6 infantry moved from Yunnan to Kwangsi Combat - Chinese Battle in Kwangsi Chinese attack with 5 artilleries, 1 fighter and 6 infantry Japanese defend with 2 artilleries, 1 infantry and 6 mech_infantrys Chinese roll dice for 5 artilleries, 1 fighter and 6 infantry in Kwangsi, round 2 : 4/12 hits, 4,00 expected hits Japanese roll dice for 2 artilleries, 1 infantry and 6 mech_infantrys in Kwangsi, round 2 : 3/9 hits, 3,00 expected hits 1 infantry owned by the Japanese, 3 mech_infantrys owned by the Japanese and 3 infantry owned by the Chinese lost in Kwangsi Chinese roll dice for 5 artilleries, 1 fighter and 3 infantry in Kwangsi, round 3 : 1/9 hits, 3,17 expected hits Japanese roll dice for 2 artilleries and 3 mech_infantrys in Kwangsi, round 3 : 4/5 hits, 1,67 expected hits 1 mech_infantry owned by the Japanese, 3 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangsi Chinese roll dice for 4 artilleries and 1 fighter in Kwangsi, round 4 : 3/5 hits, 1,83 expected hits Japanese roll dice for 2 artilleries and 2 mech_infantrys in Kwangsi, round 4 : 0/4 hits, 1,33 expected hits 1 artillery owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Kwangsi Chinese roll dice for 4 artilleries and 1 fighter in Kwangsi, round 5 : 1/5 hits, 1,83 expected hits Japanese roll dice for 1 artillery in Kwangsi, round 5 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 artillery owned by the Chinese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 3 artilleries and 1 fighter remaining. Battle score for attacker is 9 Casualties for Chinese: 2 artilleries and 6 infantry Casualties for Japanese: 2 artilleries, 1 infantry and 6 mech_infantrys Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan Place Units - Chinese 2 artilleries and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs Purchase Units - British British buy 2 armour, 1 artillery, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 3 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 transports moved from 81 Sea Zone to 98 Sea Zone 1 infantry moved from Syria to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 1 infantry moved from Trans-Jordan to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Alexandria 1 artillery moved from United Kingdom to 110 Sea Zone 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 artillery moved from 110 Sea Zone to Holland Belgium 3 fighters moved from United Kingdom to Holland Belgium 1 infantry moved from Yunnan to Kweichow 1 mech_infantry moved from Yunnan to Siam UK_Pacific take Siam from Japanese 1 tactical_bomber moved from Yunnan to Kweichow 1 fighter moved from Yunnan to Kweichow Combat - British Battle in Alexandria Battle in Malta Battle in Kweichow British attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 mech_infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 0/3 hits, 1,33 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 3 : 2/3 hits, 1,33 expected hits Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Kweichow British win, taking Alexandria from Italians, taking Malta from Italians, taking Kweichow from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Holland Belgium British attack with 1 artillery, 3 fighters and 1 infantry Germans defend with 2 infantry British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits, 1,17 expected hits British roll dice for 1 artillery, 3 fighters and 1 infantry in Holland Belgium, round 2 : 4/5 hits, 2,17 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - British 3 fighters moved from Holland Belgium to United Kingdom 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 aaGun moved from United Kingdom to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun moved from 110 Sea Zone to Normandy Bordeaux 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 2 artilleries, 1 fighter and 2 infantry moved from Anglo Egyptian Sudan to Egypt 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 bomber moved from Union of South Africa to Egypt 1 mech_infantry moved from Iraq to Egypt 1 mech_infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 3 mech_infantrys moved from Persia to Caucasus 1 aaGun moved from Burma to India 1 artillery and 5 infantry moved from Burma to Yunnan 1 fighter moved from Yunnan to Volgograd 1 cruiser moved from 81 Sea Zone to 99 Sea Zone 1 destroyer moved from 81 Sea Zone to 95 Sea Zone 1 battleship moved from 81 Sea Zone to 96 Sea Zone 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from Kweichow to Yunnan 1 tactical_bomber moved from Kweichow to Yunnan Place Units - British 1 armour and 2 mech_infantrys placed in Persia 1 transport placed in 110 Sea Zone 1 armour, 1 artillery and 1 infantry placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,6,5,4,2,3,4,5 UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : -0,67 Italians : -0,33 British : 1,00 Americans : 1,00 Chinese : -1,83 Japanese : 1,00
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Nu har jeg prøvet 2 gange, men fĂ¥r et crash pĂ¥ dice serveren hver gang… Jeg prøver igen lidt senere, kan jo være den er nede
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@Maxiheimer OK
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@Enigma Har prøvet at køre en test - har du fĂ¥et en dice-mail?
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 armour, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 battleship moved from 97 Sea Zone to 99 Sea Zone 1 fighter moved from 97 Sea Zone to 98 Sea Zone 1 fighter moved from Southern Italy to 96 Sea Zone 1 bomber moved from Southern France to 96 Sea Zone 1 destroyer moved from 97 Sea Zone to 95 Sea Zone 1 fighter moved from Southern Italy to 95 Sea Zone 1 cruiser moved from 97 Sea Zone to 96 Sea Zone 2 armour and 4 infantry moved from Western Ukraine to Bryansk Italians take Bryansk from Russians 1 armour moved from Slovakia Hungary to Belarus Italians take Belarus from Russians Combat - Italians Battle in 98 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 98 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 95 Sea Zone Italians attack with 1 destroyer and 1 fighter British defend with 1 destroyer Italians roll dice for 1 destroyer and 1 fighter in 95 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits British roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 95 Sea Zone Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 96 Sea Zone Italians attack with 1 bomber, 1 cruiser and 1 fighter British defend with 1 battleship and 1 transport Italians roll dice for 1 bomber, 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits British roll dice for 1 battleship and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits 1 battleship owned by the British lost in 96 Sea Zone 1 transport owned by the British lost in 96 Sea Zone Italians win with 1 bomber, 1 cruiser and 1 fighter remaining. Battle score for attacker is 27 Casualties for British: 1 battleship and 1 transport Battle in 99 Sea Zone Italians attack with 1 battleship British defend with 1 cruiser Italians roll dice for 1 battleship in 99 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits British roll dice for 1 cruiser in 99 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship in 99 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits British roll dice for 1 cruiser in 99 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the British lost in 99 Sea Zone Italians win, taking 99 Sea Zone from Neutral with 1 battleship remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Non Combat Move - Italians 1 fighter moved from 98 Sea Zone to 99 Sea Zone 1 fighter moved from 96 Sea Zone to 99 Sea Zone 1 carrier moved from 97 Sea Zone to 99 Sea Zone 1 bomber moved from 96 Sea Zone to Southern Italy 1 fighter moved from 95 Sea Zone to Southern Italy 1 artillery and 3 infantry moved from Northern Italy to France 1 armour and 1 mech_infantry moved from Northern Italy to France 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 aaGuns moved from Western Ukraine to Bryansk Place Units - Italians 1 armour and 1 mech_infantry placed in Northern Italy 1 fighter and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 1 infantry EDIT: Changing ownership of Cyprus from British to Italians EDIT: Adding units owned by Italians to Cyprus: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 1,17 British : -1,00
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SĂ¥ lykkedes det at fĂ¥ dice serveren til at virke.
Jeg glemte her i 3 forsøg at tage en transporter med over til cypern, sĂ¥ har derfor editeret det.
Der var et søslag, sĂ¥ kan godt være du syntes det er douchebag agtigt af mig, men nu har jeg altsĂ¥ gjort det:) -
@Maxiheimer Helt OK.
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 1 artillery moved from 44 Sea Zone to Celebes 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes Non Combat Move - ANZAC 1 fighter moved from Malaya to India 2 fighters moved from Volgograd to Russia Place Units - ANZAC 1 fighter, 1 submarine and 1 transport placed in 54 Sea Zone ANZAC undo move 1. 1 fighter placed in Queensland 1 submarine and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 1 artillery moved from 44 Sea Zone to Celebes 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes Non Combat Move - ANZAC 1 fighter moved from Malaya to India 2 fighters moved from Volgograd to Russia Place Units - ANZAC 1 fighter, 1 submarine and 1 transport placed in 54 Sea Zone ANZAC undo move 1. 1 fighter placed in Queensland 1 submarine and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs Combat Move - French 2 infantry moved from United Kingdom to 110 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 1 artillery moved from 44 Sea Zone to Celebes 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes Non Combat Move - ANZAC 1 fighter moved from Malaya to India 2 fighters moved from Volgograd to Russia Place Units - ANZAC 1 fighter, 1 submarine and 1 transport placed in 54 Sea Zone ANZAC undo move 1. 1 fighter placed in Queensland 1 submarine and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs Combat Move - French 2 infantry moved from United Kingdom to 110 Sea Zone Non Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by French from 81 Sea Zone: 1 destroyer EDIT: Adding units owned by French to 98 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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@Enigma Glemte lige den franske destroyer i Middelhavet, sĂ¥ editerede lige og sendte igen.
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 2 infantry moved from Southern France to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 3 infantry moved from Western Germany to Holland Belgium 4 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 2 mech_infantrys moved from Novgorod to Belarus 2 mech_infantrys moved from Belarus to Smolensk 2 armour moved from Novgorod to Smolensk Germans take Archangel from Russians 2 tactical_bombers moved from Novgorod to Smolensk 2 bombers moved from Western Germany to Smolensk 2 bombers moved from Western Germany to Normandy Bordeaux 1 fighter moved from Western Germany to Normandy Bordeaux 2 bombers moved from Western Germany to Holland Belgium 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 tactical_bomber moved from Western Germany to Normandy Bordeaux Combat - Germans Battle in Normandy Bordeaux Germans attack with 2 bombers, 1 fighter, 3 infantry and 2 tactical_bombers British defend with 1 aaGun, 2 infantry and 1 mech_infantry; Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys AA fire in Normandy Bordeaux : 0/3 hits, 0,50 expected hits Germans roll dice for 2 bombers, 1 fighter, 3 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 3/8 hits, 3,50 expected hits Americans roll dice for 1 aaGun, 3 infantry and 3 mech_infantrys in Normandy Bordeaux, round 2 : 0/6 hits, 2,00 expected hits 1 aaGun owned by the British, 1 infantry owned by the Americans and 1 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 2 bombers, 1 fighter, 3 infantry and 2 tactical_bombers in Normandy Bordeaux, round 3 : 4/8 hits, 3,50 expected hits Americans roll dice for 1 infantry and 3 mech_infantrys in Normandy Bordeaux, round 3 : 3/4 hits, 1,33 expected hits 1 mech_infantry owned by the British, 2 infantry owned by the Germans, 1 tactical_bomber owned by the Germans, 1 infantry owned by the British and 2 mech_infantrys owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Americans: 1 infantry and 2 mech_infantrys Casualties for British: 1 aaGun, 2 infantry and 1 mech_infantry Casualties for Germans: 2 infantry and 1 tactical_bomber Battle in Holland Belgium Germans attack with 2 bombers and 3 infantry British defend with 1 artillery and 1 infantry Germans roll dice for 2 bombers and 3 infantry in Holland Belgium, round 2 : 2/5 hits, 1,83 expected hits British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 2 bombers and 3 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Battle in Smolensk Germans attack with 2 armour, 2 bombers, 2 mech_infantrys and 2 tactical_bombers Russians defend with 2 artilleries and 4 infantry Germans roll dice for 2 armour, 2 bombers, 2 mech_infantrys and 2 tactical_bombers in Smolensk, round 2 : 4/8 hits, 4,00 expected hits Russians roll dice for 2 artilleries and 4 infantry in Smolensk, round 2 : 4/6 hits, 2,00 expected hits 4 infantry owned by the Russians, 2 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Smolensk retreated to Smolensk Russians win with 2 artilleries remaining. Battle score for attacker is -8 Casualties for Germans: 2 armour and 2 mech_infantrys Casualties for Russians: 4 infantry Non Combat Move - Germans 2 bombers moved from Smolensk to Bryansk 2 tactical_bombers moved from Smolensk to Bryansk 3 aaGuns, 5 armour and 4 infantry moved from Western Ukraine to Bryansk 1 armour moved from Novgorod to Bryansk 1 infantry moved from Norway to Finland 1 carrier moved from 113 Sea Zone to 115 Sea Zone 3 mech_infantrys moved from Poland to Western Ukraine 5 infantry moved from Poland to Eastern Poland 1 fighter moved from Normandy Bordeaux to Western Germany 2 bombers and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 2 bombers moved from Holland Belgium to Western Germany 1 fighter moved from Western Germany to Bryansk 2 infantry moved from Denmark to Western Germany 2 infantry moved from Germany to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Finland 1 fighter moved from Western Germany to 115 Sea Zone 3 mech_infantrys moved from Germany to Eastern Poland 3 infantry moved from Germany to Poland Place Units - Germans 3 armour placed in Novgorod 3 mech_infantrys placed in Germany 5 infantry placed in Western Germany 5 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1 Germans collect 51 PUs (2 lost to blockades); end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : 0,17 British : -0,67 Americans : -0,33 AA fire in Normandy Bordeaux : : -0,50 Russians : 2,00
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Jeg var svine heldig i normandiet, til gengæld var du svine heldig i rusland…
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Russians Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery moved from Smolensk to Belarus 1 mech_infantry moved from Russia to Belarus 2 fighters moved from Russia to Belarus 1 mech_infantry moved from Russia to Archangel Russians take Archangel from Germans 1 infantry moved from Central Mongolia to Chahar Chinese take Chahar from Japanese 1 infantry moved from Central Mongolia to Suiyuyan Chinese take Suiyuyan from Japanese Combat - Russians Battle in Belarus Russians attack with 1 artillery, 2 fighters and 1 mech_infantry Italians defend with 1 armour Russians roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Belarus, round 2 : 2/4 hits, 1,67 expected hits Italians roll dice for 1 armour in Belarus, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Italians lost in Belarus Russians win, taking Belarus from Italians with 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 fighters moved from Belarus to Russia 2 infantry moved from Timguska to Novosibirsk 1 artillery moved from Smolensk to Russia Place Units - Russians 2 artilleries and 7 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians : -0,50 Russians : 0,33
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@Maxiheimer Tjah, det er sgu’ gĂ¥et hen og er blevet lidt spændende…
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 artilleries, 1 destroyer, 3 infantry, 6 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from Sakha to Buryatia Japanese take Buryatia from Russians 1 mech_infantry moved from Siberia to Buryatia 2 mech_infantrys moved from Buyant-Uhaa to Chahar 1 fighter and 1 tactical_bomber moved from Jehol to Chahar 1 mech_infantry moved from Shantung to Kweichow 1 infantry moved from Shensi to Suiyuyan 1 tactical_bomber moved from Jehol to Suiyuyan 1 artillery moved from Shensi to Sikang Japanese take Sikang from Chinese 1 fighter and 1 tactical_bomber moved from Kiangsi to Kweichow 2 mech_infantrys moved from Kiangsu to Kwangsi 1 artillery moved from Java to 42 Sea Zone 2 mech_infantrys moved from Shantung to 19 Sea Zone 2 mech_infantrys and 2 transports moved from 19 Sea Zone to 35 Sea Zone 2 mech_infantrys moved from 35 Sea Zone to Philippines 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Celebes 2 fighters and 2 tactical_bombers moved from Kiangsi to Kwangsi 2 bombers moved from Kiangsi to Philippines 1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 artillery moved from 44 Sea Zone to Celebes 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 2 artilleries moved from 35 Sea Zone to Philippines 1 mech_infantry moved from Kiangsu to Kwangsi 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes 1 cruiser moved from 42 Sea Zone to 44 Sea Zone 1 cruiser moved from 36 Sea Zone to 35 Sea Zone Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 cruiser and 4 transports Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 cruiser and 4 transports remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 44 Sea Zone Japanese attack with 1 cruiser and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Neutral with 1 cruiser and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kweichow Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 2/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Suiyuyan Japanese attack with 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 1/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Suiyuyan Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Chahar Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Chahar, round 2 : 2/4 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Chahar Japanese win, taking Chahar from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Philippines Japanese attack with 2 artilleries, 2 bombers, 2 infantry and 2 mech_infantrys Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry Japanese roll dice for 2 artilleries, 2 bombers, 2 infantry and 2 mech_infantrys in Philippines, round 2 : 3/8 hits, 3,00 expected hits Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 2 artilleries, 2 bombers, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Celebes Japanese attack with 1 artillery, 3 fighters and 3 tactical_bombers ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 3 fighters and 3 tactical_bombers in Celebes, round 2 : 4/7 hits, 3,83 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 artillery and 1 infantry Battle in Kwangsi Japanese attack with 2 fighters, 3 mech_infantrys and 2 tactical_bombers Chinese defend with 3 artilleries Japanese roll dice for 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Kwangsi, round 2 : 3/7 hits, 2,83 expected hits Chinese roll dice for 3 artilleries in Kwangsi, round 2 : 2/3 hits, 1,00 expected hits 2 mech_infantrys owned by the Japanese and 3 artilleries owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 2 mech_infantrys Casualties for Chinese: 3 artilleries Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Kwangsi to Kiangsi 1 fighter and 1 tactical_bomber moved from Kweichow to Kiangsi 1 fighter and 1 tactical_bomber moved from Chahar to Anhwe 1 tactical_bomber moved from Suiyuyan to Anhwe 1 aaGun moved from Buyant-Uhaa to Chahar 2 fighters moved from 6 Sea Zone to Japan 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 carrier moved from 42 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Celebes to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsi to 35 Sea Zone 2 carriers moved from 42 Sea Zone to 44 Sea Zone 2 fighters and 2 tactical_bombers moved from Celebes to 44 Sea Zone 1 battleship and 1 destroyer moved from 42 Sea Zone to 44 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 battleship moved from 36 Sea Zone to 35 Sea Zone 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 44 Sea Zone 1 transport moved from 36 Sea Zone to 19 Sea Zone 2 bombers moved from Philippines to Kiangsi Place Units - Japanese 3 mech_infantrys placed in Kiangsu 3 mech_infantrys placed in Shantung 1 destroyer and 2 transports placed in 6 Sea Zone 2 artilleries and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Americans : -0,67 ANZAC : -0,67 Chinese : 1,00 Japanese : 1,83
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Ja det mĂ¥ man sige - en rigtig cliff hanger;)