Japan:
Kwangtung: +0.68 swing
Sea zone 37: +0.88 swing
Sea zone 35: +0.07 swing
Hunan: +0.69 swing
Yunnan: +0.07 swing
Philippines: -0.36 swing
Total for round 1: +1.69 in favor of the Allies
Helt i orden:)
@Maxiheimer
Så går det løs. Jeg går ind med 98% chance. Hvis aksen også taber denne her tror jeg det er game over… Jeg har virkelig fornemmelsen af af dette her også går galt - håber jeg tager fejl :hand_with_index_and_middle_fingers_crossed: :hand_with_index_and_middle_fingers_crossed: :hand_with_index_and_middle_fingers_crossed:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 11 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour, 1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to Southern France
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Northern Italy to Southern France
4 bombers moved from Caucasus to Southern France
1 fighter moved from Germany to Southern France
5 artilleries and 2 infantry moved from France to Southern France
3 artilleries moved from Western Germany to Holland Belgium
3 infantry moved from Western Germany to Holland Belgium
2 armour and 1 mech_infantry moved from Novgorod to Finland
1 armour moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Urals
1 cruiser moved from 95 Sea Zone to 93 Sea Zone
1 infantry moved from Novosibirsk to Tsinghai
2 fighters and 1 tactical_bomber moved from Caucasus to Tsinghai
1 mech_infantry moved from Volgograd to Tsinghai
Combat - Germans
Battle in 93 Sea Zone
Germans attack with 1 cruiser
Americans defend with 3 transports
3 transports owned by the Americans lost in 93 Sea Zone
Germans win with 1 cruiser remaining. Battle score for attacker is 21
Casualties for Americans: 3 transports
Battle in Holland Belgium
Germans attack with 3 artilleries and 3 infantry
Americans defend with 1 artillery and 3 infantry
Germans roll dice for 3 artilleries and 3 infantry in Holland Belgium, round 2 : 1/6 hits, 2,00 expected hits
Americans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Germans roll dice for 3 artilleries and 2 infantry in Holland Belgium, round 3 : 2/5 hits, 1,67 expected hits
Americans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 3 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
Germans roll dice for 3 artilleries and 1 infantry in Holland Belgium, round 4 : 1/4 hits, 1,33 expected hits
Americans roll dice for 1 artillery in Holland Belgium, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 3 artilleries and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 2 infantry
Casualties for Americans: 1 artillery and 3 infantry
Battle in Finland
Germans attack with 2 armour and 1 mech_infantry
French defend with 1 infantry; Americans defend with 2 artilleries
Germans roll dice for 2 armour and 1 mech_infantry in Finland, round 2 : 2/3 hits, 1,17 expected hits
Americans roll dice for 2 artilleries and 1 infantry in Finland, round 2 : 1/3 hits, 1,00 expected hits
1 artillery owned by the Americans, 1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Finland
Germans roll dice for 2 armour in Finland, round 3 : 0/2 hits, 1,00 expected hits
Americans roll dice for 1 artillery in Finland, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 armour in Finland, round 4 : 0/2 hits, 1,00 expected hits
Americans roll dice for 1 artillery in Finland, round 4 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 armour in Finland, round 5 : 1/2 hits, 1,00 expected hits
Americans roll dice for 1 artillery in Finland, round 5 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 2 armour remaining. Battle score for attacker is 7
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 2 artilleries
Casualties for French: 1 infantry
Battle in Tsinghai
Germans attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Germans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 2 : 3/5 hits, 2,00 expected hits
Chinese roll dice for 2 infantry in Tsinghai, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the Chinese lost in Tsinghai
Germans win, taking Tsinghai from Chinese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Southern France
Germans attack with 2 armour, 6 artilleries, 5 bombers, 3 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 2 fighters and 1 tactical_bomber; French defend with 1 infantry; Americans defend with 1 aaGun, 4 artilleries, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 4 infantry
Americans roll AA dice in Southern France : 0/3 hits, 0,50 expected hits
Germans roll dice for 2 armour, 6 artilleries, 5 bombers, 3 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Southern France, round 2 : 9/22 hits, 10,17 expected hits
Americans roll dice for 1 aaGun, 4 artilleries, 1 bomber, 5 fighters, 5 infantry and 1 tactical_bomber in Southern France, round 2 : 8/16 hits, 7,00 expected hits
4 artilleries owned by the Germans, 1 aaGun owned by the Americans, 4 infantry owned by the Germans, 4 infantry owned by the Americans, 1 bomber owned by the Americans, 2 artilleries owned by the Americans and 1 infantry owned by the French lost in Southern France
Germans roll dice for 2 armour, 2 artilleries, 5 bombers, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Southern France, round 3 : 8/14 hits, 7,50 expected hits
Americans roll dice for 2 artilleries, 5 fighters and 1 tactical_bomber in Southern France, round 3 : 3/8 hits, 4,50 expected hits
1 tactical_bomber owned by the British, 2 artilleries owned by the Germans, 3 fighters owned by the Americans, 2 artilleries owned by the Americans, 1 mech_infantry owned by the Germans and 2 fighters owned by the British lost in Southern France
Germans win, taking Southern France from Americans with 2 armour, 5 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 69
Casualties for Germans: 6 artilleries, 4 infantry and 1 mech_infantry
Casualties for Americans: 1 aaGun, 4 artilleries, 1 bomber, 3 fighters and 4 infantry
Casualties for French: 1 infantry
Casualties for British: 2 fighters and 1 tactical_bomber
Non Combat Move - Germans
1 fighter moved from Southern France to Western Germany
1 fighter moved from Southern France to Western Germany
1 fighter moved from Southern France to Northern Italy
1 tactical_bomber moved from Southern France to Western Germany
1 fighter moved from Western Germany to Germany
1 bomber moved from Southern France to Western Germany
1 battleship moved from 95 Sea Zone to 93 Sea Zone
2 fighters and 1 tactical_bomber moved from Tsinghai to Volgograd
1 mech_infantry moved from Volgograd to Bryansk
2 armour moved from Volgograd to Rostov
4 bombers moved from Southern France to Northern Italy
Place Units - Germans
3 armour placed in Volgograd
3 infantry placed in Caucasus
Germans undo move 1.
3 armour placed in Volgograd
1 armour and 1 mech_infantry placed in Novgorod
2 mech_infantrys placed in Germany
1 artillery and 2 infantry placed in France
6 infantry placed in Western Germany
Germans undo move 3.
1 armour and 1 mech_infantry placed in Western Germany
Germans undo move 3.
Germans undo move 4.
2 mech_infantrys placed in Western Germany
2 infantry placed in Germany
4 infantry placed in Western Germany
Germans undo move 1.
2 infantry placed in Caucasus
1 infantry placed in Western Germany
Germans undo move 2.
1 infantry placed in Western Germany
1 artillery and 1 infantry placed in France
Turn Complete - Germans
Germans collect 61 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33
Americans regular : -2,17
Americans AA : -0,50
Germans regular : -1,83
@Enigma
Puha :scream: . Rart at det gik godt. Så kan aksen måske holde lidt endnu.
I hvilket slag var det du havde 98% chance?
@Maxiheimer Sydfrankrig
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 13
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Trans-Jordan to Northwest Persia
1 fighter and 1 tactical_bomber moved from Iraq to Northwest Persia
Combat - Russians
Battle in Northwest Persia
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 mech_infantry
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 2 : 1/3 hits, 1,33 expected hits
Italians roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in Northwest Persia
Russians win, taking Northwest Persia from Italians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Northwest Persia to Persia
2 fighters moved from Persia to Russia
Place Units - Russians
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 5 PUs; end with 5 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 11 PUs
Combat Hit Differential Summary :
Italians regular : -0,33
Russians regular : -0,33
Hmm jeg syntes jeg fik den til at du havde lidt over 50%? hvad gav dig så høj procentuel forøgelse??
@Maxiheimer Havde du overset de fire bombere i Caucasus?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 fighter, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 2 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Kwangtung to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 20 Sea Zone to 19 Sea Zone
1 submarine moved from 20 Sea Zone to 19 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Anhwe to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Anhwe to Kweichow
2 bombers moved from Kwangtung to Kweichow
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
2 fighters moved from Philippines to 35 Sea Zone
1 fighter moved from 20 Sea Zone to 19 Sea Zone
1 fighter moved from 20 Sea Zone to Kwangsi
Combat - Japanese
Battle in French Indo China
Battle in Kweichow
Japanese attack with 2 bombers and 1 mech_infantry
Chinese defend with 1 artillery
Japanese roll dice for 2 bombers and 1 mech_infantry in Kweichow, round 2 : 1/3 hits, 1,50 expected hits
Chinese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Chinese lost in Kweichow
Japanese win, taking French Indo China from UK_Pacific, taking Kweichow from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Battle in Kwangsi
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 2 : 1/3 hits, 1,17 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 submarine
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer and 2 fighters in 35 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 35 Sea Zone
Japanese roll dice for 1 destroyer and 2 fighters in 35 Sea Zone, round 3 : 1/3 hits, 1,33 expected hits
ANZAC roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 submarine owned by the ANZAC lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from ANZAC with 1 destroyer and 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 submarine
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer and 1 fighter in 19 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
3 transports moved from 20 Sea Zone to 19 Sea Zone
3 infantry moved from Kiangsu to 19 Sea Zone
3 infantry moved from Manchuria to 19 Sea Zone
6 infantry and 3 transports moved from 19 Sea Zone to 36 Sea Zone
6 infantry moved from 36 Sea Zone to French Indo China
1 battleship and 1 carrier moved from 20 Sea Zone to 36 Sea Zone
2 fighters moved from 35 Sea Zone to Philippines
2 bombers moved from Kweichow to Kwangtung
1 fighter moved from 19 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 fighter moved from Kwangsi to 36 Sea Zone
Place Units - Japanese
3 infantry placed in Kwangtung
2 destroyers and 2 submarines placed in 6 Sea Zone
1 fighter placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3
Japanese collect 44 PUs (5 lost to blockades); end with 44 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangtung: 2 bombers
EDIT: Adding units owned by Japanese to Kiangsu: 2 bombers
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,67
Americans regular : -0,17
Japanese regular : -2,83
ANZAC regular : 0,67
Ja det gjorde jeg:cry: :cry:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 6 artilleries, 1 fighter, 8 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 110 Sea Zone to 92 Sea Zone
3 infantry moved from Normandy Bordeaux to Southern France
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 bomber moved from Eastern United States to 92 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
Americans take 42 Sea Zone from Japanese
Americans take 37 Sea Zone from Japanese
Combat - Americans
Japanese scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
Battle in Malaya
Battle in 35 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer and 3 fighters
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer and 3 fighters in 35 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone
Japanese win, taking Malaya from Japanese with 3 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 1 bomber and 1 submarine
Italians defend with 2 destroyers
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber in 92 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
Italians roll dice for 2 destroyers in 92 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber in 92 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 16
Casualties for Italians: 2 destroyers
Battle in Southern France
Americans attack with 3 infantry
Germans defend with 2 armour, 1 factory_minor and 1 harbour
Americans roll dice for 3 infantry in Southern France, round 2 : 1/3 hits, 0,50 expected hits
Germans roll dice for 2 armour in Southern France, round 2 : 1/2 hits, 1,00 expected hits
1 armour owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Americans roll dice for 2 infantry in Southern France, round 3 : 0/2 hits, 0,33 expected hits
Germans roll dice for 1 armour in Southern France, round 3 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Americans lost in Southern France
Americans roll dice for 1 infantry in Southern France, round 4 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 armour in Southern France, round 4 : 0/1 hits, 0,50 expected hits
1 infantry owned by the Americans retreated to Normandy Bordeaux
Germans win with 1 armour remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Germans: 1 armour
Battle in 19 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 19 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 submarine in 19 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 19 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 submarine in 19 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 19 Sea Zone
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
Non Combat Move - Americans
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from 112 Sea Zone to Norway
3 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
3 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from 92 Sea Zone to Gibraltar
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to 91 Sea Zone
1 fighter moved from Java to India
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 15 Sea Zone to 26 Sea Zone
1 infantry moved from Tobruk to Alexandria
Place Units - Americans
1 artillery and 2 infantry placed in Normandy Bordeaux
1 artillery and 2 infantry placed in Norway
4 artilleries, 1 fighter and 4 infantry placed in Eastern United States
4 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Italians regular : -1,00
Japanese regular : -0,83
Germans regular : 0,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Kansu to Tsinghai
1 artillery and 2 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Tsinghai
Chinese attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 1 infantry in Tsinghai, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Tsinghai
Chinese win, taking Tsinghai from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Kwangsi
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 artillery and 3 infantry in Kwangsi, round 2 : 2/4 hits, 1,00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese regular : 1,33
Japanese regular : 0,33
Germans regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 6 artilleries, 1 fighter, 8 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 110 Sea Zone to 92 Sea Zone
3 infantry moved from Normandy Bordeaux to Southern France
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 bomber moved from Eastern United States to 92 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
Americans take 42 Sea Zone from Japanese
Americans take 37 Sea Zone from Japanese
Combat - Americans
Japanese scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
Battle in Malaya
Battle in 35 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer and 3 fighters
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer and 3 fighters in 35 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone
Japanese win, taking Malaya from Japanese with 3 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 1 bomber and 1 submarine
Italians defend with 2 destroyers
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber in 92 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
Italians roll dice for 2 destroyers in 92 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 bomber in 92 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 16
Casualties for Italians: 2 destroyers
Battle in Southern France
Americans attack with 3 infantry
Germans defend with 2 armour, 1 factory_minor and 1 harbour
Americans roll dice for 3 infantry in Southern France, round 2 : 1/3 hits, 0,50 expected hits
Germans roll dice for 2 armour in Southern France, round 2 : 1/2 hits, 1,00 expected hits
1 armour owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Americans roll dice for 2 infantry in Southern France, round 3 : 0/2 hits, 0,33 expected hits
Germans roll dice for 1 armour in Southern France, round 3 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Americans lost in Southern France
Americans roll dice for 1 infantry in Southern France, round 4 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 armour in Southern France, round 4 : 0/1 hits, 0,50 expected hits
1 infantry owned by the Americans retreated to Normandy Bordeaux
Germans win with 1 armour remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Germans: 1 armour
Battle in 19 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 19 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 submarine in 19 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 19 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 submarine in 19 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 19 Sea Zone
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
Non Combat Move - Americans
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from 112 Sea Zone to Norway
3 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
3 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from 92 Sea Zone to Gibraltar
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to 91 Sea Zone
1 fighter moved from Java to India
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 15 Sea Zone to 26 Sea Zone
1 infantry moved from Tobruk to Alexandria
Place Units - Americans
1 artillery and 2 infantry placed in Normandy Bordeaux
1 artillery and 2 infantry placed in Norway
4 artilleries, 1 fighter and 4 infantry placed in Eastern United States
4 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Kansu to Tsinghai
1 artillery and 2 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Tsinghai
Chinese attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 1 infantry in Tsinghai, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Tsinghai
Chinese win, taking Tsinghai from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Kwangsi
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 artillery and 3 infantry in Kwangsi, round 2 : 2/4 hits, 1,00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs
Purchase Units - British
British buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from 110 Sea Zone to Southern France
6 infantry moved from United Kingdom to 110 Sea Zone
6 infantry moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from Trans-Jordan to Syria
1 artillery moved from Iraq to Syria
2 fighters moved from Iraq to Syria
1 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Kweichow
Combat - British
Battle in Kweichow
British attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Kweichow
British win with 1 fighter remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Holland Belgium
British attack with 6 infantry
Germans defend with 3 artilleries and 1 infantry
British roll dice for 6 infantry in Holland Belgium, round 2 : 2/6 hits, 1,00 expected hits
Germans roll dice for 3 artilleries and 1 infantry in Holland Belgium, round 2 : 3/4 hits, 1,33 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans and 3 infantry owned by the British lost in Holland Belgium
British roll dice for 3 infantry in Holland Belgium, round 3 : 0/3 hits, 0,50 expected hits
Germans roll dice for 2 artilleries in Holland Belgium, round 3 : 0/2 hits, 0,67 expected hits
British roll dice for 3 infantry in Holland Belgium, round 4 : 1/3 hits, 0,50 expected hits
Germans roll dice for 2 artilleries in Holland Belgium, round 4 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
British roll dice for 2 infantry in Holland Belgium, round 5 : 0/2 hits, 0,33 expected hits
Germans roll dice for 1 artillery in Holland Belgium, round 5 : 0/1 hits, 0,33 expected hits
British roll dice for 2 infantry in Holland Belgium, round 6 : 1/2 hits, 0,33 expected hits
Germans roll dice for 1 artillery in Holland Belgium, round 6 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 4 infantry
Casualties for Germans: 3 artilleries and 1 infantry
Battle in Southern France
British attack with 1 fighter and 2 infantry
Germans defend with 1 armour, 1 factory_minor and 1 harbour
British roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 armour in Southern France, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Germans lost in Southern France
British win, taking Southern France from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Syria
British attack with 1 artillery, 2 fighters and 2 infantry
Germans defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 2 fighters and 2 infantry in Syria, round 2 : 1/5 hits, 1,83 expected hits
Germans roll dice for 1 artillery and 1 infantry in Syria, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Syria
British roll dice for 1 artillery, 2 fighters and 2 infantry in Syria, round 3 : 3/5 hits, 1,83 expected hits
Germans roll dice for 1 artillery in Syria, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Germans and 1 infantry owned by the British lost in Syria
British win, taking Syria from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Non Combat Move - British
2 artilleries and 3 infantry moved from Iraq to Northwest Persia
2 fighters moved from Syria to Iraq
1 fighter moved from Southern France to 110 Sea Zone
1 mech_infantry moved from Yunnan to Burma
1 mech_infantry moved from Shan State to Burma
3 mech_infantrys moved from India to Burma
1 fighter moved from Kweichow to Burma
Place Units - British
3 infantry placed in Persia
3 infantry placed in Iraq
1 artillery, 1 fighter and 1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3
British collect 39 PUs (3 lost to blockades); end with 39 PUs
Place Units - UK_Pacific
2 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs
Some Units in India change ownership: 2 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : 1,33
Americans regular : -0,33
Italians regular : -1,00
Japanese regular : -0,17
Germans regular : -0,17
British regular : 1,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
3 infantry moved from Northern Italy to Southern France
2 fighters moved from 95 Sea Zone to Southern France
1 armour moved from Sikang to Szechwan
Italians take Szechwan from Chinese
1 armour moved from Szechwan to Sikang
1 artillery moved from Sikang to Tsinghai
1 armour, 1 fighter and 2 mech_infantrys moved from Caucasus to Tsinghai
Combat - Italians
Battle in Tsinghai
Italians attack with 1 armour, 1 artillery, 1 fighter and 2 mech_infantrys
Chinese defend with 1 artillery and 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 fighter and 2 mech_infantrys in Tsinghai, round 2 : 2/5 hits, 1,83 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Tsinghai, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Tsinghai
Italians win, taking Tsinghai from Chinese with 1 armour, 1 artillery, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Southern France
Italians attack with 2 fighters and 3 infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 2 fighters and 3 infantry in Southern France, round 2 : 2/5 hits, 1,50 expected hits
British roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the British and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Italians
2 fighters moved from Southern France to 95 Sea Zone
1 cruiser moved from 96 Sea Zone to 95 Sea Zone
2 infantry moved from Ukraine to Bryansk
1 fighter moved from Tsinghai to Volgograd
Place Units - Italians
1 destroyer and 1 transport placed in 95 Sea Zone
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 22 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Volgograd: 1 fighter
EDIT: Adding units owned by Italians to Caucasus: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0,67
Italians regular : 0,67
British regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 18 Sea Zone to 19 Sea Zone
Combat - ANZAC
Battle in 19 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the ANZAC lost in 19 Sea Zone
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarine
Non Combat Move - ANZAC
2 submarines moved from 55 Sea Zone to 37 Sea Zone
2 fighters moved from 54 Sea Zone to Borneo
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 transport moved from 54 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
Place Units - ANZAC
1 fighter and 1 infantry placed in Queensland
1 transport placed in 54 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Japanese regular : 0,50
ANZAC regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 18 Sea Zone to 19 Sea Zone
Combat - ANZAC
Battle in 19 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the ANZAC lost in 19 Sea Zone
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarine
Non Combat Move - ANZAC
2 submarines moved from 55 Sea Zone to 37 Sea Zone
2 fighters moved from 54 Sea Zone to Borneo
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 transport moved from 54 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
Place Units - ANZAC
1 fighter and 1 infantry placed in Queensland
1 transport placed in 54 Sea Zone
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,50
ANZAC regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 10 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
4 bombers moved from Northern Italy to Northwest Persia
1 tactical_bomber moved from Volgograd to Northwest Persia
2 fighters moved from Volgograd to Northwest Persia
2 infantry moved from Caucasus to Northwest Persia
1 bomber moved from Western Germany to Northwest Persia
1 armour moved from Volgograd to Northwest Persia
1 armour moved from Volgograd to Northwest Persia
4 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to 112 Sea Zone
1 fighter moved from Germany to Holland Belgium
1 fighter moved from Northern Italy to Holland Belgium
1 armour moved from Urals to Timguska
1 armour moved from Timguska to Kansu
Germans take Kansu from Chinese
Combat - Germans
Battle in 112 Sea Zone
Germans attack with 1 fighter
Americans defend with 2 transports
2 transports owned by the Americans lost in 112 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Holland Belgium
Germans attack with 2 fighters and 4 infantry
British defend with 2 infantry
Germans roll dice for 2 fighters and 4 infantry in Holland Belgium, round 2 : 2/6 hits, 1,67 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Northwest Persia
Germans attack with 2 armour, 5 bombers, 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 2 artilleries and 3 infantry; Russians defend with 1 mech_infantry
Germans roll dice for 2 armour, 5 bombers, 2 fighters, 2 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 6/12 hits, 6,33 expected hits
Russians roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Northwest Persia, round 2 : 2/6 hits, 2,00 expected hits
1 mech_infantry owned by the Russians, 2 infantry owned by the Germans, 2 artilleries owned by the British and 3 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from Russians with 2 armour, 5 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Germans: 2 infantry
Casualties for British: 2 artilleries and 3 infantry
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
5 bombers moved from Northwest Persia to Caucasus
1 tactical_bomber moved from Northwest Persia to Caucasus
2 fighters moved from Northwest Persia to Caucasus
2 armour moved from Rostov to Bryansk
1 armour moved from Volgograd to Bryansk
2 armour moved from Finland to Novgorod
2 fighters moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Western Germany to Bryansk
3 mech_infantrys moved from Western Germany to France
2 artilleries moved from Western Germany to France
3 mech_infantrys moved from France to Western Germany
5 infantry moved from Western Germany to France
2 infantry moved from Germany to Western Germany
1 fighter moved from 112 Sea Zone to Western Germany
1 fighter moved from Western Germany to Germany
2 infantry moved from Germany to Western Germany
Place Units - Germans
3 infantry placed in Caucasus
3 armour placed in Volgograd
3 mech_infantrys placed in Novgorod
1 armour and 1 infantry placed in Germany
Germans undo move 4.
1 armour and 1 mech_infantry placed in Germany
1 armour and 5 infantry placed in Western Germany
2 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 2 mech_infantrys
EDIT: Adding units owned by Germans to Volgograd: 2 mech_infantrys
EDIT: Removing units owned by Germans from 93 Sea Zone: 1 battleship and 1 cruiser
EDIT: Adding units owned by Germans to 95 Sea Zone: 1 battleship and 1 cruiser
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Volgograd: 1 mech_infantry
EDIT: Adding units owned by Germans to Bryansk: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 57 PUs; end with 57 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Combat Hit Differential Summary :
Russians regular : 0,00
Germans regular : 0,00
British regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 10 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
4 bombers moved from Northern Italy to Northwest Persia
1 tactical_bomber moved from Volgograd to Northwest Persia
2 fighters moved from Volgograd to Northwest Persia
2 infantry moved from Caucasus to Northwest Persia
1 bomber moved from Western Germany to Northwest Persia
1 armour moved from Volgograd to Northwest Persia
1 armour moved from Volgograd to Northwest Persia
4 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to 112 Sea Zone
1 fighter moved from Germany to Holland Belgium
1 fighter moved from Northern Italy to Holland Belgium
1 armour moved from Urals to Timguska
1 armour moved from Timguska to Kansu
Germans take Kansu from Chinese
Combat - Germans
Battle in 112 Sea Zone
Germans attack with 1 fighter
Americans defend with 2 transports
2 transports owned by the Americans lost in 112 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Holland Belgium
Germans attack with 2 fighters and 4 infantry
British defend with 2 infantry
Germans roll dice for 2 fighters and 4 infantry in Holland Belgium, round 2 : 2/6 hits, 1,67 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Northwest Persia
Germans attack with 2 armour, 5 bombers, 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 2 artilleries and 3 infantry; Russians defend with 1 mech_infantry
Germans roll dice for 2 armour, 5 bombers, 2 fighters, 2 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 6/12 hits, 6,33 expected hits
Russians roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Northwest Persia, round 2 : 2/6 hits, 2,00 expected hits
1 mech_infantry owned by the Russians, 2 infantry owned by the Germans, 2 artilleries owned by the British and 3 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from Russians with 2 armour, 5 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Germans: 2 infantry
Casualties for British: 2 artilleries and 3 infantry
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
5 bombers moved from Northwest Persia to Caucasus
1 tactical_bomber moved from Northwest Persia to Caucasus
2 fighters moved from Northwest Persia to Caucasus
2 armour moved from Rostov to Bryansk
1 armour moved from Volgograd to Bryansk
2 armour moved from Finland to Novgorod
2 fighters moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Western Germany to Bryansk
3 mech_infantrys moved from Western Germany to France
2 artilleries moved from Western Germany to France
3 mech_infantrys moved from France to Western Germany
5 infantry moved from Western Germany to France
2 infantry moved from Germany to Western Germany
1 fighter moved from 112 Sea Zone to Western Germany
1 fighter moved from Western Germany to Germany
2 infantry moved from Germany to Western Germany
Place Units - Germans
3 infantry placed in Caucasus
3 armour placed in Volgograd
3 mech_infantrys placed in Novgorod
1 armour and 1 infantry placed in Germany
Germans undo move 4.
1 armour and 1 mech_infantry placed in Germany
1 armour and 5 infantry placed in Western Germany
2 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 2 mech_infantrys
EDIT: Adding units owned by Germans to Volgograd: 2 mech_infantrys
EDIT: Removing units owned by Germans from 93 Sea Zone: 1 battleship and 1 cruiser
EDIT: Adding units owned by Germans to 95 Sea Zone: 1 battleship and 1 cruiser
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Volgograd: 1 mech_infantry
EDIT: Adding units owned by Germans to Bryansk: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 57 PUs; end with 57 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 fighter
EDIT: Adding units owned by Germans to Western Germany: 1 fighter
EDIT: Removing units owned by Germans from Western Germany: 1 infantry
EDIT: Adding units owned by Germans to Germany: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0,00
Germans regular : 0,00
British regular : 0,33
@Enigma
Redigerede lige en fighter/inf ved Tyskland og postede igen.