TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9
    Purchase Units - Americans
        Americans buy 3 artilleries, 1 carrier, 1 destroyer, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 fighter moved from Gibraltar to 94 Sea Zone
        5 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone
        1 artillery and 1 transport moved from 91 Sea Zone to 93 Sea Zone
        1 artillery moved from 93 Sea Zone to Southern France
        4 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
        7 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
        2 fighters moved from 91 Sea Zone to Normandy Bordeaux
        1 artillery moved from Soviet Far East to Siberia
        1 submarine moved from 19 Sea Zone to 6 Sea Zone
              Americans take 19 Sea Zone from Japanese
        1 submarine moved from 17 Sea Zone to 6 Sea Zone
        1 submarine moved from 5 Sea Zone to 6 Sea Zone
        2 submarines moved from 54 Sea Zone to 37 Sea Zone
        1 fighter moved from India to 37 Sea Zone
        1 mech_infantry moved from Shan State to Yunnan
              Chinese take Yunnan from Japanese
        1 armour moved from Shan State to Yunnan
        1 artillery moved from Shan State to Siam
              Americans take Siam from Japanese
        1 armour and 1 mech_infantry moved from Yunnan to French Indo China
              Americans take French Indo China from Japanese
    Combat - Americans
        Battle in 94 Sea Zone
            Americans attack with 1 fighter
            Italians defend with 1 transport
                1 transport owned by the Italians lost in 94 Sea Zone
            Americans win with 1 fighter remaining. Battle score for attacker is 7
            Casualties for Italians: 1 transport
        Battle in Southern France
        Battle in 6 Sea Zone
            Americans attack with 3 submarines
            Japanese defend with 1 destroyer and 3 submarines
                Japanese roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/3 hits, 0,50 expected hits
                1 submarine owned by the Americans lost in 6 Sea Zone
                Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Japanese roll dice for 3 submarines in 6 Sea Zone, round 3 : 0/3 hits, 0,50 expected hits
                Americans roll dice for 2 submarines in 6 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
                Japanese roll dice for 1 destroyer in 6 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                1 submarine owned by the Japanese lost in 6 Sea Zone
                Japanese roll dice for 2 submarines in 6 Sea Zone, round 4 : 0/2 hits, 0,33 expected hits
                Americans roll dice for 2 submarines in 6 Sea Zone, round 4 : 0/2 hits, 0,67 expected hits
                Japanese roll dice for 1 destroyer in 6 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                1 submarine owned by the Americans lost in 6 Sea Zone
                Japanese roll dice for 2 submarines in 6 Sea Zone, round 5 : 0/2 hits, 0,33 expected hits
                Americans roll dice for 1 submarine in 6 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
                Japanese roll dice for 1 destroyer in 6 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
                1 submarine owned by the Japanese lost in 6 Sea Zone
                Japanese roll dice for 1 submarine in 6 Sea Zone, round 6 : 0/1 hits, 0,17 expected hits
                Americans roll dice for 1 submarine in 6 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits
                Japanese roll dice for 1 destroyer in 6 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits
                Japanese roll dice for 1 submarine in 6 Sea Zone, round 7 : 0/1 hits, 0,17 expected hits
                Americans roll dice for 1 submarine in 6 Sea Zone, round 7 : 1/1 hits, 0,33 expected hits
                Japanese roll dice for 1 destroyer in 6 Sea Zone, round 7 : 0/1 hits, 0,33 expected hits
                1 submarine owned by the Japanese lost in 6 Sea Zone
                Americans roll dice for 1 submarine in 6 Sea Zone, round 8 : 1/1 hits, 0,33 expected hits
                Japanese roll dice for 1 destroyer in 6 Sea Zone, round 8 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Japanese lost in 6 Sea Zone
            Americans win, taking Southern France from Italians, taking 6 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 14
            Casualties for Americans: 2 submarines
            Casualties for Japanese: 1 destroyer and 3 submarines
        Battle in Normandy Bordeaux
            Americans attack with 7 artilleries, 3 fighters, 7 infantry and 1 tactical_bomber
            Italians defend with 2 aaGuns, 2 artilleries, 1 factory_minor, 1 harbour and 11 infantry
                Italians roll AA dice in Normandy Bordeaux : 0/4 hits, 0,67 expected hits
                Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0,50 expected hits
                Americans roll dice for 7 artilleries, 3 fighters, 7 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 10/18 hits, 6,83 expected hits
                Italians roll dice for 2 aaGuns, 2 artilleries and 11 infantry in Normandy Bordeaux, round 2 : 4/13 hits, 4,33 expected hits
                2 aaGuns owned by the Italians, 4 infantry owned by the Americans and 9 infantry owned by the Italians lost in Normandy Bordeaux
                Americans roll dice for 7 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 6/14 hits, 5,50 expected hits
                Italians roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 3 : 0/4 hits, 1,33 expected hits
                2 artilleries owned by the Italians and 2 infantry owned by the Italians lost in Normandy Bordeaux
            Americans win, taking Normandy Bordeaux from Italians with 7 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 39
            Casualties for Americans: 4 infantry
            Casualties for Italians: 2 aaGuns, 2 artilleries and 11 infantry
        Battle in 37 Sea Zone
            Americans attack with 1 fighter and 2 submarines
            Japanese defend with 1 battleship, 2 carriers, 1 destroyer and 3 transports
                Americans roll dice for 2 submarines in 37 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
            Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                Americans roll dice for 1 fighter in 37 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer and 3 transports in 37 Sea Zone, round 2 : 3/4 hits, 1,67 expected hits
                2 submarines owned by the Americans, 1 carrier owned by the Japanese and 1 fighter owned by the Americans lost in 37 Sea Zone
            Japanese win with 1 battleship, 1 carrier, 1 destroyer and 3 transports remaining. Battle score for attacker is -6
            Casualties for Americans: 1 fighter and 2 submarines
            Casualties for Japanese: 1 carrier
        Battle in Siberia
            Americans attack with 1 artillery
            Japanese defend with 1 infantry
                Americans roll dice for 1 artillery in Siberia, round 2 : 0/1 hits, 0,33 expected hits
                Japanese roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0,33 expected hits
                Americans roll dice for 1 artillery in Siberia, round 3 : 0/1 hits, 0,33 expected hits
                Japanese roll dice for 1 infantry in Siberia, round 3 : 0/1 hits, 0,33 expected hits
                Americans roll dice for 1 artillery in Siberia, round 4 : 0/1 hits, 0,33 expected hits
                Japanese roll dice for 1 infantry in Siberia, round 4 : 1/1 hits, 0,33 expected hits
                1 artillery owned by the Americans lost in Siberia
            Japanese win with 1 infantry remaining. Battle score for attacker is -4
            Casualties for Americans: 1 artillery
    Non Combat Move - Americans
        1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
        1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
        1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
        1 fighter moved from 94 Sea Zone to Gibraltar
        1 fighter moved from Normandy Bordeaux to 91 Sea Zone
        1 tactical_bomber moved from Normandy Bordeaux to 91 Sea Zone
        2 fighters moved from Normandy Bordeaux to 110 Sea Zone
        3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
        3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
        3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
    Place Units - Americans
        1 carrier and 3 transports placed in 101 Sea Zone
        3 artilleries and 3 infantry placed in Eastern United States
        1 destroyer and 1 submarine placed in 10 Sea Zone
        Americans undo move 1.
        1 carrier placed in 10 Sea Zone
        3 transports placed in 101 Sea Zone
    Turn Complete - Americans
        Total Cost from Convoy Blockades: 0
            Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6
        Americans collect 60 PUs; end with 60 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    Purchase Units - Chinese
        Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
        Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        2 infantry moved from Suiyuyan to Chahar
              Chinese take Chahar from Japanese
        1 infantry moved from Szechwan to Yunnan
    Combat - Chinese
    Non Combat Move - Chinese
    Place Units - Chinese
        3 infantry placed in Yunnan
    Turn Complete - Chinese
        Chinese collect 8 PUs; end with 8 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
    Purchase Units - British
        British buy 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
        2 infantry moved from 110 Sea Zone to Holland Belgium
        2 fighters and 1 tactical_bomber moved from United Kingdom to Holland Belgium
        2 fighters moved from 110 Sea Zone to Holland Belgium
        2 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
        2 infantry moved from 125 Sea Zone to Norway
        1 fighter moved from India to Kweichow
        5 mech_infantrys moved from Shan State to Kweichow
        1 artillery and 1 infantry moved from Northwest Persia to Caucasus
        3 mech_infantrys moved from Persia to Caucasus
    Combat - British
        Battle in Norway
        Battle in Kweichow
            British attack with 1 fighter and 5 mech_infantrys
            Japanese defend with 1 armour and 3 mech_infantrys
                British roll dice for 1 fighter and 5 mech_infantrys in Kweichow, round 2 : 0/6 hits, 1,33 expected hits
                Japanese roll dice for 1 armour and 3 mech_infantrys in Kweichow, round 2 : 1/4 hits, 1,50 expected hits
                1 mech_infantry owned by the British lost in Kweichow
                British roll dice for 1 fighter and 4 mech_infantrys in Kweichow, round 3 : 1/5 hits, 1,17 expected hits
                Japanese roll dice for 1 armour and 3 mech_infantrys in Kweichow, round 3 : 0/4 hits, 1,50 expected hits
                1 mech_infantry owned by the Japanese lost in Kweichow
                British roll dice for 1 fighter and 4 mech_infantrys in Kweichow, round 4 : 1/5 hits, 1,17 expected hits
                Japanese roll dice for 1 armour and 2 mech_infantrys in Kweichow, round 4 : 1/3 hits, 1,17 expected hits
                1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kweichow
                British roll dice for 1 fighter and 3 mech_infantrys in Kweichow, round 5 : 1/4 hits, 1,00 expected hits
                Japanese roll dice for 1 armour and 1 mech_infantry in Kweichow, round 5 : 2/2 hits, 0,83 expected hits
                1 mech_infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Kweichow
                British roll dice for 1 fighter and 1 mech_infantry in Kweichow, round 6 : 1/2 hits, 0,67 expected hits
                Japanese roll dice for 1 armour in Kweichow, round 6 : 0/1 hits, 0,50 expected hits
                1 armour owned by the Japanese lost in Kweichow
            British win, taking Norway from Germans, taking Kweichow from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
            Casualties for British: 4 mech_infantrys
            Casualties for Japanese: 1 armour and 3 mech_infantrys
        Battle in Holland Belgium
            British attack with 4 fighters, 2 infantry and 1 tactical_bomber
            Italians defend with 1 armour and 1 mech_infantry
                British roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/7 hits, 3,00 expected hits
                Germans roll dice for 1 armour and 1 mech_infantry in Holland Belgium, round 2 : 0/2 hits, 0,83 expected hits
                1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Holland Belgium
            British win, taking Holland Belgium from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
            Casualties for Italians: 1 armour and 1 mech_infantry
        Battle in Caucasus
            British attack with 1 artillery, 1 infantry and 3 mech_infantrys
            Germans defend with 1 mech_infantry
                British roll dice for 1 artillery, 1 infantry and 3 mech_infantrys in Caucasus, round 2 : 2/5 hits, 1,17 expected hits
                Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                1 mech_infantry owned by the Germans lost in Caucasus
            British win, taking Caucasus from Germans with 1 artillery, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
            Casualties for Germans: 1 mech_infantry
    Non Combat Move - British
        2 fighters moved from Holland Belgium to 110 Sea Zone
        1 artillery, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
        1 fighter moved from Holland Belgium to Normandy Bordeaux
        1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
        1 fighter moved from Holland Belgium to United Kingdom
        1 mech_infantry moved from Egypt to Tobruk
        2 mech_infantrys moved from Egypt to Iraq
        1 mech_infantry moved from Egypt to Tobruk
        1 infantry moved from Burma to Yunnan
        4 infantry moved from Shan State to Yunnan
        3 infantry moved from India to Burma
        1 fighter moved from Kweichow to French Indo China
    Place Units - British
        1 fighter and 6 infantry placed in United Kingdom
        3 mech_infantrys placed in Persia
    Turn Complete - British
        British collect 41 PUs; end with 41 PUs
    Place Units - UK_Pacific
        2 infantry placed in India
    Turn Complete - UK_Pacific
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4
        UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs
        Some Units in India change ownership: 2 infantry
        Turning on Edit Mode
        EDIT: Removing units owned by Americans from Algeria: 1 infantry
        EDIT: Changing ownership of Tunisia from Italians to Americans
        EDIT: Adding units owned by Americans to Tunisia: 1 infantry
        EDIT: Changing PUs for Americans from 80 to 81
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 5,67
Italians regular : -1,67
Japanese regular : -2,50
Germans regular : -1,17
British regular : -1,50
Italians AA : -0,67
Savegame