@mike64 question… can fighters land on a damaged carrier? I know they can’t take off from one but if the carrier is damaged on an attack can the fighters still land on it…or are the fighters lost if no landing space is available.
Maxi VS Enigma Winner takes it all:)
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 factory_minor, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Sakha to Amur 1 infantry moved from Manchuria to Amur 1 bomber moved from Korea to Amur 2 artilleries moved from French Indo China to Yunnan 3 infantry moved from French Indo China to Yunnan 1 fighter moved from French Indo China to Yunnan 3 mech_infantrys moved from Kiangsu to Kwangsi 1 tactical_bomber moved from French Indo China to Kwangsi 1 fighter moved from French Indo China to Kwangsi 1 tactical_bomber moved from French Indo China to Kwangsi 1 infantry moved from Manchuria to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 artillery moved from Kwangtung to 20 Sea Zone 1 battleship moved from 36 Sea Zone to 35 Sea Zone 1 cruiser moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 44 Sea Zone to 46 Sea Zone 1 cruiser moved from 42 Sea Zone to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from Celebes to 44 Sea Zone 1 artillery and 1 transport moved from 44 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Philippines 1 fighter moved from 44 Sea Zone to Philippines 1 artillery moved from Java to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Malaya 1 infantry moved from 37 Sea Zone to Malaya 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 2 tactical_bombers moved from 42 Sea Zone to Malaya 2 fighters moved from 42 Sea Zone to Malaya 1 battleship moved from 42 Sea Zone to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 artillery moved from 37 Sea Zone to Malaya 1 carrier moved from 44 Sea Zone to 35 Sea Zone 1 bomber moved from French Indo China to 35 Sea Zone 1 bomber moved from 35 Sea Zone to Philippines Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 destroyer British defend with 1 transport 1 transport owned by the British lost in 46 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Amur Japanese attack with 1 bomber and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Amur, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 35 Sea Zone Japanese attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 transports Americans defend with 1 destroyer Japanese roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 transports in 35 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 35 Sea Zone Japanese win with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 transports remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Philippines Japanese attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Philippines, round 2 : 3/7 hits, 2,83 expected hits Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 1/3 hits, 1,33 expected hits 1 infantry owned by the Japanese, 2 infantry owned by the Americans and 1 fighter owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Japanese: 1 infantry Casualties for Americans: 1 fighter and 2 infantry Battle in Yunnan Japanese attack with 2 artilleries, 1 fighter and 3 infantry Chinese defend with 1 fighter Japanese roll dice for 2 artilleries, 1 fighter and 3 infantry in Yunnan, round 2 : 4/6 hits, 2,00 expected hits Chinese roll dice for 1 fighter in Yunnan, round 2 : 0/1 hits, 0,67 expected hits 1 fighter owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 10 Casualties for Chinese: 1 fighter Battle in Kwangsi Japanese attack with 1 fighter, 3 mech_infantrys and 2 tactical_bombers British defend with 1 armour Japanese roll dice for 1 fighter, 3 mech_infantrys and 2 tactical_bombers in Kwangsi, round 2 : 2/6 hits, 2,17 expected hits Chinese roll dice for 1 armour in Kwangsi, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the British lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 fighter, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Malaya Japanese attack with 2 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers British defend with 3 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 battleship in Malaya, round 2 : 0/1 hits, 0,67 expected hits Japanese roll dice for 2 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers in Malaya, round 2 : 7/9 hits, 3,83 expected hits UK_Pacific roll dice for 4 infantry in Malaya, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for ANZAC: 1 infantry Casualties for British: 3 infantry Non Combat Move - Japanese 2 fighters moved from French Indo China to 6 Sea Zone 1 fighter moved from Philippines to 35 Sea Zone 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 bomber moved from Philippines to Kwangtung 2 fighters and 2 tactical_bombers moved from Malaya to 37 Sea Zone 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 2 carriers moved from 42 Sea Zone to 37 Sea Zone 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 transport moved from 43 Sea Zone to 35 Sea Zone 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery moved from Jehol to Manchuria 1 bomber moved from Amur to Manchuria 1 armour moved from Sakha to Manchuria 2 infantry moved from Hopei to Kweichow 1 fighter moved from Kwangsi to French Indo China 1 fighter moved from Yunnan to French Indo China 2 tactical_bombers moved from Kwangsi to French Indo China 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 submarine moved from 39 Sea Zone to 80 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 1 factory_minor placed in Manchuria 3 infantry placed in French Indo China 1 armour and 2 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Manchuria: 1 bomber EDIT: Adding units owned by Japanese to Japan: 1 bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1,17 Americans regular : -0,67 Japanese regular : 3,50 UK_Pacific regular : 0,67 Russians regular : -0,33
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 2 mech_infantrys moved from Central United States to 101 Sea Zone 1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 26 Sea Zone to 46 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from 54 Sea Zone to 46 Sea Zone Combat - Americans Battle in Gibraltar Battle in 46 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win, taking Gibraltar from Germans with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 tactical_bomber in 55 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 1 fighter moved from 46 Sea Zone to 54 Sea Zone 2 fighters moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 carrier, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 10 Sea Zone to 30 Sea Zone 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 1 bomber moved from Eastern United States to United Kingdom Place Units - Americans 1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone 2 submarines placed in 10 Sea Zone 1 artillery and 1 infantry placed in Eastern United States Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 infantry and 1 mech_infantry EDIT: Adding units owned by Americans to Central United States: 1 infantry and 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans regular : 0,83 Japanese regular : 0,33
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 artilleries and 2 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 3 artilleries and 2 infantry Japanese defend with 2 artilleries and 3 infantry Chinese roll dice for 3 artilleries and 2 infantry in Yunnan, round 2 : 2/5 hits, 1,67 expected hits Japanese roll dice for 2 artilleries and 3 infantry in Yunnan, round 2 : 1/5 hits, 1,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 3 artilleries and 1 infantry in Yunnan, round 3 : 1/4 hits, 1,33 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Yunnan, round 3 : 2/3 hits, 1,00 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Yunnan Chinese roll dice for 2 artilleries in Yunnan, round 4 : 1/2 hits, 0,67 expected hits Japanese roll dice for 2 artilleries in Yunnan, round 4 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese roll dice for 2 artilleries in Yunnan, round 5 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Yunnan, round 5 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Chinese lost in Yunnan Chinese roll dice for 1 artillery in Yunnan, round 6 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Yunnan, round 6 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery in Yunnan, round 7 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Yunnan, round 7 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 artillery owned by the Chinese lost in Yunnan Japanese win with no units remaining. Battle score for attacker is -1 Casualties for Chinese: 3 artilleries and 2 infantry Casualties for Japanese: 2 artilleries and 3 infantry Non Combat Move - Chinese Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : 0,00 Japanese regular : 0,67
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 2 mech_infantrys moved from Central United States to 101 Sea Zone 1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 26 Sea Zone to 46 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from 54 Sea Zone to 46 Sea Zone Combat - Americans Battle in Gibraltar Battle in 46 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win, taking Gibraltar from Germans with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 tactical_bomber in 55 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 1 fighter moved from 46 Sea Zone to 54 Sea Zone 2 fighters moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 carrier, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 10 Sea Zone to 30 Sea Zone 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 1 bomber moved from Eastern United States to United Kingdom Place Units - Americans 1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone 2 submarines placed in 10 Sea Zone 1 artillery and 1 infantry placed in Eastern United States Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 infantry and 1 mech_infantry EDIT: Adding units owned by Americans to Central United States: 1 infantry and 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 artilleries and 2 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 3 artilleries and 2 infantry Japanese defend with 2 artilleries and 3 infantry Chinese roll dice for 3 artilleries and 2 infantry in Yunnan, round 2 : 2/5 hits, 1,67 expected hits Japanese roll dice for 2 artilleries and 3 infantry in Yunnan, round 2 : 1/5 hits, 1,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 3 artilleries and 1 infantry in Yunnan, round 3 : 1/4 hits, 1,33 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Yunnan, round 3 : 2/3 hits, 1,00 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Yunnan Chinese roll dice for 2 artilleries in Yunnan, round 4 : 1/2 hits, 0,67 expected hits Japanese roll dice for 2 artilleries in Yunnan, round 4 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese roll dice for 2 artilleries in Yunnan, round 5 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Yunnan, round 5 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Chinese lost in Yunnan Chinese roll dice for 1 artillery in Yunnan, round 6 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Yunnan, round 6 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery in Yunnan, round 7 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery in Yunnan, round 7 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 artillery owned by the Chinese lost in Yunnan Japanese win with no units remaining. Battle score for attacker is -1 Casualties for Chinese: 3 artilleries and 2 infantry Casualties for Japanese: 2 artilleries and 3 infantry Non Combat Move - Chinese Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 1 airfield, 1 destroyer and 2 mech_infantrys; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Egypt to Alexandria 1 bomber and 2 fighters moved from Egypt to Alexandria 1 mech_infantry moved from India to Yunnan Chinese take Yunnan from Japanese 2 infantry and 1 transport moved from 52 Sea Zone to 54 Sea Zone Combat - British Battle in Alexandria British attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry Italians defend with 1 artillery and 2 infantry British roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Alexandria, round 2 : 1/5 hits, 2,33 expected hits Italians roll dice for 1 artillery and 2 infantry in Alexandria, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Italians lost in Alexandria British roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Alexandria, round 3 : 2/5 hits, 2,33 expected hits Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 3 : 2/2 hits, 0,67 expected hits 1 artillery owned by the Italians, 1 artillery owned by the British, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3 Casualties for Italians: 1 artillery and 2 infantry Casualties for British: 1 artillery and 1 infantry Non Combat Move - British 1 bomber and 2 fighters moved from Alexandria to Egypt 2 infantry moved from Iraq to Trans-Jordan 2 transports moved from 81 Sea Zone to 71 Sea Zone 2 mech_infantrys moved from Belgian Congo to Egypt 1 aaGun moved from Szechwan to Yunnan 2 fighters and 1 tactical_bomber moved from United Kingdom to Gibraltar Place Units - British 1 destroyer placed in 71 Sea Zone 1 airfield placed in Gibraltar 2 mech_infantrys placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,6 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4,3,3,2,6 British collect 27 PUs (8 lost to blockades); end with 28 PUs Place Units - UK_Pacific 2 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3,6,5,6,3,6,6,6,6 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1 UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs Some Units in India change ownership: 2 mech_infantrys Turning on Edit Mode EDIT: Removing units owned by British from Union of South Africa: 2 mech_infantrys EDIT: Adding units owned by British to Union of South Africa: 2 artilleries EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0,00 Americans regular : 0,83 Italians regular : 0,33 Japanese regular : 1,00 British regular : -1,67
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TripleA Manual Gamesave Post: Italians round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Romania to Bessarabia Italians take Bessarabia from Russians 1 armour moved from Bessarabia to Romania 1 artillery and 1 infantry moved from Greece to 97 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone 1 destroyer moved from 96 Sea Zone to 98 Sea Zone 1 artillery and 3 infantry moved from 98 Sea Zone to Trans-Jordan 1 fighter moved from Southern Italy to Trans-Jordan 1 bomber moved from Tobruk to Trans-Jordan 1 fighter moved from Tobruk to 98 Sea Zone Combat - Italians
Combat Hit Differential Summary :
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@Enigma
Ønsker den herre at scramble? -
Ohh hvor galant af dem at spørge, men nej herren har besluttet sig for at holde sine flyvemaskiner på jorden denne gang:)
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@Maxiheimer
Så lidt🤗. Var lige ved bare at spille turen for jeg kendte svaret på forhånd 😎 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Romania to Bessarabia Italians take Bessarabia from Russians 1 armour moved from Bessarabia to Romania 1 artillery and 1 infantry moved from Greece to 97 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone 1 destroyer moved from 96 Sea Zone to 98 Sea Zone 1 artillery and 3 infantry moved from 98 Sea Zone to Trans-Jordan 1 fighter moved from Southern Italy to Trans-Jordan 1 bomber moved from Tobruk to Trans-Jordan 1 fighter moved from Tobruk to 98 Sea Zone Combat - Italians Battle in Trans-Jordan Italians attack with 1 artillery, 1 bomber, 1 fighter and 3 infantry British defend with 2 infantry; French defend with 1 infantry Italians roll dice for 1 cruiser in Trans-Jordan, round 2 : 0/1 hits, 0,50 expected hits Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 3 infantry in Trans-Jordan, round 2 : 3/6 hits, 2,17 expected hits British roll dice for 3 infantry in Trans-Jordan, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the French and 2 infantry owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 artillery, 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 9 Casualties for French: 1 infantry Casualties for British: 2 infantry Non Combat Move - Italians 1 fighter moved from Trans-Jordan to 98 Sea Zone 1 fighter moved from 98 Sea Zone to 99 Sea Zone 1 fighter moved from 99 Sea Zone to 98 Sea Zone 1 bomber moved from Trans-Jordan to Tobruk 1 mech_infantry moved from Libya to Tobruk 1 infantry moved from Tobruk to Alexandria 1 mech_infantry moved from Slovakia Hungary to Romania 1 armour moved from Northern Italy to Normandy Bordeaux Place Units - Italians 1 artillery and 2 infantry placed in Southern Italy 6 infantry placed in Northern Italy Italians undo move 2. 3 infantry placed in Normandy Bordeaux 3 infantry placed in Northern Italy Italians undo move 3. Italians undo move 2. Italians undo move 1. 3 infantry placed in Northern Italy 1 artillery and 2 infantry placed in Southern Italy 3 infantry placed in Normandy Bordeaux Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians regular : 0,33 British regular : -1,00
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 54 Sea Zone to 42 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 2 infantry ANZAC roll dice for 1 cruiser in Java, round 2 : 0/1 hits, 0,50 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Java ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Java ANZAC win, taking Celebes from Japanese, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 1 fighter moved from New South Wales to Queensland 1 submarine moved from 62 Sea Zone to 54 Sea Zone 3 fighters moved from India to Persia Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
Japanese regular : -1,00 ANZAC regular : 1,17
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 54 Sea Zone to 42 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 2 infantry ANZAC roll dice for 1 cruiser in Java, round 2 : 0/1 hits, 0,50 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Java ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Java ANZAC win, taking Celebes from Japanese, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 1 fighter moved from New South Wales to Queensland 1 submarine moved from 62 Sea Zone to 54 Sea Zone 3 fighters moved from India to Persia Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -1,00 ANZAC regular : 1,17
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Typisk… så tager man en cruiser med for at få et støtteskud, og så rammer den ikke… til gengæld rammer landenhederne så rigeligt at cruiseren ikke var nødvendig:)
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Greece to 97 Sea Zone 1 armour moved from Greece to 97 Sea Zone 1 armour, 3 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone 1 armour moved from 98 Sea Zone to Syria 3 infantry moved from 98 Sea Zone to Syria 3 artilleries moved from Poland to Eastern Poland 6 armour moved from Germany to Eastern Poland 1 infantry moved from Romania to Eastern Poland 1 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians 1 infantry moved from Vyborg to Novgorod 1 armour moved from Baltic States to Belarus Germans take Belarus from Russians 1 armour moved from Belarus to Archangel Germans take Archangel from Russians Combat - Germans Battle in Syria Battle in Eastern Poland Germans attack with 6 armour, 3 artilleries and 1 infantry Russians defend with 1 infantry Germans roll dice for 6 armour, 3 artilleries and 1 infantry in Eastern Poland, round 2 : 4/10 hits, 4,33 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Germans win, taking Syria from French, taking Eastern Poland from Russians with 6 armour and 3 artilleries remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 tactical_bombers moved from Greece to Southern Italy 1 infantry moved from France to Normandy Bordeaux 2 armour moved from Western Germany to Normandy Bordeaux 1 infantry moved from Baltic States to Belarus 2 artilleries moved from Romania to Bessarabia 4 infantry moved from Romania to Bessarabia 1 aaGun moved from Romania to Bessarabia 7 infantry moved from Romania to Eastern Poland Place Units - Germans 2 armour, 1 fighter, 5 infantry and 2 mech_infantrys placed in Western Germany 1 infantry placed in France Turning on Edit Mode EDIT: Removing units owned by Germans from Southern Italy: 1 tactical_bomber EDIT: Adding units owned by Germans to Western Germany: 1 tactical_bomber EDIT: Turning off Edit Mode Germans undo move 1. Germans undo move 1. 2 armour, 1 fighter, 4 infantry and 2 mech_infantrys placed in Western Germany 2 infantry placed in Germany Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Gibraltar: 1 infantry EDIT: Adding units owned by Americans to Gibraltar: 1 infantry EDIT: Removing units owned by Germans from 92 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 96 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from 96 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 95 Sea Zone: 1 submarine EDIT: Removing units owned by Germans from 109 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 123 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0,67 Germans regular : -0,33
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@Enigma
Jep, kender det. Mine slagskibe og krydsere har ramt én gang i landgange - tror det var på Malta… Ellers en masse 6’ere. Skulle måske forske… ;-) -
Du kommer til at styre når der skal laves gaveleg til jul:)
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Russians Russians buy 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Suiyuyan to Hopei Chinese take Hopei from Japanese 1 infantry moved from Smolensk to Archangel 3 fighters and 1 tactical_bomber moved from Bryansk to Archangel 1 infantry moved from Buyant-Uhaa to Jehol Chinese take Jehol from Japanese 1 infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 1 infantry moved from Buryatia to Sakha Russians take Sakha from Japanese 2 infantry moved from Buryatia to Amur 2 infantry moved from Buyant-Uhaa to Amur Combat - Russians Battle in Amur Russians attack with 4 infantry Japanese defend with 2 infantry Russians roll dice for 4 infantry in Amur, round 2 : 2/4 hits, 0,67 expected hits Japanese roll dice for 2 infantry in Amur, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Amur Russians win, taking Amur from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Japanese: 2 infantry Battle in Archangel Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 armour Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 2/5 hits, 2,33 expected hits Germans roll dice for 1 armour in Archangel, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - Russians 9 mech_infantrys moved from Smolensk to Russia 2 armour moved from Smolensk to Russia 8 infantry moved from Russia to Bryansk 2 aaGuns, 1 artillery and 18 infantry moved from Smolensk to Bryansk 3 fighters and 1 tactical_bomber moved from Archangel to Russia 2 mech_infantrys moved from Ukraine to Caucasus 1 infantry moved from Ukraine to Bryansk 1 aaGun moved from Buryatia to Ulaanbaatar 1 aaGun and 10 infantry moved from Buyant-Uhaa to Chahar Place Units - Russians 7 infantry and 3 mech_infantrys placed in Russia Russians undo move 1. 3 mech_infantrys placed in Volgograd 7 infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Japanese regular : 1,33 Germans regular : -0,50 Russians regular : 1,00
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 7 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Manchuria to Amur 2 infantry moved from Manchuria to Amur 1 infantry moved from Manchuria to Buyant-Uhaa 1 infantry moved from Manchuria to Jehol 5 infantry moved from Manchuria to Jehol 1 artillery moved from Manchuria to Jehol 2 infantry moved from Kweichow to Yunnan 3 mech_infantrys moved from Kwangsi to Yunnan 2 infantry moved from French Indo China to Yunnan 1 artillery moved from Malaya to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from Malaya to 37 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 1 artillery and 2 infantry moved from Philippines to 35 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 34 Sea Zone to 44 Sea Zone 3 infantry moved from 44 Sea Zone to Celebes 1 artillery moved from 44 Sea Zone to Celebes 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to Java 1 fighter moved from 37 Sea Zone to Java 1 battleship moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from 35 Sea Zone to 46 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone 1 cruiser moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from French Indo China to Yunnan 1 tactical_bomber moved from French Indo China to Yunnan 1 fighter moved from 37 Sea Zone to Celebes 1 tactical_bomber moved from 37 Sea Zone to Celebes 1 battleship moved from 35 Sea Zone to 42 Sea Zone 1 cruiser moved from 35 Sea Zone to 42 Sea Zone 1 bomber moved from Kwangtung to 44 Sea Zone 1 bomber moved from Japan to Buyant-Uhaa Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 bomber and 2 transports ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 bomber and 2 transports remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Amur Japanese attack with 1 armour and 2 infantry Russians defend with 2 infantry Japanese roll dice for 1 armour and 2 infantry in Amur, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 2 infantry in Amur, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Amur Japanese roll dice for 1 armour and 2 infantry in Amur, round 3 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Amur, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Japanese: 1 infantry Battle in Buyant-Uhaa Japanese attack with 1 bomber and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Buyant-Uhaa, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Buyant-Uhaa, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buyant-Uhaa Japanese win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Jehol Japanese attack with 1 artillery and 6 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 6 infantry in Jehol, round 2 : 1/7 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Jehol Japanese win, taking Jehol from Chinese with 1 artillery and 5 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Yunnan Japanese attack with 1 fighter, 4 infantry, 3 mech_infantrys and 1 tactical_bomber British defend with 1 aaGun and 1 mech_infantry British roll AA dice in Yunnan : 1/2 hits, 0,33 expected hits 1 tactical_bomber owned by the Japanese lost in Yunnan Japanese roll dice for 1 fighter, 4 infantry and 3 mech_infantrys in Yunnan, round 2 : 2/8 hits, 1,67 expected hits Chinese roll dice for 1 aaGun and 1 mech_infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 aaGun owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is -5 Casualties for Japanese: 1 infantry and 1 tactical_bomber Casualties for British: 1 aaGun and 1 mech_infantry Battle in 42 Sea Zone Japanese attack with 2 battleships, 2 cruisers and 2 transports ANZAC defend with 1 cruiser and 1 transport Japanese roll dice for 2 battleships, 2 cruisers and 2 transports in 42 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits ANZAC roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Units damaged: 1 battleship owned by the Japanese 1 transport owned by the ANZAC and 1 cruiser owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 2 battleships, 2 cruisers and 2 transports remaining. Battle score for attacker is 19 Casualties for ANZAC: 1 cruiser and 1 transport Battle in 46 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 46 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Java Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 2/6 hits, 2,50 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in Celebes Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Celebes, round 2 : 4/6 hits, 2,17 expected hits ANZAC roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Non Combat Move - Japanese 1 fighter moved from Yunnan to French Indo China 1 fighter and 1 tactical_bomber moved from French Indo China to Philippines 1 armour moved from Kiangsu to Hunan 2 infantry moved from Kiangsu to Anhwe 1 bomber moved from Buyant-Uhaa to Kiangsi 3 transports moved from 35 Sea Zone to 6 Sea Zone 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 37 Sea Zone to 55 Sea Zone 2 carriers moved from 37 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from Java to 42 Sea Zone 1 fighter moved from Java to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from Celebes to 44 Sea Zone 1 fighter moved from Celebes to 44 Sea Zone 1 bomber moved from 44 Sea Zone to 35 Sea Zone 1 bomber moved from 35 Sea Zone to Philippines 1 carrier moved from 35 Sea Zone to 44 Sea Zone 1 aaGun moved from Manchuria to Jehol 1 submarine moved from 80 Sea Zone to 39 Sea Zone 1 transport moved from 37 Sea Zone to 35 Sea Zone Place Units - Japanese 2 destroyers and 2 submarines placed in 6 Sea Zone 2 infantry placed in French Indo China 1 artillery placed in French Indo China 3 infantry placed in Kiangsu 3 mech_infantrys placed in Manchuria 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Chinese regular : 1,33 Americans regular : -0,17 Japanese regular : 1,83 British AA : 0,67 ANZAC regular : 0,17 Russians regular : 0,67
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@Enigma
Det kan godt være :-). Styg forsvarsrunde af alliancen - og selvfølgelig ramte AA’en. Tillige lavede jeg en regnefejl ved Celebes som kan koste en carrier. Skidt runde af Japan. -
@Enigma
Jeg redigerer lige en transporter tilbage til Fillippinerne og poster igen. -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 7 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Manchuria to Amur 2 infantry moved from Manchuria to Amur 1 infantry moved from Manchuria to Buyant-Uhaa 1 infantry moved from Manchuria to Jehol 5 infantry moved from Manchuria to Jehol 1 artillery moved from Manchuria to Jehol 2 infantry moved from Kweichow to Yunnan 3 mech_infantrys moved from Kwangsi to Yunnan 2 infantry moved from French Indo China to Yunnan 1 artillery moved from Malaya to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from Malaya to 37 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 1 artillery and 2 infantry moved from Philippines to 35 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 34 Sea Zone to 44 Sea Zone 3 infantry moved from 44 Sea Zone to Celebes 1 artillery moved from 44 Sea Zone to Celebes 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to Java 1 fighter moved from 37 Sea Zone to Java 1 battleship moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from 35 Sea Zone to 46 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone 1 cruiser moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from French Indo China to Yunnan 1 tactical_bomber moved from French Indo China to Yunnan 1 fighter moved from 37 Sea Zone to Celebes 1 tactical_bomber moved from 37 Sea Zone to Celebes 1 battleship moved from 35 Sea Zone to 42 Sea Zone 1 cruiser moved from 35 Sea Zone to 42 Sea Zone 1 bomber moved from Kwangtung to 44 Sea Zone 1 bomber moved from Japan to Buyant-Uhaa Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 bomber and 2 transports ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 bomber and 2 transports remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Amur Japanese attack with 1 armour and 2 infantry Russians defend with 2 infantry Japanese roll dice for 1 armour and 2 infantry in Amur, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 2 infantry in Amur, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Amur Japanese roll dice for 1 armour and 2 infantry in Amur, round 3 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Amur, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Japanese: 1 infantry Battle in Buyant-Uhaa Japanese attack with 1 bomber and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Buyant-Uhaa, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Buyant-Uhaa, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buyant-Uhaa Japanese win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Jehol Japanese attack with 1 artillery and 6 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 6 infantry in Jehol, round 2 : 1/7 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Jehol Japanese win, taking Jehol from Chinese with 1 artillery and 5 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Yunnan Japanese attack with 1 fighter, 4 infantry, 3 mech_infantrys and 1 tactical_bomber British defend with 1 aaGun and 1 mech_infantry British roll AA dice in Yunnan : 1/2 hits, 0,33 expected hits 1 tactical_bomber owned by the Japanese lost in Yunnan Japanese roll dice for 1 fighter, 4 infantry and 3 mech_infantrys in Yunnan, round 2 : 2/8 hits, 1,67 expected hits Chinese roll dice for 1 aaGun and 1 mech_infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 aaGun owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is -5 Casualties for Japanese: 1 infantry and 1 tactical_bomber Casualties for British: 1 aaGun and 1 mech_infantry Battle in 42 Sea Zone Japanese attack with 2 battleships, 2 cruisers and 2 transports ANZAC defend with 1 cruiser and 1 transport Japanese roll dice for 2 battleships, 2 cruisers and 2 transports in 42 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits ANZAC roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Units damaged: 1 battleship owned by the Japanese 1 transport owned by the ANZAC and 1 cruiser owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 2 battleships, 2 cruisers and 2 transports remaining. Battle score for attacker is 19 Casualties for ANZAC: 1 cruiser and 1 transport Battle in 46 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 46 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Java Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 2/6 hits, 2,50 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in Celebes Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Celebes, round 2 : 4/6 hits, 2,17 expected hits ANZAC roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Non Combat Move - Japanese 1 fighter moved from Yunnan to French Indo China 1 fighter and 1 tactical_bomber moved from French Indo China to Philippines 1 armour moved from Kiangsu to Hunan 2 infantry moved from Kiangsu to Anhwe 1 bomber moved from Buyant-Uhaa to Kiangsi 3 transports moved from 35 Sea Zone to 6 Sea Zone 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 37 Sea Zone to 55 Sea Zone 2 carriers moved from 37 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from Java to 42 Sea Zone 1 fighter moved from Java to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from Celebes to 44 Sea Zone 1 fighter moved from Celebes to 44 Sea Zone 1 bomber moved from 44 Sea Zone to 35 Sea Zone 1 bomber moved from 35 Sea Zone to Philippines 1 carrier moved from 35 Sea Zone to 44 Sea Zone 1 aaGun moved from Manchuria to Jehol 1 submarine moved from 80 Sea Zone to 39 Sea Zone 1 transport moved from 37 Sea Zone to 35 Sea Zone Place Units - Japanese 2 destroyers and 2 submarines placed in 6 Sea Zone 2 infantry placed in French Indo China 1 artillery placed in French Indo China 3 infantry placed in Kiangsu 3 mech_infantrys placed in Manchuria 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 transport EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1,33 Americans regular : -0,17 Japanese regular : 1,83 British AA : 0,67 ANZAC regular : 0,17 Russians regular : 0,67