The dice have narrowed.
Net Allies dice swing: +5.79 swing
Net Axis dice swing: -5.79 swing
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Belarus to Baltic States
1 infantry moved from Belarus to Baltic States
2 fighters moved from Novgorod to Baltic States
1 tactical_bomber moved from Novgorod to Baltic States
1 fighter moved from Russia to Baltic States
Combat - Russians
Battle in Baltic States
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/6 hits, 2,50 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Novgorod to Belarus
2 aaGuns, 2 armour, 5 infantry and 2 mech_infantrys moved from Bryansk to Belarus
3 fighters moved from Baltic States to Belarus
1 tactical_bomber moved from Baltic States to Belarus
2 mech_infantrys moved from Russia to Belarus
1 infantry moved from Ukraine to Bessarabia
1 artillery and 3 infantry moved from Ukraine to Bryansk
8 infantry moved from Western Ukraine to Bryansk
2 infantry moved from Novgorod to Baltic States
3 infantry moved from Novgorod to Belarus
2 aaGuns and 18 infantry moved from Amur to Korea
1 infantry moved from Western Ukraine to Bessarabia
3 artilleries moved from Western Ukraine to Bryansk
Place Units - Russians
1 infantry placed in Novgorod
3 mech_infantrys placed in Ukraine
1 armour, 1 fighter and 2 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 1 infantry
EDIT: Adding units owned by Russians to Western Ukraine: 1 infantry
EDIT: Removing units owned by Russians from Bryansk: 1 infantry
EDIT: Adding units owned by Russians to Western Ukraine: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
Germans : -0,33
Russians : -0,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 1 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery and 1 infantry moved from Hopei to Shensi
1 artillery, 3 fighters, 9 infantry and 1 mech_infantry moved from Manchuria to Korea
3 fighters and 3 tactical_bombers moved from Anhwe to Korea
2 bombers moved from Kwangsi to Korea
1 artillery moved from Borneo to 43 Sea Zone
1 armour moved from Celebes to 44 Sea Zone
1 armour and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 armour and 1 artillery moved from 42 Sea Zone to Java
1 destroyer moved from 43 Sea Zone to 37 Sea Zone
1 fighter moved from 44 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Java
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 43 Sea Zone to 42 Sea Zone
1 cruiser moved from 43 Sea Zone to 42 Sea Zone
1 battleship and 1 destroyer moved from 44 Sea Zone to 42 Sea Zone
1 mech_infantry moved from Kiangsu to Hunan
1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 6 Sea Zone
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 destroyer and 2 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 6 Sea Zone
Japanese win with 1 battleship, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 37 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 2 destroyers and 2 transports
ANZAC defend with 1 cruiser
Japanese roll dice for 1 battleship, 1 cruiser, 2 destroyers and 2 transports in 42 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
ANZAC roll dice for 1 cruiser in 42 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Units damaged: 1 battleship owned by the Japanese
1 cruiser owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 cruiser, 2 destroyers and 2 transports remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Java
Japanese attack with 1 armour, 1 artillery, 1 fighter and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 2 tactical_bombers in Java, round 2 : 3/5 hits, 2,67 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 armour, 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Hunan
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 1/3 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 2/4 hits, 1,83 expected hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Korea
Japanese attack with 3 artilleries, 2 bombers, 6 fighters, 11 infantry, 1 mech_infantry and 3 tactical_bombers
Americans defend with 2 infantry; Russians defend with 2 aaGuns and 18 infantry
AA fire in Korea : 1/6 hits, 1,00 expected hits
1 fighter owned by the Japanese lost in Korea
Japanese roll dice for 3 artilleries, 2 bombers, 5 fighters, 11 infantry, 1 mech_infantry and 3 tactical_bombers in Korea, round 2 : 8/25 hits, 9,33 expected hits
Americans roll dice for 2 aaGuns and 20 infantry in Korea, round 2 : 8/20 hits, 6,67 expected hits
8 infantry owned by the Japanese, 4 infantry owned by the Russians, 2 aaGuns owned by the Russians and 2 infantry owned by the Americans lost in Korea
Japanese roll dice for 3 artilleries, 2 bombers, 5 fighters, 3 infantry, 1 mech_infantry and 3 tactical_bombers in Korea, round 3 : 8/17 hits, 8,00 expected hits
Americans roll dice for 14 infantry in Korea, round 3 : 3/14 hits, 4,67 expected hits
3 infantry owned by the Japanese and 8 infantry owned by the Russians lost in Korea
Japanese roll dice for 3 artilleries, 2 bombers, 5 fighters, 1 mech_infantry and 3 tactical_bombers in Korea, round 4 : 6/14 hits, 7,17 expected hits
Americans roll dice for 6 infantry in Korea, round 4 : 2/6 hits, 2,00 expected hits
6 infantry owned by the Russians and 2 artilleries owned by the Japanese lost in Korea
Japanese win, taking Korea from Americans with 1 artillery, 2 bombers, 5 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Japanese: 2 artilleries, 1 fighter and 11 infantry
Casualties for Americans: 2 infantry
Casualties for Russians: 2 aaGuns and 18 infantry
Non Combat Move - Japanese
1 aaGun moved from Manchuria to Jehol
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 carrier moved from 44 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 carrier moved from 43 Sea Zone to 42 Sea Zone
1 fighter moved from 45 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from Hunan to Kiangsi
1 fighter and 1 tactical_bomber moved from Shensi to Hopei
2 mech_infantrys moved from Kiangsu to Kiangsi
1 infantry moved from Kweichow to Hopei
2 artilleries and 5 infantry moved from Kweichow to Anhwe
1 fighter and 1 tactical_bomber moved from Korea to 6 Sea Zone
2 fighters moved from Korea to Anhwe
2 fighters and 2 tactical_bombers moved from Korea to Manchuria
2 bombers moved from Korea to Manchuria
2 infantry moved from 20 Sea Zone to Kwangtung
Place Units - Japanese
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
3 artilleries and 1 infantry placed in Japan
1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Anhwe: 2 fighters
EDIT: Adding units owned by Japanese to Japan: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in Korea : : 0,00
Americans : 0,33
ANZAC : -0,17
Chinese : -1,00
Japanese : -1,67
Jeg ombestemte mig mig mht. placeringen af 2 fighters, derfor måtte jeg lige editere:)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 fighters, 3 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 armour moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from Brazil to British Guiana
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from 91 Sea Zone to Gibraltar
3 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 carrier and 2 fighters moved from 16 Sea Zone to 25 Sea Zone
1 carrier and 2 fighters moved from 25 Sea Zone to 26 Sea Zone
Place Units - Americans
1 carrier and 4 transports placed in 101 Sea Zone
Americans undo move 1.
1 carrier and 3 transports placed in 101 Sea Zone
1 artillery and 2 infantry placed in Eastern United States
Americans undo move 2.
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Eastern United States: 1 mech_infantry
EDIT: Turning off Edit Mode
1 artillery and 1 infantry placed in Western United States
2 infantry placed in Eastern United States
1 transport placed in 10 Sea Zone
2 fighters placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery moved from Yunnan to Hunan
1 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to Hunan
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Chinese
Battle in Hunan
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Hunan, round 2 : 0/3 hits, 1,17 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Hunan, round 3 : 2/3 hits, 1,17 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Szechwan
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Szechwan
Place Units - Chinese
1 artillery and 1 infantry placed in Szechwan
1 artillery and 1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese : -0,33
Japanese : -0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 fighters, 3 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 armour moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from Brazil to British Guiana
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from 91 Sea Zone to Gibraltar
3 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 carrier and 2 fighters moved from 16 Sea Zone to 25 Sea Zone
1 carrier and 2 fighters moved from 25 Sea Zone to 26 Sea Zone
Place Units - Americans
1 carrier and 4 transports placed in 101 Sea Zone
Americans undo move 1.
1 carrier and 3 transports placed in 101 Sea Zone
1 artillery and 2 infantry placed in Eastern United States
Americans undo move 2.
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Eastern United States: 1 mech_infantry
EDIT: Turning off Edit Mode
1 artillery and 1 infantry placed in Western United States
2 infantry placed in Eastern United States
1 transport placed in 10 Sea Zone
2 fighters placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery moved from Yunnan to Hunan
1 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to Hunan
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Chinese
Battle in Hunan
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Hunan, round 2 : 0/3 hits, 1,17 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Hunan, round 3 : 2/3 hits, 1,17 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Szechwan
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Szechwan
Place Units - Chinese
1 artillery and 1 infantry placed in Szechwan
1 artillery and 1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
Purchase Units - British
British buy 1 armour, 1 fighter, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 cruiser, 2 destroyers, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour moved from Ethiopia to 76 Sea Zone
1 artillery moved from Union of South Africa to 71 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry moved from Italian Somaliland to 76 Sea Zone
1 armour, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 battleship moved from 76 Sea Zone to 80 Sea Zone
1 cruiser moved from 76 Sea Zone to 80 Sea Zone
1 destroyer moved from 76 Sea Zone to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from Persia to Iraq
1 armour, 1 artillery and 2 infantry moved from 80 Sea Zone to Iraq
1 bomber moved from Anglo Egyptian Sudan to Iraq
1 mech_infantry moved from Yunnan to Shensi
1 tactical_bomber moved from Yunnan to Shensi
1 fighter moved from Yunnan to Shensi
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
Combat - British
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Iraq
British attack with 1 armour, 1 artillery, 1 bomber and 4 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 1/2 hits, 1,17 expected hits
British roll dice for 1 armour, 1 artillery, 1 bomber and 4 infantry in Iraq, round 2 : 1/7 hits, 2,33 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 armour, 1 artillery, 1 bomber and 4 infantry in Iraq, round 3 : 2/7 hits, 2,33 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 bomber and 4 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Battle in Shensi
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 1/3 hits, 1,33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shensi
retreated to Shensi
Japanese win with 1 artillery remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Shensi to Szechwan
1 tactical_bomber moved from Shensi to Szechwan
1 fighter moved from Yunnan to India
1 artillery moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
1 aaGun moved from Burma to India
2 infantry moved from Burma to Shan State
1 mech_infantry moved from India to Yunnan
2 infantry moved from Yunnan to Szechwan
1 bomber moved from Iraq to Persia
1 transport moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-Jordan
2 artilleries moved from Anglo Egyptian Sudan to Kenya
2 infantry moved from Belgian Congo to Kenya
1 fighter moved from Gibraltar to United Kingdom
Place Units - British
1 transport placed in 110 Sea Zone
1 fighter placed in Union of South Africa
1 armour and 2 mech_infantrys placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3,4
British collect 35 PUs (1 lost to blockades); end with 35 PUs
Place Units - UK_Pacific
2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 12 PUs
Some Units in India change ownership: 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
British : -2,17
Chinese : -0,33
Neutral_Axis : -1,33
Japanese : -0,33
@Maxiheimer OK. Vi editerer bare, når det er i non-combat og vi skal sætte ind, hvis vi har lavet en fejl. Det er nemt at overse noget, når man ikke har fuldt overblik over kortet.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour, 1 carrier and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 unit repaired.
1 fighter moved from Alexandria to 81 Sea Zone
1 artillery moved from Syria to Trans-Jordan
1 fighter moved from Alexandria to Trans-Jordan
1 infantry moved from Algeria to Morocco
Italians take Morocco from French
Combat - Italians
Battle in 81 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 81 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Trans-Jordan
Italians attack with 1 artillery and 1 fighter
British defend with 1 infantry
Italians roll dice for 1 artillery and 1 fighter in Trans-Jordan, round 2 : 2/2 hits, 0,83 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from Trans-Jordan to Egypt
1 fighter moved from 81 Sea Zone to Egypt
1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 98 Sea Zone to 97 Sea Zone
2 aaGuns and 4 infantry moved from Slovakia Hungary to Eastern Poland
Place Units - Italians
1 carrier placed in 97 Sea Zone
1 infantry placed in Southern Italy
1 armour placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians : 1,17
British : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
2 aaGuns moved from New South Wales to Queensland
Place Units - ANZAC
1 factory_minor placed in Queensland
1 artillery placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
2 aaGuns moved from New South Wales to Queensland
Place Units - ANZAC
1 factory_minor placed in Queensland
1 artillery placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 fighter moved from United Kingdom to Gibraltar
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from 76 Sea Zone: 1 destroyer
EDIT: Adding units owned by French to 80 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
4 armour, 7 artilleries and 22 infantry moved from Eastern Poland to Belarus
3 armour moved from Romania to Belarus
3 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to Belarus
9 infantry moved from Karelia to Novgorod
6 infantry moved from Poland to Baltic States
2 armour and 2 mech_infantrys moved from Germany to Baltic States
2 bombers moved from Southern Italy to Belarus
1 artillery and 1 infantry moved from France to Holland Belgium
1 armour moved from Western Germany to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
Combat - Germans
Battle in Novgorod
Germans attack with 9 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 9 infantry in Novgorod, round 2 : 1/9 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 8 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 armour and 1 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour and 1 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0,67 expected hits
British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Baltic States
Germans attack with 2 armour, 6 infantry and 2 mech_infantrys
Russians defend with 4 infantry
Germans roll dice for 2 armour, 6 infantry and 2 mech_infantrys in Baltic States, round 2 : 0/10 hits, 2,33 expected hits
Russians roll dice for 4 infantry in Baltic States, round 2 : 3/4 hits, 1,33 expected hits
3 infantry owned by the Germans lost in Baltic States
Germans roll dice for 2 armour, 3 infantry and 2 mech_infantrys in Baltic States, round 3 : 1/7 hits, 1,83 expected hits
Russians roll dice for 4 infantry in Baltic States, round 3 : 2/4 hits, 1,33 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
Germans roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Baltic States, round 4 : 1/5 hits, 1,50 expected hits
Russians roll dice for 3 infantry in Baltic States, round 4 : 0/3 hits, 1,00 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Baltic States, round 5 : 2/5 hits, 1,50 expected hits
Russians roll dice for 2 infantry in Baltic States, round 5 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is -6
Casualties for Germans: 6 infantry
Casualties for Russians: 4 infantry
Battle in Belarus
Germans attack with 7 armour, 7 artilleries, 5 bombers, 1 fighter, 22 infantry and 1 tactical_bomber
Russians defend with 4 aaGuns, 2 armour, 4 artilleries, 3 fighters, 22 infantry, 4 mech_infantrys and 1 tactical_bomber
AA fire in Belarus : 1/7 hits, 1,17 expected hits
1 fighter owned by the Germans lost in Belarus
Germans roll dice for 7 armour, 7 artilleries, 5 bombers, 22 infantry and 1 tactical_bomber in Belarus, round 2 : 17/42 hits, 14,67 expected hits
Russians roll dice for 4 aaGuns, 2 armour, 4 artilleries, 3 fighters, 22 infantry, 4 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 11/36 hits, 13,50 expected hits
13 infantry owned by the Russians, 11 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Belarus
Germans roll dice for 7 armour, 7 artilleries, 5 bombers, 11 infantry and 1 tactical_bomber in Belarus, round 3 : 15/31 hits, 12,83 expected hits
Russians roll dice for 2 armour, 4 artilleries, 3 fighters, 9 infantry, 4 mech_infantrys and 1 tactical_bomber in Belarus, round 3 : 7/23 hits, 9,17 expected hits
4 mech_infantrys owned by the Russians, 9 infantry owned by the Russians, 2 artilleries owned by the Russians and 7 infantry owned by the Germans lost in Belarus
Germans roll dice for 7 armour, 7 artilleries, 5 bombers, 4 infantry and 1 tactical_bomber in Belarus, round 4 : 12/24 hits, 11,17 expected hits
Russians roll dice for 2 armour, 2 artilleries, 3 fighters and 1 tactical_bomber in Belarus, round 4 : 4/8 hits, 4,17 expected hits
1 tactical_bomber owned by the Russians, 3 fighters owned by the Russians, 2 armour owned by the Russians, 2 artilleries owned by the Russians and 4 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 7 armour, 7 artilleries, 5 bombers and 1 tactical_bomber remaining. Battle score for attacker is 95
Casualties for Germans: 1 fighter and 22 infantry
Casualties for Russians: 4 aaGuns, 2 armour, 4 artilleries, 3 fighters, 22 infantry, 4 mech_infantrys and 1 tactical_bomber
Non Combat Move - Germans
5 bombers moved from Belarus to Eastern Poland
4 infantry moved from Poland to Eastern Poland
5 infantry moved from Bulgaria to Romania
3 armour moved from Western Germany to Poland
1 aaGun moved from Western Germany to Germany
1 fighter and 1 tactical_bomber moved from Egypt to Romania
2 fighters and 2 tactical_bombers moved from Egypt to Southern Italy
1 tactical_bomber moved from Belarus to Eastern Poland
5 bombers moved from Eastern Poland to Poland
Place Units - Germans
10 infantry placed in Western Germany
Germans undo move 1.
8 infantry and 2 mech_infantrys placed in Western Germany
1 bomber placed in Germany
3 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
Germans collect 50 PUs (1 lost to blockades); end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans : 3,33
British : 0,33
Russians : -2,50
AA fire in Belarus : : -0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
4 artilleries and 9 infantry moved from Bryansk to Belarus
1 armour and 1 fighter moved from Russia to Belarus
3 mech_infantrys moved from Ukraine to Belarus
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 submarine moved from 115 Sea Zone to 113 Sea Zone
Combat - Russians
Battle in 113 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 carrier, 1 cruiser and 1 transport
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
Germans roll dice for 1 carrier, 1 cruiser and 1 transport in 113 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
1 cruiser owned by the Russians lost in 113 Sea Zone
1 submarine owned by the Russians retreated to 114 Sea Zone
Germans win with 1 carrier, 1 cruiser and 1 transport remaining. Battle score for attacker is -12
Casualties for Russians: 1 cruiser
Battle in Belarus
Russians attack with 1 armour, 4 artilleries, 1 fighter, 9 infantry and 3 mech_infantrys
Germans defend with 7 armour and 7 artilleries
Russians roll dice for 1 armour, 4 artilleries, 1 fighter, 9 infantry and 3 mech_infantrys in Belarus, round 2 : 5/18 hits, 5,00 expected hits
Germans roll dice for 7 armour and 7 artilleries in Belarus, round 2 : 6/14 hits, 5,83 expected hits
6 infantry owned by the Russians and 5 artilleries owned by the Germans lost in Belarus
Russians roll dice for 1 armour, 4 artilleries, 1 fighter, 3 infantry and 3 mech_infantrys in Belarus, round 3 : 6/12 hits, 4,00 expected hits
Germans roll dice for 7 armour and 2 artilleries in Belarus, round 3 : 3/9 hits, 4,17 expected hits
3 infantry owned by the Russians, 2 artilleries owned by the Germans and 4 armour owned by the Germans lost in Belarus
Russians roll dice for 1 armour, 4 artilleries, 1 fighter and 3 mech_infantrys in Belarus, round 4 : 3/9 hits, 3,33 expected hits
Germans roll dice for 3 armour in Belarus, round 4 : 1/3 hits, 1,50 expected hits
1 mech_infantry owned by the Russians and 3 armour owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 armour, 4 artilleries, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 39
Casualties for Russians: 9 infantry and 1 mech_infantry
Casualties for Germans: 7 armour and 7 artilleries
Non Combat Move - Russians
1 fighter moved from Belarus to Russia
1 infantry moved from Western Ukraine to Bryansk
2 infantry moved from Russia to Smolensk
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Bessarabia to Western Ukraine
Place Units - Russians
1 armour, 1 fighter, 4 infantry and 3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : -1,33
Russians : 0,83
@Maxiheimer Jeg er jo egentlig ikke overrasket over det slag i Belarus. Sidder med livet i hænderne hver gang der skal slås. Og desværre tilsmiler aksemagterne i de store og afgørende slag :-(
Det er op ad bakke dette her.
@Enigma Glemte at flytte den russiske u-båd ned i 112. Gider du gøre det?
Battle calculatoren sagde 83% i min favør med 10 enheder tilbage, så ja var lidt heldig, men ikke noget ekstremt.
Selv hvis den var gået efter statistikken syntes jeg det havde været det værd.
Jeg flytter den:)
@Maxiheimer Selvfølgelig skulle du angribe - det havde jeg også regnet med. Min calculator sagde dog du skulle miste 60 IPC mere end du gjorde.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 infantry, 6 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour and 1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 armour and 1 transport moved from 42 Sea Zone to 37 Sea Zone
2 artilleries and 5 infantry moved from Anhwe to Hunan
1 infantry moved from Hopei to Kweichow
1 artillery moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 fighter and 1 tactical_bomber moved from Hopei to Kweichow
1 mech_infantry moved from Korea to Amur
Japanese take Amur from Russians
1 artillery moved from Korea to Amur
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
2 infantry moved from 37 Sea Zone to Malaya
1 armour moved from 37 Sea Zone to Malaya
3 mech_infantrys moved from Kiangsu to Kwangsi
2 mech_infantrys moved from Kiangsi to Kwangsi
3 mech_infantrys moved from Shantung to Hunan
2 bombers moved from Manchuria to Hunan
1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi
1 battleship and 1 cruiser moved from 42 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Borneo to Malaya
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Malaya
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 battleship and 1 cruiser moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Malaya
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
Combat - Japanese
Battle in Sumatra
Battle in Kweichow
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Sumatra from Dutch, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 2 artilleries, 2 bombers, 5 infantry and 3 mech_infantrys
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 2 artilleries, 2 bombers, 5 infantry and 3 mech_infantrys in Hunan, round 2 : 1/12 hits, 3,67 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese roll dice for 2 artilleries, 2 bombers, 4 infantry and 3 mech_infantrys in Hunan, round 3 : 2/11 hits, 3,50 expected hits
Chinese roll dice for 1 artillery in Hunan, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 2 artilleries, 2 bombers, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Kwangsi
Japanese attack with 2 artilleries, 1 fighter, 2 infantry, 5 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Kwangsi, round 2 : 1/2 hits, 1,17 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 artilleries, 1 fighter, 2 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Malaya
Japanese attack with 1 armour, 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 3 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 1/2 hits, 1,17 expected hits
Japanese roll dice for 1 armour, 3 fighters, 2 infantry and 3 tactical_bombers in Malaya, round 2 : 2/9 hits, 4,33 expected hits
UK_Pacific roll dice for 4 infantry in Malaya, round 2 : 2/4 hits, 1,33 expected hits
2 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 2 infantry owned by the British lost in Malaya
Japanese roll dice for 1 armour, 3 fighters and 3 tactical_bombers in Malaya, round 3 : 2/7 hits, 4,00 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 3 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Japanese and 1 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 armour, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Japanese: 1 fighter and 2 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 3 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
2 tactical_bombers moved from Malaya to 37 Sea Zone
2 fighters moved from Malaya to 37 Sea Zone
1 tactical_bomber moved from Malaya to 36 Sea Zone
1 fighter moved from Kwangsi to 36 Sea Zone
1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kweichow to Kiangsi
2 bombers moved from Hunan to Kiangsi
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kiangsi
1 aaGun moved from Jehol to Manchuria
1 fighter moved from Manchuria to Japan
Place Units - Japanese
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
1 artillery and 1 infantry placed in Japan
1 destroyer and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese : -0,67
UK_Pacific : 1,33
Japanese : -9,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 5 infantry and 3 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 armour moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
3 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to Denmark
1 armour moved from 112 Sea Zone to Norway
1 artillery moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Denmark
2 infantry moved from 112 Sea Zone to Norway
2 bombers moved from Gibraltar to Trans-Jordan
2 mech_infantrys moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
2 mech_infantrys moved from 91 Sea Zone to Morocco
1 carrier and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 cruiser moved from 26 Sea Zone to 54 Sea Zone
1 cruiser moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from 26 Sea Zone to 54 Sea Zone
Combat - Americans
Battle in Norway
Battle in Denmark
Battle in Morocco
Americans attack with 4 infantry and 2 mech_infantrys
Italians defend with 1 infantry
Americans roll dice for 4 infantry and 2 mech_infantrys in Morocco, round 2 : 3/6 hits, 1,00 expected hits
Italians roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
Americans win, taking Norway from Germans, taking Denmark from Germans, taking Morocco from Italians with 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Battle in Trans-Jordan
Americans attack with 2 bombers
Italians defend with 1 artillery
Americans roll dice for 2 bombers in Trans-Jordan, round 2 : 2/2 hits, 1,33 expected hits
Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Trans-Jordan
Americans win with 2 bombers remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - Americans
2 bombers moved from Trans-Jordan to Iraq
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 26 Sea Zone to 54 Sea Zone
Place Units - Americans
3 transports placed in 101 Sea Zone
5 infantry placed in Eastern United States
1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Italians : 0,33
Americans : 2,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Shensi
Chinese take Shensi from Japanese
1 artillery moved from Szechwan to Kweichow
1 infantry moved from Szechwan to Kweichow
1 fighter moved from Szechwan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kweichow, round 2 : 1/3 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Yunnan
1 infantry moved from Szechwan to Yunnan
Place Units - Chinese
2 artilleries and 2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese : -0,17
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 5 infantry and 3 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
1 armour moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
3 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to Denmark
1 armour moved from 112 Sea Zone to Norway
1 artillery moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Denmark
2 infantry moved from 112 Sea Zone to Norway
2 bombers moved from Gibraltar to Trans-Jordan
2 mech_infantrys moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
2 mech_infantrys moved from 91 Sea Zone to Morocco
1 carrier and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 cruiser moved from 26 Sea Zone to 54 Sea Zone
1 cruiser moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from 26 Sea Zone to 54 Sea Zone
Combat - Americans
Battle in Norway
Battle in Denmark
Battle in Morocco
Americans attack with 4 infantry and 2 mech_infantrys
Italians defend with 1 infantry
Americans roll dice for 4 infantry and 2 mech_infantrys in Morocco, round 2 : 3/6 hits, 1,00 expected hits
Italians roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
Americans win, taking Norway from Germans, taking Denmark from Germans, taking Morocco from Italians with 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantry
Battle in Trans-Jordan
Americans attack with 2 bombers
Italians defend with 1 artillery
Americans roll dice for 2 bombers in Trans-Jordan, round 2 : 2/2 hits, 1,33 expected hits
Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Trans-Jordan
Americans win with 2 bombers remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - Americans
2 bombers moved from Trans-Jordan to Iraq
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 26 Sea Zone to 54 Sea Zone
Place Units - Americans
3 transports placed in 101 Sea Zone
5 infantry placed in Eastern United States
1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Shensi
Chinese take Shensi from Japanese
1 artillery moved from Szechwan to Kweichow
1 infantry moved from Szechwan to Kweichow
1 fighter moved from Szechwan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kweichow, round 2 : 1/3 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Yunnan
1 infantry moved from Szechwan to Yunnan
Place Units - Chinese
2 artilleries and 2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs
Purchase Units - British
British buy 1 bomber, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 armour moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Normandy Bordeaux
1 fighter moved from United Kingdom to Holland Belgium
1 armour moved from Iraq to Egypt
British take Trans-Jordan from Italians
1 armour moved from Persia to 80 Sea Zone
1 artillery moved from Iraq to 80 Sea Zone
2 infantry moved from Iraq to 80 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 artillery moved from 81 Sea Zone to Egypt
1 armour moved from 81 Sea Zone to Egypt
1 infantry moved from 81 Sea Zone to Egypt
1 bomber moved from Persia to Egypt
1 infantry moved from Iraq to Syria
British take Syria from Italians
2 infantry moved from Shan State to Malaya
1 fighter moved from India to Malaya
2 artilleries, 5 infantry and 1 mech_infantry moved from Yunnan to Kwangsi
1 infantry moved from French Indo China to Kwangsi
1 fighter moved from Szechwan to Kwangsi
1 tactical_bomber moved from Szechwan to Kwangsi
Combat - British
Battle in Holland Belgium
British attack with 1 armour, 1 fighter and 3 infantry
Germans defend with 1 artillery and 1 infantry
British roll dice for 1 battleship in Holland Belgium, round 2 : 0/1 hits, 0,67 expected hits
British roll dice for 1 armour, 1 fighter and 3 infantry in Holland Belgium, round 2 : 1/5 hits, 1,50 expected hits
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
British roll dice for 1 armour, 1 fighter and 1 infantry in Holland Belgium, round 3 : 3/3 hits, 1,17 expected hits
Germans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 2 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Normandy Bordeaux
British attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 armour, 1 factory_minor and 1 harbour
British roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0,50 expected hits
Germans roll dice for 1 armour in Normandy Bordeaux, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Malaya
British attack with 1 fighter and 2 infantry
Japanese defend with 1 armour and 1 harbour
British roll dice for 1 fighter and 2 infantry in Malaya, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 armour in Malaya, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Kwangsi
British attack with 2 artilleries, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 2 artilleries, 2 infantry and 5 mech_infantrys
British roll dice for 2 artilleries, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 2 : 6/11 hits, 3,33 expected hits
Japanese roll dice for 2 artilleries, 2 infantry and 5 mech_infantrys in Kwangsi, round 2 : 4/9 hits, 3,00 expected hits
2 infantry owned by the Japanese, 4 mech_infantrys owned by the Japanese and 4 infantry owned by the British lost in Kwangsi
British roll dice for 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 3 : 3/7 hits, 2,67 expected hits
Japanese roll dice for 2 artilleries and 1 mech_infantry in Kwangsi, round 3 : 1/3 hits, 1,00 expected hits
1 mech_infantry owned by the Japanese, 2 artilleries owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
British win, taking Kwangsi from Japanese with 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for British: 5 infantry
Casualties for Japanese: 2 artilleries, 2 infantry and 5 mech_infantrys
Battle in Egypt
British attack with 2 armour, 1 artillery, 1 bomber and 2 infantry
Italians defend with 1 armour, 1 artillery, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry
British roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 0/2 hits, 1,17 expected hits
British roll dice for 2 armour, 1 artillery, 1 bomber and 2 infantry in Egypt, round 2 : 2/6 hits, 2,50 expected hits
Italians roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Egypt, round 2 : 2/6 hits, 2,83 expected hits
1 mech_infantry owned by the Italians, 1 infantry owned by the Italians and 2 infantry owned by the British lost in Egypt
British roll dice for 2 armour, 1 artillery and 1 bomber in Egypt, round 3 : 1/4 hits, 2,00 expected hits
Italians roll dice for 1 armour, 1 artillery and 2 fighters in Egypt, round 3 : 2/4 hits, 2,17 expected hits
1 artillery owned by the Italians, 1 artillery owned by the British and 1 armour owned by the British lost in Egypt
British roll dice for 1 armour and 1 bomber in Egypt, round 4 : 1/2 hits, 1,17 expected hits
Italians roll dice for 1 armour and 2 fighters in Egypt, round 4 : 1/3 hits, 1,83 expected hits
1 armour owned by the British and 1 armour owned by the Italians lost in Egypt
British roll dice for 1 bomber in Egypt, round 5 : 1/1 hits, 0,67 expected hits
Italians roll dice for 2 fighters in Egypt, round 5 : 1/2 hits, 1,33 expected hits
1 bomber owned by the British and 1 fighter owned by the Italians lost in Egypt
Italians win with 1 fighter remaining. Battle score for attacker is -7
Casualties for British: 2 armour, 1 artillery, 1 bomber and 2 infantry
Casualties for Italians: 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
Non Combat Move - British
2 artilleries and 2 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Iraq to Trans-Jordan
2 mech_infantrys moved from Persia to Iraq
1 fighter moved from Holland Belgium to United Kingdom
2 fighters moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Union of South Africa to Anglo Egyptian Sudan
1 fighter moved from Malaya to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Yunnan
2 infantry moved from Szechwan to Yunnan
1 mech_infantry moved from India to Yunnan
1 aaGun, 1 artillery and 5 infantry moved from India to Burma
Place Units - British
1 bomber and 2 mech_infantrys placed in Union of South Africa
3 mech_infantrys placed in Persia
1 infantry placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Place Units - UK_Pacific
4 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6,6,1,6,1,1,1,4,4,4
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,2,3,6,4,2,3
UK_Pacific collect 6 PUs (6 lost to blockades); end with 6 PUs
Some Units in India change ownership: 4 infantry
Combat Hit Differential Summary :
Germans : 0,50
Italians : -1,83
British : 2,83
Americans : 2,67
Chinese : -0,17
Japanese : 1,17