TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 aaGun and 13 infantry; Remaining resources: 1 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
Combat - Japanese
Non Combat Move - Japanese
1 armour, 3 artilleries and 1 mech_infantry moved from Kweichow to Anhwe
1 infantry moved from Kweichow to Hunan
6 infantry moved from Kweichow to Anhwe
1 infantry moved from Amur to Ulaanbaatar
Place Units - Japanese
3 infantry placed in French Indo China
3 infantry placed in Manchuria
1 aaGun and 7 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 22
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,4,4,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,3,6,1,1,1,6,4,5,6,6,3,3,2,1,6,3,5,3,1,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,6,3,6,1,6,6,1,3,5,5,6,6,3,6,4,2,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,4,2,4,5,2,1,1,1
Japanese collect 21 PUs (22 lost to blockades); end with 22 PUs
Combat Hit Differential Summary :
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