Are the Japanese transfixed by the brilliance of allied play?!
WaW Team Game V
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@Gargantua Ok, I’m fine with that though I’ll leave for @Wittmann to confirm the edits since he’s France. I don’t think the purchase either way really impacts Russia much so I’ll go ahead and play my turn.
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Russians 2 Infantrys moved from Latvia to Lithuania 1 Transport moved from 53 Sea Zone to 54 Sea Zone 2 Infantrys moved from Rostov to 54 Sea Zone 2 Infantrys and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 2 Infantrys moved from 53 Sea Zone to Odessa 1 Fighter moved from S.Karelia to Lapland 4 Infantrys moved from Arkhangelsk to 6 Sea Zone 4 Infantrys moved from 6 Sea Zone to Lapland 1 Infantry moved from Donetsk to Odessa 1 Bomber moved from Leningrad to Odessa 1 Artillery moved from Donetsk to Vinnytsia 3 Infantrys moved from Kiev to Vinnytsia 1 Fighter moved from Leningrad to Lithuania 1 Artillery and 2 Infantrys moved from Azerbaijan to Erzurum Purchase Units - Russians Russians buy 2 ArmoredCars, 4 Artillerys, 1 Factory, 12 Infantrys and 11 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Erzurum Russians attack with 1 Artillery and 2 Infantrys Neutral defend with 2 Infantrys Russians roll dice for 1 Artillery and 2 Infantrys in Erzurum, round 2 : 1/3 hits, 0.83 expected hits Neutral roll dice for 2 Infantrys in Erzurum, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral lost in Erzurum Russians roll dice for 1 Artillery and 2 Infantrys in Erzurum, round 3 : 1/3 hits, 0.83 expected hits Neutral roll dice for 1 Infantry in Erzurum, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Erzurum Russians loses 0 PUs for violating Erzurums neutrality. Russians win, taking Erzurum from Neutral with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Neutral: 2 Infantrys Battle in Vinnytsia Russians attack with 1 Artillery and 3 Infantrys Germans defend with 1 Artillery and 1 Infantry Russians roll dice for 1 Artillery and 3 Infantrys in Vinnytsia, round 2 : 2/4 hits, 1.00 expected hits Germans roll dice for 1 Artillery and 1 Infantry in Vinnytsia, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians, 1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Vinnytsia Russians win, taking Vinnytsia from Germans with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Artillery and 1 Infantry Battle in Lapland Russians attack with 1 Fighter and 4 Infantrys Germans defend with 1 Artillery and 1 Tank Russians roll dice for 1 Fighter and 4 Infantrys in Lapland, round 2 : 1/5 hits, 1.00 expected hits Finns roll dice for 1 Artillery and 1 Tank in Lapland, round 2 : 0/2 hits, 0.83 expected hits 1 Artillery owned by the Germans lost in Lapland Russians roll dice for 1 Fighter and 4 Infantrys in Lapland, round 3 : 0/5 hits, 1.00 expected hits Finns roll dice for 1 Tank in Lapland, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Russians lost in Lapland Russians roll dice for 1 Fighter and 3 Infantrys in Lapland, round 4 : 1/4 hits, 0.83 expected hits Finns roll dice for 1 Tank in Lapland, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Germans lost in Lapland Russians win, taking Lapland from Finns with 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 7 Casualties for Germans: 1 Artillery and 1 Tank Casualties for Russians: 1 Infantry Battle in Lithuania Russians attack with 1 Fighter and 2 Infantrys Germans defend with 1 Infantry Russians roll dice for 1 Fighter and 2 Infantrys in Lithuania, round 2 : 1/3 hits, 0.67 expected hits Germans roll dice for 1 Infantry in Lithuania, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Lithuania Russians win, taking Lithuania from Germans with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Battle in Odessa Russians attack with 1 Bomber and 3 Infantrys Romanians defend with 1 Infantry and 1 Tank Russians roll dice for 1 Bomber and 3 Infantrys in Odessa, round 2 : 1/4 hits, 1.17 expected hits Romanians roll dice for 1 Infantry and 1 Tank in Odessa, round 2 : 1/2 hits, 0.83 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Odessa Russians roll dice for 1 Bomber and 2 Infantrys in Odessa, round 3 : 1/3 hits, 1.00 expected hits Romanians roll dice for 1 Tank in Odessa, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Russians and 1 Tank owned by the Romanians lost in Odessa Russians win, taking Odessa from Romanians with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 3 Casualties for Russians: 2 Infantrys Casualties for Romanians: 1 Infantry and 1 Tank Non Combat Move - Russians 1 Bomber moved from Odessa to Donetsk 2 Infantrys moved from Rostov to Donetsk 1 AAGun moved from Rostov to Donetsk 1 AAGun moved from Rostov to Kursk 1 Fighter moved from Lapland to Leningrad 1 Infantry moved from Vyborg to N.Karelia 1 AAGun moved from Yaroslavl to Smolensk 1 Fighter moved from Lithuania to Leningrad 2 Infantrys moved from Kursk to Kiev 1 Infantry moved from Minsk to Kiev 1 Artillery and 3 Infantrys moved from Yaroslavl to Kursk 4 Tanks moved from Kursk to Minsk 1 Infantry moved from Latvia to Minsk 1 Infantry moved from Latvia to Minsk 1 Infantry moved from Leningrad to Latvia 1 Artillery moved from Penza to Rostov 1 Infantry moved from Kuybyshev to Penza 1 Tank moved from Kirov to Yaroslavl 1 Infantry moved from Kirov to Arkhangelsk 1 Infantry moved from Vyborg to Leningrad 1 AAGun and 1 Infantry moved from Chimkent to 126 Sea Zone 1 AAGun and 1 Infantry moved from 126 Sea Zone to Astrakhan 1 Infantry moved from Irkutsk to S.Buryat Mongolia 1 Fighter moved from Irkutsk to N.Buryat Mongolia 2 Infantrys and 1 Tank moved from Olyokminsk to N.Buryat Mongolia 1 Infantry moved from Ayan to N.Buryat Mongolia 1 Infantry moved from Yakutsk to N.Buryat Mongolia 1 Tank moved from Khobdo to N.Buryat Mongolia 1 Infantry moved from Khobdo to Irkutsk 1 Artillery and 1 Infantry moved from Krasnoyarsk to Irkutsk 1 Artillery moved from C.Sinkiang to Khobdo 1 Infantry moved from Okhotsk to Yakutsk 1 Artillery moved from Zhigansk to Yakutsk 1 Infantry moved from Kolyma to Okhotsk 1 Infantry moved from Koryakia to Kolyma 1 AAGun and 3 Infantrys moved from Khatanga to Olyokminsk 1 AAGun and 2 Infantrys moved from Novosibirsk to Krasnoyarsk 1 Tank moved from Minsk to Kursk Place Units - Russians 1 Factory placed in Kursk 1 Artillery and 1 Infantry placed in Georgia 1 Artillery and 3 Infantrys placed in Arkhangelsk 2 Artillerys and 2 Infantrys placed in Leningrad 6 Infantrys placed in Sibirsky 1 Tank placed in Georgia 1 ArmoredCar and 4 Tanks placed in Stalingrad 1 ArmoredCar and 6 Tanks placed in Moscow Turn Complete - Russians Russians collect 112 PUs; end with 112 PUs
Combat Hit Differential Summary :
Germans : 0.00 Romanians : 0.67 Neutral : -1.00 Finns : -0.83 Russians : 0.67
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Italians 1 unit repaired. 2 Tanks moved from Serbia to 50 Sea Zone 2 Infantrys moved from Serbia to 50 Sea Zone 2 Infantrys, 2 Tanks and 2 Transports moved from 50 Sea Zone to 48 Sea Zone 2 Infantrys and 2 Tanks moved from 48 Sea Zone to Tobruk 1 Destroyer moved from 50 Sea Zone to 48 Sea Zone 1 T.Boat moved from 50 Sea Zone to 49 Sea Zone 3 Infantrys moved from Campania to 46 Sea Zone 3 Infantrys and 3 T.Boats moved from 46 Sea Zone to 48 Sea Zone 3 Infantrys moved from 48 Sea Zone to Tobruk 1 Fighter and 3 Infantrys moved from S.Tunisia to S.Algeria 1 Tank moved from Tunis to S.Algeria 1 Infantry moved from Tunis to 47 Sea Zone 2 Infantrys moved from Sicily to 47 Sea Zone 2 Artillerys moved from Tunis to 47 Sea Zone 1 Destroyer and 1 Submarine moved from 47 Sea Zone to 51 Sea Zone 1 Battleship moved from 47 Sea Zone to 48 Sea Zone 1 Destroyer moved from 50 Sea Zone to 48 Sea Zone 2 Artillerys, 3 Infantrys and 3 Transports moved from 47 Sea Zone to 46 Sea Zone 1 Mot.Inf moved from Rome to 46 Sea Zone 2 Artillerys, 3 Infantrys, 1 Mot.Inf and 3 Transports moved from 46 Sea Zone to 48 Sea Zone 2 Artillerys, 3 Infantrys and 1 Mot.Inf moved from 48 Sea Zone to Tobruk 1 Fighter moved from Hun to 51 Sea Zone 1 Tank moved from Tunis to S.Algeria 2 Artillerys and 2 Infantrys moved from Provence to Lombardy 2 Fighters moved from Croatia to Tobruk 1 Infantry moved from Tripoli to El Agheila Purchase Units - Italians Italians buy 1 Destroyer, 10 Infantrys and 4 T.Boats; Remaining resources: 0 PUs; Combat - Italians Battle in 51 Sea Zone Italians attack with 1 Destroyer, 1 Fighter and 1 Submarine French defend with 1 Submarine Italians roll dice for 1 Submarine in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits French roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Submarine owned by the French lost in 51 Sea Zone Italians win with 1 Destroyer, 1 Fighter and 1 Submarine remaining. Battle score for attacker is 7 Casualties for French: 1 Submarine Battle in S.Algeria Italians attack with 1 Fighter, 3 Infantrys and 2 Tanks French defend with 1 Infantry Italians roll dice for 1 Fighter, 3 Infantrys and 2 Tanks in S.Algeria, round 2 : 0/6 hits, 1.83 expected hits French roll dice for 1 Infantry in S.Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians lost in S.Algeria Italians roll dice for 1 Fighter, 2 Infantrys and 2 Tanks in S.Algeria, round 3 : 2/5 hits, 1.67 expected hits French roll dice for 1 Infantry in S.Algeria, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in S.Algeria Italians win, taking S.Algeria from French with 1 Fighter, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 0 Casualties for Italians: 1 Infantry Casualties for French: 1 Infantry Non Combat Move - Italians 1 Fighter moved from S.Algeria to Tunis 1 Fighter moved from 51 Sea Zone to Tobruk 1 Infantry moved from Sardinia to 46 Sea Zone 1 Infantry moved from 46 Sea Zone to Campania Place Units - Italians 4 Infantrys placed in Tunis 1 T.Boat placed in 44 Sea Zone 1 Destroyer and 3 T.Boats placed in 46 Sea Zone 6 Infantrys placed in Rome Turn Complete - Italians Italians collect 47 PUs; end with 47 PUs
Combat Hit Differential Summary :
Italians : -0.83 French : 0.00
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - French 1 Infantry moved from French Equatorial Africa to Equatoria 1 Infantry moved from W.Morocco to E.Morocco 1 Infantry moved from Languedoc to Orleanais 1 Infantry moved from Orleanais to Paris 1 Infantry moved from Normandy to Paris 1 Infantry moved from French Somaliland to Italian East Africa 1 Infantry moved from N.French Indochina to S.French Indochina Purchase Units - French French buy 1 Adv.Fighter, 9 Infantrys and 5 Tanks; Remaining resources: 0 PUs; Non Combat Move - French 1 Artillery and 1 Infantry moved from Greenland to 8 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 8 Sea Zone to 10 Sea Zone 1 Artillery and 1 Infantry moved from 10 Sea Zone to Scotland Place Units - French 1 Infantry placed in Normandy 4 Infantrys placed in E.Morocco 2 Infantrys placed in Syria 1 Adv.Fighter, 2 Infantrys and 5 Tanks placed in Paris Turn Complete - French French collect 44 PUs; end with 44 PUs
Combat Hit Differential Summary :
Territory Summary for French :
Italian East Africa : 1 Infantry Paris : 1 AAGun, 1 Adv.Fighter, 1 Artillery, 1 Factory, 1 Fighter, 15 Infantrys and 5 Tanks Churchill : 1 AAGun, 1 Factory and 1 Infantry Orleanais : 1 Infantry Normandy : 1 AAGun, 1 Factory and 1 Infantry N.Algeria : 1 Infantry Keewatin : 1 Infantry S.French Indochina : 1 Infantry Syria : 1 Factory and 2 Infantrys E.Morocco : 1 AAGun, 1 Artillery, 1 Factory and 8 Infantrys French Guiana : 1 Infantry Madagascar : 1 Infantry Equatoria : 2 Infantrys Scotland : 1 Artillery and 1 Infantry Palestine : 1 AAGun and 2 Infantrys Greenland : 1 flag 10 Sea Zone : 1 Destroyer and 1 Transport
Production/PUs Summary :
Germans : 89 / 94 Russians : 112 / 112 Italians : 47 / 47 French : 44 / 44 Yamamoto : 50 / 55 Chinese : 44 / 44 Hisaichi : 54 / 62 British : 105 / 105 Anzac : 36 / 36 Dutch : 21 / 21 Finns : 10 / 10 Romanians : 12 / 13 Thai : 8 / 8 Americans : 96 / 98
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@dawgoneit, if AA blocks a Blitz, can I habe the Norman AA in Orleanais and the Inf back in Languedoc, please?
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TripleA Manual Gamesave Post: French round 2
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - French 1 Infantry moved from French Equatorial Africa to Equatoria 1 Infantry moved from W.Morocco to E.Morocco 1 Infantry moved from Languedoc to Orleanais 1 Infantry moved from Orleanais to Paris 1 Infantry moved from Normandy to Paris 1 Infantry moved from French Somaliland to Italian East Africa 1 Infantry moved from N.French Indochina to S.French Indochina Purchase Units - French French buy 1 Adv.Fighter, 9 Infantrys and 5 Tanks; Remaining resources: 0 PUs; Non Combat Move - French 1 Artillery and 1 Infantry moved from Greenland to 8 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 8 Sea Zone to 10 Sea Zone 1 Artillery and 1 Infantry moved from 10 Sea Zone to Scotland Place Units - French 1 Infantry placed in Normandy 4 Infantrys placed in E.Morocco 2 Infantrys placed in Syria 1 Adv.Fighter, 2 Infantrys and 5 Tanks placed in Paris Turn Complete - French French collect 44 PUs; end with 44 PUs Turning on Edit Mode EDIT: Removing units owned by French from Palestine: 1 AAGun and 2 Infantrys EDIT: Adding units owned by French to Syria: 1 AAGun and 2 Infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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@Wittmann
WTF is this game?!
Japan is split in two? LOL
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@Karl7 yes. Yamamoto is the naval side that mostly holds back America and Hisachi fights the Chinese on land. Although, both can support each other. The Thais have a small mixed land and naval force too.
Is a very good and detailed map, but can get confusing and adding all the possibilities (if visually impaired) can be a challenge. -
@Wittmann
That’s a lot of game! This your baby?
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@Karl7 said in WaW Team Game V:
@Wittmann
WTF is this game?!
Japan is split in two? LOL
And Finland, Romania, Thailand, The Dutch, and Anzac are separate countries as well! It is true madness. Combined with Multiple capitals that see France and the Dutch continuing to collect and spend money throughout the game.
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@Karl7 Perhaps you would be interested in joining us in our next game…we’ve have room for more players.
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France is about to get folded over like a lawn chair. You won’t have to worry about them much longer.
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@Gargantua They will still collect income after Paris falls, so they can still be somewhat of a nuisance for the axis for the remainder of the game.
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Let them have their scraps.
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TripleA Turn Summary: Yamamoto round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Yamamoto 1 unit repaired. 2 Artillerys moved from West Borneo to 106 Sea Zone 2 Transports moved from 107 Sea Zone to 93 Sea Zone 2 Tanks moved from Kyushu to 93 Sea Zone 2 Infantrys moved from Kyushu to 93 Sea Zone 2 Infantrys, 2 Tanks and 2 Transports moved from 93 Sea Zone to 92 Sea Zone 2 Artillerys and 2 Transports moved from 106 Sea Zone to 93 Sea Zone 2 Infantrys moved from Kyushu to 93 Sea Zone 2 Artillerys, 2 Infantrys and 2 Transports moved from 93 Sea Zone to 92 Sea Zone 2 Artillerys, 4 Infantrys and 2 Tanks moved from 92 Sea Zone to Hong Kong 2 Infantrys and 2 Tanks moved from Kwangtung to Hong Kong 2 Infantrys moved from Tokyo to 85 Sea Zone 1 B.Transport and 2 Infantrys moved from 85 Sea Zone to 86 Sea Zone 1 Infantry moved from Saipan to 86 Sea Zone 1 Infantry moved from Minamitori to 86 Sea Zone 1 B.Transport and 4 Infantrys moved from 86 Sea Zone to 95 Sea Zone 4 Infantrys moved from 95 Sea Zone to Wake 1 Battleship, 2 Carriers and 4 Fighters moved from 96 Sea Zone to 95 Sea Zone 4 Fighters moved from 95 Sea Zone to Wake 1 Carrier moved from 95 Sea Zone to 102 Sea Zone 1 Infantry moved from Peleliu to 107 Sea Zone 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters, 1 Infantry, 2 Submarines and 1 Transport moved from 107 Sea Zone to 102 Sea Zone 1 Infantry moved from Ulithi to 102 Sea Zone 1 Artillery and 1 Infantry moved from Woleai to Truk 2 Fighters and 2 Infantrys moved from 102 Sea Zone to Truk 1 Destroyer and 1 Submarine moved from 85 Sea Zone to 95 Sea Zone 1 Adv.Fighter moved from Tokyo to 95 Sea Zone 2 T.Boats moved from 106 Sea Zone to 92 Sea Zone 1 Bomber moved from Formosa to Hong Kong 1 Bomber moved from Kwajalein to Truk Purchase Units - Yamamoto Yamamoto buy 1 Adv.Fighter, 1 Battleship, 1 Carrier, 1 Elite and 4 Infantrys; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Wake Yamamoto attack with 4 Fighters and 4 Infantrys Americans defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Battleship in Wake, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Americans lost in Wake Yamamoto roll dice for 4 Fighters and 4 Infantrys in Wake, round 2 : 2/8 hits, 2.00 expected hits Americans roll dice for 1 Artillery in Wake, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Americans lost in Wake Yamamoto win, taking Wake from Americans with 4 Fighters and 4 Infantrys remaining. Battle score for attacker is 6 Casualties for Americans: 1 Artillery and 1 Infantry Battle in Hong Kong Yamamoto attack with 2 Artillerys, 1 Bomber, 6 Infantrys and 4 Tanks British defend with 1 AAGun, 1 Artillery, 1 Factory, 7 Infantrys and 1 Tank AA fire in Hong Kong : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 2 Artillerys, 1 Bomber, 6 Infantrys and 4 Tanks in Hong Kong, round 2 : 4/13 hits, 4.67 expected hits British roll dice for 1 Artillery, 7 Infantrys and 1 Tank in Hong Kong, round 2 : 3/9 hits, 3.17 expected hits 3 Infantrys owned by the Yamamoto and 4 Infantrys owned by the British lost in Hong Kong Yamamoto roll dice for 2 Artillerys, 1 Bomber, 3 Infantrys and 4 Tanks in Hong Kong, round 3 : 5/10 hits, 4.17 expected hits British roll dice for 1 Artillery, 3 Infantrys and 1 Tank in Hong Kong, round 3 : 2/5 hits, 1.83 expected hits 1 Tank owned by the British, 2 Infantrys owned by the Yamamoto, 1 Artillery owned by the British and 3 Infantrys owned by the British lost in Hong Kong Yamamoto win, taking Hong Kong from British with 2 Artillerys, 1 Bomber, 1 Infantry and 4 Tanks remaining. Battle score for attacker is 13 Casualties for Yamamoto: 5 Infantrys Casualties for British: 1 Artillery, 7 Infantrys and 1 Tank Battle in Truk Yamamoto attack with 1 Artillery, 1 Bomber, 2 Fighters and 3 Infantrys Americans defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 1 Battleship in Truk, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Americans lost in Truk Yamamoto roll dice for 1 Artillery, 1 Bomber, 2 Fighters and 3 Infantrys in Truk, round 2 : 3/7 hits, 2.33 expected hits Americans roll dice for 1 Artillery in Truk, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Americans lost in Truk Yamamoto win, taking Truk from Americans with 1 Artillery, 1 Bomber, 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 6 Casualties for Americans: 1 Artillery and 1 Infantry Non Combat Move - Yamamoto 1 Bomber moved from Truk to Saipan 2 Fighters moved from Truk to 102 Sea Zone 2 Fighters moved from Wake to 102 Sea Zone 1 Fighter moved from Wake to 95 Sea Zone 1 Fighter moved from Wake to Minamitori 1 Bomber moved from Hong Kong to Saipan Place Units - Yamamoto 1 Battleship and 1 Carrier placed in 85 Sea Zone 1 Elite and 4 Infantrys placed in Tokyo 1 Adv.Fighter placed in 85 Sea Zone Turn Complete - Yamamoto Yamamoto collect 59 PUs; end with 59 PUs
Combat Hit Differential Summary :
British : 0.00 AA fire in Hong Kong : : -0.17 Yamamoto : 1.50 Americans : -0.67
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@captainwalker said in WaW Team Game V:
@Karl7 Perhaps you would be interested in joining us in our next game…we’ve have room for more players.
Sure
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@redrum China is up!
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Chinese 1 Artillery moved from Kiangsi to Fukien Chinese take Fukien from Yamamoto 1 Infantry moved from Kwangsi to Kwangtung Chinese take Kwangtung from Yamamoto Purchase Units - Chinese Chinese buy 4 ArmoredCars, 1 Factory and 3 Tanks; Remaining resources: 0 PUs; Combat - Chinese Non Combat Move - Chinese 1 Infantry moved from Shanghai to Kiangsi 1 Infantry moved from Hunan to Kwangsi 1 Infantry moved from Anhwei to Hunan 1 Artillery moved from Hupeh to Hunan 1 Tank moved from Hunan to Hupeh 1 Infantry moved from Shansi to Anhwei 1 Infantry moved from Suiyuan to Shansi 2 Infantrys moved from Shensi to Hupeh 1 Infantry moved from Ningsia to Suiyuan 1 Tank moved from Ningsia to Hupeh 1 AAGun, 1 Artillery and 3 Infantrys moved from E.Qinghai to Ningsia 1 Infantry moved from Gobi Altai to Ningsia 1 Tank moved from Gobi Altai to Shensi 2 ArmoredCars and 1 Tank moved from Hsining to Ningsia 1 AAGun and 2 Infantrys moved from E.Sinkiang to Gobi Altai 1 Infantry moved from Hunan to Shanghai 1 Fighter moved from Shensi to Hupeh 1 Fighter moved from Hupeh to Hunan 2 Tanks moved from N.Thailand to Hunan 1 Infantry moved from Hunan to N.French Indochina 1 Tank moved from Hupeh to Hunan Place Units - Chinese 1 Factory placed in Hupeh 3 ArmoredCars and 3 Tanks placed in Hsining 1 ArmoredCar placed in Urumqi Turn Complete - Chinese Chinese collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
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@Whackamatt You’re up!
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TripleA Turn Summary: Hisaichi round 2
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 2 Combat Move - Hisaichi 1 Artillery and 1 Infantry moved from Vladivostok to Khabarovsk 1 Tank moved from Vladivostok to Khabarovsk 1 Tank moved from Heilungchiang to Khabarovsk 3 Infantrys moved from Heilungchiang to Chita 2 Artillerys and 2 Infantrys moved from Kirin to Heilungchiang 1 Adv.Fighter moved from Changchun to Khabarovsk 2 Tanks moved from Banjarmasin to East And South Borneo Hisaichi take East And South Borneo from Dutch 2 Tanks moved from East And South Borneo to British Borneo 1 Fighter moved from 106 Sea Zone to British Borneo 1 Fighter moved from 106 Sea Zone to Malaya 1 Bomber and 1 Fighter moved from West Borneo to Malaya 2 Transports moved from 110 Sea Zone to 111 Sea Zone 1 Artillery and 1 Infantry moved from Mindanao to 111 Sea Zone 1 Artillery moved from Mindoro to 111 Sea Zone 2 Artillerys, 1 Infantry and 2 Transports moved from 111 Sea Zone to 110 Sea Zone 1 Infantry moved from Banjarmasin to 110 Sea Zone 2 Artillerys and 2 Infantrys moved from 110 Sea Zone to Malaya 1 Infantry and 1 Tank moved from Davao to 107 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 107 Sea Zone to 110 Sea Zone 1 Infantry and 1 Tank moved from 110 Sea Zone to Malaya 2 Tanks moved from Manila to 93 Sea Zone 1 Infantry moved from Mindoro to 93 Sea Zone 1 Infantry moved from Panay to 93 Sea Zone 2 Infantrys, 2 Tanks and 2 Transports moved from 93 Sea Zone to 110 Sea Zone 2 Infantrys and 2 Tanks moved from 110 Sea Zone to Malaya 1 Battleship moved from 107 Sea Zone to 110 Sea Zone 1 Infantry moved from Peking to Shantung 1 T.Boat and 2 Transports moved from 93 Sea Zone to 84 Sea Zone 5 Infantrys moved from Changchun to 84 Sea Zone 5 Infantrys moved from 84 Sea Zone to Shantung 1 Fighter moved from Peleliu to Shantung 1 Infantry moved from Changchun to Kirin Purchase Units - Hisaichi Hisaichi buy 2 Artillerys, 2 Elites, 2 Factorys, 6 Infantrys and 1 Mech.Inf; Remaining resources: 1 PUs; Combat - Hisaichi Battle in Khabarovsk Hisaichi attack with 1 Adv.Fighter, 1 Artillery, 1 Infantry and 2 Tanks Russians defend with 1 Bunker Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery, 1 Infantry and 2 Tanks in Khabarovsk, round 2 : 0/5 hits, 2.17 expected hits Russians roll dice for 1 Bunker in Khabarovsk, round 2 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery, 1 Infantry and 2 Tanks in Khabarovsk, round 3 : 2/5 hits, 2.17 expected hits Russians roll dice for 1 Bunker in Khabarovsk, round 3 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Khabarovsk Hisaichi win, taking Khabarovsk from Russians with 1 Adv.Fighter, 1 Artillery, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 6 Casualties for Russians: 1 Bunker Battle in British Borneo Hisaichi attack with 1 Fighter and 2 Tanks British defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 1 Fighter and 2 Tanks in British Borneo, round 2 : 2/3 hits, 1.33 expected hits British roll dice for 1 Artillery and 1 Infantry in British Borneo, round 2 : 0/2 hits, 0.67 expected hits 1 Artillery owned by the British and 1 Infantry owned by the British lost in British Borneo Hisaichi win, taking British Borneo from British with 1 Fighter and 2 Tanks remaining. Battle score for attacker is 6 Casualties for British: 1 Artillery and 1 Infantry Battle in Malaya Hisaichi attack with 2 Artillerys, 1 Bomber, 2 Fighters, 5 Infantrys and 3 Tanks British defend with 1 AAGun, 1 Bunker, 1 Fighter, 6 Infantrys and 1 Tank AA fire in Malaya : 2/3 hits, 0.50 expected hits 1 Fighter owned by the Hisaichi and 1 Bomber owned by the Hisaichi lost in Malaya Hisaichi roll dice for 1 Battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 Bunker owned by the British Hisaichi roll dice for 2 Artillerys, 1 Fighter, 5 Infantrys and 3 Tanks in Malaya, round 2 : 6/11 hits, 3.67 expected hits British roll dice for 1 Bunker, 1 Fighter, 6 Infantrys and 1 Tank in Malaya, round 2 : 2/9 hits, 3.50 expected hits 6 Infantrys owned by the British and 2 Infantrys owned by the Hisaichi lost in Malaya Hisaichi roll dice for 2 Artillerys, 1 Fighter, 3 Infantrys and 3 Tanks in Malaya, round 3 : 5/9 hits, 3.33 expected hits British roll dice for 1 Bunker, 1 Fighter and 1 Tank in Malaya, round 3 : 3/3 hits, 1.50 expected hits 1 Fighter owned by the British, 1 Bunker owned by the British, 1 Tank owned by the British and 3 Infantrys owned by the Hisaichi lost in Malaya Hisaichi win, taking Malaya from British with 2 Artillerys, 1 Fighter and 3 Tanks remaining. Battle score for attacker is -1 Casualties for Hisaichi: 1 Bomber, 1 Fighter and 5 Infantrys Casualties for British: 1 Bunker, 1 Fighter, 6 Infantrys and 1 Tank Non Combat Move - Hisaichi 1 Destroyer and 1 Submarine moved from 93 Sea Zone to 102 Sea Zone 1 Fighter moved from Malaya to 110 Sea Zone 1 Carrier moved from 106 Sea Zone to 110 Sea Zone 1 Fighter moved from British Borneo to 110 Sea Zone 1 Destroyer moved from 106 Sea Zone to 92 Sea Zone 1 Submarine moved from 106 Sea Zone to 101 Sea Zone 1 AAGun moved from Kirin to Heilungchiang 1 Adv.Fighter moved from Khabarovsk to Chita Place Units - Hisaichi 1 Factory placed in Chita 2 Artillerys and 2 Elites placed in Banjarmasin 6 Infantrys and 1 Mech.Inf placed in Changchun 1 Factory placed in Heilungchiang Turn Complete - Hisaichi Hisaichi collect 65 PUs; end with 66 PUs
Combat Hit Differential Summary :
Hisaichi : 2.67 British : -0.67 AA fire in Malaya : : 1.50 Russians : -1.00