@Karl7 edited UK fleet at wake as agreed upon.
minors are up
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 4
Combat Move - Serbia
1 infantry moved from Bosnia to Baranya
Serbia take Baranya from Austria
1 fighter moved from Montenegro to Greece
Purchase Units - Serbia
Serbia buy 3 field_guns, 2 infantry and 3 trenchs; Remaining resources: 0 PUs;
Combat - Serbia
Non Combat Move - Serbia
Place Units - Serbia
3 field_guns, 2 infantry and 3 trenchs placed in Greece
Turn Complete - Serbia
Serbia collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
I am not certain if panic will want the French fleet in Sz13, I’ll let him decide that on his turn and he can edit it, as it doesn’t effect anyone else.
@Wittmann @Gargantua Was Garg supposed to edit out a G tech?
@Private-Panic Yeah, edit out creepingBarage for Germany.
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 4
Research Technology - Austria
Austria spend 5 on tech rolls
Austria rolls : 1/1 hits, 0.00 expected hits
Austria removing all Technology Tokens after successful research.
Austria discover railwayGuns
Combat Move - Austria
1 heavy_gun moved from Bessarabia to Galicia
1 field_gun and 1 infantry moved from Hungary to Croatia
1 field_gun and 1 infantry moved from Hungary to Baranya
1 infantry moved from Serbia to Albania
Austria take Albania from Serbia
1 heavy_gun and 1 infantry moved from Serbia to Macedonia
1 field_gun moved from Serbia to Montenegro
Austria take Montenegro from Serbia
2 field_guns moved from Serbia to Bosnia
1 infantry moved from Hungary to Croatia
1 field_gun moved from Hungary to Baranya
1 infantry moved from Hungary to Croatia
1 infantry moved from Belgrade to Baranya
1 field_gun and 1 infantry moved from Belgrade to Baranya
1 infantry moved from Belgrade to Baranya
1 field_gun moved from Serbia to Macedonia
1 field_gun moved from Serbia to Macedonia
1 field_gun moved from Serbia to Bosnia
1 field_gun moved from Serbia to Bosnia
1 heavy_gun moved from Venice to Tyrol
2 infantry moved from Venice to Tyrol
1 field_gun and 1 infantry moved from Trieste to Venice
2 infantry moved from Vienna to Carpathia
Purchase Units - Austria
Austria buy 3 field_guns, 4 heavy_guns, 5 infantry and 9 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Combat - Austria
Battle in Croatia
Austria attack with 1 field_gun and 3 infantry
France defend with 1 colonial
Austria roll dice for 1 field_gun and 3 infantry in Croatia, round 2 : 1/4 hits, 1.00 expected hits
France roll dice for 1 colonial in Croatia, round 2 : 0/1 hits, 0.33 expected hits
1 colonial owned by the France lost in Croatia
Austria win, taking Croatia from France with 1 field_gun and 3 infantry remaining. Battle score for attacker is 3
Casualties for France: 1 colonial
Battle in Baranya
Austria attack with 3 field_guns and 4 infantry
Serbia defend with 1 infantry
Austria roll dice for 3 field_guns and 4 infantry in Baranya, round 2 : 2/7 hits, 2.17 expected hits
Serbia roll dice for 1 infantry in Baranya, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Serbia and 1 infantry owned by the Austria lost in Baranya
Austria win, taking Baranya from Serbia with 3 field_guns and 3 infantry remaining. Battle score for attacker is 0
Casualties for Austria: 1 infantry
Casualties for Serbia: 1 infantry
Battle in Macedonia
Austria attack with 2 field_guns, 1 heavy_gun and 1 infantry
Serbia defend with 1 trench; France defend with 1 colonial
Austria roll dice for 2 field_guns, 1 heavy_gun and 1 infantry in Macedonia, round 2 : 3/4 hits, 1.33 expected hits
Serbia roll dice for 1 colonial and 1 trench in Macedonia, round 2 : 0/1 hits, 0.33 expected hits
1 trench owned by the Serbia and 1 colonial owned by the France lost in Macedonia
Austria win, taking Macedonia from Serbia with 2 field_guns, 1 heavy_gun and 1 infantry remaining. Battle score for attacker is 6
Casualties for France: 1 colonial
Casualties for Serbia: 1 trench
Battle in Bosnia
Austria attack with 4 field_guns
Serbia defend with 1 field_gun
Austria roll dice for 4 field_guns in Bosnia, round 2 : 1/4 hits, 1.33 expected hits
Serbia roll dice for 1 field_gun in Bosnia, round 2 : 1/1 hits, 0.33 expected hits
1 field_gun owned by the Serbia and 1 field_gun owned by the Austria lost in Bosnia
Austria win, taking Bosnia from Serbia with 3 field_guns remaining. Battle score for attacker is 0
Casualties for Austria: 1 field_gun
Casualties for Serbia: 1 field_gun
Non Combat Move - Austria
Place Units - Austria
3 trenchs placed in Tyrol
4 heavy_guns and 3 trenchs placed in Venice
3 field_guns and 3 infantry placed in Trieste
3 trenchs placed in Galicia
2 infantry placed in Hungary
Activate Technology - Austria
Austria activating railwayGuns
Turn Complete - Austria
Austria collect 88 PUs; end with 88 PUs
Combat Hit Differential Summary :
Austria : 1.17
Austria rolls : : 1.00
France : -0.33
Serbia : 1.00
I did edit out the G tech creeping barrage.
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 4
Research Technology - Italy
Italy spend 5 on tech rolls
Italy roll 4,4 and gets 0 hits
Combat Move - Italy
Purchase Units - Italy
Italy buy 4 field_guns and 4 infantry; Remaining resources: 0 PUs; 2 techTokens;
Combat - Italy
Non Combat Move - Italy
2 infantry moved from Latium to Tuscany
4 infantry moved from Rome to Sea Zone 57 Ligurian Sea
1 infantry moved from Rome to Latium
4 infantry moved from Sea Zone 57 Ligurian Sea to Tuscany
3 field_guns moved from Piedmont to Milan
1 field_gun and 1 heavy_gun moved from Tuscany to Milan
1 infantry moved from Tuscany to Milan
2 battlecruisers and 1 cruiser moved from Sea Zone 60 Central Mediterranean to Sea Zone 68 Aegean Sea
1 cavalry moved from British Somaliland to Eritrea
Place Units - Italy
3 field_guns placed in Piedmont
1 field_gun and 4 infantry placed in Rome
Activate Technology - Italy
triggerAttachmenItalyS: Italy met a national objective for an additional 1 techTokens; end with 3 techTokens
Turn Complete - Italy
Italy collect 28 PUs; end with 28 PUs
Italy collect 11 PUs from War Bonds; end with 39 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 4
Combat Move - Arabia
Purchase Units - Arabia
Arabia buy 3 Bedouins; Remaining resources: 0 PUs;
Combat - Arabia
Place Units - Arabia
3 Bedouins placed in Mecca
Turn Complete - Arabia
Arabia collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 4
Research Technology - Turkey
Turkey roll 5,5,4 and gets 0 hits
Combat Move - Turkey
2 infantry moved from Mesopotamia to Arabia
1 cavalry moved from Upper Egypt to Sinai
1 infantry moved from Madagascar to Sea Zone 76 Indian Ocean
1 infantry and 1 transport moved from Sea Zone 76 Indian Ocean to Sea Zone 74 Gulf of Aden
1 infantry moved from Sea Zone 74 Gulf of Aden to Italian Somaliland
Turkey take Italian Somaliland from Italy
1 field_gun and 2 infantry moved from Baghdad to Mesopotamia
1 field_gun and 1 infantry moved from Damascus to Palestine
1 infantry moved from Damascus to Lebanon
1 field_gun and 1 infantry moved from Constantinople to Sea Zone 67 Black Sea
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 67 Black Sea to Sea Zone 66 Black Sea
1 battleship, 2 cruisers and 1 submarine moved from Sea Zone 64 Sea of Azov to Sea Zone 66 Black Sea
1 field_gun and 1 infantry moved from Sea Zone 66 Black Sea to Georgia
1 cavalry, 1 field_gun and 6 infantry moved from Armenia to Georgia
1 heavy_gun and 1 infantry moved from Smyrna to Syria
2 infantry moved from Constantinople to Smyrna
1 infantry moved from Sinai to Hejaz
1 infantry moved from Cairo-Suez to Sinai
Purchase Units - Turkey
Turkey buy 3 field_guns, 1 heavy_gun, 9 infantry, 1 transport and 4 trenchs; Remaining resources: 0 PUs; 3 techTokens;
Combat - Turkey
Battle in Georgia
Turkey attack with 1 cavalry, 2 field_guns and 7 infantry
Russia defend with 1 cavalry, 1 conscript, 2 field_guns, 1 infantry and 1 trench
Turkey roll dice for 1 battleship in Georgia, round 2 : 1/1 hits, 0.67 expected hits
Units damaged: 1 trench owned by the Russia
Turkey roll dice for 1 cavalry, 2 field_guns and 7 infantry in Georgia, round 2 : 4/10 hits, 2.33 expected hits
Russia roll dice for 1 cavalry, 1 conscript, 2 field_guns, 1 infantry and 1 trench in Georgia, round 2 : 0/5 hits, 1.33 expected hits
1 infantry owned by the Russia, 1 trench owned by the Russia, 1 conscript owned by the Russia and 1 cavalry owned by the Russia lost in Georgia
Turkey roll dice for 1 cavalry, 2 field_guns and 7 infantry in Georgia, round 3 : 3/10 hits, 2.33 expected hits
Russia roll dice for 2 field_guns in Georgia, round 3 : 0/2 hits, 0.67 expected hits
2 field_guns owned by the Russia lost in Georgia
Turkey win, taking Georgia from Russia with 1 cavalry, 2 field_guns and 7 infantry remaining. Battle score for attacker is 20
Casualties for Russia: 1 cavalry, 1 conscript, 2 field_guns, 1 infantry and 1 trench
Non Combat Move - Turkey
Place Units - Turkey
1 trench placed in Smyrna
1 trench placed in Syria
1 heavy_gun, 1 infantry and 1 trench placed in Cairo-Suez
1 trench placed in Dardanelles
2 field_guns and 4 infantry placed in Constantinople
1 transport placed in Sea Zone 67 Black Sea
1 field_gun and 2 infantry placed in Damascus
2 infantry placed in Baghdad
Turn Complete - Turkey
Turkey collect 61 PUs; end with 61 PUs
Combat Hit Differential Summary :
Turkey : 2.67
Russia : -2.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 4
Research Technology - Britain
Britain spend 5 on tech rolls
Britain roll 4,2 and gets 0 hits
Combat Move - Britain
Turning on Edit Mode
EDIT: Removing units owned by France from Sea Zone 15 English Channel: 1 battlecruiser, 1 cruiser and 1 transport
EDIT: Adding units owned by France to Sea Zone 13 Skagerrak: 1 battlecruiser and 1 cruiser
EDIT: Adding units owned by France to Sea Zone 25 Mid Atlantic: 1 transport
EDIT: Turning off Edit Mode
1 infantry moved from London to Sea Zone 15 English Channel
1 field_gun moved from London to Sea Zone 15 English Channel
EDIT: Britain undo move 2.
EDIT: Britain undo move 1.
1 field_gun moved from Sea Zone 13 Skagerrak to Norway
1 infantry moved from Sea Zone 13 Skagerrak to Norway
1 field_gun moved from Cyprus to Sea Zone 71 Eastern Mediterranean
1 infantry moved from Cyprus to Sea Zone 71 Eastern Mediterranean
Purchase Units - Britain
Britain buy 1 Factory, 2 colonials, 1 field_gun, 1 infantry, 6 submarines and 1 transport; Remaining resources: 0 PUs; 2 techTokens;
Combat - Britain
Battle in Norway
Britain attack with 1 field_gun and 1 infantry
Neutral defend with 2 infantry
Britain roll dice for 2 battleships in Norway, round 2 : 1/2 hits, 1.33 expected hits
Britain roll dice for 1 field_gun and 1 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 2 infantry in Norway, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral lost in Norway
Britain loses 0 PUs for violating Norways neutrality.
Britain win, taking Norway from Neutral with 1 field_gun and 1 infantry remaining. Battle score for attacker is 6
Casualties for Neutral: 2 infantry
Non Combat Move - Britain
1 colonial, 1 cruiser, 1 field_gun and 1 transport moved from Sea Zone 23 Mid Atlantic to Sea Zone 25 Mid Atlantic
1 colonial moved from Sea Zone 25 Mid Atlantic to Normandy
1 field_gun moved from Sea Zone 25 Mid Atlantic to Normandy
1 colonial moved from St. John's Island to Sea Zone 22 Mid Atlantic
1 colonial moved from Nova Scotia to Sea Zone 22 Mid Atlantic
2 colonials and 1 transport moved from Sea Zone 22 Mid Atlantic to Sea Zone 25 Mid Atlantic
2 colonials moved from Sea Zone 25 Mid Atlantic to Normandy
1 infantry moved from Cyprus to Sea Zone 71 Eastern Mediterranean
1 field_gun moved from Cyprus to Sea Zone 71 Eastern Mediterranean
1 battlecruiser, 1 battleship, 1 field_gun, 1 infantry and 1 transport moved from Sea Zone 71 Eastern Mediterranean to Sea Zone 70 Eastern Mediterranean
1 field_gun moved from Sea Zone 70 Eastern Mediterranean to Cyrenaica
1 infantry moved from Sea Zone 70 Eastern Mediterranean to Cyrenaica
1 cruiser moved from Sea Zone 68 Aegean Sea to Sea Zone 70 Eastern Mediterranean
1 infantry moved from Chad to Western Sudan
1 cavalry moved from German Southwest Africa to Northern Rhodesia
1 battlecruiser, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from Sea Zone 94 South Atlantic to Sea Zone 76 Indian Ocean
1 cavalry moved from Northern Rhodesia to German East Africa
1 destroyer moved from Sea Zone 81 Bay of Bengal to Sea Zone 79 Arabian Sea
1 field_gun moved from Manila to Sea Zone 130 Philippine Sea
1 infantry moved from Manila to Sea Zone 130 Philippine Sea
1 battlecruiser, 5 cruisers, 1 destroyer, 1 field_gun, 1 infantry, 1 submarine and 1 transport moved from Sea Zone 130 Philippine Sea to Sea Zone 132 Pacific Ocean
1 submarine moved from Sea Zone 126 Java Sea to Sea Zone 131 Pacific Ocean
1 colonial moved from Quebec to Nova Scotia
2 colonials moved from Ontario to Quebec
Place Units - Britain
1 submarine and 1 transport placed in Sea Zone 16 North Sea
1 submarine placed in Sea Zone 126 Java Sea
2 submarines placed in Sea Zone 79 Arabian Sea
2 submarines placed in Sea Zone 73 Arabian Sea
1 Factory placed in England
2 colonials placed in Sydney-Canberra
1 field_gun and 1 infantry placed in Cape Town
Turn Complete - Britain
Britain collect 88 PUs; end with 88 PUs
Combat Hit Differential Summary :
Neutral : -0.67
Britain : 0.00
Territory Summary for Britain :
German East Africa : 1 flag, 3 cavalrys and 3 infantry
German Southwest Africa : 1 flag
Rwanda : 1 flag
Tsingtao : 1 flag
Cyrenaica : 1 field_gun and 1 infantry
Normandy : 3 colonials and 1 field_gun
Paris : 1 cavalry
Yanaon : 1 infantry
Cyprus : 1 flag
Basra : 1 cavalry, 1 field_gun, 2 infantry and 1 trench
Bombay : 1 Factory, 1 field_gun and 3 infantry
Calcutta : 1 Factory
Cape Town : 1 Factory, 1 field_gun and 1 infantry
England : 1 Factory and 1 infantry
Goa : 1 Factory, 1 field_gun and 3 infantry
Gujarat : 1 colonial
Hong Kong : 1 infantry
London : 1 Factory, 1 cavalry, 1 field_gun and 5 infantry
New Zealand : 1 colonial
Nova Scotia : 1 Factory, 3 colonials, 1 field_gun and 1 infantry
Ottawa-Montreal : 1 Factory
Quebec : 2 colonials
Queensland : 1 cavalry
Shanghai 3 : 2 infantry
Singapore : 1 Factory and 1 cavalry
Sydney-Canberra : 1 Factory and 2 colonials
Western Sudan : 1 colonial and 1 infantry
Sea Zone 13 Skagerrak : 1 battlecruiser, 2 battleships, 4 cruisers, 2 destroyers, 5 submarines and 1 transport
Sea Zone 16 North Sea : 1 submarine and 1 transport
Sea Zone 25 Mid Atlantic : 1 cruiser and 2 transports
Sea Zone 68 Aegean Sea : 1 battlecruiser and 1 cruiser
Sea Zone 70 Eastern Mediterranean : 1 battlecruiser, 1 battleship, 1 cruiser and 1 transport
Sea Zone 73 Arabian Sea : 2 submarines
Sea Zone 76 Indian Ocean : 1 battlecruiser, 1 destroyer, 2 submarines and 1 transport
Sea Zone 79 Arabian Sea : 1 destroyer and 2 submarines
Sea Zone 94 South Atlantic : 1 transport
Sea Zone 126 Java Sea : 1 submarine
Sea Zone 131 Pacific Ocean : 1 submarine
Sea Zone 132 Pacific Ocean : 1 battlecruiser, 5 cruisers, 1 destroyer, 1 field_gun, 1 infantry, 1 submarine and 1 transport
Norway : 1 flag, 1 field_gun and 1 infantry
I forgot to attack the Marshall Islands! I have an inf and art in a tt just in the adjacent sz. Let me know if I am allowed to do this attack at this late stage. If so then either I or the next player can use forum or manual dice as referred, although I would need reminding what the forum dice command is.
Just do it. Blame Corona. No one is going to care.
@Gargantua I care. He can attack it next turn, when he really has Corona. I love my Pacific islands.
I meant to move my two Subs off West Africa a couple of turns ago. They were destined for Cape Town to trap those three British ships off East Africa. I sucked it up.
Besides, Adam likes to make things difficult for himself.
@Gargantua Oh Garg - you can land your F inf in my transport in Madagascar next turn.
@Wittmann I know you are a mean spirited cuss Leo. Am hoping your CP colleagues are more forgiving!
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 4
Research Technology - Russia
Russia spend 0 on tech rolls
Russia roll 2,4 and gets 0 hits
Combat Move - Russia
1 field_gun and 3 infantry moved from Latvia to Lithuania
1 field_gun and 3 infantry moved from Primorsky to Khabarovsk
1 conscript moved from Khabarovsk to Amur
Russia take Amur from Communists
3 conscripts and 1 field_gun moved from Koryak to Magadan
1 conscript moved from Caucasus to Volgograd
1 field_gun and 1 infantry moved from Dnieper to Don
2 infantry moved from Kiev to Odessa
1 heavy_gun moved from Kiev to Odessa
1 conscript moved from Moldavia to Bessarabia
Russia take Bessarabia from Austria
1 field_gun and 2 infantry moved from Minsk to Belarus
1 conscript moved from Finland to Sweden
Russia take Sweden from Germany
3 cavalrys moved from Moscow to Volgograd
2 field_guns and 1 heavy_gun moved from Finland to Sweden
2 conscripts moved from Crimea to Dnieper
1 fighter moved from Belarus to Lithuania
Purchase Units - Russia
Russia buy 6 cavalrys, 1 conscript, 2 field_guns, 5 infantry and 12 trenchs; Remaining resources: 0 PUs; 2 techTokens;
Combat - Russia
Battle in Lithuania
Russia attack with 1 field_gun, 1 fighter and 3 infantry
Germany defend with 1 infantry
Russia roll dice for 1 field_gun, 1 fighter and 3 infantry in Lithuania, round 2 : 2/5 hits, 1.50 expected hits
Germany roll dice for 1 infantry in Lithuania, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germany and 1 infantry owned by the Russia lost in Lithuania
Russia win, taking Lithuania from Germany with 1 field_gun, 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Russia: 1 infantry
Casualties for Germany: 1 infantry
Non Combat Move - Russia
1 fighter moved from Lithuania to Odessa
2 infantry moved from Estonia to Latvia
1 field_gun and 4 infantry moved from St. Petersburg to Pskov
2 cavalrys moved from Norilsk to Novosibirsk
1 cavalry and 2 conscripts moved from Krasnoyarsk to Novosibirsk
1 conscript moved from Western Siberian Lowlands to Krasnoyarsk
5 conscripts moved from Norilsk to Krasnoyarsk
1 conscript and 1 field_gun moved from Kazan to Novosibirsk
1 conscript and 1 infantry moved from Omsk to Novosibirsk
Place Units - Russia
3 trenchs placed in Belarus
3 trenchs placed in Odessa
3 trenchs placed in Volgograd
3 trenchs placed in Novosibirsk
1 conscript and 1 field_gun placed in Omsk
3 cavalrys placed in Moscow
1 field_gun and 2 infantry placed in Kiev
3 infantry placed in Minsk
Russia undo move 8.
3 cavalrys placed in Minsk
3 infantry placed in St. Petersburg
Turn Complete - Russia
Russia collect 85 PUs; end with 85 PUs
Combat Hit Differential Summary :
Germany : 0.67
Russia : 0.50
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 4
Research Technology - Communists
Communists rolls : 0/1 hits, 0.00 expected hits
Combat Move - Communists
1 conscript moved from Tiksi to Norilsk
Communists take Norilsk from Russia
8 cavalrys moved from Irkutsk to Krasnoyarsk
3 cavalrys moved from Buryatia to Krasnoyarsk
1 conscript and 1 fighter moved from Bratsk to Krasnoyarsk
6 conscripts and 2 field_guns moved from Irkutsk to Bratsk
1 conscript moved from Irkutsk to Buryatia
2 heavy_guns moved from Yakutsk to Sakhe
2 conscripts and 2 field_guns moved from Yakutsk to Aldan
Purchase Units - Communists
Communists buy 2 field_guns, 2 heavy_guns and 5 trenchs; Remaining resources: 0 PUs; 1 techTokens;
Combat - Communists
Battle in Krasnoyarsk
Communists attack with 11 cavalrys, 1 conscript and 1 fighter
Russia defend with 6 conscripts
Communists roll dice for 11 cavalrys, 1 conscript and 1 fighter in Krasnoyarsk, round 2 : 1/13 hits, 2.33 expected hits
Russia roll dice for 6 conscripts in Krasnoyarsk, round 2 : 1/6 hits, 1.00 expected hits
1 conscript owned by the Russia and 1 conscript owned by the Communists lost in Krasnoyarsk
Communists roll dice for 11 cavalrys and 1 fighter in Krasnoyarsk, round 3 : 3/12 hits, 2.33 expected hits
Russia roll dice for 5 conscripts in Krasnoyarsk, round 3 : 2/5 hits, 0.83 expected hits
3 conscripts owned by the Russia and 2 cavalrys owned by the Communists lost in Krasnoyarsk
Communists roll dice for 9 cavalrys and 1 fighter in Krasnoyarsk, round 4 : 1/10 hits, 2.00 expected hits
Russia roll dice for 2 conscripts in Krasnoyarsk, round 4 : 1/2 hits, 0.33 expected hits
1 conscript owned by the Russia and 1 cavalry owned by the Communists lost in Krasnoyarsk
Communists roll dice for 8 cavalrys and 1 fighter in Krasnoyarsk, round 5 : 3/9 hits, 1.83 expected hits
Russia roll dice for 1 conscript in Krasnoyarsk, round 5 : 0/1 hits, 0.17 expected hits
1 conscript owned by the Russia lost in Krasnoyarsk
Communists win, taking Krasnoyarsk from Russia with 8 cavalrys and 1 fighter remaining. Battle score for attacker is -2
Casualties for Communists: 3 cavalrys and 1 conscript
Casualties for Russia: 6 conscripts
Non Combat Move - Communists
1 fighter moved from Krasnoyarsk to Bratsk
Place Units - Communists
3 trenchs placed in Sakhe
2 trenchs placed in Aldan
2 field_guns and 1 heavy_gun placed in Irkutsk
1 heavy_gun placed in Yakutsk
Turn Complete - Communists
Communists collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Communists rolls : : 0.00
Communists : -0.50
Russia : 1.67
@Private-Panic said in 1914 Team Game:
I forgot to attack the Marshall Islands! I have an inf and art in a tt just in the adjacent sz. Let me know if I am allowed to do this attack at this late stage. If so then either I or the next player can use forum or manual dice as referred, although I would need reminding what the forum dice command is.
As soon as you have your own men to load in the transport, or move anywhere useful, I will unload it.
@Gargantua Sorry Garg - not quite sure what you are offering to do? The inf and art are in a transport off the Marshall Islands.
BTW - You have an inf in my transport off Dar-es-Salaam and can retake Madagascar if you wish.
What an outrage!
Why would they be in the marshalls!? What is going on here, I demand an inquiry into this madness!
The madagascarian infantry I knew all about, but the Marshalls! This is not sane!
All I was trying to be off madagascar was presumptiously french… and so therefore my snarky response to your demands was also an attempt to be! lol… but I’ll have to review this pacific fiasco… not sure what happend there.