TripleA Manual Gamesave Post for game: WAW 1940
Game History
Round: 1 Combat Move - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by British from Yunnan: 1 mech_infantry
EDIT: Adding units owned by UK_Pacific to India: 1 mech_infantry
EDIT: Turning off Edit Mode
Germans buy 2 bombers, 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
4 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Baltic States
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 fighter moved from 92 Sea Zone to 96 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to 96 Sea Zone
1 artillery moved from Algeria to Tunisia
Germans take Tunisia from French
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Libya
1 fighter moved from 92 Sea Zone to Libya
1 tactical_bomber moved from 92 Sea Zone to Libya
1 battleship moved from 92 Sea Zone to 96 Sea Zone
1 cruiser moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from Algeria to Tunisia
1 infantry moved from Eastern Poland to Western Ukraine
2 bombers moved from Eastern Poland to Baltic States
2 fighters moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
Combat - Germans
Battle in 96 Sea Zone
Germans attack with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
British defend with 1 submarine
Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 96 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in 96 Sea Zone
Germans win with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Western Ukraine
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Western Ukraine, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 2 bombers and 5 infantry
Russians defend with 4 infantry
Germans roll dice for 2 bombers and 5 infantry in Baltic States, round 2 : 3/7 hits, 2.17 expected hits
Russians roll dice for 4 infantry in Baltic States, round 2 : 0/4 hits, 1.33 expected hits
3 infantry owned by the Russians lost in Baltic States
Germans roll dice for 2 bombers and 5 infantry in Baltic States, round 3 : 2/7 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 bombers and 5 infantry remaining. Battle score for attacker is 12
Casualties for Russians: 4 infantry
Battle in Libya
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
French defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Libya, round 2 : 1/4 hits, 1.50 expected hits
French roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Libya
Germans win, taking Libya from French with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Germans
1 fighter moved from 96 Sea Zone to Egypt
1 tactical_bomber moved from 96 Sea Zone to Egypt
1 artillery moved from Gibraltar to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Egypt
1 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from Libya to 96 Sea Zone
1 tactical_bomber moved from Libya to 96 Sea Zone
2 carriers moved from 92 Sea Zone to 96 Sea Zone
2 submarines moved from 92 Sea Zone to 96 Sea Zone
1 transport moved from 92 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to Southern Italy
2 fighters moved from Western Ukraine to Eastern Poland
2 bombers moved from Baltic States to Western Germany
11 armour moved from Germany to Eastern Poland
2 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Poland to Eastern Poland
1 artillery moved from Poland to Eastern Poland
Place Units - Germans
2 fighters placed in Western Germany
2 bombers and 1 tactical_bomber placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : 0.17
British : -0.17
French : -0.33
Russians : -1.00
@Makalakalane Nu må det det vist snart være alliancens tur til at ramme i Europa. Det er jo helt vildt - 1 hit i samtlige forsvarsslag. Tredje runde i træk med huller i luften :-(
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
2 infantry moved from Novgorod to Baltic States
1 artillery moved from Novgorod to Baltic States
1 artillery moved from Belarus to Baltic States
3 infantry moved from Bryansk to Western Ukraine
3 infantry moved from Bryansk to Ukraine
1 tactical_bomber moved from Belarus to Bessarabia
1 fighter moved from Belarus to Bessarabia
1 fighter moved from Russia to Bessarabia
1 fighter moved from Russia to Ukraine
1 armour moved from Belarus to Baltic States
2 infantry moved from Belarus to Baltic States
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
2 infantry moved from Buyant-Uhaa to Manchuria
6 infantry moved from Amur to Manchuria
Combat - Russians
Battle in Bessarabia
Russians attack with 2 fighters and 1 tactical_bomber
Italians defend with 1 armour
Russians roll dice for 2 fighters and 1 tactical_bomber in Bessarabia, round 2 : 2/3 hits, 1,67 expected hits
Italians roll dice for 1 armour in Bessarabia, round 2 : 1/1 hits, 0,50 expected hits
1 tactical_bomber owned by the Russians and 1 armour owned by the Italians lost in Bessarabia
Russians win with 2 fighters remaining. Battle score for attacker is -5
Casualties for Russians: 1 tactical_bomber
Casualties for Italians: 1 armour
Battle in Manchuria
Russians attack with 8 infantry
Japanese defend with 1 aaGun and 2 tactical_bombers
Russians roll dice for 8 infantry in Manchuria, round 2 : 0/8 hits, 1,33 expected hits
Japanese roll dice for 1 aaGun and 2 tactical_bombers in Manchuria, round 2 : 2/2 hits, 1,00 expected hits
2 infantry owned by the Russians lost in Manchuria
Russians roll dice for 6 infantry in Manchuria, round 3 : 1/6 hits, 1,00 expected hits
Japanese roll dice for 1 aaGun and 2 tactical_bombers in Manchuria, round 3 : 0/2 hits, 1,00 expected hits
1 aaGun owned by the Japanese lost in Manchuria
Russians roll dice for 6 infantry in Manchuria, round 4 : 0/6 hits, 1,00 expected hits
Japanese roll dice for 2 tactical_bombers in Manchuria, round 4 : 1/2 hits, 1,00 expected hits
1 infantry owned by the Russians lost in Manchuria
Russians roll dice for 5 infantry in Manchuria, round 5 : 1/5 hits, 0,83 expected hits
Japanese roll dice for 2 tactical_bombers in Manchuria, round 5 : 0/2 hits, 1,00 expected hits
1 tactical_bomber owned by the Japanese lost in Manchuria
Russians roll dice for 5 infantry in Manchuria, round 6 : 1/5 hits, 0,83 expected hits
Japanese roll dice for 1 tactical_bomber in Manchuria, round 6 : 1/1 hits, 0,50 expected hits
1 tactical_bomber owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
Russians win, taking Manchuria from Japanese with 4 infantry remaining. Battle score for attacker is 15
Casualties for Russians: 4 infantry
Casualties for Japanese: 1 aaGun and 2 tactical_bombers
Battle in Ukraine
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter and 3 infantry in Ukraine, round 2 : 1/4 hits, 1,00 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians roll dice for 3 infantry in Western Ukraine, round 2 : 0/3 hits, 0,50 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 3 infantry in Western Ukraine, round 3 : 0/3 hits, 0,50 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 3 infantry in Western Ukraine, round 4 : 1/3 hits, 0,50 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 1 armour, 2 artilleries and 4 infantry
Germans defend with 5 infantry
Russians roll dice for 1 armour, 2 artilleries and 4 infantry in Baltic States, round 2 : 3/7 hits, 2,17 expected hits
Germans roll dice for 5 infantry in Baltic States, round 2 : 1/5 hits, 1,67 expected hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Baltic States
Russians roll dice for 1 armour, 2 artilleries and 3 infantry in Baltic States, round 3 : 0/6 hits, 2,00 expected hits
Germans roll dice for 2 infantry in Baltic States, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Baltic States
Russians roll dice for 1 armour, 2 artilleries and 2 infantry in Baltic States, round 4 : 3/5 hits, 1,83 expected hits
Germans roll dice for 2 infantry in Baltic States, round 4 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 3 infantry
Casualties for Germans: 5 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 aaGun moved from Belarus to Novgorod
3 aaGuns, 1 armour, 7 artilleries, 24 infantry and 4 mech_infantrys moved from Belarus to Bryansk
9 infantry moved from Russia to Bryansk
1 fighter moved from Ukraine to Bryansk
2 fighters moved from Bessarabia to Bryansk
2 infantry moved from Olgiy to Timguska
1 infantry moved from Dzavhan to Tsagaan Olom
1 infantry moved from Ulaanbaatar to Buyant-Uhaa
Place Units - Russians
3 infantry placed in Novgorod
1 artillery, 8 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5
Russians collect 38 PUs; end with 38 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans : -1,33
Italians : 0,50
Russians : -2,17
Japanese : -0,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
2 infantry moved from Novgorod to Baltic States
1 artillery moved from Novgorod to Baltic States
1 artillery moved from Belarus to Baltic States
3 infantry moved from Bryansk to Western Ukraine
3 infantry moved from Bryansk to Ukraine
1 tactical_bomber moved from Belarus to Bessarabia
1 fighter moved from Belarus to Bessarabia
1 fighter moved from Russia to Bessarabia
1 fighter moved from Russia to Ukraine
1 armour moved from Belarus to Baltic States
2 infantry moved from Belarus to Baltic States
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
2 infantry moved from Buyant-Uhaa to Manchuria
6 infantry moved from Amur to Manchuria
Combat - Russians
Battle in Bessarabia
Russians attack with 2 fighters and 1 tactical_bomber
Italians defend with 1 armour
Russians roll dice for 2 fighters and 1 tactical_bomber in Bessarabia, round 2 : 2/3 hits, 1,67 expected hits
Italians roll dice for 1 armour in Bessarabia, round 2 : 1/1 hits, 0,50 expected hits
1 tactical_bomber owned by the Russians and 1 armour owned by the Italians lost in Bessarabia
Russians win with 2 fighters remaining. Battle score for attacker is -5
Casualties for Russians: 1 tactical_bomber
Casualties for Italians: 1 armour
Battle in Manchuria
Russians attack with 8 infantry
Japanese defend with 1 aaGun and 2 tactical_bombers
Russians roll dice for 8 infantry in Manchuria, round 2 : 0/8 hits, 1,33 expected hits
Japanese roll dice for 1 aaGun and 2 tactical_bombers in Manchuria, round 2 : 2/2 hits, 1,00 expected hits
2 infantry owned by the Russians lost in Manchuria
Russians roll dice for 6 infantry in Manchuria, round 3 : 1/6 hits, 1,00 expected hits
Japanese roll dice for 1 aaGun and 2 tactical_bombers in Manchuria, round 3 : 0/2 hits, 1,00 expected hits
1 aaGun owned by the Japanese lost in Manchuria
Russians roll dice for 6 infantry in Manchuria, round 4 : 0/6 hits, 1,00 expected hits
Japanese roll dice for 2 tactical_bombers in Manchuria, round 4 : 1/2 hits, 1,00 expected hits
1 infantry owned by the Russians lost in Manchuria
Russians roll dice for 5 infantry in Manchuria, round 5 : 1/5 hits, 0,83 expected hits
Japanese roll dice for 2 tactical_bombers in Manchuria, round 5 : 0/2 hits, 1,00 expected hits
1 tactical_bomber owned by the Japanese lost in Manchuria
Russians roll dice for 5 infantry in Manchuria, round 6 : 1/5 hits, 0,83 expected hits
Japanese roll dice for 1 tactical_bomber in Manchuria, round 6 : 1/1 hits, 0,50 expected hits
1 tactical_bomber owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
Russians win, taking Manchuria from Japanese with 4 infantry remaining. Battle score for attacker is 15
Casualties for Russians: 4 infantry
Casualties for Japanese: 1 aaGun and 2 tactical_bombers
Battle in Ukraine
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter and 3 infantry in Ukraine, round 2 : 1/4 hits, 1,00 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians roll dice for 3 infantry in Western Ukraine, round 2 : 0/3 hits, 0,50 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 3 infantry in Western Ukraine, round 3 : 0/3 hits, 0,50 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 3 infantry in Western Ukraine, round 4 : 1/3 hits, 0,50 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 1 armour, 2 artilleries and 4 infantry
Germans defend with 5 infantry
Russians roll dice for 1 armour, 2 artilleries and 4 infantry in Baltic States, round 2 : 3/7 hits, 2,17 expected hits
Germans roll dice for 5 infantry in Baltic States, round 2 : 1/5 hits, 1,67 expected hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Baltic States
Russians roll dice for 1 armour, 2 artilleries and 3 infantry in Baltic States, round 3 : 0/6 hits, 2,00 expected hits
Germans roll dice for 2 infantry in Baltic States, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Baltic States
Russians roll dice for 1 armour, 2 artilleries and 2 infantry in Baltic States, round 4 : 3/5 hits, 1,83 expected hits
Germans roll dice for 2 infantry in Baltic States, round 4 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 3 infantry
Casualties for Germans: 5 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 aaGun moved from Belarus to Novgorod
3 aaGuns, 1 armour, 7 artilleries, 24 infantry and 4 mech_infantrys moved from Belarus to Bryansk
9 infantry moved from Russia to Bryansk
1 fighter moved from Ukraine to Bryansk
2 fighters moved from Bessarabia to Bryansk
2 infantry moved from Olgiy to Timguska
1 infantry moved from Dzavhan to Tsagaan Olom
1 infantry moved from Ulaanbaatar to Buyant-Uhaa
Place Units - Russians
3 infantry placed in Novgorod
1 artillery, 8 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5
Russians collect 38 PUs; end with 38 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
Turning on Edit Mode
EDIT: Adding units owned by Russians to Amur: 1 infantry
EDIT: Removing units owned by Russians from Buyant-Uhaa: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1,33
Italians : 0,50
Russians : -2,17
Japanese : -0,50
@Enigma Jeg redigerede lige en enkelt mand i øst, så husk at spille seneste gamesave.
@Enigma ja, det har du ret i. Det er ret vildt… :/
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 factory_minor, 5 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kiangsi to Hunan
1 artillery moved from Kiangsi to Hunan
1 infantry moved from Kiangsi to Kwangsi
1 artillery moved from Kiangsi to Kwangsi
1 bomber moved from Hainan to Shan State
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 artillery moved from 37 Sea Zone to Shan State
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery moved from 45 Sea Zone to Dutch New Guinea
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
2 tactical_bombers moved from 42 Sea Zone to Dutch New Guinea
4 fighters moved from 42 Sea Zone to Dutch New Guinea
1 fighter moved from Philippines to 44 Sea Zone
2 submarines moved from 42 Sea Zone to 55 Sea Zone
2 carriers moved from 42 Sea Zone to 55 Sea Zone
1 cruiser moved from 42 Sea Zone to 55 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 destroyer moved from 6 Sea Zone to 5 Sea Zone
1 fighter moved from Japan to 5 Sea Zone
Combat - Japanese
Battle in Hunan
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 5 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 fighter in 5 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Americans roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer and 1 fighter in 5 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 submarine in 5 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 5 Sea Zone
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers in Dutch New Guinea, round 2 : 6/8 hits, 4.00 expected hits
ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in 44 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 fighter in 44 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Shan State
Japanese attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Shan State, round 2 : 0/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Shan State, round 3 : 0/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Shan State, round 4 : 0/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Shan State, round 5 : 1/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 5 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese roll dice for 1 bomber in Shan State, round 6 : 1/1 hits, 0.67 expected hits
UK_Pacific roll dice for 1 artillery in Shan State, round 6 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Japanese and 1 artillery owned by the British lost in Shan State
UK_Pacific win with no units remaining. Battle score for attacker is -12
Casualties for Japanese: 1 artillery, 1 bomber and 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in 55 Sea Zone
Japanese attack with 2 carriers, 1 cruiser, 1 destroyer and 2 submarines
ANZAC defend with 1 cruiser
Japanese roll dice for 2 submarines in 55 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 carriers, 1 cruiser and 1 destroyer in 55 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
ANZAC roll dice for 1 cruiser in 55 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Japanese lost in 55 Sea Zone
Japanese roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 carriers, 1 cruiser and 1 destroyer in 55 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
ANZAC roll dice for 1 cruiser in 55 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the ANZAC lost in 55 Sea Zone
Japanese win with 2 carriers, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 cruiser
Battle in Kwangsi
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
Japanese roll dice for 1 artillery in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Kwangsi, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Kwangsi, round 6 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 6 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Kwangsi, round 7 : 1/1 hits, 0.33 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 7 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 battleships, 1 carrier, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 46 Sea Zone
2 fighters moved from Dutch New Guinea to 46 Sea Zone
2 fighters moved from Dutch New Guinea to 55 Sea Zone
2 tactical_bombers moved from Dutch New Guinea to 55 Sea Zone
1 fighter moved from 44 Sea Zone to Philippines
1 transport moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 5 Sea Zone to Jehol
1 infantry moved from Anhwe to Jehol
1 artillery moved from Anhwe to Jehol
3 mech_infantrys moved from Kiangsu to Jehol
1 mech_infantry moved from Kwangtung to Kiangsu
1 infantry moved from Kwangtung to Kiangsi
1 artillery moved from Kwangtung to Kiangsi
3 infantry moved from Sumatra to 41 Sea Zone
3 infantry and 2 transports moved from 41 Sea Zone to 55 Sea Zone
1 fighter moved from Japan to Philippines
Place Units - Japanese
2 transports placed in 6 Sea Zone
2 artilleries and 2 infantry placed in Japan
3 infantry placed in Malaya
1 factory_minor placed in Kwangtung
3 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Americans : 0.50
ANZAC : -0.67
Chinese : -1.67
UK_Pacific : 0.00
Japanese : -6.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports moved from 54 Sea Zone to 62 Sea Zone
1 artillery and 3 infantry moved from Queensland to New South Wales
1 destroyer moved from 30 Sea Zone to 54 Sea Zone
1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 109 Sea Zone to 110 Sea Zone
2 fighters moved from 109 Sea Zone to 110 Sea Zone
1 carrier moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from 109 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 109 Sea Zone to 110 Sea Zone
1 battleship moved from 109 Sea Zone to 110 Sea Zone
1 carrier, 2 destroyers and 2 fighters moved from 106 Sea Zone to 109 Sea Zone
2 transports moved from 101 Sea Zone to 106 Sea Zone
2 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 mech_infantry moved from Eastern United States to New Brunswick Nova Scotia
1 artillery moved from Eastern United States to New Brunswick Nova Scotia
2 infantry moved from Brazil to British Guiana
1 armour, 1 infantry and 1 transport moved from 68 Sea Zone to 70 Sea Zone
1 armour and 1 infantry moved from 70 Sea Zone to South West Africa
Place Units - Americans
2 transports placed in 101 Sea Zone
1 artillery and 2 infantry placed in Eastern United States
1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 bomber placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery moved from Yunnan to Kwangsi
2 infantry moved from Yunnan to Kwangsi
1 artillery moved from Yunnan to Hunan
1 fighter moved from Yunnan to Hunan
1 infantry moved from Yunnan to Hunan
1 infantry moved from Chahar to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Yunnan to Hunan
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Hunan
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Hunan, round 2 : 1/4 hits, 1,33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Hunan, round 3 : 1/4 hits, 1,33 expected hits
Japanese roll dice for 1 artillery in Hunan, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
2 infantry moved from Kweichow to Yunnan
1 infantry moved from Suiyuyan to Hopei
1 fighter moved from Hunan to Yunnan
1 artillery moved from Shensi to Kweichow
1 infantry moved from Shensi to Kweichow
Place Units - Chinese
2 infantry placed in Yunnan
2 infantry placed in Manchuria
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs
Combat Hit Differential Summary :
Chinese : -0,50
Japanese : -1,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports moved from 54 Sea Zone to 62 Sea Zone
1 artillery and 3 infantry moved from Queensland to New South Wales
1 destroyer moved from 30 Sea Zone to 54 Sea Zone
1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 109 Sea Zone to 110 Sea Zone
2 fighters moved from 109 Sea Zone to 110 Sea Zone
1 carrier moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from 109 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 109 Sea Zone to 110 Sea Zone
1 battleship moved from 109 Sea Zone to 110 Sea Zone
1 carrier, 2 destroyers and 2 fighters moved from 106 Sea Zone to 109 Sea Zone
2 transports moved from 101 Sea Zone to 106 Sea Zone
2 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 mech_infantry moved from Eastern United States to New Brunswick Nova Scotia
1 artillery moved from Eastern United States to New Brunswick Nova Scotia
2 infantry moved from Brazil to British Guiana
1 armour, 1 infantry and 1 transport moved from 68 Sea Zone to 70 Sea Zone
1 armour and 1 infantry moved from 70 Sea Zone to South West Africa
Place Units - Americans
2 transports placed in 101 Sea Zone
1 artillery and 2 infantry placed in Eastern United States
1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 bomber placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery moved from Yunnan to Kwangsi
2 infantry moved from Yunnan to Kwangsi
1 artillery moved from Yunnan to Hunan
1 fighter moved from Yunnan to Hunan
1 infantry moved from Yunnan to Hunan
1 infantry moved from Chahar to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Yunnan to Hunan
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Hunan
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Hunan, round 2 : 1/4 hits, 1,33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Hunan, round 3 : 1/4 hits, 1,33 expected hits
Japanese roll dice for 1 artillery in Hunan, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
2 infantry moved from Kweichow to Yunnan
1 infantry moved from Suiyuyan to Hopei
1 fighter moved from Hunan to Yunnan
1 artillery moved from Shensi to Kweichow
1 infantry moved from Shensi to Kweichow
Place Units - Chinese
2 infantry placed in Yunnan
2 infantry placed in Manchuria
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs
Purchase Units - British
British buy 1 artillery, 1 bomber, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from French Indo China to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Eire to 109 Sea Zone
3 infantry moved from Scotland to 109 Sea Zone
4 infantry and 2 transports moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
Combat - British
Battle in Normandy Bordeaux
Battle in Holland Belgium
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from British Somaliland: 2 infantry
EDIT: Removing units owned by British from British Somaliland: 1 artillery
EDIT: Adding units owned by British to Ethiopia: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
1 aaGun moved from Yunnan to Burma
2 aaGuns moved from Yunnan to Shan State
1 artillery and 5 infantry moved from Yunnan to Shan State
2 fighters, 11 infantry and 1 tactical_bomber moved from India to Burma
1 mech_infantry moved from India to Shan State
1 tactical_bomber moved from Burma to Shan State
2 fighters moved from Burma to Shan State
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 fighter moved from Anglo Egyptian Sudan to Ethiopia
1 armour moved from Persia to Iraq
2 mech_infantrys moved from Persia to Iraq
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 carrier, 1 fighter, 1 tactical_bomber and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 transport moved from 76 Sea Zone to 80 Sea Zone
1 armour moved from Eire to United Kingdom
2 infantry moved from United Kingdom to Scotland
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 cruiser moved from 109 Sea Zone to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by UK_Pacific from India: 1 mech_infantry
EDIT: Adding units owned by UK_Pacific to Shan State: 1 mech_infantry
EDIT: Turning off Edit Mode
1 bomber and 1 mech_infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Persia
1 transport placed in 110 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5,2,6,1
British collect 35 PUs (1 lost to blockades); end with 35 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Units Change Ownership
Some Units in Shan State change ownership: 1 mech_infantry
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese : -0,50
Japanese : -1,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 1 factory_minor and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour, 1 artillery and 5 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Greece to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 artillery moved from Greece to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery moved from 98 Sea Zone to Trans-Jordan
1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Trans-Jordan
3 infantry moved from 98 Sea Zone to Trans-Jordan
Combat - Italians
Battle in Trans-Jordan
Italians attack with 1 armour, 3 artilleries and 9 infantry
French defend with 1 infantry
Italians roll dice for 1 battleship and 2 cruisers in Trans-Jordan, round 2 : 2/3 hits, 1.67 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 armour, 3 artilleries and 9 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Italians
2 transports moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from Greece to Egypt
Place Units - Italians
1 factory_minor placed in Egypt
1 artillery and 2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians : 0.33
British : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from India to 37 Sea Zone
1 fighter moved from Queensland to 45 Sea Zone
Combat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 45 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 45 Sea Zone to Northern Territory
1 fighter moved from 37 Sea Zone to Shan State
1 fighter moved from Queensland to Shan State
1 infantry moved from Queensland to Northern Territory
1 infantry moved from New South Wales to South Australia
1 artillery moved from Queensland to South Australia
1 aaGun moved from Queensland to Northern Territory
1 aaGun moved from Queensland to New South Wales
1 artillery moved from Queensland to South Australia
2 infantry moved from Iraq to Persia
1 fighter moved from India to Shan State
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 42 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from India to 37 Sea Zone
1 fighter moved from Queensland to 45 Sea Zone
Combat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 45 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 45 Sea Zone to Northern Territory
1 fighter moved from 37 Sea Zone to Shan State
1 fighter moved from Queensland to Shan State
1 infantry moved from Queensland to Northern Territory
1 infantry moved from New South Wales to South Australia
1 artillery moved from Queensland to South Australia
1 aaGun moved from Queensland to Northern Territory
1 aaGun moved from Queensland to New South Wales
1 artillery moved from Queensland to South Australia
2 infantry moved from Iraq to Persia
1 fighter moved from India to Shan State
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 42 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 destroyer moved from 80 Sea Zone to 76 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 8x factory_major; Remaining resources: 54 PUs;
Germans buy 2 bombers, 1 factory_minor, 3 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
4 infantry moved from Eastern Poland to Baltic States
2 bombers moved from Germany to Novgorod
2 infantry moved from Eastern Poland to Belarus
2 fighters moved from Eastern Poland to Belarus
2 bombers moved from Western Germany to Baltic States
3 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
3 armour moved from Eastern Poland to Baltic States
1 tactical_bomber moved from Germany to Belarus
1 armour moved from Eastern Poland to Baltic States
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland Belgium
1 artillery moved from France to Normandy Bordeaux
1 artillery moved from France to Holland Belgium
1 mech_infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 transport moved from 96 Sea Zone to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
1 artillery moved from Tunisia to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Tobruk
1 artillery moved from 96 Sea Zone to Tobruk
2 armour moved from Eastern Poland to Baltic States
3 mech_infantrys moved from Eastern Poland to Baltic States
2 infantry moved from Libya to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
Combat - Germans
Strategic bombing raid in Novgorod
AA fire in Novgorod : 0/2 hits, 0.33 expected hits
Bombing raid in Novgorod rolls: 5,5 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.
Battle in Tobruk
Battle in Syria
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/4 hits, 1.83 expected hits
British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 3/4 hits, 1.83 expected hits
British roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Tobruk from French, taking Syria from French, taking Normandy Bordeaux from British with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Holland Belgium
Germans attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 2 infantry
Germans roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/4 hits, 1.83 expected hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Baltic States
Germans attack with 6 armour, 2 bombers, 4 infantry and 3 mech_infantrys
Russians defend with 1 armour, 2 artilleries and 1 infantry
Germans roll dice for 6 armour, 2 bombers, 4 infantry and 3 mech_infantrys in Baltic States, round 2 : 5/15 hits, 5.50 expected hits
Russians roll dice for 1 armour, 2 artilleries and 1 infantry in Baltic States, round 2 : 1/4 hits, 1.50 expected hits
1 infantry owned by the Russians, 1 armour owned by the Russians, 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 6 armour, 2 bombers, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour, 2 artilleries and 1 infantry
Battle in Belarus
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/5 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers moved from Novgorod to Eastern Poland
2 bombers moved from Baltic States to Western Germany
2 fighters moved from Belarus to Eastern Poland
1 tactical_bomber moved from Belarus to Eastern Poland
1 tactical_bomber moved from 96 Sea Zone to Eastern Poland
1 fighter moved from Southern Italy to 81 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 2 submarines moved from 96 Sea Zone to 81 Sea Zone
1 fighter moved from Egypt to 81 Sea Zone
1 tactical_bomber moved from Egypt to 81 Sea Zone
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
3 infantry moved from Finland to Karelia
Place Units - Germans
3 infantry placed in France
1 factory_minor placed in Romania
2 bombers and 2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
Germans collect 47 PUs (3 lost to blockades); end with 48 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans : 1.00
British : -1.67
Russians : -0.83
AA fire in Novgorod : : -0.33
@Makalakalane Nu må det sgu’ da snart stoppe. 1 latterligt lille hit i forsvar med alle de enheder. Det er f… latterligt. Du kan sgu’ tage Rusland med en enkelt tank.
@Enigma Hahaha - det er totalt vanvittige terninger - igen.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by French from Ethiopia: 1 fighter
EDIT: Adding units owned by French to Persia: 1 fighter
EDIT: Turning off Edit Mode
Russians buy 4 armour, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Novgorod to Belarus
3 fighters moved from Bryansk to Belarus
Combat - Russians
Battle in Belarus
Russians attack with 3 fighters and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 3 fighters and 3 infantry in Belarus, round 2 : 1/6 hits, 2,00 expected hits
Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Belarus
Russians roll dice for 3 fighters and 3 infantry in Belarus, round 3 : 2/6 hits, 2,00 expected hits
Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 3 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 artillery, 8 infantry and 1 mech_infantry moved from Russia to Bryansk
2 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Ukraine to Bryansk
3 fighters moved from Belarus to Russia
1 aaGun moved from Novgorod to Archangel
5 mech_infantrys moved from Bryansk to Smolensk
1 armour moved from Bryansk to Smolensk
1 infantry moved from Western Ukraine to Bryansk
2 infantry moved from Timguska to Novosibirsk
1 infantry moved from Tsagaan Olom to Suiyuyan
4 infantry moved from Manchuria to Korea
1 infantry moved from Amur to Korea
Place Units - Russians
4 armour, 5 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans : -1,00
Russians : -1,00
@Enigma ja, ville ha skrevet til dig, men kom fra det. Tænkte godt på dig, da jeg angreb i Vest Europa og englænderne ikke ramte noget som helst. Tror Russerne ramte 1 enhed i Baltics
@Enigma helt vildt.
@Makalakalane Jep, jeg har sgu’ ikke tur i den :thinking_face: