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Makalakalane (ax) vs Enigma (al)


  • @Enigma hahaha spillede den lige igen, bare for sjov. Endnu engang ramte den japanske enlige båd. Og det er så anden gang i træk med en submarine med 1 i forsvar… Vildt


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 2 armour and 1 infantry; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            1 cruiser and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            1 cruiser and 2 submarines moved from 62 Sea Zone to 42 Sea Zone
            1 artillery moved from New South Wales to South Australia
            1 infantry moved from New South Wales to South Australia
    
        Place Units - ANZAC
            2 armour and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
    
        Combat Move - French
            1 destroyer moved from 80 Sea Zone to 39 Sea Zone
    
        Combat - French
            Battle in 39 Sea Zone
                French attack with 1 destroyer
                Japanese defend with 1 submarine
                    French roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the French and 1 submarine owned by the Japanese lost in 39 Sea Zone
                Japanese win with no units remaining. Battle score for attacker is -2
                Casualties for French: 1 destroyer
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    French : 0.67
    Japanese : 0.83
    

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 2 bombers, 1 factory_minor and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            6 infantry moved from Karelia to Novgorod
            2 infantry moved from Belarus to Smolensk
            2 infantry moved from Belarus to Archangel
            1 infantry moved from Western Ukraine to Ukraine
                  Germans take Ukraine from Russians
            1 infantry moved from Western Ukraine to Ukraine
            8 armour, 3 artilleries, 10 infantry and 9 mech_infantrys moved from Belarus to Bryansk
            2 artilleries and 6 infantry moved from Western Ukraine to Bryansk
            1 bomber moved from Western Germany to Archangel
            1 fighter moved from Western Germany to Novgorod
            1 tactical_bomber moved from Eastern Poland to Archangel
            1 tactical_bomber moved from Eastern Poland to Smolensk
            1 fighter moved from Eastern Poland to Smolensk
            1 armour moved from Eastern Poland to Novgorod
            5 mech_infantrys moved from Eastern Poland to Bryansk
            1 bomber moved from Greece to Iraq
    
        Combat - Germans
            Strategic bombing raid in Iraq
                    AA fire in Iraq : 0/1 hits, 0,17 expected hits
                Bombing raid in Iraq rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in Iraq causes 4 damage total. 
            Battle in Novgorod
                Germans attack with 1 armour, 1 fighter and 6 infantry
                Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 armour, 1 fighter and 6 infantry in Novgorod, round 2 : 0/8 hits, 2,00 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 armour, 1 fighter and 6 infantry in Novgorod, round 3 : 2/8 hits, 2,00 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 3 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 armour, 1 fighter and 4 infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Bryansk
                Germans attack with 8 armour, 5 artilleries, 16 infantry and 14 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 8 armour, 5 artilleries, 16 infantry and 14 mech_infantrys in Bryansk, round 2 : 11/43 hits, 11,50 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 8 armour, 5 artilleries, 16 infantry and 14 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/4 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Iraq to Egypt
            1 bomber moved from Greece to Southern Italy
            1 bomber and 1 tactical_bomber moved from Archangel to Eastern Poland
            5 artilleries and 5 infantry moved from Eastern Poland to Belarus
            3 aaGuns moved from Belarus to Bryansk
            4 armour and 4 mech_infantrys moved from Germany to Eastern Poland
            1 tactical_bomber moved from Smolensk to Eastern Poland
            1 fighter moved from Smolensk to Eastern Poland
            1 fighter moved from Novgorod to Baltic States
    
        Place Units - Germans
            2 bombers placed in Western Germany
            1 armour and 5 mech_infantrys placed in Germany
            1 factory_minor placed in Yugoslavia
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 52 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,50
    AA fire in Iraq : : -0,17
    Russians : -0,33
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 2 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Vologda to Archangel
            2 infantry moved from Vologda to Smolensk
            1 artillery moved from Russia to Smolensk
            2 fighters moved from Vologda to Archangel
            1 tactical_bomber moved from Vologda to Archangel
            3 fighters moved from Russia to Smolensk
            1 mech_infantry moved from Tsinghai to Suiyuyan
                  Chinese take Suiyuyan from Japanese
            1 mech_infantry moved from Volgograd to Tsinghai
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Archangel, round 2 : 2/6 hits, 2.17 expected hits
                    Germans roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Smolensk
                Russians attack with 1 artillery, 3 fighters and 2 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery, 3 fighters and 2 infantry in Smolensk, round 2 : 1/6 hits, 2.33 expected hits
                    Germans roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                    Russians roll dice for 1 artillery, 3 fighters and 2 infantry in Smolensk, round 3 : 2/6 hits, 2.33 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            3 fighters moved from Smolensk to Russia
            2 fighters moved from Archangel to Russia
            1 tactical_bomber moved from Archangel to Russia
            1 infantry moved from Tambov to Russia
    
        Place Units - Russians
            2 artilleries, 5 infantry and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : -1.83
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 destroyer moved from 35 Sea Zone to 6 Sea Zone
            1 fighter moved from Japan to 6 Sea Zone
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
            1 submarine moved from 37 Sea Zone to 42 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 41 Sea Zone to 42 Sea Zone
            1 bomber moved from French Indo China to 42 Sea Zone
            1 fighter and 3 tactical_bombers moved from French Indo China to 42 Sea Zone
            1 fighter moved from Kwangtung to 42 Sea Zone
            1 bomber moved from Kiangsu to 42 Sea Zone
            1 fighter moved from Kwangtung to 42 Sea Zone
            1 armour and 1 mech_infantry moved from Manchuria to Buryatia
                  Japanese take Amur from Russians
                  Japanese take Buryatia from Russians
            1 fighter moved from Kwangtung to 42 Sea Zone
            1 tactical_bomber moved from Shantung to 6 Sea Zone
            1 mech_infantry moved from Kiangsu to Kweichow
            1 tactical_bomber moved from Shantung to Kweichow
            1 fighter moved from Kiangsu to Kweichow
            1 tactical_bomber moved from Shantung to Kweichow
            1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
            1 artillery moved from 79 Sea Zone to West India
            1 infantry moved from 79 Sea Zone to West India
            1 mech_infantry moved from Kiangsu to Kweichow
    
        Combat - Japanese
            Battle in West India
            Battle in Kweichow
                Japanese attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Kweichow, round 2 : 2/5 hits, 2,00 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Kweichow
                Japanese win, taking West India from UK_Pacific, taking Kweichow from Chinese with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in 6 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 6 Sea Zone
                Japanese win, taking 6 Sea Zone from Americans with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 42 Sea Zone
                Japanese attack with 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 2 destroyers, 8 fighters, 1 submarine and 5 tactical_bombers
                British defend with 1 battleship and 1 cruiser; Americans defend with 1 armour, 2 artilleries, 2 battleships, 2 carriers, 3 cruisers, 3 destroyers, 3 fighters, 5 infantry, 1 tactical_bomber and 4 transports; ANZAC defend with 2 cruisers, 1 destroyer and 2 submarines
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 2 destroyers, 8 fighters and 5 tactical_bombers in 42 Sea Zone, round 2 : 11/21 hits, 11,67 expected hits
                Units damaged: 2 carriers owned by the Americans, 1 battleship owned by the British and 2 battleships owned by the Americans
                    Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                    Americans roll dice for 3 battleships, 2 carriers, 6 cruisers, 4 destroyers, 3 fighters, 1 tactical_bomber and 4 transports in 42 Sea Zone, round 2 : 8/19 hits, 9,50 expected hits
                Units damaged: 2 battleships owned by the Japanese
                    3 destroyers owned by the Americans, 1 destroyer owned by the ANZAC, 3 carriers owned by the Japanese and 2 submarines owned by the ANZAC lost in 42 Sea Zone
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 carrier owned by the Americans lost in 42 Sea Zone
                    Japanese roll dice for 2 battleships, 2 bombers, 2 cruisers, 2 destroyers, 8 fighters and 5 tactical_bombers in 42 Sea Zone, round 3 : 14/21 hits, 11,67 expected hits
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 3 : 2/4 hits, 2,50 expected hits
                    Americans roll dice for 3 battleships, 1 carrier, 6 cruisers and 4 transports in 42 Sea Zone, round 3 : 4/10 hits, 5,33 expected hits
                    2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 2 cruisers owned by the ANZAC, 3 cruisers owned by the Americans, 1 tactical_bomber owned by the Americans, 1 cruiser owned by the British, 2 destroyers owned by the Japanese, 1 carrier owned by the Americans, 1 submarine owned by the Japanese, 3 fighters owned by the Americans, 1 battleship owned by the British and 2 battleships owned by the Americans lost in 42 Sea Zone
                    1 armour owned by the Americans, 5 infantry owned by the Americans, 2 artilleries owned by the Americans and 4 transports owned by the Americans lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 2 battleships, 2 bombers, 2 cruisers, 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is 204
                Casualties for Japanese: 3 carriers, 2 destroyers, 1 fighter, 1 submarine and 2 tactical_bombers
                Casualties for ANZAC: 2 cruisers, 1 destroyer and 2 submarines
                Casualties for Americans: 1 armour, 2 artilleries, 2 battleships, 2 carriers, 3 cruisers, 3 destroyers, 3 fighters, 5 infantry, 1 tactical_bomber and 4 transports
                Casualties for British: 1 battleship and 1 cruiser
    
        Non Combat Move - Japanese
            2 fighters could not land in 42 Sea Zone and were removed
            1 fighter moved from 42 Sea Zone to French Indo China
            1 fighter moved from 42 Sea Zone to French Indo China
            1 fighter moved from 42 Sea Zone to Java
            1 tactical_bomber moved from 42 Sea Zone to Java
            1 tactical_bomber moved from 42 Sea Zone to Java
            1 tactical_bomber moved from 42 Sea Zone to Java
            1 bomber moved from 42 Sea Zone to Java
            1 bomber moved from 42 Sea Zone to French Indo China
            1 fighter moved from 42 Sea Zone to Java
            1 fighter moved from 42 Sea Zone to Java
            1 fighter moved from Kweichow to French Indo China
            2 tactical_bombers moved from Kweichow to French Indo China
            1 infantry moved from Kwangtung to Kwangsi
            1 mech_infantry moved from Kiangsu to Kwangtung
            1 aaGun, 1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
            1 transport moved from 19 Sea Zone to 17 Sea Zone
            1 aaGun, 1 artillery, 1 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
            1 infantry moved from 20 Sea Zone to Kwangtung
            1 artillery moved from 20 Sea Zone to Kwangtung
            1 aaGun moved from 20 Sea Zone to Kwangtung
            1 armour moved from Philippines to 35 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 armour, 1 artillery, 1 infantry and 2 transports moved from 35 Sea Zone to 20 Sea Zone
            1 armour, 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
            1 fighter moved from 6 Sea Zone to 20 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 20 Sea Zone
            1 mech_infantry placed in Kwangtung
            2 artilleries and 1 infantry placed in French Indo China
            1 destroyer placed in 6 Sea Zone
            3 mech_infantrys placed in Kiangsu
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,5
            Japanese collect 55 PUs (1 lost to blockades); end with 55 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Americans : -3,83
    Chinese : 0,67
    Japanese : 2,17
    

    Savegame


  • @Enigma ok hvad var dine chancer i den kamp på havet ved Java?? Jeg havde jo sygt mange skibe og fly… -3,83 dice hit rate… Det er som om spillet har besluttet sig for, at japan rammer alt på havet.
    Den er jo afgjort.


  • @Makalakalane Mine chancer var 80+ procent. Jeg havde jo tonsvis af fly, der kunne nå. At Japan så var og - har været heldige på det seneste - det er vi enige om. Det startede dog super skudt og fik ikke engang Yunnan i første runde…
    Var det det? Nyt spil, hvor vi bytter?


  • @Enigma ok, ja når du tar alle fly med. Er træt af at glemme blokader og tælle forkert med havfelter og overse alt muligt. -.-


  • @Enigma ja, ja, lad os bare prøve. Er godt nok ved at være tom for idéer. Vil du ha samme bid?


  • @Enigma samme bid og ubåd og fighter. Der er ingen grund til at ændre på det. Ellers bliver jeg jo aldrig god nok. Fuck det er tørt lige nu, mand


  • @Makalakalane Det kommer. Det er sindssygt svært at overskue Pacific, især på PC. Giv dig god tid når du trækker - det et det gode ved tripleA. Terningerne nævner vi ikke 😂😂


  • @Enigma Det gik da bedre denne gang. Der var pres på Japan! Men det kostede i vest🤔


  • @Enigma Samme bid er fint. Er dog i tvivl om, om det rykker balancen… Men OK. Starter du op?


  • TripleA Manual Gamesave Post: Germans round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by British to Scotland: 1 fighter
            EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Combat Move - Germans
            1 fighter moved from Norway to 111 Sea Zone
            1 tactical_bomber moved from Germany to 111 Sea Zone
            1 bomber moved from Germany to 111 Sea Zone
            1 submarine moved from 118 Sea Zone to 111 Sea Zone
            1 submarine moved from 124 Sea Zone to 111 Sea Zone
            1 submarine moved from 108 Sea Zone to 110 Sea Zone
            1 submarine moved from 103 Sea Zone to 110 Sea Zone
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 battleship moved from 113 Sea Zone to 111 Sea Zone
            1 bomber moved from Germany to 110 Sea Zone
            2 fighters moved from Western Germany to 110 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            3 tactical_bombers moved from Western Germany to 110 Sea Zone
            3 mech_infantrys moved from Western Germany to Southern France
            1 mech_infantry moved from Western Germany to France
            2 armour moved from Greater Southern Germany to Southern France
            3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
            1 artillery moved from Western Germany to France
            3 infantry moved from Western Germany to France
            1 tactical_bomber moved from Poland to France
            1 fighter moved from Slovakia Hungary to Yugoslavia
            1 armour moved from Greater Southern Germany to France
            2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
            1 armour moved from Poland to Yugoslavia
            1 armour moved from Romania to Yugoslavia
            1 armour moved from Slovakia Hungary to Yugoslavia
            2 infantry moved from Slovakia Hungary to Yugoslavia
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • @Enigma hvordan vil du scramble ved scotland/england?


  • @Makalakalane Scrambler ved Skotland - alle to fly :-)


  • TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by British to Scotland: 1 fighter
            EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Combat Move - Germans
            1 fighter moved from Norway to 111 Sea Zone
            1 tactical_bomber moved from Germany to 111 Sea Zone
            1 bomber moved from Germany to 111 Sea Zone
            1 submarine moved from 118 Sea Zone to 111 Sea Zone
            1 submarine moved from 124 Sea Zone to 111 Sea Zone
            1 submarine moved from 108 Sea Zone to 110 Sea Zone
            1 submarine moved from 103 Sea Zone to 110 Sea Zone
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 battleship moved from 113 Sea Zone to 111 Sea Zone
            1 bomber moved from Germany to 110 Sea Zone
            2 fighters moved from Western Germany to 110 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            3 tactical_bombers moved from Western Germany to 110 Sea Zone
            3 mech_infantrys moved from Western Germany to Southern France
            1 mech_infantry moved from Western Germany to France
            2 armour moved from Greater Southern Germany to Southern France
            3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
            1 artillery moved from Western Germany to France
            3 infantry moved from Western Germany to France
            1 tactical_bomber moved from Poland to France
            1 fighter moved from Slovakia Hungary to Yugoslavia
            1 armour moved from Greater Southern Germany to France
            2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
            1 armour moved from Poland to Yugoslavia
            1 armour moved from Romania to Yugoslavia
            1 armour moved from Slovakia Hungary to Yugoslavia
            2 infantry moved from Slovakia Hungary to Yugoslavia
    
        Combat - Germans
            British scrambles 2 units out of Scotland to defend against the attack in 111 Sea Zone
            Battle in 106 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Germans lost in 106 Sea Zone
                British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
                Casualties for Germans: 1 submarine
            Battle in Yugoslavia
                Germans attack with 3 armour, 2 artilleries, 1 fighter and 8 infantry
                Neutral_Allies defend with 5 infantry
                    Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 8 infantry in Yugoslavia, round 2 : 3/14 hits, 4.33 expected hits
                    Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 4/5 hits, 1.67 expected hits
                    3 infantry owned by the Neutral_Allies and 4 infantry owned by the Germans lost in Yugoslavia
                    Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 4 infantry in Yugoslavia, round 3 : 4/10 hits, 3.67 expected hits
                    Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 3 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia
                Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 6 infantry
                Casualties for Neutral_Allies: 5 infantry
            Battle in France
                Germans attack with 4 armour, 3 artilleries, 7 infantry, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                    AA fire in France : 1/1 hits, 0.17 expected hits
                    1 tactical_bomber owned by the Germans lost in France
                    Germans roll dice for 4 armour, 3 artilleries, 7 infantry and 1 mech_infantry in France, round 2 : 8/15 hits, 4.83 expected hits
                    French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 3/11 hits, 4.33 expected hits
                    1 aaGun owned by the French, 3 infantry owned by the Germans, 6 infantry owned by the French and 1 artillery owned by the British lost in France
                    Germans roll dice for 4 armour, 3 artilleries, 4 infantry and 1 mech_infantry in France, round 3 : 4/12 hits, 4.33 expected hits
                    French roll dice for 2 armour, 1 artillery and 1 fighter in France, round 3 : 2/4 hits, 2.00 expected hits
                    2 infantry owned by the Germans, 1 armour owned by the French, 1 fighter owned by the French, 1 armour owned by the British and 1 artillery owned by the French lost in France
                Germans captures 19PUs while taking French capital
                Germans converts factory_major into different units
                Germans win, taking France from French with 4 armour, 3 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 27
                Casualties for Germans: 5 infantry and 1 tactical_bomber
                Casualties for British: 1 armour and 1 artillery
                Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
            Battle in Southern France
                Germans attack with 2 armour and 3 mech_infantrys
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 2 armour and 3 mech_infantrys in Southern France, round 2 : 3/5 hits, 1.50 expected hits
                    French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the French and 1 artillery owned by the French lost in Southern France
                Germans win, taking Southern France from French with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for French: 1 artillery and 1 infantry
            Battle in 110 Sea Zone
                Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers
                British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                    Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 battleship owned by the British
                    Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 3/7 hits, 4.17 expected hits
                    British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    1 cruiser owned by the French, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone
                Germans win with 1 bomber, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 38
                Casualties for Germans: 1 submarine
                Casualties for British: 1 battleship and 1 cruiser
                Casualties for French: 1 cruiser
            Battle in 111 Sea Zone
                Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber
                British defend with 1 battleship, 1 cruiser, 1 destroyer and 2 fighters
                    Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 battleship owned by the British
                    Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 4/4 hits, 2.50 expected hits
                    British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 fighters in 111 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 destroyer owned by the British, 1 submarine owned by the Germans, 1 cruiser owned by the British and 2 fighters owned by the British lost in 111 Sea Zone
                1 battleship owned by the Germans and 1 submarine owned by the Germans retreated to 112 Sea Zone
                British win with 1 battleship remaining. Battle score for attacker is 34
                Casualties for Germans: 1 submarine
                Casualties for British: 1 cruiser, 1 destroyer and 2 fighters
            Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
    
        Non Combat Move - Germans
            1 fighter moved from 111 Sea Zone to 112 Sea Zone
            1 tactical_bomber moved from 111 Sea Zone to 112 Sea Zone
            1 infantry moved from Norway to Finland
                  Germans take Finland from Neutral_Axis
            1 infantry moved from Romania to Bulgaria
                  Germans take Bulgaria from Neutral_Axis
            3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary
            1 fighter moved from Yugoslavia to Southern Italy
            3 fighters moved from 110 Sea Zone to Western Germany
            1 bomber moved from 110 Sea Zone to Western Germany
            3 tactical_bombers moved from 110 Sea Zone to Western Germany
            1 bomber moved from 111 Sea Zone to Western Germany
            1 cruiser moved from 114 Sea Zone to 112 Sea Zone
            1 transport moved from 114 Sea Zone to 112 Sea Zone
    
        Place Units - Germans
            1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4
            Germans collect 42 PUs; end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Germans : 4.00
    British : -0.83
    AA fire in France : : 0.83
    French : -2.00
    Neutral_Allies : 3.67
    

    Savegame


  • TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Combat - Russians
    
        Non Combat Move - Russians
            6 infantry moved from Amur to Buryatia
            2 aaGuns and 6 infantry moved from Sakha to Buryatia
            1 submarine moved from 127 Sea Zone to 125 Sea Zone
            1 submarine moved from 125 Sea Zone to 111 Sea Zone
            3 infantry moved from Baltic States to Belarus
            2 infantry moved from Eastern Poland to Belarus
            2 aaGuns, 1 artillery and 6 infantry moved from Novgorod to Belarus
            1 infantry moved from Archangel to Belarus
            3 infantry moved from Vyborg to Novgorod
            2 infantry moved from Karelia to Novgorod
            2 aaGuns, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Russia to Bryansk
            2 infantry moved from Bessarabia to Western Ukraine
            3 infantry moved from Ukraine to Western Ukraine
            1 mech_infantry moved from Volgograd to Bryansk
            1 armour moved from Volgograd to Bryansk
            2 infantry moved from Caucasus to Rostov
            1 fighter and 1 tactical_bomber moved from Russia to Novgorod
    
        Place Units - Russians
            2 artilleries and 1 infantry placed in Novgorod
            1 artillery and 2 infantry placed in Ukraine
            Russians undo move 2.
            2 artilleries and 1 infantry placed in Ukraine
            5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @Makalakalane OK, sindssyg tysk start. Undtaget Yugoslavien - det samme skete for mig mod Raimo - 6 ud af 5. Men Paris, Sydfrankrig og flådeslagene gik da vist Tysklands vej. Vildt kun at gå ind med 15 landenheder i Paris og så vinde så komfortabelt - det kunne være gået helt galt ;-)


  • TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 infantry moved from Kwangsi to Yunnan
            1 artillery moved from Jehol to Anhwe
                  Japanese take Anhwe from Chinese
            2 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 mech_infantry moved from Manchuria to Chahar
            1 artillery and 3 infantry moved from Shantung to Anhwe
            1 artillery moved from Kiangsu to Anhwe
            3 infantry moved from Kiangsu to Anhwe
            1 artillery and 3 infantry moved from Kiangsi to Hunan
            1 artillery moved from Kwangsi to Hunan
            1 tactical_bomber moved from Kiangsu to Yunnan
            1 fighter moved from Kiangsu to Yunnan
            1 fighter moved from Formosa to Hunan
            2 bombers moved from Japan to Yunnan
            2 tactical_bombers moved from Manchuria to Hunan
            2 fighters moved from Manchuria to Hunan
    
        Combat - Japanese
            Battle in Hunan
                Japanese attack with 2 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 7/10 hits, 4.33 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 2 artilleries, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Yunnan
                Japanese attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 4 infantry
                    Japanese roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/7 hits, 3.00 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 4/6 hits, 2.83 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 3 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 3 infantry
                Casualties for Chinese: 4 infantry
    
        Non Combat Move - Japanese
            2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
            3 fighters moved from Hunan to Kwangsi
            2 tactical_bombers moved from Hunan to Kwangsi
            2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
            1 fighter moved from Korea to 36 Sea Zone
            1 fighter moved from 6 Sea Zone to Kwangsi
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
            1 transport moved from 20 Sea Zone to 19 Sea Zone
            1 infantry moved from Okinawa to 19 Sea Zone
            1 artillery moved from Manchuria to 19 Sea Zone
            2 infantry moved from Manchuria to 19 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
            2 carriers moved from 6 Sea Zone to 36 Sea Zone
            1 fighter and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
            1 submarine moved from 6 Sea Zone to 33 Sea Zone
            1 submarine moved from 19 Sea Zone to 36 Sea Zone
            1 cruiser moved from 20 Sea Zone to 36 Sea Zone
            1 battleship moved from 19 Sea Zone to 36 Sea Zone
            1 destroyer moved from 19 Sea Zone to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            1 battleship moved from 6 Sea Zone to 33 Sea Zone
            1 cruiser moved from 6 Sea Zone to 36 Sea Zone
            1 destroyer moved from 6 Sea Zone to 33 Sea Zone
            4 infantry moved from Korea to Manchuria
    
        Place Units - Japanese
            1 factory_minor placed in Kiangsu
            2 transports placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 29 PUs; end with 29 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1.00
    Japanese : 1.83
    

    Savegame

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