1d10<=4: 2; Hits: 1
2d10<=6: 4, 3; Hits: 2
1d10<=3: 6; Hits: 0
1d10<=3: 4; Hits: 0
Makalakalane (ax) vs Enigma (al)
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 submarines and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans Non Combat Move - Americans 1 armour moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Hawaiian Islands to 26 Sea Zone 1 fighter moved from Western United States to 101 Sea Zone 1 fighter moved from Eastern United States to 101 Sea Zone 1 battleship and 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from Central United States: 1 infantry and 1 mech_infantry EDIT: Adding units owned by Americans to Western United States: 1 infantry and 1 mech_infantry EDIT: Turning off Edit Mode 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 54 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 5 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 5 infantry Japanese defend with 2 artilleries, 1 infantry and 1 mech_infantry Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 1/6 hits, 1.33 expected hits Japanese roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 2 artilleries and 1 mech_infantry in Yunnan, round 3 : 2/3 hits, 1.00 expected hits 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 artilleries in Yunnan, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Yunnan retreated to Yunnan Japanese win with 2 artilleries remaining. Battle score for attacker is -8 Casualties for Chinese: 5 infantry Casualties for Japanese: 1 infantry and 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan 2 infantry moved from Shensi to Szechwan Place Units - Chinese 5 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 1 bomber, 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 mech_infantrys; Remaining resources: 1 PUs; Politics - British British takes Political Action: Political Action British To War With Japanese British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - British 1 infantry moved from Kwangtung to Kiangsi Chinese take Kiangsi from Japanese 3 infantry moved from Burma to Yunnan 1 artillery moved from Burma to Yunnan 2 fighters moved from India to Yunnan 1 armour moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 armour moved from Ethiopia to Kenya 2 infantry moved from Anglo Egyptian Sudan to Kenya 1 mech_infantry moved from Anglo Egyptian Sudan to Kenya 1 artillery moved from Anglo Egyptian Sudan to Kenya 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Iraq 4 infantry moved from Persia to Iraq 1 tactical_bomber moved from India to Iraq 1 transport moved from 80 Sea Zone to 79 Sea Zone 2 infantry moved from West India to 79 Sea Zone 2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Iraq Combat - British Battle in Yunnan British attack with 1 artillery, 2 fighters and 3 infantry Japanese defend with 2 artilleries British roll dice for 1 artillery, 2 fighters and 3 infantry in Yunnan, round 2 : 1/6 hits, 2.00 expected hits Japanese roll dice for 2 artilleries in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Japanese lost in Yunnan British roll dice for 1 artillery, 2 fighters and 3 infantry in Yunnan, round 3 : 1/6 hits, 2.00 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 2 artilleries Battle in Iraq British attack with 8 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 8 infantry and 1 tactical_bomber in Iraq, round 2 : 2/9 hits, 1.83 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq British roll dice for 6 infantry and 1 tactical_bomber in Iraq, round 3 : 1/7 hits, 1.50 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 3 infantry Casualties for Neutral_Axis: 3 infantry Battle in Kenya British attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry Italians defend with 1 artillery and 3 infantry British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Kenya, round 2 : 1/5 hits, 1.50 expected hits Italians roll dice for 1 artillery and 3 infantry in Kenya, round 2 : 0/4 hits, 1.33 expected hits 1 infantry owned by the Italians lost in Kenya British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Kenya, round 3 : 2/5 hits, 1.50 expected hits Italians roll dice for 1 artillery and 2 infantry in Kenya, round 3 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Kenya, round 4 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 artillery in Kenya, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 10 Casualties for Italians: 1 artillery and 3 infantry Casualties for British: 1 infantry Non Combat Move - British 2 artilleries and 3 infantry moved from India to Burma 1 destroyer moved from 57 Sea Zone to 37 Sea Zone 2 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 2 infantry moved from Shan State to Malaya 2 fighters moved from Yunnan to India 1 tactical_bomber moved from Iraq to Persia 1 armour moved from Quebec to 106 Sea Zone 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 101 Sea Zone 1 destroyer moved from 79 Sea Zone to 80 Sea Zone 1 cruiser moved from 57 Sea Zone to 61 Sea Zone Place Units - British 2 infantry placed in Union of South Africa 1 transport placed in 71 Sea Zone 1 factory_minor placed in Persia 1 bomber placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5 British collect 31 PUs; end with 31 PUs Place Units - UK_Pacific 5 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 22 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs Some Units in India change ownership: 5 mech_infantrysCombat Hit Differential Summary :
British : -1.67 Italians : -1.67 Chinese : -1.00 Neutral_Axis : 1.67 Japanese : 1.00 -
@Enigma jeg lavede en lille edit igen. Rykkede 2 amerikanske landtropper fra central america et felt til venstre, hvilket jeg glemte under non combat.
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 infantry moved from Egypt to Trans-Jordan Italians take Trans-Jordan from British 1 infantry moved from Egypt to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Syria 1 bomber moved from Southern Italy to 80 Sea Zone 1 cruiser moved from 97 Sea Zone to 98 Sea Zone 1 fighter moved from Southern Italy to Syria Combat - Italians Battle in Syria Italians attack with 1 fighter and 2 infantry French defend with 1 infantry Italians roll dice for 1 battleship and 1 cruiser in Syria, round 2 : 1/2 hits, 1,17 expected hits French roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Syria Italians win, taking Syria from French with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in 80 Sea Zone Italians attack with 1 bomber British defend with 1 destroyer and 2 transports Italians roll dice for 1 bomber in 80 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits British roll dice for 1 destroyer and 2 transports in 80 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the British and 1 bomber owned by the Italians lost in 80 Sea Zone British win with 2 transports remaining. Battle score for attacker is -4 Casualties for Italians: 1 bomber Casualties for British: 1 destroyer Non Combat Move - Italians 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt 1 fighter moved from Syria to Egypt 1 destroyer moved from 93 Sea Zone to 97 Sea Zone 1 armour and 1 mech_infantry moved from Northern Italy to Slovakia Hungary 1 aaGun moved from Greater Southern Germany to Slovakia Hungary 1 armour moved from Southern France to Yugoslavia 1 artillery and 1 infantry moved from Southern France to Northern Italy 2 transports moved from 98 Sea Zone to 97 Sea Zone Place Units - Italians 1 factory_minor placed in Egypt 1 fighter placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 19 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUsCombat Hit Differential Summary :
Italians : 0,17 British : 0,67 French : -0,33 -
TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 1 artillery moved from Queensland to New South Wales 2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 destroyer moved from 54 Sea Zone to 43 Sea Zone 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 3 fighters moved from Java to Malaya Place Units - ANZAC 1 infantry placed in New South Wales 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 1 artillery moved from Queensland to New South Wales 2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 destroyer moved from 54 Sea Zone to 43 Sea Zone 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 3 fighters moved from Java to Malaya Place Units - ANZAC 1 infantry placed in New South Wales 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs Combat Move - French Non Combat Move - French 3 infantry moved from Algeria to Tunisia 1 infantry moved from French Central Africa to French Equatorial Africa Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 destroyer, 5 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 destroyer moved from 112 Sea Zone to 125 Sea Zone 2 bombers, 2 fighters and 1 tactical_bomber moved from Western Germany to 125 Sea Zone 1 armour moved from Poland to Western Ukraine Germans take Eastern Poland from Russians Germans take Western Ukraine from Russians 1 armour moved from Poland to Belarus Germans take Baltic States from Russians 1 armour, 3 artilleries and 14 infantry moved from Poland to Baltic States 5 armour and 4 mech_infantrys moved from Germany to Baltic States 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 4 infantry moved from Romania to Eastern Poland 2 artilleries and 4 infantry moved from Slovakia Hungary to Eastern Poland 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians Combat - Germans Battle in Belarus Germans attack with 1 armour Russians defend with 2 aaGuns 2 aaGuns owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 armour remaining. Battle score for attacker is 10 Casualties for Russians: 2 aaGuns Battle in 125 Sea Zone Germans attack with 2 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 2 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber in 125 Sea Zone, round 2 : 4/6 hits, 3,33 expected hits Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Russians lost in 125 Sea Zone Germans win, taking 125 Sea Zone from Neutral with 2 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Non Combat Move - Germans 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 armour moved from Gibraltar to 92 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone 1 armour moved from 95 Sea Zone to Northern Italy 1 infantry moved from 95 Sea Zone to Northern Italy 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone 1 fighter moved from 112 Sea Zone to Western Germany 1 tactical_bomber moved from 112 Sea Zone to Western Germany 1 fighter moved from 125 Sea Zone to Western Germany 2 bombers moved from 125 Sea Zone to Western Germany 1 fighter moved from 125 Sea Zone to Finland 1 tactical_bomber moved from 125 Sea Zone to Finland 3 aaGuns moved from Poland to Baltic States 5 artilleries and 5 infantry moved from Germany to Poland 5 mech_infantrys moved from Western Germany to Poland 2 armour moved from Western Germany to Poland Place Units - Germans 1 armour and 5 mech_infantrys placed in Germany 1 destroyer and 1 submarine placed in 113 Sea Zone 1 tactical_bomber placed in Western Germany Turn Complete - Germans Germans collect 47 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUsCombat Hit Differential Summary :
Germans : 0,67 Russians : -0,17 -
TripleA Manual Gamesave Post: Russians round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Novgorod to Belarus 1 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Bryansk to Western Ukraine 1 tactical_bomber moved from Novgorod to Western Ukraine 2 fighters moved from Novgorod to Belarus 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Shensi to Hopei 1 submarine moved from 115 Sea Zone to 113 Sea Zone 1 cruiser moved from 115 Sea Zone to 113 Sea Zone Combat - RussiansCombat Hit Differential Summary :
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@Enigma havde glemt du ku scramble. Rimelig elendig omgang for russerne.
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@Makalakalane Så bare spil turen om👍
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@Enigma jeg glemte også non combat med alle ruslands tropper… Jeg angriber nu alligevel med bådene. Gætter på du scrambler ved TYskland?
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@Enigma nå nej haha, er jo slet ik nået til non combat endnu. Det er helt fint med bådene. Sku bare ik ha købt transport i sidste tur så :D Men du scrambler selvfølgelig?
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@Makalakalane naturligvis 👍
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Russians Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Novgorod to Belarus 1 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Bryansk to Western Ukraine 1 tactical_bomber moved from Novgorod to Western Ukraine 2 fighters moved from Novgorod to Belarus 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Shensi to Hopei 1 submarine moved from 115 Sea Zone to 113 Sea Zone 1 cruiser moved from 115 Sea Zone to 113 Sea Zone Combat - Russians Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone Battle in Hopei Russians attack with 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Hopei, round 2 : 2/6 hits, 2.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Russians win, taking Hopei from Japanese with 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Western Ukraine Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 armour Russians roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 armour in Western Ukraine, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in 113 Sea Zone Russians attack with 1 cruiser and 1 submarine Germans defend with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 113 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits 1 submarine owned by the Germans, 1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 113 Sea Zone Germans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -12 Casualties for Russians: 1 cruiser and 1 submarine Casualties for Germans: 1 submarine Battle in Belarus Russians attack with 2 fighters and 2 infantry Germans defend with 1 armour Russians roll dice for 2 fighters and 2 infantry in Belarus, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 1 armour in Belarus, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 2 fighters and 2 infantry in Belarus, round 3 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 armour in Belarus, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany Non Combat Move - Russians 10 infantry moved from Novgorod to Archangel 1 artillery moved from Novgorod to Archangel 2 armour moved from Novgorod to Smolensk 1 mech_infantry moved from Novgorod to Smolensk 2 fighters moved from Belarus to Smolensk 1 tactical_bomber moved from Western Ukraine to Smolensk 2 armour moved from Russia to Bryansk 1 infantry moved from Caucasus to Northwest Persia Russians take Northwest Persia from Neutral_Allies 1 infantry moved from Caucasus to Rostov 1 tactical_bomber moved from Hopei to Szechwan 1 fighter moved from Hopei to Szechwan 2 aaGuns and 18 infantry moved from Buryatia to Amur 1 infantry moved from Russia to Bryansk Place Units - Russians 1 armour and 9 infantry placed in Russia 1 mech_infantry placed in Volgograd Turn Complete - Russians Russians collect 34 PUs; end with 34 PUsCombat Hit Differential Summary :
Germans : -1.83 Russians : -0.83 Japanese : -0.33 -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 armour, 1 factory_minor, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 4 infantry moved from Japan to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Kwangtung 2 infantry moved from 20 Sea Zone to Kiangsi 1 artillery and 2 infantry moved from Hunan to Yunnan 2 infantry moved from Kwangsi to Yunnan 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 infantry moved from Suiyuyan to Hopei 2 mech_infantrys moved from Kiangsu to Hopei 1 armour moved from Kiangsu to Hopei 2 bombers moved from Kwangsi to Hopei 1 submarine moved from 36 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from Kiangsu to Hopei 1 fighter moved from Kiangsu to Hopei 1 infantry moved from French Indo China to 36 Sea Zone 1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 armour moved from 45 Sea Zone to Dutch New Guinea 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 artillery moved from 45 Sea Zone to Dutch New Guinea 1 fighter moved from 36 Sea Zone to Dutch New Guinea 1 tactical_bomber moved from 36 Sea Zone to Dutch New Guinea 1 battleship moved from 36 Sea Zone to 45 Sea Zone 1 battleship moved from 36 Sea Zone to 43 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 artillery moved from 44 Sea Zone to Celebes 1 tactical_bomber moved from Kwangsi to Yunnan 2 fighters moved from Kwangsi to Yunnan 1 tactical_bomber moved from Kiangsu to Yunnan 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Kwangtung 1 artillery moved from 20 Sea Zone to Kwangtung 1 infantry moved from Kweichow to Yunnan 1 tactical_bomber moved from Kwangsi to 43 Sea Zone 1 fighter moved from Kwangsi to 43 Sea Zone 1 fighter moved from 36 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from Kwangsi to Kwangtung 1 fighter moved from Kiangsu to Kiangsi 1 tactical_bomber moved from Kiangsu to Kiangsi 1 destroyer moved from 36 Sea Zone to 43 Sea Zone 1 submarine moved from 36 Sea Zone to 45 Sea Zone Combat - Japanese Battle in Celebes Battle in 45 Sea Zone Japanese attack with 1 battleship, 1 submarine and 2 transports ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese win, taking Celebes from Dutch with 1 battleship, 1 submarine and 2 transports remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 43 Sea Zone Japanese attack with 1 battleship, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport ANZAC defend with 1 destroyer Japanese roll dice for 1 battleship, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the ANZAC lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Neutral with 1 battleship, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 37 Sea Zone Japanese attack with 1 fighter, 1 submarine and 2 tactical_bombers British defend with 1 destroyer and 1 transport; ANZAC defend with 1 transport Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 2 tactical_bombers in 37 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits British roll dice for 1 destroyer and 2 transports in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 37 Sea Zone 1 transport owned by the ANZAC and 1 transport owned by the British lost in 37 Sea Zone Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Japanese win, taking 37 Sea Zone from Neutral with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 22 Casualties for British: 1 destroyer and 1 transport Casualties for ANZAC: 1 transport Battle in Dutch New Guinea Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 2/6 hits, 2,50 expected hits ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in Borneo Battle in Kwangtung Japanese attack with 1 artillery, 1 fighter and 3 infantry British defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Kwangtung, round 2 : 1/5 hits, 1,50 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Kwangtung Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kiangsi Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/4 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Hopei Japanese attack with 1 armour, 2 bombers, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Russians defend with 2 armour and 2 mech_infantrys Japanese roll dice for 1 armour, 2 bombers, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Hopei, round 2 : 5/8 hits, 3,50 expected hits Chinese roll dice for 2 armour and 2 mech_infantrys in Hopei, round 2 : 3/4 hits, 1,67 expected hits 2 mech_infantrys owned by the Russians, 1 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese and 2 armour owned by the Russians lost in Hopei Japanese win, taking Hopei from Chinese with 1 armour, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry and 2 mech_infantrys Casualties for Russians: 2 armour and 2 mech_infantrys Battle in Yunnan Japanese attack with 1 artillery, 2 fighters, 5 infantry and 2 tactical_bombers British defend with 1 artillery and 3 infantry Japanese roll dice for 1 artillery, 2 fighters, 5 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/10 hits, 3,67 expected hits Chinese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Japanese and 3 infantry owned by the British lost in Yunnan Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 3 : 3/8 hits, 3,33 expected hits Chinese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Japanese: 2 infantry Casualties for British: 1 artillery and 3 infantry Non Combat Move - Japanese 1 carrier moved from 36 Sea Zone to 45 Sea Zone 1 carrier moved from 36 Sea Zone to 44 Sea Zone 1 carrier moved from 36 Sea Zone to 43 Sea Zone 1 fighter moved from Dutch New Guinea to 45 Sea Zone 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone 1 fighter moved from 37 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to French Indo China 1 aaGun and 10 infantry moved from Manchuria to Korea 1 fighter moved from Japan to Korea 2 fighters moved from Kiangsu to Korea 1 fighter moved from Kiangsi to Kiangsu 1 tactical_bomber moved from Kiangsi to Kiangsu 1 fighter moved from Kwangtung to Kiangsu 1 fighter moved from Hopei to Kiangsu 1 tactical_bomber moved from Hopei to Kiangsu 2 bombers moved from Hopei to French Indo China 1 artillery moved from Kwangsi to French Indo China 1 tactical_bomber moved from Yunnan to Kiangsu 1 tactical_bomber moved from Yunnan to French Indo China 1 fighter moved from Yunnan to Kiangsu 1 fighter moved from Yunnan to French Indo China 1 destroyer moved from 36 Sea Zone to 45 Sea Zone 1 destroyer moved from 36 Sea Zone to 44 Sea Zone 1 cruiser moved from 36 Sea Zone to 43 Sea Zone 1 cruiser moved from 36 Sea Zone to 45 Sea Zone 1 destroyer moved from 36 Sea Zone to 43 Sea Zone Place Units - Japanese 1 factory_minor placed in French Indo China 1 armour and 2 mech_infantrys placed in Kiangsu 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 46 PUs; end with 46 PUsCombat Hit Differential Summary :
British : -0,33 ANZAC : 1,00 Chinese : 1,33 UK_Pacific : -0,33 Japanese : -1,83 -
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 2 PUs; Combat Move - Americans Non Combat Move - Americans 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 2 artilleries, 2 battleships, 2 carriers, 3 cruisers, 2 destroyers, 3 fighters, 5 infantry, 1 submarine, 1 tactical_bomber and 4 transports moved from 26 Sea Zone to 54 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier and 2 destroyers placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 52 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Kweichow Chinese take Kweichow from Japanese 1 fighter and 10 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 10 infantry Japanese defend with 1 artillery and 3 infantry Chinese roll dice for 1 fighter and 10 infantry in Yunnan, round 2 : 3/11 hits, 2.17 expected hits Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits 3 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 3 : 0/9 hits, 1.83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 4 : 3/9 hits, 1.83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 8 infantry remaining. Battle score for attacker is 7 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 artillery and 3 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma Place Units - Chinese 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUsCombat Hit Differential Summary :
Chinese : 0.17 Japanese : 0.00 -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 2 PUs; Combat Move - Americans Non Combat Move - Americans 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 2 artilleries, 2 battleships, 2 carriers, 3 cruisers, 2 destroyers, 3 fighters, 5 infantry, 1 submarine, 1 tactical_bomber and 4 transports moved from 26 Sea Zone to 54 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier and 2 destroyers placed in 101 Sea Zone 2 fighters placed in 101 Sea Zone Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 52 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Kweichow Chinese take Kweichow from Japanese 1 fighter and 10 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 10 infantry Japanese defend with 1 artillery and 3 infantry Chinese roll dice for 1 fighter and 10 infantry in Yunnan, round 2 : 3/11 hits, 2.17 expected hits Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits 3 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 3 : 0/9 hits, 1.83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 4 : 3/9 hits, 1.83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 8 infantry remaining. Battle score for attacker is 7 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 artillery and 3 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma Place Units - Chinese 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs Purchase Units - British British buy 1 armour, 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 3 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 2 infantry moved from Iraq to Trans-Jordan 1 tactical_bomber moved from Persia to Trans-Jordan 2 infantry moved from Burma to Shan State 2 fighters moved from India to Shan State Combat - British Battle in Trans-Jordan British attack with 2 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Shan State British attack with 2 fighters and 2 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 2 infantry in Shan State, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters moved from Shan State to Malaya 3 aaGuns, 2 artilleries and 1 infantry moved from Burma to Yunnan 5 mech_infantrys moved from India to Yunnan 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 infantry moved from 86 Sea Zone to Brazil British take Brazil from Neutral_Allies 1 armour moved from 86 Sea Zone to Brazil 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Iraq 1 tactical_bomber moved from Trans-Jordan to Iraq 2 transports moved from 80 Sea Zone to 72 Sea Zone 1 cruiser moved from 61 Sea Zone to 54 Sea Zone 1 fighter moved from United Kingdom to French West Africa 1 bomber moved from United Kingdom to French Central Africa 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies Place Units - British 1 armour placed in Persia 1 factory_minor placed in Iraq 2 infantry placed in Union of South Africa 1 transport placed in 71 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1 British collect 31 PUs (1 lost to blockades); end with 31 PUs Place Units - UK_Pacific 1 armour, 3 artilleries and 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1 UK_Pacific collect 11 PUs (3 lost to blockades); end with 11 PUs Some Units in India change ownership: 1 armour, 3 artilleries and 3 infantryCombat Hit Differential Summary :
British : -0.17 Italians : 0.67 Chinese : 0.17 Japanese : -0.33 -
@Enigma beklager det tog ekstra tid med UK. Jeg sku rette en fejl i editoren og så kom der en fejlmeddelelse op, som blev med at dukke op hver gang man bevægede musen. Måtte ta turen om, men udfald af de to krige blev helt det samme.
Jeg har til gengæld ladet den kinesiske fighter stå alene og sårbar. Det var en fejl jeg først opdagede i UKs tur, så jeg syntes det var mest fair ikke at rette det. Ellers spiller man jo altid det perfekte spil i Triple A :D -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 armour, 1 artillery, 1 bomber and 3 infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa 1 armour moved from Egypt to French Equatorial Africa 1 mech_infantry moved from Egypt to Belgian Congo Italians take Belgian Congo from British 1 fighter moved from Egypt to French Equatorial Africa 2 infantry moved from Syria to Trans-Jordan 1 fighter moved from Southern Italy to Trans-Jordan 1 fighter moved from Southern Italy to Trans-Jordan 1 infantry moved from Egypt to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 armour moved from Greece to 99 Sea Zone 1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone 1 infantry moved from 94 Sea Zone to Tunisia 1 armour moved from 94 Sea Zone to Tunisia 1 armour moved from Yugoslavia to 97 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Tunisia 1 artillery moved from 94 Sea Zone to Tunisia 1 armour moved from 94 Sea Zone to Tunisia 1 battleship and 1 cruiser moved from 98 Sea Zone to 94 Sea Zone 1 destroyer moved from 97 Sea Zone to 94 Sea Zone 1 armour and 1 mech_infantry moved from Slovakia Hungary to Western Ukraine Combat - Italians Battle in Western Ukraine Italians attack with 1 armour and 1 mech_infantry Russians defend with 2 infantry Italians roll dice for 1 armour and 1 mech_infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Western Ukraine Italians roll dice for 1 armour and 1 mech_infantry in Western Ukraine, round 3 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in French Equatorial Africa Italians attack with 1 armour, 1 fighter and 1 infantry French defend with 1 infantry Italians roll dice for 1 armour, 1 fighter and 1 infantry in French Equatorial Africa, round 2 : 1/3 hits, 1,17 expected hits French roll dice for 1 infantry in French Equatorial Africa, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the French and 1 infantry owned by the Italians lost in French Equatorial Africa Italians win, taking French Equatorial Africa from French with 1 armour and 1 fighter remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for French: 1 infantry Battle in Trans-Jordan Italians attack with 2 fighters and 2 infantry British defend with 1 infantry Italians roll dice for 2 fighters and 2 infantry in Trans-Jordan, round 2 : 2/4 hits, 1,33 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Tunisia Italians attack with 2 armour, 1 artillery and 3 infantry French defend with 3 infantry Italians roll dice for 1 battleship and 1 cruiser in Tunisia, round 2 : 2/2 hits, 1,17 expected hits Italians roll dice for 2 armour, 1 artillery and 3 infantry in Tunisia, round 2 : 3/6 hits, 2,00 expected hits French roll dice for 3 infantry in Tunisia, round 2 : 1/3 hits, 1,00 expected hits 3 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia Italians win, taking Tunisia from French with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 infantry Casualties for French: 3 infantry Non Combat Move - Italians 1 infantry moved from Northern Italy to Southern Italy 1 aaGun moved from Slovakia Hungary to Eastern Poland 2 fighters moved from Trans-Jordan to Egypt 1 fighter moved from French Equatorial Africa to Egypt Place Units - Italians 1 armour, 1 artillery and 1 infantry placed in Egypt 1 bomber placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 24 PUs; end with 24 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUsCombat Hit Differential Summary :
Italians : 3,00 British : 0,67 French : 0,67 Russians : -1,00 -
@Enigma Helt OK. Flyt bare fighteren i Anzacs tur.





