Sub submerge.
No scramble.
Wiz (X) vs Sov (L) G1 BM3 2020
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 1 armour, 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Northern Italy to Southern France 1 artillery moved from Northern Italy to Southern France 3 fighters moved from Southern Italy to 99 Sea Zone 1 bomber moved from Ukraine to 99 Sea Zone 1 infantry moved from Northern Italy to Southern France Combat - Italians Battle in 99 Sea Zone Italians attack with 1 bomber and 3 fighters British defend with 1 cruiser and 2 transports Italians roll dice for 1 bomber and 3 fighters in 99 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits British roll dice for 1 cruiser and 2 transports in 99 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 2 transports owned by the British and 1 cruiser owned by the British lost in 99 Sea Zone Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is 26 Casualties for British: 1 cruiser and 2 transports Battle in Southern France Italians attack with 1 artillery and 3 infantry British defend with 1 infantry; Americans defend with 1 factory_minor and 1 harbour Italians roll dice for 1 artillery and 3 infantry in Southern France, round 2 : 1/4 hits, 1.00 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Southern France Italians win, taking Southern France from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber and 3 fighters moved from 99 Sea Zone to Southern Italy 2 armour and 2 mech_infantrys moved from Northwest Persia to Iraq Place Units - Italians 1 armour and 1 mech_infantry placed in Northern Italy 1 artillery and 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5,5,4,6,5 Italians collect 15 PUs; end with 15 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : 0.83 British : -0.50 Americans : -0.33
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@Sovietishcat Wow…thats some bad dice on the convoy! :joy: :joy:
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 armour and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 35 Sea Zone 2 destroyers moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from South Australia to New South Wales Place Units - ANZAC 1 armour and 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Gibraltar to 110 Sea Zone Combat - French Battle in 110 Sea Zone French attack with 1 destroyer and 1 fighter Germans defend with 1 submarine French roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 110 Sea Zone French win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - French 1 fighter moved from 110 Sea Zone to United Kingdom Turn Complete - French
Combat Hit Differential Summary :
Germans : -0,17 French : 0,17
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@wizmark said in Wiz (X) vs Sov (L) G1 BM3 2020:
@Sovietishcat Wow…thats some bad dice on the convoy! :joy: :joy:
@wizmark ah those louzy subs…
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TripleA Move Summary: Germans round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 1 factory_minor, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 113 Sea Zone to 110 Sea Zone 4 fighters and 3 tactical_bombers moved from France to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 2 fighters and 2 tactical_bombers moved from Northwest Persia to Trans-Jordan 2 bombers moved from France to Trans-Jordan 1 armour and 8 mech_infantrys moved from Northwest Persia to Trans-Jordan 5 mech_infantrys moved from Iraq to Trans-Jordan 1 artillery and 1 infantry moved from Caucasus to Rostov 2 bombers moved from Ukraine to Rostov 4 armour moved from Iraq to Syria Germans take Syria from French 4 armour moved from Syria to Trans-Jordan
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@Sovietishcat scramble the channel?
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@wizmark no scramble!
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 1 factory_minor, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 113 Sea Zone to 110 Sea Zone 4 fighters and 3 tactical_bombers moved from France to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 2 fighters and 2 tactical_bombers moved from Northwest Persia to Trans-Jordan 2 bombers moved from France to Trans-Jordan 1 armour and 8 mech_infantrys moved from Northwest Persia to Trans-Jordan 5 mech_infantrys moved from Iraq to Trans-Jordan 1 artillery and 1 infantry moved from Caucasus to Rostov 2 bombers moved from Ukraine to Rostov 4 armour moved from Iraq to Syria Germans take Syria from French 4 armour moved from Syria to Trans-Jordan Combat - Germans Battle in 110 Sea Zone Germans attack with 5 fighters, 1 submarine and 4 tactical_bombers French defend with 1 destroyer Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits French roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 110 Sea Zone Germans win with 5 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Rostov Germans attack with 1 artillery, 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Rostov, round 2 : 1/4 hits, 2.00 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Trans-Jordan Germans attack with 5 armour, 2 bombers, 2 fighters, 13 mech_infantrys and 2 tactical_bombers British defend with 1 armour, 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber Germans roll dice for 5 armour, 2 bombers, 2 fighters, 13 mech_infantrys and 2 tactical_bombers in Trans-Jordan, round 2 : 9/24 hits, 8.33 expected hits British roll dice for 1 armour, 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 5/10 hits, 4.00 expected hits 1 tactical_bomber owned by the British, 1 artillery owned by the British, 5 mech_infantrys owned by the Germans, 6 infantry owned by the British and 1 armour owned by the British lost in Trans-Jordan 5 armour owned by the Germans and 8 mech_infantrys owned by the Germans retreated to Iraq British win with 1 fighter remaining. Battle score for attacker is 19 Casualties for Germans: 5 mech_infantrys Casualties for British: 1 armour, 1 artillery, 6 infantry and 1 tactical_bomber Non Combat Move - Germans 2 fighters moved from Trans-Jordan to Iraq 2 bombers moved from Trans-Jordan to Iraq 2 tactical_bombers moved from Trans-Jordan to Iraq 2 bombers moved from Rostov to Western Germany 5 fighters and 4 tactical_bombers moved from 110 Sea Zone to Western Germany 3 mech_infantrys moved from France to Germany 8 mech_infantrys moved from Western Germany to Poland 2 mech_infantrys moved from Novgorod to Eastern Poland 3 mech_infantrys moved from Ukraine to Eastern Poland 2 armour moved from Belarus to Eastern Poland 7 mech_infantrys moved from Belarus to Eastern Poland 1 mech_infantry moved from Archangel to Novgorod 1 artillery and 3 infantry moved from Finland to Karelia 1 infantry moved from Ukraine to Western Ukraine 2 aaGuns, 8 artilleries and 24 infantry moved from Ukraine to Bessarabia 1 submarine moved from 124 Sea Zone to 119 Sea Zone Place Units - Germans 1 factory_minor placed in Iraq 3 infantry placed in Ukraine 3 mech_infantrys placed in Novgorod 5 armour and 5 mech_infantrys placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from France: 1 artillery and 1 infantry EDIT: Adding units owned by Germans to Western Germany: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6 Germans collect 58 PUs (1 lost to blockades); end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Germans : 0.33 British : 1.00 French : -0.33 Russians : -0.33
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@Sovietishcat Left you the fighter in T-J but if you want to swao it for a different unit feel free
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 2 artilleries, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Smolensk to Belarus 2 infantry moved from Bryansk to Western Ukraine 1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine 1 fighter moved from Russia to Belarus 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 infantry moved from Urals to Nenetsia Russians take Nenetsia from Germans 1 infantry moved from Kazakhstan to Caucasus 1 armour, 20 infantry and 1 mech_infantry moved from Volgograd to Rostov 15 artilleries and 41 infantry moved from Bryansk to Ukraine 1 infantry moved from Smolensk to Belarus Combat - Russians Battle in Caucasus Russians attack with 1 infantry Germans defend with 1 aaGun 1 aaGun owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Battle in Ukraine Russians attack with 15 artilleries and 41 infantry Germans defend with 1 factory_minor and 3 infantry; Italians defend with 1 aaGun Russians roll dice for 15 artilleries and 41 infantry in Ukraine, round 2 : 20/56 hits, 14,33 expected hits Germans roll dice for 1 aaGun and 3 infantry in Ukraine, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Russians, 1 aaGun owned by the Italians and 3 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 15 artilleries and 39 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 2 infantry Casualties for Italians: 1 aaGun Casualties for Germans: 3 infantry Battle in Western Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 1 armour, 20 infantry and 1 mech_infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 armour, 20 infantry and 1 mech_infantry in Rostov, round 2 : 6/22 hits, 4,00 expected hits Germans roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 armour, 19 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Belarus Russians attack with 1 fighter and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 3 infantry in Belarus, round 2 : 2/4 hits, 1,00 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun moved from Volgograd to Rostov 1 aaGun moved from Volgograd to Tambov 1 infantry moved from Russia to Tambov 1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia 1 fighter moved from Belarus to Russia 3 armour and 3 mech_infantrys moved from Bryansk to Ukraine 1 armour and 3 mech_infantrys moved from Russia to Ukraine 4 aaGuns moved from Bryansk to Ukraine 2 infantry moved from Russia to Bryansk 1 infantry moved from Kazakhstan to Novosibirsk Place Units - Russians 1 artillery and 2 infantry placed in Volgograd 1 artillery, 1 infantry and 3 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : 0,67 Russians : 10,17
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@wizmark said in Wiz (X) vs Sov (L) G1 BM3 2020:
@Sovietishcat Left you the fighter in T-J but if you want to swao it for a different unit feel free
@wizmark Thanks :blush:
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TripleA Move Summary: Japanese round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 4 destroyers, 1 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from Iraq to Trans-Jordan 1 artillery moved from Eastern Persia to Turkmenistan Japanese take Turkmenistan from Russians 2 mech_infantrys moved from Szechwan to Sikang 1 bomber moved from Szechwan to Sikang 2 tactical_bombers moved from Kweichow to Sikang 2 infantry moved from Korea to Amur Japanese take Amur from Russians 1 submarine moved from 19 Sea Zone to 22 Sea Zone 1 bomber moved from Japan to 22 Sea Zone 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 destroyer moved from 20 Sea Zone to 21 Sea Zone 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 21 Sea Zone 1 destroyer moved from 36 Sea Zone to 44 Sea Zone 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Okinawa 1 fighter moved from Japan to Okinawa 4 fighters moved from 42 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 submarine moved from 42 Sea Zone to 35 Sea Zone 4 submarines moved from 42 Sea Zone to 35 Sea Zone
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 4 destroyers, 1 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from Iraq to Trans-Jordan 1 artillery moved from Eastern Persia to Turkmenistan Japanese take Turkmenistan from Russians 2 mech_infantrys moved from Szechwan to Sikang 1 bomber moved from Szechwan to Sikang 2 tactical_bombers moved from Kweichow to Sikang 2 infantry moved from Korea to Amur Japanese take Amur from Russians 1 submarine moved from 19 Sea Zone to 22 Sea Zone 1 bomber moved from Japan to 22 Sea Zone 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 destroyer moved from 20 Sea Zone to 21 Sea Zone 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 21 Sea Zone 1 destroyer moved from 36 Sea Zone to 44 Sea Zone 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Okinawa 1 fighter moved from Japan to Okinawa 4 fighters moved from 42 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 submarine moved from 42 Sea Zone to 35 Sea Zone 4 submarines moved from 42 Sea Zone to 35 Sea Zone Combat - Japanese Battle in 22 Sea Zone Japanese attack with 1 bomber and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 22 Sea Zone Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 35 Sea Zone Japanese attack with 5 fighters, 5 submarines and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 5 submarines in 35 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 35 Sea Zone Japanese win with 5 fighters, 4 submarines and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in 44 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 21 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 21 Sea Zone Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Okinawa Japanese attack with 1 artillery, 1 fighter and 1 infantry Americans defend with 1 artillery Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Okinawa, round 2 : 1/3 hits, 1.17 expected hits Americans roll dice for 1 artillery in Okinawa, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Okinawa Japanese win, taking Okinawa from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Trans-Jordan Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 fighter Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 2/4 hits, 1.83 expected hits British roll dice for 1 fighter in Trans-Jordan, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the British lost in Trans-Jordan Japanese win, taking Trans-Jordan from British with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for British: 1 fighter Battle in Sikang Japanese attack with 1 bomber, 2 mech_infantrys and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 bomber, 2 mech_infantrys and 2 tactical_bombers in Sikang, round 2 : 3/5 hits, 2.00 expected hits Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 bomber, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 bomber and 2 tactical_bombers moved from Sikang to Shensi 1 infantry moved from Shensi to Szechwan 1 aaGun and 1 mech_infantry moved from Szechwan to Shensi 3 mech_infantrys moved from Yunnan to Shensi 1 mech_infantry moved from Kweichow to Chahar 4 artilleries and 3 mech_infantrys moved from Kweichow to Shensi 2 mech_infantrys moved from Kwangtung to Yunnan 3 mech_infantrys moved from Eastern Persia to Iraq 3 mech_infantrys moved from India to Eastern Persia 1 transport moved from 80 Sea Zone to 39 Sea Zone 3 marines moved from Java to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Japan 1 fighter moved from Okinawa to Manchuria 1 tactical_bomber moved from 35 Sea Zone to Manchuria 2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 35 Sea Zone 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 1 destroyer moved from 42 Sea Zone to 45 Sea Zone 2 battleships, 6 carriers, 2 cruisers, 1 destroyer and 3 marines moved from 42 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 bomber moved from 22 Sea Zone to Japan 1 artillery moved from Japan to 6 Sea Zone 3 marines moved from 35 Sea Zone to Philippines 3 infantry moved from Japan to 6 Sea Zone 1 artillery, 3 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 3 infantry moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq 1 infantry moved from Kweichow to Shensi 1 infantry moved from Yunnan to Kweichow Place Units - Japanese 1 artillery and 1 infantry placed in French Indo China 1 destroyer placed in 36 Sea Zone 1 destroyer placed in 20 Sea Zone 2 mech_infantrys placed in Kwangtung 3 mech_infantrys placed in India 1 armour and 2 mech_infantrys placed in Manchuria 2 destroyers and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1 Japanese collect 70 PUs (1 lost to blockades); end with 70 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
British : 0.33 Americans : -1.00 ANZAC : 0.67 Chinese : -0.67 Japanese : 2.67
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 2 bombers, 1 destroyer, 5 fighters and 1 submarine; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 3 submarines moved from 93 Sea Zone to 97 Sea Zone Americans take 97 Sea Zone from Italians 1 submarine moved from 54 Sea Zone to 45 Sea Zone 8 fighters moved from 54 Sea Zone to 45 Sea Zone Combat - Americans Battle in 45 Sea Zone Americans attack with 8 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 8 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 bombers moved from Western United States to Caroline Islands 3 bombers moved from Hawaiian Islands to Caroline Islands 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 battleship, 5 carriers, 1 cruiser, 5 destroyers and 1 submarine moved from 54 Sea Zone to 33 Sea Zone 2 destroyers and 2 submarines moved from 26 Sea Zone to 33 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 destroyer moved from 25 Sea Zone to 30 Sea Zone 1 aaGun and 1 infantry moved from Morocco to 92 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt 1 artillery and 1 infantry moved from Morocco to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Egypt 1 artillery and 1 infantry moved from Morocco to 92 Sea Zone 1 bomber moved from Gibraltar to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Egypt 1 armour and 1 infantry moved from Morocco to 92 Sea Zone 1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 armour and 1 infantry moved from 98 Sea Zone to Egypt 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 destroyer and 1 submarine moved from 116 Sea Zone to 106 Sea Zone 1 transport moved from 10 Sea Zone to 89 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from 92 Sea Zone to Gibraltar 1 bomber moved from 92 Sea Zone to Egypt 1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone 2 infantry moved from 30 Sea Zone to Johnston Island 8 fighters moved from 45 Sea Zone to 33 Sea Zone 1 destroyer moved from 23 Sea Zone to 33 Sea Zone Place Units - Americans 2 bombers placed in Western United States 1 destroyer and 1 submarine placed in 10 Sea Zone 2 fighters placed in Western United States 3 fighters placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Sikang 1 infantry moved from Tsinghai to Sikang 1 infantry moved from Tsinghai to Sikang 1 fighter moved from Tsinghai to Sikang Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 4 infantry Japanese defend with 2 mech_infantrys Chinese roll dice for 1 fighter and 4 infantry in Sikang, round 2 : 1/5 hits, 1,17 expected hits Japanese roll dice for 2 mech_infantrys in Sikang, round 2 : 0/2 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese lost in Sikang Chinese roll dice for 1 fighter and 4 infantry in Sikang, round 3 : 1/5 hits, 1,17 expected hits Japanese roll dice for 1 mech_infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 2 mech_infantrys Non Combat Move - Chinese 1 fighter moved from Sikang to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs Purchase Units - British British buy 1 artillery, 1 cruiser, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 artillery and 1 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Egypt to Trans-Jordan 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 1 fighter moved from 92 Sea Zone to 110 Sea Zone 3 fighters moved from Algeria to Trans-Jordan 5 fighters moved from Gibraltar to Egypt 1 fighter moved from 92 Sea Zone to Egypt Combat - British Battle in 110 Sea Zone British attack with 1 destroyer and 1 fighter Germans defend with 1 submarine British roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 110 Sea Zone British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Trans-Jordan British attack with 1 artillery, 4 fighters and 1 infantry Japanese defend with 1 artillery British roll dice for 1 artillery, 4 fighters and 1 infantry in Trans-Jordan, round 2 : 2/6 hits, 2,67 expected hits Japanese roll dice for 1 artillery in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Trans-Jordan British win, taking Trans-Jordan from Japanese with 1 artillery and 4 fighters remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - British 4 fighters moved from Trans-Jordan to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 fighter moved from 110 Sea Zone to United Kingdom Place Units - British 1 cruiser placed in 106 Sea Zone 1 artillery and 2 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,3 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,1 British collect 26 PUs (4 lost to blockades); end with 26 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 29 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 32 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0,17 British : -0,50 Americans : 0,67 Chinese : -0,33 Japanese : -0,67
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TripleA Move Summary: Italians round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 1 armour and 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Italians 2 armour and 2 mech_infantrys moved from Iraq to Trans-Jordan 1 bomber moved from Southern Italy to Trans-Jordan 2 fighters moved from Southern Italy to Trans-Jordan
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 1 armour and 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Italians 2 armour and 2 mech_infantrys moved from Iraq to Trans-Jordan 1 bomber moved from Southern Italy to Trans-Jordan 2 fighters moved from Southern Italy to Trans-Jordan Combat - Italians Battle in Trans-Jordan Italians attack with 2 armour, 1 bomber, 2 fighters and 2 mech_infantrys British defend with 1 artillery Italians roll dice for 2 armour, 1 bomber, 2 fighters and 2 mech_infantrys in Trans-Jordan, round 2 : 4/7 hits, 3.00 expected hits British roll dice for 1 artillery in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British and 1 fighter owned by the Italians lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 2 armour, 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is -6 Casualties for Italians: 1 fighter Casualties for British: 1 artillery Non Combat Move - Italians 1 bomber and 1 fighter moved from Trans-Jordan to Iraq 1 mech_infantry moved from Northern Italy to Slovakia Hungary 1 armour moved from Northern Italy to Slovakia Hungary 1 artillery and 3 infantry moved from Northern Italy to Yugoslavia 1 artillery and 3 infantry moved from Southern France to Northern Italy 1 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 1 armour and 3 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,5,4,5,3,6,6 Italians collect 11 PUs (5 lost to blockades); end with 12 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians : 1.00 British : 0.67
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from Queensland to 55 Sea Zone Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 3 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 3 fighters moved from 55 Sea Zone to 33 Sea Zone 1 fighter moved from 33 Sea Zone to Caroline Islands 1 fighter moved from New South Wales to 33 Sea Zone 1 fighter moved from 33 Sea Zone to Caroline Islands 1 carrier, 1 cruiser, 2 destroyers and 3 submarines moved from 54 Sea Zone to 33 Sea Zone 1 artillery moved from New South Wales to South Australia 1 infantry moved from New South Wales to South Australia 1 aaGun moved from Queensland to South Australia Place Units - ANZAC 1 armour and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French 1 fighter moved from United Kingdom to Gibraltar Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0,83 Japanese : -0,33
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TripleA Move Summary: Germans round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 aaGun, 2 armour, 1 artillery, 2 bombers, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 4 mech_infantrys moved from Novgorod to Belarus 2 bombers moved from Western Germany to Belarus 4 fighters and 4 tactical_bombers moved from Western Germany to 98 Sea Zone 2 bombers moved from Iraq to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from Iraq to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from Iraq to Caucasus 2 mech_infantrys moved from Iraq to Caucasus
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@Sovietishcat scramble sz 98?
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@wizmark no thx