@Booper Yeah definitely, very strong rolls for the Axis thus far other than Tunisia just now lol. Excited to see how this unfolds.
Wiz (X) vs Sov (L) G1 BM3 2020
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@Sovietishcat scramble sz 110?
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@wizmark no scramble
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 fighter, 5 infantry, 10 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 113 Sea Zone to 110 Sea Zone 1 mech_infantry moved from Nenetsia to Smolensk 2 bombers moved from Novgorod to Smolensk 11 armour, 2 fighters, 10 mech_infantrys and 2 tactical_bombers moved from Northwest Persia to Iraq 1 bomber, 4 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone 1 bomber moved from Novgorod to 110 Sea Zone 1 artillery and 1 infantry moved from Belarus to Smolensk Combat - Germans Battle in 110 Sea Zone Germans attack with 2 bombers, 4 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 destroyer Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers, 4 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 7/9 hits, 5.33 expected hits Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 110 Sea Zone Germans win with 2 bombers, 4 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Iraq Germans attack with 11 armour, 2 fighters, 10 mech_infantrys and 2 tactical_bombers British defend with 3 aaGuns and 7 infantry AA fire in Iraq : 0/4 hits, 0.67 expected hits Germans roll dice for 11 armour, 2 fighters, 10 mech_infantrys and 2 tactical_bombers in Iraq, round 2 : 11/25 hits, 9.50 expected hits British roll dice for 3 aaGuns and 7 infantry in Iraq, round 2 : 5/7 hits, 2.33 expected hits 3 aaGuns owned by the British, 5 mech_infantrys owned by the Germans and 7 infantry owned by the British lost in Iraq Germans win, taking Iraq from British with 11 armour, 2 fighters, 5 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 16 Casualties for Germans: 5 mech_infantrys Casualties for British: 3 aaGuns and 7 infantry Battle in Smolensk Germans attack with 1 artillery, 2 bombers, 1 infantry and 1 mech_infantry Russians defend with 2 infantry Germans roll dice for 1 artillery, 2 bombers, 1 infantry and 1 mech_infantry in Smolensk, round 2 : 2/5 hits, 2.17 expected hits Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 artillery, 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 1 aaGun, 1 artillery and 5 infantry moved from Normandy Bordeaux to France 1 aaGun and 5 infantry moved from Western Germany to France 2 bombers, 4 fighters and 3 tactical_bombers moved from 110 Sea Zone to France 1 submarine moved from 113 Sea Zone to 125 Sea Zone 1 aaGun, 1 artillery and 1 infantry moved from Volgograd to Caucasus 8 mech_infantrys moved from Volgograd to Northwest Persia 1 armour moved from Rostov to Northwest Persia 2 fighters and 2 tactical_bombers moved from Iraq to Northwest Persia 2 bombers moved from Smolensk to Ukraine 1 aaGun, 7 artilleries and 20 infantry moved from Rostov to Ukraine 1 mech_infantry moved from Novgorod to Archangel 1 armour moved from Nenetsia to Belarus 1 armour and 1 mech_infantry moved from Novgorod to Belarus 3 mech_infantrys moved from Eastern Poland to Ukraine 4 mech_infantrys moved from Poland to Belarus 1 artillery and 3 infantry moved from Norway to Finland 3 mech_infantrys moved from Germany to France Place Units - Germans 1 submarine placed in 113 Sea Zone 1 fighter and 1 tactical_bomber placed in Western Germany 1 artillery and 2 infantry placed in France 3 infantry placed in Ukraine 8 mech_infantrys placed in Western Germany 2 mech_infantrys placed in Novgorod Turn Complete - Germans Germans collect 59 PUs; end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUsCombat Hit Differential Summary :
Germans : 2.67 British : 2.67 Americans : -0.33 AA fire in Iraq : : -0.67 Russians : -0.67 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 1 armour, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 4 infantry moved from Russia to Smolensk 1 fighter and 1 tactical_bomber moved from Russia to Smolensk 2 infantry moved from Samara to Kazakhstan 1 fighter moved from Russia to Kazakhstan 1 infantry moved from Tambov to Rostov Russians take Rostov from Italians 1 armour, 20 infantry and 1 mech_infantry moved from Samara to Volgograd Russians take Volgograd from Germans 15 artilleries and 42 infantry moved from Tambov to Bryansk 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 3 armour, 1 infantry and 3 mech_infantrys moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 3 armour, 15 artilleries, 43 infantry and 3 mech_infantrys Italians defend with 1 artillery and 1 infantry Russians roll dice for 3 armour, 15 artilleries, 43 infantry and 3 mech_infantrys in Bryansk, round 2 : 18/64 hits, 16,67 expected hits Italians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Bryansk Russians win, taking Bryansk from Italians with 3 armour, 15 artilleries, 43 infantry and 3 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Battle in Smolensk Russians attack with 1 fighter, 6 infantry and 1 tactical_bomber Germans defend with 1 artillery, 1 infantry and 1 mech_infantry Russians roll dice for 1 fighter, 6 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/8 hits, 2,17 expected hits Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Smolensk, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Smolensk Russians roll dice for 1 fighter, 6 infantry and 1 tactical_bomber in Smolensk, round 3 : 3/8 hits, 2,17 expected hits Germans roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry Battle in Kazakhstan Russians attack with 1 fighter and 2 infantry Italians defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Kazakhstan, round 2 : 1/3 hits, 0,83 expected hits Italians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Kazakhstan Russians win, taking Kazakhstan from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Kazakhstan to Russia 2 aaGuns moved from Samara to Volgograd 3 aaGuns moved from Tambov to Bryansk 1 aaGun moved from Russia to Bryansk 1 fighter moved from Smolensk to Russia 1 tactical_bomber moved from Smolensk to Russia Place Units - Russians 1 armour, 3 infantry and 3 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUsCombat Hit Differential Summary :
Germans : -1,33 Italians : -1,00 Russians : 2,17 -
TripleA Move Summary: Japanese round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 4 artilleries, 3 destroyers, 1 factory_minor, 1 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from West India to Eastern Persia Japanese take Eastern Persia from British 3 mech_infantrys moved from India to Eastern Persia 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 fighter moved from Japan to 21 Sea Zone 2 artilleries moved from Philippines to 35 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 bomber moved from Philippines to Guam 1 bomber moved from Philippines to Sikang 1 infantry moved from Szechwan to Sikang 1 mech_infantry moved from Yunnan to Sikang 1 fighter moved from 35 Sea Zone to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Celebes 4 marines moved from Philippines to 35 Sea Zone 2 battleships, 2 cruisers and 4 marines moved from 35 Sea Zone to 42 Sea Zone 4 marines moved from 42 Sea Zone to Java 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Java 2 fighters moved from 35 Sea Zone to Celebes 1 fighter moved from 35 Sea Zone to Java -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 4 artilleries, 3 destroyers, 1 factory_minor, 1 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery moved from West India to Eastern Persia Japanese take Eastern Persia from British 3 mech_infantrys moved from India to Eastern Persia 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 fighter moved from Japan to 21 Sea Zone 2 artilleries moved from Philippines to 35 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 bomber moved from Philippines to Guam 1 bomber moved from Philippines to Sikang 1 infantry moved from Szechwan to Sikang 1 mech_infantry moved from Yunnan to Sikang 1 fighter moved from 35 Sea Zone to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Celebes 4 marines moved from Philippines to 35 Sea Zone 2 battleships, 2 cruisers and 4 marines moved from 35 Sea Zone to 42 Sea Zone 4 marines moved from 42 Sea Zone to Java 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Java 2 fighters moved from 35 Sea Zone to Celebes 1 fighter moved from 35 Sea Zone to Java Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 2 battleships and 2 cruisers Americans defend with 1 transport 1 transport owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 2 battleships and 2 cruisers remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 19 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 19 Sea Zone Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 21 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Java Japanese attack with 3 fighters, 4 marines and 2 tactical_bombers Americans defend with 1 infantry and 1 mech_infantry Japanese roll dice for 3 fighters, 4 marines and 2 tactical_bombers in Java, round 2 : 2/9 hits, 4.17 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 marine owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Java Japanese win, taking Java from Americans with 3 fighters, 3 marines and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 marine Casualties for Americans: 1 infantry and 1 mech_infantry Battle in Celebes Japanese attack with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers Americans defend with 1 infantry and 1 mech_infantry Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 3/8 hits, 4.00 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Celebes Japanese win, taking Celebes from Americans with 1 artillery, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry and 1 mech_infantry Battle in Guam Japanese attack with 1 artillery, 1 bomber and 1 infantry Americans defend with 1 airfield and 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Guam, round 2 : 0/3 hits, 1.33 expected hits Americans roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Guam, round 3 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 infantry in Guam, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Sikang Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Sikang, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 infantry moved from Ceylon to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 79 Sea Zone 1 artillery moved from West India to 79 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 1 fighter and 1 tactical_bomber moved from India to Iraq 1 submarine moved from 79 Sea Zone to 72 Sea Zone 1 bomber moved from Sikang to Szechwan 1 mech_infantry moved from Yunnan to Szechwan 1 mech_infantry moved from Yunnan to Kweichow 3 mech_infantrys moved from French Indo China to Kweichow 3 mech_infantrys moved from Kwangtung to Yunnan 2 tactical_bombers moved from Philippines to Kweichow 1 fighter moved from 21 Sea Zone to Philippines 2 fighters moved from Philippines to Japan 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 transport moved from 35 Sea Zone to 36 Sea Zone 3 transports moved from 35 Sea Zone to 6 Sea Zone 1 fighter moved from 44 Sea Zone to 42 Sea Zone 2 tactical_bombers moved from Java to 42 Sea Zone 3 fighters moved from Java to 42 Sea Zone 2 tactical_bombers moved from Celebes to 42 Sea Zone 4 fighters moved from Celebes to 42 Sea Zone 6 carriers, 3 destroyers and 5 submarines moved from 35 Sea Zone to 42 Sea Zone 1 bomber moved from Guam to Japan 2 infantry moved from Korea to Manchuria 2 mech_infantrys moved from Kweichow to Szechwan 1 aaGun moved from Kweichow to Szechwan Place Units - Japanese 1 destroyer and 1 submarine placed in 6 Sea Zone 1 artillery and 1 infantry placed in French Indo China 1 destroyer placed in 36 Sea Zone 1 destroyer placed in 20 Sea Zone 2 mech_infantrys placed in Kwangtung 1 factory_minor placed in Manchuria 3 artilleries placed in Japan 3 mech_infantrys placed in India Turn Complete - Japanese Japanese collect 68 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary :
Americans : 1.00 Chinese : -0.33 Japanese : -4.17 -
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 3 bombers, 1 destroyer, 4 infantry, 5 submarines and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 21 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 destroyer and 1 submarine moved from 120 Sea Zone to 116 Sea Zone Combat - Americans Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 21 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 carrier moved from 26 Sea Zone to 54 Sea Zone 3 bombers moved from Eastern United States to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 destroyer moved from 54 Sea Zone to 22 Sea Zone 1 destroyer moved from 26 Sea Zone to 23 Sea Zone 2 fighters moved from 26 Sea Zone to 54 Sea Zone 2 destroyers, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 transports moved from 91 Sea Zone to 92 Sea Zone 2 aaGuns, 2 artilleries and 4 infantry moved from Southern France to 93 Sea Zone 1 armour moved from Southern France to 93 Sea Zone 2 marines moved from Southern France to 93 Sea Zone 2 aaGuns, 1 armour, 2 artilleries, 1 carrier, 2 cruisers, 4 infantry, 2 marines and 5 transports moved from 93 Sea Zone to 92 Sea Zone 1 armour, 2 artilleries and 2 marines moved from 92 Sea Zone to Morocco 2 aaGuns and 4 infantry moved from 92 Sea Zone to Morocco Place Units - Americans 4 infantry placed in Central United States Americans undo move 1. 2 infantry placed in Central United States 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States 3 bombers placed in Western United States 1 destroyer and 2 submarines placed in 10 Sea Zone 3 submarines placed in 93 Sea Zone 1 transport placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,3 Americans collect 57 PUs (1 lost to blockades); end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Tsinghai to Sikang 1 fighter moved from Tsinghai to Sikang Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry and 1 mech_infantry Chinese roll dice for 1 fighter and 3 infantry in Sikang, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Sikang, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 3 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry and 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Purchase Units - British British buy 2 armour, 1 marine, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from United Kingdom: 1 bomber EDIT: Adding units owned by Americans to Gibraltar: 1 bomber EDIT: Removing units owned by Americans from United Kingdom: 2 fighters EDIT: Adding units owned by Americans to 92 Sea Zone: 2 fighters EDIT: Turning off Edit Mode 1 artillery and 1 infantry moved from Southern France to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus 1 infantry moved from Southern France to 93 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone 1 armour moved from Libya to 96 Sea Zone 1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 armour and 1 infantry moved from 99 Sea Zone to Crete 1 cruiser moved from 93 Sea Zone to 99 Sea Zone British take 99 Sea Zone from Italians Combat - British Battle in Crete British attack with 1 armour and 1 infantry Italians defend with 1 artillery and 1 infantry British roll dice for 1 cruiser in Crete, round 2 : 1/1 hits, 0,50 expected hits British roll dice for 1 armour and 1 infantry in Crete, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 artillery and 1 infantry in Crete, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in Crete British roll dice for 1 armour and 1 infantry in Crete, round 3 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 artillery in Crete, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Crete British win, taking Crete from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Battle in Cyprus British attack with 1 artillery and 1 infantry Italians defend with 1 marine British roll dice for 1 artillery and 1 infantry in Cyprus, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 marine in Cyprus, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 1 infantry in Cyprus, round 3 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 marine in Cyprus, round 3 : 0/1 hits, 0,33 expected hits 1 marine owned by the Italians lost in Cyprus British win, taking Cyprus from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for Italians: 1 marine Non Combat Move - British 2 carriers and 1 destroyer moved from 93 Sea Zone to 92 Sea Zone 3 fighters moved from Southern France to Gibraltar 3 fighters moved from Southern France to Algeria 2 fighters moved from Southern France to 92 Sea Zone 1 mech_infantry moved from Belgian Congo to Egypt 4 infantry moved from Egypt to Trans-Jordan 1 armour moved from Egypt to Trans-Jordan 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Trans-Jordan 1 fighter moved from 93 Sea Zone to Egypt 2 fighters moved from United Kingdom to Gibraltar 1 infantry moved from Egypt to Trans-Jordan Place Units - British 1 submarine placed in 98 Sea Zone 2 armour placed in Egypt 3 mech_infantrys placed in Union of South Africa 1 marine placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,3 British collect 28 PUs (2 lost to blockades); end with 28 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 34 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
British : -0,17 Italians : -1,67 Americans : -0,67 Chinese : 1,17 Japanese : 0,00 -
TripleA Move Summary: Italians round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 1 armour, 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Northern Italy to Southern France 1 artillery moved from Northern Italy to Southern France 3 fighters moved from Southern Italy to 99 Sea Zone 1 bomber moved from Ukraine to 99 Sea Zone 1 infantry moved from Northern Italy to Southern France -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 1 armour, 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Northern Italy to Southern France 1 artillery moved from Northern Italy to Southern France 3 fighters moved from Southern Italy to 99 Sea Zone 1 bomber moved from Ukraine to 99 Sea Zone 1 infantry moved from Northern Italy to Southern France Combat - Italians Battle in 99 Sea Zone Italians attack with 1 bomber and 3 fighters British defend with 1 cruiser and 2 transports Italians roll dice for 1 bomber and 3 fighters in 99 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits British roll dice for 1 cruiser and 2 transports in 99 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 2 transports owned by the British and 1 cruiser owned by the British lost in 99 Sea Zone Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is 26 Casualties for British: 1 cruiser and 2 transports Battle in Southern France Italians attack with 1 artillery and 3 infantry British defend with 1 infantry; Americans defend with 1 factory_minor and 1 harbour Italians roll dice for 1 artillery and 3 infantry in Southern France, round 2 : 1/4 hits, 1.00 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Southern France Italians win, taking Southern France from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber and 3 fighters moved from 99 Sea Zone to Southern Italy 2 armour and 2 mech_infantrys moved from Northwest Persia to Iraq Place Units - Italians 1 armour and 1 mech_infantry placed in Northern Italy 1 artillery and 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5,5,4,6,5 Italians collect 15 PUs; end with 15 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 19 PUsCombat Hit Differential Summary :
Italians : 0.83 British : -0.50 Americans : -0.33 -
@Sovietishcat Wow…thats some bad dice on the convoy! :joy: :joy:
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 armour and 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 35 Sea Zone 2 destroyers moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from South Australia to New South Wales Place Units - ANZAC 1 armour and 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Gibraltar to 110 Sea Zone Combat - French Battle in 110 Sea Zone French attack with 1 destroyer and 1 fighter Germans defend with 1 submarine French roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 110 Sea Zone French win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - French 1 fighter moved from 110 Sea Zone to United Kingdom Turn Complete - FrenchCombat Hit Differential Summary :
Germans : -0,17 French : 0,17 -
@wizmark said in Wiz (X) vs Sov (L) G1 BM3 2020:
@Sovietishcat Wow…thats some bad dice on the convoy! :joy: :joy:
@wizmark ah those louzy subs…
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TripleA Move Summary: Germans round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 1 factory_minor, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 113 Sea Zone to 110 Sea Zone 4 fighters and 3 tactical_bombers moved from France to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 2 fighters and 2 tactical_bombers moved from Northwest Persia to Trans-Jordan 2 bombers moved from France to Trans-Jordan 1 armour and 8 mech_infantrys moved from Northwest Persia to Trans-Jordan 5 mech_infantrys moved from Iraq to Trans-Jordan 1 artillery and 1 infantry moved from Caucasus to Rostov 2 bombers moved from Ukraine to Rostov 4 armour moved from Iraq to Syria Germans take Syria from French 4 armour moved from Syria to Trans-Jordan -
@Sovietishcat scramble the channel?
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@wizmark no scramble!
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 1 factory_minor, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 113 Sea Zone to 110 Sea Zone 4 fighters and 3 tactical_bombers moved from France to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 2 fighters and 2 tactical_bombers moved from Northwest Persia to Trans-Jordan 2 bombers moved from France to Trans-Jordan 1 armour and 8 mech_infantrys moved from Northwest Persia to Trans-Jordan 5 mech_infantrys moved from Iraq to Trans-Jordan 1 artillery and 1 infantry moved from Caucasus to Rostov 2 bombers moved from Ukraine to Rostov 4 armour moved from Iraq to Syria Germans take Syria from French 4 armour moved from Syria to Trans-Jordan Combat - Germans Battle in 110 Sea Zone Germans attack with 5 fighters, 1 submarine and 4 tactical_bombers French defend with 1 destroyer Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits French roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 110 Sea Zone Germans win with 5 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Rostov Germans attack with 1 artillery, 2 bombers and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Rostov, round 2 : 1/4 hits, 2.00 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Trans-Jordan Germans attack with 5 armour, 2 bombers, 2 fighters, 13 mech_infantrys and 2 tactical_bombers British defend with 1 armour, 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber Germans roll dice for 5 armour, 2 bombers, 2 fighters, 13 mech_infantrys and 2 tactical_bombers in Trans-Jordan, round 2 : 9/24 hits, 8.33 expected hits British roll dice for 1 armour, 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 5/10 hits, 4.00 expected hits 1 tactical_bomber owned by the British, 1 artillery owned by the British, 5 mech_infantrys owned by the Germans, 6 infantry owned by the British and 1 armour owned by the British lost in Trans-Jordan 5 armour owned by the Germans and 8 mech_infantrys owned by the Germans retreated to Iraq British win with 1 fighter remaining. Battle score for attacker is 19 Casualties for Germans: 5 mech_infantrys Casualties for British: 1 armour, 1 artillery, 6 infantry and 1 tactical_bomber Non Combat Move - Germans 2 fighters moved from Trans-Jordan to Iraq 2 bombers moved from Trans-Jordan to Iraq 2 tactical_bombers moved from Trans-Jordan to Iraq 2 bombers moved from Rostov to Western Germany 5 fighters and 4 tactical_bombers moved from 110 Sea Zone to Western Germany 3 mech_infantrys moved from France to Germany 8 mech_infantrys moved from Western Germany to Poland 2 mech_infantrys moved from Novgorod to Eastern Poland 3 mech_infantrys moved from Ukraine to Eastern Poland 2 armour moved from Belarus to Eastern Poland 7 mech_infantrys moved from Belarus to Eastern Poland 1 mech_infantry moved from Archangel to Novgorod 1 artillery and 3 infantry moved from Finland to Karelia 1 infantry moved from Ukraine to Western Ukraine 2 aaGuns, 8 artilleries and 24 infantry moved from Ukraine to Bessarabia 1 submarine moved from 124 Sea Zone to 119 Sea Zone Place Units - Germans 1 factory_minor placed in Iraq 3 infantry placed in Ukraine 3 mech_infantrys placed in Novgorod 5 armour and 5 mech_infantrys placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from France: 1 artillery and 1 infantry EDIT: Adding units owned by Germans to Western Germany: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6 Germans collect 58 PUs (1 lost to blockades); end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUsCombat Hit Differential Summary :
Germans : 0.33 British : 1.00 French : -0.33 Russians : -0.33 -
@Sovietishcat Left you the fighter in T-J but if you want to swao it for a different unit feel free
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 2 artilleries, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Smolensk to Belarus 2 infantry moved from Bryansk to Western Ukraine 1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine 1 fighter moved from Russia to Belarus 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 infantry moved from Urals to Nenetsia Russians take Nenetsia from Germans 1 infantry moved from Kazakhstan to Caucasus 1 armour, 20 infantry and 1 mech_infantry moved from Volgograd to Rostov 15 artilleries and 41 infantry moved from Bryansk to Ukraine 1 infantry moved from Smolensk to Belarus Combat - Russians Battle in Caucasus Russians attack with 1 infantry Germans defend with 1 aaGun 1 aaGun owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Battle in Ukraine Russians attack with 15 artilleries and 41 infantry Germans defend with 1 factory_minor and 3 infantry; Italians defend with 1 aaGun Russians roll dice for 15 artilleries and 41 infantry in Ukraine, round 2 : 20/56 hits, 14,33 expected hits Germans roll dice for 1 aaGun and 3 infantry in Ukraine, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Russians, 1 aaGun owned by the Italians and 3 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 15 artilleries and 39 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 2 infantry Casualties for Italians: 1 aaGun Casualties for Germans: 3 infantry Battle in Western Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 1 armour, 20 infantry and 1 mech_infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 armour, 20 infantry and 1 mech_infantry in Rostov, round 2 : 6/22 hits, 4,00 expected hits Germans roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 armour, 19 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Belarus Russians attack with 1 fighter and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 3 infantry in Belarus, round 2 : 2/4 hits, 1,00 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun moved from Volgograd to Rostov 1 aaGun moved from Volgograd to Tambov 1 infantry moved from Russia to Tambov 1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia 1 fighter moved from Belarus to Russia 3 armour and 3 mech_infantrys moved from Bryansk to Ukraine 1 armour and 3 mech_infantrys moved from Russia to Ukraine 4 aaGuns moved from Bryansk to Ukraine 2 infantry moved from Russia to Bryansk 1 infantry moved from Kazakhstan to Novosibirsk Place Units - Russians 1 artillery and 2 infantry placed in Volgograd 1 artillery, 1 infantry and 3 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUsCombat Hit Differential Summary :
Germans : 0,67 Russians : 10,17 -
@wizmark said in Wiz (X) vs Sov (L) G1 BM3 2020:
@Sovietishcat Left you the fighter in T-J but if you want to swao it for a different unit feel free
@wizmark Thanks :blush:
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TripleA Move Summary: Japanese round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 4 destroyers, 1 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from Iraq to Trans-Jordan 1 artillery moved from Eastern Persia to Turkmenistan Japanese take Turkmenistan from Russians 2 mech_infantrys moved from Szechwan to Sikang 1 bomber moved from Szechwan to Sikang 2 tactical_bombers moved from Kweichow to Sikang 2 infantry moved from Korea to Amur Japanese take Amur from Russians 1 submarine moved from 19 Sea Zone to 22 Sea Zone 1 bomber moved from Japan to 22 Sea Zone 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 destroyer moved from 20 Sea Zone to 21 Sea Zone 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 21 Sea Zone 1 destroyer moved from 36 Sea Zone to 44 Sea Zone 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Okinawa 1 fighter moved from Japan to Okinawa 4 fighters moved from 42 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 submarine moved from 42 Sea Zone to 35 Sea Zone 4 submarines moved from 42 Sea Zone to 35 Sea Zone





