Wiz (X) vs Sov (L) G1 BM3 2020

  • '20 '19

    TripleA Move Summary: Germans round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 fighter, 5 infantry, 10 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 113 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from Nenetsia to Smolensk
            2 bombers moved from Novgorod to Smolensk
            11 armour, 2 fighters, 10 mech_infantrys and 2 tactical_bombers moved from Northwest Persia to Iraq
            1 bomber, 4 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
            1 bomber moved from Novgorod to 110 Sea Zone
            1 artillery and 1 infantry moved from Belarus to Smolensk
    

    Savegame

  • '20 '19

    @Sovietishcat scramble sz 110?

  • '19

    @wizmark no scramble

  • '20 '19

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 fighter, 5 infantry, 10 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 113 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from Nenetsia to Smolensk
            2 bombers moved from Novgorod to Smolensk
            11 armour, 2 fighters, 10 mech_infantrys and 2 tactical_bombers moved from Northwest Persia to Iraq
            1 bomber, 4 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
            1 bomber moved from Novgorod to 110 Sea Zone
            1 artillery and 1 infantry moved from Belarus to Smolensk
    
        Combat - Germans
            Battle in 110 Sea Zone
                Germans attack with 2 bombers, 4 fighters, 1 submarine and 3 tactical_bombers
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 bombers, 4 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 7/9 hits, 5.33 expected hits
                    Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 110 Sea Zone
                Germans win with 2 bombers, 4 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Iraq
                Germans attack with 11 armour, 2 fighters, 10 mech_infantrys and 2 tactical_bombers
                British defend with 3 aaGuns and 7 infantry
                    AA fire in Iraq : 0/4 hits, 0.67 expected hits
                    Germans roll dice for 11 armour, 2 fighters, 10 mech_infantrys and 2 tactical_bombers in Iraq, round 2 : 11/25 hits, 9.50 expected hits
                    British roll dice for 3 aaGuns and 7 infantry in Iraq, round 2 : 5/7 hits, 2.33 expected hits
                    3 aaGuns owned by the British, 5 mech_infantrys owned by the Germans and 7 infantry owned by the British lost in Iraq
                Germans win, taking Iraq from British with 11 armour, 2 fighters, 5 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 16
                Casualties for Germans: 5 mech_infantrys
                Casualties for British: 3 aaGuns and 7 infantry
            Battle in Smolensk
                Germans attack with 1 artillery, 2 bombers, 1 infantry and 1 mech_infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery, 2 bombers, 1 infantry and 1 mech_infantry in Smolensk, round 2 : 2/5 hits, 2.17 expected hits
                    Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 artillery, 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 aaGun, 1 artillery and 5 infantry moved from Normandy Bordeaux to France
            1 aaGun and 5 infantry moved from Western Germany to France
            2 bombers, 4 fighters and 3 tactical_bombers moved from 110 Sea Zone to France
            1 submarine moved from 113 Sea Zone to 125 Sea Zone
            1 aaGun, 1 artillery and 1 infantry moved from Volgograd to Caucasus
            8 mech_infantrys moved from Volgograd to Northwest Persia
            1 armour moved from Rostov to Northwest Persia
            2 fighters and 2 tactical_bombers moved from Iraq to Northwest Persia
            2 bombers moved from Smolensk to Ukraine
            1 aaGun, 7 artilleries and 20 infantry moved from Rostov to Ukraine
            1 mech_infantry moved from Novgorod to Archangel
            1 armour moved from Nenetsia to Belarus
            1 armour and 1 mech_infantry moved from Novgorod to Belarus
            3 mech_infantrys moved from Eastern Poland to Ukraine
            4 mech_infantrys moved from Poland to Belarus
            1 artillery and 3 infantry moved from Norway to Finland
            3 mech_infantrys moved from Germany to France
    
        Place Units - Germans
            1 submarine placed in 113 Sea Zone
            1 fighter and 1 tactical_bomber placed in Western Germany
            1 artillery and 2 infantry placed in France
            3 infantry placed in Ukraine
            8 mech_infantrys placed in Western Germany
            2 mech_infantrys placed in Novgorod
    
        Turn Complete - Germans
            Germans collect 59 PUs; end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.67
    British : 2.67
    Americans : -0.33
    AA fire in Iraq : : -0.67
    Russians : -0.67
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 1 armour, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            4 infantry moved from Russia to Smolensk
            1 fighter and 1 tactical_bomber moved from Russia to Smolensk
            2 infantry moved from Samara to Kazakhstan
            1 fighter moved from Russia to Kazakhstan
            1 infantry moved from Tambov to Rostov
                  Russians take Rostov from Italians
            1 armour, 20 infantry and 1 mech_infantry moved from Samara to Volgograd
                  Russians take Volgograd from Germans
            15 artilleries and 42 infantry moved from Tambov to Bryansk
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Smolensk
            3 armour, 1 infantry and 3 mech_infantrys moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 3 armour, 15 artilleries, 43 infantry and 3 mech_infantrys
                Italians defend with 1 artillery and 1 infantry
                    Russians roll dice for 3 armour, 15 artilleries, 43 infantry and 3 mech_infantrys in Bryansk, round 2 : 18/64 hits, 16,67 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Bryansk
                Russians win, taking Bryansk from Italians with 3 armour, 15 artilleries, 43 infantry and 3 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in Smolensk
                Russians attack with 1 fighter, 6 infantry and 1 tactical_bomber
                Germans defend with 1 artillery, 1 infantry and 1 mech_infantry
                    Russians roll dice for 1 fighter, 6 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/8 hits, 2,17 expected hits
                    Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Smolensk, round 2 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Smolensk
                    Russians roll dice for 1 fighter, 6 infantry and 1 tactical_bomber in Smolensk, round 3 : 3/8 hits, 2,17 expected hits
                    Germans roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
            Battle in Kazakhstan
                Russians attack with 1 fighter and 2 infantry
                Italians defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 infantry in Kazakhstan, round 2 : 1/3 hits, 0,83 expected hits
                    Italians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians lost in Kazakhstan
                Russians win, taking Kazakhstan from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter moved from Kazakhstan to Russia
            2 aaGuns moved from Samara to Volgograd
            3 aaGuns moved from Tambov to Bryansk
            1 aaGun moved from Russia to Bryansk
            1 fighter moved from Smolensk to Russia
            1 tactical_bomber moved from Smolensk to Russia
    
        Place Units - Russians
            1 armour, 3 infantry and 3 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,33
    Italians : -1,00
    Russians : 2,17
    

    Savegame

  • '20 '19

    TripleA Move Summary: Japanese round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 4 artilleries, 3 destroyers, 1 factory_minor, 1 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from West India to Eastern Persia
                  Japanese take Eastern Persia from British
            3 mech_infantrys moved from India to Eastern Persia
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            1 fighter moved from Japan to 21 Sea Zone
            2 artilleries moved from Philippines to 35 Sea Zone
            2 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            1 bomber moved from Philippines to Guam
            1 bomber moved from Philippines to Sikang
            1 infantry moved from Szechwan to Sikang
            1 mech_infantry moved from Yunnan to Sikang
            1 fighter moved from 35 Sea Zone to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Celebes
            4 marines moved from Philippines to 35 Sea Zone
            2 battleships, 2 cruisers and 4 marines moved from 35 Sea Zone to 42 Sea Zone
            4 marines moved from 42 Sea Zone to Java
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Java
            2 fighters moved from 35 Sea Zone to Celebes
            1 fighter moved from 35 Sea Zone to Java
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 4 artilleries, 3 destroyers, 1 factory_minor, 1 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from West India to Eastern Persia
                  Japanese take Eastern Persia from British
            3 mech_infantrys moved from India to Eastern Persia
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            1 fighter moved from Japan to 21 Sea Zone
            2 artilleries moved from Philippines to 35 Sea Zone
            2 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            1 bomber moved from Philippines to Guam
            1 bomber moved from Philippines to Sikang
            1 infantry moved from Szechwan to Sikang
            1 mech_infantry moved from Yunnan to Sikang
            1 fighter moved from 35 Sea Zone to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Celebes
            4 marines moved from Philippines to 35 Sea Zone
            2 battleships, 2 cruisers and 4 marines moved from 35 Sea Zone to 42 Sea Zone
            4 marines moved from 42 Sea Zone to Java
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Java
            2 fighters moved from 35 Sea Zone to Celebes
            1 fighter moved from 35 Sea Zone to Java
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 44 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 2 battleships and 2 cruisers
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 2 battleships and 2 cruisers remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 19 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 19 Sea Zone
                    Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 21 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 21 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Java
                Japanese attack with 3 fighters, 4 marines and 2 tactical_bombers
                Americans defend with 1 infantry and 1 mech_infantry
                    Japanese roll dice for 3 fighters, 4 marines and 2 tactical_bombers in Java, round 2 : 2/9 hits, 4.17 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 marine owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Java
                Japanese win, taking Java from Americans with 3 fighters, 3 marines and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 marine
                Casualties for Americans: 1 infantry and 1 mech_infantry
            Battle in Celebes
                Japanese attack with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers
                Americans defend with 1 infantry and 1 mech_infantry
                    Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 3/8 hits, 4.00 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Celebes
                Japanese win, taking Celebes from Americans with 1 artillery, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry and 1 mech_infantry
            Battle in Guam
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                Americans defend with 1 airfield and 1 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Guam, round 2 : 0/3 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Guam, round 3 : 1/3 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Guam, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Guam
                Japanese win, taking Guam from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Sikang
                Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Sikang, round 2 : 1/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                Japanese win, taking Sikang from Chinese with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Ceylon to 39 Sea Zone
            1 infantry and 1 transport moved from 39 Sea Zone to 79 Sea Zone
            1 artillery moved from West India to 79 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
            1 fighter and 1 tactical_bomber moved from India to Iraq
            1 submarine moved from 79 Sea Zone to 72 Sea Zone
            1 bomber moved from Sikang to Szechwan
            1 mech_infantry moved from Yunnan to Szechwan
            1 mech_infantry moved from Yunnan to Kweichow
            3 mech_infantrys moved from French Indo China to Kweichow
            3 mech_infantrys moved from Kwangtung to Yunnan
            2 tactical_bombers moved from Philippines to Kweichow
            1 fighter moved from 21 Sea Zone to Philippines
            2 fighters moved from Philippines to Japan
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 transport moved from 35 Sea Zone to 36 Sea Zone
            3 transports moved from 35 Sea Zone to 6 Sea Zone
            1 fighter moved from 44 Sea Zone to 42 Sea Zone
            2 tactical_bombers moved from Java to 42 Sea Zone
            3 fighters moved from Java to 42 Sea Zone
            2 tactical_bombers moved from Celebes to 42 Sea Zone
            4 fighters moved from Celebes to 42 Sea Zone
            6 carriers, 3 destroyers and 5 submarines moved from 35 Sea Zone to 42 Sea Zone
            1 bomber moved from Guam to Japan
            2 infantry moved from Korea to Manchuria
            2 mech_infantrys moved from Kweichow to Szechwan
            1 aaGun moved from Kweichow to Szechwan
    
        Place Units - Japanese
            1 destroyer and 1 submarine placed in 6 Sea Zone
            1 artillery and 1 infantry placed in French Indo China
            1 destroyer placed in 36 Sea Zone
            1 destroyer placed in 20 Sea Zone
            2 mech_infantrys placed in Kwangtung
            1 factory_minor placed in Manchuria
            3 artilleries placed in Japan
            3 mech_infantrys placed in India
    
        Turn Complete - Japanese
            Japanese collect 68 PUs; end with 69 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Americans : 1.00
    Chinese : -0.33
    Japanese : -4.17
    

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 3 bombers, 1 destroyer, 4 infantry, 5 submarines and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 54 Sea Zone to 21 Sea Zone
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            1 destroyer and 1 submarine moved from 120 Sea Zone to 116 Sea Zone
    
        Combat - Americans
            Battle in 44 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 21 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                    Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            1 carrier moved from 26 Sea Zone to 54 Sea Zone
            3 bombers moved from Eastern United States to Hawaiian Islands
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            1 destroyer moved from 54 Sea Zone to 22 Sea Zone
            1 destroyer moved from 26 Sea Zone to 23 Sea Zone
            2 fighters moved from 26 Sea Zone to 54 Sea Zone
            2 destroyers, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 transports moved from 91 Sea Zone to 92 Sea Zone
            2 aaGuns, 2 artilleries and 4 infantry moved from Southern France to 93 Sea Zone
            1 armour moved from Southern France to 93 Sea Zone
            2 marines moved from Southern France to 93 Sea Zone
            2 aaGuns, 1 armour, 2 artilleries, 1 carrier, 2 cruisers, 4 infantry, 2 marines and 5 transports moved from 93 Sea Zone to 92 Sea Zone
            1 armour, 2 artilleries and 2 marines moved from 92 Sea Zone to Morocco
            2 aaGuns and 4 infantry moved from 92 Sea Zone to Morocco
    
        Place Units - Americans
            4 infantry placed in Central United States
            Americans undo move 1.
            2 infantry placed in Central United States
            1 transport placed in 10 Sea Zone
            2 infantry placed in Western United States
            3 bombers placed in Western United States
            1 destroyer and 2 submarines placed in 10 Sea Zone
            3 submarines placed in 93 Sea Zone
            1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,3
            Americans collect 57 PUs (1 lost to blockades); end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Tsinghai to Sikang
            1 fighter moved from Tsinghai to Sikang
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry and 1 mech_infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Sikang, round 2 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Sikang, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                    Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 3 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Sikang
                Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry and 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Sikang to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 marine, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from United Kingdom: 1 bomber
            EDIT: Adding units owned by Americans to Gibraltar: 1 bomber
            EDIT: Removing units owned by Americans from United Kingdom: 2 fighters
            EDIT: Adding units owned by Americans to 92 Sea Zone: 2 fighters
            EDIT: Turning off Edit Mode
            1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
            1 infantry moved from Southern France to 93 Sea Zone
            1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
            1 armour moved from Libya to 96 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 armour and 1 infantry moved from 99 Sea Zone to Crete
            1 cruiser moved from 93 Sea Zone to 99 Sea Zone
                  British take 99 Sea Zone from Italians
    
        Combat - British
            Battle in Crete
                British attack with 1 armour and 1 infantry
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 1 cruiser in Crete, round 2 : 1/1 hits, 0,50 expected hits
                    British roll dice for 1 armour and 1 infantry in Crete, round 2 : 0/2 hits, 0,67 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Crete, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Italians lost in Crete
                    British roll dice for 1 armour and 1 infantry in Crete, round 3 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 artillery in Crete, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Crete
                British win, taking Crete from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in Cyprus
                British attack with 1 artillery and 1 infantry
                Italians defend with 1 marine
                    British roll dice for 1 artillery and 1 infantry in Cyprus, round 2 : 0/2 hits, 0,67 expected hits
                    Italians roll dice for 1 marine in Cyprus, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Cyprus, round 3 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 marine in Cyprus, round 3 : 0/1 hits, 0,33 expected hits
                    1 marine owned by the Italians lost in Cyprus
                British win, taking Cyprus from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Italians: 1 marine
    
        Non Combat Move - British
            2 carriers and 1 destroyer moved from 93 Sea Zone to 92 Sea Zone
            3 fighters moved from Southern France to Gibraltar
            3 fighters moved from Southern France to Algeria
            2 fighters moved from Southern France to 92 Sea Zone
            1 mech_infantry moved from Belgian Congo to Egypt
            4 infantry moved from Egypt to Trans-Jordan
            1 armour moved from Egypt to Trans-Jordan
            1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Trans-Jordan
            1 fighter moved from 93 Sea Zone to Egypt
            2 fighters moved from United Kingdom to Gibraltar
            1 infantry moved from Egypt to Trans-Jordan
    
        Place Units - British
            1 submarine placed in 98 Sea Zone
            2 armour placed in Egypt
            3 mech_infantrys placed in Union of South Africa
            1 marine placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,3
            British collect 28 PUs (2 lost to blockades); end with 28 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 34 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    British : -0,17
    Italians : -1,67
    Americans : -0,67
    Chinese : 1,17
    Japanese : 0,00
    

    Savegame

  • '20 '19

    TripleA Move Summary: Italians round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Northern Italy to Southern France
            1 artillery moved from Northern Italy to Southern France
            3 fighters moved from Southern Italy to 99 Sea Zone
            1 bomber moved from Ukraine to 99 Sea Zone
            1 infantry moved from Northern Italy to Southern France
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from Northern Italy to Southern France
            1 artillery moved from Northern Italy to Southern France
            3 fighters moved from Southern Italy to 99 Sea Zone
            1 bomber moved from Ukraine to 99 Sea Zone
            1 infantry moved from Northern Italy to Southern France
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 bomber and 3 fighters
                British defend with 1 cruiser and 2 transports
                    Italians roll dice for 1 bomber and 3 fighters in 99 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                    British roll dice for 1 cruiser and 2 transports in 99 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    2 transports owned by the British and 1 cruiser owned by the British lost in 99 Sea Zone
                Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is 26
                Casualties for British: 1 cruiser and 2 transports
            Battle in Southern France
                Italians attack with 1 artillery and 3 infantry
                British defend with 1 infantry; Americans defend with 1 factory_minor and 1 harbour
                    Italians roll dice for 1 artillery and 3 infantry in Southern France, round 2 : 1/4 hits, 1.00 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Southern France
                Italians win, taking Southern France from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 bomber and 3 fighters moved from 99 Sea Zone to Southern Italy
            2 armour and 2 mech_infantrys moved from Northwest Persia to Iraq
    
        Place Units - Italians
            1 armour and 1 mech_infantry placed in Northern Italy
            1 artillery and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5,5,4,6,5
            Italians collect 15 PUs; end with 15 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.83
    British : -0.50
    Americans : -0.33
    

    Savegame

  • '20 '19

    @Sovietishcat Wow…thats some bad dice on the convoy! :joy: :joy:

  • '19

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 35 Sea Zone
            2 destroyers moved from 62 Sea Zone to 54 Sea Zone
            1 artillery moved from South Australia to New South Wales
    
        Place Units - ANZAC
            1 armour and 1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from Gibraltar to 110 Sea Zone
    
        Combat - French
            Battle in 110 Sea Zone
                French attack with 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    French roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 110 Sea Zone
                French win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - French
            1 fighter moved from 110 Sea Zone to United Kingdom
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Germans : -0,17
    French : 0,17
    

    Savegame

  • '19

    @wizmark said in Wiz (X) vs Sov (L) G1 BM3 2020:

    @Sovietishcat Wow…thats some bad dice on the convoy! :joy: :joy:

    @wizmark ah those louzy subs…

  • '20 '19

    TripleA Move Summary: Germans round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour, 1 factory_minor, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 113 Sea Zone to 110 Sea Zone
            4 fighters and 3 tactical_bombers moved from France to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
            2 fighters and 2 tactical_bombers moved from Northwest Persia to Trans-Jordan
            2 bombers moved from France to Trans-Jordan
            1 armour and 8 mech_infantrys moved from Northwest Persia to Trans-Jordan
            5 mech_infantrys moved from Iraq to Trans-Jordan
            1 artillery and 1 infantry moved from Caucasus to Rostov
            2 bombers moved from Ukraine to Rostov
            4 armour moved from Iraq to Syria
                  Germans take Syria from French
            4 armour moved from Syria to Trans-Jordan
    

    Savegame

  • '20 '19

    @Sovietishcat scramble the channel?

  • '19

    @wizmark no scramble!

  • '20 '19

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour, 1 factory_minor, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 113 Sea Zone to 110 Sea Zone
            4 fighters and 3 tactical_bombers moved from France to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
            2 fighters and 2 tactical_bombers moved from Northwest Persia to Trans-Jordan
            2 bombers moved from France to Trans-Jordan
            1 armour and 8 mech_infantrys moved from Northwest Persia to Trans-Jordan
            5 mech_infantrys moved from Iraq to Trans-Jordan
            1 artillery and 1 infantry moved from Caucasus to Rostov
            2 bombers moved from Ukraine to Rostov
            4 armour moved from Iraq to Syria
                  Germans take Syria from French
            4 armour moved from Syria to Trans-Jordan
    
        Combat - Germans
            Battle in 110 Sea Zone
                Germans attack with 5 fighters, 1 submarine and 4 tactical_bombers
                French defend with 1 destroyer
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    French roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the French lost in 110 Sea Zone
                Germans win with 5 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
            Battle in Rostov
                Germans attack with 1 artillery, 2 bombers and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Rostov, round 2 : 1/4 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Trans-Jordan
                Germans attack with 5 armour, 2 bombers, 2 fighters, 13 mech_infantrys and 2 tactical_bombers
                British defend with 1 armour, 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber
                    Germans roll dice for 5 armour, 2 bombers, 2 fighters, 13 mech_infantrys and 2 tactical_bombers in Trans-Jordan, round 2 : 9/24 hits, 8.33 expected hits
                    British roll dice for 1 armour, 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 5/10 hits, 4.00 expected hits
                    1 tactical_bomber owned by the British, 1 artillery owned by the British, 5 mech_infantrys owned by the Germans, 6 infantry owned by the British and 1 armour owned by the British lost in Trans-Jordan
                5 armour owned by the Germans and 8 mech_infantrys owned by the Germans retreated to Iraq
                British win with 1 fighter remaining. Battle score for attacker is 19
                Casualties for Germans: 5 mech_infantrys
                Casualties for British: 1 armour, 1 artillery, 6 infantry and 1 tactical_bomber
    
        Non Combat Move - Germans
            2 fighters moved from Trans-Jordan to Iraq
            2 bombers moved from Trans-Jordan to Iraq
            2 tactical_bombers moved from Trans-Jordan to Iraq
            2 bombers moved from Rostov to Western Germany
            5 fighters and 4 tactical_bombers moved from 110 Sea Zone to Western Germany
            3 mech_infantrys moved from France to Germany
            8 mech_infantrys moved from Western Germany to Poland
            2 mech_infantrys moved from Novgorod to Eastern Poland
            3 mech_infantrys moved from Ukraine to Eastern Poland
            2 armour moved from Belarus to Eastern Poland
            7 mech_infantrys moved from Belarus to Eastern Poland
            1 mech_infantry moved from Archangel to Novgorod
            1 artillery and 3 infantry moved from Finland to Karelia
            1 infantry moved from Ukraine to Western Ukraine
            2 aaGuns, 8 artilleries and 24 infantry moved from Ukraine to Bessarabia
            1 submarine moved from 124 Sea Zone to 119 Sea Zone
    
        Place Units - Germans
            1 factory_minor placed in Iraq
            3 infantry placed in Ukraine
            3 mech_infantrys placed in Novgorod
            5 armour and 5 mech_infantrys placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from France: 1 artillery and 1 infantry
            EDIT: Adding units owned by Germans to Western Germany: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6
            Germans collect 58 PUs (1 lost to blockades); end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 65 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    British : 1.00
    French : -0.33
    Russians : -0.33
    

    Savegame

  • '20 '19

    @Sovietishcat Left you the fighter in T-J but if you want to swao it for a different unit feel free

  • '19

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 2 artilleries, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Smolensk to Belarus
            2 infantry moved from Bryansk to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
            1 fighter moved from Russia to Belarus
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
            1 infantry moved from Urals to Nenetsia
                  Russians take Nenetsia from Germans
            1 infantry moved from Kazakhstan to Caucasus
            1 armour, 20 infantry and 1 mech_infantry moved from Volgograd to Rostov
            15 artilleries and 41 infantry moved from Bryansk to Ukraine
            1 infantry moved from Smolensk to Belarus
    
        Combat - Russians
            Battle in Caucasus
                Russians attack with 1 infantry
                Germans defend with 1 aaGun
                    1 aaGun owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Germans with 1 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 aaGun
            Battle in Ukraine
                Russians attack with 15 artilleries and 41 infantry
                Germans defend with 1 factory_minor and 3 infantry; Italians defend with 1 aaGun
                    Russians roll dice for 15 artilleries and 41 infantry in Ukraine, round 2 : 20/56 hits, 14,33 expected hits
                    Germans roll dice for 1 aaGun and 3 infantry in Ukraine, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Russians, 1 aaGun owned by the Italians and 3 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 15 artilleries and 39 infantry remaining. Battle score for attacker is 8
                Casualties for Russians: 2 infantry
                Casualties for Italians: 1 aaGun
                Casualties for Germans: 3 infantry
            Battle in Western Ukraine
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/4 hits, 1,50 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Rostov
                Russians attack with 1 armour, 20 infantry and 1 mech_infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 armour, 20 infantry and 1 mech_infantry in Rostov, round 2 : 6/22 hits, 4,00 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 armour, 19 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Belarus
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 3 infantry in Belarus, round 2 : 2/4 hits, 1,00 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Volgograd to Rostov
            1 aaGun moved from Volgograd to Tambov
            1 infantry moved from Russia to Tambov
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
            1 fighter moved from Belarus to Russia
            3 armour and 3 mech_infantrys moved from Bryansk to Ukraine
            1 armour and 3 mech_infantrys moved from Russia to Ukraine
            4 aaGuns moved from Bryansk to Ukraine
            2 infantry moved from Russia to Bryansk
            1 infantry moved from Kazakhstan to Novosibirsk
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Volgograd
            1 artillery, 1 infantry and 3 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,67
    Russians : 10,17
    

    Savegame

  • '19

    @wizmark said in Wiz (X) vs Sov (L) G1 BM3 2020:

    @Sovietishcat Left you the fighter in T-J but if you want to swao it for a different unit feel free

    @wizmark Thanks :blush:

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