Scramble 111 but not 110
sub fights in 106 and dies first.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Russians
Russians buy 4 artilleries and 6 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
2 infantry moved from Tambov to Volgograd
2 fighters and 1 tactical_bomber moved from Russia to Volgograd
Combat - Russians
Battle in Volgograd
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 0/5 hits, 2,00 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 3 : 2/5 hits, 2,00 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Volgograd to Russia
2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
1 infantry moved from Novosibirsk to Vologda
2 aaGuns, 9 artilleries and 28 infantry moved from Tambov to Russia
Place Units - Russians
4 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 22 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : -0,67
Russians : -2,00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 1 infantry, 3 mech_infantrys, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 artilleries and 4 infantry moved from Burma to India
1 fighter and 1 tactical_bomber moved from Yunnan to India
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 artillery and 1 infantry moved from Szechwan to Shensi
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Hopei to Chahar
1 infantry moved from Kweichow to Hopei
1 infantry moved from Kweichow to Shensi
1 fighter and 1 tactical_bomber moved from Yunnan to India
1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
1 bomber moved from French Indo China to India
1 bomber moved from French Indo China to Shensi
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 1 infantry, 3 mech_infantrys, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 artilleries and 4 infantry moved from Burma to India
1 fighter and 1 tactical_bomber moved from Yunnan to India
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 artillery and 1 infantry moved from Szechwan to Shensi
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Hopei to Chahar
1 infantry moved from Kweichow to Hopei
1 infantry moved from Kweichow to Shensi
1 fighter and 1 tactical_bomber moved from Yunnan to India
1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
1 bomber moved from French Indo China to India
1 bomber moved from French Indo China to Shensi
Combat - Japanese
Battle in 55 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Battle in India
Japanese attack with 2 artilleries, 1 bomber, 2 fighters, 4 infantry and 2 tactical_bombers
British defend with 4 artilleries; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 2 artilleries, 1 bomber, 2 fighters, 4 infantry and 2 tactical_bombers in India, round 2 : 5/11 hits, 4.67 expected hits
UK_Pacific roll dice for 4 artilleries in India, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Japanese and 4 artilleries owned by the British lost in India
Japanese destroys 8PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 2 infantry
Casualties for British: 4 artilleries
Battle in Shensi
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 4/6 hits, 2.67 expected hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
2 artilleries moved from Yunnan to Kweichow
1 artillery and 1 infantry moved from Hunan to Kweichow
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from India to Yunnan
1 bomber moved from India to French Indo China
1 bomber moved from Shensi to French Indo China
1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
2 mech_infantrys moved from French Indo China to Kweichow
Place Units - Japanese
1 carrier and 1 destroyer placed in 36 Sea Zone
1 infantry placed in French Indo China
3 mech_infantrys placed in Kwangtung
1 carrier, 3 submarines and 1 tactical_bomber placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
ANZAC : 0.67
Chinese : -0.67
UK_Pacific : 0.67
Japanese : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 1 infantry, 3 mech_infantrys, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 artilleries and 4 infantry moved from Burma to India
1 fighter and 1 tactical_bomber moved from Yunnan to India
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 artillery and 1 infantry moved from Szechwan to Shensi
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Hopei to Chahar
1 infantry moved from Kweichow to Hopei
1 infantry moved from Kweichow to Shensi
1 fighter and 1 tactical_bomber moved from Yunnan to India
1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
1 bomber moved from French Indo China to India
1 bomber moved from French Indo China to Shensi
Combat - Japanese
Battle in 55 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Battle in India
Japanese attack with 2 artilleries, 1 bomber, 2 fighters, 4 infantry and 2 tactical_bombers
British defend with 4 artilleries; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 2 artilleries, 1 bomber, 2 fighters, 4 infantry and 2 tactical_bombers in India, round 2 : 5/11 hits, 4.67 expected hits
UK_Pacific roll dice for 4 artilleries in India, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Japanese and 4 artilleries owned by the British lost in India
Japanese destroys 8PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 2 infantry
Casualties for British: 4 artilleries
Battle in Shensi
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 4/6 hits, 2.67 expected hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
2 artilleries moved from Yunnan to Kweichow
1 artillery and 1 infantry moved from Hunan to Kweichow
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from India to Yunnan
1 bomber moved from India to French Indo China
1 bomber moved from Shensi to French Indo China
1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
2 mech_infantrys moved from French Indo China to Kweichow
Place Units - Japanese
1 carrier and 1 destroyer placed in 36 Sea Zone
1 infantry placed in French Indo China
3 mech_infantrys placed in Kwangtung
1 carrier, 3 submarines and 1 tactical_bomber placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 45 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 0.67
Chinese : -0.67
UK_Pacific : 0.67
Japanese : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 destroyer, 2 fighters, 5 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 3 infantry and 2 mech_infantrys moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 54 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery, 4 infantry and 3 mech_infantrys moved from 33 Sea Zone to Caroline Islands
1 battleship and 1 cruiser moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
1 tactical_bomber moved from 54 Sea Zone to Caroline Islands
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
3 fighters moved from 54 Sea Zone to 45 Sea Zone
Combat - Americans
Battle in Marshall Islands
Battle in Caroline Islands
Americans attack with 1 artillery, 4 infantry, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 1/1 hits, 0,17 expected hits
1 tactical_bomber owned by the Americans lost in Caroline Islands
Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 2/2 hits, 1,17 expected hits
Americans roll dice for 1 artillery, 4 infantry and 3 mech_infantrys in Caroline Islands, round 2 : 3/8 hits, 1,67 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Marshall Islands from Japanese, taking Caroline Islands from Japanese with 1 artillery, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is -3
Casualties for Americans: 1 infantry and 1 tactical_bomber
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 45 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
3 fighters moved from 45 Sea Zone to 33 Sea Zone
3 carriers and 3 destroyers moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 33 Sea Zone
2 destroyers and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
2 fighters moved from 10 Sea Zone to Hawaiian Islands
1 armour, 1 artillery, 1 infantry and 2 marines moved from Tunisia to 94 Sea Zone
1 armour, 1 artillery, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 infantry, 2 marines and 3 transports moved from 94 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 marines moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 destroyer and 1 submarine moved from 91 Sea Zone to 106 Sea Zone
1 destroyer moved from 25 Sea Zone to 30 Sea Zone
Place Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
2 infantry placed in Western United States
1 armour and 3 infantry placed in Central United States
2 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 14 infantry moved from Kansu to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
Purchase Units - British
British buy 2 fighters, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
2 submarines moved from 81 Sea Zone to 99 Sea Zone
1 cruiser moved from 94 Sea Zone to 99 Sea Zone
1 tactical_bomber moved from Egypt to 99 Sea Zone
1 fighter moved from Tunisia to 99 Sea Zone
1 submarine moved from 81 Sea Zone to 99 Sea Zone
Combat - British
Battle in 99 Sea Zone
British attack with 1 cruiser, 1 fighter, 3 submarines and 1 tactical_bomber
Italians defend with 1 battleship, 2 cruisers and 1 transport
British roll dice for 3 submarines in 99 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
Units damaged: 1 battleship owned by the Italians
British roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
Italians roll dice for 1 battleship, 2 cruisers and 1 transport in 99 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
2 cruisers owned by the Italians and 1 cruiser owned by the British lost in 99 Sea Zone
British roll dice for 3 submarines in 99 Sea Zone, round 3 : 0/3 hits, 1,00 expected hits
British roll dice for 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits
Italians roll dice for 1 battleship and 1 transport in 99 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
1 transport owned by the Italians, 1 battleship owned by the Italians and 1 submarine owned by the British lost in 99 Sea Zone
British win, taking 99 Sea Zone from Italians with 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 33
Casualties for British: 1 cruiser and 1 submarine
Casualties for Italians: 1 battleship, 2 cruisers and 1 transport
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Syria
1 artillery and 1 infantry moved from Iraq to Syria
1 artillery moved from Iraq to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Alexandria
1 infantry moved from Eastern Persia to West India
3 aaGuns and 7 infantry moved from Eastern Persia to Persia
1 infantry moved from Eastern Persia to Persia
1 destroyer moved from 94 Sea Zone to 92 Sea Zone
2 carriers and 1 fighter moved from 94 Sea Zone to 91 Sea Zone
1 cruiser moved from 94 Sea Zone to 91 Sea Zone
1 fighter moved from 94 Sea Zone to Gibraltar
1 armour moved from Morocco to Tunisia
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Ethiopia to Egypt
1 armour moved from Union of South Africa to Belgian Congo
1 transport moved from 91 Sea Zone to 92 Sea Zone
Place Units - British
2 fighters placed in United Kingdom
1 submarine placed in 81 Sea Zone
2 infantry placed in Egypt
1 infantry and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
British : 0,17
Italians : -0,33
Americans : 2,83
AA fire in Caroline Islands : : 0,83
Japanese : 0,00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour moved from Rostov to Northwest Persia
Italians take Northwest Persia from Neutral_Allies
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
3 fighters moved from Southern Italy to 99 Sea Zone
1 armour and 1 infantry moved from Tobruk to Libya
1 bomber moved from Southern Italy to Libya
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour moved from Rostov to Northwest Persia
Italians take Northwest Persia from Neutral_Allies
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
3 fighters moved from Southern Italy to 99 Sea Zone
1 armour and 1 infantry moved from Tobruk to Libya
1 bomber moved from Southern Italy to Libya
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 destroyer and 3 fighters
British defend with 2 submarines
Italians roll dice for 1 destroyer and 3 fighters in 99 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
British roll dice for 2 submarines in 99 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
1 submarine owned by the British lost in 99 Sea Zone
Italians roll dice for 1 destroyer and 3 fighters in 99 Sea Zone, round 3 : 3/4 hits, 1.83 expected hits
British roll dice for 1 submarine in 99 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the British lost in 99 Sea Zone
Italians win, taking 99 Sea Zone from British with 1 destroyer and 3 fighters remaining. Battle score for attacker is 12
Casualties for British: 2 submarines
Battle in Libya
Italians attack with 1 armour, 1 bomber and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 1 armour, 1 bomber and 1 infantry in Libya, round 2 : 0/3 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour, 1 bomber and 1 infantry in Libya, round 3 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Libya, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Libya
Italians win, taking Libya from Americans with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 bomber moved from Libya to Southern Italy
3 fighters moved from 99 Sea Zone to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
1 aaGun, 1 artillery and 1 infantry moved from Bessarabia to Ukraine
3 mech_infantrys moved from Ukraine to Caucasus
Place Units - Italians
1 artillery and 2 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : -1.33
British : -0.50
Americans : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 submarines; Remaining resources: 3 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Marianas
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
1 destroyer moved from 54 Sea Zone to 34 Sea Zone
2 fighters moved from Queensland to 55 Sea Zone
Combat - ANZAC
Battle in Paulau Island
Battle in Marianas
Battle in 55 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 2 fighters in 55 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 2 fighters in 55 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone
ANZAC win, taking Paulau Island from Japanese, taking Marianas from Japanese with 2 fighters remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
2 fighters moved from 55 Sea Zone to 33 Sea Zone
1 carrier moved from 62 Sea Zone to 33 Sea Zone
1 cruiser, 1 destroyer and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Hawaiian Islands to Caroline Islands
1 aaGun and 1 artillery moved from Queensland to South Australia
Place Units - ANZAC
1 infantry placed in New South Wales
2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
1 destroyer moved from 94 Sea Zone to 92 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
Non Combat Move - French
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Algeria to Tunisia
1 infantry moved from Morocco to Algeria
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1,67
Japanese : 0,33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 fighter, 9 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Archangel to Vologda
1 mech_infantry moved from Novgorod to Vologda
1 bomber moved from Rostov to Vologda
1 mech_infantry moved from Caucasus to Iraq
Germans take Iraq from British
1 artillery and 2 infantry moved from Rostov to Volgograd
1 tactical_bomber moved from Rostov to Volgograd
1 fighter moved from Rostov to Volgograd
1 bomber moved from Rostov to Volgograd
1 bomber moved from Rostov to Vologda
1 armour moved from Belarus to Nenetsia
Germans take Nenetsia from Russians
1 mech_infantry moved from Novgorod to Nenetsia
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 fighter, 9 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Archangel to Vologda
1 mech_infantry moved from Novgorod to Vologda
1 bomber moved from Rostov to Vologda
1 mech_infantry moved from Caucasus to Iraq
Germans take Iraq from British
1 artillery and 2 infantry moved from Rostov to Volgograd
1 tactical_bomber moved from Rostov to Volgograd
1 fighter moved from Rostov to Volgograd
1 bomber moved from Rostov to Volgograd
1 bomber moved from Rostov to Vologda
1 armour moved from Belarus to Nenetsia
Germans take Nenetsia from Russians
1 mech_infantry moved from Novgorod to Nenetsia
Combat - Germans
Battle in Volgograd
Germans attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/6 hits, 2.67 expected hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Vologda
Germans attack with 2 bombers, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Vologda, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers moved from Vologda to Novgorod
1 bomber moved from Volgograd to Novgorod
1 fighter and 1 tactical_bomber moved from Volgograd to Northwest Persia
11 armour and 10 mech_infantrys moved from Rostov to Northwest Persia
1 artillery moved from Bryansk to Rostov
1 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Germany to Eastern Poland
1 mech_infantry moved from Novgorod to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
4 mech_infantrys moved from Western Germany to Poland
1 transport moved from 114 Sea Zone to 113 Sea Zone
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
1 cruiser and 1 submarine moved from 114 Sea Zone to 113 Sea Zone
1 destroyer moved from 114 Sea Zone to 113 Sea Zone
1 submarine moved from 122 Sea Zone to 120 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to Northwest Persia
2 artilleries and 2 infantry moved from Ukraine to Rostov
8 mech_infantrys moved from Ukraine to Volgograd
1 armour moved from Belarus to Rostov
4 infantry moved from Northern Italy to Southern Italy
1 tactical_bomber moved from Southern Italy to Western Germany
1 infantry moved from France to Normandy Bordeaux
1 artillery moved from Normandy Bordeaux to France
1 submarine moved from 125 Sea Zone to 113 Sea Zone
Place Units - Germans
1 artillery and 2 infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
5 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to 110 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 2 mech_infantrys
EDIT: Turning off Edit Mode
1 fighter placed in Western Germany
1 artillery and 1 infantry placed in France
1 infantry placed in Normandy Bordeaux
5 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Rostov: 1 aaGun
EDIT: Adding units owned by Germans to Volgograd: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 62 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
Combat Hit Differential Summary :
Germans : 0.67
Russians : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Novosibirsk to Vologda
1 infantry moved from Novosibirsk to Urals
2 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Vologda
30 infantry moved from Russia to Tambov
15 artilleries moved from Russia to Tambov
Combat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 3 : 2/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 15 artilleries and 30 infantry
Germans defend with 1 infantry
Russians roll dice for 15 artilleries and 30 infantry in Tambov, round 2 : 10/45 hits, 12,50 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 15 artilleries and 29 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Vologda, round 2 : 2/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 tactical_bomber moved from Vologda to Russia
1 fighter moved from Smolensk to Russia
1 fighter moved from Bryansk to Russia
2 aaGuns and 14 infantry moved from Novosibirsk to Samara
8 infantry moved from Russia to Samara
2 aaGuns and 12 infantry moved from Russia to Tambov
1 aaGun moved from Russia to Tambov
2 infantry moved from Russia to Tambov
1 armour and 1 mech_infantry moved from Russia to Samara
Place Units - Russians
2 armour, 3 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans : 1,33
Russians : -0,83
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters, 3 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from India to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
2 artilleries and 1 infantry moved from India to West India
1 fighter and 1 tactical_bomber moved from Yunnan to West India
1 submarine moved from 35 Sea Zone to 34 Sea Zone
1 fighter moved from 6 Sea Zone to 22 Sea Zone
4 fighters and 2 tactical_bombers moved from 36 Sea Zone to 34 Sea Zone
1 infantry moved from Shensi to Kansu
Japanese take Kansu from Chinese
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters, 3 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from India to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
2 artilleries and 1 infantry moved from India to West India
1 fighter and 1 tactical_bomber moved from Yunnan to West India
1 submarine moved from 35 Sea Zone to 34 Sea Zone
1 fighter moved from 6 Sea Zone to 22 Sea Zone
4 fighters and 2 tactical_bombers moved from 36 Sea Zone to 34 Sea Zone
1 infantry moved from Shensi to Kansu
Japanese take Kansu from Chinese
Combat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 22 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Ceylon
Battle in 34 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 4 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 2/6 hits, 3.33 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 34 Sea Zone
Japanese win, taking Ceylon from UK_Pacific with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in West India
Japanese attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in West India, round 2 : 2/5 hits, 2.17 expected hits
UK_Pacific roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from West India to India
1 marine moved from Japan to 6 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 1 marine, 4 submarines, 2 tactical_bombers and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
4 fighters and 2 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone
1 fighter moved from 22 Sea Zone to 35 Sea Zone
3 marines moved from French Indo China to 36 Sea Zone
2 artilleries moved from French Indo China to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 artilleries, 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 2 infantry, 3 marines, 1 submarine and 4 transports moved from 36 Sea Zone to 35 Sea Zone
2 artilleries, 2 infantry and 3 marines moved from 35 Sea Zone to Philippines
2 fighters moved from French Indo China to 35 Sea Zone
1 fighter moved from Yunnan to 35 Sea Zone
1 tactical_bomber moved from French Indo China to Philippines
2 bombers moved from French Indo China to Philippines
1 fighter and 2 tactical_bombers moved from Yunnan to Philippines
1 fighter moved from Japan to Philippines
1 submarine moved from 41 Sea Zone to 79 Sea Zone
3 mech_infantrys moved from Kwangtung to Yunnan
1 artillery moved from Shensi to Kweichow
Place Units - Japanese
2 fighters and 3 infantry placed in Japan
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in India
1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
ANZAC : -0.33
UK_Pacific : 0.67
Japanese : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 bombers, 3 destroyers, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from 93 Sea Zone to Southern France
1 destroyer and 1 submarine moved from 106 Sea Zone to 120 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Gibraltar to Normandy Bordeaux
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Okinawa
1 submarine moved from 45 Sea Zone to 54 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
4 fighters moved from 33 Sea Zone to 34 Sea Zone
Combat - Americans
Strategic bombing raid in Normandy Bordeaux
AA fire in Normandy Bordeaux : 0/1 hits, 0,17 expected hits
Bombing raid in Normandy Bordeaux rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 6 damage total.
Battle in Java
Battle in Okinawa
Battle in Guam
Battle in Celebes
Battle in Southern France
Battle in 120 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 120 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 120 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 120 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 submarine in 120 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Germans lost in 120 Sea Zone
Americans win, taking Java from Japanese, taking Okinawa from Japanese, taking Guam from Japanese, taking Celebes from Japanese, taking Southern France from Italians with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 110 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 4 fighters in 34 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 34 Sea Zone
Americans win with 4 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
4 fighters moved from 34 Sea Zone to 54 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 4 destroyers and 3 submarines moved from 33 Sea Zone to 54 Sea Zone
1 carrier and 2 destroyers moved from 30 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to 54 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Marshall Islands to 32 Sea Zone
1 infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 aaGuns, 2 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
2 aaGuns, 2 artilleries, 3 infantry and 4 transports moved from 91 Sea Zone to 93 Sea Zone
2 marines moved from Morocco to 91 Sea Zone
2 cruisers and 2 marines moved from 91 Sea Zone to 93 Sea Zone
2 aaGuns and 2 marines moved from 93 Sea Zone to Southern France
2 artilleries and 3 infantry moved from 93 Sea Zone to Southern France
1 armour and 3 infantry moved from Central United States to 101 Sea Zone
1 armour, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour and 3 infantry moved from 91 Sea Zone to Morocco
1 carrier moved from 91 Sea Zone to 93 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 bomber moved from Normandy Bordeaux to United Kingdom
2 fighters moved from 110 Sea Zone to United Kingdom
Place Units - Americans
3 bombers placed in Eastern United States
3 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 65 PUs; end with 66 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
2 infantry moved from Tsinghai to Sikang
1 fighter moved from Tsinghai to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Sikang to Tsinghai
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs
Purchase Units - British
British buy 1 armour, 2 fighters and 2 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 submarine moved from 81 Sea Zone to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from Syria to 99 Sea Zone
7 infantry moved from Persia to Iraq
1 armour moved from Tunisia to Libya
1 fighter moved from Algeria to Libya
3 fighters moved from Gibraltar to Southern France
2 infantry moved from Gibraltar to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 92 Sea Zone to 93 Sea Zone
2 carriers moved from 91 Sea Zone to 93 Sea Zone
British take 93 Sea Zone from Italians
1 fighter moved from 91 Sea Zone to Southern France
2 fighters moved from United Kingdom to Southern France
2 fighters moved from Algeria to Southern France
1 cruiser moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from Persia to Iraq
Combat - British
Battle in 99 Sea Zone
British attack with 1 fighter, 1 submarine and 1 tactical_bomber
Italians defend with 1 destroyer
British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Italians and 1 submarine owned by the British lost in 99 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 1 submarine
Casualties for Italians: 1 destroyer
Battle in Iraq
British attack with 8 infantry
Germans defend with 1 mech_infantry
British roll dice for 8 infantry in Iraq, round 2 : 2/8 hits, 1,33 expected hits
Germans roll dice for 1 mech_infantry in Iraq, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Germans with 7 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Libya
British attack with 1 armour and 1 fighter
Italians defend with 1 armour
British roll dice for 1 armour and 1 fighter in Libya, round 2 : 1/2 hits, 1,00 expected hits
Italians roll dice for 1 armour in Libya, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the Italians lost in Libya
British win, taking Libya from Italians with 1 armour and 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Non Combat Move - British
1 fighter moved from Libya to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to 93 Sea Zone
1 artillery and 3 infantry moved from 93 Sea Zone to Southern France
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Trans-Jordan to Egypt
1 artillery and 1 infantry moved from Syria to Trans-Jordan
3 aaGuns moved from Persia to Iraq
1 armour moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
Place Units - British
1 armour and 2 infantry placed in Egypt
2 fighters placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from Eire: 1 mech_infantry
EDIT: Adding units owned by British to United Kingdom: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 34 PUs; end with 35 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0,17
British : 1,17
Italians : 0,17
Americans : -0,67
AA fire in Normandy Bordeaux : : -0,17
Chinese : 0,17
Japanese : 1,50
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Northwest Persia to Persia
Italians take Persia from British
1 armour moved from Persia to Northwest Persia
1 mech_infantry moved from Caucasus to Kazakhstan
Italians take Kazakhstan from Russians
1 artillery moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
1 bomber moved from Southern Italy to Bryansk
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Northwest Persia to Persia
Italians take Persia from British
1 armour moved from Persia to Northwest Persia
1 mech_infantry moved from Caucasus to Kazakhstan
Italians take Kazakhstan from Russians
1 artillery moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
1 bomber moved from Southern Italy to Bryansk
Combat - Italians
Battle in Bryansk
Italians attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Bryansk, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 mech_infantrys moved from Caucasus to Northwest Persia
1 bomber moved from Bryansk to Ukraine
2 artilleries moved from Southern Italy to Northern Italy
4 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
2 infantry placed in Southern Italy
4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : -0.33
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Trans-Jordan to Egypt
2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to South Australia
1 fighter moved from Caroline Islands to Queensland
1 aaGun moved from South Australia to Queensland
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines moved from 33 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 infantry placed in New South Wales
2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Algeria to Morocco
1 infantry moved from Tunisia to Algeria
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 fighter, 5 infantry, 10 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 113 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Nenetsia to Smolensk
2 bombers moved from Novgorod to Smolensk
11 armour, 2 fighters, 10 mech_infantrys and 2 tactical_bombers moved from Northwest Persia to Iraq
1 bomber, 4 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
1 bomber moved from Novgorod to 110 Sea Zone
1 artillery and 1 infantry moved from Belarus to Smolensk
@Sovietishcat scramble sz 110?
@wizmark no scramble