Thx! Enjoyed the game, well played. Dice were unkind to you, especially the AA hits.
Wiz (X) vs Sov (L) G1 BM3 2020
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 fighter, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 artillery and 1 infantry moved from Baltic States to Belarus 4 infantry moved from Novgorod to Belarus 4 mech_infantrys moved from Ukraine to Volgograd 2 bombers moved from Germany to Volgograd 1 mech_infantry moved from Ukraine to Caucasus Germans take Caucasus from Russians 1 artillery and 1 infantry moved from Western Ukraine to Bryansk 1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk 1 mech_infantry moved from Poland to Belarus 2 armour and 1 mech_infantry moved from Eastern Poland to Belarus 1 destroyer and 1 submarine moved from 113 Sea Zone to 114 Sea Zone 1 cruiser moved from 113 Sea Zone to 114 Sea Zone 1 bomber moved from Western Germany to Volgograd 1 bomber, 2 fighters and 2 tactical_bombers moved from Western Germany to 114 Sea Zone Combat - Germans Battle in 114 Sea Zone Germans attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers Russians defend with 1 cruiser and 1 submarine Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers in 114 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Russians: 1 cruiser and 1 submarine Battle in Volgograd Germans attack with 3 bombers and 4 mech_infantrys Russians defend with 1 artillery, 1 factory_minor and 2 infantry Germans roll dice for 3 bombers and 4 mech_infantrys in Volgograd, round 2 : 2/7 hits, 2.67 expected hits Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 3/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Volgograd Germans roll dice for 3 bombers and 1 mech_infantry in Volgograd, round 3 : 2/4 hits, 2.17 expected hits Russians roll dice for 1 artillery in Volgograd, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is -2 Casualties for Germans: 3 mech_infantrys Casualties for Russians: 1 artillery and 2 infantry Battle in Bryansk Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 2 armour, 1 artillery, 5 infantry and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 armour, 1 artillery, 5 infantry and 2 mech_infantrys in Belarus, round 2 : 4/10 hits, 2.67 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 aaGuns, 11 armour, 5 artilleries, 20 infantry and 7 mech_infantrys moved from Ukraine to Rostov 3 bombers moved from Volgograd to Rostov 1 fighter and 1 tactical_bomber moved from Bryansk to Rostov 3 mech_infantrys moved from Western Ukraine to Rostov 1 artillery moved from Western Ukraine to Ukraine 1 transport moved from 113 Sea Zone to 114 Sea Zone 1 bomber, 2 fighters and 2 tactical_bombers moved from 114 Sea Zone to Western Germany 1 infantry moved from France to Normandy Bordeaux 1 infantry moved from France to Northern Italy 2 infantry moved from Western Germany to Northern Italy 1 aaGun moved from Western Ukraine to Ukraine 1 aaGun and 2 infantry moved from Finland to Norway 1 infantry moved from Western Germany to Northern Italy 8 mech_infantrys moved from Eastern Poland to Ukraine 1 submarine moved from 124 Sea Zone to 123 Sea Zone 1 submarine moved from 111 Sea Zone to 124 Sea Zone 1 submarine moved from 123 Sea Zone to 122 Sea Zone Place Units - Germans 1 artillery and 2 infantry placed in Ukraine 1 artillery and 1 infantry placed in France 1 fighter placed in Western Germany 4 mech_infantrys placed in Western Germany 5 mech_infantrys placed in Germany Germans undo move 5. 3 mech_infantrys placed in Novgorod 2 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 57 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : 1.50 Russians : 1.33
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 4 artilleries and 6 infantry; Remaining resources: 1 PUs; Combat Move - Russians 2 infantry moved from Tambov to Volgograd 2 fighters and 1 tactical_bomber moved from Russia to Volgograd Combat - Russians Battle in Volgograd Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 0/5 hits, 2,00 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 3 : 2/5 hits, 2,00 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Volgograd to Russia 2 aaGuns and 12 infantry moved from Timguska to Novosibirsk 1 infantry moved from Novosibirsk to Vologda 2 aaGuns, 9 artilleries and 28 infantry moved from Tambov to Russia Place Units - Russians 4 artilleries and 6 infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 22 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : -0,67 Russians : -2,00
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TripleA Move Summary: Japanese round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 carriers, 1 destroyer, 1 infantry, 3 mech_infantrys, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 artilleries and 4 infantry moved from Burma to India 1 fighter and 1 tactical_bomber moved from Yunnan to India 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 artillery and 1 infantry moved from Szechwan to Shensi 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Hopei to Chahar 1 infantry moved from Kweichow to Hopei 1 infantry moved from Kweichow to Shensi 1 fighter and 1 tactical_bomber moved from Yunnan to India 1 fighter and 1 tactical_bomber moved from Yunnan to Shensi 1 destroyer moved from 36 Sea Zone to 55 Sea Zone 1 bomber moved from French Indo China to India 1 bomber moved from French Indo China to Shensi
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 carriers, 1 destroyer, 1 infantry, 3 mech_infantrys, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 artilleries and 4 infantry moved from Burma to India 1 fighter and 1 tactical_bomber moved from Yunnan to India 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 artillery and 1 infantry moved from Szechwan to Shensi 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Hopei to Chahar 1 infantry moved from Kweichow to Hopei 1 infantry moved from Kweichow to Shensi 1 fighter and 1 tactical_bomber moved from Yunnan to India 1 fighter and 1 tactical_bomber moved from Yunnan to Shensi 1 destroyer moved from 36 Sea Zone to 55 Sea Zone 1 bomber moved from French Indo China to India 1 bomber moved from French Indo China to Shensi Combat - Japanese Battle in 55 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 55 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win with 1 submarine remaining. Battle score for attacker is -8 Casualties for Japanese: 1 destroyer Battle in India Japanese attack with 2 artilleries, 1 bomber, 2 fighters, 4 infantry and 2 tactical_bombers British defend with 4 artilleries; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 2 artilleries, 1 bomber, 2 fighters, 4 infantry and 2 tactical_bombers in India, round 2 : 5/11 hits, 4.67 expected hits UK_Pacific roll dice for 4 artilleries in India, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese and 4 artilleries owned by the British lost in India Japanese destroys 8PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Japanese: 2 infantry Casualties for British: 4 artilleries Battle in Shensi Japanese attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 4/6 hits, 2.67 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 2 artilleries moved from Yunnan to Kweichow 1 artillery and 1 infantry moved from Hunan to Kweichow 1 destroyer moved from 36 Sea Zone to 55 Sea Zone 2 fighters and 2 tactical_bombers moved from India to Yunnan 1 bomber moved from India to French Indo China 1 bomber moved from Shensi to French Indo China 1 fighter and 1 tactical_bomber moved from Shensi to Yunnan 2 mech_infantrys moved from French Indo China to Kweichow Place Units - Japanese 1 carrier and 1 destroyer placed in 36 Sea Zone 1 infantry placed in French Indo China 3 mech_infantrys placed in Kwangtung 1 carrier, 3 submarines and 1 tactical_bomber placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
ANZAC : 0.67 Chinese : -0.67 UK_Pacific : 0.67 Japanese : 1.00
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 carriers, 1 destroyer, 1 infantry, 3 mech_infantrys, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 artilleries and 4 infantry moved from Burma to India 1 fighter and 1 tactical_bomber moved from Yunnan to India 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 artillery and 1 infantry moved from Szechwan to Shensi 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Hopei to Chahar 1 infantry moved from Kweichow to Hopei 1 infantry moved from Kweichow to Shensi 1 fighter and 1 tactical_bomber moved from Yunnan to India 1 fighter and 1 tactical_bomber moved from Yunnan to Shensi 1 destroyer moved from 36 Sea Zone to 55 Sea Zone 1 bomber moved from French Indo China to India 1 bomber moved from French Indo China to Shensi Combat - Japanese Battle in 55 Sea Zone Japanese attack with 1 destroyer ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 55 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win with 1 submarine remaining. Battle score for attacker is -8 Casualties for Japanese: 1 destroyer Battle in India Japanese attack with 2 artilleries, 1 bomber, 2 fighters, 4 infantry and 2 tactical_bombers British defend with 4 artilleries; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 2 artilleries, 1 bomber, 2 fighters, 4 infantry and 2 tactical_bombers in India, round 2 : 5/11 hits, 4.67 expected hits UK_Pacific roll dice for 4 artilleries in India, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese and 4 artilleries owned by the British lost in India Japanese destroys 8PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Japanese: 2 infantry Casualties for British: 4 artilleries Battle in Shensi Japanese attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 4/6 hits, 2.67 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 2 artilleries moved from Yunnan to Kweichow 1 artillery and 1 infantry moved from Hunan to Kweichow 1 destroyer moved from 36 Sea Zone to 55 Sea Zone 2 fighters and 2 tactical_bombers moved from India to Yunnan 1 bomber moved from India to French Indo China 1 bomber moved from Shensi to French Indo China 1 fighter and 1 tactical_bomber moved from Shensi to Yunnan 2 mech_infantrys moved from French Indo China to Kweichow Place Units - Japanese 1 carrier and 1 destroyer placed in 36 Sea Zone 1 infantry placed in French Indo China 3 mech_infantrys placed in Kwangtung 1 carrier, 3 submarines and 1 tactical_bomber placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 45 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 0.67 Chinese : -0.67 UK_Pacific : 0.67 Japanese : 1.00
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 1 destroyer, 2 fighters, 5 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 3 infantry and 2 mech_infantrys moved from Queensland to 54 Sea Zone 1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 54 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 submarine moved from 54 Sea Zone to 45 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery, 4 infantry and 3 mech_infantrys moved from 33 Sea Zone to Caroline Islands 1 battleship and 1 cruiser moved from 54 Sea Zone to 33 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands 1 infantry moved from Tunisia to Libya Americans take Libya from Italians 3 fighters moved from 54 Sea Zone to 45 Sea Zone Combat - Americans Battle in Marshall Islands Battle in Caroline Islands Americans attack with 1 artillery, 4 infantry, 3 mech_infantrys and 1 tactical_bomber Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry AA fire in Caroline Islands : 1/1 hits, 0,17 expected hits 1 tactical_bomber owned by the Americans lost in Caroline Islands Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 2/2 hits, 1,17 expected hits Americans roll dice for 1 artillery, 4 infantry and 3 mech_infantrys in Caroline Islands, round 2 : 3/8 hits, 1,67 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Marshall Islands from Japanese, taking Caroline Islands from Japanese with 1 artillery, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is -3 Casualties for Americans: 1 infantry and 1 tactical_bomber Casualties for Japanese: 1 aaGun and 2 infantry Battle in 45 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters moved from 45 Sea Zone to 33 Sea Zone 3 carriers and 3 destroyers moved from 54 Sea Zone to 33 Sea Zone 1 submarine moved from 54 Sea Zone to 33 Sea Zone 2 destroyers and 2 submarines moved from 26 Sea Zone to 33 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone 1 fighter moved from Hawaiian Islands to 33 Sea Zone 2 fighters moved from 10 Sea Zone to Hawaiian Islands 1 armour, 1 artillery, 1 infantry and 2 marines moved from Tunisia to 94 Sea Zone 1 armour, 1 artillery, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 infantry, 2 marines and 3 transports moved from 94 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 marines moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 destroyer and 1 submarine moved from 91 Sea Zone to 106 Sea Zone 1 destroyer moved from 25 Sea Zone to 30 Sea Zone Place Units - Americans 1 carrier and 1 destroyer placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 2 infantry placed in Western United States 1 armour and 3 infantry placed in Central United States 2 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 fighter and 14 infantry moved from Kansu to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs Purchase Units - British British buy 2 fighters, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 2 submarines moved from 81 Sea Zone to 99 Sea Zone 1 cruiser moved from 94 Sea Zone to 99 Sea Zone 1 tactical_bomber moved from Egypt to 99 Sea Zone 1 fighter moved from Tunisia to 99 Sea Zone 1 submarine moved from 81 Sea Zone to 99 Sea Zone Combat - British Battle in 99 Sea Zone British attack with 1 cruiser, 1 fighter, 3 submarines and 1 tactical_bomber Italians defend with 1 battleship, 2 cruisers and 1 transport British roll dice for 3 submarines in 99 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits Units damaged: 1 battleship owned by the Italians British roll dice for 1 cruiser, 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits Italians roll dice for 1 battleship, 2 cruisers and 1 transport in 99 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits 2 cruisers owned by the Italians and 1 cruiser owned by the British lost in 99 Sea Zone British roll dice for 3 submarines in 99 Sea Zone, round 3 : 0/3 hits, 1,00 expected hits British roll dice for 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits Italians roll dice for 1 battleship and 1 transport in 99 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 1 transport owned by the Italians, 1 battleship owned by the Italians and 1 submarine owned by the British lost in 99 Sea Zone British win, taking 99 Sea Zone from Italians with 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 33 Casualties for British: 1 cruiser and 1 submarine Casualties for Italians: 1 battleship, 2 cruisers and 1 transport Non Combat Move - British 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Syria 1 artillery and 1 infantry moved from Iraq to Syria 1 artillery moved from Iraq to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Alexandria 1 infantry moved from Eastern Persia to West India 3 aaGuns and 7 infantry moved from Eastern Persia to Persia 1 infantry moved from Eastern Persia to Persia 1 destroyer moved from 94 Sea Zone to 92 Sea Zone 2 carriers and 1 fighter moved from 94 Sea Zone to 91 Sea Zone 1 cruiser moved from 94 Sea Zone to 91 Sea Zone 1 fighter moved from 94 Sea Zone to Gibraltar 1 armour moved from Morocco to Tunisia 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies 3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt 1 mech_infantry moved from Ethiopia to Egypt 1 armour moved from Union of South Africa to Belgian Congo 1 transport moved from 91 Sea Zone to 92 Sea Zone Place Units - British 2 fighters placed in United Kingdom 1 submarine placed in 81 Sea Zone 2 infantry placed in Egypt 1 infantry and 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 33 PUs; end with 33 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
British : 0,17 Italians : -0,33 Americans : 2,83 AA fire in Caroline Islands : : 0,83 Japanese : 0,00
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TripleA Move Summary: Italians round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Rostov to Northwest Persia Italians take Northwest Persia from Neutral_Allies 1 destroyer moved from 97 Sea Zone to 99 Sea Zone 3 fighters moved from Southern Italy to 99 Sea Zone 1 armour and 1 infantry moved from Tobruk to Libya 1 bomber moved from Southern Italy to Libya
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Rostov to Northwest Persia Italians take Northwest Persia from Neutral_Allies 1 destroyer moved from 97 Sea Zone to 99 Sea Zone 3 fighters moved from Southern Italy to 99 Sea Zone 1 armour and 1 infantry moved from Tobruk to Libya 1 bomber moved from Southern Italy to Libya Combat - Italians Battle in 99 Sea Zone Italians attack with 1 destroyer and 3 fighters British defend with 2 submarines Italians roll dice for 1 destroyer and 3 fighters in 99 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits British roll dice for 2 submarines in 99 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 1 submarine owned by the British lost in 99 Sea Zone Italians roll dice for 1 destroyer and 3 fighters in 99 Sea Zone, round 3 : 3/4 hits, 1.83 expected hits British roll dice for 1 submarine in 99 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 99 Sea Zone Italians win, taking 99 Sea Zone from British with 1 destroyer and 3 fighters remaining. Battle score for attacker is 12 Casualties for British: 2 submarines Battle in Libya Italians attack with 1 armour, 1 bomber and 1 infantry Americans defend with 1 infantry Italians roll dice for 1 armour, 1 bomber and 1 infantry in Libya, round 2 : 0/3 hits, 1.33 expected hits Americans roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour, 1 bomber and 1 infantry in Libya, round 3 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 infantry in Libya, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Libya Italians win, taking Libya from Americans with 1 armour and 1 bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Italians 1 bomber moved from Libya to Southern Italy 3 fighters moved from 99 Sea Zone to Southern Italy 2 infantry moved from Northern Italy to Southern Italy 1 aaGun, 1 artillery and 1 infantry moved from Bessarabia to Ukraine 3 mech_infantrys moved from Ukraine to Caucasus Place Units - Italians 1 artillery and 2 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : -1.33 British : -0.50 Americans : 0.33
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 infantry and 2 submarines; Remaining resources: 3 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone 2 infantry moved from 22 Sea Zone to Marianas 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Paulau Island 1 destroyer moved from 54 Sea Zone to 34 Sea Zone 2 fighters moved from Queensland to 55 Sea Zone Combat - ANZAC Battle in Paulau Island Battle in Marianas Battle in 55 Sea Zone ANZAC attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 2 fighters in 55 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 2 fighters in 55 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone ANZAC win, taking Paulau Island from Japanese, taking Marianas from Japanese with 2 fighters remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 55 Sea Zone to 33 Sea Zone 1 carrier moved from 62 Sea Zone to 33 Sea Zone 1 cruiser, 1 destroyer and 2 submarines moved from 54 Sea Zone to 33 Sea Zone 2 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Hawaiian Islands to Caroline Islands 1 aaGun and 1 artillery moved from Queensland to South Australia Place Units - ANZAC 1 infantry placed in New South Wales 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French 1 fighter moved from United Kingdom to Gibraltar 1 destroyer moved from 94 Sea Zone to 92 Sea Zone 1 destroyer moved from 92 Sea Zone to 91 Sea Zone Non Combat Move - French 2 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1,67 Japanese : 0,33
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TripleA Move Summary: Germans round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 artilleries, 1 fighter, 9 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bryansk to Tambov Germans take Tambov from Russians 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 infantry moved from Archangel to Vologda 1 mech_infantry moved from Novgorod to Vologda 1 bomber moved from Rostov to Vologda 1 mech_infantry moved from Caucasus to Iraq Germans take Iraq from British 1 artillery and 2 infantry moved from Rostov to Volgograd 1 tactical_bomber moved from Rostov to Volgograd 1 fighter moved from Rostov to Volgograd 1 bomber moved from Rostov to Volgograd 1 bomber moved from Rostov to Vologda 1 armour moved from Belarus to Nenetsia Germans take Nenetsia from Russians 1 mech_infantry moved from Novgorod to Nenetsia
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 artilleries, 1 fighter, 9 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bryansk to Tambov Germans take Tambov from Russians 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 infantry moved from Archangel to Vologda 1 mech_infantry moved from Novgorod to Vologda 1 bomber moved from Rostov to Vologda 1 mech_infantry moved from Caucasus to Iraq Germans take Iraq from British 1 artillery and 2 infantry moved from Rostov to Volgograd 1 tactical_bomber moved from Rostov to Volgograd 1 fighter moved from Rostov to Volgograd 1 bomber moved from Rostov to Volgograd 1 bomber moved from Rostov to Vologda 1 armour moved from Belarus to Nenetsia Germans take Nenetsia from Russians 1 mech_infantry moved from Novgorod to Nenetsia Combat - Germans Battle in Volgograd Germans attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/6 hits, 2.67 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Vologda Germans attack with 2 bombers, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Vologda, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Germans win, taking Vologda from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers moved from Vologda to Novgorod 1 bomber moved from Volgograd to Novgorod 1 fighter and 1 tactical_bomber moved from Volgograd to Northwest Persia 11 armour and 10 mech_infantrys moved from Rostov to Northwest Persia 1 artillery moved from Bryansk to Rostov 1 infantry moved from Belarus to Bryansk 1 mech_infantry moved from Germany to Eastern Poland 1 mech_infantry moved from Novgorod to Eastern Poland 1 mech_infantry moved from Germany to Eastern Poland 4 mech_infantrys moved from Western Germany to Poland 1 transport moved from 114 Sea Zone to 113 Sea Zone 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 1 cruiser and 1 submarine moved from 114 Sea Zone to 113 Sea Zone 1 destroyer moved from 114 Sea Zone to 113 Sea Zone 1 submarine moved from 122 Sea Zone to 120 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Italy to Northwest Persia 2 artilleries and 2 infantry moved from Ukraine to Rostov 8 mech_infantrys moved from Ukraine to Volgograd 1 armour moved from Belarus to Rostov 4 infantry moved from Northern Italy to Southern Italy 1 tactical_bomber moved from Southern Italy to Western Germany 1 infantry moved from France to Normandy Bordeaux 1 artillery moved from Normandy Bordeaux to France 1 submarine moved from 125 Sea Zone to 113 Sea Zone Place Units - Germans 1 artillery and 2 infantry placed in Ukraine 1 armour and 2 mech_infantrys placed in Novgorod 5 mech_infantrys placed in Germany Turning on Edit Mode EDIT: Adding units owned by Germans to 110 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 2 mech_infantrys EDIT: Turning off Edit Mode 1 fighter placed in Western Germany 1 artillery and 1 infantry placed in France 1 infantry placed in Normandy Bordeaux 5 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Rostov: 1 aaGun EDIT: Adding units owned by Germans to Volgograd: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 62 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
Combat Hit Differential Summary :
Germans : 0.67 Russians : 1.00
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 2 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Novosibirsk to Vologda 1 infantry moved from Novosibirsk to Urals 2 infantry moved from Russia to Bryansk 2 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 1 fighter moved from Russia to Bryansk 1 tactical_bomber moved from Russia to Vologda 30 infantry moved from Russia to Tambov 15 artilleries moved from Russia to Tambov Combat - Russians Battle in Bryansk Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 3 : 2/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 15 artilleries and 30 infantry Germans defend with 1 infantry Russians roll dice for 15 artilleries and 30 infantry in Tambov, round 2 : 10/45 hits, 12,50 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 15 artilleries and 29 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Vologda, round 2 : 2/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 tactical_bomber moved from Vologda to Russia 1 fighter moved from Smolensk to Russia 1 fighter moved from Bryansk to Russia 2 aaGuns and 14 infantry moved from Novosibirsk to Samara 8 infantry moved from Russia to Samara 2 aaGuns and 12 infantry moved from Russia to Tambov 1 aaGun moved from Russia to Tambov 2 infantry moved from Russia to Tambov 1 armour and 1 mech_infantry moved from Russia to Samara Place Units - Russians 2 armour, 3 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans : 1,33 Russians : -0,83
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TripleA Move Summary: Japanese round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 destroyer, 2 fighters, 3 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from India to 39 Sea Zone 1 infantry moved from 39 Sea Zone to Ceylon 2 artilleries and 1 infantry moved from India to West India 1 fighter and 1 tactical_bomber moved from Yunnan to West India 1 submarine moved from 35 Sea Zone to 34 Sea Zone 1 fighter moved from 6 Sea Zone to 22 Sea Zone 4 fighters and 2 tactical_bombers moved from 36 Sea Zone to 34 Sea Zone 1 infantry moved from Shensi to Kansu Japanese take Kansu from Chinese
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 destroyer, 2 fighters, 3 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from India to 39 Sea Zone 1 infantry moved from 39 Sea Zone to Ceylon 2 artilleries and 1 infantry moved from India to West India 1 fighter and 1 tactical_bomber moved from Yunnan to West India 1 submarine moved from 35 Sea Zone to 34 Sea Zone 1 fighter moved from 6 Sea Zone to 22 Sea Zone 4 fighters and 2 tactical_bombers moved from 36 Sea Zone to 34 Sea Zone 1 infantry moved from Shensi to Kansu Japanese take Kansu from Chinese Combat - Japanese Battle in 22 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 22 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Ceylon Battle in 34 Sea Zone Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 4 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 2/6 hits, 3.33 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 34 Sea Zone Japanese win, taking Ceylon from UK_Pacific with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer and 1 transport Battle in West India Japanese attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in West India, round 2 : 2/5 hits, 2.17 expected hits UK_Pacific roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in West India Japanese win, taking West India from UK_Pacific with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from West India to India 1 marine moved from Japan to 6 Sea Zone 2 carriers, 1 cruiser, 1 destroyer, 1 marine, 4 submarines, 2 tactical_bombers and 2 transports moved from 6 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 4 fighters and 2 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone 1 fighter moved from 22 Sea Zone to 35 Sea Zone 3 marines moved from French Indo China to 36 Sea Zone 2 artilleries moved from French Indo China to 36 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 2 artilleries, 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 2 infantry, 3 marines, 1 submarine and 4 transports moved from 36 Sea Zone to 35 Sea Zone 2 artilleries, 2 infantry and 3 marines moved from 35 Sea Zone to Philippines 2 fighters moved from French Indo China to 35 Sea Zone 1 fighter moved from Yunnan to 35 Sea Zone 1 tactical_bomber moved from French Indo China to Philippines 2 bombers moved from French Indo China to Philippines 1 fighter and 2 tactical_bombers moved from Yunnan to Philippines 1 fighter moved from Japan to Philippines 1 submarine moved from 41 Sea Zone to 79 Sea Zone 3 mech_infantrys moved from Kwangtung to Yunnan 1 artillery moved from Shensi to Kweichow Place Units - Japanese 2 fighters and 3 infantry placed in Japan 3 mech_infantrys placed in Kwangtung 3 mech_infantrys placed in French Indo China 3 mech_infantrys placed in India 1 destroyer and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 69 PUs; end with 69 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
ANZAC : -0.33 UK_Pacific : 0.67 Japanese : -0.83
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 3 bombers, 3 destroyers, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 armour and 1 infantry moved from 93 Sea Zone to Southern France 1 destroyer and 1 submarine moved from 106 Sea Zone to 120 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 2 fighters moved from 91 Sea Zone to 110 Sea Zone 1 bomber moved from Gibraltar to Normandy Bordeaux 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes 1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 19 Sea Zone 1 artillery moved from 19 Sea Zone to Okinawa 1 submarine moved from 45 Sea Zone to 54 Sea Zone 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 4 fighters moved from 33 Sea Zone to 34 Sea Zone Combat - Americans Strategic bombing raid in Normandy Bordeaux AA fire in Normandy Bordeaux : 0/1 hits, 0,17 expected hits Bombing raid in Normandy Bordeaux rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Normandy Bordeaux causes 6 damage total. Battle in Java Battle in Okinawa Battle in Guam Battle in Celebes Battle in Southern France Battle in 120 Sea Zone Americans attack with 1 destroyer and 1 submarine Germans defend with 1 submarine Americans roll dice for 1 submarine in 120 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 120 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 120 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 submarine in 120 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Germans lost in 120 Sea Zone Americans win, taking Java from Japanese, taking Okinawa from Japanese, taking Guam from Japanese, taking Celebes from Japanese, taking Southern France from Italians with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 110 Sea Zone Americans attack with 1 destroyer and 2 fighters Germans defend with 1 destroyer Americans roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 34 Sea Zone Americans attack with 1 destroyer and 4 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 4 fighters in 34 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 34 Sea Zone Americans win with 4 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Non Combat Move - Americans 4 fighters moved from 34 Sea Zone to 54 Sea Zone 1 battleship, 3 carriers, 1 cruiser, 4 destroyers and 3 submarines moved from 33 Sea Zone to 54 Sea Zone 1 carrier and 2 destroyers moved from 30 Sea Zone to 54 Sea Zone 2 fighters moved from Hawaiian Islands to 54 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from Marshall Islands to 32 Sea Zone 1 infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 aaGuns, 2 artilleries and 3 infantry moved from Morocco to 91 Sea Zone 2 aaGuns, 2 artilleries, 3 infantry and 4 transports moved from 91 Sea Zone to 93 Sea Zone 2 marines moved from Morocco to 91 Sea Zone 2 cruisers and 2 marines moved from 91 Sea Zone to 93 Sea Zone 2 aaGuns and 2 marines moved from 93 Sea Zone to Southern France 2 artilleries and 3 infantry moved from 93 Sea Zone to Southern France 1 armour and 3 infantry moved from Central United States to 101 Sea Zone 1 armour, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour and 3 infantry moved from 91 Sea Zone to Morocco 1 carrier moved from 91 Sea Zone to 93 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 bomber moved from Normandy Bordeaux to United Kingdom 2 fighters moved from 110 Sea Zone to United Kingdom Place Units - Americans 3 bombers placed in Eastern United States 3 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 65 PUs; end with 66 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 2 infantry moved from Tsinghai to Sikang 1 fighter moved from Tsinghai to Sikang Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUs Purchase Units - British British buy 1 armour, 2 fighters and 2 infantry; Remaining resources: 1 PUs; Combat Move - British 1 submarine moved from 81 Sea Zone to 99 Sea Zone 1 fighter and 1 tactical_bomber moved from Syria to 99 Sea Zone 7 infantry moved from Persia to Iraq 1 armour moved from Tunisia to Libya 1 fighter moved from Algeria to Libya 3 fighters moved from Gibraltar to Southern France 2 infantry moved from Gibraltar to 92 Sea Zone 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 artillery moved from Gibraltar to 92 Sea Zone 1 infantry moved from Morocco to 92 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 92 Sea Zone to 93 Sea Zone 2 carriers moved from 91 Sea Zone to 93 Sea Zone British take 93 Sea Zone from Italians 1 fighter moved from 91 Sea Zone to Southern France 2 fighters moved from United Kingdom to Southern France 2 fighters moved from Algeria to Southern France 1 cruiser moved from 91 Sea Zone to 93 Sea Zone 1 infantry moved from Persia to Iraq Combat - British Battle in 99 Sea Zone British attack with 1 fighter, 1 submarine and 1 tactical_bomber Italians defend with 1 destroyer British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Italians and 1 submarine owned by the British lost in 99 Sea Zone British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for British: 1 submarine Casualties for Italians: 1 destroyer Battle in Iraq British attack with 8 infantry Germans defend with 1 mech_infantry British roll dice for 8 infantry in Iraq, round 2 : 2/8 hits, 1,33 expected hits Germans roll dice for 1 mech_infantry in Iraq, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Germans with 7 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Libya British attack with 1 armour and 1 fighter Italians defend with 1 armour British roll dice for 1 armour and 1 fighter in Libya, round 2 : 1/2 hits, 1,00 expected hits Italians roll dice for 1 armour in Libya, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Italians lost in Libya British win, taking Libya from Italians with 1 armour and 1 fighter remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Non Combat Move - British 1 fighter moved from Libya to 93 Sea Zone 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to 93 Sea Zone 1 artillery and 3 infantry moved from 93 Sea Zone to Southern France 1 destroyer moved from 92 Sea Zone to 93 Sea Zone 1 infantry moved from Alexandria to Egypt 1 artillery and 1 infantry moved from Trans-Jordan to Egypt 1 artillery and 1 infantry moved from Syria to Trans-Jordan 3 aaGuns moved from Persia to Iraq 1 armour moved from Belgian Congo to Egypt 1 mech_infantry moved from Union of South Africa to Belgian Congo Place Units - British 1 armour and 2 infantry placed in Egypt 2 fighters placed in United Kingdom Turning on Edit Mode EDIT: Removing units owned by British from Eire: 1 mech_infantry EDIT: Adding units owned by British to United Kingdom: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - British British collect 34 PUs; end with 35 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0,17 British : 1,17 Italians : 0,17 Americans : -0,67 AA fire in Normandy Bordeaux : : -0,17 Chinese : 0,17 Japanese : 1,50
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TripleA Move Summary: Italians round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Northwest Persia to Persia Italians take Persia from British 1 armour moved from Persia to Northwest Persia 1 mech_infantry moved from Caucasus to Kazakhstan Italians take Kazakhstan from Russians 1 artillery moved from Ukraine to Bryansk 1 infantry moved from Ukraine to Bryansk 1 bomber moved from Southern Italy to Bryansk
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Northwest Persia to Persia Italians take Persia from British 1 armour moved from Persia to Northwest Persia 1 mech_infantry moved from Caucasus to Kazakhstan Italians take Kazakhstan from Russians 1 artillery moved from Ukraine to Bryansk 1 infantry moved from Ukraine to Bryansk 1 bomber moved from Southern Italy to Bryansk Combat - Italians Battle in Bryansk Italians attack with 1 artillery, 1 bomber and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Bryansk, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 2 mech_infantrys moved from Caucasus to Northwest Persia 1 bomber moved from Bryansk to Ukraine 2 artilleries moved from Southern Italy to Northern Italy 4 infantry moved from Southern Italy to Northern Italy Place Units - Italians 2 infantry placed in Southern Italy 4 infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : -0.33 Russians : -0.33
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from Trans-Jordan to Egypt 2 submarines moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to South Australia 1 fighter moved from Caroline Islands to Queensland 1 aaGun moved from South Australia to Queensland 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines moved from 33 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 infantry placed in New South Wales 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Trans-Jordan to Egypt 1 infantry moved from Algeria to Morocco 1 infantry moved from Tunisia to Algeria Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 fighter, 5 infantry, 10 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 113 Sea Zone to 110 Sea Zone 1 mech_infantry moved from Nenetsia to Smolensk 2 bombers moved from Novgorod to Smolensk 11 armour, 2 fighters, 10 mech_infantrys and 2 tactical_bombers moved from Northwest Persia to Iraq 1 bomber, 4 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone 1 bomber moved from Novgorod to 110 Sea Zone 1 artillery and 1 infantry moved from Belarus to Smolensk
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@Sovietishcat scramble sz 110?