@Adam514 not at my computer right now but wanted to make an ncm change if not too late. The loaded transport adjacent to South Africa will unload in Egypt. I’m fine if you do it but can get to it in the morning too
Wiz (X) vs Sov (L) G1 BM3 2020
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Germans 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 2 infantry moved from Poland to Baltic States 1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States 3 artilleries and 3 infantry moved from Poland to Eastern Poland Combat - Germans Germans creates battle in territory 109 Sea Zone Battle in Baltic States Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 3 artilleries and 3 infantry Russians defend with 1 infantry Germans roll dice for 3 artilleries and 3 infantry in Eastern Poland, round 2 : 1/6 hits, 2.00 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 3 artilleries and 2 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Baltic States to Romania 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone 1 artillery moved from 113 Sea Zone to Norway 1 infantry moved from 113 Sea Zone to Norway 1 infantry moved from Norway to Finland 1 cruiser and 1 destroyer moved from 112 Sea Zone to 113 Sea Zone 2 artilleries and 1 infantry moved from France to Normandy Bordeaux 2 armour and 8 mech_infantrys moved from Germany to Eastern Poland 1 aaGun moved from Poland to Eastern Poland 3 armour moved from Poland to Eastern Poland 6 armour and 4 mech_infantrys moved from Yugoslavia to Eastern Poland 5 artilleries moved from Romania to Bessarabia 2 aaGuns and 17 infantry moved from Romania to Bessarabia 4 mech_infantrys moved from Western Germany to Poland 1 aaGun moved from Finland to Karelia 3 infantry moved from Finland to Karelia 1 submarine moved from 123 Sea Zone to 109 Sea Zone 3 infantry moved from Romania to Eastern Poland 2 infantry moved from Romania to Bessarabia Place Units - Germans 1 infantry placed in Normandy Bordeaux 2 armour and 8 mech_infantrys placed in Germany 1 mech_infantry placed in Western Germany Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans : -1.50 Russians : 0.33
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians 2 infantry moved from Novgorod to Baltic States 2 fighters moved from Russia to Baltic States 1 tactical_bomber moved from Novgorod to Baltic States 1 submarine moved from 109 Sea Zone to 92 Sea Zone Combat - Russians Battle in Baltic States Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/5 hits, 2,00 expected hits Germans roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Baltic States to Bryansk 4 aaGuns, 2 armour, 6 artilleries, 21 infantry and 2 mech_infantrys moved from Belarus to Bryansk 1 infantry moved from Novgorod to Belarus 9 infantry moved from Russia to Bryansk 6 infantry moved from Yenisey to Timguska 2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey Place Units - Russians 2 artilleries and 8 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans : -0,67 Russians : 1,00
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TripleA Move Summary: Japanese round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 airfield, 1 artillery, 1 fighter, 1 harbour, 3 infantry and 2 marines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 1 armour moved from Java to 42 Sea Zone 1 armour and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 armour moved from 37 Sea Zone to Shan State 1 battleship moved from 41 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Malaya 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 2 infantry moved from Hunan to Yunnan 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 artillery moved from Hunan to Yunnan 2 bombers moved from French Indo China to Yunnan 2 fighters and 5 tactical_bombers moved from French Indo China to Yunnan
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TripleA Move Summary: Japanese round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 airfield, 1 artillery, 1 fighter, 1 harbour, 3 infantry and 2 marines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 1 armour moved from Java to 42 Sea Zone 1 armour and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 armour moved from 37 Sea Zone to Shan State 1 battleship moved from 41 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Malaya 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 2 infantry moved from Hunan to Yunnan 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 artillery moved from Hunan to Yunnan 2 fighters and 5 tactical_bombers moved from French Indo China to Yunnan 1 bomber moved from French Indo China to Malaya 1 bomber moved from French Indo China to Yunnan
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 airfield, 1 artillery, 1 fighter, 1 harbour, 3 infantry and 2 marines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Malaya 1 armour moved from Java to 42 Sea Zone 1 armour and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 armour moved from 37 Sea Zone to Shan State 1 battleship moved from 41 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Malaya 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 2 infantry moved from Hunan to Yunnan 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 artillery moved from Hunan to Yunnan 2 fighters and 5 tactical_bombers moved from French Indo China to Yunnan 1 bomber moved from French Indo China to Malaya 1 bomber moved from French Indo China to Yunnan Combat - Japanese Battle in Shan State Battle in Yunnan Japanese attack with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 5 tactical_bombers British defend with 2 infantry Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 2 infantry and 5 tactical_bombers in Yunnan, round 2 : 5/11 hits, 5.33 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Yunnan Japanese win, taking Shan State from UK_Pacific, taking Yunnan from Chinese with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Malaya Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 mech_infantry moved from Hunan to Shan State 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 1 bomber moved from Malaya to French Indo China 1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone 1 destroyer moved from 41 Sea Zone to 37 Sea Zone 1 cruiser moved from 42 Sea Zone to 36 Sea Zone 2 carriers moved from 42 Sea Zone to 37 Sea Zone 2 fighters moved from 42 Sea Zone to 37 Sea Zone 1 bomber and 5 tactical_bombers moved from Yunnan to French Indo China 2 fighters moved from Yunnan to French Indo China 1 infantry moved from Anhwe to Kweichow 2 infantry moved from Manchuria to Korea 1 marine moved from Japan to 6 Sea Zone 1 marine moved from Guam to 21 Sea Zone 1 cruiser and 1 marine moved from 21 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to French Indo China 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 battleship, 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 1 marine moved from 36 Sea Zone to French Indo China 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 2 infantry moved from Anhwe to Hunan 1 aaGun moved from Anhwe to Hunan 1 artillery moved from French Indo China to Shan State 3 infantry moved from French Indo China to Shan State 2 infantry moved from Hunan to Kwangsi 2 infantry moved from Hunan to Yunnan 1 submarine moved from 37 Sea Zone to 39 Sea Zone 3 fighters moved from Japan to French Indo China 1 artillery moved from Hunan to Kwangsi 1 artillery moved from Hunan to Yunnan 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China Place Units - Japanese 1 airfield, 1 artillery, 1 harbour, 1 infantry and 1 marine placed in French Indo China 1 fighter, 2 infantry and 1 marine placed in Japan Japanese undo move 1. 1 harbour placed in Hainan 1 airfield, 1 artillery, 1 infantry and 1 marine placed in French Indo China Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese : -0.67 UK_Pacific : -0.33 Japanese : 0.00
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 3 destroyers, 1 infantry, 3 submarines and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Morocco to Algeria Americans take Algeria from Italians 1 armour moved from Algeria to Morocco Combat - Americans Non Combat Move - Americans 2 marines moved from Central United States to 101 Sea Zone 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 101 Sea Zone to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 2 marines moved from 101 Sea Zone to 91 Sea Zone 2 marines moved from 91 Sea Zone to Morocco 1 bomber moved from Eastern United States to Gibraltar 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone 1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone 2 carriers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 destroyer moved from 121 Sea Zone to 106 Sea Zone Place Units - Americans 2 destroyers, 2 submarines and 2 transports placed in 10 Sea Zone 1 infantry placed in Central United States 2 transports placed in 101 Sea Zone 1 submarine placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Szechwan 1 fighter moved from Shensi to Szechwan 12 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 12 infantry Japanese defend with 1 infantry Chinese roll dice for 12 infantry in Suiyuyan, round 2 : 4/12 hits, 2,00 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 12 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 1 airfield and 1 carrier; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; Combat Move - British 3 mech_infantrys moved from Union of South Africa to Tanganyika Territory 2 infantry moved from Rhodesia to Tanganyika Territory 1 tactical_bomber moved from Egypt to Tanganyika Territory 1 fighter moved from Egypt to 99 Sea Zone 2 fighters moved from Gibraltar to Egypt 1 fighter moved from Gibraltar to 98 Sea Zone 1 fighter moved from Gibraltar to Egypt 1 infantry moved from Morocco to Algeria 1 fighter moved from United Kingdom to Gibraltar 1 mech_infantry moved from Egypt to Kenya British take Kenya from Italians Combat - British Battle in 99 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Tanganyika Territory British attack with 2 infantry, 3 mech_infantrys and 1 tactical_bomber Italians defend with 1 artillery and 3 infantry British roll dice for 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Tanganyika Territory, round 2 : 1/6 hits, 1,33 expected hits Italians roll dice for 1 artillery and 3 infantry in Tanganyika Territory, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Tanganyika Territory British roll dice for 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Tanganyika Territory, round 3 : 2/5 hits, 1,17 expected hits Italians roll dice for 1 artillery and 2 infantry in Tanganyika Territory, round 3 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Italians and 1 infantry owned by the British lost in Tanganyika Territory British roll dice for 3 mech_infantrys and 1 tactical_bomber in Tanganyika Territory, round 4 : 2/4 hits, 1,00 expected hits Italians roll dice for 1 artillery in Tanganyika Territory, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Tanganyika Territory British win, taking Tanganyika Territory from Italians with 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 2 infantry Casualties for Italians: 1 artillery and 3 infantry Non Combat Move - British 1 tactical_bomber moved from Tanganyika Territory to Belgian Congo 1 cruiser, 2 destroyers and 1 transport moved from 81 Sea Zone to 98 Sea Zone 2 artilleries and 2 infantry moved from Egypt to Trans-Jordan 3 infantry moved from Egypt to Trans-Jordan 2 transports moved from 91 Sea Zone to 106 Sea Zone 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from 99 Sea Zone to 98 Sea Zone 3 aaGuns, 4 artilleries, 1 fighter and 12 infantry moved from India to West India 1 fighter moved from West India to Trans-Jordan Place Units - British 1 carrier placed in 98 Sea Zone 1 airfield placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,3,2,5 British collect 25 PUs (5 lost to blockades); end with 25 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 28 PUs Place Units - UK_Pacific 4 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1 UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs Some Units in India change ownership: 4 infantry
Combat Hit Differential Summary :
British : 1,50 Italians : -0,67 Chinese : 2,17 Japanese : -0,67
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TripleA Move Summary: Italians round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Algeria 1 infantry moved from Tunisia to Algeria
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@wizmark I think you forgot to post again :blush:
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Algeria 1 infantry moved from Tunisia to Algeria Combat - Italians Battle in Algeria Italians attack with 1 bomber and 1 infantry British defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Algeria, round 2 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 1 infantry in Algeria, round 3 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 infantry in Algeria, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Algeria Italians win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Algeria to Southern Italy 1 infantry moved from Tunisia to Libya 1 armour moved from Tunisia to Libya 1 armour moved from Yugoslavia to Bessarabia 1 armour moved from Romania to Bessarabia 1 mech_infantry moved from Romania to Bessarabia 1 aaGun, 1 artillery and 1 infantry moved from Yugoslavia to Romania 3 mech_infantrys moved from Northern Italy to Romania 1 infantry moved from Southern France to Normandy Bordeaux Place Units - Italians Turning on Edit Mode EDIT: Removing units owned by Italians from 93 Sea Zone: 1 submarine EDIT: Adding units owned by Italians to 97 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 destroyer and 1 submarine placed in 97 Sea Zone 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians : -0.67 Americans : 0.33
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@Sovietishcat urghh…sorry about that :face_with_rolling_eyes:
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer and 2 transports; Remaining resources: 2 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 55 Sea Zone 3 fighters moved from Queensland to 55 Sea Zone Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone ANZAC win with 3 fighters remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 3 fighters moved from 55 Sea Zone to Queensland 2 submarines moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 destroyer and 2 transports placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 2 infantry moved from Morocco to Algeria Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,67 Japanese : 0,67
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TripleA Move Summary: Germans round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 bombers, 7 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Vyborg to Novgorod Germans take Novgorod from Russians 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 2 infantry moved from Eastern Poland to Belarus 1 artillery and 2 infantry moved from Eastern Poland to Baltic States 1 bomber moved from Southern Italy to Baltic States 1 fighter and 1 tactical_bomber moved from Romania to Belarus 1 bomber moved from Southern Italy to Baltic States
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 bombers, 7 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Vyborg to Novgorod Germans take Novgorod from Russians 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 2 infantry moved from Eastern Poland to Belarus 1 artillery and 2 infantry moved from Eastern Poland to Baltic States 1 bomber moved from Southern Italy to Baltic States 1 fighter and 1 tactical_bomber moved from Romania to Belarus 1 bomber moved from Southern Italy to Baltic States Combat - Germans Battle in Baltic States Germans attack with 1 artillery, 2 bombers and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery, 2 bombers and 2 infantry in Baltic States, round 2 : 3/5 hits, 2.17 expected hits Russians roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Belarus Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun moved from Karelia to Finland 4 infantry moved from Karelia to Novgorod 2 infantry moved from Finland to Norway 2 aaGuns, 5 artilleries and 19 infantry moved from Bessarabia to Ukraine 11 armour moved from Eastern Poland to Ukraine 12 mech_infantrys moved from Eastern Poland to Ukraine 1 aaGun and 2 artilleries moved from Eastern Poland to Western Ukraine 3 mech_infantrys moved from Poland to Western Ukraine 1 mech_infantry moved from Poland to Eastern Poland 2 armour and 8 mech_infantrys moved from Germany to Eastern Poland 2 bombers moved from Baltic States to Germany 1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland 1 mech_infantry moved from Western Germany to Poland 1 submarine moved from 109 Sea Zone to 111 Sea Zone 1 submarine moved from 109 Sea Zone to 124 Sea Zone Place Units - Germans 2 bombers and 7 infantry placed in Western Germany 1 submarine placed in 113 Sea Zone Germans undo move 1. 2 bombers and 5 infantry placed in Western Germany 2 infantry placed in France Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Germans : 1.33 Russians : 1.00
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Bryansk to Belarus 1 infantry moved from Bryansk to Belarus Combat - Russians Battle in Belarus Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits, 1,83 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Belarus to Russia 1 infantry moved from Volgograd to Rostov 1 infantry moved from Volgograd to Tambov 13 infantry moved from Bryansk to Tambov 6 infantry moved from Bryansk to Tambov 7 artilleries moved from Bryansk to Tambov 2 artilleries moved from Russia to Tambov 1 aaGun moved from Bryansk to Tambov 2 armour and 2 mech_infantrys moved from Bryansk to Russia 2 infantry moved from Bryansk to Tambov 6 infantry moved from Timguska to Novosibirsk 2 aaGuns and 12 infantry moved from Yenisey to Timguska 6 infantry moved from Bryansk to Tambov 1 aaGun moved from Bryansk to Tambov 1 infantry moved from Bryansk to Tambov 11 infantry moved from Bryansk to Russia 2 aaGuns moved from Bryansk to Russia 1 submarine moved from 92 Sea Zone to 97 Sea Zone Place Units - Russians 2 artilleries and 8 infantry placed in Russia 1 artillery and 2 infantry placed in Volgograd Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 1 infantry EDIT: Adding units owned by Russians to Tambov: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans : -0,33 Russians : -0,83
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TripleA Move Summary: Japanese round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 1 factory_minor, 1 fighter, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 3 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 armour and 1 mech_infantry moved from Shan State to India 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to India 2 bombers moved from French Indo China to India 1 infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese 3 fighters and 3 tactical_bombers moved from French Indo China to India 1 artillery and 3 infantry moved from Yunnan to Szechwan 1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 1 factory_minor, 1 fighter, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 3 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 armour and 1 mech_infantry moved from Shan State to India 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to India 2 bombers moved from French Indo China to India 1 infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese 3 fighters and 3 tactical_bombers moved from French Indo China to India 1 artillery and 3 infantry moved from Yunnan to Szechwan 1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan Combat - Japanese Battle in Szechwan Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/6 hits, 2.17 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in India Japanese attack with 1 armour, 2 bombers, 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers British defend with 4 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 1 armour, 2 bombers, 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers in India, round 2 : 7/12 hits, 5.83 expected hits UK_Pacific roll dice for 4 infantry in India, round 2 : 0/4 hits, 1.33 expected hits 4 infantry owned by the British lost in India Japanese captures 7PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 armour, 2 bombers, 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 12 Casualties for British: 4 infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 1 destroyer moved from 37 Sea Zone to 55 Sea Zone 1 cruiser moved from 36 Sea Zone to 6 Sea Zone 2 transports moved from 36 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from French Indo China to 6 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 1 submarine moved from 39 Sea Zone to 41 Sea Zone 3 fighters moved from India to Yunnan 3 tactical_bombers moved from India to Yunnan 1 aaGun and 2 infantry moved from Hunan to Kweichow 1 artillery and 1 infantry moved from Yunnan to Burma 1 artillery and 2 infantry moved from Kwangsi to Hunan 1 battleship, 2 carriers, 3 fighters, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Szechwan to 36 Sea Zone 2 bombers moved from India to French Indo China 2 artilleries and 2 infantry moved from French Indo China to Yunnan Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 1 factory_minor placed in Kwangtung 2 mech_infantrys placed in French Indo China 1 destroyer placed in 36 Sea Zone 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 64 PUs; end with 71 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Chinese : 0.33 UK_Pacific : -1.33 Japanese : 1.00
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 airfield, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 1 artillery, 4 infantry and 2 marines moved from Morocco to 91 Sea Zone 1 armour, 1 artillery, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 4 infantry, 2 marines and 3 transports moved from 91 Sea Zone to 94 Sea Zone 1 artillery, 4 infantry and 2 marines moved from 94 Sea Zone to Tunisia 1 fighter moved from Gibraltar to Tunisia 1 fighter moved from 94 Sea Zone to Tunisia 1 armour moved from 94 Sea Zone to Tunisia Combat - Americans Battle in Tunisia Americans attack with 1 armour, 1 artillery, 2 fighters, 4 infantry and 2 marines Italians defend with 1 artillery, 1 infantry and 1 mech_infantry Americans roll dice for 2 cruisers in Tunisia, round 2 : 2/2 hits, 1,00 expected hits Americans roll dice for 1 armour, 1 artillery, 2 fighters, 4 infantry and 2 marines in Tunisia, round 2 : 2/10 hits, 3,33 expected hits Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 2/3 hits, 1,00 expected hits 1 mech_infantry owned by the Italians, 2 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 armour, 1 artillery, 2 fighters, 2 infantry and 2 marines remaining. Battle score for attacker is 5 Casualties for Americans: 2 infantry Casualties for Italians: 1 artillery, 1 infantry and 1 mech_infantry Non Combat Move - Americans 2 fighters moved from Tunisia to 94 Sea Zone 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 2 aaGuns and 2 infantry moved from Central United States to 101 Sea Zone 2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 aaGuns and 2 infantry moved from 91 Sea Zone to Morocco 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone 2 infantry, 2 mech_infantrys, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 2 destroyers moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from 54 Sea Zone to Hawaiian Islands Place Units - Americans 1 airfield placed in Algeria 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 1 carrier and 1 destroyer placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Shensi 1 fighter moved from Tsinghai to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu 12 infantry moved from Suiyuyan to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Purchase Units - British British buy 1 armour, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - British 1 cruiser moved from 92 Sea Zone to 94 Sea Zone 1 armour and 1 infantry moved from Egypt to 98 Sea Zone 1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 armour and 1 infantry moved from 99 Sea Zone to Crete 1 mech_infantry moved from Kenya to Ethiopia British take Ethiopia from Italians 4 artilleries and 4 infantry moved from West India to India 1 carrier moved from 91 Sea Zone to 94 Sea Zone 2 fighters moved from Egypt to 94 Sea Zone 1 fighter moved from Trans-Jordan to Algeria 1 tactical_bomber moved from Belgian Congo to Egypt 1 infantry moved from Persia to Iraq 2 artilleries moved from Trans-Jordan to Iraq 2 infantry moved from Trans-Jordan to Egypt 1 cruiser moved from 98 Sea Zone to 99 Sea Zone 1 destroyer moved from 98 Sea Zone to 96 Sea Zone 1 carrier and 2 fighters moved from 98 Sea Zone to 94 Sea Zone 1 fighter moved from Egypt to Algeria 1 destroyer moved from 96 Sea Zone to 94 Sea Zone 1 destroyer moved from 98 Sea Zone to 96 Sea Zone 1 cruiser moved from 91 Sea Zone to 94 Sea Zone 1 fighter moved from 94 Sea Zone to Algeria 1 infantry moved from Trans-Jordan to Iraq 2 infantry moved from Trans-Jordan to Iraq Combat - British Battle in Crete British attack with 1 armour and 1 infantry Italians defend with 2 infantry British roll dice for 1 cruiser in Crete, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 1 armour and 1 infantry in Crete, round 2 : 1/2 hits, 0,67 expected hits Italians roll dice for 2 infantry in Crete, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Crete British roll dice for 1 armour in Crete, round 3 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 infantry in Crete, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Crete British win, taking Crete from Italians with 1 armour remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 2 infantry Battle in Iraq British attack with 2 artilleries and 4 infantry Neutral_Axis defend with 3 infantry British roll dice for 2 artilleries and 4 infantry in Iraq, round 2 : 1/6 hits, 1,67 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British roll dice for 2 artilleries and 3 infantry in Iraq, round 3 : 0/5 hits, 1,50 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 2/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Iraq British roll dice for 2 artilleries and 1 infantry in Iraq, round 4 : 2/3 hits, 1,00 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 4 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 3 infantry Casualties for Neutral_Axis: 3 infantry Battle in India British attack with 4 artilleries and 4 infantry Japanese defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry British roll dice for 4 artilleries and 4 infantry in India, round 2 : 1/8 hits, 2,67 expected hits Japanese roll dice for 1 armour, 2 infantry and 1 mech_infantry in India, round 2 : 2/4 hits, 1,50 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in India British roll dice for 4 artilleries and 2 infantry in India, round 3 : 2/6 hits, 2,00 expected hits Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in India, round 3 : 1/3 hits, 1,17 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in India British roll dice for 4 artilleries and 1 infantry in India, round 4 : 2/5 hits, 1,67 expected hits Japanese roll dice for 1 armour in India, round 4 : 1/1 hits, 0,50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the British lost in India British win, taking India from Japanese with 4 artilleries remaining. Battle score for attacker is 4 Casualties for British: 4 infantry Casualties for Japanese: 1 armour, 2 infantry and 1 mech_infantry Non Combat Move - British 3 aaGuns and 9 infantry moved from West India to Eastern Persia 3 mech_infantrys moved from Tanganyika Territory to Anglo Egyptian Sudan 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from 94 Sea Zone to Tunisia Place Units - British 3 submarines placed in 81 Sea Zone 1 armour placed in Union of South Africa 1 mech_infantry placed in Union of South Africa British undo move 3. 1 mech_infantry placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Italians : 1,00 British : -2,17 Americans : -0,33 Chinese : 0,17 Neutral_Axis : 0,67 Japanese : 0,50
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TripleA Move Summary: Italians round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour and 1 mech_infantry moved from Bessarabia to Rostov 1 marine moved from Southern Italy to 97 Sea Zone 1 artillery and 1 infantry moved from Greece to 97 Sea Zone 1 battleship, 2 cruisers and 1 marine moved from 97 Sea Zone to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 marine moved from 99 Sea Zone to Cyprus 1 artillery and 1 infantry moved from 99 Sea Zone to Crete 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 submarine moved from 97 Sea Zone to 96 Sea Zone 1 bomber moved from Southern Italy to Crete 2 fighters moved from Southern Italy to 96 Sea Zone 1 fighter moved from Southern Italy to 97 Sea Zone
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour and 1 mech_infantry moved from Bessarabia to Rostov 1 marine moved from Southern Italy to 97 Sea Zone 1 artillery and 1 infantry moved from Greece to 97 Sea Zone 1 battleship, 2 cruisers and 1 marine moved from 97 Sea Zone to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 marine moved from 99 Sea Zone to Cyprus 1 artillery and 1 infantry moved from 99 Sea Zone to Crete 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 submarine moved from 97 Sea Zone to 96 Sea Zone 1 bomber moved from Southern Italy to Crete 2 fighters moved from Southern Italy to 96 Sea Zone 1 fighter moved from Southern Italy to 97 Sea Zone Combat - Italians Battle in 96 Sea Zone Italians attack with 2 fighters and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Italians lost in 96 Sea Zone Italians win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Italians: 1 submarine Casualties for British: 1 destroyer Battle in 99 Sea Zone Italians attack with 1 battleship, 2 cruisers, 1 submarine and 1 transport British defend with 1 cruiser and 1 transport Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 battleship, 2 cruisers and 1 transport in 99 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 1 cruiser and 1 transport in 99 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 transport owned by the British, 1 cruiser owned by the British and 1 submarine owned by the Italians lost in 99 Sea Zone Italians win, taking 99 Sea Zone from Neutral with 1 battleship, 2 cruisers and 1 transport remaining. Battle score for attacker is 13 Casualties for Italians: 1 submarine Casualties for British: 1 cruiser and 1 transport Battle in 97 Sea Zone Italians attack with 1 destroyer and 1 fighter Russians defend with 1 submarine Italians roll dice for 1 destroyer and 1 fighter in 97 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Russians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 97 Sea Zone Italians win, taking 97 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Rostov Italians attack with 2 armour and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 2 armour and 1 mech_infantry in Rostov, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 armour and 1 mech_infantry in Rostov, round 3 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 armour and 1 mech_infantry in Rostov, round 4 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Rostov, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov Italians win, taking Rostov from Russians with 2 armour remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Crete Italians attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 armour Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Crete, round 2 : 2/3 hits, 1.33 expected hits British roll dice for 1 armour in Crete, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Crete Italians win, taking Crete from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Cyprus Non Combat Move - Italians 2 fighters moved from 96 Sea Zone to Southern Italy 1 fighter moved from 97 Sea Zone to Southern Italy 1 bomber moved from Crete to Southern Italy 3 mech_infantrys moved from Romania to Ukraine 1 aaGun, 1 artillery and 1 infantry moved from Romania to Bessarabia 1 armour and 1 infantry moved from Libya to Tobruk Place Units - Italians 1 artillery and 2 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians : 1.00 British : 0.67 Russians : -0.17
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 2 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from Queensland to 55 Sea Zone Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 2 fighters in 55 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 55 Sea Zone to Queensland 1 fighter moved from Queensland to Hawaiian Islands 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Non Combat Move - French Turning on Edit Mode EDIT: Turning off Edit Mode 1 destroyer moved from 98 Sea Zone to 94 Sea Zone 1 infantry moved from Algeria to Morocco 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from Anglo Egyptian Sudan: 1 infantry EDIT: Adding units owned by ANZAC to Egypt: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 0,67 Japanese : -0,33