Thx! Enjoyed the game, well played. Dice were unkind to you, especially the AA hits.
Wiz (X) vs Sov (L) G1 BM3 2020
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 aaGun, 2 armour, 1 artillery, 2 bombers, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 4 mech_infantrys moved from Novgorod to Belarus 2 bombers moved from Western Germany to Belarus 4 fighters and 4 tactical_bombers moved from Western Germany to 98 Sea Zone 2 bombers moved from Iraq to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from Iraq to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from Iraq to Caucasus 2 mech_infantrys moved from Iraq to Caucasus Combat - Germans Battle in 98 Sea Zone Germans attack with 2 bombers, 5 fighters and 5 tactical_bombers Americans defend with 4 transports 4 transports owned by the Americans lost in 98 Sea Zone Germans win with 2 bombers, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 28 Casualties for Americans: 4 transports Battle in Caucasus Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus Germans win, taking Caucasus from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 2 bombers and 4 mech_infantrys Russians defend with 3 infantry Germans roll dice for 2 bombers and 4 mech_infantrys in Belarus, round 2 : 2/6 hits, 2.00 expected hits Russians roll dice for 3 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus Germans roll dice for 2 bombers and 3 mech_infantrys in Belarus, round 3 : 2/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Germans: 1 mech_infantry Casualties for Russians: 3 infantry Non Combat Move - Germans 2 bombers moved from Belarus to Eastern Poland 1 artillery and 3 infantry moved from Karelia to Novgorod 1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 2 aaGuns, 8 artilleries and 23 infantry moved from Bessarabia to Eastern Poland 8 mech_infantrys moved from Poland to Eastern Poland 5 armour and 8 mech_infantrys moved from Germany to Eastern Poland 1 fighter and 1 tactical_bomber moved from Caucasus to Romania 2 bombers, 5 fighters and 5 tactical_bombers moved from 98 Sea Zone to Trans-Jordan 12 armour and 6 mech_infantrys moved from Iraq to Trans-Jordan 1 submarine moved from 125 Sea Zone to 113 Sea Zone 1 submarine moved from 119 Sea Zone to 125 Sea Zone 2 artilleries and 2 infantry moved from France to Western Germany 5 infantry moved from France to Normandy Bordeaux 1 artillery moved from France to Normandy Bordeaux 2 aaGuns, 1 artillery and 5 infantry moved from France to Southern France Place Units - Germans 1 aaGun and 2 armour placed in Iraq 1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod 2 bombers placed in Western Germany 1 infantry and 5 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,1,1,3,4,3,5 Germans collect 50 PUs (2 lost to blockades); end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 57 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Germans : 0.67 Russians : 0.33
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians buy 3 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 3 infantry moved from Smolensk to Belarus 1 infantry moved from Archangel to Belarus 2 fighters and 1 tactical_bomber moved from Russia to Belarus 1 armour, 19 infantry and 1 mech_infantry moved from Rostov to Caucasus 1 artillery and 2 infantry moved from Volgograd to Caucasus Combat - Russians Battle in Belarus Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber Germans defend with 3 mech_infantrys Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Belarus, round 2 : 3/7 hits, 2,33 expected hits Germans roll dice for 3 mech_infantrys in Belarus, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Russians: 1 infantry Casualties for Germans: 3 mech_infantrys Battle in Caucasus Russians attack with 1 armour, 1 artillery, 21 infantry and 1 mech_infantry Germans defend with 1 mech_infantry Russians roll dice for 1 armour, 1 artillery, 21 infantry and 1 mech_infantry in Caucasus, round 2 : 4/24 hits, 4,67 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 1 armour, 1 artillery, 21 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 aaGun moved from Rostov to Caucasus 1 aaGun and 1 infantry moved from Tambov to Bryansk 1 artillery, 1 infantry and 3 mech_infantrys moved from Russia to Bryansk 1 infantry moved from Western Ukraine to Bryansk 4 aaGuns, 4 armour, 15 artilleries, 39 infantry and 6 mech_infantrys moved from Ukraine to Bryansk 2 fighters and 1 tactical_bomber moved from Belarus to Russia 1 infantry moved from Novosibirsk to Samara 1 infantry moved from Olgiy to Timguska 1 infantry moved from Olgiy to Timguska 1 infantry moved from Dzavhan to Yenisey 1 infantry moved from Ulaanbaatar to Dzavhan 1 infantry moved from Buyant-Uhaa to Central Mongolia 1 infantry moved from Nenetsia to Vologda Place Units - Russians 3 artilleries and 7 infantry placed in Russia 1 mech_infantry placed in Volgograd Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : -0,33 Russians : -0,00
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TripleA Move Summary: Japanese round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 armour, 1 destroyer, 2 fighters, 1 infantry, 4 mech_infantrys and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 armour and 1 mech_infantry moved from Manchuria to Buryatia Japanese take Buryatia from Russians 2 infantry and 1 mech_infantry moved from Manchuria to Buyant-Uhaa 1 fighter and 1 tactical_bomber moved from Manchuria to Buyant-Uhaa 1 mech_infantry moved from Chahar to Central Mongolia 1 mech_infantry moved from Shensi to Central Mongolia 1 tactical_bomber moved from Shensi to Central Mongolia 4 artilleries, 1 bomber, 1 infantry, 6 mech_infantrys and 1 tactical_bomber moved from Shensi to Tsinghai 1 artillery moved from Philippines to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island 1 destroyer moved from 44 Sea Zone to 45 Sea Zone 3 fighters moved from 35 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone 5 fighters moved from 35 Sea Zone to Paulau Island 3 tactical_bombers moved from 35 Sea Zone to Paulau Island 1 artillery moved from Turkmenistan to Kazakhstan Japanese take Kazakhstan from Russians
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 armour, 1 destroyer, 2 fighters, 1 infantry, 4 mech_infantrys and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 armour and 1 mech_infantry moved from Manchuria to Buryatia Japanese take Buryatia from Russians 2 infantry and 1 mech_infantry moved from Manchuria to Buyant-Uhaa 1 fighter and 1 tactical_bomber moved from Manchuria to Buyant-Uhaa 1 mech_infantry moved from Chahar to Central Mongolia 1 mech_infantry moved from Shensi to Central Mongolia 1 tactical_bomber moved from Shensi to Central Mongolia 4 artilleries, 1 bomber, 1 infantry, 6 mech_infantrys and 1 tactical_bomber moved from Shensi to Tsinghai 1 artillery moved from Philippines to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island 1 destroyer moved from 44 Sea Zone to 45 Sea Zone 3 fighters moved from 35 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone 5 fighters moved from 35 Sea Zone to Paulau Island 3 tactical_bombers moved from 35 Sea Zone to Paulau Island 1 artillery moved from Turkmenistan to Kazakhstan Japanese take Kazakhstan from Russians Combat - Japanese Battle in Soviet Far East Battle in 45 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 45 Sea Zone Japanese win, taking Soviet Far East from Russians with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Central Mongolia Japanese attack with 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Central Mongolia, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Central Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Central Mongolia Japanese win, taking Central Mongolia from Russians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Paulau Island Japanese attack with 1 artillery, 5 fighters, 1 infantry and 3 tactical_bombers ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 5 fighters, 1 infantry and 3 tactical_bombers in Paulau Island, round 2 : 6/10 hits, 5.17 expected hits ANZAC roll dice for 2 infantry in Paulau Island, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Paulau Island Japanese win, taking Paulau Island from ANZAC with 1 artillery, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in Tsinghai Japanese attack with 4 artilleries, 1 bomber, 1 infantry, 6 mech_infantrys and 1 tactical_bomber Chinese defend with 1 fighter and 9 infantry Japanese roll dice for 4 artilleries, 1 bomber, 1 infantry, 6 mech_infantrys and 1 tactical_bomber in Tsinghai, round 2 : 7/13 hits, 4.33 expected hits Chinese roll dice for 1 fighter and 9 infantry in Tsinghai, round 2 : 3/10 hits, 3.67 expected hits 1 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese and 7 infantry owned by the Chinese lost in Tsinghai Japanese roll dice for 4 artilleries, 1 bomber, 4 mech_infantrys and 1 tactical_bomber in Tsinghai, round 3 : 1/10 hits, 3.83 expected hits Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 3 : 3/3 hits, 1.33 expected hits 1 artillery owned by the Japanese, 2 mech_infantrys owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Japanese roll dice for 3 artilleries, 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Tsinghai, round 4 : 3/7 hits, 2.83 expected hits Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 4 : 2/2 hits, 1.00 expected hits 2 artilleries owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 artillery, 1 bomber, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 3 artilleries, 1 infantry and 4 mech_infantrys Casualties for Chinese: 1 fighter and 9 infantry Battle in Buyant-Uhaa Japanese attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Buyant-Uhaa, round 2 : 3/5 hits, 1.67 expected hits Russians roll dice for 1 infantry in Buyant-Uhaa, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Buyant-Uhaa Japanese win, taking Buyant-Uhaa from Russians with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 tactical_bomber moved from Tsinghai to Hopei 1 fighter and 1 tactical_bomber moved from Buyant-Uhaa to Hopei 1 tactical_bomber moved from Central Mongolia to Hopei 1 bomber moved from Tsinghai to Hopei 2 mech_infantrys moved from Yunnan to Shensi 2 mech_infantrys moved from Kwangtung to Yunnan 1 mech_infantry moved from Eastern Persia to Northwest Persia 2 mech_infantrys moved from Eastern Persia to Iraq 3 mech_infantrys moved from India to Eastern Persia 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 5 fighters and 3 tactical_bombers moved from Paulau Island to 35 Sea Zone 3 fighters and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone 3 fighters moved from Japan to Philippines 1 destroyer moved from 16 Sea Zone to 5 Sea Zone 1 submarine moved from 22 Sea Zone to 35 Sea Zone 2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 bomber moved from Japan to Philippines 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 20 Sea Zone to 35 Sea Zone 1 bomber, 1 fighter and 2 tactical_bombers moved from Hopei to Anhwe Place Units - Japanese 1 armour, 1 infantry and 1 mech_infantry placed in Manchuria 2 fighters placed in Japan 3 mech_infantrys placed in India 1 destroyer and 1 submarine placed in 6 Sea Zone 3 submarines placed in 36 Sea Zone 1 submarine placed in 20 Sea Zone Turn Complete - Japanese Japanese collect 75 PUs; end with 75 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Americans : -0.17 ANZAC : 0.33 Chinese : 2.00 Russians : -0.67 Japanese : 2.83
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 2 destroyers, 5 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 infantry and 1 mech_infantry moved from 34 Sea Zone to Paulau Island 8 fighters moved from 33 Sea Zone to Paulau Island Combat - Americans Battle in Paulau Island Americans attack with 8 fighters, 1 infantry and 1 mech_infantry Japanese defend with 1 artillery Americans roll dice for 8 fighters, 1 infantry and 1 mech_infantry in Paulau Island, round 2 : 6/10 hits, 4,33 expected hits Japanese roll dice for 1 artillery in Paulau Island, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Paulau Island Americans win, taking Paulau Island from Japanese with 8 fighters and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Americans 8 fighters moved from Paulau Island to 33 Sea Zone 1 transport moved from 89 Sea Zone to 101 Sea Zone 1 armour, 5 infantry and 2 marines moved from Morocco to 92 Sea Zone 1 armour, 1 carrier, 2 cruisers, 5 infantry, 2 marines and 3 transports moved from 92 Sea Zone to 110 Sea Zone 2 fighters moved from Eastern United States to 110 Sea Zone 1 fighter moved from Gibraltar to Egypt 1 fighter moved from Gibraltar to Egypt 1 fighter moved from Eastern United States to Gibraltar 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 destroyer and 1 submarine moved from 106 Sea Zone to 91 Sea Zone 2 infantry moved from Johnston Island to 30 Sea Zone 2 destroyers, 2 infantry, 2 submarines and 1 transport moved from 30 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 2 bombers moved from Western United States to Caroline Islands 1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 bomber moved from Egypt to Gibraltar Place Units - Americans 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 4 infantry placed in Eastern United States 1 submarine placed in 10 Sea Zone 1 bomber placed in Eastern United States 1 tactical_bomber placed in Eastern United States Americans undo move 5. 1 bomber placed in Western United States 1 transport placed in 101 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 2 aaGuns EDIT: Adding units owned by Americans to Central United States: 2 aaGuns EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 4 infantry moved from Sikang to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Szechwan, round 2 : 0/4 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 4 infantry in Szechwan, round 3 : 0/4 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 3 infantry in Szechwan, round 4 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - British Non Combat Move - British 2 carriers moved from 92 Sea Zone to 110 Sea Zone 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 1 cruiser moved from 106 Sea Zone to 91 Sea Zone 3 mech_infantrys moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 fighter moved from United Kingdom to 110 Sea Zone Place Units - British 1 destroyer and 2 transports placed in 110 Sea Zone 1 artillery and 2 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,3 British collect 27 PUs (2 lost to blockades); end with 27 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans : 1,67 Chinese : -0,83 Japanese : 0,67
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TripleA Move Summary: Italians round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 1 airfield; Remaining resources: 1 PUs; Combat Move - Italians 1 bomber moved from Iraq to Western Ukraine 1 armour and 1 mech_infantry moved from Slovakia Hungary to Western Ukraine
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 1 airfield; Remaining resources: 1 PUs; Combat Move - Italians 1 bomber moved from Iraq to Western Ukraine 1 armour and 1 mech_infantry moved from Slovakia Hungary to Western Ukraine Combat - Italians Battle in Western Ukraine Italians attack with 1 armour, 1 bomber and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Western Ukraine, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Western Ukraine to Eastern Poland 3 mech_infantrys moved from Northern Italy to Slovakia Hungary 1 armour moved from Northern Italy to Slovakia Hungary 1 artillery and 6 infantry moved from Northern Italy to Western Germany 1 fighter moved from Southern Italy to Western Germany 2 aaGuns, 1 artillery, 8 infantry and 1 marine moved from Southern Italy to Northern Italy 1 artillery and 4 infantry moved from Yugoslavia to Slovakia Hungary Place Units - Italians 1 airfield placed in Trans-Jordan Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,1,2,4,1,4,2 Italians collect 12 PUs (6 lost to blockades); end with 13 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : 0.67 Russians : 0.67
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 55 Sea Zone to 45 Sea Zone 2 fighters moved from 33 Sea Zone to 45 Sea Zone 1 destroyer moved from 33 Sea Zone to 34 Sea Zone Combat - ANZAC Battle in 34 Sea Zone Americans loiter and taunt; ANZAC attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 34 Sea Zone ANZAC win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 45 Sea Zone ANZAC attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 2 fighters in 45 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 45 Sea Zone to 33 Sea Zone 1 armour and 1 infantry moved from New South Wales to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone 1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from South Australia to New South Wales Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,67 Japanese : -0,33
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TripleA Manual Gamesave Post: French round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 55 Sea Zone to 45 Sea Zone 2 fighters moved from 33 Sea Zone to 45 Sea Zone 1 destroyer moved from 33 Sea Zone to 34 Sea Zone Combat - ANZAC Battle in 34 Sea Zone Americans loiter and taunt; ANZAC attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 34 Sea Zone ANZAC win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 45 Sea Zone ANZAC attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 2 fighters in 45 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 45 Sea Zone to 33 Sea Zone 1 armour and 1 infantry moved from New South Wales to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone 1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from South Australia to New South Wales Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by French from Gibraltar: 1 fighter EDIT: Adding units owned by French to United Kingdom: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 0,67 Japanese : -0,33
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@wizmark pls use second file.
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TripleA Move Summary: Germans round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 fighter, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 artillery and 3 infantry moved from Novgorod to Belarus 2 bombers moved from Eastern Poland to Belarus 1 fighter and 1 tactical_bomber moved from Romania to Belarus
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 fighter, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 artillery and 3 infantry moved from Novgorod to Belarus 2 bombers moved from Eastern Poland to Belarus 1 fighter and 1 tactical_bomber moved from Romania to Belarus Combat - Germans Battle in Belarus Germans attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 3 infantry Germans roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 2/8 hits, 3.50 expected hits Russians roll dice for 3 infantry in Belarus, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus Germans roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 3 : 4/6 hits, 3.17 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Non Combat Move - Germans 2 aaGuns, 7 armour, 8 artilleries, 23 infantry and 28 mech_infantrys moved from Eastern Poland to Western Ukraine 1 fighter and 1 tactical_bomber moved from Belarus to Western Ukraine 2 bombers moved from Belarus to Western Germany 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 infantry moved from Germany to 113 Sea Zone 1 infantry moved from Western Germany to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 1 fighter moved from Southern Italy to Norway 2 aaGuns, 1 artillery and 5 infantry moved from Southern France to France 2 fighters and 2 tactical_bombers moved from Trans-Jordan to Western Ukraine 5 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Novgorod to Eastern Poland 4 infantry moved from Southern Italy to Northern Italy Place Units - Germans 1 armour and 2 mech_infantrys placed in Novgorod 1 fighter and 1 infantry placed in Western Germany 8 infantry placed in Germany 2 armour and 1 mech_infantry placed in Iraq Turning on Edit Mode EDIT: Removing units owned by Germans from France: 2 aaGuns EDIT: Adding units owned by Germans to Normandy Bordeaux: 2 aaGuns EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,3,6,1,2,1,4 Germans collect 51 PUs (2 lost to blockades); end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Germans : -0.67 Russians : 0.67
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Samara to Kazakhstan 1 fighter moved from Russia to Kazakhstan 1 infantry moved from Caucasus to Kazakhstan 2 infantry moved from Bryansk to Ukraine 1 fighter and 1 tactical_bomber moved from Russia to Ukraine 1 artillery and 2 infantry moved from Caucasus to Northwest Persia 1 infantry moved from Bryansk to Ukraine Combat - Russians Battle in Ukraine Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/5 hits, 1,67 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Northwest Persia Russians attack with 1 artillery and 2 infantry Japanese defend with 1 mech_infantry Russians roll dice for 1 artillery and 2 infantry in Northwest Persia, round 2 : 1/3 hits, 0,83 expected hits Italians roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Northwest Persia Russians win, taking Northwest Persia from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Kazakhstan Russians attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Russians roll dice for 1 fighter and 2 infantry in Kazakhstan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Kazakhstan Russians win, taking Kazakhstan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Russians 1 fighter moved from Kazakhstan to Bryansk 2 infantry moved from Timguska to Urals 1 infantry moved from Dzavhan to Yakut S.S.R. 1 infantry moved from Yenisey to Timguska 3 artilleries and 7 infantry moved from Russia to Bryansk 1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk 1 armour and 1 mech_infantry moved from Caucasus to Bryansk 1 aaGun and 18 infantry moved from Caucasus to Rostov 1 mech_infantry moved from Volgograd to Bryansk Place Units - Russians 1 artillery and 8 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : 0,67 Italians : -0,33 Russians : 0,67 Japanese : -0,33
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TripleA Move Summary: Japanese round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 35 Sea Zone to 45 Sea Zone 1 submarine moved from 20 Sea Zone to 34 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone 4 fighters moved from 35 Sea Zone to 34 Sea Zone 4 fighters moved from 35 Sea Zone to 45 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to 45 Sea Zone 1 mech_infantry moved from Tsinghai to Sikang Japanese take Sikang from Chinese 1 mech_infantry moved from Tsinghai to Shensi 1 mech_infantry moved from Shensi to Szechwan 1 mech_infantry moved from Shensi to Szechwan 1 fighter moved from Anhwe to Szechwan 1 tactical_bomber moved from Hopei to Szechwan 1 bomber moved from Philippines to Szechwan 1 armour and 1 mech_infantry moved from Buryatia to Ulaanbaatar Japanese take Ulaanbaatar from Russians 1 armour and 1 mech_infantry moved from Ulaanbaatar to Yakut S.S.R. 1 bomber moved from Anhwe to Yakut S.S.R. 1 mech_infantry moved from Yunnan to Szechwan 1 mech_infantry moved from Shensi to Szechwan 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Buyant-Uhaa to Chahar 2 mech_infantrys moved from Central Mongolia to Tsagaan Olom Japanese take Tsagaan Olom from Russians 1 mech_infantry moved from Buyant-Uhaa to Dzavhan Japanese take Dzavhan from Russians 1 fighter and 1 tactical_bomber moved from Iraq to Northwest Persia 3 mech_infantrys moved from Iraq to Northwest Persia
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 35 Sea Zone to 45 Sea Zone 1 submarine moved from 20 Sea Zone to 34 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone 4 fighters moved from 35 Sea Zone to 34 Sea Zone 4 fighters moved from 35 Sea Zone to 45 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to 45 Sea Zone 1 mech_infantry moved from Tsinghai to Sikang Japanese take Sikang from Chinese 1 mech_infantry moved from Tsinghai to Shensi 1 mech_infantry moved from Shensi to Szechwan 1 mech_infantry moved from Shensi to Szechwan 1 fighter moved from Anhwe to Szechwan 1 tactical_bomber moved from Hopei to Szechwan 1 bomber moved from Philippines to Szechwan 1 armour and 1 mech_infantry moved from Buryatia to Ulaanbaatar Japanese take Ulaanbaatar from Russians 1 armour and 1 mech_infantry moved from Ulaanbaatar to Yakut S.S.R. 1 bomber moved from Anhwe to Yakut S.S.R. 1 mech_infantry moved from Yunnan to Szechwan 1 mech_infantry moved from Shensi to Szechwan 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Buyant-Uhaa to Chahar 2 mech_infantrys moved from Central Mongolia to Tsagaan Olom Japanese take Tsagaan Olom from Russians 1 mech_infantry moved from Buyant-Uhaa to Dzavhan Japanese take Dzavhan from Russians 1 fighter and 1 tactical_bomber moved from Iraq to Northwest Persia 3 mech_infantrys moved from Iraq to Northwest Persia Combat - Japanese Battle in 45 Sea Zone Japanese attack with 1 destroyer, 4 fighters and 2 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 34 Sea Zone Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 transport; ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 4 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 5/6 hits, 3.33 expected hits Americans roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 transport owned by the Americans lost in 34 Sea Zone Japanese win with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer Casualties for Americans: 1 transport Battle in Yakut S.S.R. Japanese attack with 1 armour, 1 bomber and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Yakut S.S.R., round 2 : 3/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Yakut S.S.R. Japanese win, taking Yakut S.S.R. from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Szechwan Japanese attack with 1 bomber, 1 fighter, 4 mech_infantrys and 1 tactical_bomber Chinese defend with 3 infantry Japanese roll dice for 1 bomber, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Szechwan, round 2 : 2/7 hits, 2.50 expected hits Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan Japanese roll dice for 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Szechwan, round 3 : 2/6 hits, 2.33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 3 infantry Battle in Northwest Persia Japanese attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber Russians defend with 1 artillery and 2 infantry Japanese roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 0/5 hits, 1.67 expected hits Russians roll dice for 1 artillery and 2 infantry in Northwest Persia, round 2 : 0/3 hits, 1.00 expected hits Japanese roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 3 : 0/5 hits, 1.67 expected hits Russians roll dice for 1 artillery and 2 infantry in Northwest Persia, round 3 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Japanese lost in Northwest Persia Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 4 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 artillery and 2 infantry in Northwest Persia, round 4 : 3/3 hits, 1.00 expected hits 1 tactical_bomber owned by the Japanese, 1 infantry owned by the Russians and 2 mech_infantrys owned by the Japanese lost in Northwest Persia retreated to Northwest Persia Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -20 Casualties for Japanese: 3 mech_infantrys and 1 tactical_bomber Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 fighter moved from Northwest Persia to Iraq 2 mech_infantrys moved from Iraq to Trans-Jordan 3 mech_infantrys moved from Eastern Persia to Iraq 3 mech_infantrys moved from India to Eastern Persia 1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China 1 fighter moved from Japan to 36 Sea Zone 1 fighter moved from Japan to French Indo China 1 tactical_bomber moved from Anhwe to 36 Sea Zone 1 tactical_bomber moved from Anhwe to Japan 4 fighters and 2 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone 4 fighters and 2 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 3 submarines moved from 36 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from Soviet Far East to 5 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 bomber moved from Yakut S.S.R. to Central Mongolia 1 infantry moved from Buyant-Uhaa to Central Mongolia 1 infantry moved from Sakha to Amur 1 armour and 1 mech_infantry moved from Manchuria to Central Mongolia 1 destroyer moved from 5 Sea Zone to 6 Sea Zone 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from Siberia to Amur 1 bomber moved from Szechwan to French Indo China 1 transport moved from 39 Sea Zone to 36 Sea Zone Place Units - Japanese 2 fighters placed in Japan 1 battleship, 1 carrier and 1 destroyer placed in 36 Sea Zone 1 destroyer placed in 19 Sea Zone 2 mech_infantrys placed in Manchuria 2 mech_infantrys placed in India Turn Complete - Japanese Japanese collect 76 PUs; end with 76 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
ANZAC : -0.17 Americans : -0.33 Chinese : -0.33 Russians : 1.67 Japanese : -1.33
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Gibraltar to France 1 submarine moved from 33 Sea Zone to 45 Sea Zone 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 4 fighters moved from 33 Sea Zone to 34 Sea Zone 4 fighters moved from 33 Sea Zone to 45 Sea Zone 1 submarine moved from 33 Sea Zone to 21 Sea Zone Americans take 22 Sea Zone from Japanese 4 bombers moved from Caroline Islands to 21 Sea Zone 1 submarine moved from 33 Sea Zone to 55 Sea Zone 4 bombers moved from Caroline Islands to 55 Sea Zone Combat - Americans Strategic bombing raid in France AA fire in France : 0/1 hits, 0,17 expected hits Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in France causes 5 damage total. Battle in 55 Sea Zone Americans attack with 4 bombers and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 4 bombers in 55 Sea Zone, round 2 : 3/4 hits, 2,67 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 4 bombers and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 45 Sea Zone Americans attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 4 fighters in 45 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 4 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 34 Sea Zone Americans attack with 1 destroyer and 4 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 4 fighters in 34 Sea Zone, round 2 : 3/5 hits, 2,33 expected hits Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 34 Sea Zone Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 21 Sea Zone Americans attack with 4 bombers and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 4 bombers in 21 Sea Zone, round 2 : 3/4 hits, 2,67 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 21 Sea Zone Americans win with 4 bombers and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 4 bombers moved from 21 Sea Zone to Caroline Islands 4 fighters moved from 34 Sea Zone to 33 Sea Zone 4 fighters moved from 45 Sea Zone to 33 Sea Zone 4 bombers moved from 55 Sea Zone to Caroline Islands 1 destroyer and 1 submarine moved from 30 Sea Zone to 33 Sea Zone 2 fighters moved from Hawaiian Islands to 33 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Western United States to Caroline Islands 1 fighter moved from Egypt to Ukraine 1 fighter moved from Egypt to Gibraltar 1 submarine moved from 91 Sea Zone to 105 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun moved from Central United States to 101 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 aaGuns, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 aaGuns and 4 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from France to United Kingdom 1 tactical_bomber moved from Eastern United States to 110 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States Americans undo move 3. Americans undo move 1. 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Central United States 1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 2 armour, 1 submarine and 2 transports; Remaining resources: 1 PUs; Combat Move - British Non Combat Move - British 2 fighters moved from Egypt to Gibraltar 3 mech_infantrys moved from Belgian Congo to Egypt Place Units - British 1 submarine and 2 transports placed in 110 Sea Zone 2 armour placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,3 British collect 27 PUs (2 lost to blockades); end with 28 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
AA fire in France : : -0,17 Americans : 1,33 Japanese : -0,17
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TripleA Move Summary: Italians round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour and 2 mech_infantrys moved from Trans-Jordan to Northwest Persia 1 fighter moved from Iraq to Northwest Persia 1 bomber moved from Eastern Poland to Northwest Persia
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour and 2 mech_infantrys moved from Trans-Jordan to Northwest Persia 1 fighter moved from Iraq to Northwest Persia 1 bomber moved from Eastern Poland to Northwest Persia Combat - Italians Battle in Northwest Persia Italians attack with 2 armour, 1 bomber, 1 fighter and 2 mech_infantrys Russians defend with 1 artillery and 1 infantry Italians roll dice for 2 armour, 1 bomber, 1 fighter and 2 mech_infantrys in Northwest Persia, round 2 : 3/6 hits, 2.50 expected hits Russians roll dice for 1 artillery and 1 infantry in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Northwest Persia Italians win, taking Northwest Persia from Russians with 2 armour, 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Italians 1 bomber and 1 fighter moved from Northwest Persia to Iraq 3 mech_infantrys moved from Slovakia Hungary to Western Ukraine 1 armour moved from Slovakia Hungary to Western Ukraine 1 artillery and 4 infantry moved from Slovakia Hungary to Eastern Poland 1 aaGun moved from Northern Italy to Southern Italy 3 infantry moved from Northern Italy to Southern Italy 4 infantry moved from Western Germany to Germany 1 aaGun, 1 artillery, 5 infantry and 1 marine moved from Northern Italy to Western Germany 1 fighter moved from Western Germany to Southern Italy Place Units - Italians 3 infantry placed in Southern Italy 1 artillery and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,4,2,5,5,5,4 Italians collect 16 PUs (2 lost to blockades); end with 16 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : 0.50 Russians : -0.67
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 transport; Remaining resources: 4 PUs; Combat Move - ANZAC 1 armour and 1 infantry moved from New South Wales to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from 42 Sea Zone to Java 1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 armour and 1 infantry moved from 44 Sea Zone to Celebes 1 destroyer moved from 62 Sea Zone to 33 Sea Zone Combat - ANZAC Battle in Java Battle in Celebes ANZAC attack with 1 armour and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 armour and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Celebes ANZAC win, taking Java from Japanese, taking Celebes from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 62 Sea Zone 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Combat Move - French 1 infantry moved from Algeria to Morocco Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,33 Japanese : -0,33
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TripleA Move Summary: Germans round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour and 9 mech_infantrys; Remaining resources: 3 PUs; Combat Move - Germans 3 infantry moved from Western Ukraine to Ukraine 2 bombers moved from Trans-Jordan to Ukraine 3 fighters and 3 tactical_bombers moved from Western Ukraine to Ukraine 4 bombers moved from Western Germany to Ukraine 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 mech_infantry moved from Iraq to Caucasus Germans take Caucasus from Russians