@ArtofWar1947 41983-GER-1.tsvg
Scramble to 114, 113, and/or N-B?
@Sovietishcat sorry…stupid placement of transport needed changing
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Americans
Americans buy 2 armour, 5 fighters, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
3 fighters moved from Iraq to Northwest Persia
1 armour, 2 artilleries and 2 infantry moved from Persia to Northwest Persia
1 mech_infantry moved from Western United States to Alaska
Americans take Alaska from Japanese
Combat - Americans
Battle in Greece
Battle in Northwest Persia
Americans attack with 1 armour, 2 artilleries, 3 fighters and 2 infantry
Italians defend with 1 armour and 2 mech_infantrys
Americans roll dice for 1 armour, 2 artilleries, 3 fighters and 2 infantry in Northwest Persia, round 2 : 3/8 hits, 3,33 expected hits
Italians roll dice for 1 armour and 2 mech_infantrys in Northwest Persia, round 2 : 2/3 hits, 1,17 expected hits
2 mech_infantrys owned by the Italians, 2 infantry owned by the Americans and 1 armour owned by the Italians lost in Northwest Persia
Americans win, taking Greece from Italians, taking Northwest Persia from Italians with 1 armour, 2 artilleries and 3 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 2 infantry
Casualties for Italians: 1 armour and 2 mech_infantrys
Non Combat Move - Americans
3 fighters moved from Northwest Persia to Russia
5 artilleries and 5 infantry moved from Morocco to 92 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 92 Sea Zone to 99 Sea Zone
4 artilleries and 4 infantry moved from 99 Sea Zone to Greece
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Greece
1 infantry moved from Morocco to 92 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone
1 aaGun and 2 infantry moved from 99 Sea Zone to Greece
1 carrier moved from 92 Sea Zone to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to 99 Sea Zone
1 destroyer moved from 92 Sea Zone to 99 Sea Zone
2 cruisers moved from 92 Sea Zone to 99 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 bomber and 3 fighters moved from Western United States to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
Place Units - Americans
2 armour and 1 mech_infantry placed in Iraq
5 fighters and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British buy 1 artillery, 1 factory_minor and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
1 artillery and 1 infantry moved from Persia to 80 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 80 Sea Zone to 79 Sea Zone
2 artilleries and 2 infantry moved from 79 Sea Zone to West India
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
1 mech_infantry moved from Persia to Caucasus
Russians take Caucasus from Italians
1 armour and 2 infantry moved from Persia to Eastern Persia
Combat - British
Battle in West India
British attack with 2 artilleries and 4 infantry
Japanese defend with 1 factory_minor and 3 infantry
British roll dice for 2 artilleries and 4 infantry in West India, round 2 : 2/6 hits, 1,67 expected hits
Japanese roll dice for 3 infantry in West India, round 2 : 1/3 hits, 1,00 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in West India
British roll dice for 2 artilleries and 3 infantry in West India, round 3 : 0/5 hits, 1,50 expected hits
Japanese roll dice for 1 infantry in West India, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 2 artilleries and 3 infantry in West India, round 4 : 1/5 hits, 1,50 expected hits
Japanese roll dice for 1 infantry in West India, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in West India
British win, taking West India from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 3 infantry
Battle in Eastern Persia
British attack with 1 armour and 2 infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 armour and 2 infantry in Eastern Persia, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Eastern Persia, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 armour and 2 infantry in Eastern Persia, round 3 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Eastern Persia, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Eastern Persia
British win, taking Eastern Persia from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
2 fighters moved from 80 Sea Zone to 99 Sea Zone
4 infantry moved from Algeria to 92 Sea Zone
4 infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone
4 infantry moved from 99 Sea Zone to Greece
2 transports moved from 92 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone
1 armour and 1 infantry moved from Crete to 99 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 99 Sea Zone to Greece
2 carriers and 1 fighter moved from 92 Sea Zone to 99 Sea Zone
3 mech_infantrys moved from Egypt to Iraq
1 carrier and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone
Place Units - British
3 mech_infantrys placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 artillery placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from 123 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 106 Sea Zone: 1 destroyer
EDIT: Removing units owned by British from United Kingdom: 1 fighter
EDIT: Adding units owned by British to Gibraltar: 1 fighter
EDIT: Removing units owned by British from Iceland: 1 fighter
EDIT: Adding units owned by British to United Kingdom: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Changing PUs for British from 40 to 52
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0,83
British : -2,33
Americans : -0,33
Japanese : -0,33
@wizmark By mistake I bought a minor IC with UK to put it on Persia, but I realized that US has Persia… not use to that lol, so I just refunded the 12$ back to UK, like mentioned in the rules.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Rostov to Caucasus
1 bomber moved from Rostov to Caucasus
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Rostov to Caucasus
1 bomber moved from Rostov to Caucasus
Combat - Italians
Battle in Caucasus
Italians attack with 1 bomber and 2 infantry
British defend with 1 mech_infantry
Italians roll dice for 1 bomber and 2 infantry in Caucasus, round 2 : 3/3 hits, 1.00 expected hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Caucasus
Italians win, taking Caucasus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Caucasus to Southern Italy
1 aaGun, 5 infantry and 1 marine moved from Northern Italy to Yugoslavia
4 infantry moved from Germany to Slovakia Hungary
1 artillery and 3 infantry moved from Southern France to Northern Italy
4 artilleries moved from France to Northern Italy
1 mech_infantry moved from Southern Italy to Yugoslavia
1 infantry moved from Bryansk to Rostov
Place Units - Italians
1 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Normandy Bordeaux: 1 mech_infantry
EDIT: Adding units owned by Italians to Northern Italy: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,6,3,1,4,4,4,6,1
Italians collect 9 PUs (7 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Italians : 2.00
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Iraq to Northwest Persia
Non Combat Move - ANZAC
3 infantry moved from South Australia to New South Wales
Place Units - ANZAC
1 armour, 1 fighter and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
2 infantry moved from Iraq to Northwest Persia
Non Combat Move - French
2 infantry moved from 99 Sea Zone to Greece
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 armour, 1 bomber and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Germans
Non Combat Move - Germans
1 armour, 2 fighters and 10 mech_infantrys moved from Western Germany to Yugoslavia
3 armour moved from Volgograd to Bryansk
3 armour moved from Ukraine to Bryansk
3 armour moved from Western Ukraine to Bryansk
1 artillery and 1 infantry moved from Smolensk to Bryansk
2 aaGuns moved from Bryansk to Ukraine
1 fighter and 4 tactical_bombers moved from Bryansk to Ukraine
Place Units - Germans
3 armour placed in Volgograd
3 armour placed in Ukraine
3 armour placed in Western Ukraine
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 bombers
EDIT: Adding units owned by Germans to Germany: 2 bombers
EDIT: Turning off Edit Mode
1 bomber placed in Germany
1 fighter placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,5,4,2,1,3,3,2,1
Germans collect 56 PUs (2 lost to blockades); end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Combat Hit Differential Summary :
@Sovietishcat not sure not going for moscow this turn was the right move but I got scared after last turn! :grimacing:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Purchase Units - Russians
Russians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Place Units - Russians
1 artillery and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 3 PUs; end with 3 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 5 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 7 PUs
Combat Hit Differential Summary :
@wizmark said in Wiz (X) vs Sov (L) G1 BM3 2020:
@Sovietishcat not sure not going for moscow this turn was the right move but I got scared after last turn! :grimacing:
@wizmark I do not blame you! With all those tanks, Moscow should be very easy to take!
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 battleship, 2 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 tactical_bomber moved from Japan to Iwo Jima
3 fighters moved from 6 Sea Zone to Iwo Jima
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 46 Sea Zone to 55 Sea Zone
1 submarine moved from 41 Sea Zone to 79 Sea Zone
14 fighters and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
3 mech_infantrys moved from Kazakhstan to Eastern Persia
3 bombers moved from French Indo China to Eastern Persia
1 bomber moved from India to Eastern Persia
1 tactical_bomber moved from Burma to West India
1 tactical_bomber moved from India to West India
1 tactical_bomber moved from India to Eastern Persia
6 armour and 2 mech_infantrys moved from India to West India
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 battleship, 2 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 tactical_bomber moved from Japan to Iwo Jima
3 fighters moved from 6 Sea Zone to Iwo Jima
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 46 Sea Zone to 55 Sea Zone
1 submarine moved from 41 Sea Zone to 79 Sea Zone
14 fighters and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
3 mech_infantrys moved from Kazakhstan to Eastern Persia
3 bombers moved from French Indo China to Eastern Persia
1 bomber moved from India to Eastern Persia
1 tactical_bomber moved from Burma to West India
1 tactical_bomber moved from India to West India
1 tactical_bomber moved from India to Eastern Persia
6 armour and 2 mech_infantrys moved from India to West India
Combat - Japanese
Battle in 79 Sea Zone
Japanese attack with 1 submarine
British defend with 3 transports
3 transports owned by the British lost in 79 Sea Zone
Japanese roll dice for 1 submarine in 79 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win, taking 79 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 21
Casualties for British: 3 transports
Battle in 55 Sea Zone
Japanese attack with 14 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 14 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 8/16 hits, 8.33 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 14 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Eastern Persia
Japanese attack with 4 bombers, 3 mech_infantrys and 1 tactical_bomber
British defend with 1 armour and 2 infantry
Japanese roll dice for 4 bombers, 3 mech_infantrys and 1 tactical_bomber in Eastern Persia, round 2 : 5/8 hits, 3.67 expected hits
British roll dice for 1 armour and 2 infantry in Eastern Persia, round 2 : 1/3 hits, 1.17 expected hits
1 mech_infantry owned by the Japanese, 2 infantry owned by the British and 1 armour owned by the British lost in Eastern Persia
Japanese win, taking Eastern Persia from British with 4 bombers, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 armour and 2 infantry
Battle in Caroline Islands
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Caroline Islands
Japanese win, taking Caroline Islands from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in West India
Japanese attack with 6 armour, 2 mech_infantrys and 2 tactical_bombers
British defend with 2 artilleries and 2 infantry; UK_Pacific defend with 1 factory_minor
Japanese roll dice for 6 armour, 2 mech_infantrys and 2 tactical_bombers in West India, round 2 : 5/10 hits, 4.67 expected hits
UK_Pacific roll dice for 2 artilleries and 2 infantry in West India, round 2 : 2/4 hits, 1.33 expected hits
2 mech_infantrys owned by the Japanese, 2 artilleries owned by the British and 2 infantry owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 6 armour and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 2 artilleries and 2 infantry
Battle in Iwo Jima
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 2 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Iwo Jima, round 2 : 5/6 hits, 2.83 expected hits
Americans roll dice for 2 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Iwo Jima
Japanese win, taking Iwo Jima from Americans with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Japanese
1 fighter moved from 6 Sea Zone to Japan
3 fighters and 1 tactical_bomber moved from Iwo Jima to 6 Sea Zone
1 marine moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 marines moved from French Indo China to 36 Sea Zone
2 marines and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 marines moved from 35 Sea Zone to Philippines
3 battleships, 8 carriers, 2 cruisers, 4 destroyers, 1 marine and 12 submarines moved from 42 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
14 fighters and 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
4 bombers and 1 tactical_bomber moved from Eastern Persia to India
2 tactical_bombers moved from West India to India
2 armour and 1 mech_infantry moved from Yunnan to India
1 infantry moved from French Indo China to Yunnan
1 aaGun and 1 infantry moved from Kazakhstan to Caucasus
1 destroyer moved from 45 Sea Zone to 35 Sea Zone
1 destroyer moved from 22 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 transport placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
2 armour and 1 mech_infantry placed in India
2 destroyers and 1 submarine placed in 20 Sea Zone
1 battleship and 3 transports placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Manchuria: 1 infantry
EDIT: Adding units owned by Japanese to Korea: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 82 PUs; end with 82 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 85 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
British : -0.17
Americans : -0.33
UK_Pacific : 0.67
Japanese : 3.17
@wizmark This one is yours, I will post the game result, Well played but Japan is getting too strong and if I spent too much in Pacific with USA, Europe will crumble. Even if I spent everything in Pacific, Japan will capture the last VC anyway. Losing Normandy was crushing and you played well with Germany, I feel like I should have waited a turn or two and maybe would have been fine… who knows! Let me know if you are up for a rematch.
@Sovietishcat Thanks for the game! It was a tough one and you are canny allies player. I think you perhaps needed to concentrate more on one theatre to get that decisive breakthrough with the US but you had me worried right up to the end!
GG
@Sovietishcat And happy for a rematch when you are…
@Wizmark Can you set it up, I’ll take the allies again same rules plz!
@wizmark are you still interested in a game?
@Sovietishcat yes will set it up in a bit…been a bit busy :+1:
@wizmark said in Wiz (X) vs Sov (L) G1 BM3 2020:
@Sovietishcat yes will set it up in a bit…been a bit busy :+1:
Ok no problems