one more late adjustment, i edited the US sub to 27 instead of 65 if you’d allow it. that decision has nothing to do with any chinese or uk rolls that happened later. if you disallow then just use the previous map instead. thanks.
Wiz (X) vs Sov (L) G1 BM3 2020
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 artilleries, 3 infantry, 7 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Western Ukraine to Tambov Germans take Tambov from Russians 1 infantry moved from Vologda to Samara Germans take Samara from Russians 1 mech_infantry moved from Rostov to Volgograd 5 armour moved from Caucasus to Volgograd 3 tactical_bombers moved from Western Ukraine to Volgograd 5 armour, 2 fighters and 2 tactical_bombers moved from Caucasus to Northwest Persia 4 bombers and 4 fighters moved from Western Ukraine to Russia 1 submarine moved from 119 Sea Zone to 125 Sea Zone 1 submarine moved from 119 Sea Zone to 123 Sea Zone Combat - Germans Air Battle in Russia Germans attacks with 8 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 0/4 hits, 0.67 expected hits Bombing raid in Russia rolls: 5,8,7,4 and causes: 16 damage to unit: factory_major Bombing raid in Russia causes 16 damage total. Battle in Northwest Persia Germans attack with 5 armour, 2 fighters and 2 tactical_bombers British defend with 2 armour and 2 mech_infantrys Germans roll dice for 5 armour, 2 fighters and 2 tactical_bombers in Northwest Persia, round 2 : 4/9 hits, 4.83 expected hits British roll dice for 2 armour and 2 mech_infantrys in Northwest Persia, round 2 : 3/4 hits, 1.67 expected hits 2 mech_infantrys owned by the British, 3 armour owned by the Germans and 2 armour owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 2 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Germans: 3 armour Casualties for British: 2 armour and 2 mech_infantrys Battle in Volgograd Germans attack with 5 armour, 1 mech_infantry and 3 tactical_bombers Russians defend with 3 armour, 1 factory_minor and 1 mech_infantry Germans roll dice for 5 armour, 1 mech_infantry and 3 tactical_bombers in Volgograd, round 2 : 6/9 hits, 4.67 expected hits Russians roll dice for 3 armour and 1 mech_infantry in Volgograd, round 2 : 3/4 hits, 1.83 expected hits 1 mech_infantry owned by the Russians, 3 armour owned by the Russians, 2 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 3 armour and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 2 armour and 1 mech_infantry Casualties for Russians: 3 armour and 1 mech_infantry Cleaning up after air battles Non Combat Move - Germans 2 fighters and 2 tactical_bombers moved from Northwest Persia to Bryansk 3 tactical_bombers moved from Volgograd to Rostov 2 infantry moved from Ukraine to Rostov 4 bombers moved from Russia to Slovakia Hungary 4 fighters moved from Russia to Bryansk 1 infantry moved from Belarus to Bryansk 1 infantry moved from Archangel to Vologda 2 armour and 1 mech_infantry moved from Novgorod to Bryansk 3 mech_infantrys moved from Eastern Poland to Bryansk 4 infantry moved from Ukraine to Bryansk 1 aaGun moved from Western Ukraine to Ukraine 6 armour, 8 artilleries, 17 infantry and 27 mech_infantrys moved from Western Ukraine to Bryansk 5 infantry moved from Eastern Poland to Western Ukraine 5 infantry moved from France to Normandy Bordeaux 1 mech_infantry moved from Germany to 113 Sea Zone 1 mech_infantry moved from 113 Sea Zone to Norway 4 mech_infantrys moved from Germany to Western Germany Place Units - Germans 3 infantry and 1 tactical_bomber placed in Germany 2 mech_infantrys placed in Novgorod 5 mech_infantrys placed in Western Germany 3 artilleries placed in Western Ukraine 3 armour placed in Ukraine Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,2,2,4,5,6,4,5,1 Germans collect 56 PUs (2 lost to blockades); end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUsCombat Hit Differential Summary :
AA fire in Russia : : -0.67 Germans : 0.50 British : 1.33 Russians : 1.17 -
@Sovietishcat finally got russia penned in! :relieved:
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TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Russians Russians buy nothing; Remaining resources: 14 PUs; Combat Move - Russians Turn Complete - Russians Russians collect 3 PUs; end with 17 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUsCombat Hit Differential Summary :
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TripleA Move Summary: Japanese round 15
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Japanese Japanese buy 2 armour, 1 carrier, 2 destroyers, 1 factory_minor, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 mech_infantrys moved from Eastern Persia to Persia 1 mech_infantry moved from Eastern Persia to Persia 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone 2 infantry moved from 2 Sea Zone to Alaska 1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 34 Sea Zone 1 submarine moved from 56 Sea Zone to 42 Sea Zone 11 submarines moved from 55 Sea Zone to 34 Sea Zone 1 submarine moved from 6 Sea Zone to 34 Sea Zone 1 submarine moved from 35 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island 2 tactical_bombers moved from 55 Sea Zone to 46 Sea Zone 2 fighters moved from 55 Sea Zone to 46 Sea Zone 6 fighters moved from 55 Sea Zone to Paulau Island 2 infantry moved from Manchuria to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 bomber moved from Japan to Guam 2 bombers, 2 fighters and 2 tactical_bombers moved from Philippines to Guam -
TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Japanese Japanese buy 2 armour, 1 carrier, 2 destroyers, 1 factory_minor, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 mech_infantrys moved from Eastern Persia to Persia 1 mech_infantry moved from Eastern Persia to Persia 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone 2 infantry moved from 2 Sea Zone to Alaska 1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 34 Sea Zone 1 submarine moved from 56 Sea Zone to 42 Sea Zone 11 submarines moved from 55 Sea Zone to 34 Sea Zone 1 submarine moved from 6 Sea Zone to 34 Sea Zone 1 submarine moved from 35 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island 2 tactical_bombers moved from 55 Sea Zone to 46 Sea Zone 2 fighters moved from 55 Sea Zone to 46 Sea Zone 6 fighters moved from 55 Sea Zone to Paulau Island 2 infantry moved from Manchuria to 19 Sea Zone 2 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 bomber moved from Japan to Guam 2 bombers, 2 fighters and 2 tactical_bombers moved from Philippines to Guam Combat - Japanese Battle in Alaska Battle in 46 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 46 Sea Zone Japanese win, taking Alaska from Americans with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in 34 Sea Zone Japanese attack with 13 submarines and 1 transport ANZAC defend with 1 cruiser and 1 transport Japanese roll dice for 13 submarines in 34 Sea Zone, round 2 : 5/13 hits, 4.33 expected hits 1 transport owned by the ANZAC and 1 cruiser owned by the ANZAC lost in 34 Sea Zone Japanese win with 13 submarines and 1 transport remaining. Battle score for attacker is 19 Casualties for ANZAC: 1 cruiser and 1 transport Battle in Paulau Island Japanese attack with 1 artillery, 6 fighters and 1 infantry ANZAC defend with 1 artillery Japanese roll dice for 1 artillery, 6 fighters and 1 infantry in Paulau Island, round 2 : 4/8 hits, 3.67 expected hits ANZAC roll dice for 1 artillery in Paulau Island, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Paulau Island Japanese win, taking Paulau Island from ANZAC with 1 artillery and 6 fighters remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery Battle in Persia Japanese attack with 4 mech_infantrys British defend with 1 mech_infantry Japanese roll dice for 4 mech_infantrys in Persia, round 2 : 1/4 hits, 0.67 expected hits British roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Persia Japanese win, taking Persia from British with 4 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Guam Japanese attack with 3 bombers, 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 airfield, 1 artillery, 1 bomber and 1 infantry Japanese roll dice for 3 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Guam, round 2 : 4/9 hits, 4.67 expected hits Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Guam, round 2 : 1/3 hits, 0.83 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans, 1 bomber owned by the Americans and 1 artillery owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 3 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 16 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery, 1 bomber and 1 infantry Non Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 22 Sea Zone 6 fighters moved from Paulau Island to 34 Sea Zone 2 tactical_bombers moved from Guam to 34 Sea Zone 2 fighters moved from Guam to 34 Sea Zone 2 fighters moved from 46 Sea Zone to 34 Sea Zone 4 fighters moved from 55 Sea Zone to 34 Sea Zone 1 fighter moved from 55 Sea Zone to Philippines 2 tactical_bombers moved from 46 Sea Zone to Philippines 3 bombers moved from Guam to Philippines 1 fighter moved from 55 Sea Zone to 36 Sea Zone 1 fighter moved from Japan to 36 Sea Zone 1 cruiser moved from 55 Sea Zone to 37 Sea Zone 3 battleships, 8 carriers, 1 cruiser and 5 destroyers moved from 55 Sea Zone to 34 Sea Zone 1 submarine moved from 80 Sea Zone to 39 Sea Zone 2 armour and 1 mech_infantry moved from India to West India 1 mech_infantry moved from Eastern Persia to West India 2 tactical_bombers moved from Shan State to West India 1 bomber moved from Evenkiyskiy to West India 1 mech_infantry moved from Urals to Kansu 1 mech_infantry moved from Kansu to Kazakhstan 1 mech_infantry moved from Sikang to Kazakhstan 1 infantry moved from Tsinghai to Sikang 1 infantry moved from Novosibirsk to Tsinghai 2 mech_infantrys moved from Olgiy to Novosibirsk 1 aaGun moved from Kansu to Tsinghai 2 armour moved from Central Mongolia to Shensi 1 artillery and 1 infantry moved from Kwangtung to Kwangsi Place Units - Japanese 1 carrier, 1 destroyer and 1 transport placed in 36 Sea Zone 1 factory_minor placed in West India 2 armour placed in India 1 fighter and 1 infantry placed in Japan 1 destroyer and 1 submarine placed in 6 Sea Zone Japanese undo move 4. 1 infantry placed in Manchuria 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 81 PUs; end with 81 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUsCombat Hit Differential Summary :
British : -0.33 ANZAC : 1.33 Americans : 0.17 Japanese : 1.33 -
@wizmark said in Wiz (X) vs Sov (L) G1 BM3 2020:
@Sovietishcat finally got russia penned in! :relieved:
I know I know :no_mouth: Those bombers are quite effective for Germany.
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TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Americans Americans buy 1 airfield, 6 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Western United States to 2 Sea Zone 1 submarine moved from 33 Sea Zone to 22 Sea Zone 1 submarine moved from 33 Sea Zone to 45 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from Iraq to Persia 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Paulau Island 7 fighters moved from 33 Sea Zone to 45 Sea Zone 6 fighters moved from 33 Sea Zone to 22 Sea Zone 5 bombers moved from Western United States to Alaska Combat - Americans Battle in 2 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 2 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Paulau Island Americans attack with 1 fighter and 1 tactical_bomber Japanese defend with 1 artillery Americans roll dice for 1 fighter and 1 tactical_bomber in Paulau Island, round 2 : 2/2 hits, 1,17 expected hits Japanese roll dice for 1 artillery in Paulau Island, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Paulau Island Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in 22 Sea Zone Americans attack with 6 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win, taking 22 Sea Zone from Japanese with 6 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Persia Americans attack with 1 armour, 2 artilleries and 3 infantry Japanese defend with 4 mech_infantrys Americans roll dice for 1 armour, 2 artilleries and 3 infantry in Persia, round 2 : 3/6 hits, 2,00 expected hits Japanese roll dice for 4 mech_infantrys in Persia, round 2 : 1/4 hits, 1,33 expected hits 3 mech_infantrys owned by the Japanese and 1 infantry owned by the Americans lost in Persia Americans roll dice for 1 armour, 2 artilleries and 2 infantry in Persia, round 3 : 2/5 hits, 1,83 expected hits Japanese roll dice for 1 mech_infantry in Persia, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Persia Americans win, taking Persia from Japanese with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 13 Casualties for Americans: 1 infantry Casualties for Japanese: 4 mech_infantrys Battle in Alaska Americans attack with 5 bombers Japanese defend with 2 infantry Americans roll dice for 5 bombers in Alaska, round 2 : 5/5 hits, 3,33 expected hits Japanese roll dice for 2 infantry in Alaska, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Alaska Americans win with 5 bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in 45 Sea Zone Americans attack with 7 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 7 fighters in 45 Sea Zone, round 2 : 3/7 hits, 3,50 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 7 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 destroyer moved from 33 Sea Zone to 46 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 5 bombers moved from Alaska to Hawaiian Islands 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 7 fighters moved from 45 Sea Zone to 54 Sea Zone 6 fighters moved from 22 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from Paulau Island to 33 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 bomber moved from 2 Sea Zone to Western United States 1 infantry and 6 transports moved from 91 Sea Zone to 92 Sea Zone 1 aaGun, 1 artillery, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 110 Sea Zone to 92 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 33 Sea Zone to 21 Sea Zone 1 destroyer moved from 21 Sea Zone to 35 Sea Zone 1 battleship, 8 carriers, 1 cruiser, 10 destroyers and 2 submarines moved from 33 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Algeria 1 tactical_bomber moved from 92 Sea Zone to Gibraltar 1 fighter moved from 92 Sea Zone to Gibraltar Place Units - Americans 1 airfield placed in Iraq 3 fighters placed in Iraq 3 fighters, 2 infantry and 1 mech_infantry placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 2 artilleries, 1 fighter, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Iraq to Eastern Persia British take Eastern Persia from Japanese 1 armour and 2 mech_infantrys moved from Iraq to Northwest Persia 5 fighters moved from Iraq to Northwest Persia 1 destroyer moved from 110 Sea Zone to 123 Sea Zone 1 fighter moved from 110 Sea Zone to 123 Sea Zone Combat - British Battle in Northwest Persia British attack with 1 armour, 5 fighters and 2 mech_infantrys Germans defend with 2 armour British roll dice for 1 armour, 5 fighters and 2 mech_infantrys in Northwest Persia, round 2 : 4/8 hits, 3,33 expected hits Germans roll dice for 2 armour in Northwest Persia, round 2 : 1/2 hits, 1,00 expected hits 1 mech_infantry owned by the British and 2 armour owned by the Germans lost in Northwest Persia British win, taking Northwest Persia from Germans with 1 armour, 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for British: 1 mech_infantry Casualties for Germans: 2 armour Battle in 123 Sea Zone British attack with 1 destroyer and 1 fighter Germans defend with 1 submarine British roll dice for 1 destroyer and 1 fighter in 123 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 submarine in 123 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 123 Sea Zone British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - British 1 fighter moved from 123 Sea Zone to Iceland 3 fighters moved from Gibraltar to United Kingdom 4 infantry moved from United Kingdom to 110 Sea Zone 4 infantry and 4 transports moved from 110 Sea Zone to 92 Sea Zone 4 infantry moved from 92 Sea Zone to Algeria 2 carriers moved from 110 Sea Zone to 92 Sea Zone 2 fighters moved from Trans-Jordan to 80 Sea Zone 1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 carrier and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Persia 1 artillery and 1 infantry moved from Trans-Jordan to Iraq 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Persia 5 fighters moved from Northwest Persia to Russia 4 armour and 1 mech_infantry moved from Iraq to Persia 1 infantry moved from Iraq to Persia 1 infantry moved from Iraq to Persia Place Units - British 2 artilleries placed in United Kingdom 1 fighter placed in Union of South Africa 1 transport placed in 71 Sea Zone 3 mech_infantrys placed in Egypt British undo move 2. Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 1 fighter EDIT: Adding units owned by British to 92 Sea Zone: 1 fighter EDIT: Turning off Edit Mode 1 fighter placed in United Kingdom Turn Complete - British British collect 31 PUs; end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Germans : -0,17 British : 0,83 Americans : 3,50 Japanese : -2,33 -
TripleA Move Summary: Italians round 15
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Italians Italians buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 2 mech_infantrys moved from Rostov to Northwest Persia 1 bomber moved from Southern Italy to Northwest Persia -
TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Italians Italians buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 2 mech_infantrys moved from Rostov to Northwest Persia 1 bomber moved from Southern Italy to Northwest Persia Combat - Italians Battle in Northwest Persia Italians attack with 1 armour, 1 bomber and 2 mech_infantrys British defend with 1 armour and 1 mech_infantry Italians roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Northwest Persia, round 2 : 2/4 hits, 1.50 expected hits British roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 2 : 0/2 hits, 0.83 expected hits 1 mech_infantry owned by the British and 1 armour owned by the British lost in Northwest Persia Italians win, taking Northwest Persia from British with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 10 Casualties for British: 1 armour and 1 mech_infantry Non Combat Move - Italians 1 bomber moved from Northwest Persia to Rostov 1 artillery and 2 infantry moved from Bryansk to Rostov 2 infantry moved from Northern Italy to Southern Italy 1 fighter moved from Western Germany to Southern Italy 1 aaGun, 3 infantry and 1 marine moved from Western Germany to Northern Italy 2 infantry moved from France to Northern Italy 2 infantry moved from France to Normandy Bordeaux 2 artilleries moved from Normandy Bordeaux to France 1 infantry moved from Smolensk to Bryansk Place Units - Italians 2 infantry and 1 mech_infantry placed in Southern Italy 1 artillery placed in Southern France Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,1,2,4,2,5,6,4,4 Italians collect 11 PUs (7 lost to blockades); end with 11 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 13 PUsCombat Hit Differential Summary :
Italians : 0.50 British : -0.83 -
TripleA Turn Summary: French round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 33 Sea Zone to 21 Sea Zone Combat - ANZAC Battle in 21 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 21 Sea Zone ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone 3 fighters moved from New South Wales to Queensland 1 aaGun moved from New South Wales to Queensland 2 infantry moved from New South Wales to Queensland 2 infantry moved from New South Wales to South Australia Place Units - ANZAC 2 fighters and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,6 ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 0,67 -
TripleA Move Summary: Germans round 16
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans buy 9 armour and 2 bombers; Remaining resources: 0 PUs; Combat Move - Germans 8 armour, 8 artilleries, 6 fighters, 22 infantry, 31 mech_infantrys and 2 tactical_bombers moved from Bryansk to Russia 1 mech_infantry moved from Tambov to Russia 1 infantry moved from Samara to Russia 1 infantry moved from Vologda to Russia 3 tactical_bombers moved from Rostov to Russia 3 armour moved from Volgograd to Russia 3 armour moved from Ukraine to Russia 4 bombers moved from Slovakia Hungary to Russia 2 bombers moved from Western Germany to Russia -
TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans buy 9 armour and 2 bombers; Remaining resources: 0 PUs; Combat Move - Germans 8 armour, 8 artilleries, 6 fighters, 22 infantry, 31 mech_infantrys and 2 tactical_bombers moved from Bryansk to Russia 1 mech_infantry moved from Tambov to Russia 1 infantry moved from Samara to Russia 1 infantry moved from Vologda to Russia 3 tactical_bombers moved from Rostov to Russia 3 armour moved from Volgograd to Russia 3 armour moved from Ukraine to Russia 4 bombers moved from Slovakia Hungary to Russia 2 bombers moved from Western Germany to Russia Combat - Germans Battle in Russia Germans attack with 14 armour, 8 artilleries, 6 bombers, 6 fighters, 24 infantry, 32 mech_infantrys and 5 tactical_bombers British defend with 5 fighters; Russians defend with 6 aaGuns, 1 airfield, 19 artilleries, 1 factory_major, 3 fighters and 64 infantry AA fire in Russia : 5/17 hits, 2.83 expected hits 5 fighters owned by the Germans lost in Russia Germans roll dice for 14 armour, 8 artilleries, 6 bombers, 1 fighter, 24 infantry, 32 mech_infantrys and 5 tactical_bombers in Russia, round 2 : 22/90 hits, 28.17 expected hits Russians roll dice for 6 aaGuns, 19 artilleries, 8 fighters and 64 infantry in Russia, round 2 : 41/91 hits, 33.00 expected hits 16 infantry owned by the Russians, 24 infantry owned by the Germans, 6 aaGuns owned by the Russians and 17 mech_infantrys owned by the Germans lost in Russia 8 artilleries owned by the Germans, 14 armour owned by the Germans and 15 mech_infantrys owned by the Germans retreated to Bryansk Russians win with 19 artilleries, 8 fighters and 48 infantry remaining. Battle score for attacker is -112 Casualties for Germans: 5 fighters, 24 infantry and 17 mech_infantrys Casualties for Russians: 6 aaGuns and 16 infantry Non Combat Move - Germans 6 bombers, 1 fighter and 5 tactical_bombers moved from Russia to Bryansk 2 infantry moved from Rostov to Bryansk 3 artilleries moved from Western Ukraine to Bryansk 5 infantry moved from Western Ukraine to Bryansk 1 aaGun moved from Ukraine to Bryansk 1 aaGun moved from Western Ukraine to Bryansk 2 mech_infantrys moved from Novgorod to Bryansk 1 tactical_bomber moved from Germany to Bryansk 1 tactical_bomber moved from Western Germany to Bryansk 1 artillery and 1 infantry moved from Archangel to Smolensk 1 submarine moved from 125 Sea Zone to 113 Sea Zone Place Units - Germans 2 bombers placed in Western Germany 3 armour placed in Western Ukraine 3 armour placed in Ukraine 3 armour placed in Volgograd Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,6,5,1,2,3,4,5,5 Germans collect 56 PUs (2 lost to blockades); end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUsCombat Hit Differential Summary :
AA fire in Russia : : 2.17 Germans : -6.17 Russians : 8.00 -
@Sovietishcat 16 point dice swing in your favour!!! Unbelievable… I hate this game sometimes.
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@wizmark -112 TUV
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TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Russians Russians repair damage of 12x factory_major; Remaining resources: 8 PUs; Russians buy 1 aaGun and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians Place Units - Russians 1 aaGun and 1 infantry placed in Russia Turn Complete - Russians Russians collect 3 PUs; end with 3 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 5 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 7 PUsCombat Hit Differential Summary :
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@wizmark said in Wiz (X) vs Sov (L) G1 BM3 2020:
@Sovietishcat 16 point dice swing in your favour!!! Unbelievable… I hate this game sometimes.
I am quite surprise you attacked Russia right away, I thought I had good odds if I am not mistaken, no matter what you should be able to take it next turn… I believe the game is slipping away for the allies, I am not doing well in neither boards, losing Normandy Bordeaux is crushing right now, i have never guessed a 1-2 puch with Italy, next time I will be more careful!
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TripleA Move Summary: Japanese round 16
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Japanese Japanese buy 2 armour, 2 artilleries, 1 carrier, 1 destroyer, 6 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 cruiser moved from 37 Sea Zone to 36 Sea Zone 1 marine moved from French Indo China to 36 Sea Zone 1 cruiser and 1 marine moved from 36 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 16 Sea Zone to 22 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 2 fighters moved from Japan to 25 Sea Zone 1 fighter moved from Japan to 22 Sea Zone 1 destroyer moved from 36 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 21 Sea Zone 1 bomber moved from Philippines to 22 Sea Zone 1 submarine moved from 34 Sea Zone to 35 Sea Zone 1 submarine moved from 34 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone 1 destroyer moved from 34 Sea Zone to 45 Sea Zone 3 fighters moved from 34 Sea Zone to 45 Sea Zone 1 fighter moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from 36 Sea Zone to 21 Sea Zone 2 bombers moved from Philippines to 22 Sea Zone 5 fighters moved from 34 Sea Zone to Java 1 fighter moved from 34 Sea Zone to 46 Sea Zone 1 mech_infantry moved from Kazakhstan to Eastern Persia 1 mech_infantry moved from West India to Eastern Persia 1 bomber and 2 tactical_bombers moved from West India to Eastern Persia 1 tactical_bomber moved from Philippines to 35 Sea Zone 2 battleships moved from 34 Sea Zone to 42 Sea Zone -
TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Japanese Japanese buy 2 armour, 2 artilleries, 1 carrier, 1 destroyer, 6 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 cruiser moved from 37 Sea Zone to 36 Sea Zone 1 marine moved from French Indo China to 36 Sea Zone 1 cruiser and 1 marine moved from 36 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 16 Sea Zone to 22 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 2 fighters moved from Japan to 25 Sea Zone 1 fighter moved from Japan to 22 Sea Zone 1 destroyer moved from 36 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 21 Sea Zone 1 bomber moved from Philippines to 22 Sea Zone 1 submarine moved from 34 Sea Zone to 35 Sea Zone 1 submarine moved from 34 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone 1 destroyer moved from 34 Sea Zone to 45 Sea Zone 3 fighters moved from 34 Sea Zone to 45 Sea Zone 1 fighter moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from 36 Sea Zone to 21 Sea Zone 2 bombers moved from Philippines to 22 Sea Zone 5 fighters moved from 34 Sea Zone to Java 1 fighter moved from 34 Sea Zone to 46 Sea Zone 1 mech_infantry moved from Kazakhstan to Eastern Persia 1 mech_infantry moved from West India to Eastern Persia 1 bomber and 2 tactical_bombers moved from West India to Eastern Persia 1 tactical_bomber moved from Philippines to 35 Sea Zone 2 battleships moved from 34 Sea Zone to 42 Sea Zone Combat - Japanese Battle in 46 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 46 Sea Zone Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 22 Sea Zone Japanese attack with 3 bombers, 1 destroyer and 1 fighter Americans defend with 1 submarine Japanese roll dice for 3 bombers, 1 destroyer and 1 fighter in 22 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 22 Sea Zone Japanese win, taking 22 Sea Zone from Americans with 3 bombers, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 35 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 35 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 25 Sea Zone Japanese attack with 2 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 45 Sea Zone Japanese attack with 1 destroyer and 3 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 3 fighters in 45 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 45 Sea Zone Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 21 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 21 Sea Zone Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 submarine Battle in Java Japanese attack with 1 artillery, 5 fighters, 1 infantry and 1 marine ANZAC defend with 1 infantry Japanese roll dice for 2 battleships and 1 cruiser in Java, round 2 : 0/3 hits, 1.83 expected hits Japanese roll dice for 1 artillery, 5 fighters, 1 infantry and 1 marine in Java, round 2 : 3/8 hits, 3.50 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 5 fighters and 1 marine remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Eastern Persia Japanese attack with 1 bomber, 2 mech_infantrys and 2 tactical_bombers British defend with 1 mech_infantry Japanese roll dice for 1 bomber, 2 mech_infantrys and 2 tactical_bombers in Eastern Persia, round 2 : 2/5 hits, 2.00 expected hits British roll dice for 1 mech_infantry in Eastern Persia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Eastern Persia Japanese win, taking Eastern Persia from British with 1 bomber, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 mech_infantry Casualties for British: 1 mech_infantry Non Combat Move - Japanese 2 mech_infantrys moved from Novosibirsk to Kazakhstan 2 armour and 1 mech_infantry moved from West India to India 2 tactical_bombers moved from Eastern Persia to India 1 bomber moved from Eastern Persia to India 2 armour moved from Shensi to Yunnan 1 aaGun moved from Tsinghai to Kazakhstan 1 carrier moved from 36 Sea Zone to 6 Sea Zone 2 fighters moved from 25 Sea Zone to 6 Sea Zone 3 bombers moved from 22 Sea Zone to French Indo China 1 fighter moved from 22 Sea Zone to 6 Sea Zone 1 fighter moved from 21 Sea Zone to 6 Sea Zone 1 fighter moved from 21 Sea Zone to Japan 1 tactical_bomber moved from 21 Sea Zone to Japan 1 fighter moved from 34 Sea Zone to Japan 1 transport moved from 34 Sea Zone to 36 Sea Zone 1 battleship, 8 carriers, 1 cruiser, 4 destroyers and 11 submarines moved from 34 Sea Zone to 42 Sea Zone 5 fighters moved from Java to 42 Sea Zone 2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 42 Sea Zone 3 fighters moved from 45 Sea Zone to 42 Sea Zone 2 fighters moved from 34 Sea Zone to 42 Sea Zone 2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Burma 1 submarine moved from 39 Sea Zone to 41 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone 1 transport placed in 19 Sea Zone 1 artillery placed in Manchuria 1 artillery and 2 infantry placed in Japan 3 infantry placed in West India 1 infantry placed in French Indo China 2 armour and 1 mech_infantry placed in India Turn Complete - Japanese Japanese collect 83 PUs; end with 83 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 93 PUsCombat Hit Differential Summary :
British : 0.67 Americans : 0.67 ANZAC : 1.50 Japanese : -0.67 -
@Sovietishcat My thinking was that with 9 tanks being built and slower units moving up, an equal loss of units eg 29-33 each was far better for me as my losses were almost replaced and yours wouldnt be…however that set of dice has given me problems! Should still do it though…:grimacing:
Allies are in big trouble even with that roll…Japan back up to 90+ income…no allied tts to threaten the islands and now a threat to hawaii being built as well. You have a powerful US force in the med but with no back up following it up you are at risk of being wiped out again on any landing site…tricky times!
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@Sovietishcat hold on





