Wiz (X) vs Sov (L) G1 BM3 2020

  • '20 '19

    TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 1 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 36 Sea Zone to 44 Sea Zone
            1 destroyer and 1 submarine moved from 35 Sea Zone to 45 Sea Zone
            1 submarine moved from 19 Sea Zone to 21 Sea Zone
            1 destroyer moved from 6 Sea Zone to 21 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
            1 fighter moved from 35 Sea Zone to 44 Sea Zone
            2 fighters moved from 35 Sea Zone to 45 Sea Zone
            1 fighter moved from 35 Sea Zone to 21 Sea Zone
            1 fighter moved from 35 Sea Zone to 21 Sea Zone
            1 fighter moved from 35 Sea Zone to 34 Sea Zone
            1 fighter moved from 35 Sea Zone to 45 Sea Zone
            1 fighter moved from 35 Sea Zone to 44 Sea Zone
            1 fighter moved from Philippines to 44 Sea Zone
            1 fighter moved from Philippines to 34 Sea Zone
            1 mech_infantry moved from Kazakhstan to Novosibirsk
            1 artillery and 3 mech_infantrys moved from Novosibirsk to Vologda
            1 armour moved from Evenkiyskiy to Vologda
            1 bomber moved from Kansu to Vologda
            1 mech_infantry moved from Tsinghai to Samara
                  Japanese take Samara from Russians
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            1 fighter moved from Philippines to Guam
            1 fighter moved from 35 Sea Zone to Guam
            1 submarine moved from 35 Sea Zone to 44 Sea Zone
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the ANZAC lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 45 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 submarine; ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 14
                Casualties for ANZAC: 1 destroyer
                Casualties for Americans: 1 submarine
            Battle in 34 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 34 Sea Zone
                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in 21 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport
                Americans defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 21 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 21 Sea Zone
                Japanese win with 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15
                Casualties for Americans: 1 destroyer and 1 transport
            Battle in Guam
                Japanese attack with 1 artillery, 2 fighters and 1 infantry
                Americans defend with 1 airfield and 1 mech_infantry
                    Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Guam, round 2 : 1/4 hits, 1.67 expected hits
                    Americans roll dice for 1 mech_infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Americans lost in Guam
                Japanese win, taking Guam from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 mech_infantry
            Battle in Vologda
                Japanese attack with 1 armour, 1 artillery, 1 bomber and 3 mech_infantrys
                Russians defend with 2 artilleries and 3 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 1 bomber and 3 mech_infantrys in Vologda, round 2 : 1/6 hits, 2.17 expected hits
                    Russians roll dice for 2 artilleries and 3 infantry in Vologda, round 2 : 3/5 hits, 1.67 expected hits
                    1 infantry owned by the Russians and 3 mech_infantrys owned by the Japanese lost in Vologda
                1 artillery owned by the Japanese and 1 armour owned by the Japanese retreated to Novosibirsk
                Russians win with 2 artilleries and 2 infantry remaining. Battle score for attacker is -9
                Casualties for Japanese: 3 mech_infantrys
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Vologda to Novosibirsk
            1 armour and 2 mech_infantrys moved from Olgiy to Novosibirsk
            1 infantry moved from Timguska to Novosibirsk
            1 infantry moved from Shensi to Tsinghai
            1 infantry moved from Suiyuyan to Shensi
            1 mech_infantry moved from Central Mongolia to Suiyuyan
            1 mech_infantry moved from Central Mongolia to Olgiy
            1 bomber moved from Novosibirsk to Kansu
            1 aaGun moved from Shensi to Kansu
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 39 Sea Zone
            2 fighters moved from Japan to 36 Sea Zone
            3 fighters moved from 44 Sea Zone to Philippines
            1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
            3 fighters moved from 45 Sea Zone to 35 Sea Zone
            2 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone
            2 fighters moved from 34 Sea Zone to 35 Sea Zone
            2 fighters moved from Guam to 35 Sea Zone
            2 fighters moved from 21 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from Manchuria to Jehol
    
        Place Units - Japanese
            1 carrier and 2 destroyers placed in 36 Sea Zone
            1 transport placed in 39 Sea Zone
            1 artillery and 1 infantry placed in India
            2 fighters placed in Japan
            2 mech_infantrys placed in Manchuria
            1 submarine placed in 19 Sea Zone
            1 destroyer and 1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 82 PUs; end with 82 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 85 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Eastern Persia: 2 mech_infantrys
            EDIT: Adding units owned by Japanese to Iraq: 2 mech_infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans : -0.50
    Russians : 1.33
    Japanese : -2.00
    

    Savegame

  • '20 '19

    @Sovietishcat please use 2nd file

  • '19

    TripleA Move Summary: Americans round 12

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans repair damage of 6x factory_minor; Remaining resources: 85 PUs; 
            Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Normandy Bordeaux to Holland Belgium
                  Americans take Holland Belgium from Germans
            1 armour moved from Holland Belgium to Normandy Bordeaux
            1 bomber moved from United Kingdom to Western Germany
            3 fighters moved from 110 Sea Zone to Western Germany
            1 destroyer moved from 33 Sea Zone to 21 Sea Zone
            3 bombers moved from Caroline Islands to 21 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            1 bomber moved from Caroline Islands to Guam
            1 bomber moved from Caroline Islands to Guam
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
            2 infantry moved from 17 Sea Zone to Iwo Jima
            1 bomber moved from Marianas to Iwo Jima
            1 armour, 2 artilleries and 4 infantry moved from Egypt to Trans-Jordan
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
            1 tactical_bomber moved from 110 Sea Zone to 125 Sea Zone
            1 carrier, 3 destroyers, 2 fighters and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
            1 destroyer and 1 submarine moved from 33 Sea Zone to 45 Sea Zone
            2 bombers moved from Caroline Islands to 45 Sea Zone
            4 fighters moved from 33 Sea Zone to 45 Sea Zone
            1 bomber moved from South Australia to 45 Sea Zone
            6 fighters moved from 33 Sea Zone to 21 Sea Zone
    

    Savegame

  • '19

    @wizmark Intercept bombing raid in W.Germany?

  • '20 '19

    @Sovietishcat no intercept…and i doubt my aa will be as lucky as yours!

  • '19

    TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans repair damage of 6x factory_minor; Remaining resources: 85 PUs; 
            Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Normandy Bordeaux to Holland Belgium
                  Americans take Holland Belgium from Germans
            1 armour moved from Holland Belgium to Normandy Bordeaux
            1 bomber moved from United Kingdom to Western Germany
            3 fighters moved from 110 Sea Zone to Western Germany
            1 destroyer moved from 33 Sea Zone to 21 Sea Zone
            3 bombers moved from Caroline Islands to 21 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            1 bomber moved from Caroline Islands to Guam
            1 bomber moved from Caroline Islands to Guam
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
            2 infantry moved from 17 Sea Zone to Iwo Jima
            1 bomber moved from Marianas to Iwo Jima
            1 armour, 2 artilleries and 4 infantry moved from Egypt to Trans-Jordan
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
            1 tactical_bomber moved from 110 Sea Zone to 125 Sea Zone
            1 carrier, 3 destroyers, 2 fighters and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
            1 destroyer and 1 submarine moved from 33 Sea Zone to 45 Sea Zone
            2 bombers moved from Caroline Islands to 45 Sea Zone
            4 fighters moved from 33 Sea Zone to 45 Sea Zone
            1 bomber moved from South Australia to 45 Sea Zone
            6 fighters moved from 33 Sea Zone to 21 Sea Zone
    
        Combat - Americans
            Air Battle in Western Germany
                Americans attacks with 4 units heading to Western Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/1 hits, 0,17 expected hits
                Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major
                Bombing raid in Western Germany causes 6 damage total. 
            Battle in 125 Sea Zone
                Americans attack with 1 submarine and 1 tactical_bomber
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 tactical_bomber in 125 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 125 Sea Zone
                Americans win with 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Germans: 1 destroyer
            Battle in Iwo Jima
                Americans attack with 1 bomber and 2 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber and 2 infantry in Iwo Jima, round 2 : 1/3 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Iwo Jima
                Americans win, taking Iwo Jima from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Trans-Jordan
                Americans attack with 1 armour, 2 artilleries and 4 infantry
                Germans defend with 1 airfield, 2 armour and 2 mech_infantrys
                    Americans roll dice for 1 armour, 2 artilleries and 4 infantry in Trans-Jordan, round 2 : 7/7 hits, 2,17 expected hits
                    Germans roll dice for 2 armour and 2 mech_infantrys in Trans-Jordan, round 2 : 1/4 hits, 1,67 expected hits
                    2 armour owned by the Germans, 1 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Trans-Jordan
                Americans win, taking Trans-Jordan from Germans with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 17
                Casualties for Americans: 1 infantry
                Casualties for Germans: 2 armour and 2 mech_infantrys
            Battle in 45 Sea Zone
                Americans attack with 3 bombers, 1 destroyer, 4 fighters and 1 submarine
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 3 bombers, 1 destroyer and 4 fighters in 45 Sea Zone, round 2 : 5/8 hits, 4,33 expected hits
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 45 Sea Zone
                Americans win with 3 bombers, 1 destroyer, 4 fighters and 1 submarine remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in 21 Sea Zone
                Americans attack with 3 bombers, 1 destroyer, 6 fighters and 1 transport
                Japanese defend with 1 destroyer, 1 submarine and 1 transport
                    Americans roll dice for 3 bombers, 1 destroyer, 6 fighters and 1 transport in 21 Sea Zone, round 2 : 6/10 hits, 5,33 expected hits
                    Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 transport owned by the Japanese, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 21 Sea Zone
                Americans win with 3 bombers, 1 destroyer, 6 fighters and 1 transport remaining. Battle score for attacker is 21
                Casualties for Japanese: 1 destroyer, 1 submarine and 1 transport
            Battle in Guam
                Americans attack with 1 artillery, 2 bombers and 1 infantry
                Japanese defend with 1 airfield, 1 artillery and 1 infantry
                    Americans roll dice for 1 artillery, 2 bombers and 1 infantry in Guam, round 2 : 3/4 hits, 2,00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Guam
                Americans win, taking Guam from Japanese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Americans
            3 bombers moved from 21 Sea Zone to Caroline Islands
            6 fighters moved from 21 Sea Zone to 33 Sea Zone
            3 bombers and 4 fighters moved from 45 Sea Zone to 33 Sea Zone
            3 bombers moved from 33 Sea Zone to Caroline Islands
            1 destroyer moved from 33 Sea Zone to 34 Sea Zone
            2 bombers moved from Guam to Marianas
            1 bomber moved from Iwo Jima to Marianas
            1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            5 transports moved from 110 Sea Zone to 91 Sea Zone
            1 bomber moved from Western Germany to Normandy Bordeaux
            1 bomber moved from Eastern United States to Normandy Bordeaux
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 tactical_bomber moved from 125 Sea Zone to 110 Sea Zone
            2 fighters moved from Western Germany to Normandy Bordeaux
            1 fighter moved from Western Germany to 110 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            1 artillery, 1 infantry and 1 marine placed in Normandy Bordeaux
            1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            1 carrier placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
            Americans undo move 1.
            1 bomber, 1 infantry and 1 marine placed in Normandy Bordeaux
            1 artillery and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
    
        Non Combat Move - British
            4 armour, 2 artilleries, 5 fighters, 2 infantry and 9 mech_infantrys moved from Egypt to Trans-Jordan
            1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from Normandy Bordeaux to 110 Sea Zone
            1 aaGun, 2 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
            2 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
            1 destroyer moved from 92 Sea Zone to 110 Sea Zone
    
        Place Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 infantry
            EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 fighter
            EDIT: Removing units owned by Americans from 10 Sea Zone: 1 fighter
            EDIT: Adding units owned by Americans to Eastern United States: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Egypt: 1 aaGun
            EDIT: Adding units owned by Americans to Trans-Jordan: 1 aaGun
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Trans-Jordan: 5 fighters
            EDIT: Adding units owned by British to Egypt: 5 fighters
            EDIT: Turning off Edit Mode
            6 infantry placed in United Kingdom
            3 infantry placed in Union of South Africa
            2 infantry and 1 mech_infantry placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,4
            British collect 30 PUs; end with 30 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : 0,00
    AA fire in Western Germany : : -0,17
    Americans : 8,00
    Japanese : -2,00
    

    Savegame

  • '19

    TripleA Manual Gamesave Post: UK_Pacific round 12

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans repair damage of 6x factory_minor; Remaining resources: 85 PUs; 
            Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Normandy Bordeaux to Holland Belgium
                  Americans take Holland Belgium from Germans
            1 armour moved from Holland Belgium to Normandy Bordeaux
            1 bomber moved from United Kingdom to Western Germany
            3 fighters moved from 110 Sea Zone to Western Germany
            1 destroyer moved from 33 Sea Zone to 21 Sea Zone
            3 bombers moved from Caroline Islands to 21 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
            1 bomber moved from Caroline Islands to Guam
            1 bomber moved from Caroline Islands to Guam
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
            2 infantry moved from 17 Sea Zone to Iwo Jima
            1 bomber moved from Marianas to Iwo Jima
            1 armour, 2 artilleries and 4 infantry moved from Egypt to Trans-Jordan
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
            1 tactical_bomber moved from 110 Sea Zone to 125 Sea Zone
            1 carrier, 3 destroyers, 2 fighters and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
            1 destroyer and 1 submarine moved from 33 Sea Zone to 45 Sea Zone
            2 bombers moved from Caroline Islands to 45 Sea Zone
            4 fighters moved from 33 Sea Zone to 45 Sea Zone
            1 bomber moved from South Australia to 45 Sea Zone
            6 fighters moved from 33 Sea Zone to 21 Sea Zone
    
        Combat - Americans
            Air Battle in Western Germany
                Americans attacks with 4 units heading to Western Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/1 hits, 0,17 expected hits
                Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major
                Bombing raid in Western Germany causes 6 damage total. 
            Battle in 125 Sea Zone
                Americans attack with 1 submarine and 1 tactical_bomber
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 tactical_bomber in 125 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 125 Sea Zone
                Americans win with 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Germans: 1 destroyer
            Battle in Iwo Jima
                Americans attack with 1 bomber and 2 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber and 2 infantry in Iwo Jima, round 2 : 1/3 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Iwo Jima
                Americans win, taking Iwo Jima from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Trans-Jordan
                Americans attack with 1 armour, 2 artilleries and 4 infantry
                Germans defend with 1 airfield, 2 armour and 2 mech_infantrys
                    Americans roll dice for 1 armour, 2 artilleries and 4 infantry in Trans-Jordan, round 2 : 7/7 hits, 2,17 expected hits
                    Germans roll dice for 2 armour and 2 mech_infantrys in Trans-Jordan, round 2 : 1/4 hits, 1,67 expected hits
                    2 armour owned by the Germans, 1 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Trans-Jordan
                Americans win, taking Trans-Jordan from Germans with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 17
                Casualties for Americans: 1 infantry
                Casualties for Germans: 2 armour and 2 mech_infantrys
            Battle in 45 Sea Zone
                Americans attack with 3 bombers, 1 destroyer, 4 fighters and 1 submarine
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 3 bombers, 1 destroyer and 4 fighters in 45 Sea Zone, round 2 : 5/8 hits, 4,33 expected hits
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 45 Sea Zone
                Americans win with 3 bombers, 1 destroyer, 4 fighters and 1 submarine remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in 21 Sea Zone
                Americans attack with 3 bombers, 1 destroyer, 6 fighters and 1 transport
                Japanese defend with 1 destroyer, 1 submarine and 1 transport
                    Americans roll dice for 3 bombers, 1 destroyer, 6 fighters and 1 transport in 21 Sea Zone, round 2 : 6/10 hits, 5,33 expected hits
                    Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 transport owned by the Japanese, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 21 Sea Zone
                Americans win with 3 bombers, 1 destroyer, 6 fighters and 1 transport remaining. Battle score for attacker is 21
                Casualties for Japanese: 1 destroyer, 1 submarine and 1 transport
            Battle in Guam
                Americans attack with 1 artillery, 2 bombers and 1 infantry
                Japanese defend with 1 airfield, 1 artillery and 1 infantry
                    Americans roll dice for 1 artillery, 2 bombers and 1 infantry in Guam, round 2 : 3/4 hits, 2,00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Guam
                Americans win, taking Guam from Japanese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Americans
            3 bombers moved from 21 Sea Zone to Caroline Islands
            6 fighters moved from 21 Sea Zone to 33 Sea Zone
            3 bombers and 4 fighters moved from 45 Sea Zone to 33 Sea Zone
            3 bombers moved from 33 Sea Zone to Caroline Islands
            1 destroyer moved from 33 Sea Zone to 34 Sea Zone
            2 bombers moved from Guam to Marianas
            1 bomber moved from Iwo Jima to Marianas
            1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            5 transports moved from 110 Sea Zone to 91 Sea Zone
            1 bomber moved from Western Germany to Normandy Bordeaux
            1 bomber moved from Eastern United States to Normandy Bordeaux
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 tactical_bomber moved from 125 Sea Zone to 110 Sea Zone
            2 fighters moved from Western Germany to Normandy Bordeaux
            1 fighter moved from Western Germany to 110 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            1 artillery, 1 infantry and 1 marine placed in Normandy Bordeaux
            1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            1 carrier placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
            Americans undo move 1.
            1 bomber, 1 infantry and 1 marine placed in Normandy Bordeaux
            1 artillery and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
    
        Non Combat Move - British
            4 armour, 2 artilleries, 5 fighters, 2 infantry and 9 mech_infantrys moved from Egypt to Trans-Jordan
            1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from Normandy Bordeaux to 110 Sea Zone
            1 aaGun, 2 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
            2 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
            1 destroyer moved from 92 Sea Zone to 110 Sea Zone
    
        Place Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 infantry
            EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 fighter
            EDIT: Removing units owned by Americans from 10 Sea Zone: 1 fighter
            EDIT: Adding units owned by Americans to Eastern United States: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Egypt: 1 aaGun
            EDIT: Adding units owned by Americans to Trans-Jordan: 1 aaGun
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Trans-Jordan: 5 fighters
            EDIT: Adding units owned by British to Egypt: 5 fighters
            EDIT: Turning off Edit Mode
            6 infantry placed in United Kingdom
            3 infantry placed in Union of South Africa
            2 infantry and 1 mech_infantry placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,4
            British collect 30 PUs; end with 30 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by British from Egypt: 8 fighters
            EDIT: Adding units owned by British to Trans-Jordan: 8 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0,00
    AA fire in Western Germany : : -0,17
    Americans : 8,00
    Japanese : -2,00
    

    Savegame

  • '19

    @wizmark sorry for the edits, please use last file.

  • '20 '19

    TripleA Move Summary: Italians round 12

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 2 infantry moved from Eastern Poland to Belarus
            2 artilleries and 4 infantry moved from France to Normandy Bordeaux
            2 artilleries, 2 infantry and 1 mech_infantry moved from Southern France to Normandy Bordeaux
            1 mech_infantry moved from Northern Italy to Normandy Bordeaux
            1 bomber moved from Eastern Poland to Normandy Bordeaux
            1 fighter moved from Southern Italy to Normandy Bordeaux
            2 armour, 2 infantry and 3 mech_infantrys moved from Eastern Poland to Bessarabia
    

    Savegame

  • '20 '19

    TripleA Manual Gamesave Post: Italians round 12

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 2 infantry moved from Eastern Poland to Belarus
            2 artilleries and 4 infantry moved from France to Normandy Bordeaux
            2 artilleries, 2 infantry and 1 mech_infantry moved from Southern France to Normandy Bordeaux
            1 mech_infantry moved from Northern Italy to Normandy Bordeaux
            1 bomber moved from Eastern Poland to Normandy Bordeaux
            1 fighter moved from Southern Italy to Normandy Bordeaux
            2 armour, 2 infantry and 3 mech_infantrys moved from Eastern Poland to Bessarabia
    
        Combat - Italians
            Battle in Bessarabia
                Italians attack with 2 armour, 2 infantry and 3 mech_infantrys
                Russians defend with 1 armour
                    Italians roll dice for 2 armour, 2 infantry and 3 mech_infantrys in Bessarabia, round 2 : 2/7 hits, 1.83 expected hits
                    Russians roll dice for 1 armour in Bessarabia, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Bessarabia
                Italians win, taking Bessarabia from Russians with 2 armour, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 1 armour
            Battle in Belarus
                Italians attack with 1 artillery and 2 infantry
                Russians defend with 1 artillery
                    Italians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 artillery in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Belarus, round 3 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 artillery in Belarus, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Belarus
                Italians win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 artillery
            Battle in Normandy Bordeaux
                Italians attack with 4 artilleries, 1 bomber, 1 fighter, 6 infantry and 2 mech_infantrys
                British defend with 2 aaGuns, 2 artilleries, 1 fighter, 11 infantry, 1 marine and 2 mech_infantrys; French defend with 1 fighter; Americans defend with 1 aaGun, 1 armour, 1 artillery, 3 bombers, 1 factory_minor, 3 fighters, 1 harbour, 1 infantry and 2 marines
                    AA fire in Normandy Bordeaux : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 4 artilleries, 1 bomber, 1 fighter, 6 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 4/14 hits, 4.50 expected hits
    

    Combat Hit Differential Summary :

    Italians : -1.00
    AA fire in Normandy Bordeaux : : -0.33
    Russians : -0.17
    

    Savegame

  • '20 '19

    @Sovietishcat Ool normandy…italians managed 4 hits :face_with_rolling_eyes:

  • '19

    @wizmark doing a 1-2 punch with Italy… plz kill 2 AAs and 2 Bombers.

  • '20 '19

    TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 2 infantry moved from Eastern Poland to Belarus
            2 artilleries and 4 infantry moved from France to Normandy Bordeaux
            2 artilleries, 2 infantry and 1 mech_infantry moved from Southern France to Normandy Bordeaux
            1 mech_infantry moved from Northern Italy to Normandy Bordeaux
            1 bomber moved from Eastern Poland to Normandy Bordeaux
            1 fighter moved from Southern Italy to Normandy Bordeaux
            2 armour, 2 infantry and 3 mech_infantrys moved from Eastern Poland to Bessarabia
    
        Combat - Italians
            Battle in Bessarabia
                Italians attack with 2 armour, 2 infantry and 3 mech_infantrys
                Russians defend with 1 armour
                    Italians roll dice for 2 armour, 2 infantry and 3 mech_infantrys in Bessarabia, round 2 : 2/7 hits, 1.83 expected hits
                    Russians roll dice for 1 armour in Bessarabia, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Bessarabia
                Italians win, taking Bessarabia from Russians with 2 armour, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 1 armour
            Battle in Belarus
                Italians attack with 1 artillery and 2 infantry
                Russians defend with 1 artillery
                    Italians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 artillery in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Belarus, round 3 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 artillery in Belarus, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Belarus
                Italians win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 artillery
            Battle in Normandy Bordeaux
                Italians attack with 4 artilleries, 1 bomber, 1 fighter, 6 infantry and 2 mech_infantrys
                British defend with 2 aaGuns, 2 artilleries, 1 fighter, 11 infantry, 1 marine and 2 mech_infantrys; French defend with 1 fighter; Americans defend with 1 aaGun, 1 armour, 1 artillery, 3 bombers, 1 factory_minor, 3 fighters, 1 harbour, 1 infantry and 2 marines
                    AA fire in Normandy Bordeaux : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 4 artilleries, 1 bomber, 1 fighter, 6 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 4/14 hits, 4.50 expected hits
                    Americans roll dice for 3 aaGuns, 1 armour, 3 artilleries, 3 bombers, 5 fighters, 12 infantry, 3 marines and 2 mech_infantrys in Normandy Bordeaux, round 2 : 9/29 hits, 11.00 expected hits
                    2 mech_infantrys owned by the Italians, 2 aaGuns owned by the British, 2 bombers owned by the Americans, 1 artillery owned by the Italians and 6 infantry owned by the Italians lost in Normandy Bordeaux
                3 artilleries owned by the Italians retreated to Southern France
                Americans win with 1 aaGun, 1 armour, 3 artilleries, 1 bomber, 5 fighters, 12 infantry, 3 marines and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery, 6 infantry and 2 mech_infantrys
                Casualties for Americans: 2 bombers
                Casualties for British: 2 aaGuns
    
        Non Combat Move - Italians
            2 armour moved from Caucasus to Iraq
            4 infantry moved from Northern Italy to Southern France
            1 bomber and 1 fighter moved from Normandy Bordeaux to France
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Southern France
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,1,1,1,5,1,1
            Italians collect 11 PUs (7 lost to blockades); end with 11 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.00
    Americans : -2.00
    AA fire in Normandy Bordeaux : : -0.33
    Russians : -0.17
    

    Savegame

  • '20 '19

    @Sovietishcat yep…as i said…needed more cannon fodder!

  • '19

    TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Egypt to Trans-Jordan
            1 carrier and 1 destroyer moved from 62 Sea Zone to 33 Sea Zone
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
            2 infantry moved from Egypt to Trans-Jordan
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    @wizmark I must say this is a real chess match!

  • '20 '19

    TripleA Move Summary: Germans round 13

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 2x factory_major; Remaining resources: 77 PUs; 
            Germans buy 1 armour, 1 artillery, 1 bomber, 4 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
            4 artilleries and 3 infantry moved from France to Normandy Bordeaux
            1 armour and 1 mech_infantry moved from Western Germany to Holland Belgium
                  Germans take Holland Belgium from Americans
            1 armour and 1 mech_infantry moved from Holland Belgium to Normandy Bordeaux
            5 mech_infantrys moved from Western Germany to France
            5 mech_infantrys moved from France to Normandy Bordeaux
            2 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            1 fighter moved from Germany to Normandy Bordeaux
            1 fighter moved from Norway to Normandy Bordeaux
            3 fighters and 3 tactical_bombers moved from Yugoslavia to Normandy Bordeaux
            4 bombers moved from Eastern Poland to Normandy Bordeaux
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 2x factory_major; Remaining resources: 77 PUs; 
            Germans buy 1 armour, 1 artillery, 1 bomber, 4 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
            4 artilleries and 3 infantry moved from France to Normandy Bordeaux
            1 armour and 1 mech_infantry moved from Western Germany to Holland Belgium
                  Germans take Holland Belgium from Americans
            1 armour and 1 mech_infantry moved from Holland Belgium to Normandy Bordeaux
            5 mech_infantrys moved from Western Germany to France
            5 mech_infantrys moved from France to Normandy Bordeaux
            2 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            1 fighter moved from Germany to Normandy Bordeaux
            1 fighter moved from Norway to Normandy Bordeaux
            3 fighters and 3 tactical_bombers moved from Yugoslavia to Normandy Bordeaux
            4 bombers moved from Eastern Poland to Normandy Bordeaux
    
        Combat - Germans
            Battle in Ukraine
                Germans attack with 1 armour and 2 mech_infantrys
                Russians defend with 1 artillery and 1 factory_minor
                    Germans roll dice for 1 armour and 2 mech_infantrys in Ukraine, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour and 2 mech_infantrys in Ukraine, round 3 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour and 2 mech_infantrys in Ukraine, round 4 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 artillery in Ukraine, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour and 2 mech_infantrys in Ukraine, round 5 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 artillery in Ukraine, round 5 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 artillery
            Battle in Normandy Bordeaux
                Germans attack with 1 armour, 4 artilleries, 4 bombers, 7 fighters, 3 infantry, 6 mech_infantrys and 4 tactical_bombers
                British defend with 2 artilleries, 1 fighter, 11 infantry, 1 marine and 2 mech_infantrys; French defend with 1 fighter; Americans defend with 1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 1 infantry and 2 marines
                    AA fire in Normandy Bordeaux : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 1 armour, 4 artilleries, 4 bombers, 7 fighters, 3 infantry, 6 mech_infantrys and 4 tactical_bombers in Normandy Bordeaux, round 2 : 17/29 hits, 12.83 expected hits
                    Americans roll dice for 1 aaGun, 1 armour, 3 artilleries, 1 bomber, 5 fighters, 12 infantry, 3 marines and 2 mech_infantrys in Normandy Bordeaux, round 2 : 13/27 hits, 10.67 expected hits
                    2 mech_infantrys owned by the British, 4 artilleries owned by the Germans, 1 aaGun owned by the Americans, 3 infantry owned by the Germans, 1 infantry owned by the Americans, 1 bomber owned by the Americans, 1 artillery owned by the Americans, 6 mech_infantrys owned by the Germans and 11 infantry owned by the British lost in Normandy Bordeaux
                    Germans roll dice for 1 armour, 4 bombers, 7 fighters and 4 tactical_bombers in Normandy Bordeaux, round 3 : 10/16 hits, 9.33 expected hits
                    Americans roll dice for 1 armour, 2 artilleries, 5 fighters and 3 marines in Normandy Bordeaux, round 3 : 6/11 hits, 5.50 expected hits
                    1 marine owned by the British, 6 fighters owned by the Germans, 1 armour owned by the Americans, 2 fighters owned by the Americans, 2 marines owned by the Americans, 1 fighter owned by the French, 2 artilleries owned by the British and 1 fighter owned by the British lost in Normandy Bordeaux
                    Germans roll dice for 1 armour, 4 bombers, 1 fighter and 4 tactical_bombers in Normandy Bordeaux, round 4 : 5/10 hits, 6.00 expected hits
                    Americans roll dice for 1 fighter in Normandy Bordeaux, round 4 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 armour, 4 bombers, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 35
                Casualties for Germans: 4 artilleries, 6 fighters, 3 infantry and 6 mech_infantrys
                Casualties for Americans: 1 aaGun, 1 armour, 1 artillery, 1 bomber, 3 fighters, 1 infantry and 2 marines
                Casualties for British: 2 artilleries, 1 fighter, 11 infantry, 1 marine and 2 mech_infantrys
                Casualties for French: 1 fighter
    
        Non Combat Move - Germans
            2 infantry moved from Western Germany to France
            4 bombers, 1 fighter and 4 tactical_bombers moved from Normandy Bordeaux to France
            1 submarine moved from 113 Sea Zone to 125 Sea Zone
            2 infantry moved from Germany to 113 Sea Zone
            2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Novgorod
            3 infantry moved from Germany to Western Germany
            5 infantry moved from Germany to Poland
            3 mech_infantrys moved from Eastern Poland to Germany
            10 armour and 1 mech_infantry moved from Kazakhstan to Northwest Persia
            1 armour moved from Urals to Novosibirsk
            2 aaGuns, 6 armour, 8 artilleries, 24 infantry and 28 mech_infantrys moved from Eastern Poland to Western Ukraine
            1 infantry moved from Novgorod to Archangel
    
        Place Units - Germans
            1 bomber, 2 fighters and 3 mech_infantrys placed in Western Germany
            Germans undo move 1.
            3 fighters and 3 mech_infantrys placed in Western Germany
            1 bomber and 1 fighter placed in Germany
            1 armour, 1 artillery and 1 infantry placed in Iraq
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,3,6,1,6,4,3
            Germans collect 53 PUs (2 lost to blockades); end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.50
    Americans : 2.17
    AA fire in Normandy Bordeaux : : -0.50
    Russians : -0.33
    

    Savegame

  • '20 '19

    @Sovietishcat Yes you are playing a stubborn defence!..hopefully kicking you out of normandy will set you back a long way though…:smiling_imp:

  • '19

    TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 13
    
        Purchase Units - Russians
            Russians repair damage of 1x factory_major; Remaining resources: 20 PUs; 
            Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 artilleries and 2 infantry moved from Vologda to Novosibirsk
            1 armour and 1 mech_infantry moved from Russia to Novosibirsk
            1 infantry moved from Rostov to Caucasus
                  Russians take Caucasus from Italians
            1 mech_infantry moved from Volgograd to Kazakhstan
                  Russians take Kazakhstan from Japanese
            1 infantry moved from Tambov to Samara
            2 fighters and 1 tactical_bomber moved from Russia to Novosibirsk
            1 fighter moved from Russia to Samara
            1 infantry moved from Russia to Samara
            1 mech_infantry moved from Russia to Urals
                  Russians take Urals from Germans
            1 armour moved from Russia to Novosibirsk
            1 artillery and 1 infantry moved from Rostov to Ukraine
            1 armour and 1 mech_infantry moved from Russia to Ukraine
    
        Combat - Russians
            Battle in Novosibirsk
                Russians attack with 2 armour, 2 artilleries, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 armour; Japanese defend with 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys
                    Russians roll dice for 2 armour, 2 artilleries, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Novosibirsk, round 2 : 3/10 hits, 4,17 expected hits
                    Japanese roll dice for 3 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Novosibirsk, round 2 : 4/7 hits, 2,83 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the Russians, 2 mech_infantrys owned by the Japanese, 2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Novosibirsk
                    Russians roll dice for 2 armour, 1 artillery, 2 fighters and 1 tactical_bomber in Novosibirsk, round 3 : 3/6 hits, 3,00 expected hits
                    Japanese roll dice for 3 armour and 1 artillery in Novosibirsk, round 3 : 2/4 hits, 1,83 expected hits
                    1 artillery owned by the Japanese, 1 armour owned by the Russians, 1 artillery owned by the Russians and 2 armour owned by the Japanese lost in Novosibirsk
                    Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Novosibirsk, round 4 : 2/4 hits, 2,17 expected hits
                    Japanese roll dice for 1 armour in Novosibirsk, round 4 : 1/1 hits, 0,50 expected hits
                    1 tactical_bomber owned by the Russians and 1 armour owned by the Germans lost in Novosibirsk
                Russians win, taking Novosibirsk from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is -2
                Casualties for Russians: 1 armour, 2 artilleries, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Casualties for Japanese: 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys
                Casualties for Germans: 1 armour
            Battle in Ukraine
                Russians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Ukraine, round 2 : 0/4 hits, 1,33 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Ukraine, round 2 : 1/2 hits, 0,83 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                    Russians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Ukraine, round 3 : 3/3 hits, 1,17 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Ukraine, round 3 : 1/2 hits, 0,83 expected hits
                    1 mech_infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry and 1 mech_infantry
                Casualties for Germans: 1 armour and 1 mech_infantry
            Battle in Samara
                Russians attack with 1 fighter and 2 infantry
                Japanese defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Samara
                Russians win, taking Samara from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Russians
            2 fighters moved from Novosibirsk to Russia
            1 fighter moved from Samara to Russia
            2 armour and 7 mech_infantrys moved from Russia to Bryansk
            2 artilleries moved from Smolensk to Bryansk
            2 aaGuns, 4 artilleries and 18 infantry moved from Tambov to Bryansk
            1 mech_infantry moved from Volgograd to Novosibirsk
            2 aaGuns moved from Russia to Bryansk
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Russia
            1 artillery and 2 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 19 PUs; end with 19 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,33
    Russians : -0,67
    Japanese : 1,50
    

    Savegame

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