Surprised Italy didn’t claim Bryansk or Rostov. Preparing for the fall of Rome perhaps.
Another transport lost to a bomber! Urgh.
@Sovietishcat Yes you are playing a stubborn defence!..hopefully kicking you out of normandy will set you back a long way though…:smiling_imp:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Russians
Russians repair damage of 1x factory_major; Remaining resources: 20 PUs;
Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 artilleries and 2 infantry moved from Vologda to Novosibirsk
1 armour and 1 mech_infantry moved from Russia to Novosibirsk
1 infantry moved from Rostov to Caucasus
Russians take Caucasus from Italians
1 mech_infantry moved from Volgograd to Kazakhstan
Russians take Kazakhstan from Japanese
1 infantry moved from Tambov to Samara
2 fighters and 1 tactical_bomber moved from Russia to Novosibirsk
1 fighter moved from Russia to Samara
1 infantry moved from Russia to Samara
1 mech_infantry moved from Russia to Urals
Russians take Urals from Germans
1 armour moved from Russia to Novosibirsk
1 artillery and 1 infantry moved from Rostov to Ukraine
1 armour and 1 mech_infantry moved from Russia to Ukraine
Combat - Russians
Battle in Novosibirsk
Russians attack with 2 armour, 2 artilleries, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour; Japanese defend with 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Russians roll dice for 2 armour, 2 artilleries, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Novosibirsk, round 2 : 3/10 hits, 4,17 expected hits
Japanese roll dice for 3 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Novosibirsk, round 2 : 4/7 hits, 2,83 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Russians, 2 mech_infantrys owned by the Japanese, 2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Novosibirsk
Russians roll dice for 2 armour, 1 artillery, 2 fighters and 1 tactical_bomber in Novosibirsk, round 3 : 3/6 hits, 3,00 expected hits
Japanese roll dice for 3 armour and 1 artillery in Novosibirsk, round 3 : 2/4 hits, 1,83 expected hits
1 artillery owned by the Japanese, 1 armour owned by the Russians, 1 artillery owned by the Russians and 2 armour owned by the Japanese lost in Novosibirsk
Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Novosibirsk, round 4 : 2/4 hits, 2,17 expected hits
Japanese roll dice for 1 armour in Novosibirsk, round 4 : 1/1 hits, 0,50 expected hits
1 tactical_bomber owned by the Russians and 1 armour owned by the Germans lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is -2
Casualties for Russians: 1 armour, 2 artilleries, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for Japanese: 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Casualties for Germans: 1 armour
Battle in Ukraine
Russians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Ukraine, round 2 : 0/4 hits, 1,33 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Ukraine, round 2 : 1/2 hits, 0,83 expected hits
1 infantry owned by the Russians lost in Ukraine
Russians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Ukraine, round 3 : 3/3 hits, 1,17 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Ukraine, round 3 : 1/2 hits, 0,83 expected hits
1 mech_infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry and 1 mech_infantry
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in Samara
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Samara
Russians win, taking Samara from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Russians
2 fighters moved from Novosibirsk to Russia
1 fighter moved from Samara to Russia
2 armour and 7 mech_infantrys moved from Russia to Bryansk
2 artilleries moved from Smolensk to Bryansk
2 aaGuns, 4 artilleries and 18 infantry moved from Tambov to Bryansk
1 mech_infantry moved from Volgograd to Novosibirsk
2 aaGuns moved from Russia to Bryansk
Place Units - Russians
1 artillery and 2 infantry placed in Russia
1 artillery and 2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans : 0,33
Russians : -0,67
Japanese : 1,50
@wizmark sure is a setback, hopefully it will open more doors for the allies.
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 armour, 3 bombers, 6 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 marines moved from Philippines to 35 Sea Zone
1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
2 artilleries and 2 infantry moved from India to 39 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 39 Sea Zone to 56 Sea Zone
2 artilleries and 2 infantry moved from 56 Sea Zone to Western Australia
1 destroyer moved from 44 Sea Zone to 45 Sea Zone
1 submarine moved from 42 Sea Zone to 45 Sea Zone
1 submarine moved from 19 Sea Zone to 21 Sea Zone
1 submarine moved from 6 Sea Zone to 34 Sea Zone
Japanese take 22 Sea Zone from Americans
1 fighter moved from Japan to 17 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 45 Sea Zone
1 submarine moved from 44 Sea Zone to 34 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
3 battleships, 7 carriers, 1 cruiser, 4 destroyers, 4 fighters, 3 marines and 7 submarines moved from 35 Sea Zone to 34 Sea Zone
4 fighters moved from 34 Sea Zone to Paulau Island
3 marines moved from 34 Sea Zone to Paulau Island
1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 36 Sea Zone to 34 Sea Zone
2 fighters moved from 34 Sea Zone to Paulau Island
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 armour, 3 bombers, 6 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 marines moved from Philippines to 35 Sea Zone
1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
2 artilleries and 2 infantry moved from India to 39 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 39 Sea Zone to 56 Sea Zone
2 artilleries and 2 infantry moved from 56 Sea Zone to Western Australia
1 destroyer moved from 44 Sea Zone to 45 Sea Zone
1 submarine moved from 42 Sea Zone to 45 Sea Zone
1 submarine moved from 19 Sea Zone to 21 Sea Zone
1 submarine moved from 6 Sea Zone to 34 Sea Zone
Japanese take 22 Sea Zone from Americans
1 fighter moved from Japan to 17 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 45 Sea Zone
1 submarine moved from 44 Sea Zone to 34 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
3 battleships, 7 carriers, 1 cruiser, 4 destroyers, 4 fighters, 3 marines and 7 submarines moved from 35 Sea Zone to 34 Sea Zone
4 fighters moved from 34 Sea Zone to Paulau Island
3 marines moved from 34 Sea Zone to Paulau Island
1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 36 Sea Zone to 34 Sea Zone
2 fighters moved from 34 Sea Zone to Paulau Island
Combat - Japanese
Battle in Western Australia
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win, taking Western Australia from ANZAC with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 45 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 45 Sea Zone
Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 34 Sea Zone
Japanese attack with 3 battleships, 8 carriers, 2 cruisers, 6 destroyers and 9 submarines
Americans defend with 1 destroyer
Japanese roll dice for 9 submarines in 34 Sea Zone, round 2 : 2/9 hits, 3.00 expected hits
Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 34 Sea Zone
Japanese win with 3 battleships, 8 carriers, 2 cruisers, 6 destroyers and 9 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
Americans roll dice for 1 destroyer and 1 transport in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Paulau Island
Japanese attack with 6 fighters and 3 marines
Americans defend with 1 mech_infantry
Japanese roll dice for 6 fighters and 3 marines in Paulau Island, round 2 : 5/9 hits, 4.00 expected hits
Americans roll dice for 1 mech_infantry in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Paulau Island
Japanese win, taking Paulau Island from Americans with 6 fighters and 3 marines remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Non Combat Move - Japanese
3 tactical_bombers moved from 45 Sea Zone to Philippines
2 tactical_bombers moved from 21 Sea Zone to Philippines
3 fighters moved from 45 Sea Zone to 34 Sea Zone
6 fighters moved from Paulau Island to 34 Sea Zone
2 fighters moved from 21 Sea Zone to 34 Sea Zone
2 fighters moved from French Indo China to 34 Sea Zone
3 fighters moved from Philippines to 34 Sea Zone
1 fighter moved from 17 Sea Zone to Japan
1 fighter moved from Japan to Philippines
1 tactical_bomber moved from French Indo China to Japan
1 mech_infantry moved from Olgiy to Evenkiyskiy
1 infantry moved from Kansu to Timguska
1 mech_infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
2 infantry moved from Jehol to Chahar
2 mech_infantrys moved from Manchuria to Ulaanbaatar
1 bomber moved from Kansu to French Indo China
Place Units - Japanese
3 submarines placed in 36 Sea Zone
2 submarines placed in 20 Sea Zone
1 submarine placed in 6 Sea Zone
2 armour placed in Manchuria
3 bombers and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Japanese collect 79 PUs; end with 79 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Americans : -0.50
Japanese : 1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Americans
Americans buy 5 artilleries, 1 carrier, 2 destroyers, 1 fighter, 5 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
3 bombers moved from Marianas to Paulau Island
6 bombers moved from Caroline Islands to Western Australia
1 submarine moved from 33 Sea Zone to 45 Sea Zone
1 fighter moved from 33 Sea Zone to Paulau Island
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 fighter moved from 33 Sea Zone to Paulau Island
10 fighters moved from 33 Sea Zone to 45 Sea Zone
Combat - Americans
Battle in Western Australia
Americans attack with 6 bombers
Japanese defend with 3 artilleries and 3 infantry
Americans roll dice for 6 bombers in Western Australia, round 2 : 5/6 hits, 4,00 expected hits
Japanese roll dice for 3 artilleries and 3 infantry in Western Australia, round 2 : 4/6 hits, 2,00 expected hits
3 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 4 bombers owned by the Americans lost in Western Australia
Americans roll dice for 2 bombers in Western Australia, round 3 : 0/2 hits, 1,33 expected hits
Japanese roll dice for 1 artillery in Western Australia, round 3 : 1/1 hits, 0,33 expected hits
1 bomber owned by the Americans lost in Western Australia
Americans roll dice for 1 bomber in Western Australia, round 4 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Western Australia, round 4 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 bomber owned by the Americans lost in Western Australia
Japanese win with no units remaining. Battle score for attacker is -51
Casualties for Americans: 6 bombers
Casualties for Japanese: 3 artilleries and 3 infantry
Battle in Paulau Island
Americans attack with 3 bombers and 2 fighters
Japanese defend with 3 marines
Americans roll dice for 3 bombers and 2 fighters in Paulau Island, round 2 : 4/5 hits, 3,00 expected hits
Japanese roll dice for 3 marines in Paulau Island, round 2 : 2/3 hits, 1,00 expected hits
3 marines owned by the Japanese and 2 bombers owned by the Americans lost in Paulau Island
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is -9
Casualties for Americans: 2 bombers
Casualties for Japanese: 3 marines
Battle in 45 Sea Zone
Americans attack with 10 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 10 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Paulau Island to 33 Sea Zone
10 fighters moved from 45 Sea Zone to 54 Sea Zone
1 battleship, 6 carriers, 1 cruiser, 9 destroyers and 2 submarines moved from 33 Sea Zone to 54 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports moved from 110 Sea Zone to 92 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 bomber moved from Paulau Island to New Guinea
Place Units - Americans
5 artilleries and 5 infantry placed in Central United States
1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British buy 3 armour, 1 fighter and 3 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 armour moved from Trans-Jordan to Syria
British take Syria from Germans
1 armour moved from Syria to Trans-Jordan
Combat - British
Non Combat Move - British
1 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
8 infantry moved from United Kingdom to 110 Sea Zone
2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 8 infantry and 4 transports moved from 110 Sea Zone to 92 Sea Zone
8 infantry moved from 92 Sea Zone to Algeria
1 fighter moved from Trans-Jordan to 92 Sea Zone
Place Units - British
1 fighter and 1 infantry placed in United Kingdom
2 infantry placed in United Kingdom
3 armour placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,6
British collect 29 PUs (2 lost to blockades); end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans : 1,67
Japanese : 4,00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour moved from Iraq to Caucasus
1 fighter moved from Iraq to Caucasus
1 artillery and 1 infantry moved from Belarus to Smolensk
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour moved from Iraq to Caucasus
1 fighter moved from Iraq to Caucasus
1 artillery and 1 infantry moved from Belarus to Smolensk
Combat - Italians
Battle in Smolensk
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Italians win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Italians attack with 2 armour and 1 fighter
Russians defend with 1 infantry
Italians roll dice for 2 armour and 1 fighter in Caucasus, round 2 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Caucasus
Italians win, taking Caucasus from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 infantry moved from Northern Italy to Southern Italy
1 aaGun, 3 infantry and 1 marine moved from Western Germany to Northern Italy
1 bomber moved from France to Southern Italy
2 armour, 2 infantry and 3 mech_infantrys moved from Bessarabia to Western Ukraine
1 fighter moved from France to Southern Italy
2 infantry moved from Southern France to Northern Italy
2 artilleries moved from Southern France to Northern Italy
1 fighter moved from Caucasus to Romania
Place Units - Italians
1 artillery and 2 infantry placed in Southern Italy
2 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,1,2,4,6,6,5,6,2
Italians collect 11 PUs (8 lost to blockades); end with 11 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : -0.17
Russians : 0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from South Australia to Western Australia
ANZAC take Western Australia from Japanese
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 carrier moved from 33 Sea Zone to 56 Sea Zone
2 fighters moved from Caroline Islands to 56 Sea Zone
2 destroyers and 2 submarines moved from 33 Sea Zone to 56 Sea Zone
Combat - ANZAC
Battle in Java
Battle in 56 Sea Zone
ANZAC attack with 1 carrier, 2 destroyers, 2 fighters and 2 submarines
Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
ANZAC roll dice for 2 submarines in 56 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
ANZAC roll dice for 1 carrier, 2 destroyers and 2 fighters in 56 Sea Zone, round 2 : 2/4 hits, 1,67 expected hits
Combat Hit Differential Summary :
ANZAC : -0,33
@wizmark OOL for sz 56? 2 hits
@Sovietishcat destroyer, tac bomber
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from South Australia to Western Australia
ANZAC take Western Australia from Japanese
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 carrier moved from 33 Sea Zone to 56 Sea Zone
2 fighters moved from Caroline Islands to 56 Sea Zone
2 destroyers and 2 submarines moved from 33 Sea Zone to 56 Sea Zone
Combat - ANZAC
Battle in Java
Battle in 56 Sea Zone
ANZAC attack with 1 carrier, 2 destroyers, 2 fighters and 2 submarines
Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
ANZAC roll dice for 2 submarines in 56 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
ANZAC roll dice for 1 carrier, 2 destroyers and 2 fighters in 56 Sea Zone, round 2 : 2/4 hits, 1,67 expected hits
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 56 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits
1 tactical_bomber owned by the Japanese, 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 56 Sea Zone
ANZAC roll dice for 1 submarine in 56 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
Units damaged: 1 carrier owned by the Japanese
ANZAC roll dice for 1 carrier, 2 destroyers and 2 fighters in 56 Sea Zone, round 3 : 3/4 hits, 1,67 expected hits
Japanese roll dice for 1 fighter in 56 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
Japanese roll dice for 1 carrier and 3 transports in 56 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Japanese, 1 transport owned by the Japanese, 1 carrier owned by the Japanese and 1 submarine owned by the ANZAC lost in 56 Sea Zone
2 transports owned by the Japanese lost in 56 Sea Zone
ANZAC win, taking Java from Japanese with 1 carrier, 2 destroyers and 2 fighters remaining. Battle score for attacker is 54
Casualties for ANZAC: 2 submarines
Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
Non Combat Move - ANZAC
1 carrier and 2 fighters moved from 33 Sea Zone to 54 Sea Zone
2 fighters moved from 33 Sea Zone to Queensland
1 aaGun moved from South Australia to Queensland
1 cruiser moved from 33 Sea Zone to 54 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from South Australia to Queensland
1 destroyer moved from 62 Sea Zone to 46 Sea Zone
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Morocco to 92 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1,67
Japanese : -0,83
@wizmark I know it cost me almost all my bombers but If Japan was settled in Anzac right now, I was screwed
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 bomber, 1 factory_minor, 1 fighter and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Western Ukraine to Ukraine
4 bombers moved from France to Ukraine
1 mech_infantry moved from Northwest Persia to Rostov
Germans take Rostov from Russians
10 armour moved from Northwest Persia to Volgograd
2 fighters and 2 tactical_bombers moved from Iraq to Volgograd
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 submarine moved from 113 Sea Zone to 119 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 bomber, 1 factory_minor, 1 fighter and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Western Ukraine to Ukraine
4 bombers moved from France to Ukraine
1 mech_infantry moved from Northwest Persia to Rostov
Germans take Rostov from Russians
10 armour moved from Northwest Persia to Volgograd
2 fighters and 2 tactical_bombers moved from Iraq to Volgograd
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 submarine moved from 113 Sea Zone to 119 Sea Zone
Combat - Germans
Battle in Ukraine
Germans attack with 4 bombers and 3 infantry
Russians defend with 1 armour, 1 artillery and 1 factory_minor
Germans roll dice for 4 bombers and 3 infantry in Ukraine, round 2 : 3/7 hits, 3.17 expected hits
Russians roll dice for 1 armour and 1 artillery in Ukraine, round 2 : 2/2 hits, 0.83 expected hits
1 armour owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 4 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour and 1 artillery
Battle in Volgograd
Germans attack with 10 armour, 2 fighters and 2 tactical_bombers
Russians defend with 1 artillery, 1 factory_minor and 2 infantry
Germans roll dice for 10 armour, 2 fighters and 2 tactical_bombers in Volgograd, round 2 : 9/14 hits, 7.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 10 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Non Combat Move - Germans
4 bombers moved from Ukraine to Western Ukraine
2 fighters and 2 tactical_bombers moved from Volgograd to Caucasus
2 mech_infantrys moved from Western Germany to Southern Italy
1 armour moved from Normandy Bordeaux to Western Germany
3 infantry moved from Western Germany to France
3 tactical_bombers moved from France to Western Ukraine
1 fighter moved from France to Western Ukraine
1 fighter moved from Germany to Western Ukraine
1 bomber moved from Germany to Western Germany
2 fighters moved from Western Germany to Western Ukraine
1 tactical_bomber moved from France to Western Germany
5 infantry moved from Poland to Eastern Poland
2 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Novgorod to Belarus
1 artillery and 2 infantry moved from Novgorod to Archangel
10 armour moved from Iraq to Caucasus
1 aaGun, 1 artillery and 1 infantry moved from Iraq to Northwest Persia
Place Units - Germans
1 factory_minor placed in Western Ukraine
1 bomber and 1 fighter placed in Western Germany
2 armour and 1 mech_infantry placed in Novgorod
5 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,6,6,1,3,1,6,4,5
Germans collect 56 PUs (2 lost to blockades); end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
Germans : 1.50
Russians : 0.17
@Sovietishcat yeah you had to do something about it…was expensive though! Although I didnt expect you to hit the little fleet there as well…and taking out the marines was a good move…couple of rounds without the islands now…should have left a sub in java
@Sovietishcat sorry can you hold up!!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 bomber, 1 factory_minor, 1 fighter and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Western Ukraine to Ukraine
4 bombers moved from France to Ukraine
1 mech_infantry moved from Northwest Persia to Rostov
Germans take Rostov from Russians
10 armour moved from Northwest Persia to Volgograd
2 fighters and 2 tactical_bombers moved from Iraq to Volgograd
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 submarine moved from 113 Sea Zone to 119 Sea Zone
Combat - Germans
Battle in Ukraine
Germans attack with 4 bombers and 3 infantry
Russians defend with 1 armour, 1 artillery and 1 factory_minor
Germans roll dice for 4 bombers and 3 infantry in Ukraine, round 2 : 3/7 hits, 3.17 expected hits
Russians roll dice for 1 armour and 1 artillery in Ukraine, round 2 : 2/2 hits, 0.83 expected hits
1 armour owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 4 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour and 1 artillery
Battle in Volgograd
Germans attack with 10 armour, 2 fighters and 2 tactical_bombers
Russians defend with 1 artillery, 1 factory_minor and 2 infantry
Germans roll dice for 10 armour, 2 fighters and 2 tactical_bombers in Volgograd, round 2 : 9/14 hits, 7.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 10 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Non Combat Move - Germans
4 bombers moved from Ukraine to Western Ukraine
2 fighters and 2 tactical_bombers moved from Volgograd to Caucasus
2 mech_infantrys moved from Western Germany to Southern Italy
1 armour moved from Normandy Bordeaux to Western Germany
3 infantry moved from Western Germany to France
3 tactical_bombers moved from France to Western Ukraine
1 fighter moved from France to Western Ukraine
1 fighter moved from Germany to Western Ukraine
1 bomber moved from Germany to Western Germany
2 fighters moved from Western Germany to Western Ukraine
1 tactical_bomber moved from France to Western Germany
5 infantry moved from Poland to Eastern Poland
2 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Novgorod to Belarus
1 artillery and 2 infantry moved from Novgorod to Archangel
10 armour moved from Iraq to Caucasus
1 aaGun, 1 artillery and 1 infantry moved from Iraq to Northwest Persia
Place Units - Germans
1 factory_minor placed in Western Ukraine
1 bomber and 1 fighter placed in Western Germany
2 armour and 1 mech_infantry placed in Novgorod
5 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,6,6,1,3,1,6,4,5
Germans collect 56 PUs (2 lost to blockades); end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Ukraine: 5 infantry
EDIT: Adding units owned by Germans to Ukraine: 5 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1.50
Russians : 0.17
@Sovietishcat wanted to do a bit of extra non com
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Russians
Russians repair damage of 2x factory_major; Remaining resources: 20 PUs;
Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Samara to Volgograd
1 mech_infantry moved from Kazakhstan to Volgograd
1 armour and 1 mech_infantry moved from Novosibirsk to Volgograd
2 armour and 7 mech_infantrys moved from Bryansk to Volgograd
3 fighters moved from Russia to Volgograd
Combat - Russians
Battle in Volgograd
Russians attack with 3 armour, 3 fighters, 2 infantry and 9 mech_infantrys
Germans defend with 10 armour and 1 factory_minor
Russians roll dice for 3 armour, 3 fighters, 2 infantry and 9 mech_infantrys in Volgograd, round 2 : 5/17 hits, 4,83 expected hits
Germans roll dice for 10 armour in Volgograd, round 2 : 4/10 hits, 5,00 expected hits
2 mech_infantrys owned by the Russians, 2 infantry owned by the Russians and 5 armour owned by the Germans lost in Volgograd
Russians roll dice for 3 armour, 3 fighters and 7 mech_infantrys in Volgograd, round 3 : 3/13 hits, 4,17 expected hits
Germans roll dice for 5 armour in Volgograd, round 3 : 5/5 hits, 2,50 expected hits
5 mech_infantrys owned by the Russians and 3 armour owned by the Germans lost in Volgograd
Russians roll dice for 3 armour, 3 fighters and 2 mech_infantrys in Volgograd, round 4 : 4/8 hits, 3,33 expected hits
Germans roll dice for 2 armour in Volgograd, round 4 : 1/2 hits, 1,00 expected hits
1 mech_infantry owned by the Russians and 2 armour owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 3 armour, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 22
Casualties for Russians: 2 infantry and 8 mech_infantrys
Casualties for Germans: 10 armour
Non Combat Move - Russians
3 fighters moved from Volgograd to Russia
6 aaGuns, 16 artilleries and 58 infantry moved from Bryansk to Russia
Place Units - Russians
2 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 11 PUs; end with 11 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
Germans : 1,50
Russians : -0,33