@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
Wiz (X) vs Sov (L) G1 BM3 2020
-
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 1 armour and 3 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Italians 2 armour and 2 mech_infantrys moved from Iraq to Trans-Jordan 1 bomber moved from Southern Italy to Trans-Jordan 2 fighters moved from Southern Italy to Trans-Jordan Combat - Italians Battle in Trans-Jordan Italians attack with 2 armour, 1 bomber, 2 fighters and 2 mech_infantrys British defend with 1 artillery Italians roll dice for 2 armour, 1 bomber, 2 fighters and 2 mech_infantrys in Trans-Jordan, round 2 : 4/7 hits, 3.00 expected hits British roll dice for 1 artillery in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British and 1 fighter owned by the Italians lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 2 armour, 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is -6 Casualties for Italians: 1 fighter Casualties for British: 1 artillery Non Combat Move - Italians 1 bomber and 1 fighter moved from Trans-Jordan to Iraq 1 mech_infantry moved from Northern Italy to Slovakia Hungary 1 armour moved from Northern Italy to Slovakia Hungary 1 artillery and 3 infantry moved from Northern Italy to Yugoslavia 1 artillery and 3 infantry moved from Southern France to Northern Italy 1 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 1 armour and 3 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,5,4,5,3,6,6 Italians collect 11 PUs (5 lost to blockades); end with 12 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 16 PUsCombat Hit Differential Summary :
Italians : 1.00 British : 0.67 -
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from Queensland to 55 Sea Zone Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 3 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 3 fighters moved from 55 Sea Zone to 33 Sea Zone 1 fighter moved from 33 Sea Zone to Caroline Islands 1 fighter moved from New South Wales to 33 Sea Zone 1 fighter moved from 33 Sea Zone to Caroline Islands 1 carrier, 1 cruiser, 2 destroyers and 3 submarines moved from 54 Sea Zone to 33 Sea Zone 1 artillery moved from New South Wales to South Australia 1 infantry moved from New South Wales to South Australia 1 aaGun moved from Queensland to South Australia Place Units - ANZAC 1 armour and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French 1 fighter moved from United Kingdom to Gibraltar Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -0,83 Japanese : -0,33 -
TripleA Move Summary: Germans round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 aaGun, 2 armour, 1 artillery, 2 bombers, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 4 mech_infantrys moved from Novgorod to Belarus 2 bombers moved from Western Germany to Belarus 4 fighters and 4 tactical_bombers moved from Western Germany to 98 Sea Zone 2 bombers moved from Iraq to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from Iraq to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from Iraq to Caucasus 2 mech_infantrys moved from Iraq to Caucasus -
@Sovietishcat scramble sz 98?
-
@wizmark no thx
-
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 aaGun, 2 armour, 1 artillery, 2 bombers, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 4 mech_infantrys moved from Novgorod to Belarus 2 bombers moved from Western Germany to Belarus 4 fighters and 4 tactical_bombers moved from Western Germany to 98 Sea Zone 2 bombers moved from Iraq to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from Iraq to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from Iraq to Caucasus 2 mech_infantrys moved from Iraq to Caucasus Combat - Germans Battle in 98 Sea Zone Germans attack with 2 bombers, 5 fighters and 5 tactical_bombers Americans defend with 4 transports 4 transports owned by the Americans lost in 98 Sea Zone Germans win with 2 bombers, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 28 Casualties for Americans: 4 transports Battle in Caucasus Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus Germans win, taking Caucasus from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 2 bombers and 4 mech_infantrys Russians defend with 3 infantry Germans roll dice for 2 bombers and 4 mech_infantrys in Belarus, round 2 : 2/6 hits, 2.00 expected hits Russians roll dice for 3 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus Germans roll dice for 2 bombers and 3 mech_infantrys in Belarus, round 3 : 2/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Germans: 1 mech_infantry Casualties for Russians: 3 infantry Non Combat Move - Germans 2 bombers moved from Belarus to Eastern Poland 1 artillery and 3 infantry moved from Karelia to Novgorod 1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod 2 aaGuns, 8 artilleries and 23 infantry moved from Bessarabia to Eastern Poland 8 mech_infantrys moved from Poland to Eastern Poland 5 armour and 8 mech_infantrys moved from Germany to Eastern Poland 1 fighter and 1 tactical_bomber moved from Caucasus to Romania 2 bombers, 5 fighters and 5 tactical_bombers moved from 98 Sea Zone to Trans-Jordan 12 armour and 6 mech_infantrys moved from Iraq to Trans-Jordan 1 submarine moved from 125 Sea Zone to 113 Sea Zone 1 submarine moved from 119 Sea Zone to 125 Sea Zone 2 artilleries and 2 infantry moved from France to Western Germany 5 infantry moved from France to Normandy Bordeaux 1 artillery moved from France to Normandy Bordeaux 2 aaGuns, 1 artillery and 5 infantry moved from France to Southern France Place Units - Germans 1 aaGun and 2 armour placed in Iraq 1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod 2 bombers placed in Western Germany 1 infantry and 5 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,1,1,3,4,3,5 Germans collect 50 PUs (2 lost to blockades); end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 57 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
Germans : 0.67 Russians : 0.33 -
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians buy 3 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 3 infantry moved from Smolensk to Belarus 1 infantry moved from Archangel to Belarus 2 fighters and 1 tactical_bomber moved from Russia to Belarus 1 armour, 19 infantry and 1 mech_infantry moved from Rostov to Caucasus 1 artillery and 2 infantry moved from Volgograd to Caucasus Combat - Russians Battle in Belarus Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber Germans defend with 3 mech_infantrys Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Belarus, round 2 : 3/7 hits, 2,33 expected hits Germans roll dice for 3 mech_infantrys in Belarus, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Russians: 1 infantry Casualties for Germans: 3 mech_infantrys Battle in Caucasus Russians attack with 1 armour, 1 artillery, 21 infantry and 1 mech_infantry Germans defend with 1 mech_infantry Russians roll dice for 1 armour, 1 artillery, 21 infantry and 1 mech_infantry in Caucasus, round 2 : 4/24 hits, 4,67 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 1 armour, 1 artillery, 21 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 aaGun moved from Rostov to Caucasus 1 aaGun and 1 infantry moved from Tambov to Bryansk 1 artillery, 1 infantry and 3 mech_infantrys moved from Russia to Bryansk 1 infantry moved from Western Ukraine to Bryansk 4 aaGuns, 4 armour, 15 artilleries, 39 infantry and 6 mech_infantrys moved from Ukraine to Bryansk 2 fighters and 1 tactical_bomber moved from Belarus to Russia 1 infantry moved from Novosibirsk to Samara 1 infantry moved from Olgiy to Timguska 1 infantry moved from Olgiy to Timguska 1 infantry moved from Dzavhan to Yenisey 1 infantry moved from Ulaanbaatar to Dzavhan 1 infantry moved from Buyant-Uhaa to Central Mongolia 1 infantry moved from Nenetsia to Vologda Place Units - Russians 3 artilleries and 7 infantry placed in Russia 1 mech_infantry placed in Volgograd Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUsCombat Hit Differential Summary :
Germans : -0,33 Russians : -0,00 -
TripleA Move Summary: Japanese round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 armour, 1 destroyer, 2 fighters, 1 infantry, 4 mech_infantrys and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 armour and 1 mech_infantry moved from Manchuria to Buryatia Japanese take Buryatia from Russians 2 infantry and 1 mech_infantry moved from Manchuria to Buyant-Uhaa 1 fighter and 1 tactical_bomber moved from Manchuria to Buyant-Uhaa 1 mech_infantry moved from Chahar to Central Mongolia 1 mech_infantry moved from Shensi to Central Mongolia 1 tactical_bomber moved from Shensi to Central Mongolia 4 artilleries, 1 bomber, 1 infantry, 6 mech_infantrys and 1 tactical_bomber moved from Shensi to Tsinghai 1 artillery moved from Philippines to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island 1 destroyer moved from 44 Sea Zone to 45 Sea Zone 3 fighters moved from 35 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone 5 fighters moved from 35 Sea Zone to Paulau Island 3 tactical_bombers moved from 35 Sea Zone to Paulau Island 1 artillery moved from Turkmenistan to Kazakhstan Japanese take Kazakhstan from Russians -
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 armour, 1 destroyer, 2 fighters, 1 infantry, 4 mech_infantrys and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 armour and 1 mech_infantry moved from Manchuria to Buryatia Japanese take Buryatia from Russians 2 infantry and 1 mech_infantry moved from Manchuria to Buyant-Uhaa 1 fighter and 1 tactical_bomber moved from Manchuria to Buyant-Uhaa 1 mech_infantry moved from Chahar to Central Mongolia 1 mech_infantry moved from Shensi to Central Mongolia 1 tactical_bomber moved from Shensi to Central Mongolia 4 artilleries, 1 bomber, 1 infantry, 6 mech_infantrys and 1 tactical_bomber moved from Shensi to Tsinghai 1 artillery moved from Philippines to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island 1 destroyer moved from 44 Sea Zone to 45 Sea Zone 3 fighters moved from 35 Sea Zone to 45 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone 5 fighters moved from 35 Sea Zone to Paulau Island 3 tactical_bombers moved from 35 Sea Zone to Paulau Island 1 artillery moved from Turkmenistan to Kazakhstan Japanese take Kazakhstan from Russians Combat - Japanese Battle in Soviet Far East Battle in 45 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 45 Sea Zone Japanese win, taking Soviet Far East from Russians with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Central Mongolia Japanese attack with 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Central Mongolia, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Central Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Central Mongolia Japanese win, taking Central Mongolia from Russians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Paulau Island Japanese attack with 1 artillery, 5 fighters, 1 infantry and 3 tactical_bombers ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 5 fighters, 1 infantry and 3 tactical_bombers in Paulau Island, round 2 : 6/10 hits, 5.17 expected hits ANZAC roll dice for 2 infantry in Paulau Island, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Paulau Island Japanese win, taking Paulau Island from ANZAC with 1 artillery, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in Tsinghai Japanese attack with 4 artilleries, 1 bomber, 1 infantry, 6 mech_infantrys and 1 tactical_bomber Chinese defend with 1 fighter and 9 infantry Japanese roll dice for 4 artilleries, 1 bomber, 1 infantry, 6 mech_infantrys and 1 tactical_bomber in Tsinghai, round 2 : 7/13 hits, 4.33 expected hits Chinese roll dice for 1 fighter and 9 infantry in Tsinghai, round 2 : 3/10 hits, 3.67 expected hits 1 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese and 7 infantry owned by the Chinese lost in Tsinghai Japanese roll dice for 4 artilleries, 1 bomber, 4 mech_infantrys and 1 tactical_bomber in Tsinghai, round 3 : 1/10 hits, 3.83 expected hits Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 3 : 3/3 hits, 1.33 expected hits 1 artillery owned by the Japanese, 2 mech_infantrys owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Japanese roll dice for 3 artilleries, 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Tsinghai, round 4 : 3/7 hits, 2.83 expected hits Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 4 : 2/2 hits, 1.00 expected hits 2 artilleries owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 artillery, 1 bomber, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 3 artilleries, 1 infantry and 4 mech_infantrys Casualties for Chinese: 1 fighter and 9 infantry Battle in Buyant-Uhaa Japanese attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Buyant-Uhaa, round 2 : 3/5 hits, 1.67 expected hits Russians roll dice for 1 infantry in Buyant-Uhaa, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Buyant-Uhaa Japanese win, taking Buyant-Uhaa from Russians with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 tactical_bomber moved from Tsinghai to Hopei 1 fighter and 1 tactical_bomber moved from Buyant-Uhaa to Hopei 1 tactical_bomber moved from Central Mongolia to Hopei 1 bomber moved from Tsinghai to Hopei 2 mech_infantrys moved from Yunnan to Shensi 2 mech_infantrys moved from Kwangtung to Yunnan 1 mech_infantry moved from Eastern Persia to Northwest Persia 2 mech_infantrys moved from Eastern Persia to Iraq 3 mech_infantrys moved from India to Eastern Persia 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 5 fighters and 3 tactical_bombers moved from Paulau Island to 35 Sea Zone 3 fighters and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone 3 fighters moved from Japan to Philippines 1 destroyer moved from 16 Sea Zone to 5 Sea Zone 1 submarine moved from 22 Sea Zone to 35 Sea Zone 2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 bomber moved from Japan to Philippines 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 destroyer moved from 20 Sea Zone to 35 Sea Zone 1 bomber, 1 fighter and 2 tactical_bombers moved from Hopei to Anhwe Place Units - Japanese 1 armour, 1 infantry and 1 mech_infantry placed in Manchuria 2 fighters placed in Japan 3 mech_infantrys placed in India 1 destroyer and 1 submarine placed in 6 Sea Zone 3 submarines placed in 36 Sea Zone 1 submarine placed in 20 Sea Zone Turn Complete - Japanese Japanese collect 75 PUs; end with 75 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUsCombat Hit Differential Summary :
Americans : -0.17 ANZAC : 0.33 Chinese : 2.00 Russians : -0.67 Japanese : 2.83 -
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 2 destroyers, 5 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 infantry and 1 mech_infantry moved from 34 Sea Zone to Paulau Island 8 fighters moved from 33 Sea Zone to Paulau Island Combat - Americans Battle in Paulau Island Americans attack with 8 fighters, 1 infantry and 1 mech_infantry Japanese defend with 1 artillery Americans roll dice for 8 fighters, 1 infantry and 1 mech_infantry in Paulau Island, round 2 : 6/10 hits, 4,33 expected hits Japanese roll dice for 1 artillery in Paulau Island, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Paulau Island Americans win, taking Paulau Island from Japanese with 8 fighters and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Americans 8 fighters moved from Paulau Island to 33 Sea Zone 1 transport moved from 89 Sea Zone to 101 Sea Zone 1 armour, 5 infantry and 2 marines moved from Morocco to 92 Sea Zone 1 armour, 1 carrier, 2 cruisers, 5 infantry, 2 marines and 3 transports moved from 92 Sea Zone to 110 Sea Zone 2 fighters moved from Eastern United States to 110 Sea Zone 1 fighter moved from Gibraltar to Egypt 1 fighter moved from Gibraltar to Egypt 1 fighter moved from Eastern United States to Gibraltar 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 destroyer and 1 submarine moved from 106 Sea Zone to 91 Sea Zone 2 infantry moved from Johnston Island to 30 Sea Zone 2 destroyers, 2 infantry, 2 submarines and 1 transport moved from 30 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 2 bombers moved from Western United States to Caroline Islands 1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 bomber moved from Egypt to Gibraltar Place Units - Americans 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 4 infantry placed in Eastern United States 1 submarine placed in 10 Sea Zone 1 bomber placed in Eastern United States 1 tactical_bomber placed in Eastern United States Americans undo move 5. 1 bomber placed in Western United States 1 transport placed in 101 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 2 aaGuns EDIT: Adding units owned by Americans to Central United States: 2 aaGuns EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 4 infantry moved from Sikang to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Szechwan, round 2 : 0/4 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 4 infantry in Szechwan, round 3 : 0/4 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 3 infantry in Szechwan, round 4 : 1/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - British Non Combat Move - British 2 carriers moved from 92 Sea Zone to 110 Sea Zone 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 1 cruiser moved from 106 Sea Zone to 91 Sea Zone 3 mech_infantrys moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 fighter moved from United Kingdom to 110 Sea Zone Place Units - British 1 destroyer and 2 transports placed in 110 Sea Zone 1 artillery and 2 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,3 British collect 27 PUs (2 lost to blockades); end with 27 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Americans : 1,67 Chinese : -0,83 Japanese : 0,67 -
TripleA Move Summary: Italians round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 1 airfield; Remaining resources: 1 PUs; Combat Move - Italians 1 bomber moved from Iraq to Western Ukraine 1 armour and 1 mech_infantry moved from Slovakia Hungary to Western Ukraine -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 1 airfield; Remaining resources: 1 PUs; Combat Move - Italians 1 bomber moved from Iraq to Western Ukraine 1 armour and 1 mech_infantry moved from Slovakia Hungary to Western Ukraine Combat - Italians Battle in Western Ukraine Italians attack with 1 armour, 1 bomber and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Western Ukraine, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Western Ukraine to Eastern Poland 3 mech_infantrys moved from Northern Italy to Slovakia Hungary 1 armour moved from Northern Italy to Slovakia Hungary 1 artillery and 6 infantry moved from Northern Italy to Western Germany 1 fighter moved from Southern Italy to Western Germany 2 aaGuns, 1 artillery, 8 infantry and 1 marine moved from Southern Italy to Northern Italy 1 artillery and 4 infantry moved from Yugoslavia to Slovakia Hungary Place Units - Italians 1 airfield placed in Trans-Jordan Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,1,2,4,1,4,2 Italians collect 12 PUs (6 lost to blockades); end with 13 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 17 PUsCombat Hit Differential Summary :
Italians : 0.67 Russians : 0.67 -
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 55 Sea Zone to 45 Sea Zone 2 fighters moved from 33 Sea Zone to 45 Sea Zone 1 destroyer moved from 33 Sea Zone to 34 Sea Zone Combat - ANZAC Battle in 34 Sea Zone Americans loiter and taunt; ANZAC attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 34 Sea Zone ANZAC win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 45 Sea Zone ANZAC attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 2 fighters in 45 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 45 Sea Zone to 33 Sea Zone 1 armour and 1 infantry moved from New South Wales to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone 1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from South Australia to New South Wales Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 0,67 Japanese : -0,33 -
TripleA Manual Gamesave Post: French round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 55 Sea Zone to 45 Sea Zone 2 fighters moved from 33 Sea Zone to 45 Sea Zone 1 destroyer moved from 33 Sea Zone to 34 Sea Zone Combat - ANZAC Battle in 34 Sea Zone Americans loiter and taunt; ANZAC attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 34 Sea Zone ANZAC win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 45 Sea Zone ANZAC attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 2 fighters in 45 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 45 Sea Zone to 33 Sea Zone 1 armour and 1 infantry moved from New South Wales to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone 1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from South Australia to New South Wales Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by French from Gibraltar: 1 fighter EDIT: Adding units owned by French to United Kingdom: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
ANZAC : 0,67 Japanese : -0,33 -
@wizmark pls use second file.
-
TripleA Move Summary: Germans round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 fighter, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 artillery and 3 infantry moved from Novgorod to Belarus 2 bombers moved from Eastern Poland to Belarus 1 fighter and 1 tactical_bomber moved from Romania to Belarus -
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 fighter, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 artillery and 3 infantry moved from Novgorod to Belarus 2 bombers moved from Eastern Poland to Belarus 1 fighter and 1 tactical_bomber moved from Romania to Belarus Combat - Germans Battle in Belarus Germans attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 3 infantry Germans roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 2/8 hits, 3.50 expected hits Russians roll dice for 3 infantry in Belarus, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus Germans roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 3 : 4/6 hits, 3.17 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Non Combat Move - Germans 2 aaGuns, 7 armour, 8 artilleries, 23 infantry and 28 mech_infantrys moved from Eastern Poland to Western Ukraine 1 fighter and 1 tactical_bomber moved from Belarus to Western Ukraine 2 bombers moved from Belarus to Western Germany 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 infantry moved from Germany to 113 Sea Zone 1 infantry moved from Western Germany to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 1 fighter moved from Southern Italy to Norway 2 aaGuns, 1 artillery and 5 infantry moved from Southern France to France 2 fighters and 2 tactical_bombers moved from Trans-Jordan to Western Ukraine 5 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Novgorod to Eastern Poland 4 infantry moved from Southern Italy to Northern Italy Place Units - Germans 1 armour and 2 mech_infantrys placed in Novgorod 1 fighter and 1 infantry placed in Western Germany 8 infantry placed in Germany 2 armour and 1 mech_infantry placed in Iraq Turning on Edit Mode EDIT: Removing units owned by Germans from France: 2 aaGuns EDIT: Adding units owned by Germans to Normandy Bordeaux: 2 aaGuns EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,3,6,1,2,1,4 Germans collect 51 PUs (2 lost to blockades); end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
Germans : -0.67 Russians : 0.67 -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Samara to Kazakhstan 1 fighter moved from Russia to Kazakhstan 1 infantry moved from Caucasus to Kazakhstan 2 infantry moved from Bryansk to Ukraine 1 fighter and 1 tactical_bomber moved from Russia to Ukraine 1 artillery and 2 infantry moved from Caucasus to Northwest Persia 1 infantry moved from Bryansk to Ukraine Combat - Russians Battle in Ukraine Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/5 hits, 1,67 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Northwest Persia Russians attack with 1 artillery and 2 infantry Japanese defend with 1 mech_infantry Russians roll dice for 1 artillery and 2 infantry in Northwest Persia, round 2 : 1/3 hits, 0,83 expected hits Italians roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Northwest Persia Russians win, taking Northwest Persia from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Kazakhstan Russians attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Russians roll dice for 1 fighter and 2 infantry in Kazakhstan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Kazakhstan Russians win, taking Kazakhstan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Russians 1 fighter moved from Kazakhstan to Bryansk 2 infantry moved from Timguska to Urals 1 infantry moved from Dzavhan to Yakut S.S.R. 1 infantry moved from Yenisey to Timguska 3 artilleries and 7 infantry moved from Russia to Bryansk 1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk 1 armour and 1 mech_infantry moved from Caucasus to Bryansk 1 aaGun and 18 infantry moved from Caucasus to Rostov 1 mech_infantry moved from Volgograd to Bryansk Place Units - Russians 1 artillery and 8 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUsCombat Hit Differential Summary :
Germans : 0,67 Italians : -0,33 Russians : 0,67 Japanese : -0,33 -
TripleA Move Summary: Japanese round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 35 Sea Zone to 45 Sea Zone 1 submarine moved from 20 Sea Zone to 34 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone 4 fighters moved from 35 Sea Zone to 34 Sea Zone 4 fighters moved from 35 Sea Zone to 45 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to 45 Sea Zone 1 mech_infantry moved from Tsinghai to Sikang Japanese take Sikang from Chinese 1 mech_infantry moved from Tsinghai to Shensi 1 mech_infantry moved from Shensi to Szechwan 1 mech_infantry moved from Shensi to Szechwan 1 fighter moved from Anhwe to Szechwan 1 tactical_bomber moved from Hopei to Szechwan 1 bomber moved from Philippines to Szechwan 1 armour and 1 mech_infantry moved from Buryatia to Ulaanbaatar Japanese take Ulaanbaatar from Russians 1 armour and 1 mech_infantry moved from Ulaanbaatar to Yakut S.S.R. 1 bomber moved from Anhwe to Yakut S.S.R. 1 mech_infantry moved from Yunnan to Szechwan 1 mech_infantry moved from Shensi to Szechwan 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Buyant-Uhaa to Chahar 2 mech_infantrys moved from Central Mongolia to Tsagaan Olom Japanese take Tsagaan Olom from Russians 1 mech_infantry moved from Buyant-Uhaa to Dzavhan Japanese take Dzavhan from Russians 1 fighter and 1 tactical_bomber moved from Iraq to Northwest Persia 3 mech_infantrys moved from Iraq to Northwest Persia -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 35 Sea Zone to 45 Sea Zone 1 submarine moved from 20 Sea Zone to 34 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone 4 fighters moved from 35 Sea Zone to 34 Sea Zone 4 fighters moved from 35 Sea Zone to 45 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to 45 Sea Zone 1 mech_infantry moved from Tsinghai to Sikang Japanese take Sikang from Chinese 1 mech_infantry moved from Tsinghai to Shensi 1 mech_infantry moved from Shensi to Szechwan 1 mech_infantry moved from Shensi to Szechwan 1 fighter moved from Anhwe to Szechwan 1 tactical_bomber moved from Hopei to Szechwan 1 bomber moved from Philippines to Szechwan 1 armour and 1 mech_infantry moved from Buryatia to Ulaanbaatar Japanese take Ulaanbaatar from Russians 1 armour and 1 mech_infantry moved from Ulaanbaatar to Yakut S.S.R. 1 bomber moved from Anhwe to Yakut S.S.R. 1 mech_infantry moved from Yunnan to Szechwan 1 mech_infantry moved from Shensi to Szechwan 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Buyant-Uhaa to Chahar 2 mech_infantrys moved from Central Mongolia to Tsagaan Olom Japanese take Tsagaan Olom from Russians 1 mech_infantry moved from Buyant-Uhaa to Dzavhan Japanese take Dzavhan from Russians 1 fighter and 1 tactical_bomber moved from Iraq to Northwest Persia 3 mech_infantrys moved from Iraq to Northwest Persia Combat - Japanese Battle in 45 Sea Zone Japanese attack with 1 destroyer, 4 fighters and 2 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 34 Sea Zone Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 transport; ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 4 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 5/6 hits, 3.33 expected hits Americans roll dice for 1 destroyer and 1 transport in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 transport owned by the Americans lost in 34 Sea Zone Japanese win with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer Casualties for Americans: 1 transport Battle in Yakut S.S.R. Japanese attack with 1 armour, 1 bomber and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Yakut S.S.R., round 2 : 3/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Yakut S.S.R. Japanese win, taking Yakut S.S.R. from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Szechwan Japanese attack with 1 bomber, 1 fighter, 4 mech_infantrys and 1 tactical_bomber Chinese defend with 3 infantry Japanese roll dice for 1 bomber, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Szechwan, round 2 : 2/7 hits, 2.50 expected hits Chinese roll dice for 3 infantry in Szechwan, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan Japanese roll dice for 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Szechwan, round 3 : 2/6 hits, 2.33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 3 infantry Battle in Northwest Persia Japanese attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber Russians defend with 1 artillery and 2 infantry Japanese roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 0/5 hits, 1.67 expected hits Russians roll dice for 1 artillery and 2 infantry in Northwest Persia, round 2 : 0/3 hits, 1.00 expected hits Japanese roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 3 : 0/5 hits, 1.67 expected hits Russians roll dice for 1 artillery and 2 infantry in Northwest Persia, round 3 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Japanese lost in Northwest Persia Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 4 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 artillery and 2 infantry in Northwest Persia, round 4 : 3/3 hits, 1.00 expected hits 1 tactical_bomber owned by the Japanese, 1 infantry owned by the Russians and 2 mech_infantrys owned by the Japanese lost in Northwest Persia retreated to Northwest Persia Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -20 Casualties for Japanese: 3 mech_infantrys and 1 tactical_bomber Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 fighter moved from Northwest Persia to Iraq 2 mech_infantrys moved from Iraq to Trans-Jordan 3 mech_infantrys moved from Eastern Persia to Iraq 3 mech_infantrys moved from India to Eastern Persia 1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China 1 fighter moved from Japan to 36 Sea Zone 1 fighter moved from Japan to French Indo China 1 tactical_bomber moved from Anhwe to 36 Sea Zone 1 tactical_bomber moved from Anhwe to Japan 4 fighters and 2 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone 4 fighters and 2 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 3 submarines moved from 36 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from Soviet Far East to 5 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 1 bomber moved from Yakut S.S.R. to Central Mongolia 1 infantry moved from Buyant-Uhaa to Central Mongolia 1 infantry moved from Sakha to Amur 1 armour and 1 mech_infantry moved from Manchuria to Central Mongolia 1 destroyer moved from 5 Sea Zone to 6 Sea Zone 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from Siberia to Amur 1 bomber moved from Szechwan to French Indo China 1 transport moved from 39 Sea Zone to 36 Sea Zone Place Units - Japanese 2 fighters placed in Japan 1 battleship, 1 carrier and 1 destroyer placed in 36 Sea Zone 1 destroyer placed in 19 Sea Zone 2 mech_infantrys placed in Manchuria 2 mech_infantrys placed in India Turn Complete - Japanese Japanese collect 76 PUs; end with 76 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUsCombat Hit Differential Summary :
ANZAC : -0.17 Americans : -0.33 Chinese : -0.33 Russians : 1.67 Japanese : -1.33





