@surfer said in L25 Avner (L+9) vs Surfer (X) BM4:
@Avner Still need your email to put into the game to get dice rolls
ok i’ll put it in the allied turn
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Battle in Sumatra
Non Combat Move - ANZAC
1 fighter moved from Philippines to Caroline Islands
1 cruiser and 1 marine moved from 35 Sea Zone to 33 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Non Combat Move - French
3 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 73 PUs;
Germans buy 4 armour, 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Kazakhstan to Volgograd
1 mech_infantry moved from Bryansk to Caucasus
1 mech_infantry moved from Bryansk to Volgograd
1 infantry moved from Archangel to Vologda
1 infantry moved from Archangel to Smolensk
1 bomber moved from Bryansk to Vologda
1 bomber moved from Bryansk to Vologda
1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
1 fighter moved from Bryansk to Vologda
Combat - Germans
Battle in Vologda
Germans attack with 2 bombers, 1 fighter and 1 infantry
Russians defend with 2 infantry
Germans roll dice for 2 bombers, 1 fighter and 1 infantry in Vologda, round 2 : 1/4 hits, 2.00 expected hits
Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Vologda
Germans roll dice for 2 bombers, 1 fighter and 1 infantry in Vologda, round 3 : 2/4 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Battle in Smolensk
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 factory_minor and 2 mech_infantrys
Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 3/6 hits, 2.67 expected hits
Russians roll dice for 2 mech_infantrys in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 mech_infantrys
Battle in Caucasus
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 3/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk
2 fighters and 2 tactical_bombers moved from Volgograd to Bryansk
3 infantry moved from Ukraine to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
2 bombers and 1 fighter moved from Vologda to Bryansk
1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
2 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
3 mech_infantrys moved from Poland to Western Ukraine
10 mech_infantrys moved from Germany to Eastern Poland
7 armour and 18 mech_infantrys moved from Bulgaria to Romania
1 aaGun, 2 artilleries and 17 infantry moved from Bulgaria to Yugoslavia
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 aaGun moved from Western Germany to France
Place Units - Germans
3 mech_infantrys placed in Novgorod
3 infantry placed in Ukraine
4 armour and 6 mech_infantrys placed in Germany
1 mech_infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3
Germans collect 49 PUs (5 lost to blockades); end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 64 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 aaGun
EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1.67
Russians : 1.67
Territory Summary for Germans :
Kazakhstan : 1 flag
Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 8 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
Romania : 7 armour and 18 mech_infantrys
Germany : 4 armour, 1 factory_major and 6 mech_infantrys
Southern Italy : 1 fighter
Belarus : 1 flag, 3 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 4 aaGuns, 18 armour, 14 artilleries, 2 bombers, 5 fighters, 32 infantry, 26 mech_infantrys and 4 tactical_bombers
Rostov : 1 flag
Nenetsia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag, 10 mech_infantrys
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 3 infantry
Western Ukraine : 1 flag, 3 mech_infantrys
Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 2 marines and 3 mech_infantrys
115 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 3 transports
Yugoslavia : 1 aaGun, 2 artilleries and 17 infantry
Finland : 1 flag
Production/PUs Summary :
Germans : 54 / 64
Russians : 18 / 27
Japanese : 46 / 51
Americans : 64 / 107
Chinese : 7 / 7
British : 34 / 47
UK_Pacific : 0 / 0
Italians : 18 / 3
ANZAC : 18 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
@Adam514 I would like to believe that I would be doing better if I weren’t getting killed by all your defensive hits at 2 but I don’t think that is the case…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 armour moved from Russia to Tambov
Russians take Tambov from Italians
1 armour moved from Tambov to Russia
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Urals to Vologda
1 aaGun moved from Novosibirsk to Vologda
4 infantry moved from Novosibirsk to Vologda
1 aaGun and 5 infantry moved from Novosibirsk to Samara
2 infantry moved from Olgiy to Timguska
1 infantry moved from Dzavhan to Yakut S.S.R.
1 infantry moved from Ulaanbaatar to Buryatia
2 infantry moved from Buyant-Uhaa to Ulaanbaatar
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 destroyer, 8 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
8 fighters moved from 6 Sea Zone to 20 Sea Zone
1 bomber moved from Japan to 43 Sea Zone
1 bomber moved from Yunnan to 41 Sea Zone
1 infantry moved from West India to Eastern Persia
2 fighters and 2 tactical_bombers moved from India to Eastern Persia
1 infantry moved from Szechwan to Sikang
1 infantry moved from Szechwan to Shensi
1 infantry moved from Szechwan to Kweichow
1 fighter and 1 tactical_bomber moved from Szechwan to Sikang
2 tactical_bombers moved from Yunnan to Shensi
1 mech_infantry moved from Yunnan to Sikang
1 marine moved from Amur to Siberia
Japanese take Siberia from Russians
1 marine moved from Korea to 6 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 5 Sea Zone
1 marine moved from 5 Sea Zone to Soviet Far East
1 marine moved from Amur to Sakha
Japanese take Sakha from Russians
1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Soviet Far East
Battle in Guam
Battle in Iwo Jima
Battle in 41 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking Soviet Far East from Russians, taking Guam from Americans, taking Iwo Jima from Americans with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Marianas
Battle in 20 Sea Zone
Japanese attack with 1 destroyer and 8 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 8 fighters in 20 Sea Zone, round 2 : 4/9 hits, 4.33 expected hits
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 20 Sea Zone
Japanese win, taking Marianas from Americans, taking 20 Sea Zone from Americans with 1 destroyer and 8 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Shensi
Japanese attack with 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 2 tactical_bombers in Shensi, round 2 : 2/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Sikang
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Sikang, round 2 : 4/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Eastern Persia
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Eastern Persia, round 2 : 3/5 hits, 2.50 expected hits
British roll dice for 2 infantry in Eastern Persia, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Eastern Persia
Japanese win, taking Eastern Persia from British with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Kweichow
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
5 infantry moved from Shan State to Yunnan
2 infantry moved from French Indo China to Siam
1 aaGun moved from French Indo China to Siam
3 infantry moved from Malaya to Shan State
2 infantry moved from Korea to Amur
1 infantry moved from Jehol to Manchuria
2 tactical_bombers moved from Shensi to Yunnan
1 fighter and 1 tactical_bomber moved from Sikang to Yunnan
1 fighter and 1 tactical_bomber moved from Kweichow to Siam
1 bomber moved from 43 Sea Zone to Siam
1 bomber moved from 41 Sea Zone to Siam
2 fighters moved from Eastern Persia to India
2 tactical_bombers moved from Eastern Persia to India
3 infantry moved from India to West India
1 infantry moved from Kwangsi to Hunan
1 aaGun and 1 infantry moved from Kiangsu to Kiangsi
8 fighters moved from 20 Sea Zone to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Yunnan to Sikang
1 armour moved from Yunnan to Sikang
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Szechwan
1 artillery moved from Yunnan to Szechwan
Place Units - Japanese
2 submarines and 1 transport placed in 6 Sea Zone
1 destroyer placed in 37 Sea Zone
3 infantry placed in French Indo China
3 infantry placed in India
2 infantry placed in Malaya
Turn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1
Japanese collect 45 PUs (7 lost to blockades); end with 45 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 48 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
British : -0.67
Americans : -0.17
Chinese : 0.00
Japanese : 3.17
Territory Summary for Japanese :
Iwo Jima : 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag, 1 aaGun and 1 infantry
Japan : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
Jehol : 1 flag, 1 aaGun and 2 infantry
Marianas : 1 infantry
Siam : 1 aaGun, 1 airfield, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Manchuria : 1 flag, 1 infantry
Yunnan : 1 flag, 1 fighter, 9 infantry and 3 tactical_bombers
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 2 infantry and 1 mech_infantry
Szechwan : 1 flag, 1 artillery and 3 infantry
Chahar : 1 flag, 1 infantry
Sikang : 1 flag, 1 armour, 1 infantry and 2 mech_infantrys
Anhwe : 1 flag, 1 infantry
Shan State : 1 flag, 3 infantry
Burma : 1 flag
India : 1 flag, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 2 tactical_bombers
Malaya : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Kwangtung : 1 flag, 1 harbour
Guam : 1 flag, 1 airfield and 2 infantry
Sakha : 1 flag, 1 marine
Soviet Far East : 1 flag, 1 marine
Amur : 1 flag, 2 infantry and 1 marine
Siberia : 1 flag, 1 marine
French Indo China : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
41 Sea Zone : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 destroyer
20 Sea Zone : 1 destroyer
22 Sea Zone : 1 transport
21 Sea Zone : 1 transport
17 Sea Zone : 1 transport
5 Sea Zone : 1 cruiser
6 Sea Zone : 2 battleships, 7 carriers, 1 cruiser, 2 destroyers, 14 fighters, 5 submarines and 1 transport
West India : 1 flag, 1 artillery and 4 infantry
Eastern Persia : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 54 / 64
Russians : 16 / 26
Japanese : 52 / 53
Americans : 63 / 107
Chinese : 5 / 7
British : 34 / 47
UK_Pacific : 0 / 0
Italians : 17 / 3
ANZAC : 18 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 6 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 37 Sea Zone
4 fighters moved from Philippines to 37 Sea Zone
1 bomber moved from Caroline Islands to Guam
1 fighter moved from 33 Sea Zone to 21 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea Zone
3 fighters moved from Philippines to Guam
6 fighters moved from 33 Sea Zone to 20 Sea Zone
1 submarine moved from 34 Sea Zone to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 submarine moved from 26 Sea Zone to 17 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from Persia to Eastern Persia
1 bomber moved from Syria to Eastern Persia
1 marine moved from Trans-Jordan to 98 Sea Zone
1 cruiser and 1 marine moved from 98 Sea Zone to 93 Sea Zone
1 marine moved from 93 Sea Zone to Southern France
Combat - Americans
Battle in 17 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 17 Sea Zone
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 22 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 22 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Southern France
Battle in 21 Sea Zone
Americans attack with 1 fighter and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
Americans win, taking Southern France from Italians with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 20 Sea Zone
Americans attack with 6 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 20 Sea Zone
Americans win, taking 20 Sea Zone from Japanese with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 37 Sea Zone
Americans attack with 4 fighters and 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 37 Sea Zone
Americans win, taking 37 Sea Zone from Neutral with 4 fighters and 1 submarine remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Eastern Persia
Americans attack with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Eastern Persia, round 2 : 1/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Eastern Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Eastern Persia
Americans win, taking Eastern Persia from Japanese with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Guam
Americans attack with 1 artillery, 1 bomber, 3 fighters and 1 infantry
Japanese defend with 1 airfield and 2 infantry
Americans roll dice for 1 artillery, 1 bomber, 3 fighters and 1 infantry in Guam, round 2 : 2/6 hits, 2.83 expected hits
Japanese roll dice for 2 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Guam
Americans win, taking Guam from Japanese with 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
3 fighters moved from Guam to 35 Sea Zone
1 fighter moved from 21 Sea Zone to 35 Sea Zone
6 fighters moved from 20 Sea Zone to 35 Sea Zone
4 fighters moved from 37 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from 22 Sea Zone to 35 Sea Zone
1 battleship, 8 carriers, 1 cruiser and 5 destroyers moved from 33 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 transport moved from 33 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea Zone
1 submarine moved from 45 Sea Zone to 35 Sea Zone
1 submarine moved from 46 Sea Zone to 35 Sea Zone
9 submarines moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from Guam to Philippines
2 fighters moved from Hawaiian Islands to Caroline Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
2 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Iraq to Persia
2 mech_infantrys moved from Trans-Jordan to Persia
1 bomber moved from Eastern Persia to Syria
1 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Trans-Jordan to Iraq
1 marine moved from Trans-Jordan to 98 Sea Zone
1 cruiser and 1 marine moved from 98 Sea Zone to 93 Sea Zone
1 marine moved from 93 Sea Zone to Southern France
3 artilleries and 5 infantry moved from Trans-Jordan to 98 Sea Zone
3 artilleries, 5 infantry and 6 transports moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Libya to 96 Sea Zone
4 artilleries, 6 infantry and 6 transports moved from 96 Sea Zone to 94 Sea Zone
2 infantry moved from Algeria to 94 Sea Zone
4 artilleries, 8 infantry and 6 transports moved from 94 Sea Zone to 93 Sea Zone
4 artilleries and 8 infantry moved from 93 Sea Zone to Southern France
1 artillery and 5 infantry moved from Central United States to 101 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 artillery, 5 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 artillery and 5 infantry moved from 91 Sea Zone to Morocco
1 aaGun and 3 infantry moved from Morocco to Algeria
1 carrier and 4 destroyers moved from 98 Sea Zone to 93 Sea Zone
1 fighter moved from Gibraltar to Syria
2 infantry moved from Tobruk to Alexandria
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from Eastern United States to Gibraltar
Place Units - Americans
1 armour, 1 artillery and 4 infantry placed in Central United States
1 transport placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
2 fighters and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Hopei to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Shensi
15 infantry moved from Hopei to Shensi
4 infantry moved from Suiyuyan to Shensi
1 infantry moved from Tsinghai to Shensi
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Purchase Units - British
British buy 3 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
4 fighters and 3 mech_infantrys moved from Persia to West India
1 bomber, 2 fighters and 2 tactical_bombers moved from Syria to West India
2 fighters moved from Syria to West India
Combat - British
Battle in West India
British attack with 1 bomber, 8 fighters, 3 mech_infantrys and 2 tactical_bombers
Japanese defend with 1 artillery and 4 infantry
British roll dice for 1 bomber, 8 fighters, 3 mech_infantrys and 2 tactical_bombers in West India, round 2 : 9/14 hits, 6.50 expected hits
Japanese roll dice for 1 artillery and 4 infantry in West India, round 2 : 0/5 hits, 1.67 expected hits
4 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in West India
British win, taking West India from Japanese with 1 bomber, 8 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Japanese: 1 artillery and 4 infantry
Non Combat Move - British
8 fighters and 2 tactical_bombers moved from West India to Eastern Persia
1 bomber moved from West India to Eastern Persia
1 artillery and 1 infantry moved from Persia to Eastern Persia
3 mech_infantrys moved from Iraq to Eastern Persia
1 infantry moved from Northwest Persia to Caucasus
1 armour moved from Trans-Jordan to Persia
1 marine moved from Trans-Jordan to 98 Sea Zone
1 mech_infantry moved from Egypt to 98 Sea Zone
1 infantry moved from Syria to 98 Sea Zone
1 artillery and 2 infantry moved from Egypt to 98 Sea Zone
1 artillery and 1 infantry moved from Iraq to Persia
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 aaGun, 2 artilleries and 1 infantry moved from Trans-Jordan to Iraq
1 artillery, 1 carrier, 2 cruisers, 1 destroyer, 4 infantry, 1 marine, 1 mech_infantry and 3 transports moved from 98 Sea Zone to 93 Sea Zone
1 artillery, 4 infantry, 1 marine and 1 mech_infantry moved from 93 Sea Zone to Southern France
1 mech_infantry moved from Egypt to Iraq
2 mech_infantrys moved from Belgian Congo to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 battleship moved from 46 Sea Zone to 35 Sea Zone
1 fighter moved from Gibraltar to Syria
4 fighters moved from United Kingdom to Southern France
1 fighter moved from Scotland to Southern France
1 aaGun and 2 infantry moved from Scotland to United Kingdom
Place Units - British
3 infantry placed in Egypt
2 mech_infantrys placed in Union of South Africa
3 fighters placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 46 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
British : 2.50
Americans : 0.33
Chinese : 0.33
Japanese : -0.67
@Adam514 I have always been fearful of using my air stack in this way, I guess I should reconsider my conservative thinking…
@666 What way?
@Adam514 said in Adam +3 v JWW (axis):
@666 What way?
my mistake, I thought your stack of british air attacked IND without any land units…i know in some circumstances attacking ground units with just air can be beneficial, for a variety of reasons, but I tend to worry about the dice and losing air…in this instance I was looking at the rolls on my phone and thought the w/IND attack was air only…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Bryansk to Tambov
Italians take Tambov from Russians
1 armour moved from Tambov to Bryansk
Combat - Italians
Non Combat Move - Italians
1 infantry moved from Greece to Bulgaria
1 mech_infantry moved from Bulgaria to Northern Italy
1 mech_infantry moved from Albania to Northern Italy
1 aaGun, 1 artillery and 1 infantry moved from Western Germany to Northern Italy
2 mech_infantrys moved from Southern Italy to Northern Italy
Place Units - Italians
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,6,1,1,5,2,1,2,6,4,1,5,3
Italians collect 3 PUs (12 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
Territory Summary for Italians :
Northern Italy : 1 aaGun, 1 artillery, 1 factory_minor, 2 infantry and 4 mech_infantrys
Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour and 21 infantry
Bryansk : 1 flag, 1 armour, 2 fighters and 3 mech_infantrys
Tambov : 1 flag
Bulgaria : 1 flag, 1 aaGun and 1 infantry
Greece : 1 flag
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 54 / 64
Russians : 15 / 26
Japanese : 49 / 53
Americans : 66 / 101
Chinese : 6 / 7
British : 34 / 46
UK_Pacific : 2 / 0
Italians : 15 / 3
ANZAC : 18 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 10 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
Combat - ANZAC
Battle in Marianas
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Marianas, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Marianas, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Marianas, round 3 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Marianas, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Marianas
ANZAC win, taking Marianas from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 cruiser, 1 marine and 1 submarine moved from 33 Sea Zone to 35 Sea Zone
EDIT: 1 infantry moved from New Guinea to Queensland
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from Caroline Islands to Philippines
Place Units - ANZAC
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to Queensland: 1 fighter
EDIT: Changing PUs for ANZAC from 10 to 0
EDIT: Turning off Edit Mode
1 transport placed in 54 Sea Zone
1 artillery placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
Non Combat Move - French
3 infantry moved from Trans-Jordan to Iraq
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.67
Japanese : -0.67
@Adam514 you don’t leave a lot of openings, seems like you have everything covered all the time…frustrating. Do you drink Adam?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 12 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Volgograd to Caucasus
2 bombers and 5 fighters moved from Bryansk to Russia
4 tactical_bombers moved from Bryansk to Caucasus
Combat - Germans
Air Battle in Russia
Germans attacks with 7 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits, 0.33 expected hits
Bombing raid in Russia rolls: 7,8 and causes: 15 damage to unit: factory_major
Bombing raid in Russia causes 15 damage total.
Battle in Caucasus
Germans attack with 1 mech_infantry and 4 tactical_bombers
British defend with 1 infantry
Germans roll dice for 1 mech_infantry and 4 tactical_bombers in Caucasus, round 2 : 3/5 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
Germans win with 4 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
4 tactical_bombers moved from Caucasus to Bryansk
3 infantry moved from Ukraine to Rostov
10 mech_infantrys moved from Eastern Poland to Bryansk
3 mech_infantrys moved from Western Ukraine to Bryansk
2 infantry moved from Belarus to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
7 armour and 18 mech_infantrys moved from Romania to Ukraine
4 armour and 6 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Western Germany to Poland
1 aaGun and 8 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Southern Italy to Western Germany
1 aaGun, 2 artilleries and 17 infantry moved from Yugoslavia to Northern Italy
2 bombers and 5 fighters moved from Russia to Bryansk
Place Units - Germans
3 infantry placed in Volgograd
3 infantry placed in Ukraine
3 infantry placed in Novgorod
3 infantry and 7 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4
Germans collect 54 PUs (1 lost to blockades); end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.33
Germans : 0.83
Russians : 0.67
Territory Summary for Germans :
Kazakhstan : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 7 infantry and 7 mech_infantrys
Poland : 1 mech_infantry
Germany : 1 factory_major
Holland Belgium : 1 aaGun and 8 infantry
Northern Italy : 1 aaGun, 2 artilleries and 17 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 4 aaGuns, 18 armour, 14 artilleries, 2 bombers, 5 fighters, 34 infantry, 42 mech_infantrys and 4 tactical_bombers
Rostov : 1 flag, 3 infantry
Nenetsia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag, 4 armour and 6 mech_infantrys
Bessarabia : 1 flag
Ukraine : 1 flag, 7 armour, 1 factory_minor, 3 infantry and 18 mech_infantrys
Western Ukraine : 1 flag
Volgograd : 1 flag, 1 factory_minor and 3 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 3 infantry and 2 marines
Smolensk : 1 flag, 1 infantry
115 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 3 transports
Finland : 1 flag
Production/PUs Summary :
Germans : 55 / 69
Russians : 14 / 26
Japanese : 49 / 53
Americans : 66 / 101
Chinese : 6 / 7
British : 34 / 46
UK_Pacific : 2 / 0
Italians : 15 / 3
ANZAC : 18 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
@666 I don’t really drink.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Russians
Russians repair damage of 10x factory_major; Remaining resources: 16 PUs;
Russians buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
3 infantry moved from Samara to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
1 fighter moved from Russia to Volgograd
1 fighter moved from Russia to Archangel
2 infantry moved from Vologda to Archangel
1 armour moved from Russia to Tambov
Russians take Tambov from Italians
1 armour moved from Tambov to Russia
Combat - Russians
Battle in Volgograd
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 infantry
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/6 hits, 2.17 expected hits
Germans roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 3 : 0/5 hits, 2.00 expected hits
Germans roll dice for 2 infantry in Volgograd, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 4 : 2/5 hits, 2.00 expected hits
Germans roll dice for 2 infantry in Volgograd, round 4 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Germans: 3 infantry
Battle in Archangel
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Archangel to Russia
2 fighters and 1 tactical_bomber moved from Volgograd to Russia
1 aaGun and 2 infantry moved from Samara to Russia
1 aaGun and 3 infantry moved from Vologda to Russia
2 infantry moved from Timguska to Novosibirsk
2 infantry moved from Ulaanbaatar to Yakut S.S.R.
1 infantry moved from Buryatia to Yakut S.S.R.
Place Units - Russians
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 19 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : -1.67
Russians : -3.00
@Adam514 said in Adam +3 v JWW (axis):
@666 I don’t really drink.
I am not surprised, it benefits your play and weakens my already mediocre play…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 fighter and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Hunan to Kweichow
1 fighter and 3 tactical_bombers moved from Yunnan to Kweichow
2 infantry moved from India to West India
2 fighters and 2 tactical_bombers moved from India to West India
2 bombers moved from Siam to West India
1 fighter moved from 6 Sea Zone to 22 Sea Zone
1 fighter moved from 6 Sea Zone to 21 Sea Zone
1 infantry moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
Combat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 22 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in West India
Japanese attack with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 3 mech_infantrys
Japanese roll dice for 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in West India, round 2 : 4/8 hits, 4.00 expected hits
UK_Pacific roll dice for 3 mech_infantrys in West India, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 3 mech_infantrys owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for British: 3 mech_infantrys
Battle in Kweichow
Japanese attack with 1 fighter, 1 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 3 tactical_bombers in Kweichow, round 2 : 1/5 hits, 2.33 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter and 3 tactical_bombers moved from Kweichow to Siam
2 fighters and 2 tactical_bombers moved from West India to Siam
2 bombers moved from West India to Yunnan
1 armour and 2 mech_infantrys moved from Sikang to Yunnan
1 infantry moved from Szechwan to Sikang
1 artillery and 1 infantry moved from Szechwan to Yunnan
3 infantry moved from Shan State to Yunnan
3 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Hunan to Yunnan
1 infantry moved from Kiangsi to Anhwe
1 aaGun moved from Kiangsi to Hunan
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
1 aaGun moved from Jehol to Anhwe
1 marine moved from Soviet Far East to 5 Sea Zone
2 battleships moved from 6 Sea Zone to 5 Sea Zone
1 marine moved from Amur to 5 Sea Zone
1 marine moved from Siberia to 5 Sea Zone
2 battleships, 1 cruiser and 3 marines moved from 5 Sea Zone to 6 Sea Zone
3 marines moved from 6 Sea Zone to Japan
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 marine moved from Sakha to Amur
1 fighter moved from 22 Sea Zone to 6 Sea Zone
1 fighter moved from 21 Sea Zone to 6 Sea Zone
2 infantry moved from Malaya to Shan State
Place Units - Japanese
3 infantry placed in India
3 infantry placed in Malaya
3 infantry placed in French Indo China
1 fighter placed in Japan
2 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,1
Japanese collect 48 PUs (8 lost to blockades); end with 48 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Chinese : -0.33
UK_Pacific : 0.00
Japanese : -1.33
Territory Summary for Japanese :
Iwo Jima : 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 2 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 3 marines
Jehol : 1 flag
Siam : 1 aaGun, 1 airfield, 4 fighters, 2 infantry and 6 tactical_bombers
Manchuria : 1 flag
Yunnan : 1 flag, 1 armour, 1 artillery, 2 bombers, 16 infantry and 3 mech_infantrys
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 aaGun and 1 infantry
Hopei : 1 flag, 1 infantry
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 1 aaGun and 2 infantry
Shan State : 1 flag, 2 infantry
Burma : 1 flag
India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Kwangtung : 1 flag, 1 harbour
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 1 marine
Siberia : 1 flag
Buryatia : 1 flag, 1 infantry
French Indo China : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
41 Sea Zone : 1 flag
43 Sea Zone : 1 flag
6 Sea Zone : 2 battleships, 7 carriers, 2 cruisers, 4 destroyers, 14 fighters, 5 submarines and 1 transport
Buyant-Uhaa : 1 flag, 1 infantry
Ulaanbaatar : 1 flag, 1 infantry
West India : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 52 / 69
Russians : 17 / 30
Japanese : 56 / 56
Americans : 66 / 101
Chinese : 2 / 7
British : 34 / 46
UK_Pacific : 0 / 0
Italians : 14 / 3
ANZAC : 18 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 armour, 4 artilleries, 1 carrier, 12 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 mech_infantry moved from Eastern Persia to West India
2 mech_infantrys moved from Persia to West India
1 bomber moved from Syria to Ukraine
1 fighter moved from Syria to West India
1 infantry moved from Southern France to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
Combat - Americans
Americans creates battle in territory 19 Sea Zone
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Ukraine causes 4 damage total.
Battle in West India
Americans attack with 1 armour, 1 fighter and 3 mech_infantrys
Japanese defend with 1 infantry
Americans roll dice for 1 armour, 1 fighter and 3 mech_infantrys in West India, round 2 : 2/5 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in West India
Americans win, taking 19 Sea Zone from Japanese, taking West India from Japanese with 1 armour, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 fighter moved from West India to Eastern Persia
2 fighters moved from Syria to Russia
1 bomber moved from Ukraine to Syria
1 artillery and 1 infantry moved from Persia to Eastern Persia
1 artillery and 1 infantry moved from Iraq to Persia
2 infantry moved from Alexandria to Egypt
2 transports moved from 93 Sea Zone to 94 Sea Zone
1 transport moved from 93 Sea Zone to 94 Sea Zone
1 aaGun and 3 infantry moved from Algeria to 94 Sea Zone
2 infantry moved from Tunisia to 94 Sea Zone
3 transports moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 4 infantry moved from Morocco to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 92 Sea Zone to 93 Sea Zone
1 aaGun, 5 infantry and 3 transports moved from 94 Sea Zone to 93 Sea Zone
1 aaGun, 1 artillery and 10 infantry moved from 93 Sea Zone to Southern France
1 armour, 1 artillery and 4 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 91 Sea Zone to Morocco
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
2 fighters moved from Gibraltar to Syria
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 33 Sea Zone to 35 Sea Zone
2 fighters moved from Caroline Islands to 35 Sea Zone
1 destroyer moved from 26 Sea Zone to 23 Sea Zone
1 destroyer moved from 26 Sea Zone to 22 Sea Zone
4 submarines moved from 26 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from Syria to Russia
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to Philippines
Place Units - Americans
1 carrier and 1 submarine placed in 10 Sea Zone
2 artilleries placed in Western United States
1 armour and 2 infantry placed in Southern France
3 transports placed in 101 Sea Zone
2 artilleries and 4 infantry placed in Central United States
6 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 70 PUs; end with 70 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 110 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 115 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Shensi to Szechwan
4 infantry moved from Shensi to Tsinghai
4 infantry moved from Shensi to Sikang
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Tsinghai, round 2 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Sikang
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Sikang, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Sikang, round 3 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 4 infantry in Sikang, round 4 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Chinese win, taking Sikang from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Shensi
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Purchase Units - British
British buy 1 artillery, 3 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 2 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 mech_infantry moved from Eastern Persia to India
1 bomber, 8 fighters and 2 tactical_bombers moved from Eastern Persia to India
EDIT: 1 submarine moved from 17 Sea Zone to 24 Sea Zone
Combat - British
Battle in India
British attack with 1 bomber, 8 fighters, 1 mech_infantry and 2 tactical_bombers
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
British roll dice for 1 bomber, 8 fighters, 1 mech_infantry and 2 tactical_bombers in India, round 2 : 8/12 hits, 6.17 expected hits
Japanese roll dice for 4 infantry in India, round 2 : 1/4 hits, 1.33 expected hits
4 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in India
British win with 1 bomber, 8 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 mech_infantry
Casualties for Japanese: 4 infantry
Non Combat Move - British
1 bomber, 8 fighters and 2 tactical_bombers moved from India to West India
1 artillery, 1 infantry and 2 mech_infantrys moved from Eastern Persia to West India
1 armour moved from Persia to West India
1 artillery and 1 infantry moved from Persia to Eastern Persia
1 mech_infantry moved from Iraq to Eastern Persia
1 infantry moved from Northwest Persia to Caucasus
2 artilleries and 1 infantry moved from Iraq to Persia
1 aaGun moved from Iraq to Persia
2 mech_infantrys moved from Egypt to Iraq
3 infantry moved from Egypt to Trans-Jordan
5 fighters moved from Southern France to Syria
2 mech_infantrys moved from Belgian Congo to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 cruiser and 1 transport moved from 93 Sea Zone to 91 Sea Zone
1 transport moved from 93 Sea Zone to 98 Sea Zone
1 destroyer moved from 93 Sea Zone to 98 Sea Zone
1 transport moved from 93 Sea Zone to 91 Sea Zone
3 fighters moved from United Kingdom to Southern France
Place Units - British
1 artillery and 2 infantry placed in Egypt
1 mech_infantry placed in Union of South Africa
3 fighters placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 48 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
British : 1.83
Americans : 0.50
AA fire in Ukraine : : -0.17
Chinese : -1.33
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Bryansk to Tambov
Italians take Tambov from Russians
1 armour moved from Tambov to Bryansk
1 bomber moved from Southern Italy to Normandy Bordeaux
1 mech_infantry moved from Northern Italy to Normandy Bordeaux
1 bomber moved from Southern Italy to Normandy Bordeaux
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 2 bombers and 1 mech_infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 bombers and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
2 bombers moved from Normandy Bordeaux to Southern Italy
2 mech_infantrys moved from Northern Italy to Romania
Place Units - Italians
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,2,2,5,1,4,3,6,3,6,3,4,2,1,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6,5,1
Italians collect 3 PUs (14 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
Italians : -0.50
Americans : -0.33
Territory Summary for Italians :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
Romania : 2 mech_infantrys
Northern Italy : 1 aaGun, 1 artillery, 1 factory_minor, 2 infantry and 1 mech_infantry
Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour and 22 infantry
Bryansk : 1 flag, 1 armour, 2 fighters and 3 mech_infantrys
Tambov : 1 flag
Bulgaria : 1 flag, 1 aaGun and 1 infantry
Greece : 1 flag
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 50 / 69
Russians : 16 / 30
Japanese : 51 / 56
Americans : 68 / 115
Chinese : 5 / 6
British : 34 / 48
UK_Pacific : 0 / 0
Italians : 17 / 3
ANZAC : 18 / 24
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Queensland to Philippines
1 submarine moved from 33 Sea Zone to 36 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
1 artillery placed in Queensland
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Combat Move - French
Non Combat Move - French
3 infantry moved from Iraq to Northwest Persia
Turn Complete - French
Combat Hit Differential Summary :