• '19 '17

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Combat - Americans
            Americans creates battle in territory 106 Sea Zone
    
        Non Combat Move - Americans
            1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 3 infantry, 3 submarines, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 54 Sea Zone
            1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
            1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 armour and 1 infantry moved from Morocco to Algeria
            1 carrier, 2 cruisers and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            2 marines moved from Gibraltar to 92 Sea Zone
            2 marines moved from 92 Sea Zone to Algeria
            2 artilleries, 4 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
            1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            2 infantry moved from Brazil to French Guiana
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            2 artilleries, 4 infantry, 2 mech_infantrys, 1 submarine and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from Western United States to Central United States
            2 fighters moved from Gibraltar to 92 Sea Zone
            1 destroyer moved from 106 Sea Zone to 123 Sea Zone
    
        Place Units - Americans
            1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
            1 artillery and 3 infantry placed in Central United States
            1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            8 infantry moved from Shensi to Sikang
            6 infantry moved from Shensi to Suiyuyan
            1 fighter and 1 infantry moved from Kansu to Suiyuyan
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 8 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 8 infantry in Sikang, round 2 : 2/8 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                Chinese win, taking Sikang from Japanese with 8 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 7 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 7 infantry in Suiyuyan, round 2 : 0/8 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                    Chinese roll dice for 1 fighter and 6 infantry in Suiyuyan, round 3 : 3/7 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Kansu
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from Gibraltar to 96 Sea Zone
            1 infantry moved from Kenya to Ethiopia
            2 mech_infantrys moved from Belgian Congo to Ethiopia
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
            1 fighter and 1 tactical_bomber moved from Egypt to Ethiopia
    
        Combat - British
            Battle in 96 Sea Zone
                British attack with 1 bomber
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 96 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Ethiopia
                British attack with 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Ethiopia, round 2 : 1/6 hits, 1.83 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 3/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the British, 1 infantry owned by the Italians and 2 infantry owned by the British lost in Ethiopia
                    British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Ethiopia, round 3 : 1/3 hits, 1.33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 3 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Ethiopia
                 retreated to Ethiopia
                Italians win with 1 artillery remaining. Battle score for attacker is -8
                Casualties for British: 2 infantry and 2 mech_infantrys
                Casualties for Italians: 2 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Ethiopia to Egypt
            1 bomber moved from 96 Sea Zone to Syria
            7 fighters and 1 tactical_bomber moved from Gibraltar to Syria
            1 fighter moved from United Kingdom to Gibraltar
            1 carrier, 2 cruisers and 2 transports moved from 91 Sea Zone to 92 Sea Zone
            1 aaGun, 1 armour and 2 infantry moved from Morocco to Algeria
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 destroyer moved from 106 Sea Zone to 123 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 battleship moved from 33 Sea Zone to 54 Sea Zone
            1 infantry moved from Burma to India
            1 armour moved from West India to India
            1 mech_infantry moved from Eastern Persia to India
            1 artillery and 3 infantry moved from Trans-Jordan to Iraq
            1 artillery and 1 infantry moved from Egypt to Trans-Jordan
    
        Place Units - British
            1 airfield placed in Syria
            1 infantry and 1 mech_infantry placed in Egypt
            British undo move 2.
            2 submarines placed in 81 Sea Zone
            1 infantry placed in Egypt
            1 mech_infantry placed in Union of South Africa
            Turning on Edit Mode
            EDIT: Removing units owned by British from Iraq: 1 infantry
            EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 33 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6,3,5,1,2,3,1,1
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    British : -1.17
    Italians : 2.33
    Chinese : 0.50
    Japanese : 0.00
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery moved from Ethiopia to Kenya
                  Italians take Kenya from British
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 artillery and 1 infantry moved from Romania to Bulgaria
            1 infantry moved from Bessarabia to Western Ukraine
            1 bomber moved from Romania to Western Germany
            1 infantry moved from Northern Italy to Western Germany
            2 mech_infantrys moved from Southern Italy to Greater Southern Germany
            3 infantry moved from Northern Italy to Southern Italy
            1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tunisia to Libya
            1 destroyer moved from 97 Sea Zone to 94 Sea Zone
            1 destroyer moved from 97 Sea Zone to 98 Sea Zone
            1 cruiser moved from 97 Sea Zone to 93 Sea Zone
            1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
            1 infantry moved from 97 Sea Zone to Southern Italy
    
        Place Units - Italians
            1 fighter and 2 mech_infantrys placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Italians :

    British Somaliland : 1 flag
    Cyprus : 1 flag
    Kenya : 1 flag, 1 artillery
    Malta : 1 flag
    Normandy Bordeaux : 1 aaGun, 1 artillery and 1 infantry
    Southern France : 1 flag, 1 factory_minor and 1 harbour
    Tunisia : 1 flag
    Greater Southern Germany : 2 mech_infantrys
    Western Germany : 1 aaGun, 1 bomber and 2 infantry
    Romania : 1 mech_infantry
    Northern Italy : 1 factory_major and 1 infantry
    Libya : 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
    Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 9 infantry and 2 mech_infantrys
    Western Ukraine : 1 flag, 1 armour and 1 infantry
    94 Sea Zone : 1 destroyer
    93 Sea Zone : 1 cruiser
    Bulgaria : 1 artillery and 1 infantry
    Greece : 1 flag
    97 Sea Zone : 1 battleship, 1 cruiser and 1 transport
    98 Sea Zone : 1 destroyer
    

    Production/PUs Summary :

    Germans : 46 / 60
    Russians : 30 / 39
    Japanese : 59 / 69
    Americans : 52 / 77
    Chinese : 5 / 7
    British : 32 / 38
    UK_Pacific : 6 / 6
    Italians : 19 / 22
    ANZAC : 10 / 16
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '19 '17

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 marine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 33 Sea Zone to 44 Sea Zone
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 33 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            1 artillery and 1 infantry moved from New South Wales to Queensland
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            2 infantry moved from Iraq to Persia
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 artillery and 1 marine placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Iraq to Persia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 2 bombers, 5 infantry, 2 marines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Novgorod to Belarus
                  Germans take Belarus from Russians
            3 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            2 bombers, 1 fighter and 1 tactical_bomber moved from Novgorod to Ukraine
            2 infantry moved from Western Ukraine to Ukraine
    
        Combat - Germans
            Battle in Ukraine
                Germans attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/6 hits, 2.83 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Ukraine to Western Ukraine
            2 bombers moved from Ukraine to Southern Italy
            7 armour and 1 mech_infantry moved from Poland to Western Ukraine
            1 armour and 2 mech_infantrys moved from Novgorod to Eastern Poland
            4 infantry moved from Germany to Poland
            5 mech_infantrys moved from Germany to Eastern Poland
            4 infantry moved from Finland to Norway
            1 infantry moved from Finland to Karelia
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports moved from 115 Sea Zone to 112 Sea Zone
            1 fighter and 1 tactical_bomber moved from Novgorod to 112 Sea Zone
            1 fighter and 1 tactical_bomber moved from Novgorod to Western Germany
            2 fighters moved from Western Germany to Normandy Bordeaux
            2 mech_infantrys moved from Western Germany to Poland
            1 submarine moved from 125 Sea Zone to 112 Sea Zone
            1 tactical_bomber moved from Western Germany to Normandy Bordeaux
    
        Place Units - Germans
            3 infantry placed in Novgorod
            1 artillery, 2 bombers and 2 marines placed in Western Germany
            1 transport placed in 112 Sea Zone
            2 infantry placed in Normandy Bordeaux
            Germans undo move 4.
            2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5
            Germans collect 50 PUs; end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.83
    Russians : 0.33
    

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 7 infantry and 1 tactical_bomber
    France : 1 flag, 1 airfield and 1 factory_minor
    Western Germany : 1 aaGun, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 4 infantry, 2 marines and 1 tactical_bomber
    Poland : 4 infantry and 2 mech_infantrys
    Germany : 1 factory_major
    Norway : 4 infantry
    Southern Italy : 2 bombers
    Belarus : 1 flag, 1 infantry
    Karelia : 1 flag, 1 infantry
    Baltic States : 1 flag
    Vyborg : 1 flag
    Archangel : 1 flag, 3 infantry
    Eastern Poland : 1 flag, 1 armour and 7 mech_infantrys
    Bessarabia : 1 flag
    Ukraine : 1 flag, 1 factory_minor and 1 infantry
    Western Ukraine : 4 aaGuns, 16 armour, 5 artilleries, 1 fighter, 22 infantry, 12 mech_infantrys and 1 tactical_bomber
    Novgorod : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
    112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 3 transports
    Crete : 1 flag, 1 infantry
    Bulgaria : 1 flag
    Yugoslavia : 1 flag
    Finland : 1 flag
    

    Production/PUs Summary :

    Germans : 50 / 62
    Russians : 26 / 39
    Japanese : 59 / 69
    Americans : 52 / 77
    Chinese : 5 / 7
    British : 32 / 38
    UK_Pacific : 6 / 6
    Italians : 19 / 22
    ANZAC : 10 / 16
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '19 '17

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians repair damage of 1x factory_major; Remaining resources: 38 PUs; 
            Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Rostov to Ukraine
            1 infantry moved from Bryansk to Ukraine
            1 fighter moved from Russia to Ukraine
            1 tactical_bomber moved from Bryansk to Belarus
            1 fighter moved from Russia to Belarus
            1 infantry moved from Bryansk to Belarus
    
        Combat - Russians
            Battle in Belarus
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Ukraine
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                    Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Ukraine to Russia
            1 fighter and 1 tactical_bomber moved from Belarus to Russia
            9 infantry moved from Russia to Bryansk
            6 infantry moved from Novosibirsk to Vologda
            1 submarine moved from 105 Sea Zone to 91 Sea Zone
    
        Place Units - Russians
            2 artilleries and 8 infantry placed in Russia
            2 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 29 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Russians : -0.83
    

    Savegame


  • @Adam514 I thought that UKR attack was quite risky, I am probably thinking it is more important than it actually is?

  • '19 '17

    @666 What was risky about it?


  • @Adam514 said in Adam +3 v JWW (axis):

    @666 What was risky about it?

    2inf & fgt vs 3inf & fgt, if I rolled that second 1 or 2 I would have kept Ukraine…is that not such a “big deal”? I would have attacked w/the 3rd inf

  • '19 '17

    @666 Oh, yeah not such a big deal to warrant a 3rd infantry.


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 2 destroyers, 1 harbour, 3 infantry, 1 marine, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            1 destroyer moved from 35 Sea Zone to 44 Sea Zone
            5 fighters and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
            2 bombers moved from Shan State to 44 Sea Zone
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 2 bombers, 1 destroyer, 5 fighters and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 2 bombers, 1 destroyer, 5 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 7/9 hits, 4.83 expected hits
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from ANZAC with 2 bombers, 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - Japanese
            1 aaGun, 6 artilleries and 5 infantry moved from Yunnan to Burma
            1 aaGun and 2 infantry moved from Shan State to Burma
            1 armour moved from Hunan to Burma
            1 mech_infantry moved from Anhwe to Yunnan
            1 fighter and 1 tactical_bomber moved from Korea to Hunan
            1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
            1 infantry moved from French Indo China to Shan State
            2 infantry moved from Philippines to 35 Sea Zone
            1 transport moved from 35 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 cruiser moved from 35 Sea Zone to 42 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            2 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
            2 marines moved from Philippines to 35 Sea Zone
            1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 2 marines and 2 submarines moved from 35 Sea Zone to 37 Sea Zone
            2 submarines moved from 36 Sea Zone to 37 Sea Zone
            1 artillery, 5 infantry and 2 marines moved from 37 Sea Zone to Shan State
            1 marine moved from Java to 42 Sea Zone
            1 cruiser and 1 marine moved from 42 Sea Zone to 37 Sea Zone
            1 marine moved from 37 Sea Zone to Shan State
            1 battleship, 1 carrier, 2 fighters and 2 submarines moved from 39 Sea Zone to 37 Sea Zone
            2 fighters moved from 37 Sea Zone to Siam
            3 fighters and 1 tactical_bomber moved from Japan to 37 Sea Zone
            5 fighters and 1 tactical_bomber moved from 44 Sea Zone to Siam
            2 fighters and 2 tactical_bombers moved from Java to Siam
            2 tactical_bombers moved from Shan State to Siam
            2 bombers moved from 44 Sea Zone to Siam
    
        Place Units - Japanese
            1 harbour placed in French Indo China
            1 transport placed in 36 Sea Zone
            2 infantry placed in French Indo China
            1 infantry and 1 marine placed in Malaya
            1 transport placed in 37 Sea Zone
            2 destroyers and 1 submarine placed in 6 Sea Zone
            1 mech_infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 60 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.17
    Japanese : 2.17
    

    Territory Summary for Japanese :

    Paulau Island : 1 infantry
    Shantung : 1 flag
    Kwangsi : 1 flag
    Korea : 2 aaGuns, 8 infantry and 1 mech_infantry
    Kiangsu : 1 flag
    Kiangsi : 1 flag
    Japan : 1 airfield, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
    Jehol : 1 flag
    Siam : 1 airfield, 2 bombers, 9 fighters and 5 tactical_bombers
    Manchuria : 1 flag
    Yunnan : 1 flag, 1 mech_infantry
    Kweichow : 1 flag, 1 infantry
    Hunan : 1 flag, 1 fighter and 1 tactical_bomber
    Hopei : 1 flag, 1 infantry
    Szechwan : 1 flag, 1 infantry
    Chahar : 1 flag, 1 infantry
    Anhwe : 1 flag
    Shan State : 1 flag, 1 artillery, 6 infantry and 3 marines
    Burma : 1 flag, 2 aaGuns, 1 armour, 6 artilleries and 8 infantry
    Malaya : 1 flag, 1 factory_minor, 1 harbour, 1 infantry and 1 marine
    Borneo : 1 flag
    Kwangtung : 1 flag, 1 harbour
    Philippines : 1 flag, 1 airfield and 1 harbour
    French Indo China : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
    Celebes : 1 flag
    Java : 1 flag
    Sumatra : 1 flag
    44 Sea Zone : 1 flag, 1 destroyer
    37 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 3 fighters, 6 submarines, 1 tactical_bomber and 4 transports
    36 Sea Zone : 1 transport
    6 Sea Zone : 2 destroyers, 1 submarine and 1 transport
    

    Production/PUs Summary :

    Germans : 47 / 62
    Russians : 29 / 36
    Japanese : 60 / 68
    Americans : 52 / 77
    Chinese : 5 / 7
    British : 32 / 38
    UK_Pacific : 5 / 6
    Italians : 19 / 22
    ANZAC : 10 / 16
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '19 '17

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 2 destroyers, 4 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            2 submarines moved from 54 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
            1 battleship and 1 cruiser moved from 54 Sea Zone to 34 Sea Zone
            4 fighters moved from 54 Sea Zone to Paulau Island
            1 armour moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
            1 armour moved from Tunisia to Algeria
            2 fighters moved from 92 Sea Zone to 98 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 bomber moved from United Kingdom to 93 Sea Zone
    
        Combat - Americans
            Battle in Sumatra
            Battle in Paulau Island
                Americans attack with 1 artillery, 4 fighters and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Paulau Island, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Paulau Island, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Paulau Island
                Americans win, taking Sumatra from Japanese, taking Paulau Island from Japanese with 1 artillery and 4 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in 93 Sea Zone
                Americans attack with 1 bomber and 1 submarine
                Italians defend with 1 cruiser
                    Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the Italians lost in 93 Sea Zone
                Americans win, taking 93 Sea Zone from Neutral with 1 bomber and 1 submarine remaining. Battle score for attacker is 12
                Casualties for Italians: 1 cruiser
            Battle in 44 Sea Zone
                Americans attack with 2 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 44 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 44 Sea Zone
                Americans win, taking 44 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 98 Sea Zone
                Americans attack with 2 fighters
                Italians defend with 1 destroyer
                    Americans roll dice for 2 fighters in 98 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 fighter owned by the Americans lost in 98 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter moved from 98 Sea Zone to Syria
            2 marines moved from Algeria to 92 Sea Zone
            2 marines moved from 92 Sea Zone to Gibraltar
            1 bomber moved from 93 Sea Zone to Gibraltar
            1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 transport moved from 91 Sea Zone to 88 Sea Zone
            2 infantry moved from French Guiana to 88 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Gibraltar
            4 transports moved from 91 Sea Zone to 101 Sea Zone
            1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery moved from 91 Sea Zone to Gibraltar
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Gibraltar
            2 artilleries, 5 infantry and 3 mech_infantrys moved from Morocco to Algeria
            1 submarine moved from 26 Sea Zone to 54 Sea Zone
            4 fighters moved from Paulau Island to 34 Sea Zone
            3 carriers, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 34 Sea Zone
            1 destroyer moved from 34 Sea Zone to 45 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 fighter moved from Western United States to Wake Island
            1 destroyer moved from 123 Sea Zone to 106 Sea Zone
    
        Place Units - Americans
            2 artilleries and 3 infantry placed in Central United States
            1 destroyer and 4 submarines placed in 10 Sea Zone
            1 destroyer and 1 submarine placed in 101 Sea Zone
            1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            8 infantry moved from Sikang to Szechwan
            4 infantry moved from Suiyuyan to Hopei
            2 infantry moved from Suiyuyan to Chahar
            1 fighter moved from Kansu to Chahar
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
            Chinese creates battle in territory Anhwe
            Battle in Hunan
                Chinese attack with 1 infantry
                Japanese defend with 1 fighter and 1 tactical_bomber
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in Hunan, round 2 : 1/2 hits, 1.17 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Anhwe from Japanese with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Szechwan
                Chinese attack with 8 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 8 infantry in Szechwan, round 2 : 0/8 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 7 infantry in Szechwan, round 3 : 1/7 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 6 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Chahar
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Hopei, round 2 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Kansu to Suiyuyan
            1 fighter moved from Chahar to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 1 fighter, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour, 6 artilleries, 2 fighters, 16 infantry and 1 mech_infantry moved from India to Burma
            1 destroyer and 1 submarine moved from 81 Sea Zone to 97 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to Kenya
            1 fighter moved from Egypt to Kenya
            1 fighter moved from Gibraltar to 94 Sea Zone
            2 fighters moved from Syria to 94 Sea Zone
            5 fighters and 1 tactical_bomber moved from Syria to 97 Sea Zone
            1 bomber moved from Syria to 97 Sea Zone
    
        Combat - British
            Battle in Kenya
                British attack with 1 fighter and 1 infantry
                Italians defend with 1 artillery
                    British roll dice for 1 fighter and 1 infantry in Kenya, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 artillery in Kenya, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 1 infantry in Kenya, round 3 : 2/2 hits, 0.67 expected hits
                    Italians roll dice for 1 artillery in Kenya, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Kenya
                British win, taking Kenya from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in 94 Sea Zone
                British attack with 3 fighters
                Italians defend with 1 destroyer
                    British roll dice for 3 fighters in 94 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 fighter owned by the British lost in 94 Sea Zone
                British win with 2 fighters remaining. Battle score for attacker is -2
                Casualties for British: 1 fighter
                Casualties for Italians: 1 destroyer
            Battle in 97 Sea Zone
                British attack with 1 bomber, 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber
                Italians defend with 1 battleship, 1 cruiser and 1 transport
                    British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 bomber, 1 destroyer, 5 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 6/8 hits, 4.17 expected hits
                    Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    1 destroyer owned by the British, 1 transport owned by the Italians, 1 cruiser owned by the Italians, 1 battleship owned by the Italians and 1 submarine owned by the British lost in 97 Sea Zone
                British win with 1 bomber, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 25
                Casualties for British: 1 destroyer and 1 submarine
                Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
            Battle in Burma
                British attack with 1 armour, 6 artilleries, 2 fighters, 16 infantry and 1 mech_infantry
                Japanese defend with 2 aaGuns, 1 armour, 6 artilleries and 8 infantry
                    AA fire in Burma : 0/2 hits, 0.33 expected hits
                    British roll dice for 1 armour, 6 artilleries, 2 fighters, 16 infantry and 1 mech_infantry in Burma, round 2 : 10/26 hits, 7.33 expected hits
                    Japanese roll dice for 2 aaGuns, 1 armour, 6 artilleries and 8 infantry in Burma, round 2 : 4/15 hits, 5.17 expected hits
                    8 infantry owned by the Japanese, 2 aaGuns owned by the Japanese and 4 infantry owned by the British lost in Burma
                1 mech_infantry owned by the British, 6 artilleries owned by the British, 12 infantry owned by the British and 1 armour owned by the British retreated to India
                Japanese win with 1 armour and 6 artilleries remaining. Battle score for attacker is 22
                Casualties for British: 4 infantry
                Casualties for Japanese: 2 aaGuns and 8 infantry
    
        Non Combat Move - British
            2 fighters moved from Burma to India
            1 artillery and 2 infantry moved from Iraq to Persia
            1 submarine moved from 81 Sea Zone to 79 Sea Zone
            1 tactical_bomber moved from Egypt to Eastern Persia
            1 fighter moved from Kenya to Egypt
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 artillery and 1 infantry moved from Trans-Jordan to Iraq
            3 infantry moved from Egypt to Trans-Jordan
            2 fighters moved from 94 Sea Zone to Gibraltar
            1 infantry moved from Algeria to Tunisia
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            5 fighters and 1 tactical_bomber moved from 97 Sea Zone to Syria
            1 bomber moved from 97 Sea Zone to Syria
            1 bomber moved from Syria to Eastern Persia
            1 battleship moved from 54 Sea Zone to 34 Sea Zone
            1 infantry moved from Syria to Iraq
    
        Place Units - British
            1 submarine placed in 98 Sea Zone
            2 infantry placed in Egypt
            1 mech_infantry placed in Union of South Africa
            1 fighter and 4 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by British from 123 Sea Zone: 1 destroyer
            EDIT: Adding units owned by British to 106 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Italians : 1.50
    British : 4.33
    AA fire in Burma : : -0.33
    Americans : 0.83
    Chinese : -1.17
    Japanese : 1.67
    

    Savegame


  • traveling for the next 2 weeks…play will be limited


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Libya to Tunisia
    
        Combat - Italians
            Battle in Tunisia
                Italians attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 3 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 4 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Tunisia, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Tunisia
                Italians win, taking Tunisia from Americans with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 infantry moved from Northern Italy to Southern Italy
            1 armour and 1 infantry moved from Western Ukraine to Bessarabia
            2 mech_infantrys moved from Greater Southern Germany to Slovakia Hungary
            2 mech_infantrys moved from Southern Italy to Western Germany
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.00
    Americans : 0.00
    

    Territory Summary for Italians :

    British Somaliland : 1 flag
    Cyprus : 1 flag
    Malta : 1 flag
    Normandy Bordeaux : 1 aaGun, 1 artillery and 1 infantry
    Southern France : 1 flag, 1 factory_minor and 1 harbour
    Tunisia : 1 flag, 1 artillery
    Slovakia Hungary : 2 mech_infantrys
    Western Germany : 1 aaGun, 1 bomber, 2 infantry and 2 mech_infantrys
    Romania : 1 mech_infantry
    Northern Italy : 1 factory_major and 2 infantry
    Libya : 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
    Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 4 fighters, 1 harbour and 12 infantry
    Bessarabia : 1 armour and 1 infantry
    Western Ukraine : 1 flag
    Bulgaria : 1 artillery and 1 infantry
    Greece : 1 flag
    

    Production/PUs Summary :

    Germans : 47 / 62
    Russians : 29 / 36
    Japanese : 52 / 68
    Americans : 56 / 87
    Chinese : 9 / 10
    British : 33 / 36
    UK_Pacific : 5 / 8
    Italians : 18 / 21
    ANZAC : 10 / 16
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '19 '17

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 5 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
    
        Combat - ANZAC
            Battle in Java
            Battle in Borneo
            Battle in Celebes
    
        Non Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 35 Sea Zone
            1 cruiser and 3 submarines moved from 54 Sea Zone to 34 Sea Zone
            1 artillery and 1 marine moved from New South Wales to Queensland
            2 infantry moved from Persia to Eastern Persia
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 20 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Persia to Eastern Persia
            1 infantry moved from Egypt to Trans-Jordan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @Adam514 said in Adam +3 v JWW (axis):

    Combat Hit Differential Summary :
    Savegame

    @Adam514 hmmmm, if I take India and London this turn will you resign?


  • @Adam514 and before you ask, no I will not allow any change NCMs, LOL


  • @Adam514 but I guess like UKR, Losing London now isn’t that important as you can get it back easily?

  • '19 '17

    @666 You didn’t post anything?


  • @Adam514 said in Adam +3 v JWW (axis):

    @666 You didn’t post anything?
    Sorry, traveling. Will get back to normal play near the 15th.


  • @Adam514, just returned home from a two week trip and the world is upside down, hope things are ok in Canada…everything is shutting down here, should be able to get lots of AA turns in…

Suggested Topics

  • 4
  • 3
  • 61
  • 26
  • 97
  • 130
  • 186
  • 2.7k
Axis & Allies Boardgaming Custom Painted Miniatures

79

Online

17.8k

Users

40.4k

Topics

1.8m

Posts