• '19 '17

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 37 Sea Zone to 43 Sea Zone
            1 submarine moved from 54 Sea Zone to 35 Sea Zone
    
        Combat - ANZAC
            Battle in 43 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                    ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                ANZAC win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 35 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 35 Sea Zone
                    ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                ANZAC win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from Queensland to 54 Sea Zone
            1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
    
        Place Units - ANZAC
            1 artillery and 1 infantry placed in Queensland
            1 submarine placed in 54 Sea Zone
            1 transport placed in 62 Sea Zone
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            3 infantry moved from Libya to Tobruk
            1 fighter moved from 97 Sea Zone to Syria
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 3 artilleries, 1 fighter, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Caucasus to Northwest Persia
            1 bomber moved from Ukraine to Northwest Persia
            1 bomber moved from Ukraine to Archangel
            1 infantry moved from Belarus to Archangel
            1 infantry moved from Evenkiyskiy to Urals
                  Germans take Urals from Russians
    
        Combat - Germans
            Battle in Northwest Persia
                Germans attack with 1 bomber and 1 mech_infantry
                British defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 mech_infantry in Northwest Persia, round 2 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Archangel
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Archangel, round 2 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 1 infantry in Archangel, round 3 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Northwest Persia to Bryansk
            1 bomber moved from Archangel to Bryansk
            11 armour and 10 mech_infantrys moved from Volgograd to Bryansk
            2 aaGuns, 8 artilleries and 20 infantry moved from Rostov to Bryansk
            6 armour and 10 mech_infantrys moved from Caucasus to Bryansk
            3 artilleries and 8 infantry moved from Belarus to Bryansk
            2 mech_infantrys moved from Novgorod to Bryansk
            2 infantry moved from Western Germany to 113 Sea Zone
            2 mech_infantrys moved from Germany to 113 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 2 mech_infantrys, 1 submarine and 3 transports moved from 113 Sea Zone to 115 Sea Zone
            2 infantry and 2 mech_infantrys moved from 115 Sea Zone to Novgorod
            3 tactical_bombers moved from Novgorod to Bryansk
            1 fighter moved from Ukraine to Novgorod
            2 fighters and 1 infantry moved from Ukraine to Bryansk
            1 aaGun moved from Rostov to Bryansk
            1 aaGun moved from Rostov to Bryansk
            6 infantry and 2 mech_infantrys moved from Western Germany to Northern Italy
            1 mech_infantry moved from Germany to Slovakia Hungary
            1 infantry moved from France to Northern Italy
            1 aaGun, 2 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber moved from Southern France to Northern Italy
            2 fighters moved from Western Germany to Northern Italy
            1 fighter moved from Western Germany to Northern Italy
            1 armour and 9 mech_infantrys moved from Western Germany to Germany
    
        Place Units - Germans
            4 armour, 1 fighter, 3 infantry and 2 mech_infantrys placed in Germany
            3 artilleries placed in Ukraine
            Germans undo move 1.
            1 armour and 2 mech_infantrys placed in Novgorod
            3 armour, 1 fighter and 6 infantry placed in Germany
            2 infantry placed in Volgograd
            Germans undo move 3.
            4 infantry placed in Western Germany
            1 fighter placed in Western Germany
            3 armour and 2 infantry placed in Germany
            Germans undo move 5.
            1 fighter placed in Germany
    
        Turn Complete - Germans
            Germans collect 57 PUs; end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.50
    British : -0.33
    Russians : 0.33
    

    Territory Summary for Germans :

    Evenkiyskiy : 1 flag
    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
    France : 1 flag, 1 airfield and 1 factory_minor
    Slovakia Hungary : 1 mech_infantry
    Western Germany : 1 airfield, 1 factory_major, 1 harbour and 4 infantry
    Germany : 1 aaGun, 7 armour, 1 factory_major, 1 fighter, 2 infantry, 2 marines and 17 mech_infantrys
    Northern Italy : 1 aaGun, 2 artilleries, 4 fighters, 17 infantry, 2 mech_infantrys and 1 tactical_bomber
    Belarus : 1 flag
    Karelia : 1 flag
    Baltic States : 1 flag
    Bryansk : 4 aaGuns, 17 armour, 11 artilleries, 2 bombers, 2 fighters, 29 infantry, 22 mech_infantrys and 3 tactical_bombers
    Rostov : 1 flag
    Nenetsia : 1 flag
    Urals : 1 flag, 1 infantry
    Vyborg : 1 flag
    Eastern Poland : 1 flag
    Bessarabia : 1 flag
    Ukraine : 1 flag, 3 artilleries and 1 factory_minor
    Western Ukraine : 1 flag
    Volgograd : 1 flag, 1 factory_minor and 2 infantry
    Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 4 mech_infantrys
    Caucasus : 1 flag
    125 Sea Zone : 1 submarine
    Bulgaria : 1 flag
    Northwest Persia : 1 flag, 1 mech_infantry
    115 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 3 transports
    Finland : 1 flag
    

    Production/PUs Summary :

    Germans : 57 / 79
    Russians : 17 / 36
    Japanese : 49 / 61
    Americans : 57 / 96
    Chinese : 17 / 18
    British : 34 / 44
    UK_Pacific : 0 / 0
    Italians : 15 / 6
    ANZAC : 13 / 20
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '19 '17

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians repair damage of 5x factory_major; Remaining resources: 31 PUs; 
            Russians buy 10 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Samara to Volgograd
            1 fighter and 1 tactical_bomber moved from Russia to Volgograd
            2 fighters and 1 infantry moved from Russia to Tambov
            1 infantry moved from Yenisey to Evenkiyskiy
                  Russians take Evenkiyskiy from Germans
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 2 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Tambov
                Russians attack with 2 fighters and 1 infantry
                Italians defend with 1 mech_infantry
                    Russians roll dice for 2 fighters and 1 infantry in Tambov, round 2 : 0/3 hits, 1.17 expected hits
                    Italians roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                 retreated to Tambov
                Italians win with 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Tambov to Russia
            1 fighter and 1 tactical_bomber moved from Volgograd to Russia
            1 aaGun moved from Samara to Russia
            1 armour and 1 infantry moved from Vologda to Russia
            1 aaGun, 8 artilleries and 21 infantry moved from Smolensk to Russia
            1 infantry moved from Yenisey to Timguska
            2 aaGuns and 10 infantry moved from Yakut S.S.R. to Yenisey
            1 submarine moved from 91 Sea Zone to 105 Sea Zone
    
        Place Units - Russians
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 21 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Italians : 0.67
    Russians : -0.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 2 fighters and 11 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Kwangtung to Kiangsi
            1 infantry moved from Yunnan to Hunan
            1 infantry moved from Kwangtung to Kiangsi
            1 infantry moved from Yunnan to Szechwan
            4 carriers and 2 submarines moved from 42 Sea Zone to 35 Sea Zone
            4 marines moved from Java to 42 Sea Zone
            2 battleships, 2 cruisers, 1 destroyer and 4 marines moved from 42 Sea Zone to 35 Sea Zone
            1 destroyer moved from 37 Sea Zone to 44 Sea Zone
            1 transport moved from 42 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 destroyer moved from 41 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
            1 fighter moved from 42 Sea Zone to 44 Sea Zone
            1 fighter moved from 42 Sea Zone to 44 Sea Zone
            6 fighters moved from 42 Sea Zone to Celebes
            1 destroyer moved from 37 Sea Zone to 43 Sea Zone
            1 fighter and 2 tactical_bombers moved from Siam to 43 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsi
            1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
            1 bomber moved from India to Szechwan
            1 tactical_bomber moved from Siam to Hunan
            1 bomber moved from Siam to Kiangsi
            1 infantry moved from Jehol to Shantung
                  Japanese take Shantung from Chinese
            1 mech_infantry moved from Manchuria to Chahar
                  Japanese take Chahar from Chinese
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 44 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 1 transport
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 1 transport in 44 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 2 fighters and 1 transport remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 submarine
            Battle in 35 Sea Zone
                Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 4 marines and 2 submarines
                ANZAC defend with 1 submarine
                    Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers and 1 destroyer in 35 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
                    ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 35 Sea Zone
                Japanese win, taking 35 Sea Zone from Americans with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 43 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 43 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 43 Sea Zone
                Japanese win, taking 43 Sea Zone from Americans with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Celebes
                Japanese attack with 1 artillery, 6 fighters and 1 infantry
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 6 fighters and 1 infantry in Celebes, round 2 : 2/8 hits, 3.67 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 1 artillery, 6 fighters and 1 infantry remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in Kiangsi
                Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/5 hits, 2.17 expected hits
                    Chinese roll dice for 2 infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Hunan
                Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Hunan, round 2 : 1/4 hits, 1.83 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 2/2 hits, 0.67 expected hits
                    1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                 retreated to Hunan
                Chinese win with 1 infantry remaining. Battle score for attacker is -11
                Casualties for Japanese: 1 infantry and 1 tactical_bomber
                Casualties for Chinese: 1 infantry
            Battle in Szechwan
                Japanese attack with 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            3 infantry moved from Burma to Yunnan
            3 infantry moved from French Indo China to Kwangsi
            1 artillery moved from Sumatra to 41 Sea Zone
            1 artillery and 1 transport moved from 41 Sea Zone to 36 Sea Zone
            1 artillery moved from 36 Sea Zone to Kwangsi
            1 carrier moved from 37 Sea Zone to 35 Sea Zone
            6 fighters moved from Celebes to 35 Sea Zone
            2 fighters moved from 44 Sea Zone to 35 Sea Zone
            1 fighter and 2 tactical_bombers moved from 43 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from Siam to Kwangsi
            1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
            2 aaGuns, 2 fighters and 8 infantry moved from Manchuria to Jehol
            1 tactical_bomber moved from Kiangsi to Jehol
            1 fighter moved from Kiangsi to Jehol
            1 bomber moved from Kiangsi to Kwangsi
            1 bomber moved from Szechwan to Kwangsi
    
        Place Units - Japanese
            3 infantry placed in India
            3 infantry placed in Malaya
            2 infantry placed in French Indo China
            1 destroyer placed in 36 Sea Zone
            2 fighters and 3 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,4,2
            Japanese collect 50 PUs (7 lost to blockades); end with 50 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.33
    Chinese : 1.33
    Japanese : -5.67
    

    Territory Summary for Japanese :

    Shantung : 1 flag, 1 infantry
    Kwangsi : 1 flag, 1 artillery, 2 bombers, 3 infantry and 1 tactical_bomber
    Kiangsi : 1 flag, 1 infantry
    Japan : 1 aaGun, 1 airfield, 1 factory_major, 6 fighters, 1 harbour and 9 infantry
    Jehol : 1 flag, 2 aaGuns, 3 fighters, 8 infantry and 1 tactical_bomber
    Siam : 1 airfield
    Manchuria : 1 flag
    Yunnan : 1 flag, 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber
    Szechwan : 1 flag, 1 infantry
    Chahar : 1 flag, 1 mech_infantry
    Shan State : 1 flag
    Burma : 1 flag
    India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
    Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
    Borneo : 1 flag
    Kwangtung : 1 flag, 1 harbour
    Philippines : 1 flag, 1 airfield, 1 fighter, 1 harbour, 1 infantry and 2 tactical_bombers
    French Indo China : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
    Celebes : 1 flag, 1 artillery and 1 infantry
    Java : 1 flag, 1 artillery and 1 infantry
    Sumatra : 1 flag
    42 Sea Zone : 1 flag, 1 destroyer
    41 Sea Zone : 1 flag
    44 Sea Zone : 1 transport
    43 Sea Zone : 1 flag, 1 destroyer
    36 Sea Zone : 1 destroyer and 1 transport
    35 Sea Zone : 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 9 fighters, 4 marines, 2 submarines and 1 tactical_bomber
    West India : 1 flag
    Eastern Persia : 1 flag, 1 artillery
    

    Production/PUs Summary :

    Germans : 54 / 79
    Russians : 20 / 28
    Japanese : 57 / 60
    Americans : 57 / 96
    Chinese : 12 / 18
    British : 34 / 44
    UK_Pacific : 0 / 0
    Italians : 15 / 6
    ANZAC : 10 / 20
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '19 '17

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 3 fighters, 2 infantry and 6 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Yugoslavia to Greece
                  Americans take Bulgaria from Germans
                  Americans take Greece from Italians
            2 marines moved from Yugoslavia to 97 Sea Zone
            2 cruisers and 2 marines moved from 97 Sea Zone to 95 Sea Zone
            1 marine moved from 95 Sea Zone to Sardinia
            1 marine moved from 95 Sea Zone to Sicily
            2 fighters moved from 97 Sea Zone to 95 Sea Zone
            4 destroyers moved from 97 Sea Zone to 95 Sea Zone
            1 bomber moved from Syria to Ukraine
            2 fighters moved from Gibraltar to 95 Sea Zone
            1 infantry moved from Yugoslavia to Romania
                  Americans take Romania from Germans
    
        Combat - Americans
            Strategic bombing raid in Ukraine
                    AA fire in Ukraine : 0/1 hits, 0.17 expected hits
                Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Ukraine causes 6 damage total. 
            Battle in Sicily
            Battle in Sardinia
    
        Non Combat Move - Americans
            1 bomber moved from Ukraine to Syria
            1 aaGun and 1 infantry moved from Yugoslavia to 97 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
            1 aaGun and 1 infantry moved from 95 Sea Zone to Sardinia
            1 aaGun and 1 infantry moved from Yugoslavia to 97 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
            1 aaGun and 1 infantry moved from 95 Sea Zone to Sicily
            1 artillery, 2 infantry and 1 mech_infantry moved from Yugoslavia to 97 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
            1 infantry moved from Tobruk to Alexandria
            1 artillery, 2 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
            4 artilleries, 6 infantry and 3 mech_infantrys moved from Yugoslavia to Bulgaria
            2 transports moved from 97 Sea Zone to 95 Sea Zone
            2 infantry moved from Algeria to Tunisia
            1 carrier moved from 97 Sea Zone to 95 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            1 fighter moved from 95 Sea Zone to Syria
            1 fighter moved from 95 Sea Zone to Syria
            2 infantry moved from Central United States to 101 Sea Zone
            1 destroyer, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 artillery and 1 infantry moved from Morocco to Algeria
            1 artillery moved from Iwo Jima to 17 Sea Zone
            1 artillery, 2 carriers, 4 fighters and 1 transport moved from 17 Sea Zone to 33 Sea Zone
            1 artillery moved from 33 Sea Zone to Caroline Islands
            1 submarine moved from 6 Sea Zone to 18 Sea Zone
            1 submarine moved from 6 Sea Zone to 22 Sea Zone
            2 fighters moved from Wake Island to 33 Sea Zone
            1 carrier, 1 destroyer and 3 submarines moved from 26 Sea Zone to 33 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to Wake Island
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
    
        Place Units - Americans
            1 fighter placed in Eastern United States
            2 infantry placed in Central United States
            2 fighters placed in Western United States
            1 carrier, 1 destroyer and 6 submarines placed in 10 Sea Zone
            Americans undo move 4.
            1 submarine placed in 101 Sea Zone
            1 carrier, 1 destroyer and 5 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 63 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Szechwan
            1 infantry moved from Kweichow to Szechwan
            3 infantry moved from Anhwe to Shantung
            1 fighter and 2 infantry moved from Anhwe to Kiangsi
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese retreated to Kweichow
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
            Battle in Shantung
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Shantung, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Shantung, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Shantung, round 4 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Shantung, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
                Chinese win, taking Shantung from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kiangsi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                    Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 4 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsi
                Chinese win, taking Kiangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kiangsi to Kweichow
            1 infantry moved from Hunan to Kweichow
            9 infantry moved from Anhwe to Kweichow
    
        Place Units - Chinese
            1 infantry placed in Shensi
            1 infantry placed in Hopei
            4 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 15 PUs; end with 15 PUs
    
        Purchase Units - British
            British buy 1 artillery, 2 fighters, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - British
            8 fighters and 2 tactical_bombers moved from Yugoslavia to Slovakia Hungary
            1 armour moved from Yugoslavia to Albania
                  British take Albania from Italians
            1 armour moved from Albania to Bulgaria
            1 artillery and 3 infantry moved from Iraq to Northwest Persia
            1 bomber moved from Syria to Northwest Persia
            1 infantry moved from Yugoslavia to Slovakia Hungary
    
        Combat - British
            Battle in Northwest Persia
                British attack with 1 artillery, 1 bomber and 3 infantry
                Germans defend with 1 mech_infantry
                    British roll dice for 1 artillery, 1 bomber and 3 infantry in Northwest Persia, round 2 : 2/5 hits, 1.67 expected hits
                    Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Northwest Persia
                British win, taking Northwest Persia from Germans with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Slovakia Hungary
                British attack with 8 fighters, 1 infantry and 2 tactical_bombers
                Germans defend with 1 mech_infantry
                    British roll dice for 8 fighters, 1 infantry and 2 tactical_bombers in Slovakia Hungary, round 2 : 3/11 hits, 5.50 expected hits
                    Germans roll dice for 1 mech_infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Slovakia Hungary
                British win, taking Slovakia Hungary from Germans with 8 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            8 fighters and 2 tactical_bombers moved from Slovakia Hungary to Greece
            4 fighters moved from Yugoslavia to Greece
            1 aaGun and 1 artillery moved from Yugoslavia to Bulgaria
            1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
            2 infantry moved from Iraq to Persia
            1 artillery and 2 infantry moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Egypt to Iraq
            2 mech_infantrys moved from Alexandria to Trans-Jordan
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            1 bomber moved from Northwest Persia to Syria
            1 carrier, 2 cruisers, 1 destroyer and 2 transports moved from 97 Sea Zone to 95 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
    
        Place Units - British
            1 submarine placed in 98 Sea Zone
            1 artillery and 1 infantry placed in Egypt
            2 mech_infantrys placed in Union of South Africa
            2 fighters and 1 infantry placed in United Kingdom
            Turning on Edit Mode
            EDIT: Removing units owned by British from 106 Sea Zone: 1 destroyer
            EDIT: Adding units owned by British to 109 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 50 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : -0.67
    British : -2.17
    AA fire in Ukraine : : -0.17
    Chinese : -1.67
    Japanese : 1.00
    

    Savegame


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Novgorod to Slovakia Hungary
            1 bomber moved from Novgorod to Slovakia Hungary
            1 infantry moved from Greater Southern Germany to Slovakia Hungary
            1 infantry moved from Northern Italy to Yugoslavia
                  Italians take Yugoslavia from Americans
            1 armour moved from Bryansk to Smolensk
                  Italians take Smolensk from Russians
            1 armour moved from Smolensk to Bryansk
    
        Combat - Italians
            Battle in Slovakia Hungary
                Italians attack with 2 bombers and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 2 bombers and 1 infantry in Slovakia Hungary, round 2 : 1/3 hits, 1.50 expected hits
                    British roll dice for 1 infantry in Slovakia Hungary, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Slovakia Hungary
                Italians win with 2 bombers remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            2 bombers moved from Slovakia Hungary to Southern Italy
            1 mech_infantry moved from Tambov to Bryansk
            1 infantry moved from Northern Italy to Yugoslavia
            1 aaGun moved from Northern Italy to Yugoslavia
            2 mech_infantrys moved from Southern Italy to Yugoslavia
            1 fighter moved from Southern Italy to Bryansk
            1 artillery moved from Northern Italy to Western Germany
            1 infantry moved from Northern Italy to Western Germany
            1 aaGun moved from Northern Italy to Western Germany
    
        Place Units - Italians
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,2,4,2,1,1,5
            Italians collect 9 PUs (6 lost to blockades); end with 9 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.50
    British : 0.67
    

    Territory Summary for Italians :

    Southern France : 1 flag, 1 factory_minor and 1 harbour
    Western Germany : 1 aaGun, 1 artillery and 1 infantry
    Northern Italy : 1 factory_minor
    Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 2 bombers, 1 factory_minor, 3 fighters, 1 harbour and 18 infantry
    Bryansk : 1 flag, 1 armour, 1 fighter and 3 mech_infantrys
    Tambov : 1 flag
    Smolensk : 1 flag
    Yugoslavia : 1 flag, 1 aaGun, 2 infantry and 2 mech_infantrys
    

    Production/PUs Summary :

    Germans : 47 / 79
    Russians : 19 / 28
    Japanese : 54 / 60
    Americans : 61 / 98
    Chinese : 15 / 15
    British : 38 / 50
    UK_Pacific : 0 / 0
    Italians : 15 / 9
    ANZAC : 10 / 20
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '19 '17

    TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from Queensland to 42 Sea Zone
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            2 artilleries and 2 infantry moved from 42 Sea Zone to Java
            1 submarine moved from 33 Sea Zone to 44 Sea Zone
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                ANZAC win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 42 Sea Zone
                ANZAC attack with 2 fighters, 1 submarine and 2 transports
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 fighters and 2 transports in 42 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 fighters and 2 transports in 42 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
                ANZAC win with 2 fighters and 2 transports remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Java
                ANZAC attack with 2 artilleries and 2 infantry
                Japanese defend with 1 artillery and 1 infantry
                    ANZAC roll dice for 2 artilleries and 2 infantry in Java, round 2 : 0/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 2 artilleries and 2 infantry in Java, round 3 : 0/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC lost in Java
                    ANZAC roll dice for 2 artilleries and 1 infantry in Java, round 4 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                    ANZAC roll dice for 2 artilleries in Java, round 5 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Java, round 5 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 artilleries in Java, round 6 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Java, round 6 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the ANZAC lost in Java
                    ANZAC roll dice for 1 artillery in Java, round 7 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Java, round 7 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery in Java, round 8 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Java, round 8 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Java
                ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is -3
                Casualties for ANZAC: 1 artillery and 2 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - ANZAC
            2 fighters moved from 42 Sea Zone to Northern Territory
            2 infantry moved from Iraq to Northwest Persia
    
        Place Units - ANZAC
            2 transports placed in 62 Sea Zone
            1 infantry placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Iraq to Northwest Persia
            3 infantry moved from Tobruk to Alexandria
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -5.67
    Japanese : 0.00
    

    Savegame


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 73 PUs; 
            Germans buy 1 fighter, 13 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 infantry moved from Urals to Novosibirsk
                  Germans take Novosibirsk from Russians
            2 mech_infantrys moved from Bryansk to Volgograd
            1 mech_infantry moved from Bryansk to Samara
                  Germans take Samara from Russians
            2 fighters and 3 tactical_bombers moved from Bryansk to Volgograd
            2 bombers moved from Bryansk to Volgograd
            7 armour and 7 mech_infantrys moved from Germany to Romania
                  Germans take Slovakia Hungary from British
            2 mech_infantrys moved from Northern Italy to Romania
    
        Combat - Germans
            Battle in Volgograd
                Germans attack with 2 bombers, 2 fighters, 2 mech_infantrys and 3 tactical_bombers
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 2 bombers, 2 fighters, 2 mech_infantrys and 3 tactical_bombers in Volgograd, round 2 : 3/9 hits, 4.50 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 2 bombers, 2 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Romania
                Germans attack with 7 armour and 9 mech_infantrys
                Americans defend with 1 infantry
                    Germans roll dice for 7 armour and 9 mech_infantrys in Romania, round 2 : 7/16 hits, 5.00 expected hits
                    Americans roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Romania
                Germans win, taking Romania from Americans with 7 armour and 8 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Germans
            10 mech_infantrys moved from Germany to Romania
            3 artilleries moved from Ukraine to Bryansk
            2 fighters moved from Volgograd to Bryansk
            3 tactical_bombers moved from Volgograd to Bryansk
            2 bombers moved from Volgograd to Bryansk
            1 fighter moved from Novgorod to Bryansk
            1 armour and 4 mech_infantrys moved from Novgorod to Bryansk
            1 infantry moved from Novgorod to Belarus
            2 fighters moved from Northern Italy to Ukraine
            1 aaGun, 2 artilleries, 2 fighters, 17 infantry and 1 tactical_bomber moved from Northern Italy to Yugoslavia
            3 transports moved from 115 Sea Zone to 114 Sea Zone
            2 infantry moved from Germany to 114 Sea Zone
            2 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Novgorod
            1 fighter moved from Germany to Southern Italy
    
        Place Units - Germans
            3 infantry placed in Ukraine
            3 mech_infantrys placed in Novgorod
            3 infantry placed in Normandy Bordeaux
            3 infantry placed in France
            1 fighter and 3 mech_infantrys placed in Western Germany
            4 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
            Germans collect 56 PUs (2 lost to blockades); end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.50
    Americans : 0.67
    Russians : -0.33
    

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
    France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
    Western Germany : 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 3 mech_infantrys
    Romania : 7 armour and 18 mech_infantrys
    Germany : 1 aaGun, 1 factory_major, 4 infantry and 2 marines
    Southern Italy : 1 fighter
    Belarus : 1 flag, 1 infantry
    Karelia : 1 flag
    Baltic States : 1 flag
    Bryansk : 4 aaGuns, 18 armour, 14 artilleries, 2 bombers, 3 fighters, 29 infantry, 23 mech_infantrys and 3 tactical_bombers
    Rostov : 1 flag
    Nenetsia : 1 flag
    Urals : 1 flag
    Vyborg : 1 flag
    Archangel : 1 flag, 1 infantry
    Eastern Poland : 1 flag
    Bessarabia : 1 flag
    Ukraine : 1 flag, 1 factory_minor, 2 fighters and 3 infantry
    Western Ukraine : 1 flag
    Novosibirsk : 1 flag, 1 infantry
    Volgograd : 1 flag, 1 factory_minor and 2 mech_infantrys
    Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 3 mech_infantrys
    Caucasus : 1 flag
    Samara : 1 flag, 1 mech_infantry
    125 Sea Zone : 1 submarine
    115 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 3 transports
    Yugoslavia : 1 aaGun, 2 artilleries, 2 fighters, 17 infantry and 1 tactical_bomber
    Finland : 1 flag
    

    Production/PUs Summary :

    Germans : 58 / 76
    Russians : 14 / 28
    Japanese : 50 / 60
    Americans : 58 / 98
    Chinese : 15 / 15
    British : 35 / 50
    UK_Pacific : 0 / 0
    Italians : 15 / 9
    ANZAC : 14 / 20
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '19 '17

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 9 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Evenkiyskiy to Urals
                  Russians take Urals from Germans
            1 infantry moved from Timguska to Novosibirsk
            2 fighters moved from Russia to Novosibirsk
            1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Samara
            1 armour moved from Russia to Tambov
                  Russians take Tambov from Italians
            1 armour moved from Tambov to Russia
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Italians
            1 armour moved from Smolensk to Russia
    
        Combat - Russians
            Battle in Samara
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Novosibirsk
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Novosibirsk, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Novosibirsk
                Russians win, taking Novosibirsk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 aaGuns and 10 infantry moved from Yenisey to Timguska
            1 fighter and 1 tactical_bomber moved from Samara to Russia
            2 fighters moved from Novosibirsk to Russia
    
        Place Units - Russians
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 19 PUs; end with 20 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : -0.50
    

    Savegame


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 7 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 tactical_bomber moved from Philippines to 42 Sea Zone
            1 infantry moved from Jehol to Anhwe
                  Japanese take Anhwe from Chinese
            1 mech_infantry moved from Chahar to Shantung
            1 infantry moved from Jehol to Chahar
            6 infantry moved from Jehol to Shantung
            1 fighter and 1 tactical_bomber moved from Jehol to Shantung
            2 infantry moved from Kwangsi to Kiangsi
            1 armour moved from Yunnan to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Szechwan to Shensi
            1 infantry moved from Yunnan to Hunan
                  Japanese take Hunan from Chinese
            1 bomber moved from Kwangsi to Kiangsi
            1 bomber moved from Kwangsi to Shensi
            1 destroyer moved from 43 Sea Zone to 44 Sea Zone
            1 tactical_bomber moved from Philippines to 44 Sea Zone
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 tactical_bomber and 1 transport
                ANZAC defend with 2 transports
                    2 transports owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 14
                Casualties for ANZAC: 2 transports
            Battle in Java
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 1 artillery
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 artillery
            Battle in 44 Sea Zone
                Japanese attack with 1 destroyer and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 1 tactical_bomber in 44 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer and 1 tactical_bomber in 44 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from Americans with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Shensi
                Japanese attack with 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Shensi, round 2 : 1/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kiangsi
                Japanese attack with 1 bomber and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Kiangsi, round 2 : 1/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shantung
                Japanese attack with 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Shantung, round 2 : 4/9 hits, 2.33 expected hits
                    Chinese roll dice for 2 infantry in Shantung, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shantung
                Japanese win, taking Shantung from Chinese with 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 9 fighters, 4 marines and 2 submarines moved from 35 Sea Zone to 6 Sea Zone
            1 destroyer moved from 36 Sea Zone to 6 Sea Zone
            1 fighter moved from Philippines to 6 Sea Zone
            2 fighters moved from Japan to 6 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to Yunnan
            1 artillery and 1 infantry moved from Kwangsi to Yunnan
            2 infantry moved from French Indo China to Yunnan
            3 infantry moved from Malaya to Shan State
            3 infantry moved from India to Burma
            1 artillery moved from Eastern Persia to West India
            1 tactical_bomber moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Shantung to Yunnan
            2 fighters moved from Jehol to Yunnan
            1 infantry moved from Yunnan to Szechwan
            1 bomber moved from Kiangsi to Japan
            1 aaGun moved from Jehol to Shantung
            1 aaGun moved from Jehol to Chahar
            1 tactical_bomber moved from 44 Sea Zone to Siam
            1 bomber moved from Shensi to Shan State
            1 tactical_bomber moved from 42 Sea Zone to Shan State
            4 marines moved from 6 Sea Zone to Korea
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
            3 infantry placed in India
            1 infantry and 2 mech_infantrys placed in Malaya
            3 infantry placed in French Indo China
            Japanese undo move 3.
            Japanese undo move 2.
            2 infantry and 1 mech_infantry placed in India
            2 infantry and 1 mech_infantry placed in Malaya
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -1.00
    Chinese : -0.33
    Japanese : 0.83
    

    Territory Summary for Japanese :

    Shantung : 1 flag, 1 aaGun, 5 infantry and 1 mech_infantry
    Kwangsi : 1 flag
    Korea : 4 marines
    Kiangsi : 1 flag, 2 infantry
    Japan : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 4 fighters, 1 harbour and 9 infantry
    Jehol : 1 flag
    Siam : 1 airfield and 1 tactical_bomber
    Manchuria : 1 flag
    Shensi : 1 flag, 1 infantry
    Yunnan : 1 flag, 1 artillery, 4 fighters, 4 infantry and 4 tactical_bombers
    Hunan : 1 flag, 1 infantry
    Szechwan : 1 flag, 1 infantry
    Chahar : 1 flag, 1 aaGun and 1 infantry
    Sikang : 1 flag, 1 armour
    Anhwe : 1 flag, 1 infantry
    Shan State : 1 flag, 1 bomber, 3 infantry and 1 tactical_bomber
    Burma : 1 flag, 3 infantry
    India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
    Malaya : 1 flag, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
    Borneo : 1 flag
    Kwangtung : 1 flag, 1 harbour
    Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
    French Indo China : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
    Celebes : 1 flag
    Java : 1 flag, 1 artillery and 1 infantry
    Sumatra : 1 flag
    42 Sea Zone : 1 flag, 1 transport
    41 Sea Zone : 1 flag
    44 Sea Zone : 1 flag, 1 destroyer
    43 Sea Zone : 1 flag
    6 Sea Zone : 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 12 fighters, 2 submarines and 1 transport
    West India : 1 flag, 1 artillery
    Eastern Persia : 1 flag
    

    Production/PUs Summary :

    Germans : 55 / 76
    Russians : 19 / 27
    Japanese : 61 / 71
    Americans : 58 / 98
    Chinese : 8 / 15
    British : 35 / 50
    UK_Pacific : 0 / 0
    Italians : 13 / 9
    ANZAC : 10 / 20
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 7 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 tactical_bomber moved from Philippines to 42 Sea Zone
            1 infantry moved from Jehol to Anhwe
                  Japanese take Anhwe from Chinese
            1 mech_infantry moved from Chahar to Shantung
            1 infantry moved from Jehol to Chahar
            6 infantry moved from Jehol to Shantung
            1 fighter and 1 tactical_bomber moved from Jehol to Shantung
            2 infantry moved from Kwangsi to Kiangsi
            1 armour moved from Yunnan to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Szechwan to Shensi
            1 infantry moved from Yunnan to Hunan
                  Japanese take Hunan from Chinese
            1 bomber moved from Kwangsi to Kiangsi
            1 bomber moved from Kwangsi to Shensi
            1 destroyer moved from 43 Sea Zone to 44 Sea Zone
            1 tactical_bomber moved from Philippines to 44 Sea Zone
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 tactical_bomber and 1 transport
                ANZAC defend with 2 transports
                    2 transports owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 14
                Casualties for ANZAC: 2 transports
            Battle in Java
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 1 artillery
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 artillery
            Battle in 44 Sea Zone
                Japanese attack with 1 destroyer and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 1 tactical_bomber in 44 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer and 1 tactical_bomber in 44 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from Americans with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Shensi
                Japanese attack with 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Shensi, round 2 : 1/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kiangsi
                Japanese attack with 1 bomber and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Kiangsi, round 2 : 1/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shantung
                Japanese attack with 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Shantung, round 2 : 4/9 hits, 2.33 expected hits
                    Chinese roll dice for 2 infantry in Shantung, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shantung
                Japanese win, taking Shantung from Chinese with 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 9 fighters, 4 marines and 2 submarines moved from 35 Sea Zone to 6 Sea Zone
            1 destroyer moved from 36 Sea Zone to 6 Sea Zone
            1 fighter moved from Philippines to 6 Sea Zone
            2 fighters moved from Japan to 6 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to Yunnan
            1 artillery and 1 infantry moved from Kwangsi to Yunnan
            2 infantry moved from French Indo China to Yunnan
            3 infantry moved from Malaya to Shan State
            3 infantry moved from India to Burma
            1 artillery moved from Eastern Persia to West India
            1 tactical_bomber moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Shantung to Yunnan
            2 fighters moved from Jehol to Yunnan
            1 infantry moved from Yunnan to Szechwan
            1 bomber moved from Kiangsi to Japan
            1 aaGun moved from Jehol to Shantung
            1 aaGun moved from Jehol to Chahar
            1 tactical_bomber moved from 44 Sea Zone to Siam
            1 bomber moved from Shensi to Shan State
            1 tactical_bomber moved from 42 Sea Zone to Shan State
            4 marines moved from 6 Sea Zone to Korea
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
            3 infantry placed in India
            1 infantry and 2 mech_infantrys placed in Malaya
            3 infantry placed in French Indo China
            Japanese undo move 3.
            Japanese undo move 2.
            2 infantry and 1 mech_infantry placed in India
            2 infantry and 1 mech_infantry placed in Malaya
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -1.00
    Chinese : -0.33
    Japanese : 0.83
    

    Savegame

  • '19 '17

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 destroyer, 3 fighters, 4 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            4 fighters and 1 submarine moved from 33 Sea Zone to 44 Sea Zone
            5 fighters moved from 33 Sea Zone to Philippines
            1 submarine moved from 33 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 artillery moved from Caroline Islands to 33 Sea Zone
            1 artillery and 1 transport moved from 33 Sea Zone to 44 Sea Zone
            1 artillery moved from 44 Sea Zone to Celebes
            2 fighters moved from 33 Sea Zone to Philippines
    
        Combat - Americans
            Battle in 42 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Philippines
                Americans attack with 1 artillery, 7 fighters and 1 infantry
                Japanese defend with 1 airfield, 1 harbour and 1 infantry
                    Americans roll dice for 1 artillery, 7 fighters and 1 infantry in Philippines, round 2 : 3/9 hits, 4.17 expected hits
                    Japanese roll dice for 1 infantry in Philippines, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Philippines
                Americans win, taking Philippines from Japanese with 7 fighters and 1 infantry remaining. Battle score for attacker is -1
                Casualties for Americans: 1 artillery
                Casualties for Japanese: 1 infantry
            Battle in 44 Sea Zone
                Americans attack with 4 fighters, 1 submarine and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 4 fighters and 1 transport in 44 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 44 Sea Zone
                Americans win, taking 44 Sea Zone from Japanese with 4 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Celebes
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 battleship, 6 carriers, 1 cruiser, 4 destroyers, 1 infantry, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 35 Sea Zone
            1 destroyer moved from 33 Sea Zone to 19 Sea Zone
            2 submarines moved from 33 Sea Zone to 20 Sea Zone
            2 submarines moved from 33 Sea Zone to 36 Sea Zone
            1 submarine moved from 33 Sea Zone to 43 Sea Zone
            2 submarines moved from 33 Sea Zone to 35 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            7 fighters moved from Philippines to 35 Sea Zone
            4 fighters moved from 44 Sea Zone to 35 Sea Zone
            2 fighters moved from Wake Island to Queensland
            5 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 carrier moved from 10 Sea Zone to 30 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 armour moved from Greece to 99 Sea Zone
            1 armour and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 armour moved from 98 Sea Zone to Trans-Jordan
            1 infantry moved from Alexandria to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Trans-Jordan
            4 artilleries, 6 infantry and 3 mech_infantrys moved from Bulgaria to Greece
            2 fighters moved from Syria to Greece
            2 fighters moved from 95 Sea Zone to Greece
            1 marine moved from Sardinia to 95 Sea Zone
            1 marine moved from Sicily to 95 Sea Zone
            1 carrier, 2 cruisers, 4 destroyers, 2 marines and 4 transports moved from 95 Sea Zone to 98 Sea Zone
            2 marines moved from 98 Sea Zone to Trans-Jordan
            2 infantry moved from Tunisia to Libya
            1 artillery and 1 infantry moved from Algeria to Tunisia
            2 infantry moved from Morocco to Algeria
            2 infantry moved from Central United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from Gibraltar to Greece
            1 fighter moved from Eastern United States to Gibraltar
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            2 infantry moved from Trans-Jordan to Iraq
            1 mech_infantry moved from Trans-Jordan to Iraq
            1 submarine moved from 18 Sea Zone to 35 Sea Zone
            1 submarine moved from 22 Sea Zone to 35 Sea Zone
    
        Place Units - Americans
            1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
            1 artillery, 1 bomber, 2 fighters and 1 infantry placed in Western United States
            1 submarine and 1 transport placed in 101 Sea Zone
            3 infantry placed in Central United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 63 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 103 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hopei to Shensi
            4 infantry moved from Kweichow to Shensi
            1 fighter and 1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Kweichow to Shensi
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 6 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 6 infantry in Shensi, round 2 : 2/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 6 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            11 infantry moved from Kweichow to Hopei
            1 fighter moved from Szechwan to Hopei
    
        Place Units - Chinese
            5 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 destroyer, 2 fighters, 1 infantry, 1 marine and 2 mech_infantrys; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 infantry moved from Northwest Persia to Caucasus
                  Russians take Caucasus from Germans
            12 fighters and 2 tactical_bombers moved from Greece to Ukraine
            1 bomber moved from Syria to Ukraine
            1 infantry moved from Persia to Eastern Persia
                  British take Eastern Persia from Japanese
            1 fighter moved from United Kingdom to 125 Sea Zone
            1 destroyer moved from 109 Sea Zone to 125 Sea Zone
    
        Combat - British
            Battle in 125 Sea Zone
                British attack with 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the British lost in 125 Sea Zone
                1 submarine owned by the Germans Submerged
                British win with 1 fighter remaining. Battle score for attacker is -8
                Casualties for British: 1 destroyer
            Battle in Ukraine
                British attack with 1 bomber, 12 fighters and 2 tactical_bombers
                Germans defend with 1 factory_minor, 2 fighters and 3 infantry
                    British roll dice for 1 bomber, 12 fighters and 2 tactical_bombers in Ukraine, round 2 : 9/15 hits, 8.00 expected hits
                    Germans roll dice for 2 fighters and 3 infantry in Ukraine, round 2 : 3/5 hits, 2.33 expected hits
                    3 infantry owned by the Germans, 2 fighters owned by the Germans and 3 fighters owned by the British lost in Ukraine
                British win with 1 bomber, 9 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
                Casualties for British: 3 fighters
                Casualties for Germans: 2 fighters and 3 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 bomber, 9 fighters and 2 tactical_bombers moved from Ukraine to Greece
            1 aaGun, 1 armour and 1 artillery moved from Bulgaria to Greece
            1 carrier, 2 cruisers, 1 destroyer and 2 transports moved from 95 Sea Zone to 98 Sea Zone
            EDIT: 1 bomber moved from Syria to Greece
            1 infantry moved from Persia to Eastern Persia
            1 mech_infantry moved from Iraq to Northwest Persia
            2 mech_infantrys moved from Trans-Jordan to Northwest Persia
            2 artilleries and 3 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Syria to Iraq
            1 artillery and 1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            3 mech_infantrys moved from Belgian Congo to Egypt
            2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 destroyer and 1 submarine moved from 80 Sea Zone to 39 Sea Zone
            1 battleship moved from 33 Sea Zone to 44 Sea Zone
            1 fighter moved from 125 Sea Zone to Scotland
            1 aaGun and 2 infantry moved from United Kingdom to Scotland
            1 fighter moved from United Kingdom to Gibraltar
            1 fighter moved from Gibraltar to Greece
    
        Place Units - British
            1 artillery, 1 infantry and 1 marine placed in Egypt
            2 mech_infantrys placed in Union of South Africa
            2 fighters placed in United Kingdom
            1 destroyer placed in 109 Sea Zone
    
        Turn Complete - British
            British collect 35 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 49 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : 1.50
    British : 0.17
    Americans : -0.83
    Chinese : 1.33
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Bryansk to Tambov
                  Italians take Tambov from Russians
            1 armour moved from Tambov to Bryansk
            1 infantry moved from Yugoslavia to Albania
                  Italians take Albania from British
            1 infantry and 2 mech_infantrys moved from Yugoslavia to Bulgaria
                  Italians take Bulgaria from Americans
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 fighter moved from Southern Italy to Bryansk
            1 aaGun moved from Yugoslavia to Bulgaria
    
        Place Units - Italians
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,4,2,2,5,6,5,2,2
            Italians collect 8 PUs (8 lost to blockades); end with 8 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Italians :

    Southern France : 1 flag, 1 factory_minor and 1 harbour
    Western Germany : 1 aaGun, 1 artillery and 1 infantry
    Albania : 1 infantry
    Northern Italy : 1 factory_minor
    Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour and 21 infantry
    Bryansk : 1 flag, 1 armour, 2 fighters and 3 mech_infantrys
    Tambov : 1 flag
    Bulgaria : 1 flag, 1 aaGun, 1 infantry and 2 mech_infantrys
    Yugoslavia : 1 flag
    

    Production/PUs Summary :

    Germans : 53 / 76
    Russians : 20 / 27
    Japanese : 55 / 71
    Americans : 62 / 103
    Chinese : 9 / 9
    British : 34 / 49
    UK_Pacific : 0 / 0
    Italians : 16 / 8
    ANZAC : 10 / 20
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • TripleA Manual Gamesave Post: Italians round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Bryansk to Tambov
                  Italians take Tambov from Russians
            1 armour moved from Tambov to Bryansk
            1 infantry moved from Yugoslavia to Albania
                  Italians take Albania from British
            1 infantry and 2 mech_infantrys moved from Yugoslavia to Bulgaria
                  Italians take Bulgaria from Americans
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 fighter moved from Southern Italy to Bryansk
            1 aaGun moved from Yugoslavia to Bulgaria
    
        Place Units - Italians
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,4,2,2,5,6,5,2,2
            Italians collect 8 PUs (8 lost to blockades); end with 8 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 2 transports moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 3 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
                ANZAC attack with 1 artillery and 3 infantry
                Japanese defend with 1 artillery and 1 infantry
                    ANZAC roll dice for 1 artillery and 3 infantry in Java, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Java
                    ANZAC roll dice for 1 artillery and 3 infantry in Java, round 3 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Java
                ANZAC win, taking Java from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - ANZAC
            2 fighters moved from Northern Territory to Philippines
            1 marine moved from Caroline Islands to 33 Sea Zone
            1 cruiser and 1 marine moved from 33 Sea Zone to 35 Sea Zone
            1 destroyer moved from 33 Sea Zone to 21 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 artillery and 1 infantry placed in Queensland
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            3 infantry moved from Alexandria to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.00
    Japanese : -1.00
    

    Savegame


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 8 infantry and 13 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Bryansk to Caucasus
            1 mech_infantry moved from Volgograd to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 mech_infantry moved from Volgograd to Samara
            1 bomber moved from Bryansk to Samara
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 bomber moved from Bryansk to Caucasus
            1 fighter and 1 tactical_bomber moved from Bryansk to Samara
            2 fighters and 2 tactical_bombers moved from Bryansk to Caucasus
    
        Combat - Germans
            Battle in Caucasus
                Germans attack with 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Germans roll dice for 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Caucasus, round 2 : 4/6 hits, 3.17 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Samara
                Germans attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Samara, round 2 : 0/4 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Samara
                 retreated to Samara
                Russians win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Germans
            1 bomber, 1 fighter and 1 tactical_bomber moved from Samara to Bryansk
            1 bomber, 2 fighters and 2 tactical_bombers moved from Caucasus to Bryansk
            3 mech_infantrys moved from Novgorod to Bryansk
            7 armour and 18 mech_infantrys moved from Romania to Bulgaria
            2 fighters and 1 tactical_bomber moved from Yugoslavia to Bryansk
            1 aaGun, 2 artilleries and 17 infantry moved from Yugoslavia to Bulgaria
            3 transports moved from 115 Sea Zone to 114 Sea Zone
            2 infantry moved from Novgorod to Archangel
            4 infantry moved from Germany to 114 Sea Zone
            2 marines moved from Germany to 114 Sea Zone
            4 infantry, 2 marines and 3 transports moved from 114 Sea Zone to 115 Sea Zone
            4 infantry and 2 marines moved from 115 Sea Zone to Novgorod
            3 mech_infantrys moved from Western Germany to Poland
            1 aaGun moved from Germany to Western Germany
            3 infantry moved from France to Normandy Bordeaux
    
        Place Units - Germans
            3 infantry placed in Volgograd
            3 infantry placed in Ukraine
            3 mech_infantrys placed in Novgorod
            2 infantry placed in Normandy Bordeaux
            Germans undo move 4.
            2 infantry placed in France
            10 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6
            Germans collect 56 PUs (2 lost to blockades); end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.17
    Russians : 0.33
    

    Territory Summary for Germans :

    Kazakhstan : 1 flag, 1 mech_infantry
    Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 6 infantry
    France : 1 flag, 1 airfield, 1 factory_minor and 2 infantry
    Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
    Poland : 3 mech_infantrys
    Germany : 1 factory_major and 10 mech_infantrys
    Southern Italy : 1 fighter
    Belarus : 1 flag
    Karelia : 1 flag
    Baltic States : 1 flag
    Bryansk : 4 aaGuns, 18 armour, 14 artilleries, 2 bombers, 5 fighters, 29 infantry, 25 mech_infantrys and 4 tactical_bombers
    Rostov : 1 flag
    Nenetsia : 1 flag
    Vyborg : 1 flag
    Archangel : 1 flag, 2 infantry
    Eastern Poland : 1 flag
    Bessarabia : 1 flag
    Ukraine : 1 flag, 1 factory_minor and 3 infantry
    Western Ukraine : 1 flag
    Vologda : 1 flag, 1 infantry
    Volgograd : 1 flag, 1 factory_minor and 3 infantry
    Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 4 infantry, 2 marines and 3 mech_infantrys
    Caucasus : 1 flag, 1 mech_infantry
    Smolensk : 1 flag, 1 infantry
    125 Sea Zone : 1 submarine
    Bulgaria : 1 aaGun, 7 armour, 2 artilleries, 17 infantry and 18 mech_infantrys
    115 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 3 transports
    Finland : 1 flag
    

    Production/PUs Summary :

    Germans : 58 / 76
    Russians : 15 / 27
    Japanese : 51 / 71
    Americans : 62 / 103
    Chinese : 9 / 9
    British : 34 / 49
    UK_Pacific : 0 / 0
    Italians : 16 / 8
    ANZAC : 14 / 20
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '19 '17

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Russia to Tambov
                  Russians take Tambov from Italians
            1 armour moved from Tambov to Russia
            1 infantry moved from Samara to Volgograd
            2 mech_infantrys moved from Russia to Samara
            2 mech_infantrys moved from Samara to Volgograd
            1 fighter and 1 tactical_bomber moved from Russia to Volgograd
            1 fighter moved from Russia to Vologda
            1 fighter moved from Russia to Smolensk
            1 infantry moved from Urals to Vologda
            1 infantry moved from Novosibirsk to Vologda
            2 infantry moved from Russia to Smolensk
    
        Combat - Russians
            Battle in Vologda
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Volgograd
                Russians attack with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 factory_minor and 3 infantry
                    Russians roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/5 hits, 1.67 expected hits
                    Germans roll dice for 3 infantry in Volgograd, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Germans lost in Volgograd
                    Russians roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 : 4/5 hits, 1.67 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 3 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Volgograd to Russia
            1 fighter moved from Smolensk to Russia
            1 fighter moved from Vologda to Russia
            1 infantry moved from Timguska to Urals
            2 aaGuns and 9 infantry moved from Timguska to Novosibirsk
    
        Place Units - Russians
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 20 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Russians : 3.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 aaGun, 1 carrier, 8 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            3 marines moved from Korea to Amur
                  Japanese take Amur from Russians
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
                  Japanese take 6 Sea Zone from Americans
            1 submarine moved from 6 Sea Zone to 21 Sea Zone
            2 fighters moved from 6 Sea Zone to 25 Sea Zone
            1 bomber moved from Japan to 25 Sea Zone
            4 fighters moved from 6 Sea Zone to 21 Sea Zone
            1 fighter moved from Japan to 21 Sea Zone
            2 fighters moved from 6 Sea Zone to 25 Sea Zone
            3 fighters moved from Japan to 19 Sea Zone
            1 fighter moved from 6 Sea Zone to 25 Sea Zone
            2 fighters moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from Shantung to Kiangsu
                  Japanese take Kiangsu from Chinese
            2 fighters and 2 tactical_bombers moved from Yunnan to 39 Sea Zone
            1 bomber moved from Shan State to 42 Sea Zone
            1 infantry moved from Hunan to Kweichow
                  Japanese take Kweichow from Chinese
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
    
        Combat - Japanese
            Battle in 21 Sea Zone
                Japanese attack with 5 fighters and 1 submarine
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 21 Sea Zone
                Japanese win with 5 fighters remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
            Battle in 25 Sea Zone
                Japanese attack with 1 bomber and 5 fighters
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 bomber and 5 fighters in 25 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 bomber and 5 fighters remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 19 Sea Zone
                Japanese attack with 5 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 19 Sea Zone
                Japanese win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 42 Sea Zone
                Japanese attack with 1 bomber
                Americans defend with 1 submarine; ANZAC defend with 2 transports
                1 submarine owned by the Americans Submerged
                    2 transports owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 14
                Casualties for ANZAC: 2 transports
            Battle in 39 Sea Zone
                Japanese attack with 2 fighters and 2 tactical_bombers
                British defend with 1 destroyer and 1 submarine
                1 submarine owned by the British Submerged
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 39 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 39 Sea Zone
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from 39 Sea Zone to India
            1 infantry moved from India to West India
            1 infantry moved from India to West India
            1 mech_infantry moved from India to Yunnan
            3 infantry moved from Burma to Yunnan
            1 infantry moved from Yunnan to Szechwan
            1 armour moved from Sikang to Yunnan
            1 infantry moved from Kiangsi to Hunan
            1 infantry moved from Anhwe to Chahar
            1 aaGun moved from Shantung to Kiangsu
            1 aaGun moved from Chahar to Jehol
            1 infantry moved from Shantung to Anhwe
            1 mech_infantry moved from Shantung to Hunan
            3 infantry moved from Shantung to Jehol
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            5 fighters moved from 25 Sea Zone to 6 Sea Zone
            1 bomber moved from 25 Sea Zone to Japan
            5 fighters moved from 21 Sea Zone to 6 Sea Zone
            5 fighters moved from 19 Sea Zone to 6 Sea Zone
            2 fighters moved from 6 Sea Zone to Japan
            1 tactical_bomber moved from Shan State to Yunnan
            2 infantry moved from Yunnan to Szechwan
            1 infantry moved from Yunnan to Szechwan
            1 tactical_bomber moved from Siam to Szechwan
            1 fighter moved from Yunnan to Szechwan
            2 infantry moved from Malaya to Shan State
            3 infantry moved from French Indo China to Yunnan
            1 mech_infantry moved from Malaya to Yunnan
            1 infantry moved from Kiangsi to Kwangsi
            1 bomber moved from 42 Sea Zone to Yunnan
    
        Place Units - Japanese
            1 carrier, 2 submarines and 2 transports placed in 6 Sea Zone
            3 infantry placed in French Indo China
            3 infantry placed in Malaya
            Japanese undo move 2.
            1 aaGun and 2 infantry placed in French Indo China
            3 infantry placed in India
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,6
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,1,1,5
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,5,3,2
            Japanese collect 46 PUs (11 lost to blockades); end with 46 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    British : -0.33
    ANZAC : 0.67
    Americans : -0.67
    Japanese : 2.83
    

    Territory Summary for Japanese :

    Shantung : 1 flag
    Kwangsi : 1 flag, 1 infantry
    Korea : 2 infantry and 1 marine
    Kiangsu : 1 flag, 1 aaGun and 1 infantry
    Kiangsi : 1 flag
    Japan : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 7 infantry
    Jehol : 1 flag, 1 aaGun and 3 infantry
    Siam : 1 airfield
    Manchuria : 1 flag
    Yunnan : 1 flag, 1 armour, 1 artillery, 1 bomber, 1 fighter, 6 infantry, 2 mech_infantrys and 3 tactical_bombers
    Suiyuyan : 1 flag, 1 infantry
    Kweichow : 1 flag, 1 infantry
    Hunan : 1 flag, 1 infantry and 1 mech_infantry
    Szechwan : 1 flag, 1 fighter, 4 infantry and 1 tactical_bomber
    Chahar : 1 flag, 1 infantry
    Sikang : 1 flag
    Anhwe : 1 flag, 1 infantry
    Shan State : 1 flag, 5 infantry
    Burma : 1 flag
    India : 1 flag, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 2 tactical_bombers
    Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
    Borneo : 1 flag
    Kwangtung : 1 flag, 1 harbour
    Amur : 1 flag, 3 marines
    French Indo China : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry
    Sumatra : 1 flag
    41 Sea Zone : 1 flag
    43 Sea Zone : 1 flag
    19 Sea Zone : 1 submarine
    6 Sea Zone : 2 battleships, 7 carriers, 2 cruisers, 3 destroyers, 14 fighters, 2 submarines and 3 transports
    West India : 1 flag, 1 artillery and 2 infantry
    

    Production/PUs Summary :

    Germans : 54 / 76
    Russians : 19 / 27
    Japanese : 57 / 51
    Americans : 62 / 103
    Chinese : 4 / 9
    British : 34 / 49
    UK_Pacific : 0 / 0
    Italians : 15 / 8
    ANZAC : 14 / 20
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • '19 '17

    TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 2 destroyers, 1 fighter, 6 infantry, 5 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 bomber moved from Greece to Ukraine
            5 fighters and 1 mech_infantry moved from Greece to Albania
            1 artillery moved from Celebes to 44 Sea Zone
            1 artillery and 1 transport moved from 44 Sea Zone to 43 Sea Zone
            1 artillery moved from 43 Sea Zone to Borneo
    
        Combat - Americans
            Americans creates battle in territory 35 Sea Zone
            Americans creates battle in territory 20 Sea Zone
            Strategic bombing raid in Ukraine
                    AA fire in Ukraine : 0/1 hits, 0.17 expected hits
                Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Ukraine causes 3 damage total. 
            Battle in Borneo
            Battle in Albania
                Americans attack with 5 fighters and 1 mech_infantry
                Italians defend with 1 infantry
                    Americans roll dice for 5 fighters and 1 mech_infantry in Albania, round 2 : 3/6 hits, 2.67 expected hits
                    Italians roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Albania
                Americans win, taking 35 Sea Zone from Japanese, taking 20 Sea Zone from Japanese, taking Borneo from Japanese, taking Albania from Italians with 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            5 fighters moved from Albania to Syria
            6 transports moved from 98 Sea Zone to 99 Sea Zone
            4 artilleries, 6 infantry and 2 mech_infantrys moved from Greece to 99 Sea Zone
            4 artilleries, 6 infantry, 2 mech_infantrys and 6 transports moved from 99 Sea Zone to 98 Sea Zone
            1 mech_infantry moved from Iraq to Persia
            1 infantry moved from Iraq to Northwest Persia
            1 infantry moved from Iraq to Persia
            1 armour moved from Trans-Jordan to Persia
            1 artillery and 1 infantry moved from Trans-Jordan to Iraq
            4 artilleries, 6 infantry and 2 mech_infantrys moved from 98 Sea Zone to Trans-Jordan
            2 infantry moved from Libya to Tobruk
            2 infantry moved from Algeria to Tunisia
            1 artillery and 1 infantry moved from Tunisia to Libya
            2 infantry moved from Morocco to Algeria
            1 aaGun and 3 infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            1 fighter moved from Gibraltar to United Kingdom
            1 carrier, 1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
            5 submarines moved from 26 Sea Zone to 33 Sea Zone
            1 carrier moved from 30 Sea Zone to 33 Sea Zone
            2 fighters moved from Hawaiian Islands to 33 Sea Zone
            1 artillery, 1 battleship, 6 carriers, 1 cruiser, 4 destroyers, 1 infantry, 4 submarines and 2 transports moved from 35 Sea Zone to 33 Sea Zone
            2 fighters moved from Queensland to 33 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
            4 fighters moved from 35 Sea Zone to Philippines
            1 fighter moved from 35 Sea Zone to Philippines
            2 fighters moved from 35 Sea Zone to 33 Sea Zone
            2 fighters moved from 35 Sea Zone to Philippines
            2 fighters moved from 35 Sea Zone to 33 Sea Zone
            1 submarine moved from 42 Sea Zone to 54 Sea Zone
            1 submarine moved from 44 Sea Zone to 46 Sea Zone
            1 submarine moved from 43 Sea Zone to 37 Sea Zone
            1 submarine moved from 36 Sea Zone to 45 Sea Zone
            1 submarine moved from 20 Sea Zone to 34 Sea Zone
            1 bomber moved from Ukraine to Syria
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Western United States: 1 bomber and 2 fighters
            EDIT: Adding units owned by Americans to Hawaiian Islands: 2 fighters
            EDIT: Adding units owned by Americans to Caroline Islands: 1 bomber
            EDIT: Removing units owned by Americans from Western United States: 1 artillery and 1 infantry
            EDIT: Removing units owned by Americans from 10 Sea Zone: 1 destroyer, 2 submarines and 1 transport
            EDIT: Adding units owned by Americans to 25 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 26 Sea Zone: 2 submarines
            EDIT: Adding units owned by Americans to 30 Sea Zone: 1 artillery, 1 infantry and 1 transport
            EDIT: Turning off Edit Mode
            2 destroyers, 4 submarines and 1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            1 submarine and 2 transports placed in 101 Sea Zone
            1 fighter placed in Eastern United States
            1 artillery and 5 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 67 PUs; end with 67 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
            4 infantry moved from Shensi to Suiyuyan
            1 fighter and 2 infantry moved from Hopei to Kweichow
            1 infantry moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Chinese creates battle in territory Sikang
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Sikang from Japanese, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Suiyuyan
                Chinese attack with 5 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 5 infantry in Suiyuyan, round 2 : 1/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 4 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Hopei
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
            2 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 artillery, 3 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            2 infantry moved from Northwest Persia to Caucasus
            4 fighters moved from Greece to Caucasus
            1 fighter moved from Scotland to 125 Sea Zone
            1 fighter moved from United Kingdom to 125 Sea Zone
            1 destroyer moved from 109 Sea Zone to 125 Sea Zone
    
        Combat - British
            Battle in 125 Sea Zone
                British attack with 1 destroyer and 2 fighters
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 125 Sea Zone
                British win, taking 125 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Caucasus
                British attack with 4 fighters and 2 infantry
                Germans defend with 1 mech_infantry
                    British roll dice for 4 fighters and 2 infantry in Caucasus, round 2 : 1/6 hits, 2.33 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
                British win, taking Caucasus from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            3 mech_infantrys moved from Northwest Persia to Persia
            4 fighters moved from Caucasus to Persia
            3 infantry moved from Iraq to Northwest Persia
            1 artillery and 1 infantry moved from Iraq to Persia
            1 artillery moved from Iraq to Northwest Persia
            1 artillery and 1 infantry moved from Trans-Jordan to Iraq
            3 mech_infantrys moved from Egypt to Iraq
            1 artillery and 2 infantry moved from Egypt to Trans-Jordan
            1 marine moved from Egypt to Trans-Jordan
            2 mech_infantrys moved from Belgian Congo to Egypt
            2 mech_infantrys moved from Union of South Africa to Belgian Congo
            3 transports moved from 98 Sea Zone to 99 Sea Zone
            1 aaGun, 1 armour and 1 artillery moved from Greece to 99 Sea Zone
            1 aaGun, 1 armour, 1 artillery and 3 transports moved from 99 Sea Zone to 98 Sea Zone
            1 aaGun, 1 armour and 1 artillery moved from 98 Sea Zone to Trans-Jordan
            1 bomber, 6 fighters and 2 tactical_bombers moved from Greece to Syria
            1 fighter moved from Gibraltar to Syria
            1 fighter moved from United Kingdom to Gibraltar
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 fighter moved from 125 Sea Zone to United Kingdom
            1 fighter moved from 125 Sea Zone to Scotland
            1 battleship moved from 44 Sea Zone to 46 Sea Zone
    
        Place Units - British
            1 artillery and 2 infantry placed in Egypt
            2 mech_infantrys placed in Union of South Africa
            3 fighters placed in United Kingdom
    
        Turn Complete - British
            British collect 34 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 47 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : 0.50
    Italians : -0.33
    British : -1.67
    Americans : 0.33
    AA fire in Ukraine : : -0.17
    Chinese : -0.33
    Japanese : 1.00
    

    Savegame


  • TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Bulgaria to Greece
                  Italians take Greece from Americans
            1 mech_infantry moved from Bulgaria to Albania
            2 fighters moved from Southern Italy to Albania
            1 bomber moved from Southern Italy to Albania
            1 bomber moved from Southern Italy to Albania
            1 armour moved from Bryansk to Tambov
                  Italians take Tambov from Russians
            1 armour moved from Tambov to Bryansk
    
        Combat - Italians
            Battle in Albania
                Italians attack with 2 bombers, 2 fighters and 1 mech_infantry
                Americans defend with 1 mech_infantry
                    Italians roll dice for 2 bombers, 2 fighters and 1 mech_infantry in Albania, round 2 : 1/5 hits, 2.50 expected hits
                    Americans roll dice for 1 mech_infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Americans lost in Albania
                Italians win, taking Albania from Americans with 2 bombers, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 mech_infantry
    
        Non Combat Move - Italians
            2 bombers moved from Albania to Southern Italy
            2 fighters moved from Albania to Southern Italy
    
        Place Units - Italians
            2 mech_infantrys placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 15
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,1,2,2,6,4,2,2,5,2,6
            Italians collect 3 PUs (15 lost to blockades); end with 3 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.50
    Americans : -0.33
    

    Territory Summary for Italians :

    Southern France : 1 flag, 1 factory_minor and 1 harbour
    Western Germany : 1 aaGun, 1 artillery and 1 infantry
    Albania : 1 mech_infantry
    Northern Italy : 1 factory_minor
    Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour, 21 infantry and 2 mech_infantrys
    Bryansk : 1 flag, 1 armour, 2 fighters and 3 mech_infantrys
    Tambov : 1 flag
    Bulgaria : 1 flag, 1 aaGun and 1 mech_infantry
    Greece : 1 flag, 1 infantry
    Yugoslavia : 1 flag
    

    Production/PUs Summary :

    Germans : 52 / 76
    Russians : 20 / 27
    Japanese : 50 / 51
    Americans : 64 / 107
    Chinese : 7 / 7
    British : 34 / 47
    UK_Pacific : 0 / 0
    Italians : 18 / 3
    ANZAC : 14 / 20
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

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