No scramble.
Adam +3 v JWW (axis)
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 destroyer, 2 fighters and 11 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kwangtung to Kiangsi 1 infantry moved from Yunnan to Hunan 1 infantry moved from Kwangtung to Kiangsi 1 infantry moved from Yunnan to Szechwan 4 carriers and 2 submarines moved from 42 Sea Zone to 35 Sea Zone 4 marines moved from Java to 42 Sea Zone 2 battleships, 2 cruisers, 1 destroyer and 4 marines moved from 42 Sea Zone to 35 Sea Zone 1 destroyer moved from 37 Sea Zone to 44 Sea Zone 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 destroyer moved from 41 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from 42 Sea Zone to 44 Sea Zone 1 fighter moved from 42 Sea Zone to 44 Sea Zone 6 fighters moved from 42 Sea Zone to Celebes 1 destroyer moved from 37 Sea Zone to 43 Sea Zone 1 fighter and 2 tactical_bombers moved from Siam to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsi 1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan 1 bomber moved from India to Szechwan 1 tactical_bomber moved from Siam to Hunan 1 bomber moved from Siam to Kiangsi 1 infantry moved from Jehol to Shantung Japanese take Shantung from Chinese 1 mech_infantry moved from Manchuria to Chahar Japanese take Chahar from Chinese Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 44 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 transport ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 1 transport in 44 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win with 2 fighters and 1 transport remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 submarine Battle in 35 Sea Zone Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 4 marines and 2 submarines ANZAC defend with 1 submarine Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers and 1 destroyer in 35 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from Americans with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer and 2 submarines remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 43 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 43 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Americans with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Celebes Japanese attack with 1 artillery, 6 fighters and 1 infantry ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 6 fighters and 1 infantry in Celebes, round 2 : 2/8 hits, 3.67 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery, 6 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 artillery and 1 infantry Battle in Kiangsi Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/5 hits, 2.17 expected hits Chinese roll dice for 2 infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Hunan Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Hunan, round 2 : 1/4 hits, 1.83 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 2/2 hits, 0.67 expected hits 1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan retreated to Hunan Chinese win with 1 infantry remaining. Battle score for attacker is -11 Casualties for Japanese: 1 infantry and 1 tactical_bomber Casualties for Chinese: 1 infantry Battle in Szechwan Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 3 infantry moved from Burma to Yunnan 3 infantry moved from French Indo China to Kwangsi 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery and 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to Kwangsi 1 carrier moved from 37 Sea Zone to 35 Sea Zone 6 fighters moved from Celebes to 35 Sea Zone 2 fighters moved from 44 Sea Zone to 35 Sea Zone 1 fighter and 2 tactical_bombers moved from 43 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Siam to Kwangsi 1 fighter and 1 tactical_bomber moved from Hunan to Yunnan 2 aaGuns, 2 fighters and 8 infantry moved from Manchuria to Jehol 1 tactical_bomber moved from Kiangsi to Jehol 1 fighter moved from Kiangsi to Jehol 1 bomber moved from Kiangsi to Kwangsi 1 bomber moved from Szechwan to Kwangsi Place Units - Japanese 3 infantry placed in India 3 infantry placed in Malaya 2 infantry placed in French Indo China 1 destroyer placed in 36 Sea Zone 2 fighters and 3 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,4,2 Japanese collect 50 PUs (7 lost to blockades); end with 50 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
ANZAC : -0.33 Chinese : 1.33 Japanese : -5.67
Territory Summary for Japanese :
Shantung : 1 flag, 1 infantry Kwangsi : 1 flag, 1 artillery, 2 bombers, 3 infantry and 1 tactical_bomber Kiangsi : 1 flag, 1 infantry Japan : 1 aaGun, 1 airfield, 1 factory_major, 6 fighters, 1 harbour and 9 infantry Jehol : 1 flag, 2 aaGuns, 3 fighters, 8 infantry and 1 tactical_bomber Siam : 1 airfield Manchuria : 1 flag Yunnan : 1 flag, 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber Szechwan : 1 flag, 1 infantry Chahar : 1 flag, 1 mech_infantry Shan State : 1 flag Burma : 1 flag India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 infantry Borneo : 1 flag Kwangtung : 1 flag, 1 harbour Philippines : 1 flag, 1 airfield, 1 fighter, 1 harbour, 1 infantry and 2 tactical_bombers French Indo China : 1 flag, 1 factory_minor, 1 harbour and 2 infantry Celebes : 1 flag, 1 artillery and 1 infantry Java : 1 flag, 1 artillery and 1 infantry Sumatra : 1 flag 42 Sea Zone : 1 flag, 1 destroyer 41 Sea Zone : 1 flag 44 Sea Zone : 1 transport 43 Sea Zone : 1 flag, 1 destroyer 36 Sea Zone : 1 destroyer and 1 transport 35 Sea Zone : 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 9 fighters, 4 marines, 2 submarines and 1 tactical_bomber West India : 1 flag Eastern Persia : 1 flag, 1 artillery
Production/PUs Summary :
Germans : 54 / 79 Russians : 20 / 28 Japanese : 57 / 60 Americans : 57 / 96 Chinese : 12 / 18 British : 34 / 44 UK_Pacific : 0 / 0 Italians : 15 / 6 ANZAC : 10 / 20 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 3 fighters, 2 infantry and 6 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Yugoslavia to Greece Americans take Bulgaria from Germans Americans take Greece from Italians 2 marines moved from Yugoslavia to 97 Sea Zone 2 cruisers and 2 marines moved from 97 Sea Zone to 95 Sea Zone 1 marine moved from 95 Sea Zone to Sardinia 1 marine moved from 95 Sea Zone to Sicily 2 fighters moved from 97 Sea Zone to 95 Sea Zone 4 destroyers moved from 97 Sea Zone to 95 Sea Zone 1 bomber moved from Syria to Ukraine 2 fighters moved from Gibraltar to 95 Sea Zone 1 infantry moved from Yugoslavia to Romania Americans take Romania from Germans Combat - Americans Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Battle in Sicily Battle in Sardinia Non Combat Move - Americans 1 bomber moved from Ukraine to Syria 1 aaGun and 1 infantry moved from Yugoslavia to 97 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone 1 aaGun and 1 infantry moved from 95 Sea Zone to Sardinia 1 aaGun and 1 infantry moved from Yugoslavia to 97 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone 1 aaGun and 1 infantry moved from 95 Sea Zone to Sicily 1 artillery, 2 infantry and 1 mech_infantry moved from Yugoslavia to 97 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone 1 infantry moved from Tobruk to Alexandria 1 artillery, 2 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan 4 artilleries, 6 infantry and 3 mech_infantrys moved from Yugoslavia to Bulgaria 2 transports moved from 97 Sea Zone to 95 Sea Zone 2 infantry moved from Algeria to Tunisia 1 carrier moved from 97 Sea Zone to 95 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 fighter moved from 95 Sea Zone to Syria 1 fighter moved from 95 Sea Zone to Syria 2 infantry moved from Central United States to 101 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from Morocco to Algeria 1 artillery moved from Iwo Jima to 17 Sea Zone 1 artillery, 2 carriers, 4 fighters and 1 transport moved from 17 Sea Zone to 33 Sea Zone 1 artillery moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 6 Sea Zone to 18 Sea Zone 1 submarine moved from 6 Sea Zone to 22 Sea Zone 2 fighters moved from Wake Island to 33 Sea Zone 1 carrier, 1 destroyer and 3 submarines moved from 26 Sea Zone to 33 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Wake Island 1 submarine moved from 93 Sea Zone to 97 Sea Zone Place Units - Americans 1 fighter placed in Eastern United States 2 infantry placed in Central United States 2 fighters placed in Western United States 1 carrier, 1 destroyer and 6 submarines placed in 10 Sea Zone Americans undo move 4. 1 submarine placed in 101 Sea Zone 1 carrier, 1 destroyer and 5 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Szechwan 1 infantry moved from Kweichow to Szechwan 3 infantry moved from Anhwe to Shantung 1 fighter and 2 infantry moved from Anhwe to Kiangsi Combat - Chinese Battle in Szechwan Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese retreated to Kweichow Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Battle in Shantung Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Shantung, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Shantung, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Shantung, round 4 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shantung, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung Chinese win, taking Shantung from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kiangsi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kiangsi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 4 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kiangsi to Kweichow 1 infantry moved from Hunan to Kweichow 9 infantry moved from Anhwe to Kweichow Place Units - Chinese 1 infantry placed in Shensi 1 infantry placed in Hopei 4 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 15 PUs; end with 15 PUs Purchase Units - British British buy 1 artillery, 2 fighters, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 8 fighters and 2 tactical_bombers moved from Yugoslavia to Slovakia Hungary 1 armour moved from Yugoslavia to Albania British take Albania from Italians 1 armour moved from Albania to Bulgaria 1 artillery and 3 infantry moved from Iraq to Northwest Persia 1 bomber moved from Syria to Northwest Persia 1 infantry moved from Yugoslavia to Slovakia Hungary Combat - British Battle in Northwest Persia British attack with 1 artillery, 1 bomber and 3 infantry Germans defend with 1 mech_infantry British roll dice for 1 artillery, 1 bomber and 3 infantry in Northwest Persia, round 2 : 2/5 hits, 1.67 expected hits Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Northwest Persia British win, taking Northwest Persia from Germans with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Slovakia Hungary British attack with 8 fighters, 1 infantry and 2 tactical_bombers Germans defend with 1 mech_infantry British roll dice for 8 fighters, 1 infantry and 2 tactical_bombers in Slovakia Hungary, round 2 : 3/11 hits, 5.50 expected hits Germans roll dice for 1 mech_infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Slovakia Hungary British win, taking Slovakia Hungary from Germans with 8 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 8 fighters and 2 tactical_bombers moved from Slovakia Hungary to Greece 4 fighters moved from Yugoslavia to Greece 1 aaGun and 1 artillery moved from Yugoslavia to Bulgaria 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan 2 infantry moved from Iraq to Persia 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Egypt to Iraq 2 mech_infantrys moved from Alexandria to Trans-Jordan 3 mech_infantrys moved from Union of South Africa to Belgian Congo 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 bomber moved from Northwest Persia to Syria 1 carrier, 2 cruisers, 1 destroyer and 2 transports moved from 97 Sea Zone to 95 Sea Zone 1 fighter moved from United Kingdom to Gibraltar Place Units - British 1 submarine placed in 98 Sea Zone 1 artillery and 1 infantry placed in Egypt 2 mech_infantrys placed in Union of South Africa 2 fighters and 1 infantry placed in United Kingdom Turning on Edit Mode EDIT: Removing units owned by British from 106 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 109 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 50 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.67 British : -2.17 AA fire in Ukraine : : -0.17 Chinese : -1.67 Japanese : 1.00
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Novgorod to Slovakia Hungary 1 bomber moved from Novgorod to Slovakia Hungary 1 infantry moved from Greater Southern Germany to Slovakia Hungary 1 infantry moved from Northern Italy to Yugoslavia Italians take Yugoslavia from Americans 1 armour moved from Bryansk to Smolensk Italians take Smolensk from Russians 1 armour moved from Smolensk to Bryansk Combat - Italians Battle in Slovakia Hungary Italians attack with 2 bombers and 1 infantry British defend with 1 infantry Italians roll dice for 2 bombers and 1 infantry in Slovakia Hungary, round 2 : 1/3 hits, 1.50 expected hits British roll dice for 1 infantry in Slovakia Hungary, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Slovakia Hungary Italians win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 2 bombers moved from Slovakia Hungary to Southern Italy 1 mech_infantry moved from Tambov to Bryansk 1 infantry moved from Northern Italy to Yugoslavia 1 aaGun moved from Northern Italy to Yugoslavia 2 mech_infantrys moved from Southern Italy to Yugoslavia 1 fighter moved from Southern Italy to Bryansk 1 artillery moved from Northern Italy to Western Germany 1 infantry moved from Northern Italy to Western Germany 1 aaGun moved from Northern Italy to Western Germany Place Units - Italians 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,2,4,2,1,1,5 Italians collect 9 PUs (6 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Italians : -0.50 British : 0.67
Territory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour Western Germany : 1 aaGun, 1 artillery and 1 infantry Northern Italy : 1 factory_minor Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 2 bombers, 1 factory_minor, 3 fighters, 1 harbour and 18 infantry Bryansk : 1 flag, 1 armour, 1 fighter and 3 mech_infantrys Tambov : 1 flag Smolensk : 1 flag Yugoslavia : 1 flag, 1 aaGun, 2 infantry and 2 mech_infantrys
Production/PUs Summary :
Germans : 47 / 79 Russians : 19 / 28 Japanese : 54 / 60 Americans : 61 / 98 Chinese : 15 / 15 British : 38 / 50 UK_Pacific : 0 / 0 Italians : 15 / 9 ANZAC : 10 / 20 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 2 fighters moved from Queensland to 42 Sea Zone 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 2 artilleries and 2 infantry moved from 42 Sea Zone to Java 1 submarine moved from 33 Sea Zone to 44 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 42 Sea Zone ANZAC attack with 2 fighters, 1 submarine and 2 transports Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 fighters and 2 transports in 42 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 fighters and 2 transports in 42 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone ANZAC win with 2 fighters and 2 transports remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Battle in Java ANZAC attack with 2 artilleries and 2 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 2 artilleries and 2 infantry in Java, round 2 : 0/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 2 artilleries and 2 infantry in Java, round 3 : 0/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Java ANZAC roll dice for 2 artilleries and 1 infantry in Java, round 4 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java ANZAC roll dice for 2 artilleries in Java, round 5 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Java, round 5 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 artilleries in Java, round 6 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Java, round 6 : 1/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Java ANZAC roll dice for 1 artillery in Java, round 7 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Java, round 7 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery in Java, round 8 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Java, round 8 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is -3 Casualties for ANZAC: 1 artillery and 2 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 2 fighters moved from 42 Sea Zone to Northern Territory 2 infantry moved from Iraq to Northwest Persia Place Units - ANZAC 2 transports placed in 62 Sea Zone 1 infantry placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Iraq to Northwest Persia 3 infantry moved from Tobruk to Alexandria Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -5.67 Japanese : 0.00
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 73 PUs; Germans buy 1 fighter, 13 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 infantry moved from Urals to Novosibirsk Germans take Novosibirsk from Russians 2 mech_infantrys moved from Bryansk to Volgograd 1 mech_infantry moved from Bryansk to Samara Germans take Samara from Russians 2 fighters and 3 tactical_bombers moved from Bryansk to Volgograd 2 bombers moved from Bryansk to Volgograd 7 armour and 7 mech_infantrys moved from Germany to Romania Germans take Slovakia Hungary from British 2 mech_infantrys moved from Northern Italy to Romania Combat - Germans Battle in Volgograd Germans attack with 2 bombers, 2 fighters, 2 mech_infantrys and 3 tactical_bombers Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 2 bombers, 2 fighters, 2 mech_infantrys and 3 tactical_bombers in Volgograd, round 2 : 3/9 hits, 4.50 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 2 bombers, 2 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Romania Germans attack with 7 armour and 9 mech_infantrys Americans defend with 1 infantry Germans roll dice for 7 armour and 9 mech_infantrys in Romania, round 2 : 7/16 hits, 5.00 expected hits Americans roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Romania Germans win, taking Romania from Americans with 7 armour and 8 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Americans: 1 infantry Non Combat Move - Germans 10 mech_infantrys moved from Germany to Romania 3 artilleries moved from Ukraine to Bryansk 2 fighters moved from Volgograd to Bryansk 3 tactical_bombers moved from Volgograd to Bryansk 2 bombers moved from Volgograd to Bryansk 1 fighter moved from Novgorod to Bryansk 1 armour and 4 mech_infantrys moved from Novgorod to Bryansk 1 infantry moved from Novgorod to Belarus 2 fighters moved from Northern Italy to Ukraine 1 aaGun, 2 artilleries, 2 fighters, 17 infantry and 1 tactical_bomber moved from Northern Italy to Yugoslavia 3 transports moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 1 fighter moved from Germany to Southern Italy Place Units - Germans 3 infantry placed in Ukraine 3 mech_infantrys placed in Novgorod 3 infantry placed in Normandy Bordeaux 3 infantry placed in France 1 fighter and 3 mech_infantrys placed in Western Germany 4 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5 Germans collect 56 PUs (2 lost to blockades); end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans : 0.50 Americans : 0.67 Russians : -0.33
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 3 infantry France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry Western Germany : 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 3 mech_infantrys Romania : 7 armour and 18 mech_infantrys Germany : 1 aaGun, 1 factory_major, 4 infantry and 2 marines Southern Italy : 1 fighter Belarus : 1 flag, 1 infantry Karelia : 1 flag Baltic States : 1 flag Bryansk : 4 aaGuns, 18 armour, 14 artilleries, 2 bombers, 3 fighters, 29 infantry, 23 mech_infantrys and 3 tactical_bombers Rostov : 1 flag Nenetsia : 1 flag Urals : 1 flag Vyborg : 1 flag Archangel : 1 flag, 1 infantry Eastern Poland : 1 flag Bessarabia : 1 flag Ukraine : 1 flag, 1 factory_minor, 2 fighters and 3 infantry Western Ukraine : 1 flag Novosibirsk : 1 flag, 1 infantry Volgograd : 1 flag, 1 factory_minor and 2 mech_infantrys Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 3 mech_infantrys Caucasus : 1 flag Samara : 1 flag, 1 mech_infantry 125 Sea Zone : 1 submarine 115 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 3 transports Yugoslavia : 1 aaGun, 2 artilleries, 2 fighters, 17 infantry and 1 tactical_bomber Finland : 1 flag
Production/PUs Summary :
Germans : 58 / 76 Russians : 14 / 28 Japanese : 50 / 60 Americans : 58 / 98 Chinese : 15 / 15 British : 35 / 50 UK_Pacific : 0 / 0 Italians : 15 / 9 ANZAC : 14 / 20 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Evenkiyskiy to Urals Russians take Urals from Germans 1 infantry moved from Timguska to Novosibirsk 2 fighters moved from Russia to Novosibirsk 1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Samara 1 armour moved from Russia to Tambov Russians take Tambov from Italians 1 armour moved from Tambov to Russia 1 armour moved from Russia to Smolensk Russians take Smolensk from Italians 1 armour moved from Smolensk to Russia Combat - Russians Battle in Samara Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Novosibirsk Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Novosibirsk, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novosibirsk Russians win, taking Novosibirsk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 aaGuns and 10 infantry moved from Yenisey to Timguska 1 fighter and 1 tactical_bomber moved from Samara to Russia 2 fighters moved from Novosibirsk to Russia Place Units - Russians 9 infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 20 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans : -0.67 Russians : -0.50
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 7 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 tactical_bomber moved from Philippines to 42 Sea Zone 1 infantry moved from Jehol to Anhwe Japanese take Anhwe from Chinese 1 mech_infantry moved from Chahar to Shantung 1 infantry moved from Jehol to Chahar 6 infantry moved from Jehol to Shantung 1 fighter and 1 tactical_bomber moved from Jehol to Shantung 2 infantry moved from Kwangsi to Kiangsi 1 armour moved from Yunnan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Szechwan to Shensi 1 infantry moved from Yunnan to Hunan Japanese take Hunan from Chinese 1 bomber moved from Kwangsi to Kiangsi 1 bomber moved from Kwangsi to Shensi 1 destroyer moved from 43 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from Philippines to 44 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport ANZAC defend with 2 transports 2 transports owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 14 Casualties for ANZAC: 2 transports Battle in Java Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 artillery Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Battle in 44 Sea Zone Japanese attack with 1 destroyer and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer and 1 tactical_bomber in 44 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer and 1 tactical_bomber in 44 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Americans with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Shensi Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Shensi, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kiangsi Japanese attack with 1 bomber and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Kiangsi, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shantung Japanese attack with 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Shantung, round 2 : 4/9 hits, 2.33 expected hits Chinese roll dice for 2 infantry in Shantung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 9 fighters, 4 marines and 2 submarines moved from 35 Sea Zone to 6 Sea Zone 1 destroyer moved from 36 Sea Zone to 6 Sea Zone 1 fighter moved from Philippines to 6 Sea Zone 2 fighters moved from Japan to 6 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Yunnan 1 artillery and 1 infantry moved from Kwangsi to Yunnan 2 infantry moved from French Indo China to Yunnan 3 infantry moved from Malaya to Shan State 3 infantry moved from India to Burma 1 artillery moved from Eastern Persia to West India 1 tactical_bomber moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Shantung to Yunnan 2 fighters moved from Jehol to Yunnan 1 infantry moved from Yunnan to Szechwan 1 bomber moved from Kiangsi to Japan 1 aaGun moved from Jehol to Shantung 1 aaGun moved from Jehol to Chahar 1 tactical_bomber moved from 44 Sea Zone to Siam 1 bomber moved from Shensi to Shan State 1 tactical_bomber moved from 42 Sea Zone to Shan State 4 marines moved from 6 Sea Zone to Korea Place Units - Japanese 1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone 3 infantry placed in India 1 infantry and 2 mech_infantrys placed in Malaya 3 infantry placed in French Indo China Japanese undo move 3. Japanese undo move 2. 2 infantry and 1 mech_infantry placed in India 2 infantry and 1 mech_infantry placed in Malaya Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
ANZAC : -1.00 Chinese : -0.33 Japanese : 0.83
Territory Summary for Japanese :
Shantung : 1 flag, 1 aaGun, 5 infantry and 1 mech_infantry Kwangsi : 1 flag Korea : 4 marines Kiangsi : 1 flag, 2 infantry Japan : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 4 fighters, 1 harbour and 9 infantry Jehol : 1 flag Siam : 1 airfield and 1 tactical_bomber Manchuria : 1 flag Shensi : 1 flag, 1 infantry Yunnan : 1 flag, 1 artillery, 4 fighters, 4 infantry and 4 tactical_bombers Hunan : 1 flag, 1 infantry Szechwan : 1 flag, 1 infantry Chahar : 1 flag, 1 aaGun and 1 infantry Sikang : 1 flag, 1 armour Anhwe : 1 flag, 1 infantry Shan State : 1 flag, 1 bomber, 3 infantry and 1 tactical_bomber Burma : 1 flag, 3 infantry India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry Malaya : 1 flag, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry Borneo : 1 flag Kwangtung : 1 flag, 1 harbour Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry French Indo China : 1 flag, 1 factory_minor, 1 harbour and 3 infantry Celebes : 1 flag Java : 1 flag, 1 artillery and 1 infantry Sumatra : 1 flag 42 Sea Zone : 1 flag, 1 transport 41 Sea Zone : 1 flag 44 Sea Zone : 1 flag, 1 destroyer 43 Sea Zone : 1 flag 6 Sea Zone : 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 12 fighters, 2 submarines and 1 transport West India : 1 flag, 1 artillery Eastern Persia : 1 flag
Production/PUs Summary :
Germans : 55 / 76 Russians : 19 / 27 Japanese : 61 / 71 Americans : 58 / 98 Chinese : 8 / 15 British : 35 / 50 UK_Pacific : 0 / 0 Italians : 13 / 9 ANZAC : 10 / 20 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Manual Gamesave Post: Japanese round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 7 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 tactical_bomber moved from Philippines to 42 Sea Zone 1 infantry moved from Jehol to Anhwe Japanese take Anhwe from Chinese 1 mech_infantry moved from Chahar to Shantung 1 infantry moved from Jehol to Chahar 6 infantry moved from Jehol to Shantung 1 fighter and 1 tactical_bomber moved from Jehol to Shantung 2 infantry moved from Kwangsi to Kiangsi 1 armour moved from Yunnan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Szechwan to Shensi 1 infantry moved from Yunnan to Hunan Japanese take Hunan from Chinese 1 bomber moved from Kwangsi to Kiangsi 1 bomber moved from Kwangsi to Shensi 1 destroyer moved from 43 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from Philippines to 44 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport ANZAC defend with 2 transports 2 transports owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 14 Casualties for ANZAC: 2 transports Battle in Java Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 artillery Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Battle in 44 Sea Zone Japanese attack with 1 destroyer and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer and 1 tactical_bomber in 44 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer and 1 tactical_bomber in 44 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Americans with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Shensi Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Shensi, round 2 : 1/2 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kiangsi Japanese attack with 1 bomber and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Kiangsi, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shantung Japanese attack with 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Shantung, round 2 : 4/9 hits, 2.33 expected hits Chinese roll dice for 2 infantry in Shantung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 9 fighters, 4 marines and 2 submarines moved from 35 Sea Zone to 6 Sea Zone 1 destroyer moved from 36 Sea Zone to 6 Sea Zone 1 fighter moved from Philippines to 6 Sea Zone 2 fighters moved from Japan to 6 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Yunnan 1 artillery and 1 infantry moved from Kwangsi to Yunnan 2 infantry moved from French Indo China to Yunnan 3 infantry moved from Malaya to Shan State 3 infantry moved from India to Burma 1 artillery moved from Eastern Persia to West India 1 tactical_bomber moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Shantung to Yunnan 2 fighters moved from Jehol to Yunnan 1 infantry moved from Yunnan to Szechwan 1 bomber moved from Kiangsi to Japan 1 aaGun moved from Jehol to Shantung 1 aaGun moved from Jehol to Chahar 1 tactical_bomber moved from 44 Sea Zone to Siam 1 bomber moved from Shensi to Shan State 1 tactical_bomber moved from 42 Sea Zone to Shan State 4 marines moved from 6 Sea Zone to Korea Place Units - Japanese 1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone 3 infantry placed in India 1 infantry and 2 mech_infantrys placed in Malaya 3 infantry placed in French Indo China Japanese undo move 3. Japanese undo move 2. 2 infantry and 1 mech_infantry placed in India 2 infantry and 1 mech_infantry placed in Malaya Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
ANZAC : -1.00 Chinese : -0.33 Japanese : 0.83
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 1 destroyer, 3 fighters, 4 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 4 fighters and 1 submarine moved from 33 Sea Zone to 44 Sea Zone 5 fighters moved from 33 Sea Zone to Philippines 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 artillery moved from 44 Sea Zone to Celebes 2 fighters moved from 33 Sea Zone to Philippines Combat - Americans Battle in 42 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Philippines Americans attack with 1 artillery, 7 fighters and 1 infantry Japanese defend with 1 airfield, 1 harbour and 1 infantry Americans roll dice for 1 artillery, 7 fighters and 1 infantry in Philippines, round 2 : 3/9 hits, 4.17 expected hits Japanese roll dice for 1 infantry in Philippines, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Philippines Americans win, taking Philippines from Japanese with 7 fighters and 1 infantry remaining. Battle score for attacker is -1 Casualties for Americans: 1 artillery Casualties for Japanese: 1 infantry Battle in 44 Sea Zone Americans attack with 4 fighters, 1 submarine and 1 transport Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters and 1 transport in 44 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Japanese with 4 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Celebes Non Combat Move - Americans 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 battleship, 6 carriers, 1 cruiser, 4 destroyers, 1 infantry, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 destroyer moved from 33 Sea Zone to 19 Sea Zone 2 submarines moved from 33 Sea Zone to 20 Sea Zone 2 submarines moved from 33 Sea Zone to 36 Sea Zone 1 submarine moved from 33 Sea Zone to 43 Sea Zone 2 submarines moved from 33 Sea Zone to 35 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 7 fighters moved from Philippines to 35 Sea Zone 4 fighters moved from 44 Sea Zone to 35 Sea Zone 2 fighters moved from Wake Island to Queensland 5 submarines moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 carrier moved from 10 Sea Zone to 30 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 armour moved from Greece to 99 Sea Zone 1 armour and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 armour moved from 98 Sea Zone to Trans-Jordan 1 infantry moved from Alexandria to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Trans-Jordan 4 artilleries, 6 infantry and 3 mech_infantrys moved from Bulgaria to Greece 2 fighters moved from Syria to Greece 2 fighters moved from 95 Sea Zone to Greece 1 marine moved from Sardinia to 95 Sea Zone 1 marine moved from Sicily to 95 Sea Zone 1 carrier, 2 cruisers, 4 destroyers, 2 marines and 4 transports moved from 95 Sea Zone to 98 Sea Zone 2 marines moved from 98 Sea Zone to Trans-Jordan 2 infantry moved from Tunisia to Libya 1 artillery and 1 infantry moved from Algeria to Tunisia 2 infantry moved from Morocco to Algeria 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Gibraltar to Greece 1 fighter moved from Eastern United States to Gibraltar 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from Trans-Jordan to Iraq 1 mech_infantry moved from Trans-Jordan to Iraq 1 submarine moved from 18 Sea Zone to 35 Sea Zone 1 submarine moved from 22 Sea Zone to 35 Sea Zone Place Units - Americans 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 1 artillery, 1 bomber, 2 fighters and 1 infantry placed in Western United States 1 submarine and 1 transport placed in 101 Sea Zone 3 infantry placed in Central United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 103 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hopei to Shensi 4 infantry moved from Kweichow to Shensi 1 fighter and 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Kweichow to Shensi Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 6 infantry Japanese defend with 1 infantry Chinese roll dice for 6 infantry in Shensi, round 2 : 2/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 11 infantry moved from Kweichow to Hopei 1 fighter moved from Szechwan to Hopei Place Units - Chinese 5 infantry placed in Hopei Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 2 fighters, 1 infantry, 1 marine and 2 mech_infantrys; Remaining resources: 2 PUs; Combat Move - British 1 infantry moved from Northwest Persia to Caucasus Russians take Caucasus from Germans 12 fighters and 2 tactical_bombers moved from Greece to Ukraine 1 bomber moved from Syria to Ukraine 1 infantry moved from Persia to Eastern Persia British take Eastern Persia from Japanese 1 fighter moved from United Kingdom to 125 Sea Zone 1 destroyer moved from 109 Sea Zone to 125 Sea Zone Combat - British Battle in 125 Sea Zone British attack with 1 destroyer and 1 fighter Germans defend with 1 submarine British roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the British lost in 125 Sea Zone 1 submarine owned by the Germans Submerged British win with 1 fighter remaining. Battle score for attacker is -8 Casualties for British: 1 destroyer Battle in Ukraine British attack with 1 bomber, 12 fighters and 2 tactical_bombers Germans defend with 1 factory_minor, 2 fighters and 3 infantry British roll dice for 1 bomber, 12 fighters and 2 tactical_bombers in Ukraine, round 2 : 9/15 hits, 8.00 expected hits Germans roll dice for 2 fighters and 3 infantry in Ukraine, round 2 : 3/5 hits, 2.33 expected hits 3 infantry owned by the Germans, 2 fighters owned by the Germans and 3 fighters owned by the British lost in Ukraine British win with 1 bomber, 9 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1 Casualties for British: 3 fighters Casualties for Germans: 2 fighters and 3 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber, 9 fighters and 2 tactical_bombers moved from Ukraine to Greece 1 aaGun, 1 armour and 1 artillery moved from Bulgaria to Greece 1 carrier, 2 cruisers, 1 destroyer and 2 transports moved from 95 Sea Zone to 98 Sea Zone EDIT: 1 bomber moved from Syria to Greece 1 infantry moved from Persia to Eastern Persia 1 mech_infantry moved from Iraq to Northwest Persia 2 mech_infantrys moved from Trans-Jordan to Northwest Persia 2 artilleries and 3 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Syria to Iraq 1 artillery and 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Anglo Egyptian Sudan to Egypt 3 mech_infantrys moved from Belgian Congo to Egypt 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 destroyer and 1 submarine moved from 80 Sea Zone to 39 Sea Zone 1 battleship moved from 33 Sea Zone to 44 Sea Zone 1 fighter moved from 125 Sea Zone to Scotland 1 aaGun and 2 infantry moved from United Kingdom to Scotland 1 fighter moved from United Kingdom to Gibraltar 1 fighter moved from Gibraltar to Greece Place Units - British 1 artillery, 1 infantry and 1 marine placed in Egypt 2 mech_infantrys placed in Union of South Africa 2 fighters placed in United Kingdom 1 destroyer placed in 109 Sea Zone Turn Complete - British British collect 35 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 49 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 1.50 British : 0.17 Americans : -0.83 Chinese : 1.33 Japanese : 0.67
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Bryansk to Tambov Italians take Tambov from Russians 1 armour moved from Tambov to Bryansk 1 infantry moved from Yugoslavia to Albania Italians take Albania from British 1 infantry and 2 mech_infantrys moved from Yugoslavia to Bulgaria Italians take Bulgaria from Americans Combat - Italians Non Combat Move - Italians 1 fighter moved from Southern Italy to Bryansk 1 aaGun moved from Yugoslavia to Bulgaria Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,4,2,2,5,6,5,2,2 Italians collect 8 PUs (8 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
Territory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour Western Germany : 1 aaGun, 1 artillery and 1 infantry Albania : 1 infantry Northern Italy : 1 factory_minor Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour and 21 infantry Bryansk : 1 flag, 1 armour, 2 fighters and 3 mech_infantrys Tambov : 1 flag Bulgaria : 1 flag, 1 aaGun, 1 infantry and 2 mech_infantrys Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 53 / 76 Russians : 20 / 27 Japanese : 55 / 71 Americans : 62 / 103 Chinese : 9 / 9 British : 34 / 49 UK_Pacific : 0 / 0 Italians : 16 / 8 ANZAC : 10 / 20 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Manual Gamesave Post: Italians round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Bryansk to Tambov Italians take Tambov from Russians 1 armour moved from Tambov to Bryansk 1 infantry moved from Yugoslavia to Albania Italians take Albania from British 1 infantry and 2 mech_infantrys moved from Yugoslavia to Bulgaria Italians take Bulgaria from Americans Combat - Italians Non Combat Move - Italians 1 fighter moved from Southern Italy to Bryansk 1 aaGun moved from Yugoslavia to Bulgaria Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,4,2,2,5,6,5,2,2 Italians collect 8 PUs (8 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 2 transports moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 3 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 3 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 artillery and 3 infantry in Java, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Java ANZAC roll dice for 1 artillery and 3 infantry in Java, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 2 fighters moved from Northern Territory to Philippines 1 marine moved from Caroline Islands to 33 Sea Zone 1 cruiser and 1 marine moved from 33 Sea Zone to 35 Sea Zone 1 destroyer moved from 33 Sea Zone to 21 Sea Zone Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 3 infantry moved from Alexandria to Egypt Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.00 Japanese : -1.00
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 8 infantry and 13 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Bryansk to Caucasus 1 mech_infantry moved from Volgograd to Kazakhstan Germans take Kazakhstan from Russians 1 mech_infantry moved from Volgograd to Samara 1 bomber moved from Bryansk to Samara 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 bomber moved from Bryansk to Caucasus 1 fighter and 1 tactical_bomber moved from Bryansk to Samara 2 fighters and 2 tactical_bombers moved from Bryansk to Caucasus Combat - Germans Battle in Caucasus Germans attack with 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers British defend with 1 infantry Germans roll dice for 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Caucasus, round 2 : 4/6 hits, 3.17 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Samara Germans attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Samara, round 2 : 0/4 hits, 2.00 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Samara retreated to Samara Russians win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Germans: 1 mech_infantry Non Combat Move - Germans 1 bomber, 1 fighter and 1 tactical_bomber moved from Samara to Bryansk 1 bomber, 2 fighters and 2 tactical_bombers moved from Caucasus to Bryansk 3 mech_infantrys moved from Novgorod to Bryansk 7 armour and 18 mech_infantrys moved from Romania to Bulgaria 2 fighters and 1 tactical_bomber moved from Yugoslavia to Bryansk 1 aaGun, 2 artilleries and 17 infantry moved from Yugoslavia to Bulgaria 3 transports moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Novgorod to Archangel 4 infantry moved from Germany to 114 Sea Zone 2 marines moved from Germany to 114 Sea Zone 4 infantry, 2 marines and 3 transports moved from 114 Sea Zone to 115 Sea Zone 4 infantry and 2 marines moved from 115 Sea Zone to Novgorod 3 mech_infantrys moved from Western Germany to Poland 1 aaGun moved from Germany to Western Germany 3 infantry moved from France to Normandy Bordeaux Place Units - Germans 3 infantry placed in Volgograd 3 infantry placed in Ukraine 3 mech_infantrys placed in Novgorod 2 infantry placed in Normandy Bordeaux Germans undo move 4. 2 infantry placed in France 10 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6 Germans collect 56 PUs (2 lost to blockades); end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans : -1.17 Russians : 0.33
Territory Summary for Germans :
Kazakhstan : 1 flag, 1 mech_infantry Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 6 infantry France : 1 flag, 1 airfield, 1 factory_minor and 2 infantry Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 4 infantry Poland : 3 mech_infantrys Germany : 1 factory_major and 10 mech_infantrys Southern Italy : 1 fighter Belarus : 1 flag Karelia : 1 flag Baltic States : 1 flag Bryansk : 4 aaGuns, 18 armour, 14 artilleries, 2 bombers, 5 fighters, 29 infantry, 25 mech_infantrys and 4 tactical_bombers Rostov : 1 flag Nenetsia : 1 flag Vyborg : 1 flag Archangel : 1 flag, 2 infantry Eastern Poland : 1 flag Bessarabia : 1 flag Ukraine : 1 flag, 1 factory_minor and 3 infantry Western Ukraine : 1 flag Vologda : 1 flag, 1 infantry Volgograd : 1 flag, 1 factory_minor and 3 infantry Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 4 infantry, 2 marines and 3 mech_infantrys Caucasus : 1 flag, 1 mech_infantry Smolensk : 1 flag, 1 infantry 125 Sea Zone : 1 submarine Bulgaria : 1 aaGun, 7 armour, 2 artilleries, 17 infantry and 18 mech_infantrys 115 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 3 transports Finland : 1 flag
Production/PUs Summary :
Germans : 58 / 76 Russians : 15 / 27 Japanese : 51 / 71 Americans : 62 / 103 Chinese : 9 / 9 British : 34 / 49 UK_Pacific : 0 / 0 Italians : 16 / 8 ANZAC : 14 / 20 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Russia to Tambov Russians take Tambov from Italians 1 armour moved from Tambov to Russia 1 infantry moved from Samara to Volgograd 2 mech_infantrys moved from Russia to Samara 2 mech_infantrys moved from Samara to Volgograd 1 fighter and 1 tactical_bomber moved from Russia to Volgograd 1 fighter moved from Russia to Vologda 1 fighter moved from Russia to Smolensk 1 infantry moved from Urals to Vologda 1 infantry moved from Novosibirsk to Vologda 2 infantry moved from Russia to Smolensk Combat - Russians Battle in Vologda Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 factory_minor and 3 infantry Russians roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/5 hits, 1.67 expected hits Germans roll dice for 3 infantry in Volgograd, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Germans lost in Volgograd Russians roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 : 4/5 hits, 1.67 expected hits Germans roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Russians: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Volgograd to Russia 1 fighter moved from Smolensk to Russia 1 fighter moved from Vologda to Russia 1 infantry moved from Timguska to Urals 2 aaGuns and 9 infantry moved from Timguska to Novosibirsk Place Units - Russians 9 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans : 0.00 Russians : 3.00
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 aaGun, 1 carrier, 8 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 3 marines moved from Korea to Amur Japanese take Amur from Russians 1 submarine moved from 6 Sea Zone to 19 Sea Zone Japanese take 6 Sea Zone from Americans 1 submarine moved from 6 Sea Zone to 21 Sea Zone 2 fighters moved from 6 Sea Zone to 25 Sea Zone 1 bomber moved from Japan to 25 Sea Zone 4 fighters moved from 6 Sea Zone to 21 Sea Zone 1 fighter moved from Japan to 21 Sea Zone 2 fighters moved from 6 Sea Zone to 25 Sea Zone 3 fighters moved from Japan to 19 Sea Zone 1 fighter moved from 6 Sea Zone to 25 Sea Zone 2 fighters moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Shantung to Kiangsu Japanese take Kiangsu from Chinese 2 fighters and 2 tactical_bombers moved from Yunnan to 39 Sea Zone 1 bomber moved from Shan State to 42 Sea Zone 1 infantry moved from Hunan to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese Combat - Japanese Battle in 21 Sea Zone Japanese attack with 5 fighters and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 21 Sea Zone Japanese win with 5 fighters remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in 25 Sea Zone Japanese attack with 1 bomber and 5 fighters Americans defend with 1 destroyer Japanese roll dice for 1 bomber and 5 fighters in 25 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 bomber and 5 fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 19 Sea Zone Japanese attack with 5 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 19 Sea Zone Japanese win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 42 Sea Zone Japanese attack with 1 bomber Americans defend with 1 submarine; ANZAC defend with 2 transports 1 submarine owned by the Americans Submerged 2 transports owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 14 Casualties for ANZAC: 2 transports Battle in 39 Sea Zone Japanese attack with 2 fighters and 2 tactical_bombers British defend with 1 destroyer and 1 submarine 1 submarine owned by the British Submerged Japanese roll dice for 2 fighters and 2 tactical_bombers in 39 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 39 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from 39 Sea Zone to India 1 infantry moved from India to West India 1 infantry moved from India to West India 1 mech_infantry moved from India to Yunnan 3 infantry moved from Burma to Yunnan 1 infantry moved from Yunnan to Szechwan 1 armour moved from Sikang to Yunnan 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Anhwe to Chahar 1 aaGun moved from Shantung to Kiangsu 1 aaGun moved from Chahar to Jehol 1 infantry moved from Shantung to Anhwe 1 mech_infantry moved from Shantung to Hunan 3 infantry moved from Shantung to Jehol 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 5 fighters moved from 25 Sea Zone to 6 Sea Zone 1 bomber moved from 25 Sea Zone to Japan 5 fighters moved from 21 Sea Zone to 6 Sea Zone 5 fighters moved from 19 Sea Zone to 6 Sea Zone 2 fighters moved from 6 Sea Zone to Japan 1 tactical_bomber moved from Shan State to Yunnan 2 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Szechwan 1 tactical_bomber moved from Siam to Szechwan 1 fighter moved from Yunnan to Szechwan 2 infantry moved from Malaya to Shan State 3 infantry moved from French Indo China to Yunnan 1 mech_infantry moved from Malaya to Yunnan 1 infantry moved from Kiangsi to Kwangsi 1 bomber moved from 42 Sea Zone to Yunnan Place Units - Japanese 1 carrier, 2 submarines and 2 transports placed in 6 Sea Zone 3 infantry placed in French Indo China 3 infantry placed in Malaya Japanese undo move 2. 1 aaGun and 2 infantry placed in French Indo China 3 infantry placed in India Turn Complete - Japanese Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,1,1,5 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,5,3,2 Japanese collect 46 PUs (11 lost to blockades); end with 46 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
British : -0.33 ANZAC : 0.67 Americans : -0.67 Japanese : 2.83
Territory Summary for Japanese :
Shantung : 1 flag Kwangsi : 1 flag, 1 infantry Korea : 2 infantry and 1 marine Kiangsu : 1 flag, 1 aaGun and 1 infantry Kiangsi : 1 flag Japan : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 7 infantry Jehol : 1 flag, 1 aaGun and 3 infantry Siam : 1 airfield Manchuria : 1 flag Yunnan : 1 flag, 1 armour, 1 artillery, 1 bomber, 1 fighter, 6 infantry, 2 mech_infantrys and 3 tactical_bombers Suiyuyan : 1 flag, 1 infantry Kweichow : 1 flag, 1 infantry Hunan : 1 flag, 1 infantry and 1 mech_infantry Szechwan : 1 flag, 1 fighter, 4 infantry and 1 tactical_bomber Chahar : 1 flag, 1 infantry Sikang : 1 flag Anhwe : 1 flag, 1 infantry Shan State : 1 flag, 5 infantry Burma : 1 flag India : 1 flag, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 2 tactical_bombers Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 infantry Borneo : 1 flag Kwangtung : 1 flag, 1 harbour Amur : 1 flag, 3 marines French Indo China : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry Sumatra : 1 flag 41 Sea Zone : 1 flag 43 Sea Zone : 1 flag 19 Sea Zone : 1 submarine 6 Sea Zone : 2 battleships, 7 carriers, 2 cruisers, 3 destroyers, 14 fighters, 2 submarines and 3 transports West India : 1 flag, 1 artillery and 2 infantry
Production/PUs Summary :
Germans : 54 / 76 Russians : 19 / 27 Japanese : 57 / 51 Americans : 62 / 103 Chinese : 4 / 9 British : 34 / 49 UK_Pacific : 0 / 0 Italians : 15 / 8 ANZAC : 14 / 20 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Purchase Units - Americans Americans buy 2 artilleries, 2 destroyers, 1 fighter, 6 infantry, 5 submarines and 3 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 bomber moved from Greece to Ukraine 5 fighters and 1 mech_infantry moved from Greece to Albania 1 artillery moved from Celebes to 44 Sea Zone 1 artillery and 1 transport moved from 44 Sea Zone to 43 Sea Zone 1 artillery moved from 43 Sea Zone to Borneo Combat - Americans Americans creates battle in territory 35 Sea Zone Americans creates battle in territory 20 Sea Zone Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Ukraine causes 3 damage total. Battle in Borneo Battle in Albania Americans attack with 5 fighters and 1 mech_infantry Italians defend with 1 infantry Americans roll dice for 5 fighters and 1 mech_infantry in Albania, round 2 : 3/6 hits, 2.67 expected hits Italians roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Albania Americans win, taking 35 Sea Zone from Japanese, taking 20 Sea Zone from Japanese, taking Borneo from Japanese, taking Albania from Italians with 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 5 fighters moved from Albania to Syria 6 transports moved from 98 Sea Zone to 99 Sea Zone 4 artilleries, 6 infantry and 2 mech_infantrys moved from Greece to 99 Sea Zone 4 artilleries, 6 infantry, 2 mech_infantrys and 6 transports moved from 99 Sea Zone to 98 Sea Zone 1 mech_infantry moved from Iraq to Persia 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Iraq to Persia 1 armour moved from Trans-Jordan to Persia 1 artillery and 1 infantry moved from Trans-Jordan to Iraq 4 artilleries, 6 infantry and 2 mech_infantrys moved from 98 Sea Zone to Trans-Jordan 2 infantry moved from Libya to Tobruk 2 infantry moved from Algeria to Tunisia 1 artillery and 1 infantry moved from Tunisia to Libya 2 infantry moved from Morocco to Algeria 1 aaGun and 3 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 fighter moved from Gibraltar to United Kingdom 1 carrier, 1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone 5 submarines moved from 26 Sea Zone to 33 Sea Zone 1 carrier moved from 30 Sea Zone to 33 Sea Zone 2 fighters moved from Hawaiian Islands to 33 Sea Zone 1 artillery, 1 battleship, 6 carriers, 1 cruiser, 4 destroyers, 1 infantry, 4 submarines and 2 transports moved from 35 Sea Zone to 33 Sea Zone 2 fighters moved from Queensland to 33 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone 4 fighters moved from 35 Sea Zone to Philippines 1 fighter moved from 35 Sea Zone to Philippines 2 fighters moved from 35 Sea Zone to 33 Sea Zone 2 fighters moved from 35 Sea Zone to Philippines 2 fighters moved from 35 Sea Zone to 33 Sea Zone 1 submarine moved from 42 Sea Zone to 54 Sea Zone 1 submarine moved from 44 Sea Zone to 46 Sea Zone 1 submarine moved from 43 Sea Zone to 37 Sea Zone 1 submarine moved from 36 Sea Zone to 45 Sea Zone 1 submarine moved from 20 Sea Zone to 34 Sea Zone 1 bomber moved from Ukraine to Syria Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 bomber and 2 fighters EDIT: Adding units owned by Americans to Hawaiian Islands: 2 fighters EDIT: Adding units owned by Americans to Caroline Islands: 1 bomber EDIT: Removing units owned by Americans from Western United States: 1 artillery and 1 infantry EDIT: Removing units owned by Americans from 10 Sea Zone: 1 destroyer, 2 submarines and 1 transport EDIT: Adding units owned by Americans to 25 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 26 Sea Zone: 2 submarines EDIT: Adding units owned by Americans to 30 Sea Zone: 1 artillery, 1 infantry and 1 transport EDIT: Turning off Edit Mode 2 destroyers, 4 submarines and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 submarine and 2 transports placed in 101 Sea Zone 1 fighter placed in Eastern United States 1 artillery and 5 infantry placed in Central United States Turn Complete - Americans Americans collect 67 PUs; end with 67 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang 4 infantry moved from Shensi to Suiyuyan 1 fighter and 2 infantry moved from Hopei to Kweichow 1 infantry moved from Shensi to Suiyuyan Combat - Chinese Chinese creates battle in territory Sikang Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Sikang from Japanese, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Suiyuyan, round 2 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 4 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Hopei Place Units - Chinese 1 infantry placed in Tsinghai 2 infantry placed in Hopei Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Purchase Units - British British buy 1 artillery, 3 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 2 infantry moved from Northwest Persia to Caucasus 4 fighters moved from Greece to Caucasus 1 fighter moved from Scotland to 125 Sea Zone 1 fighter moved from United Kingdom to 125 Sea Zone 1 destroyer moved from 109 Sea Zone to 125 Sea Zone Combat - British Battle in 125 Sea Zone British attack with 1 destroyer and 2 fighters Germans defend with 1 submarine British roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone British win, taking 125 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Caucasus British attack with 4 fighters and 2 infantry Germans defend with 1 mech_infantry British roll dice for 4 fighters and 2 infantry in Caucasus, round 2 : 1/6 hits, 2.33 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus British win, taking Caucasus from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - British 3 mech_infantrys moved from Northwest Persia to Persia 4 fighters moved from Caucasus to Persia 3 infantry moved from Iraq to Northwest Persia 1 artillery and 1 infantry moved from Iraq to Persia 1 artillery moved from Iraq to Northwest Persia 1 artillery and 1 infantry moved from Trans-Jordan to Iraq 3 mech_infantrys moved from Egypt to Iraq 1 artillery and 2 infantry moved from Egypt to Trans-Jordan 1 marine moved from Egypt to Trans-Jordan 2 mech_infantrys moved from Belgian Congo to Egypt 2 mech_infantrys moved from Union of South Africa to Belgian Congo 3 transports moved from 98 Sea Zone to 99 Sea Zone 1 aaGun, 1 armour and 1 artillery moved from Greece to 99 Sea Zone 1 aaGun, 1 armour, 1 artillery and 3 transports moved from 99 Sea Zone to 98 Sea Zone 1 aaGun, 1 armour and 1 artillery moved from 98 Sea Zone to Trans-Jordan 1 bomber, 6 fighters and 2 tactical_bombers moved from Greece to Syria 1 fighter moved from Gibraltar to Syria 1 fighter moved from United Kingdom to Gibraltar 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 fighter moved from 125 Sea Zone to United Kingdom 1 fighter moved from 125 Sea Zone to Scotland 1 battleship moved from 44 Sea Zone to 46 Sea Zone Place Units - British 1 artillery and 2 infantry placed in Egypt 2 mech_infantrys placed in Union of South Africa 3 fighters placed in United Kingdom Turn Complete - British British collect 34 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 47 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.50 Italians : -0.33 British : -1.67 Americans : 0.33 AA fire in Ukraine : : -0.17 Chinese : -0.33 Japanese : 1.00
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Purchase Units - Italians Italians buy 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Bulgaria to Greece Italians take Greece from Americans 1 mech_infantry moved from Bulgaria to Albania 2 fighters moved from Southern Italy to Albania 1 bomber moved from Southern Italy to Albania 1 bomber moved from Southern Italy to Albania 1 armour moved from Bryansk to Tambov Italians take Tambov from Russians 1 armour moved from Tambov to Bryansk Combat - Italians Battle in Albania Italians attack with 2 bombers, 2 fighters and 1 mech_infantry Americans defend with 1 mech_infantry Italians roll dice for 2 bombers, 2 fighters and 1 mech_infantry in Albania, round 2 : 1/5 hits, 2.50 expected hits Americans roll dice for 1 mech_infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Albania Italians win, taking Albania from Americans with 2 bombers, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Non Combat Move - Italians 2 bombers moved from Albania to Southern Italy 2 fighters moved from Albania to Southern Italy Place Units - Italians 2 mech_infantrys placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 15 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,1,2,2,6,4,2,2,5,2,6 Italians collect 3 PUs (15 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
Italians : -1.50 Americans : -0.33
Territory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour Western Germany : 1 aaGun, 1 artillery and 1 infantry Albania : 1 mech_infantry Northern Italy : 1 factory_minor Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour, 21 infantry and 2 mech_infantrys Bryansk : 1 flag, 1 armour, 2 fighters and 3 mech_infantrys Tambov : 1 flag Bulgaria : 1 flag, 1 aaGun and 1 mech_infantry Greece : 1 flag, 1 infantry Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 52 / 76 Russians : 20 / 27 Japanese : 50 / 51 Americans : 64 / 107 Chinese : 7 / 7 British : 34 / 47 UK_Pacific : 0 / 0 Italians : 18 / 3 ANZAC : 14 / 20 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra Non Combat Move - ANZAC 1 fighter moved from Philippines to Caroline Islands 1 cruiser and 1 marine moved from 35 Sea Zone to 33 Sea Zone 1 submarine moved from 62 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French Non Combat Move - French 3 infantry moved from Egypt to Trans-Jordan Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_minor; Remaining resources: 73 PUs; Germans buy 4 armour, 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Kazakhstan to Volgograd 1 mech_infantry moved from Bryansk to Caucasus 1 mech_infantry moved from Bryansk to Volgograd 1 infantry moved from Archangel to Vologda 1 infantry moved from Archangel to Smolensk 1 bomber moved from Bryansk to Vologda 1 bomber moved from Bryansk to Vologda 1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd 1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus 1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd 1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk 1 fighter moved from Bryansk to Vologda Combat - Germans Battle in Vologda Germans attack with 2 bombers, 1 fighter and 1 infantry Russians defend with 2 infantry Germans roll dice for 2 bombers, 1 fighter and 1 infantry in Vologda, round 2 : 1/4 hits, 2.00 expected hits Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Vologda Germans roll dice for 2 bombers, 1 fighter and 1 infantry in Vologda, round 3 : 2/4 hits, 2.00 expected hits Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Battle in Smolensk Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers Russians defend with 1 factory_minor and 2 mech_infantrys Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 3/6 hits, 2.67 expected hits Russians roll dice for 2 mech_infantrys in Volgograd, round 2 : 1/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 mech_infantrys Battle in Caucasus Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 3/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for British: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk 2 fighters and 2 tactical_bombers moved from Volgograd to Bryansk 3 infantry moved from Ukraine to Bryansk 3 mech_infantrys moved from Novgorod to Bryansk 2 bombers and 1 fighter moved from Vologda to Bryansk 1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk 2 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Belarus 3 mech_infantrys moved from Poland to Western Ukraine 10 mech_infantrys moved from Germany to Eastern Poland 7 armour and 18 mech_infantrys moved from Bulgaria to Romania 1 aaGun, 2 artilleries and 17 infantry moved from Bulgaria to Yugoslavia 1 infantry moved from France to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 1 aaGun moved from Western Germany to France Place Units - Germans 3 mech_infantrys placed in Novgorod 3 infantry placed in Ukraine 4 armour and 6 mech_infantrys placed in Germany 1 mech_infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3 Germans collect 49 PUs (5 lost to blockades); end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 64 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from France: 1 aaGun EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1.67 Russians : 1.67
Territory Summary for Germans :
Kazakhstan : 1 flag Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 8 infantry France : 1 flag, 1 airfield and 1 factory_minor Western Germany : 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry Romania : 7 armour and 18 mech_infantrys Germany : 4 armour, 1 factory_major and 6 mech_infantrys Southern Italy : 1 fighter Belarus : 1 flag, 3 infantry Karelia : 1 flag Baltic States : 1 flag Bryansk : 4 aaGuns, 18 armour, 14 artilleries, 2 bombers, 5 fighters, 32 infantry, 26 mech_infantrys and 4 tactical_bombers Rostov : 1 flag Nenetsia : 1 flag Vyborg : 1 flag Archangel : 1 flag, 1 infantry Eastern Poland : 1 flag, 10 mech_infantrys Bessarabia : 1 flag Ukraine : 1 flag, 1 factory_minor and 3 infantry Western Ukraine : 1 flag, 3 mech_infantrys Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 2 marines and 3 mech_infantrys 115 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 3 transports Yugoslavia : 1 aaGun, 2 artilleries and 17 infantry Finland : 1 flag
Production/PUs Summary :
Germans : 54 / 64 Russians : 18 / 27 Japanese : 46 / 51 Americans : 64 / 107 Chinese : 7 / 7 British : 34 / 47 UK_Pacific : 0 / 0 Italians : 18 / 3 ANZAC : 18 / 24 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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@Adam514 I would like to believe that I would be doing better if I weren’t getting killed by all your defensive hits at 2 but I don’t think that is the case…