@madwaldi Japan is up!
Sorry - forgot to copy the turn history to paste here.
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 5
Research Technology - Communists
Communists spend 0 on tech rolls
Communists roll 6,2 and gets 1 hit
Communists removing all Technology Tokens after successful research.
Communists discover science
Combat Move - Communists
1 conscript moved from Tiksi to Norilsk
6 cavalrys moved from Aldan to Norilsk
1 conscript, 2 field_guns and 2 infantry moved from Yakutsk to Aldan
1 conscript moved from Aldan to Tiksi
1 infantry moved from Yakutsk to Aldan
Purchase Units - Communists
Communists buy 4 conscripts, 3 infantry and 4 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Combat - Communists
Battle in Norilsk
Communists attack with 6 cavalrys and 1 conscript
Russia defend with 1 conscript
Communists roll dice for 6 cavalrys and 1 conscript in Norilsk, round 2 : 1/6 hits, 1.00 expected hits
Russia roll dice for 1 conscript in Norilsk, round 2 : 0/1 hits, 0.17 expected hits
1 conscript owned by the Russia lost in Norilsk
Communists win, taking Norilsk from Russia with 6 cavalrys and 1 conscript remaining. Battle score for attacker is 2
Casualties for Russia: 1 conscript
Non Combat Move - Communists
Place Units - Communists
2 trenchs placed in Aldan
1 trench placed in Khabarovsk
1 trench placed in Aldan
4 conscripts and 3 infantry placed in Yakutsk
Activate Technology - Communists
Communists activating science
Trigger CommunistsS: Communists met a national objective for an additional 1 techTokens; end with 1 techTokens
Turn Complete - Communists
Communists collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Communists : 0.00
Russia : -0.17
Territory Summary for Communists :
Aldan : 1 flag, 8 conscripts, 9 field_guns, 8 infantry and 6 trenchs
Amur : 1 flag
Chita : 1 flag, 1 conscript
Chukotka : 1 flag, 1 conscript
Khabarovsk : 1 flag, 5 conscripts, 3 infantry and 3 trenchs
Magadan : 1 flag, 2 conscripts and 1 field_gun
Norilsk : 1 flag, 6 cavalrys and 1 conscript
Sakhe : 1 flag, 1 trench
Tiksi : 1 flag, 1 conscript
Yakutsk : 1 Factory, 4 conscripts and 3 infantry
Production/PUs Summary :
Germany : 115 / 131
France : 73 / 73
Serbia : 12 / 13
Austria : 82 / 83
Italy : 28 / 28
Arabia : 9 / 12
Turkey : 57 / 62
Britain : 81 / 94
Russia : 88 / 94
Communists : 30 / 30
USA : 76 / 76
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 5
Research Technology - USA
USA spend 0 on tech rolls
USA roll 6,1 and gets 1 hit
USA removing all Technology Tokens after successful research.
USA discover merchantmarine
Combat Move - USA
USA loses 0 PUs for violating Cape Verdes neutrality.
1 field_gun and 1 infantry moved from Madeira to Sea Zone 33 Mid Atlantic
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 33 Mid Atlantic to Sea Zone 51 Mid Atlantic
1 field_gun and 1 infantry moved from Sea Zone 51 Mid Atlantic to Cape Verde
USA take Cape Verde from Neutral
1 battleship, 3 cruisers, 1 destroyer and 3 submarines moved from Sea Zone 28 Sargasso Sea to Sea Zone 24 Irish Sea
1 cruiser moved from Sea Zone 32 Sargasso Sea to Sea Zone 23 Mid Atlantic
3 cruisers and 1 submarine moved from Sea Zone 29 Mid Atlantic to Sea Zone 23 Mid Atlantic
2 submarines moved from Sea Zone 30 Mid Atlantic to Sea Zone 28 Sargasso Sea
4 infantry moved from California to San Francisco
1 gas moved from San Francisco to Texas
2 gass moved from Chihuahua to Texas
Purchase Units - USA
USA buy 5 cruisers, 4 field_guns, 1 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;
Combat - USA
Non Combat Move - USA
1 transport moved from Sea Zone 34 Mid Atlantic to Sea Zone 30 Mid Atlantic
Place Units - USA
2 field_guns and 1 infantry placed in Charleston
1 transport placed in Sea Zone 30 Mid Atlantic
2 cruisers placed in Sea Zone 32 Sargasso Sea
3 cruisers placed in Sea Zone 29 Mid Atlantic
2 field_guns placed in San Francisco
Activate Technology - USA
USA activating merchantmarine
Turn Complete - USA
USA collect 77 PUs; end with 77 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6
Research Technology - Germany
Germany spend 5 on tech rolls
Germany roll 3,6,1 and gets 1 hit
Germany removing all Technology Tokens after successful research.
Germany discover armour
Combat Move - Germany
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Western Poland to Warsaw
1 infantry moved from Western Poland to Warsaw
1 fighter moved from Western Poland to Warsaw
1 fighter moved from Western Poland to Warsaw
1 field_gun moved from Western Poland to Warsaw
2 infantry moved from Belgium to Sea Zone 15 English Channel
2 battlecruisers, 2 battleships, 3 cruisers, 1 destroyer, 2 infantry, 7 submarines and 1 transport moved from Sea Zone 15 English Channel to Sea Zone 13 Skagerrak
2 infantry moved from Sea Zone 13 Skagerrak to Norway
1 cruiser moved from Sea Zone 14 Helgoland Bight to Sea Zone 13 Skagerrak
2 fighters moved from Champagne to Picardy
2 infantry moved from Champagne to Picardy
1 field_gun moved from Champagne to Picardy
5 infantry moved from Champagne to Burgundy
5 field_guns moved from Champagne to Burgundy
1 cavalry moved from German East Africa to Uganda
Germany take Uganda from Britain
1 cavalry moved from Uganda to Northern Rhodesia
1 field_gun moved from German East Africa to Rwanda
2 infantry moved from German East Africa to Rwanda
2 field_guns moved from German East Africa to Northern Rhodesia
1 infantry moved from German East Africa to Northern Rhodesia
1 cavalry moved from German Southwest Africa to Bechuanaland
Germany take Bechuanaland from Britain
1 cavalry moved from Bechuanaland to Pretoria
Germany take Pretoria from Britain
1 cavalry moved from Pretoria to Cape Colony
2 infantry moved from German Southwest Africa to Cape Colony
1 field_gun moved from German Southwest Africa to Cape Colony
Purchase Units - Germany
Germany buy 1 cavalry, 10 field_guns, 9 infantry, 17 stormtruppens and 1 trench; Remaining resources: 1 PUs; 0 techTokens;
Combat - Germany
Battle in Norway
Germany attack with 2 infantry
Neutral defend with 2 infantry
Germany roll dice for 1 battlecruiser and 1 battleship in Norway, round 2 : 2/2 hits, 1.33 expected hits
Neutral roll dice for 2 infantry in Norway, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral lost in Norway
Germany loses 0 PUs for violating Norways neutrality.
Germany win, taking Norway from Neutral with 2 infantry remaining. Battle score for attacker is 6
Casualties for Neutral: 2 infantry
Battle in Picardy
Germany attack with 1 field_gun, 2 fighters and 2 infantry
France defend with 2 infantry
Germany roll dice for 1 field_gun, 2 fighters and 2 infantry in Picardy, round 2 : 2/5 hits, 1.83 expected hits
France roll dice for 2 infantry in Picardy, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germany and 2 infantry owned by the France lost in Picardy
Germany win, taking Picardy from France with 1 field_gun, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germany: 1 infantry
Casualties for France: 2 infantry
Battle in Burgundy
Germany attack with 5 field_guns and 5 infantry
France defend with 1 colonial, 2 heavy_guns and 3 infantry
Germany roll dice for 5 field_guns and 5 infantry in Burgundy, round 2 : 6/10 hits, 4.17 expected hits
France roll dice for 1 colonial, 2 heavy_guns and 3 infantry in Burgundy, round 2 : 2/6 hits, 2.67 expected hits
2 heavy_guns owned by the France, 2 infantry owned by the Germany, 1 colonial owned by the France and 3 infantry owned by the France lost in Burgundy
Germany win, taking Burgundy from France with 5 field_guns and 3 infantry remaining. Battle score for attacker is 16
Casualties for Germany: 2 infantry
Casualties for France: 1 colonial, 2 heavy_guns and 3 infantry
Battle in Warsaw
Germany attack with 1 field_gun, 2 fighters and 2 infantry
Russia defend with 1 Factory, 1 conscript, 1 heavy_gun and 1 infantry
Germany roll dice for 1 field_gun, 2 fighters and 2 infantry in Warsaw, round 2 : 1/5 hits, 1.83 expected hits
Russia roll dice for 1 conscript, 1 heavy_gun and 1 infantry in Warsaw, round 2 : 2/3 hits, 1.17 expected hits
2 infantry owned by the Germany and 1 conscript owned by the Russia lost in Warsaw
Germany roll dice for 1 field_gun and 2 fighters in Warsaw, round 3 : 0/3 hits, 1.17 expected hits
Russia roll dice for 1 heavy_gun and 1 infantry in Warsaw, round 3 : 1/2 hits, 1.00 expected hits
1 field_gun owned by the Germany lost in Warsaw
retreated to Warsaw
Russia win with 1 heavy_gun and 1 infantry remaining. Battle score for attacker is -8
Casualties for Germany: 1 field_gun and 2 infantry
Casualties for Russia: 1 conscript
Battle in Rwanda
Germany attack with 1 field_gun and 2 infantry
France defend with 1 cavalry
Germany roll dice for 1 field_gun and 2 infantry in Rwanda, round 2 : 1/3 hits, 1.00 expected hits
France roll dice for 1 cavalry in Rwanda, round 2 : 0/1 hits, 0.17 expected hits
1 cavalry owned by the France lost in Rwanda
Germany win, taking Rwanda from France with 1 field_gun and 2 infantry remaining. Battle score for attacker is 4
Casualties for France: 1 cavalry
Battle in Cape Colony
Germany attack with 1 cavalry, 1 field_gun and 2 infantry
Britain defend with 1 infantry and 2 trenchs
Germany roll dice for 1 cavalry, 1 field_gun and 2 infantry in Cape Colony, round 2 : 1/4 hits, 1.17 expected hits
Units damaged: 1 trench owned by the Britain
Britain roll dice for 1 infantry and 2 trenchs in Cape Colony, round 2 : 0/1 hits, 0.33 expected hits
Germany roll dice for 1 cavalry, 1 field_gun and 2 infantry in Cape Colony, round 3 : 1/4 hits, 1.17 expected hits
Units damaged: 1 trench owned by the Britain
Britain roll dice for 1 infantry and 2 trenchs in Cape Colony, round 3 : 0/1 hits, 0.33 expected hits
Germany roll dice for 1 cavalry, 1 field_gun and 2 infantry in Cape Colony, round 4 : 1/4 hits, 1.17 expected hits
Britain roll dice for 1 infantry and 2 trenchs in Cape Colony, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germany and 1 trench owned by the Britain lost in Cape Colony
Germany roll dice for 1 cavalry, 1 field_gun and 1 infantry in Cape Colony, round 5 : 2/3 hits, 1.00 expected hits
Britain roll dice for 1 infantry and 1 trench in Cape Colony, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Britain and 1 trench owned by the Britain lost in Cape Colony
Germany win, taking Cape Colony from Britain with 1 cavalry, 1 field_gun and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germany: 1 infantry
Casualties for Britain: 1 infantry and 2 trenchs
Battle in Northern Rhodesia
Germany attack with 1 cavalry, 2 field_guns and 1 infantry
France defend with 1 infantry
Germany roll dice for 1 cavalry, 2 field_guns and 1 infantry in Northern Rhodesia, round 2 : 3/4 hits, 1.67 expected hits
Britain roll dice for 1 infantry in Northern Rhodesia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germany and 1 infantry owned by the France lost in Northern Rhodesia
Germany win, taking Northern Rhodesia from Britain with 1 cavalry and 2 field_guns remaining. Battle score for attacker is 0
Casualties for Germany: 1 infantry
Casualties for France: 1 infantry
Non Combat Move - Germany
2 cavalrys moved from German East Africa to Cape Colony
1 field_gun moved from Dar es Salaam to German East Africa
3 infantry moved from Dar es Salaam to German East Africa
1 infantry moved from Dar es Salaam to German East Africa
1 field_gun moved from Tahiti to Sea Zone 112 Pacific Ocean
1 infantry moved from Tahiti to Sea Zone 112 Pacific Ocean
2 battlecruisers, 2 cruisers, 1 destroyer, 1 field_gun, 1 infantry, 1 submarine and 1 transport moved from Sea Zone 112 Pacific Ocean to Sea Zone 106 Pacific Ocean
1 field_gun moved from Easter Island to Sea Zone 111 Pacific Ocean
1 field_gun and 1 transport moved from Sea Zone 111 Pacific Ocean to Sea Zone 106 Pacific Ocean
2 fighters moved from Picardy to Champagne
2 field_guns moved from Belgium to Champagne
1 field_gun moved from Wurttemburg to Alsace
1 field_gun and 1 infantry moved from Wurttemburg to Alsace
3 infantry moved from Rhine to Belgium
2 field_guns and 14 stormtruppens moved from Rhine to Champagne
2 field_guns, 3 infantry and 6 stormtruppens moved from Westphalia to Rhine
2 field_guns and 8 stormtruppens moved from Saxony to Westphalia
1 cavalry, 4 field_guns, 2 heavy_guns, 9 infantry and 1 stormtruppen moved from Western Poland to West Prussia
2 infantry moved from Brandenburg to West Prussia
1 field_gun moved from Brandenburg to West Prussia
3 infantry moved from Bohemia to Galicia
1 field_gun moved from Bohemia to Galicia
2 field_guns moved from Bavaria to Wurttemburg
1 field_gun moved from Bavaria to Wurttemburg
1 field_gun moved from Bavaria to Bohemia
2 infantry moved from Bavaria to Bohemia
2 infantry moved from Mecklenburg to Brandenburg
1 field_gun moved from Mecklenburg to Brandenburg
1 infantry moved from Mecklenburg to Hanover
2 field_guns moved from Mecklenburg to Hanover
4 stormtruppens moved from Berlin to Brandenburg
9 stormtruppens moved from Berlin to Saxony
2 fighters moved from Warsaw to West Prussia
1 infantry moved from Galicia to Western Poland
Place Units - Germany
3 field_guns and 1 trench placed in Belgium
3 field_guns and 3 infantry placed in Bavaria
3 field_guns and 3 infantry placed in Mecklenburg
17 stormtruppens placed in Berlin
1 field_gun and 1 infantry placed in German New Guinea
1 cavalry and 2 infantry placed in Dar es Salaam
Activate Technology - Germany
Germany activating armour
Trigger GermanyT5: buytank added to productionGermany
Turn Complete - Germany
Germany collect 131 PUs; end with 132 PUs
Turning on Edit Mode
EDIT: Removing Technology armour for Germany
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Neutral : -0.67
Britain : 0.33
France : -0.50
Germany : 2.50
Russia : 0.83
Territory Summary for Germany :
Alsace : 2 field_guns and 1 infantry
Bavaria : 1 Factory, 3 field_guns and 3 infantry
Berlin : 1 Factory and 17 stormtruppens
Brandenburg : 1 field_gun, 2 infantry and 4 stormtruppens
Dar es Salaam : 1 Factory, 1 cavalry, 2 infantry and 6 trenchs
German East Africa : 1 field_gun and 6 infantry
German New Guinea : 1 Factory, 2 field_guns, 4 infantry and 2 trenchs
Hanover : 2 field_guns, 1 infantry and 2 trenchs
Marshall Islands : 1 infantry
Mecklenburg : 1 Factory, 3 field_guns and 3 infantry
Rhine : 2 field_guns, 3 infantry and 6 stormtruppens
Rwanda : 1 field_gun and 2 infantry
Saxony : 9 stormtruppens
West Prussia : 1 cavalry, 5 field_guns, 2 fighters, 2 heavy_guns, 11 infantry and 1 stormtruppen
Westphalia : 2 field_guns and 8 stormtruppens
Wurttemburg : 3 field_guns
Burgundy : 1 flag, 5 field_guns and 3 infantry
Champagne : 1 flag, 2 cavalrys, 9 field_guns, 2 fighters, 3 heavy_guns, 26 infantry, 21 stormtruppens and 4 trenchs
Franche-Comte : 1 flag, 1 infantry
Picardy : 1 flag, 1 field_gun and 1 infantry
Tahiti : 1 flag
Tuamotu : 1 flag
Bohemia : 1 field_gun and 2 infantry
Galicia : 3 field_guns and 6 infantry
Bechuanaland : 1 flag
Belgium : 1 flag, 1 Factory, 3 field_guns, 3 infantry and 1 trench
Cape Colony : 1 flag, 3 cavalrys, 1 field_gun and 1 infantry
Easter Island : 1 flag
Line Islands : 1 flag
Northern Rhodesia : 1 flag, 1 cavalry and 2 field_guns
Papua : 1 flag
Pretoria : 1 flag
Southern Rhodesia : 1 flag
Uganda : 1 flag
Western Poland : 1 flag, 1 infantry and 3 trenchs
Sea Zone 13 Skagerrak : 2 battlecruisers, 2 battleships, 4 cruisers, 1 destroyer, 7 submarines and 1 transport
Sea Zone 106 Pacific Ocean : 2 battlecruisers, 2 cruisers, 1 destroyer, 2 field_guns, 1 infantry, 1 submarine and 2 transports
Norway : 1 flag, 2 infantry
Spot the disaster!!! :anguished:
Oh - I edited out Armour tech as I did not get it the first time I started this turn.
@Private-Panic Cheater!
Ok, unfortunately, I believe it won’t reverse the tank being added to your production list as the trigger already fired. So you’ll need to just refrain from buying tanks until you research it fair and square :)
@redrum my friend will be chafing at the bit.
Should habe come fir Tanks from R1. But did he listen to me!
Thank God I can play.
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6
Research Technology - France
France spend 0 on tech rolls
France roll 1,3,6,4 and gets 1 hit
France removing all Technology Tokens after successful research.
France discover bunkers
Combat Move - France
4 colonials and 2 field_guns moved from Rhone to Burgundy
1 heavy_gun and 1 infantry moved from Brittany to Burgundy
1 field_gun moved from Brittany to Burgundy
1 field_gun and 3 infantry moved from Paris to Picardy
1 fighter moved from Paris to Picardy
1 cavalry moved from Marseilles to Burgundy
1 infantry moved from Paris to Burgundy
1 infantry moved from Western Sudan to Uganda
Britain take Uganda from Germany
2 infantry moved from Travancore to Sea Zone 79 Arabian Sea
2 infantry and 1 transport moved from Sea Zone 79 Arabian Sea to Sea Zone 72 Persian Gulf
2 infantry moved from Sea Zone 72 Persian Gulf to Al-Dammam
France take Al-Dammam from Turkey
Purchase Units - France
France buy 3 colonials, 2 field_guns, 4 heavy_guns, 9 infantry and 3 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Combat - France
Battle in Burgundy
France attack with 1 cavalry, 4 colonials, 3 field_guns, 1 heavy_gun and 2 infantry
Germany defend with 5 field_guns and 3 infantry
France roll dice for 1 cavalry, 4 colonials, 3 field_guns, 1 heavy_gun and 2 infantry in Burgundy, round 2 : 4/11 hits, 3.83 expected hits
Germany roll dice for 5 field_guns and 3 infantry in Burgundy, round 2 : 2/8 hits, 2.67 expected hits
1 field_gun owned by the Germany, 3 infantry owned by the Germany, 1 infantry owned by the France and 1 cavalry owned by the France lost in Burgundy
France roll dice for 4 colonials, 3 field_guns, 1 heavy_gun and 1 infantry in Burgundy, round 3 : 4/9 hits, 3.50 expected hits
Germany roll dice for 4 field_guns in Burgundy, round 3 : 0/4 hits, 1.33 expected hits
4 field_guns owned by the Germany lost in Burgundy
France win, taking Burgundy from Germany with 4 colonials, 3 field_guns, 1 heavy_gun and 1 infantry remaining. Battle score for attacker is 22
Casualties for France: 1 cavalry and 1 infantry
Casualties for Germany: 5 field_guns and 3 infantry
Battle in Picardy
France attack with 1 field_gun, 1 fighter and 3 infantry
Germany defend with 1 field_gun and 1 infantry
France roll dice for 1 field_gun, 1 fighter and 3 infantry in Picardy, round 2 : 3/5 hits, 1.50 expected hits
Germany roll dice for 1 field_gun and 1 infantry in Picardy, round 2 : 1/2 hits, 0.67 expected hits
1 field_gun owned by the Germany, 1 infantry owned by the Germany and 1 infantry owned by the France lost in Picardy
France win, taking Picardy from Germany with 1 field_gun, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for France: 1 infantry
Casualties for Germany: 1 field_gun and 1 infantry
Non Combat Move - France
1 fighter moved from Picardy to Paris
3 colonials, 2 field_guns and 1 heavy_gun moved from Marseilles to Rhone
2 transports moved from Sea Zone 56 Gulf of Lyon to Sea Zone 55 Western Mediterranean
1 cavalry moved from Algeria to Sea Zone 55 Western Mediterranean
2 colonials moved from Algiers to Sea Zone 55 Western Mediterranean
1 cavalry, 2 colonials and 2 transports moved from Sea Zone 55 Western Mediterranean to Sea Zone 56 Gulf of Lyon
1 cavalry and 2 colonials moved from Sea Zone 56 Gulf of Lyon to Marseilles
1 battlecruiser moved from Sea Zone 54 Alboran Sea to Sea Zone 58 Tyrrhenian Sea
4 colonials and 2 heavy_guns moved from Greece to Albania
2 colonials moved from Tobruk to Sea Zone 60 Central Mediterranean
2 colonials moved from Sea Zone 60 Central Mediterranean to Greece
1 cruiser and 1 transport moved from Sea Zone 129 South China Sea to Sea Zone 127 Gulf of Thailand
1 colonial moved from Cochinchina to Sea Zone 127 Gulf of Thailand
1 colonial, 1 cruiser and 1 transport moved from Sea Zone 127 Gulf of Thailand to Sea Zone 126 Java Sea
1 colonial moved from Sea Zone 126 Java Sea to Singapore
Place Units - France
2 heavy_guns, 6 infantry and 3 trenchs placed in Paris
2 colonials placed in Algiers
1 colonial and 1 heavy_gun placed in Tobruk
1 heavy_gun and 2 infantry placed in Brittany
2 field_guns and 1 infantry placed in Marseilles
Activate Technology - France
France activating bunkers
Turn Complete - France
France collect 74 PUs; end with 74 PUs
Combat Hit Differential Summary :
France : 2.17
Germany : -1.67
Territory Summary for France :
Kamerun : 1 flag
Shanghai 1 : 1 flag
Togo : 1 flag
Tsingtao : 1 flag
Algiers : 1 Factory and 2 colonials
Auvergne : 1 infantry
Brittany : 1 Factory, 1 heavy_gun and 2 infantry
Burgundy : 4 colonials, 3 field_guns, 1 heavy_gun and 1 infantry
Madagascar : 1 infantry
Marseilles : 1 Factory, 1 cavalry, 2 colonials, 2 field_guns and 1 infantry
Paris : 1 Factory, 2 cavalrys, 2 field_guns, 1 fighter, 13 heavy_guns, 46 infantry and 15 trenchs
Picardy : 1 field_gun and 2 infantry
Rhone : 3 colonials, 2 field_guns and 1 heavy_gun
Tobruk : 1 Factory, 1 colonial and 1 heavy_gun
Yanaon : 1 Factory
Albania : 4 colonials and 2 heavy_guns
Greece : 2 colonials
Al-Dammam : 1 flag, 2 infantry
British East Africa : 1 cavalry
Singapore : 1 colonial
Uganda : 1 infantry
Sea Zone 56 Gulf of Lyon : 1 cruiser and 2 transports
Sea Zone 58 Tyrrhenian Sea : 1 battlecruiser
Sea Zone 60 Central Mediterranean : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Sea Zone 72 Persian Gulf : 1 transport
Sea Zone 126 Java Sea : 1 cruiser and 1 transport
Majorca : 1 flag
Production/PUs Summary :
Germany : 124 / 132
France : 74 / 74
Serbia : 12 / 13
Austria : 82 / 83
Italy : 28 / 28
Arabia : 9 / 12
Turkey : 55 / 62
Britain : 77 / 94
Russia : 88 / 94
Communists : 30 / 30
USA : 77 / 77
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6
Purchase Units - Serbia
Serbia buy 1 field_gun, 1 infantry and 2 trenchs; Remaining resources: 0 PUs;
Non Combat Move - Serbia
4 infantry moved from Greece to Albania
Place Units - Serbia
1 trench placed in Macedonia
1 trench placed in Albania
1 field_gun and 1 infantry placed in Greece
Turn Complete - Serbia
Serbia collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Territory Summary for Serbia :
Albania : 5 infantry and 1 trench
Greece : 1 Factory, 1 field_gun, 1 infantry and 1 trench
Macedonia : 2 heavy_guns, 5 infantry and 1 trench
Production/PUs Summary :
Germany : 124 / 132
France : 74 / 74
Serbia : 12 / 12
Austria : 82 / 83
Italy : 28 / 28
Arabia : 9 / 12
Turkey : 55 / 62
Britain : 77 / 94
Russia : 88 / 94
Communists : 30 / 30
USA : 77 / 77
@redrum said in NML 1914 - 3 Yanks (Entente) vs 2 Brits (CPs) - Game 4:
@Private-Panic Cheater!
Ok, unfortunately, I believe it won’t reverse the tank being added to your production list as the trigger already fired. So you’ll need to just refrain from buying tanks until you research it fair and square :)
Yes. I had this happen to me before so I know.
@Wittmann said in NML 1914 - 3 Yanks (Entente) vs 2 Brits (CPs) - Game 4:
@redrum my friend will be chafing at the bit.
Should habe come fir Tanks from R1. But did he listen to me!
That from the man who went all naval with Germany!
@Private-Panic mad it was a good tactic . The allies cent land in Germany, if the Germans have a better fleet.
I forgot to buy 3 trenches instead of 3 of the inf. Although I have done my combats I would like to edit in this change, if the enemy permit?
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6
Research Technology - Austria
Austria spend 0 on tech rolls
Austria roll 1,6,2 and gets 1 hit
Austria removing all Technology Tokens after successful research.
Austria discover victoryBonds
Combat Move - Austria
2 infantry moved from Tyrol to Milan
1 fighter moved from Venice to Milan
3 fighters and 3 infantry moved from Galicia to Odessa
Purchase Units - Austria
Austria buy 6 field_guns and 19 infantry; Remaining resources: 2 PUs; 0 techTokens;
Combat - Austria
Battle in Milan
Austria attack with 1 fighter and 2 infantry
Italy defend with 1 infantry
Austria roll dice for 1 fighter and 2 infantry in Milan, round 2 : 1/3 hits, 0.83 expected hits
Italy roll dice for 1 infantry in Milan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italy lost in Milan
Austria win, taking Milan from Italy with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italy: 1 infantry
Battle in Odessa
Austria attack with 3 fighters and 3 infantry
Russia defend with 2 conscripts, 1 heavy_gun and 1 trench
Austria roll dice for 3 fighters and 3 infantry in Odessa, round 2 : 3/6 hits, 2.00 expected hits
Russia roll dice for 2 conscripts, 1 heavy_gun and 1 trench in Odessa, round 2 : 1/3 hits, 1.00 expected hits
1 trench owned by the Russia, 1 conscript owned by the Russia and 1 infantry owned by the Austria lost in Odessa
Austria roll dice for 3 fighters and 2 infantry in Odessa, round 3 : 1/5 hits, 1.67 expected hits
Russia roll dice for 1 conscript and 1 heavy_gun in Odessa, round 3 : 0/2 hits, 0.83 expected hits
1 conscript owned by the Russia lost in Odessa
2 infantry owned by the Austria retreated to Galicia
Russia win with 1 heavy_gun remaining. Battle score for attacker is 4
Casualties for Austria: 1 infantry
Casualties for Russia: 2 conscripts and 1 trench
Non Combat Move - Austria
3 fighters moved from Odessa to Galicia
2 field_guns and 3 infantry moved from Transylvania to Galicia
4 field_guns moved from Montenegro to Serbia
1 heavy_gun moved from Montenegro to Serbia
1 infantry moved from Montenegro to Serbia
4 infantry moved from Bulgaria to Serbia
2 infantry moved from Belgrade to Serbia
1 field_gun moved from Belgrade to Serbia
1 infantry moved from Belgrade to Serbia
2 field_guns moved from Hungary to Transylvania
5 infantry moved from Hungary to Transylvania
2 infantry moved from Vienna to Carpathia
1 infantry moved from Tyrol to Venice
1 field_gun and 5 infantry moved from Trieste to Venice
1 fighter moved from Milan to Venice
Place Units - Austria
1 field_gun and 3 infantry placed in Venice
1 field_gun and 5 infantry placed in Trieste
1 field_gun and 3 infantry placed in Belgrade
3 field_guns and 4 infantry placed in Hungary
4 infantry placed in Vienna
Activate Technology - Austria
Austria activating victoryBonds
Trigger AustriaS: Austria met a national objective for an additional 1 techTokens; end with 1 techTokens
Turn Complete - Austria
Austria collect 85 PUs; end with 87 PUs
Austria collect 6 PUs from War Bonds; end with 93 PUs
Combat Hit Differential Summary :
Austria : 0.50
Italy : -0.33
Russia : -0.83
Territory Summary for Austria :
Belgrade : 1 flag, 1 Factory, 1 field_gun and 3 infantry
Montenegro : 1 flag, 1 infantry
Serbia : 1 flag, 5 field_guns, 1 heavy_gun and 9 infantry
Bulgaria : 2 trenchs
Carpathia : 2 infantry
Galicia : 4 cavalrys, 5 field_guns, 3 fighters, 1 heavy_gun, 14 infantry and 9 trenchs
Hungary : 1 Factory, 3 field_guns and 4 infantry
Transylvania : 2 field_guns and 5 infantry
Trieste : 1 Factory, 1 field_gun and 5 infantry
Vienna : 1 Factory and 4 infantry
Milan : 1 flag, 2 infantry
Venice : 1 flag, 1 Factory, 9 field_guns, 1 fighter and 27 infantry
@Private-Panic said in NML 1914 - 3 Yanks (Entente) vs 2 Brits (CPs) - Game 4:
I forgot to buy 3 trenches instead of 3 of the inf. Although I have done my combats I would like to edit in this change, if the enemy permit?
Can @Degrasse please edit this change in for me if it is acceptable. Take the 3 inf out of Vienna and add them to Galicia. Thanks.
@Degrasse I mean add the 3 trenches to Galicia.
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6
Research Technology - Italy
Italy spend 5 on tech rolls
Italy roll 2,1 and gets 0 hits
Combat Move - Italy
Turning on Edit Mode
EDIT: Removing units owned by Austria from Venice: 3 infantry
EDIT: Adding units owned by Austria to Galicia: 3 trenchs
EDIT: Turning off Edit Mode
2 field_guns and 2 infantry moved from Tripolitania to Cyrenaica
1 field_gun and 2 infantry moved from Piedmont to Milan
1 field_gun and 1 infantry moved from Piedmont to Milan
1 field_gun and 1 infantry moved from Latium to Tuscany
1 heavy_gun and 1 infantry moved from Rome to Naples
2 infantry moved from Rome to Latium
Purchase Units - Italy
Italy buy 2 field_guns, 2 infantry and 3 trenchs; Remaining resources: 1 PUs; 2 techTokens;
Combat - Italy
Battle in Milan
Italy attack with 2 field_guns and 3 infantry
Austria defend with 2 infantry
Italy roll dice for 2 field_guns and 3 infantry in Milan, round 2 : 1/5 hits, 1.50 expected hits
Austria roll dice for 2 infantry in Milan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Austria lost in Milan
Italy roll dice for 2 field_guns and 3 infantry in Milan, round 3 : 1/5 hits, 1.50 expected hits
Austria roll dice for 1 infantry in Milan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Austria lost in Milan
Italy win, taking Milan from Austria with 2 field_guns and 3 infantry remaining. Battle score for attacker is 6
Casualties for Austria: 2 infantry
Non Combat Move - Italy
2 infantry moved from Piedmont to Tuscany
Place Units - Italy
3 trenchs placed in Tuscany
1 field_gun and 2 infantry placed in Piedmont
1 field_gun placed in Rome
Activate Technology - Italy
triggerAttachmenItalyS: Italy met a national objective for an additional 1 techTokens; end with 3 techTokens
Turn Complete - Italy
Italy collect 28 PUs; end with 29 PUs
Combat Hit Differential Summary :
Austria : -1.00
Italy : -1.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6
Combat Move - Arabia
Purchase Units - Arabia
Arabia buy 4 Bedouins and 1 trench; Remaining resources: 1 PUs;
Combat - Arabia
Place Units - Arabia
1 trench placed in Hejaz
4 Bedouins placed in Mecca
Turn Complete - Arabia
Arabia collect 9 PUs; end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6
Research Technology - Turkey
Turkey roll 6,5 and gets 1 hit
Turkey removing all Technology Tokens after successful research.
Turkey discover victoryBonds
Combat Move - Turkey
1 fighter and 4 infantry moved from Mesopotamia to Al-Dammam
1 infantry moved from Mesopotamia to Arabia
1 infantry moved from Arabia to Yemen
Turkey take Yemen from Arabia
1 infantry moved from Arabia to Oman
Turkey take Oman from Arabia
1 infantry moved from Arabia to Trucial Coast
Turkey take Trucial Coast from Arabia
3 gass moved from Baghdad to Hejaz
1 field_gun moved from Palestine to Hejaz
1 infantry moved from Palestine to Hejaz
1 infantry moved from Palestine to Hejaz
1 field_gun moved from Jordan to Hejaz
1 infantry moved from Palestine to Hejaz
1 infantry moved from Jordan to Hejaz
Purchase Units - Turkey
Turkey buy 3 field_guns, 2 fighters, 3 gass, 1 heavy_gun and 5 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat - Turkey
Battle in Hejaz
Turkey attack with 2 field_guns, 3 gass and 4 infantry
Arabia defend with 1 trench; Britain defend with 2 field_guns and 2 infantry
Turkey roll dice for 3 gass in Hejaz, round 2 : 2/3 hits, 2.00 expected hits
2 infantry owned by the Britain lost in Hejaz
3 gass owned by the Turkey lost in Hejaz
Turkey roll dice for 2 field_guns and 4 infantry in Hejaz, round 2 : 0/6 hits, 1.67 expected hits
Arabia roll dice for 2 field_guns and 1 trench in Hejaz, round 2 : 0/2 hits, 0.67 expected hits
Turkey roll dice for 2 field_guns and 4 infantry in Hejaz, round 3 : 1/6 hits, 1.67 expected hits
Units damaged: 1 trench owned by the Arabia
Arabia roll dice for 2 field_guns and 1 trench in Hejaz, round 3 : 0/2 hits, 0.67 expected hits
Turkey roll dice for 2 field_guns and 4 infantry in Hejaz, round 4 : 2/6 hits, 1.67 expected hits
Arabia roll dice for 2 field_guns and 1 trench in Hejaz, round 4 : 1/2 hits, 0.67 expected hits
1 trench owned by the Arabia, 1 infantry owned by the Turkey and 1 field_gun owned by the Britain lost in Hejaz
Turkey roll dice for 2 field_guns and 3 infantry in Hejaz, round 5 : 3/5 hits, 1.50 expected hits
Arabia roll dice for 1 field_gun in Hejaz, round 5 : 0/1 hits, 0.33 expected hits
1 field_gun owned by the Britain lost in Hejaz
Turkey win, taking Hejaz from Arabia with 2 field_guns and 3 infantry remaining. Battle score for attacker is 2
Casualties for Britain: 2 field_guns and 2 infantry
Casualties for Turkey: 3 gass and 1 infantry
Casualties for Arabia: 1 trench
Battle in Al-Dammam
Turkey attack with 1 fighter and 4 infantry
France defend with 2 infantry
Turkey roll dice for 1 fighter and 4 infantry in Al-Dammam, round 2 : 0/5 hits, 1.17 expected hits
France roll dice for 2 infantry in Al-Dammam, round 2 : 0/2 hits, 0.67 expected hits
Turkey roll dice for 1 fighter and 4 infantry in Al-Dammam, round 3 : 0/5 hits, 1.17 expected hits
France roll dice for 2 infantry in Al-Dammam, round 3 : 0/2 hits, 0.67 expected hits
Turkey roll dice for 1 fighter and 4 infantry in Al-Dammam, round 4 : 0/5 hits, 1.17 expected hits
France roll dice for 2 infantry in Al-Dammam, round 4 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Turkey lost in Al-Dammam
Turkey roll dice for 1 fighter and 2 infantry in Al-Dammam, round 5 : 0/3 hits, 0.83 expected hits
France roll dice for 2 infantry in Al-Dammam, round 5 : 0/2 hits, 0.67 expected hits
Turkey roll dice for 1 fighter and 2 infantry in Al-Dammam, round 6 : 0/3 hits, 0.83 expected hits
France roll dice for 2 infantry in Al-Dammam, round 6 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Turkey lost in Al-Dammam
retreated to Al-Dammam
France win with 2 infantry remaining. Battle score for attacker is -12
Casualties for Turkey: 4 infantry
Non Combat Move - Turkey
1 fighter moved from Al-Dammam to Arabia
1 field_gun moved from Damascus to Palestine
1 field_gun moved from Jordan to Arabia
1 field_gun moved from Jordan to Arabia
1 infantry moved from Jordan to Arabia
1 infantry moved from Syria to Mesopotamia
1 field_gun moved from Syria to Mesopotamia
1 field_gun moved from Damascus to Jordan
1 field_gun and 2 infantry moved from Smyrna to Syria
2 infantry moved from Syria to Mesopotamia
2 heavy_guns and 5 infantry moved from Constantinople to Smyrna
1 fighter moved from Constantinople to Palestine
1 field_gun moved from Damascus to Jordan
1 infantry moved from Syria to Mesopotamia
1 infantry moved from Syria to Mesopotamia
Place Units - Turkey
2 field_guns and 1 infantry placed in Damascus
1 field_gun, 1 gas and 1 infantry placed in Baghdad
2 fighters, 2 gass, 1 heavy_gun and 3 infantry placed in Constantinople
Activate Technology - Turkey
Turkey activating victoryBonds
Turn Complete - Turkey
Turkey collect 60 PUs; end with 60 PUs
Turkey collect 6 PUs from War Bonds; end with 66 PUs
Combat Hit Differential Summary :
Turkey : -5.67
Arabia : -1.33
France : 0.67
Territory Summary for Turkey :
Bulgaria : 1 infantry
Arabia : 1 flag, 2 field_guns, 1 fighter and 2 infantry
Hejaz : 1 flag, 2 field_guns and 3 infantry
Yemen : 1 flag, 1 infantry
Baghdad : 1 Factory, 1 field_gun, 1 gas and 1 infantry
Constantinople : 1 Factory, 2 fighters, 2 gass, 1 heavy_gun, 3 infantry and 2 trenchs
Cyprus : 1 infantry
Damascus : 1 Factory, 2 field_guns, 1 infantry and 1 trench
Dardanelles : 1 field_gun, 2 infantry and 1 trench
Jordan : 2 field_guns
Mesopotamia : 1 field_gun, 5 infantry and 2 trenchs
Oman : 1 infantry
Palestine : 1 field_gun, 1 fighter, 1 heavy_gun, 3 infantry and 6 trenchs
Qatar : 2 trenchs
Smyrna : 2 heavy_guns, 5 infantry and 2 trenchs
Syria : 1 field_gun, 2 infantry and 1 trench
Trucial Coast : 1 infantry
Basra : 1 flag
Kuwait : 1 flag
Azerbaijan : 1 flag, 1 infantry
Georgia : 1 flag, 1 field_gun and 5 infantry
Sea Zone 67 Black Sea : 1 cruiser
Production/PUs Summary :
Germany : 124 / 132
France : 74 / 74
Serbia : 12 / 12
Austria : 82 / 93
Italy : 28 / 29
Arabia : 4 / 10
Turkey : 60 / 66
Britain : 77 / 94
Russia : 88 / 94
Communists : 30 / 30
USA : 77 / 77
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 6
Research Technology - Turkey
Turkey roll 6,5 and gets 1 hit
Turkey removing all Technology Tokens after successful research.
Turkey discover victoryBonds
Combat Move - Turkey
1 fighter and 4 infantry moved from Mesopotamia to Al-Dammam
1 infantry moved from Mesopotamia to Arabia
1 infantry moved from Arabia to Yemen
Turkey take Yemen from Arabia
1 infantry moved from Arabia to Oman
Turkey take Oman from Arabia
1 infantry moved from Arabia to Trucial Coast
Turkey take Trucial Coast from Arabia
3 gass moved from Baghdad to Hejaz
1 field_gun moved from Palestine to Hejaz
1 infantry moved from Palestine to Hejaz
1 infantry moved from Palestine to Hejaz
1 field_gun moved from Jordan to Hejaz
1 infantry moved from Palestine to Hejaz
1 infantry moved from Jordan to Hejaz
Purchase Units - Turkey
Turkey buy 3 field_guns, 2 fighters, 3 gass, 1 heavy_gun and 5 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat - Turkey
Battle in Hejaz
Turkey attack with 2 field_guns, 3 gass and 4 infantry
Arabia defend with 1 trench; Britain defend with 2 field_guns and 2 infantry
Turkey roll dice for 3 gass in Hejaz, round 2 : 2/3 hits, 2.00 expected hits
2 infantry owned by the Britain lost in Hejaz
3 gass owned by the Turkey lost in Hejaz
Turkey roll dice for 2 field_guns and 4 infantry in Hejaz, round 2 : 0/6 hits, 1.67 expected hits
Arabia roll dice for 2 field_guns and 1 trench in Hejaz, round 2 : 0/2 hits, 0.67 expected hits
Turkey roll dice for 2 field_guns and 4 infantry in Hejaz, round 3 : 1/6 hits, 1.67 expected hits
Units damaged: 1 trench owned by the Arabia
Arabia roll dice for 2 field_guns and 1 trench in Hejaz, round 3 : 0/2 hits, 0.67 expected hits
Turkey roll dice for 2 field_guns and 4 infantry in Hejaz, round 4 : 2/6 hits, 1.67 expected hits
Arabia roll dice for 2 field_guns and 1 trench in Hejaz, round 4 : 1/2 hits, 0.67 expected hits
1 trench owned by the Arabia, 1 infantry owned by the Turkey and 1 field_gun owned by the Britain lost in Hejaz
Turkey roll dice for 2 field_guns and 3 infantry in Hejaz, round 5 : 3/5 hits, 1.50 expected hits
Arabia roll dice for 1 field_gun in Hejaz, round 5 : 0/1 hits, 0.33 expected hits
1 field_gun owned by the Britain lost in Hejaz
Turkey win, taking Hejaz from Arabia with 2 field_guns and 3 infantry remaining. Battle score for attacker is 2
Casualties for Britain: 2 field_guns and 2 infantry
Casualties for Turkey: 3 gass and 1 infantry
Casualties for Arabia: 1 trench
Battle in Al-Dammam
Turkey attack with 1 fighter and 4 infantry
France defend with 2 infantry
Turkey roll dice for 1 fighter and 4 infantry in Al-Dammam, round 2 : 0/5 hits, 1.17 expected hits
France roll dice for 2 infantry in Al-Dammam, round 2 : 0/2 hits, 0.67 expected hits
Turkey roll dice for 1 fighter and 4 infantry in Al-Dammam, round 3 : 0/5 hits, 1.17 expected hits
France roll dice for 2 infantry in Al-Dammam, round 3 : 0/2 hits, 0.67 expected hits
Turkey roll dice for 1 fighter and 4 infantry in Al-Dammam, round 4 : 0/5 hits, 1.17 expected hits
France roll dice for 2 infantry in Al-Dammam, round 4 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Turkey lost in Al-Dammam
Turkey roll dice for 1 fighter and 2 infantry in Al-Dammam, round 5 : 0/3 hits, 0.83 expected hits
France roll dice for 2 infantry in Al-Dammam, round 5 : 0/2 hits, 0.67 expected hits
Turkey roll dice for 1 fighter and 2 infantry in Al-Dammam, round 6 : 0/3 hits, 0.83 expected hits
France roll dice for 2 infantry in Al-Dammam, round 6 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Turkey lost in Al-Dammam
retreated to Al-Dammam
France win with 2 infantry remaining. Battle score for attacker is -12
Casualties for Turkey: 4 infantry
Non Combat Move - Turkey
1 fighter moved from Al-Dammam to Arabia
1 field_gun moved from Damascus to Palestine
1 field_gun moved from Jordan to Arabia
1 field_gun moved from Jordan to Arabia
1 infantry moved from Jordan to Arabia
1 infantry moved from Syria to Mesopotamia
1 field_gun moved from Syria to Mesopotamia
1 field_gun moved from Damascus to Jordan
1 field_gun and 2 infantry moved from Smyrna to Syria
2 infantry moved from Syria to Mesopotamia
2 heavy_guns and 5 infantry moved from Constantinople to Smyrna
1 fighter moved from Constantinople to Palestine
1 field_gun moved from Damascus to Jordan
1 infantry moved from Syria to Mesopotamia
1 infantry moved from Syria to Mesopotamia
Place Units - Turkey
2 field_guns and 1 infantry placed in Damascus
1 field_gun, 1 gas and 1 infantry placed in Baghdad
2 fighters, 2 gass, 1 heavy_gun and 3 infantry placed in Constantinople
Activate Technology - Turkey
Turkey activating victoryBonds
Turn Complete - Turkey
Turkey collect 60 PUs; end with 60 PUs
Turkey collect 6 PUs from War Bonds; end with 66 PUs
Turning on Edit Mode
EDIT: Removing units owned by Turkey from Palestine: 1 fighter
EDIT: Adding units owned by Turkey to Damascus: 1 fighter
EDIT: Removing units owned by Turkey from Constantinople: 1 gas
EDIT: Adding units owned by Turkey to Baghdad: 1 gas
EDIT: Removing units owned by Turkey from Baghdad: 1 infantry
EDIT: Adding units owned by Turkey to Constantinople: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Turkey : -5.67
Arabia : -1.33
France : 0.67
Territory Summary for Turkey :
Bulgaria : 1 infantry
Arabia : 1 flag, 2 field_guns, 1 fighter and 2 infantry
Hejaz : 1 flag, 2 field_guns and 3 infantry
Yemen : 1 flag, 1 infantry
Baghdad : 1 Factory, 1 field_gun and 2 gass
Constantinople : 1 Factory, 2 fighters, 1 gas, 1 heavy_gun, 4 infantry and 2 trenchs
Cyprus : 1 infantry
Damascus : 1 Factory, 2 field_guns, 1 fighter, 1 infantry and 1 trench
Dardanelles : 1 field_gun, 2 infantry and 1 trench
Jordan : 2 field_guns
Mesopotamia : 1 field_gun, 5 infantry and 2 trenchs
Oman : 1 infantry
Palestine : 1 field_gun, 1 heavy_gun, 3 infantry and 6 trenchs
Qatar : 2 trenchs
Smyrna : 2 heavy_guns, 5 infantry and 2 trenchs
Syria : 1 field_gun, 2 infantry and 1 trench
Trucial Coast : 1 infantry
Basra : 1 flag
Kuwait : 1 flag
Azerbaijan : 1 flag, 1 infantry
Georgia : 1 flag, 1 field_gun and 5 infantry
Sea Zone 67 Black Sea : 1 cruiser
Production/PUs Summary :
Germany : 124 / 132
France : 74 / 74
Serbia : 12 / 12
Austria : 82 / 93
Italy : 28 / 29
Arabia : 4 / 10
Turkey : 60 / 66
Britain : 77 / 94
Russia : 88 / 94
Communists : 30 / 30
USA : 77 / 77