@madwaldi Japan is up!
Sorry - forgot to copy the turn history to paste here.
I’m good with moving the French fleet to 23…
@redrum i expected you to put the a french fkeet in the Atlantic . Was surprised you put it in harm’s way. I am not sure The U.K. could ever buy enough to safeguard the Channel.
@Wittmann I think you meant @captainwalker as I’m not France this time around :) But if the UK focused on navy build it could have defended it or if it put a destroyer blocker.
@redrum sorry! Didn’t consider a blocking DD.
Fine by me
TripleA Manual Gamesave Post for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 2
Research Technology - Russia
Turning on Edit Mode
EDIT: Adding units owned by France to Sea Zone 23 Mid Atlantic: 1 battlecruiser, 1 cruiser and 1 transport
EDIT: Removing units owned by France from Sea Zone 15 English Channel: 1 battlecruiser, 1 cruiser and 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Britain to Sea Zone 116 Great Australian Bight: 1 cruiser
EDIT: Removing units owned by Britain from Sea Zone 119 Timor Sea: 1 cruiser
EDIT: Adding units owned by Britain to Sea Zone 125 Sulu Sea: 2 cruisers and 2 transports
EDIT: Removing units owned by Britain from Sea Zone 119 Timor Sea: 2 cruisers and 2 transports
EDIT: Adding units owned by Britain to Manila: 1 field_gun and 1 infantry
EDIT: Removing units owned by Britain from Northern Territory: 1 field_gun and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Britain to German Southwest Africa: 2 cavalrys and 1 infantry
EDIT: Removing units owned by Britain from Northern Rhodesia: 2 cavalrys and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Britain to Sea Zone 22 Mid Atlantic: 2 destroyers
EDIT: Removing units owned by Britain from Sea Zone 21 Gulf of St. Lawrence: 1 destroyer
EDIT: Removing units owned by Britain from Sea Zone 15 English Channel: 1 destroyer
EDIT: Adding units owned by Britain to Sea Zone 126 Java Sea: 1 destroyer
EDIT: Removing units owned by Britain from Sea Zone 115 Tasman Sea: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Britain to Sea Zone 126 Java Sea: 1 transport
EDIT: Removing units owned by Britain from Sea Zone 125 Sulu Sea: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Mariana Islands from Germany to Britain
EDIT: Adding units owned by Britain to Mariana Islands: 1 field_gun and 1 infantry
EDIT: Adding units owned by Britain to Sea Zone 135 Pacific Ocean: 1 transport
EDIT: Removing units owned by Britain from Sea Zone 126 Java Sea: 1 transport
EDIT: Removing units owned by Britain from Manila: 1 field_gun and 1 infantry
EDIT: Adding units owned by Britain to Manila: 1 cavalry and 1 infantry
EDIT: Removing units owned by Britain from Bismarck Islands: 1 cavalry and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Britain from 85 to 86
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Britain to Kamerun: 1 colonial
EDIT: Removing units owned by Britain from Nigeria: 1 colonial
EDIT: Adding units owned by Britain to Upper Volta: 1 infantry
EDIT: Removing units owned by Britain from Gold Coast: 1 infantry
EDIT: Adding units owned by Britain to Sinai: 3 trenchs
EDIT: Removing units owned by Britain from Bombay: 1 trench
EDIT: Removing units owned by Britain from Cape Town: 1 trench
EDIT: Removing units owned by Britain from Cairo-Suez: 1 trench
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Britain to England: 2 fighters and 3 infantry
EDIT: Removing units owned by Britain from Scotland: 2 fighters and 3 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
@redrum said in NML 1914 - 3 Yanks (Entente) vs 2 Brits (CPs) - Game 4:
@Wittmann @Private-Panic Are you ok with a few NCM/placement edits?
@captainwalker @Degrasse I’d recommend we make the following edits to primarily avoid losing our fleets:
- Move French channel fleet to sz23
- Move UK fleet away from sz119
- Move all but 1 inf away from Northern Rhodesia
- Place UK destroyers elsewhere (not channel and not off Australia)
- Place UK trenches elsewhere (not in Cape Town, Cairo, or Bombay)
If in agreement, I’ll make those edits before Russia’s turn.
Aren’t these known as cheats @redrum? Over my dead body!
@Private-Panic Yeah, figured I needed to even yours out ;)
@Private-Panic remember that these Colonials came to discover war and tactics much later than we British. They need a helping hand and a break every now and then. We want to give them the impression that they have a fighting chance, after all.
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 2
Research Technology - Russia
Turning on Edit Mode
EDIT: Adding units owned by France to Sea Zone 23 Mid Atlantic: 1 battlecruiser, 1 cruiser and 1 transport
EDIT: Removing units owned by France from Sea Zone 15 English Channel: 1 battlecruiser, 1 cruiser and 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Britain to Sea Zone 116 Great Australian Bight: 1 cruiser
EDIT: Removing units owned by Britain from Sea Zone 119 Timor Sea: 1 cruiser
EDIT: Adding units owned by Britain to Sea Zone 125 Sulu Sea: 2 cruisers and 2 transports
EDIT: Removing units owned by Britain from Sea Zone 119 Timor Sea: 2 cruisers and 2 transports
EDIT: Adding units owned by Britain to Manila: 1 field_gun and 1 infantry
EDIT: Removing units owned by Britain from Northern Territory: 1 field_gun and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Britain to German Southwest Africa: 2 cavalrys and 1 infantry
EDIT: Removing units owned by Britain from Northern Rhodesia: 2 cavalrys and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Britain to Sea Zone 22 Mid Atlantic: 2 destroyers
EDIT: Removing units owned by Britain from Sea Zone 21 Gulf of St. Lawrence: 1 destroyer
EDIT: Removing units owned by Britain from Sea Zone 15 English Channel: 1 destroyer
EDIT: Adding units owned by Britain to Sea Zone 126 Java Sea: 1 destroyer
EDIT: Removing units owned by Britain from Sea Zone 115 Tasman Sea: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Britain to Sea Zone 126 Java Sea: 1 transport
EDIT: Removing units owned by Britain from Sea Zone 125 Sulu Sea: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Mariana Islands from Germany to Britain
EDIT: Adding units owned by Britain to Mariana Islands: 1 field_gun and 1 infantry
EDIT: Adding units owned by Britain to Sea Zone 135 Pacific Ocean: 1 transport
EDIT: Removing units owned by Britain from Sea Zone 126 Java Sea: 1 transport
EDIT: Removing units owned by Britain from Manila: 1 field_gun and 1 infantry
EDIT: Adding units owned by Britain to Manila: 1 cavalry and 1 infantry
EDIT: Removing units owned by Britain from Bismarck Islands: 1 cavalry and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Britain from 85 to 86
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Britain to Kamerun: 1 colonial
EDIT: Removing units owned by Britain from Nigeria: 1 colonial
EDIT: Adding units owned by Britain to Upper Volta: 1 infantry
EDIT: Removing units owned by Britain from Gold Coast: 1 infantry
EDIT: Adding units owned by Britain to Sinai: 3 trenchs
EDIT: Removing units owned by Britain from Bombay: 1 trench
EDIT: Removing units owned by Britain from Cape Town: 1 trench
EDIT: Removing units owned by Britain from Cairo-Suez: 1 trench
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Britain to England: 2 fighters and 3 infantry
EDIT: Removing units owned by Britain from Scotland: 2 fighters and 3 infantry
EDIT: Turning off Edit Mode
Russia spend 10 on tech rolls
Russia roll 6,5 and gets 1 hit
Russia removing all Technology Tokens after successful research.
Russia discover science
Combat Move - Russia
2 conscripts moved from Latvia to Lithuania
1 field_gun moved from Belarus to Lithuania
2 cavalrys moved from Novosibirsk to Norilsk
2 conscripts moved from Western Siberian Lowlands to Norilsk
1 field_gun moved from Bratsk to Evenkia
1 conscript moved from Krasnoyarsk to Evenkia
1 cavalry moved from Bratsk to Evenkia
Purchase Units - Russia
Russia buy 1 Factory, 10 conscripts, 8 heavy_guns, 1 infantry and 2 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Combat - Russia
Battle in Evenkia
Russia attack with 1 cavalry, 1 conscript and 1 field_gun
Communists defend with 1 cavalry
Russia roll dice for 1 cavalry, 1 conscript and 1 field_gun in Evenkia, round 2 : 0/3 hits, 0.67 expected hits
Communists roll dice for 1 cavalry in Evenkia, round 2 : 0/1 hits, 0.17 expected hits
Russia roll dice for 1 cavalry, 1 conscript and 1 field_gun in Evenkia, round 3 : 0/3 hits, 0.67 expected hits
Communists roll dice for 1 cavalry in Evenkia, round 3 : 0/1 hits, 0.17 expected hits
Russia roll dice for 1 cavalry, 1 conscript and 1 field_gun in Evenkia, round 4 : 2/3 hits, 0.67 expected hits
Communists roll dice for 1 cavalry in Evenkia, round 4 : 0/1 hits, 0.17 expected hits
1 cavalry owned by the Communists lost in Evenkia
Russia win, taking Evenkia from Communists with 1 cavalry, 1 conscript and 1 field_gun remaining. Battle score for attacker is 4
Casualties for Communists: 1 cavalry
Battle in Norilsk
Russia attack with 2 cavalrys and 2 conscripts
Communists defend with 1 cavalry
Russia roll dice for 2 cavalrys and 2 conscripts in Norilsk, round 2 : 1/2 hits, 0.33 expected hits
Communists roll dice for 1 cavalry in Norilsk, round 2 : 0/1 hits, 0.17 expected hits
1 cavalry owned by the Communists lost in Norilsk
Russia win, taking Norilsk from Communists with 2 cavalrys and 2 conscripts remaining. Battle score for attacker is 4
Casualties for Communists: 1 cavalry
Battle in Lithuania
Russia attack with 2 conscripts and 1 field_gun
Germany defend with 1 infantry
Russia roll dice for 2 conscripts and 1 field_gun in Lithuania, round 2 : 1/2 hits, 0.50 expected hits
Germany roll dice for 1 infantry in Lithuania, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germany and 1 conscript owned by the Russia lost in Lithuania
Russia win, taking Lithuania from Germany with 1 conscript and 1 field_gun remaining. Battle score for attacker is 1
Casualties for Russia: 1 conscript
Casualties for Germany: 1 infantry
Non Combat Move - Russia
1 conscript and 2 heavy_guns moved from Minsk to Belarus
1 field_gun moved from Don to Belarus
7 conscripts and 1 field_gun moved from Odessa to Belarus
3 conscripts moved from Kiev to Odessa
3 conscripts moved from Irkutsk to Buryatia
2 conscripts moved from Bratsk to Buryatia
1 conscript moved from Novosibirsk to Buryatia
3 conscripts moved from Western Siberian Lowlands to Krasnoyarsk
1 conscript and 1 field_gun moved from Kazan to Novosibirsk
4 conscripts moved from Kazakhstan to Novosibirsk
1 conscript and 1 field_gun moved from Koryak to Magadan
1 cavalry moved from Bratsk to Buryatia
1 cavalry moved from Caucasus to Novosibirsk
1 conscript moved from Caucasus to Don
1 conscript, 1 field_gun, 1 heavy_gun and 3 infantry moved from Moscow to Don
1 conscript and 4 infantry moved from Pskov to Latvia
1 conscript, 1 field_gun and 2 infantry moved from Novgorod to Pskov
1 conscript and 1 field_gun moved from Karelia to St. Petersburg
1 cavalry moved from Moscow to Belarus
1 cavalry moved from Moscow to Belarus
Place Units - Russia
1 Factory placed in Belarus
2 trenchs placed in Caucasus
3 heavy_guns placed in Minsk
3 heavy_guns placed in Irkutsk
1 conscript and 1 heavy_gun placed in Omsk
1 conscript, 1 heavy_gun and 1 infantry placed in Kiev
3 conscripts placed in Moscow
3 conscripts placed in Vladivostok
2 conscripts placed in St. Petersburg
Activate Technology - Russia
Russia activating science
Trigger RussiaS: Russia met a national objective for an additional 1 techTokens; end with 1 techTokens
Turn Complete - Russia
Russia collect 87 PUs; end with 87 PUs
Russia collect 11 PUs from War Bonds; end with 98 PUs
Combat Hit Differential Summary :
Communists : -0.67
Germany : 0.67
Russia : 1.17
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 2
Research Technology - Communists
Communists roll 3,2 and gets 0 hits
Combat Move - Communists
1 cavalry moved from Amur to Khabarovsk
1 cavalry moved from Chita to Khabarovsk
1 cavalry moved from Amur to Khabarovsk
1 conscript moved from Aldan to Khabarovsk
1 cavalry moved from Aldan to Khabarovsk
1 conscript moved from Aldan to Amur
1 conscript moved from Aldan to Chita
3 conscripts, 3 field_guns and 4 infantry moved from Yakutsk to Aldan
1 conscript moved from Aldan to Sakhe
Purchase Units - Communists
Turning on Edit Mode
EDIT: Removing units owned by Communists from Aldan: 1 field_gun and 1 infantry
EDIT: Adding units owned by Communists to Khabarovsk: 1 conscript and 1 field_gun
EDIT: Turning off Edit Mode
Communists buy 2 conscripts, 2 field_guns, 4 infantry and 1 trench; Remaining resources: 0 PUs; 2 techTokens;
Combat - Communists
Battle in Khabarovsk
Communists attack with 4 cavalrys, 2 conscripts and 1 field_gun
Russia defend with 1 conscript
Communists roll dice for 4 cavalrys, 2 conscripts and 1 field_gun in Khabarovsk, round 2 : 1/6 hits, 1.17 expected hits
Russia roll dice for 1 conscript in Khabarovsk, round 2 : 1/1 hits, 0.17 expected hits
1 conscript owned by the Russia and 1 conscript owned by the Communists lost in Khabarovsk
Communists win, taking Khabarovsk from Russia with 4 cavalrys, 1 conscript and 1 field_gun remaining. Battle score for attacker is 0
Casualties for Communists: 1 conscript
Casualties for Russia: 1 conscript
Non Combat Move - Communists
1 conscript moved from Aldan to Khabarovsk
Place Units - Communists
2 conscripts, 2 field_guns and 4 infantry placed in Yakutsk
1 trench placed in Sakhe
Turn Complete - Communists
Communists collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Communists : -0.17
Russia : 0.83
Territory Summary for Communists :
Aldan : 1 flag, 5 conscripts, 4 field_guns and 3 infantry
Amur : 1 flag, 1 conscript
Chita : 1 flag, 1 conscript
Khabarovsk : 1 flag, 4 cavalrys, 2 conscripts and 1 field_gun
Sakhe : 1 flag, 3 conscripts and 1 trench
Tiksi : 1 flag, 1 conscript
Yakutsk : 1 Factory, 2 conscripts, 2 field_guns and 4 infantry
Production/PUs Summary :
Germany : 114 / 120
France : 74 / 74
Serbia : 19 / 23
Austria : 75 / 78
Italy : 28 / 30
Arabia : 8 / 10
Turkey : 60 / 60
Britain : 86 / 86
Russia : 85 / 98
Communists : 27 / 27
USA : 66 / 68
@Wittmann said in NML 1914 - 3 Yanks (Entente) vs 2 Brits (CPs) - Game 4:
@Private-Panic remember that these Colonials came to discover war and tactics much later than we British. They need a helping hand and a break every now and then. We want to give them the impression that they have a fighting chance, after all.
I even lost the beautiful Mariana Islands with these edits! Where will I go on holiday now?!
@Private-Panic you will have Paris, with its Cafés, naughty shows, patisseries and garlic.
@Wittmann Naughty shows and garlic for you. Cafes and patisseries for me.
@Private-Panic fine by me; we know who will have the first heart attack, Fatso!
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4
Game History
Round: 2
Research Technology - USA
USA spend 5 on tech rolls
USA roll 2,2 and gets 0 hits
Combat Move - USA
1 cavalry and 3 infantry moved from New Mexico to Chihuahua
Purchase Units - USA
USA buy 1 Factory, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 2 techTokens;
Combat - USA
Battle in Chihuahua
USA attack with 1 cavalry and 3 infantry
Neutral defend with 2 infantry
USA roll dice for 1 cavalry and 3 infantry in Chihuahua, round 2 : 3/4 hits, 0.67 expected hits
Neutral roll dice for 2 infantry in Chihuahua, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral lost in Chihuahua
USA loses 0 PUs for violating Chihuahuas neutrality.
USA win, taking Chihuahua from Neutral with 1 cavalry and 3 infantry remaining. Battle score for attacker is 6
Casualties for Neutral: 2 infantry
Non Combat Move - USA
3 gass moved from Charleston to Louisiana
1 infantry moved from Louisiana to Texas
1 field_gun and 1 infantry moved from Atlanta to Carolinas
Place Units - USA
1 Factory placed in San Francisco
1 cruiser, 1 destroyer and 2 transports placed in Sea Zone 30 Mid Atlantic
1 submarine placed in Sea Zone 29 Mid Atlantic
1 infantry placed in New York
Turn Complete - USA
USA collect 67 PUs; end with 67 PUs
Combat Hit Differential Summary :
Neutral : -0.67
USA : 2.33
@redrum 3/4 1s rolled on R1: is that a piss take?
Looks like 1847 all over again.
Adam: run away!
@Wittmann I think Mexico realized they’d rather have the USA as their overlord rather than the HUN!
@redrum who wouldn’t?
Adam is moving . I fear for the end of civilisation as we know it.